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8 Man (Japanese: 8マン, Eitoman) is a Japanese manga series written by Kazumasa Hirai and illustrated by Jiro Kuwata, serialized in Kodansha's Weekly Shōnen Magazine from May 1963 to 1966. The story follows private detective Yokoda, who is mortally wounded by gangsters and revived by scientist Professor Tani through a brain transplant into a prototype robot body, adopting the identity of Hachirō Azuma and transforming into the cyborg superhero 8 Man with superhuman speed, strength, and the ability to emit powerful energy beams from his fingers. The series was adapted into a black-and-white anime television series consisting of 56 episodes that aired on TBS from November 7, 1963, to December 31, 1964, marking one of the earliest adaptations of a and predating many shows. 8 Man is recognized as Japan's first in popular media, influencing subsequent works in the genre such as and establishing tropes of human-machine fusion in . Later adaptations include the 1992 live-action directed by Yasuhiro Horiuchi and the 1993 OVA sequel 8 Man After, which expands on the original narrative with new characters and conflicts. Jiro Kuwata, who passed away in 2020 at age 85, is celebrated for his dynamic artwork and contributions to , with 8 Man exemplifying his focus on and themes alongside other works like Gekko Kamen. The manga's legacy endures through reprints and crossovers, such as the 8 Man vs. manga serialized from 2020 to 2023 by Shotaro Ishinomori's estate, highlighting its foundational role in storytelling.

Creation and Publication

Development

8 Man was created by science fiction writer Kazumasa Hirai and manga artist Jiro Kuwata as a pioneering work in Japanese superhero manga. Hirai, known for his genre-blending narratives, drew inspiration from American superhero comics such as Superman, incorporating elements of detective noir and science fiction to craft a story centered on technological resurrection and enhancement. This approach positioned 8 Man as Japan's first cyborg superhero, emerging amid the post-war manga boom that saw rapid growth in serialized comics for young readers. The series debuted in Kodansha's in May 1963 and ran until 1966, spanning five volumes. It was produced during a period when Japanese creators sought to localize and innovate upon Western influences, with Hirai providing detailed, novella-like scripts that Kuwata translated into visually dynamic artwork suited for high-speed action and futuristic settings. Kuwata's illustrations emphasized fluid motion and innovative compositions to convey the protagonist's superhuman abilities, reflecting the experimental styles gaining traction in of the era.

Original Manga

The original 8 Man manga, created by writer Kazumasa Hirai and artist Jirō Kuwata, was serialized in Kodansha's Weekly Shōnen Magazine starting on May 3, 1963, and concluding in April 1966. The series was later compiled into five tankōbon volumes, reflecting its popularity during the early 1960s shōnen manga boom. The manga's content structure blended longer novella-length arcs with shorter, self-contained episodic stories, allowing for both serialized intrigue and quick-resolution adventures. Novella stories often explored extended narratives, such as the arc "Gehlen, the Mystery Man," which delved into international espionage and shadowy organizations. In contrast, short episode stories focused on standalone cases, pitting the protagonist against individual criminals, robots, and early cyborg antagonists. This format emphasized 8 Man's dual identity as the unassuming detective Hachirō Azuma by day and the high-speed cyborg hero by night, blending detective procedural elements with superhero action. A distinctive feature introduced in the original was the "power cigarettes," small devices carried in a belt case that 8 Man smoked to recharge his and restore his superhuman abilities after exertion. Major storylines frequently revolved around threats from groups like the Gehen organization, highlighting themes of technological menace and moral conflict in a Japanese context. The episodic structure underscored 8 Man's role as a relentless crime-fighter, often resolving cases through clever investigation before escalating to high-stakes battles against robotic foes.

Story Elements

Plot Summary

The original 8 Man follows the story of Hachirō Azuma, a dedicated private who is brutally murdered by members of the Gehen during an investigation. His body is recovered by the brilliant scientist Professor Tani, who resurrects him through advanced cybernetic surgery, transforming Azuma into the powerful known as 8 Man. In this new form, 8 Man dedicates himself to combating and in a futuristic urban setting, all while maintaining his to protect his loved ones and continue his personal quest for vengeance against his killers. As 8 Man, the gains extraordinary abilities, including speed that allows him to outrun and even approach speed in intense pursuits, enabling rapid interventions against threats. He can also shape-shift to impersonate his former human self as Hachirō Azuma, facilitating undercover operations. Powered primarily by for sustained endurance, 8 Man relies on special "Hi-Power" cigarettes to rapidly recharge his systems during prolonged battles; without them, he faces critical energy depletion and vulnerability. These enhancements come at the cost of his original humanity, highlighting the 's internal struggle with his lost identity. The narrative unfolds in an episodic format, with each arc featuring 8 Man tackling individual villains, from street-level thugs to sophisticated criminal syndicates and malfunctioning rogue robots created through illicit technology. Overarching the standalone adventures is a persistent threat from the Gehen organization, leading to escalating confrontations that culminate in decisive battles against its enigmatic leader. Through these events, the story delves into profound themes, examining the erosion of via cybernetic revival and the heavy toll of unwavering in an era of rapid technological progress and moral ambiguity.

Characters

Hachirō Azuma serves as the central protagonist of the original 8 Man , depicted as a young private . Azuma leads a double life as a mild-mannered by day, but after being brutally murdered by the criminal led by Gehen, he is secretly rebuilt by Professor Tani into the invincible known as 8 Man. His primary motivation stems from a thirst for vengeance against his killers, though it evolves into a broader commitment to upholding justice, allowing him to transform via a solar-powered energy process and utilize superhuman speed, strength, and shape-shifting abilities to combat crime while concealing his identity from colleagues. Professor Tani functions as Azuma's key supporting ally and mentor, a brilliant scientist specializing in who disguises himself as the unassuming Police Chief Tanaka to maintain secrecy. After discovering Azuma's body following the , Tani reconstructs him in a hidden , implanting his brain into an advanced android frame to create 8 Man, and continues to supply gadgets, , and moral guidance throughout the series. Tani's own backstory involves pioneering cybernetic research, driven by a desire to harness technology for good rather than destruction, which underscores the series' exploration of ethical dilemmas in human-machine integration. The primary antagonist, Gehen, is portrayed as a ruthless heading a powerful organization responsible for Azuma's death, embodying the corrupt human elements that 8 Man relentlessly pursues. Gehen's includes various henchmen and robotic enforcers, such as members of the "Iron Mask" gang, who deploy mechanized threats to expand their criminal empire. These foes highlight the manga's thematic tension between and the potential for machine-augmented morality, as 8 Man— a fusion of both—confronts antagonists who exploit technology for selfish ends. Recurring supporting characters include Azuma's colleagues, such as the secretary to Inspector Tanaka (Tani's alias), who grow suspicious of his frequent unexplained absences but remain oblivious to his as 8 Man. These figures provide and ground the story in everyday investigative dynamics, contrasting Azuma's heroic exploits while reinforcing his isolation as a .

Adaptations

1960s Anime Series

The 1960s anime adaptation of 8 Man, known in Japanese as Eitoman, was a pioneering science fiction series that brought the manga to television audiences. Produced by Eiken (formerly known as TCJ Video), the series aired on the Tokyo Broadcasting System (TBS) network from November 7, 1963, to December 24, 1964. It consisted of 56 episodes, each running approximately 25 minutes, and was directed by Haruyuki Kawashima, with scripts contributed by writers including Haruyuki Kawashima himself under pseudonyms. The series closely adapted the original manga by Kazumasa Hirai and Jiro Kuwata, retaining core elements such as the protagonist Hachirō Azuma's resurrection as the 8 Man by Tani, complete with his memories and abilities like super speed and shape-shifting. To fit the weekly television format, it incorporated episodic fillers and original story arcs beyond the manga's serialization, focusing on standalone crime-fighting adventures where 8 Man battles villains such as criminal syndicates or monstrous foes. Key episodes highlighted thematic elements from the source material, including arcs like "Eitoman Appears," which depicts the hero's origin and initial activation via a special power cigarette for recharging, and "The Golden Gang," involving high-stakes confrontations with . Voice acting was provided by talents from the TBS Broadcasting Troupe and Theatre Echo, with Sakae Takayama voicing 8 Man/Hachirō Azuma, Miyuki Ueda as Sachiko Saki, Takayuki Hara in supporting roles, Shirō Amakusa, and Kazue Tagami, among others. Visually, the was produced in black-and-white, reflecting the era's television standards and budget limitations typical of early Japanese TV animation. It emphasized dynamic high-speed action sequences central to 8 Man's powers, employing techniques such as "shot on threes" (animating every third frame) and strategic camera pans to convey motion efficiently. Pioneering effects included speed lines radiating from the character during dashes, a visual that simulated velocity without full frame-by-frame , enhancing the sense of . Due to production constraints, the series relied on a "bank system" of reused footage for recurring elements like transformations and attack patterns, allowing consistent high-impact scenes across episodes while managing costs.

U.S. Syndicated Version

The U.S. syndicated version of the 8 Man , dubbed into English, premiered in 1965 under the title 8th Man, with alternate references to Tobor the 8th Man or Fantastic 8th Man in promotional materials and listings. Distributed by ABC Films for local television syndication, the version adapted 52 of the original 56 Japanese episodes, omitting four to adjust pacing and content for American broadcast standards. It aired on independent stations nationwide, positioning the series as an after-school superhero adventure for children, often programmed alongside contemporaries like . This release marked one of the earliest exposures of Japanese cyborg-themed to Western audiences, contributing to the gradual popularization of in the U.S. through the late . The English dub was produced in by Copri Films International under Gene Prinz, featuring a voice cast that included Jerry Berke as the protagonist Peter Brady (also known as Tobor or 8th Man), Sandy Warshaw as Jenny Hartsweet, Bob Gaynor as Chief Fumblethumbs, and Jack Metger in additional roles. To suit younger viewers, the included typical edits for children's programming, such as reductions in depicted violence during action sequences like gunfights and chases, though specific scene alterations varied by episode. The title shift to 8th Man or Tobor the 8th Man—with "Tobor" being "robot" spelled backward—aimed to enhance appeal and clarity for English-speaking audiences, avoiding direct numerical translation from the Japanese original. Cultural adjustments emphasized accessibility, including an original English opening theme song titled "Tobor the 8th Man," composed and performed by Winston Sharples, which highlighted the hero's abilities with lyrics evoking speed and robotic strength. Narration was added in select episodes to contextualize cultural elements, such as the protagonist's use of "power cigarettes" for energy replenishment, framing them as a fictional sci-fi device rather than a real habit. These changes helped integrate the series into American pop culture, fostering familiarity with themes of robotic detectives and moral amid .

Live-Action Films

The live-action 8 Man Has Returned (帰ってきたエイトマン), directed by Akinori Kikuchi and written by Masakazu Shirai, aired on on August 31, 1987, as part of the . Produced by Azbuz in association with , the 84-minute special depicted 8 Man as a retro-styled hero combating modern urban crime, with the story centering on the transfer of his acceleration-enhancing suit to a new wearer amid ongoing threats. The 1992 theatrical film 8 Man: For All Lonely Nights (8マン・すべての寂しい夜のために), directed by Yasuhiro Horiuchi, offered a darker reinterpretation of the source material. Produced by Rim Publishing in collaboration with Act and Rim Arts, with screenplay by Mitsuyuki Miyazaki and Junko Suzuki, the 100-minute feature starred Toshihide Wakamatsu as Hachirō Azuma, a killed in the whose brain is transplanted into a robotic body by scientist Dr. Tani (played by Kai Shishido), transforming him into 8 Man. The plot deviates by incorporating memory loss in Azuma's revival, underscoring themes of isolation and existential as he battles criminals while piecing together his past identity. Music was composed by , and the film premiered at with live events featuring the cast and crew. Both adaptations employed practical effects to visualize 8 Man's abilities, such as enhanced speed, while emphasizing his solitary nature as an artificial being detached from humanity; the 1992 version notably omitted the original manga's "power cigarettes" for recharging, opting instead for an internal battery system.

OVA Series

The 8 Man After (OVA) series, released in 1993, serves as a to the original 8 Man story, reimagining the in a darker, cyberpunk-infused narrative. Produced by , the four-episode series was directed by Yoriyasu Kogawa and features episodes approximately 29 minutes in length each. The OVA was released from August 21, 1993, to November 22, 1993, with each installment focusing on escalating threats in a dystopian urban environment plagued by cybernetic crime. In this , the story unfolds years after the original 8 Man's disappearance, introducing private Hazama Itsuru as the new host for the entity. Hired by Tani to probe a theft of components, Hazama suffers a fatal injury during his investigation, leading to his mind being transferred into an advanced robotic body to become the revived 8 Man. This resurrection emphasizes themes of identity loss and the burdens of cybernetic enhancement, as the new 8 Man grapples with his aggressive instincts while combating "cyber-junkies"—addicts enhanced by illegal tech—and organized criminal syndicates. The narrative diverges from the original's focus on street-level gangsters by pitting 8 Man against sophisticated corporate-backed villains, including figures like the manipulative Mr. Halloween and arms dealer Tony Gleck. Returning character Sachiko Yokogawa, the original 8 Man's love interest, aids Hazama as a key ally, adding emotional depth to the high-stakes pursuits. The voice cast features as Hazama Itsuru/8 Man, delivering a portrayal of a hardened, no-nonsense protagonist, while voices Sachiko Yokogawa. Other notable performances include Issei Futamata as Tony Gleck and Seizō Katō as Chief Tanaka, contributing to the series' gritty tone. Animation highlights include dynamic action sequences showcasing 8 Man's superhuman speed through stylized motion blur and explosive effects, though the production relies primarily on traditional cel animation rather than extensive CGI. Initially released in on VHS and in limited quantities by , the OVA saw an English-dubbed version produced by in 1994 for international distribution. A DVD edition, titled 8 Man After: Perfect Collection, was later issued in by ADV Films in 2001, compiling all episodes with subtitles and dub options.

Later Manga and Crossovers

Following the 1993 OVA, a manga adaptation titled 8 Man After, written and illustrated by Masahiro Suematsu, was serialized in Kodansha's from 1994 to 1995, collected into a single volume. The story directly continues the OVA's narrative, centering on private detective Hazama Itsuru, who inherits the 8 Man mantle after a near-fatal encounter, confronting holographic villains and cybernetic threats in a dystopian society rife with corruption. This sequel expands on the original manga's roots by emphasizing elements, such as advanced and virtual projections, while maintaining the high-speed action sequences characteristic of the franchise. In 2005, launched 8 Man Infinity, a six-volume modern reboot serialized in Magazine Z until 2007. Authored by Kyoichi Nanatsuki (story) with artwork by Takayuki Takashi and mechanical designs by Futoshi Nagata, the series reinterprets the 8 Man concept through mechanics, where multiple iterations of the hero navigate parallel realities and digital realms. It introduces themes of digital consciousness, portraying 8 Man as an evolving android entity grappling with existential questions in a hyper-connected world, diverging from the original's simpler detective origins to explore contemporary issues like virtual identity and infinite possibilities. An English edition license was acquired by Star Fruit Books, announced on July 25, 2024, with the full six volumes slated for release starting in 2025. As of November 2025, the release is still forthcoming. A notable crossover, 8 Man vs. , debuted on July 18, 2020, in Akita Shoten's , scripted by Kyoichi Nanatsuki and drawn by Masato Hayase, with oversight from Shotaro Ishinomori's estate to honor the legacy. The two-volume series, which concluded on May 19, 2023, unites 8 Man with the nine s against shared adversaries, including the villain Skull's plot to resurrect the Black Ghost organization through mind-control technology. This collaboration merges 8 Man's unparalleled speed and solo agility with the cyborg team's synchronized powers—such as 001's and 007's shape-shifting—for ensemble battles that highlight strategic alliances amid global threats. The narrative bridges the two franchises' thematic overlaps in human augmentation and anti-villain crusades, resulting in high-stakes action that revitalizes both icons for new readers.

Video Game

The 1991 arcade video game Eight Man was developed by Pallas and published by for the MVS (arcade) platform, with a simultaneous home release for the AES console. Released in on June 7, 1991, for arcades and November 20, 1991, for home systems, it is a side-scrolling that adapts elements from the original and 1960s series. The game features 8 Man, a detective with superhuman speed and strength, as he battles criminal organizations and enemy cyborgs across urban and futuristic settings. It supports 2-player cooperative mode, where the second player controls , a similar cyborg ally. Gameplay alternates between standard segments, where players move left or right to punch and enemies, and auto-scrolling chase levels that emphasize high-speed dashes to pursue fleeing foes. Controls utilize three buttons: A for punches, B for jumping (with down + B for a and A + B for a spinning ), and C for special bomb attacks that clear screens of enemies. Power-ups include temporary invincibility granted by cigarette packs, a direct nod to 8 Man's recharging mechanism in the source material via special "power" cigarettes. The game consists of four main stages divided into multiple segments—such as a burning city, jungle complex, urban fight, and cyber lair—each culminating in boss battles against robotic adversaries like Super Robot 005 (Five Man). Enemy cyborgs increase in difficulty across levels, requiring precise timing for combos and evasion to progress. Development emphasized fidelity to the anime's visual style, with depicting 8 Man's and hat alongside dynamic animations for his speed-based moves. The Neo Geo's hardware enabled smooth and detailed sprites, supporting the game's fast-paced action without in co-op play. No major ports beyond the initial arcade and home versions were produced, though it remains playable via emulation and re-releases on modern platforms like the through SNK's collections.

Reception and Impact

Critical Reception

The original 8 Man manga and anime series, serialized from 1963 to 1966 and adapted into a 1964 television anime, received praise for its innovative depiction of a cyborg superhero, often described as the "original Robocop" for exploring themes of technology and bodily transformation in post-war Japan. This concept positioned 8 Man as a pioneering work in the superhero genre, influencing later Japanese media by blending science fiction elements with crime-fighting narratives. Modern analyses highlight its status as an early tokusatsu-inspired series, predating more famous entries like Kamen Rider and contributing to the evolution of cyborg heroes in anime. 8 Man merges Western superhero tropes—such as the lone —with Japanese heroic archetypes, creating figures that reflect societal anxieties about and identity in mid-20th-century . The 1992 live-action earned a mixed reception, with an average IMDb rating of 5.5/10 from 116 users, lauded by some for its faithful recreation of the original's low-budget charm but criticized as "B-grade cheap" and overly cheesy in its and mimicry of styles. Reviewers appreciated the director's handling of action sequences but faulted the film's reliance on simplistic , which detracted from overall engagement. The 1993 OVA series 8 Man After was viewed as a nostalgic revival of the franchise, updating the hero for a cyberpunk audience while tying back to the original character's legacy as a crime-fighter. It garnered praise for its dark, mysterious atmosphere and thematic depth, evoking the gritty feel of contemporaries like , but faced criticism for sub-par animation, including reused and slow frame rates in action scenes, alongside pacing issues that rendered the latter half clichéd and underdeveloped.

Cultural Legacy

8 Man holds a pioneering role in Japanese media as the first , debuting in a 1963 and series that established core tropes of human consciousness transferred into a mechanical body to combat crime. This innovation influenced the development of the genre, serving as a precursor to later cyborg-themed heroes in live-action series like , which launched in 1971 and built on similar concepts of enhanced human fighters against evil organizations. The character contributed to enduring tropes in , shaping narratives of identity and technology in works exploring human-machine boundaries. The franchise experienced a notable resurgence in the 1990s through various adaptations, including the 1991 arcade video game Eight Man developed by Pallas and published by , which featured side-scrolling gameplay centered on the hero's crime-fighting abilities. This period also saw the release of a live-action in 1992 and the OVA series 8 Man After in 1993, which reimagined the story with a darker tone and a new protagonist inheriting the mantle, attracting renewed interest amid the era's boom. In recent years, modern relevance has been bolstered by the 2024 English-language licensing of the 8 Man Infinity by Star Fruit Books (released in 2025), making this fantasy-infused iteration accessible to international audiences for the first time. Additionally, the 2020–2023 crossover 8 Man vs. , serialized in Champion Red magazine, paired the character with another iconic cyborg team, sustaining fan engagement through collaborative storytelling. As a creation of the early , 8 Man reflects the period's interest in cybernetic enhancement as a heroic solution to societal ills in a rapidly industrializing after . The series is featured in key retrospectives, such as The Anime Encyclopedia (2009 edition), which highlights its foundational status in and its blend of with detective drama. This enduring symbolism has fueled revivals in merchandise and fan discussions during the , particularly around anniversaries and cross-media events. On a global scale, the U.S. syndicated version Tobor the 8th Man (1965) marked one of the earliest introductions of a Japanese cyborg hero to American television, airing 52 episodes and familiarizing viewers with aesthetics before the broader wave of imports. This exposure contributed to the early viability of dubbed Japanese in the and broadened the appeal of sci-fi superhero narratives, alongside subsequent successes like (1967).

References

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