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Warhammer 40,000 comics
Warhammer 40,000 comics
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Warhammer 40,000
Publication information
PublisherBlack Library
(1997–2004)
Boom! Studios
(2006–2009)
Titan Comics
(2016–2018)
Marvel Comics
(2020–2022)
ScheduleMonthly
FormatsOriginal material for the series has been published as a set of limited series.
Publication dateJuly 1997 – present
Number of issuesBlack Library: 86+ issues
Boom! Studios: 23 issues
Titan Comics: 21 issues
Marvel Comics: 10 issues

Warhammer 40,000 comics are spin-offs and tie-ins based in the Warhammer 40,000 fictional universe. Over the years these have been published by different sources. Originally appearing in Inferno! and Warhammer Monthly (the latter renamed Warhammer Comic when it became a bimonthly publication toward the end of its run), the initial series of stories have been released as trade paperbacks by Black Library, who have also released original graphic novels and shorter prestige format comics (the latter themselves often being collected into a larger trade paperback).

In 2006, Games Workshop licensed Boom! Studios to publish comic books for the franchise, which they started releasing at the end of the year.[1][2] In 2019, it was announced that Marvel had partnered with Games Workshop to publish Warhammer 40,000 comics.[3]

History and background

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As part of the game

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The works produced by the Black Library detail the interactions of the Warhammer 40,000 armies: Chaos Space Marines, Daemonhunters, Dark Eldar, Eldar, Imperial Guard, Necrons, Orks, Space Marines, Tau, Tyranids, and the Witch Hunters. They are collaborated efforts between the authors of the Warhammer 40,000 game rules and the writers of the background.

These works are intended to expand on the storylines, characters, armies, and organizations discussed in the Codexes. (Games Workshop officially uses this non-standard plural of "codex.") Combined with contributions to White Dwarf magazine of articles, stories, and rules, as well as miniature lines produced by both Games Workshop and Forge World, these works are an expansion of the original Warhammer 40,000 game and its other companion games.

As part of the fictional universe

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Most of the graphic novels take place thousands of years after the fall of the Emperor of Mankind at the hands of Horus, his once-loyal son who turned to the worship of Chaos. Many millennia have passed since then, but the Imperium of Man is still at war both with the Chaos armies once led by Horus and with many other new enemies.

These stories are written from the perspective of humans—primarily those of the Imperial Guard, the tech-priests of the Adeptus Mechanicus, the women warriors of the Sisters of Battle, the orders of the Inquisition, and the genetically-enhanced Space Marines. They focus on the Warhammer 40,000 game, with occasional forays into such spin-off games as Necromunda or Inquisitor and use of vehicles and equipment found only in Epic 40,000 (which deals with large-scale miniatures combat rather than the squad-level combat of Warhammer 40,000) or Battlefleet Gothic (which deals with combat between spaceships).

Publishers

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Black Library

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Bloodquest

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Bloodquest: Eye of Terror Trilogy,[4] by Gordon Rennie and Colin MacNeil, is a collection of three works titled Bloodquest,[5] Bloodquest: Into the Eye of Terror,[6] and Bloodquest: The Daemon's Mark.[7] The trilogy involves the First Founding Space Marines chapter, the Blood Angels, as they struggle first against the Orks and then against the armies of Chaos.

Plot synopsis

Captain of the Blood Angels, Leonatos, was given a weapon called "Encarmine," the "Sword of Belarius," as a prize for his prowess as a warrior and for the accomplishments of his men on the battlefield. However, Garshul the Destroyer, an Ork, manages to capture the weapon, causing Leonatos to be dishonoured and then exiled. He wanders with his fellow soldiers as they try to regain their honour by hunting down the sword. This takes them into the Eye of Terror where they battle the forces of Chaos that control the planet so they can finally regain their treasured weapon and their honour so they could be welcomed back once again amongst their brethren.[4]

Critical review

Bloodquest was winner of the 2004 Eagle Award for Favourite British Comic while running as a strip for Warhammer Monthly.[8]

Film adaptation

In April 2000, Exile Studios started work on adapting Bloodquest into a CGI film. While initial progress appeared promising, Exile announced on the 10th of March 2003 that "BloodQuest should be considered to be on indefinite hold"; the project was to all intents and purposes cancelled.

Daemonifuge

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Daemonifuge, originally published in Warhammer Monthly, is a series of Trade Paperbacks about the life of Ephrael Stern, a member of the Adepta Sororitas, and is collected as Daemonifuge: Heretic Saint.[9] The main two books of the series are Daemonifuge, by Kev Walker and Jim Campbell,[10] and Daemonifuge: The Lord of Damnation, by Kev Walker, Gordon Rennie, and Karl Richardson.

In addition to the original series, a smaller series was released called Daemonifuge: The Screaming Cage. This series was published in Warhammer Monthly as three part story, and the collection reproduces the original series with additional pages added/edited into the original plot.[11]

Plot synopsis

Heretic Saint publishes the story in chronological order, rather than the order they were published in, in three "books" coming from the three separate volumes.

In Book I: The Screaming Cage, we first meet Ephrael Stern, a Seraphim ranked Sister for the Order of Our Martyred Lady. Mysteriously, she was the sole survivor out of 12,000 that was sent to the planet Parnis in order to battle a daemonic infestation. Inquisitor Silas Hand originally was sent to identify if she was tainted by Chaos and if that was the reason for her survival. While incarcerated, she is attacked by a fellow sister who is possessed by a daemonette of Slaanesh. She defeats them and passes all of the Inquisitor’s tests. Hand was forced to return with her to the planet Parnis in order to figure out her role in the destruction of her Sisters.

During the return, their vessel's navigator was revealed to be a Chaos cultist and destroyed their ship the "Hammer of Thor." Hand, Stern and a troop of her sisters were on a drop ship and escaped the destruction. Shortly after landing upon the planet, they find a lost convent and discover the Screaming Cage. A living sculpture made from the lost nuns. They explain what happened to Stern, how she died and was brought back and escaped. Unfortunately, the daemon Asteroth behind all this arrives and enters into battle with the sisters. He escapes through a warp gate and the others follow to stop Chaos breaking through but they tell Stern to escape.

In Book II: The Lord of Damnation, Stern is rescued by space marines, unaware they have also been infiltrated by Chaos. Luckily, Inquistor Septimus Grinn is working undercover and they escape the ensuing debacle aboard the Inquisition lightship "Golgotha". Returning to Gathalamor she is confronted by the Ordo Malleus who have already tried and convicted her in her absence. She defeats them and falls in with various heretic sects and while she escapes off planet she is captured by pirates and sold on to the Dark Eldar Archons of Commorragh. Eventually, she is rescued by Kyasnil, a pariah Eldar, who leads here into the webway in search of the Black Library. Unfortunately, they get captured by Chaos forces again.

In Book III: The Thrice Born, the Inquisition attack the Chaos ship but Stern kills herself rather than fall into either of their hands. She is buried on Jenicae, a world at war with Nurgle, but when the Inquisition check her tomb her body is gone. She is found out in the jungles fighting Chaos and healing troops. The Inquisition move to neutralise her but her powers have increased again, so they call in a Culexus assassin. Stern uses her newfound powers to escape into the webway, along with the pariah, and they travel once more towards the Black Library.

Critical review

Daemonifuge was nominated for the 1999 Eagle Award for Favourite British Comic while running as a strip for Warhammer Monthly.[12] It won the 2003 National Comic Award for Best Collected Series or Graphic Novel.

Daemonifuge: The Screaming Cage was reviewed by Frank Sronce for RPGnet in 2002. Sronce describes the work as "very nicely illustrated" and "with my very peripheral knowledge of Warhammer 40,000, I had no trouble following the plot".[13]

Deathwatch

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Deathwatch, by Jim Alexander, tells the story of the Ordo Xenos military division, Deathwatch, and their battle against an alien infestation.[14]

Plot synopsis

A group of Deathwatch, commanded by Ultramarine Jerron, is sent to battle against the alien enemies of the Imperium of Man on the planet of Pavia. Unlike other invasions by aliens, this invasion had the ability to appear as humans and infiltrate the Pavian society.

Deff Skwadron

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Deff Skwadron, written by Gordon Rennie, is one of the few comics written from the Ork perspective and so gives an insight into Flyboyz and Smartboyz.[15] Black and white pictures. Elements of dark comedy.

Flames of Damnation

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Published in 2005 and written by various authors, Flames of Damnation is a collection of smaller works that revolve around the actions of the Imperial Guard and the Space Marines against the forces of Chaos, Orks, Eldar, and many other aliens that seek to battle the Imperium of Man.[16]

It collects together two earlier volumes Eternal War[17] and Eternal Damnation.[18]

Critical review

According to Black Library, Comics International reviewed the book and stated: "Gritty sci-fi… with lashings of action and a bit of something for everybody".[19]

Inquisitor Ascendant

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Inquisitor Ascendant, by Dan Abnett, about the Imperial Inquisition's struggle against the forces of Chaos was produced in two parts. His first collaboration was with Simon Coleby, and his second was with Jim Brady.[20]

Plot synopsis

Inquisitor Ascendant follows the story Inquisitor Defay and his apprentice, Gravier on the planet of Nicodemus. They are sent to battle Chaos infestations and are aided by an Ecclesiarchy cardinal named Sarthos. Their investigation and cleansing of the Chaos infestation leads them through many battles and even close experience of the taint first hand. The second part follows a future Gravier, now an Interrogator, and his experience with his previous mentor.

Shortly before the cancellation of the Warhammer Comic, a short strip was published, again by Abnett and Coleby, detailing an Inquisitorial operative infiltrated an Adeptus Mechanicus base to free a servitor built from the body of Gravier. It was intended as a prelude for a third volume of the series which was never written.

Kal Jerico

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Kal Jerico is a Necromunda bounty hunter, created by Gordon Rennie. He has appeared in a couple of comics series, firstly in an eponymous one[21] and then in Contracts and Agendas,[22] both of which are collected in Underhive Bounty Hunter.[23] His story has been continued in a number of novels.

Lone Wolves

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Lone Wolves is a graphic novel by Dan Abnett and Karl Richardson[24] which describes the interactions of Imperial Guard variant and the Space Marines' chapter, the Space Wolves, when fighting the Tyranids. The story is broken into seven parts, "The Miracle," "Eaters of the Slain" Part 1 and 2, "Payback" Part 1 and 2, and "Bloodgeld" Part 1 and 2. Prefaced to the story are short essays produced by editor, Christian Dunn, about the nature of heroes and following the story is the ending original created by Dan Abnett. [citation needed]

Plot synopsis

The Imperial Guard's division titled the "10th Slavok Regiment" are abandoned on the ice-planet Shadrac, which is currently controlled by a Tyranid invasion. Sergeant Poul Marlin narrates the travels of the remaining squads of soldiers as they struggle against hunger, the elements, and the aliens who want to devour them. Joined by the Space Wolves led by Skold Greypelt, the Slavok 10th are able to stand against constant attacks and perform deeds of heroism.[25]

Obvious Tactics

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Obvious Tactics, written and drawn by David Pugh, pitches Blood Angels against Nurgle's Death Guard.[26]

The Redeemer

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The story, written by Pat Mills, follows Klovis the Redeemer on his purge through the Underhive. Klovis, from house of Cawdor, is a Redemption Priest who has to lead his brethren against deviants and mutants. He has taken his crusade out into the Ash Wastes where he discovers a plan to unite the Ratskin, Scavvies and Plague Zombies under The Caller. He is going to combine the power of the Bloodmare and the Rat God to help them sweep through the Underhive and on to destroy Hive Primus. Klovis is the only one who can stop this in time and has to lead his small band of zealots into the Underhive against almost impossible odds.

It was published as a 4-issue mini-series and collected in a single volume.[27] Another collection followed later including an extra eight page story.[28]

Titan

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Titan is a series of works by Dan Abnett that details the history of a Titan and its crew. Titan: God-Machine[29] collects and continues the original three works, Titan I,[30] II,[31] and III.[32] The work describes the actions of the Adeptus Mechanicus and their Titan Legion.

Plot synopsis

The "Imperius Dictatio", a Warlord Class Titan, is a massive war machine used by the forces of the Imperium of Mankind and its Adeptus Mechanicus to battle aliens, heretics, and anyone who stands in the way of conquest. The commander of the Titan dies during a training mission, and before a new commander could be emplaced, the nearby planet Vivaprius comes under attack. Cadet Princeps Ervin Hekate is forced to take command and joins the Imperial Guard defenders against invading aliens, the Tyranids. As they arrive, they discover that the Imperial Guard have been destroyed by the invaders. After battling against this menace, the crew of the "Imperius Dictatio" are sent to the planet Artemis to battle the forces of Chaos, where they must protect the planet against this menace.[29]

Critical review

In 2005, Nathan Brazil, of the Science Fiction and Fantasy website reviewed the Titan: God-Machine series. While praising Dan Abnett as being "one of the better writers of action oriented SF," he claims that the Titan series "allows him so little room for development that he struggles to inject anything that might be described as a more than one dimensional", emphasizing the use of gore and violence in Titan, claiming "just as this sequence is showing promise, it is abruptly cut short with another example of uber violence".[33]

Boom! Studios

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Boom! Studios held the license to produce Warhammer comics[1][2] and, commencing in 2006, started releasing a number of limited series comic books, which themselves were being collected into trade paperbacks. As of mid-2009, Boom Studios lost the license to Warhammer and Warhammer 40k and will not disclose the reason. They made no explanation or announcement about this to their customers, and just removed all the comics and novels from their website.

Damnation Crusade

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Written by veteran author Dan Abnett in collaboration with Ian Edginton, this story follows seemingly three different members (Scout Raclaw, Brother Gerhart and the Dreadnought, Brother Tankred) of the Black Templars.

Blood and Thunder

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Running from December 2007 to March 2008, Blood and Thunder focuses on the Waaagh!, or war party, of Ork Warboss Gorgutz.[34]

Exterminatus

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5 Issues published, running from June 2008 to November 2008.

Fire & Honor

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Defenders of Ultramar

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Titan Comics

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Titan Comics started publishing Warhammer 40,000 comics in late 2016.

Ongoing

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An ongoing series of Warhammer 40,000 started publishing in October 2016. Will of Iron was the first four-issue story-arc. In addition, a zero issue was published that preceded the story. It was followed by a four-issue storyline titled Revelations and a four-issue arc titled Fallen.

Dawn of War III

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In May 2017, a four-issue limited series titled Warhammer 40,000: Dawn of War III, and linked to an RTS video game of the same name, started publishing.

Deathwatch

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A new four-issue series began in 2018, called Warhammer 40,000: Deathwatch with the first issue released on May 9 and the collected edition in December of that year.

Marvel Comics

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In 2019, it was announced that Marvel had partnered with Games Workshop to publish Warhammer 40,000 comics.[35][36][3] Marvel's first Warhammer 40,000 comic was the limited series Marneus Calgar, which was written by Kieron Gillen and illustrated by Jacen Burrows.[37][38] The second limited series was Sisters of Battle written by Torunn Grønbekk and illustrated by Edgar Salazar.[39]

Publications

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Black Library publications include the following. Worth noting is that the volumes come in different sizes. The collections of other volumes, Heretic Saint, Imperial Gothic, Titan: God-Machine, Kal Jerico: Underhive Bounty Hunter, Flames of Damnation and Bloodquest: Eye of Terror Trilogy come in "pocket sized graphic novel"[4] format which is the size of digest (around 20 x 13 cm) while the others are of a larger, comic book size (around 26 x 17 cm).

Boom! Studios publications include:

See also

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References

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Revisions and contributorsEdit on WikipediaRead on Wikipedia
from Grokipedia
Warhammer 40,000 comics encompass a body of graphic novels and serialized comic books set in the expansive, dystopian universe of the tabletop wargame franchise, created by , where humanity battles endless wars against aliens, heretics, and daemonic forces in a grim, far-future galaxy known as the 41st millennium. The origins of Warhammer 40,000 comics trace back to the late 1990s, when began publishing stories in its magazines Inferno! (1997–2004) and Warhammer Monthly (1998–2004), featuring self-contained tales and that expanded the franchise's lore through visual . Notable early series from this era include Bloodquest (1999–2003), written by , which follows Blood Angels Space Marines on a quest for redemption against Chaos forces, and Daemonifuge (1999–2003), by Kev Walker and Jim Campbell, centering on a Sisters of Battle protagonist confronting daemonic possession. These publications, often collected into graphic novels by —Games Workshop's dedicated fiction imprint—helped bridge the gap between the tabletop game and prose novels, introducing key factions like the Ultramarines, Orks, and Necrons to broader audiences. Following the discontinuation of Games Workshop's in-house magazines, licensed publishers took over production. released eight limited series between 2006 and 2009, and collections such as Blood and Thunder (2008), compiling earlier magazine stories. Titan Comics followed in 2016, producing three series up to 2018, such as Deathwatch (2018), which depicts elite teams hunting xenos threats. In a significant development, partnered with in 2019 to revive and expand the comic line, marking the first major collaboration with a major American publisher. The partnership debuted with : Marneus Calgar (2020–2021), a five-issue miniseries written by and illustrated by , exploring the origins and battles of the Ultramarines' Chapter Master against a Chaos cult. Subsequent series include : Sisters of Battle (2021–2022), by Torunn Grønbekk and Edgar Salazar, following an Order Militant squad investigating heresy on a besieged world. These Marvel titles, available in print and digital formats, emphasize high-stakes action and deep lore dives, with exclusive editions sold through Warhammer stores. Overall, Warhammer 40,000 comics serve as an accessible to the franchise's complex , blending visceral artwork with themes of , , and unrelenting conflict, while continues to reissue classic collections alongside new licensed works.

Background and context

Relation to the Warhammer 40,000 setting

The Warhammer 40,000 setting unfolds in the dystopian 41st millennium, where the vast Imperium of Man wages unending war against xenos species, internal heretics, and daemonic forces emerging from the warp, embodying a universe defined by stagnation, , and inevitable decay. This core theme of perpetual conflict permeates the comics, which expand the lore by immersing readers in the relentless struggles of humanity's survival against overwhelming odds, highlighting the Imperium's brutal and the horrors of alien incursions without resolution or hope. Comics play a crucial role in visualizing the setting's iconic elements, rendering the intricate details of power armor worn by elite Space Marines, the towering mechanical might of god-engine Titans, and the nightmarish manifestations of warp phenomena that distort reality itself—features central to the game's aesthetic and evoking the scale of cosmic horror. Through dynamic artwork, these adaptations capture the gothic, decayed grandeur of the 41st , making tangible the oppressive atmosphere of endless warfare that defines the lore. As narrative extensions of the franchise, Warhammer 40,000 comics provide entry points for audiences beyond tabletop gamers, transforming the dense background material from codexes and rulebooks into engaging, character-focused stories that introduce key factions and themes without requiring prior knowledge of the game mechanics. For instance, titles like Bloodquest exemplify factional clashes, such as those between noble Space Marines and savage Orks, illustrating the brutal interspecies rivalries at the heart of the setting.

Evolution of comic formats

The early Warhammer 40,000 comics were published as black-and-white serials within magazines like Inferno!, which ran bi-monthly from 1997 to 2004 and included comic strips alongside short fiction to expand the franchise's universe. Similarly, Warhammer Monthly, an comic from 1998 to 2004 spanning 86 issues, featured serialized black-and-white stories in a gritty, hand-drawn style that accentuated the horror of the setting through stark contrasts and detailed line work. Following the magazines' discontinuation in the mid-2000s, comic formats evolved toward full-color and paperbacks, enabling more vibrant depictions of the franchise's epic scale and technological elements. Collected editions emerged as a key development, exemplified by the Daemonifuge 20th Anniversary Edition (2020), a reprint that colorized the original 1999 black-and-white serial for the first time, compiling the full story of Ephrael Stern into a standalone . In recent years, digital releases and omnibus volumes have further transformed accessibility. These formats, available via platforms like Kindle for applicable titles, preserve high-resolution artwork while facilitating tie-ins to , such as comic adaptations of video games like Dawn of War III.

Publication history

Games Workshop's initial forays ()

Games Workshop's entry into Warhammer 40,000 comics began tentatively in the mid-, with the company's initial experiments in serialized storytelling to complement its . The first dedicated comic content appeared in the 1997 issue of Inferno! magazine, a Games Workshop publication that featured short stories and illustrations expanding the Warhammer universe. Notable among these was "Obvious Tactics," a brief that introduced visual narratives to the 40k setting, marking the debut of official comic material and serving as a proof-of-concept for integrating comics with the game's lore. Building on this foundation, Games Workshop launched Warhammer Monthly in September 1998 as a dedicated anthology magazine, splitting its content evenly between Warhammer Fantasy and Warhammer 40,000 to appeal to the broader fanbase. The publication ran for 86 issues until March 2004, with each issue typically containing a mix of short stories, illustrations, and serialized comics that developed ongoing narratives over multiple installments. For the 40k side, this format allowed for deeper exploration of factions and characters, fostering long-form tales that enriched the tabletop experience without requiring novel-length commitments. Of the total run, approximately 43 issues focused primarily on Warhammer 40,000 content, blending anthology-style one-shots with multi-issue series designed to expand the setting's lore and provide visual aids for players. These comics emphasized tactical scenarios, character backstories, and themes central to 40k, often illustrated by in-house artists to maintain consistency with Games Workshop's aesthetic. The initiative was strategically aimed at engaging the core gaming audience by bridging the gap between rulebooks and fiction, ultimately producing material that could be referenced in gameplay or campaigns. The end of Warhammer Monthly in 2004 represented a pivotal shift, as Games Workshop redirected resources toward its burgeoning Black Library imprint, which prioritized prose novels and audio dramas over print comics. This cancellation stemmed from a strategic pivot to capitalize on the growing popularity of full-length narratives, though it paved the way for collected editions of the comic series to preserve and repackage the content for new audiences. Series such as Bloodquest, which originated in these pages, exemplified the era's innovative blend of episodic storytelling and world-building.

Licensed publications (2006–2009)

In 2006, licensed the rights to produce Warhammer 40,000 comics to , an American publisher, to expand the franchise into the U.S. market with professionally produced titles. This agreement marked a departure from 's earlier in-house efforts, emphasizing higher production standards and wider distribution through comic specialty shops. The partnership yielded five limited miniseries totaling 23 issues between 2006 and 2009: Damnation Crusade (6 issues), Blood and Thunder (4 issues), Exterminatus (5 issues), Fire and Honor (4 issues), and Defenders of Ultramar (4 issues). These stories featured full-color artwork by artists such as Lui Antonio and Cam Kennedy, alongside trade paperback collections that made the content more accessible to readers beyond the core Warhammer fanbase. For instance, Damnation Crusade focused on the Templars chapter during a crusade against heretics. The licensing deal also extended to Warhammer Fantasy, enabling to publish titles across Games Workshop's settings, such as the Forge of War trilogy, though the series remained distinct without direct crossovers. Aimed at broadening the franchise's appeal amid growing interest in licensed , the initiative ultimately ended after Defenders of Ultramar in 2009, when the license expired.

Contemporary developments ()

Following a lull in comic publications after the late 2000s, the decade began with a promotional tie-in comic accompanying the 2010 animated film Ultramarines: A Warhammer 40,000 Movie. This 32-page prequel, titled "Hard Choices" and written by Dan Abnett, was bundled exclusively with the DVD special edition, serving as an introductory story to the film's events. Activity remained limited until 2015, when Black Library released Macragge's Honour, a standalone graphic novel set in the Horus Heresy era. Spanning 128 pages—including a 100-page core narrative illustrated by Neil Roberts—this work portrayed a naval pursuit between Ultramarines forces aboard the Gloriana-class battleship Macragge's Honour and fleeing Word Bearers, expanding on events from the Battle of Calth. The publication marked Black Library's return to original graphic novel formats after years of reprints and collections. The mid-2010s saw a brief revival through Titan Comics, which held the and produced 21 issues of material from 2016 to 2018, encompassing anthology series and limited adaptations. This output bridged to a more significant development in September 2019, when announced a multi-year licensing partnership with to create new ongoing and limited series. The deal yielded 10 issues published between 2020 and 2022, including the five-issue Marneus Calgar miniseries by . By late 2022, Marvel's initial run concluded without immediate renewals, and as of November 2025, no new Warhammer 40,000 comic series or graphic novels have been announced by or its partners. The company's emphasis has shifted toward s, such as Warhammer 40,000: Space Marine 2, and expanded miniature lines, with digital platforms like Audio and Comics sustaining access to prior works through reprints and e-editions. This era reflects a broader trend of , where increasingly complement narratives and within the Warhammer 40,000 universe.

Black Library series

Core series from Warhammer Monthly

Warhammer Monthly, published by from 1998 to 2004, served as the primary platform for serialized Warhammer 40,000 comics during its 86-issue run. These core series spotlighted diverse factions within the universe, delivering episodic narratives that mixed intense action sequences with occasional satirical humor, and they constituted the foundational 40k content amid the magazine's broader format. The Bloodquest trilogy, serialized across issues from 1999 to 2003, chronicled the exile of Blood Angels Space Marines led by Leonatos as they ventured into the Eye of Terror to reclaim a sacred artifact stolen by Orks and corrupted by Chaos forces. Penned by Gordon Rennie with art by Colin MacNeil, the story emphasized themes of redemption and relentless warfare, culminating in a desperate confrontation with daemonic entities; it was later compiled into the Eye of Terror Trilogy graphic novel collection. Daemonifuge, appearing in 3 issues in 1999, followed Sister Superior Ephrael Stern of the Adepta Sororitas in a harrowing Inquisitorial against a Chaos daemon incursion on the planet . Scripted by Jim Campbell and illustrated by Kev Walker, the narrative delved into themes of faith, possession, and puritanical zeal, highlighting the Sisters of Battle's role as daemonhunters in a tale of and heresy. Deff Skwadron, a 6-issue arc spanning 2000 to 2004, offered a comedic twist through the misadventures of an elite Ork squad piloting ramshackle "deffguns" in bombing runs against Imperial targets. Written by Gordon Rennie with artwork by Paul Jeacock, the series satirized Ork culture's brutal ingenuity and disregard for tactics, providing lighthearted relief amid the anthology's darker tones. The Kal Jerico series, serialized over 30 strips from 1998 to 2004, portrayed the exploits of the flamboyant underhive Kal Jerico navigating the gang-ridden depths of . Authored by Gordon Rennie and drawn by various artists including Wayne England, these stories captured the gritty, noir-inspired intrigue of hive world survival, focusing on personal vendettas and opportunistic alliances. Deathwatch, limited to 4 issues in 2002, depicted a multinational kill-team of Space Marines from the Deathwatch chamber militant purging xenos threats in a remote sector. Written by Jim Alexander with art by Graham Stoddard, the arc underscored inter-chapter cooperation against alien horrors, blending tactical combat with the Ordo Xenos' shadowy oversight. Inquisitor Ascendant, presented in 2 volumes from 2001 to 2002, explored Ordo Xenos investigations into alien artifacts and hybrid cults threatening Imperial stability. Crafted by and illustrated by Simon Coleby, the storyline delved into the Inquisition's covert operations, emphasizing moral ambiguity and radical purges in the face of extraterrestrial corruption. Together, these serials anchored the presence in Warhammer Monthly, fostering fan engagement through recurring characters and faction-specific lore while varying tones from epic tragedy to irreverent comedy.

Standalone and collected editions

has produced several standalone miniseries and graphic novels outside its ongoing serial publications, often originating from stories serialized in Warhammer Monthly, alongside collected editions that compile earlier works for broader accessibility. These releases emphasize self-contained narratives exploring diverse factions and conflicts within the universe, such as Titan crew operations, underhive skirmishes, and Heresy-era battles. The Titan miniseries, comprising three volumes published in 1999, 2001, and 2003, follows Ervin Hekate and the crew of the Imperium's Warlord-class Battle Titan Imperius Dictatio as they confront Chaos forces during a planetary invasion. Written by with art by Anthony Williams and inking by Andy Lanning, the story highlights the psychological and mechanical strains of commanding a god-machine in . These volumes were collected in the 2004 trade paperback Titan: God-Machine, a 256-page volume that consolidates the arc for the first time in a single edition. The Redeemer, a four-issue released from 2002 to 2003, delves into the grim underhive of , centering on the fanatical preacher Klovis the Redeemer and his cult's violent purge of mutants and heretics amid gang warfare. Penned by and Debbie Gallagher with artwork by Wayne Reynolds, it portrays the brutal zealotry of the Imperial faith in the hive world's depths. This standalone series remains uncollected in print but has been referenced in lore expansions. Lone Wolves, another three-issue arc from 2002, depicts an unlikely alliance between stranded Space Wolves of the Vlka Fenryka and survivors of the Imperial Guard's 597th on the frozen world of Shadrac, as they battle a Tyranid incursion. Authored by with illustrations by Karl Richardson, the narrative underscores themes of inter-human and Astartes cooperation against xenos threats. It was first collected in a 2004 trade paperback and later reissued in a colorized hardcover edition in 2020. In 2005, released Flames of Damnation, a 144-page collecting approximately 20 short comic strips originally from Warhammer Monthly, spanning 1998 to 2004. The volume features tales across factions, including Eldar corsairs ambushing Imperial convoys, Tyranid hive fleets overwhelming frontier worlds, and Orks rampaging through hive cities, providing bite-sized glimpses into the galaxy's endless wars. Edited by various contributors under 's oversight, it serves as an accessible entry point for the setting's breadth. Macragge's Honour, a standalone 96-page published in 2015, uniquely positions itself as a focusing on the naval pursuit of the Word Bearers' battle-barge Infidus Imperator by the Ultramarines' flagship Macragge's Honour in the aftermath of the Battle of Calth. Written by and illustrated by Neil Roberts, it details Chapter Master Marius Gage's vengeful assault on Kor Phaeron, blending space combat with the era's treacherous politics and earning acclaim for its full-color artwork and tie-in to the broader narrative. To mark milestones, issued 20th anniversary reprints in the late 2010s and early 2020s, such as the 2020 colorized edition of Daemonifuge, which recompiles the three-issue Sister of Battle story by Kev Walker and Brian Williamson from 1999, following Ephrael Stern's exorcism of daemonic possession. Additionally, digital omnibus editions proliferated in the 2020s, including eBook versions of Titan: God-Machine, Lone Wolves, and Flames of Damnation, alongside bundled collections like Warhammer 40,000 Graphic Novels Omnibus volumes. As of 2025, these efforts had resulted in over 15 distinct collected editions available in print and digital formats, revitalizing access to early comics.

Boom! Studios series

Damnation Crusade marked ' entry into the comic landscape as a six-issue released from December 2006 to July 2007, written by and Ian Edginton with art by Lui Antonio and others. The story follows Black Templar Space Marines on a brutal crusade to reclaim the planet from Ork hordes and heretic forces, emphasizing the chapter's zealous devotion and introducing key lore elements such as their unyielding faith and initiatory trials for neophytes. This narrative highlights the epic scale of Imperial , with intense depictions of planetary assaults and personal sacrifices amid overwhelming odds. Exterminatus, a five-issue published in 2008, was also penned by Abnett and Edginton, featuring artwork by Daniel Lapham, Chris DiBari, and . It centers on Delius investigating Chaos corruption on a world where dormant Titans awaken, culminating in the grim sanction of planetary Exterminatus to eradicate the infestation. The series explores the Inquisition's ruthless authority and the moral weight of total annihilation, showcasing high-stakes investigations intertwined with massive battles against Chaos forces. Defenders of Ultramar, released as a four-issue miniseries from November 2008 to February 2009, was written by with illustrations by Kevin Hopgood, Leonardo Freites, , and David Esbri. The plot depicts Ultramarines Learchus leading novice battle-brothers in defending the realm of from a Tyranid hive fleet invasion, focusing on themes of mentorship, tactical discipline, and the defense of Imperial core worlds. These titles share common themes of high-stakes planetary campaigns, where elite Imperial forces confront existential threats through detailed, visceral battle sequences that underscore the grimdark essence of the 41st millennium. They were collected in individual trade paperbacks and later featured in the Warhammer 40,000: Only War Omnibus (2008) alongside related stories, with reprints by Black Library in subsequent years. Produced under license from Games Workshop, the series emphasized Space Marine perspectives on warfare. Artistically, these works employed vibrant colors and dynamic panel layouts to convey the spectacle of interstellar conflict, a departure from the monochrome serials of earlier Warhammer 40,000 comics in publications like Inferno!. This full-color approach amplified the visual intensity of bolter fire, alien swarms, and cataclysmic ordnance, enhancing the epic scope of the narratives.

Expansion to other factions

Following the initial focus on Space Marine narratives in titles like Damnation Crusade, diversified its comic lineup by incorporating stories centered on non-Imperial factions, particularly xenos viewpoints, to broaden the grimdark universe's tactical and cultural scope. This expansion introduced underrepresented perspectives, such as those of the brutish Orks and the technologically advanced T'au. These efforts highlighted the franchise's diverse of combatants beyond the Imperium's heroic archetypes, emphasizing guerrilla tactics, internal rivalries, and interstellar conflicts. A key entry in this diversification was Blood and Thunder, a four-issue limited series published from October 2007 to February 2008 that portrayed an Ork Waaagh! from the greenskins' boisterous perspective, infused with a humorous tone reflective of the faction's anarchic culture. Written by and Ian Edginton with art by Daniel Lapham, the story follows the rise of an ambitious Ork commando named Skyva amid a massive of the Imperial forge world Demaris Tertiary, where power struggles among the Orks unfold alongside clashes with trapped forces. This series represented one of the first major Warhammer 40,000 comics to center a xenos faction as protagonists, offering insight into their crude and love of violence rather than traditional Imperial heroism. The collected edition, released in 2008, further underscored the Orks' chaotic warfare style as a contrast to more disciplined human tactics. Complementing this xenos focus, Fire and Honor comprised a four-issue miniseries published from August to November 2008, depicting a gritty guerrilla war between the Imperial Guard's Blazer Company and the T'au Empire on a contested frontier world. Penned by Graham McNeill and illustrated by Tony Parker, the narrative explores the Guardsmen's desperate hit-and-run operations against the T'au's superior firepower and stealth technology, including battles involving Hellhound tanks and ethereal xenos cadres, while hinting at potential betrayal within the human ranks. By balancing underdog Imperial resilience with the T'au's innovative strategies, the series provided a dual-faction lens on asymmetric warfare, marking another milestone in Boom!'s push toward non-Space Marine stories. Its 2009 trade paperback collection emphasized these tactical contrasts, appealing to readers interested in the broader galactic conflicts of the setting. The expansion also extended to the Warhammer Fantasy setting under the Games Workshop license with Forge of War, a five-issue limited series released from August to December 2007. Co-written by Abnett and Edginton with art by Rahsan Ekedal, it chronicled the Empire's desperate defense against a Chaos incursion at a besieged forge, blending low-fantasy grit with themes of corruption and siege warfare that echoed 40,000's grim tone. Though set in the Warhammer Fantasy universe rather than Warhammer 40,000, this title broadened the publisher's overall Warhammer output, introducing new audiences to the shared lore through Empire soldiers' stand against daemonic hordes. Together, these Warhammer 40,000 series—alongside the earlier tales—completed ' 23-issue run for the setting, with collected editions like the 2008 omnibus Only War compiling Blood and Thunder and Fire and Honor to showcase factional diversity in tactics and viewpoints. However, despite critical interest in these innovative angles, underwhelming sales contributed to the license's conclusion in 2009, as opted not to renew the agreement after its three-year term.

Titan Comics series

Will of Iron and ongoing anthology

Titan Comics launched its Warhammer 40,000 comic line with the flagship ongoing series , which served as an blending serialized arcs with short stories across 21 issues from October 2016 to August 2018. The publication adopted a bi-monthly format, typically featuring 2–3 tales per issue to showcase diverse elements of the universe, including narratives centered on Space Marines, Astra Militarum regiments, and emerging threats like Genestealer Cults. This structure allowed for interconnected lore development, where individual stories contributed to broader themes of imperial conflict and cosmic horror, while varying artistic approaches highlighted the grimdark aesthetic unique to the setting. The series' core narrative began with the 12-issue arc Will of Iron (2016–2017), subdivided into Will of Iron (issues #1–4), Revelations (issues #5–8), and Fallen (issues #9–12), focusing on the Dark Angels Space Marine chapter's secretive hunt for the traitor Fallen Angels amid resurgent Chaos incursions. In the opening segment, Sergeant Baltus and his squad arrive in the isolated Calaphrax Cluster, where receding warp storms reveal ancient battlefields tainted by Chaos; their mission uncovers forbidden relics and draws scrutiny from an Inquisitorial probe suspicious of the Dark Angels' hidden motives. Subsequent chapters escalate the tension, with Revelations exploring prophetic visions and internal chapter schisms, and Fallen culminating in confrontations that test loyalties against the backdrop of imperial dogma and betrayal. Written by George Mann, the arc was illustrated by Tazio Bettin, whose dynamic panels captured the brutal scale of power-armored warfare, complemented by Enrica Eren Angiolini's coloring that evoked the polluted, storm-wracked environments of the 41st millennium. Complementing the main storyline, the anthology segments introduced standalone vignettes that expanded factional depth, such as Astra Militarum soldiers battling cult uprisings or isolated inquisitorial interrogations, often employing diverse artists to vary visual styles—from stark, mechanical realism in machinery-heavy tales to shadowy, atmospheric horror in cultist plots. These shorts emphasized thematic continuity with the lead arc, reinforcing motifs of secrecy and inevitable decay within the . The series' contributions were compiled into trade paperbacks for accessibility, including Warhammer 40,000 Volume 1: Will of Iron (2017, collecting issues #0–4), Volume 2: Revelations (2017, issues #5–8), and Volume 3: Fallen (2018, issues #9–12), each preserving the anthology's multifaceted storytelling while prioritizing the Dark Angels' saga.

Dawn of War III adaptation

The Warhammer 40,000: Dawn of War III comic miniseries, published by Titan Comics, is a four-issue limited series released in 2017 that adapts narrative elements from the concurrent Warhammer 40,000: Dawn of War III developed by . The series, written by Ryan O'Sullivan and illustrated by Daniel Indro with colors by Kevin Ernhart, centers on Blood Ravens Space Marines, including Sergeant and Sergeant Olivarr, as they undertake a perilous mission to locate their chapter master, Gabriel Angelos, during the chaotic conflicts on the planet . This storyline unfolds parallel to the game's campaign, where Blood Ravens forces clash with Ork warbands led by Warboss Gorgutz and Eldar forces under Farseer over ancient Blackstone artifacts unearthed on the world. The adaptation transforms the video game's mechanics—characterized by large-scale multiplayer battles and factional warfare—into a linear, issue-by-issue that builds tension through escalating ground-level engagements. Each 32-page issue, priced at $3.99, features full-color artwork with dynamic, cinematic panel layouts that evoke the game's dramatic cutscenes and explosive action sequences, emphasizing the atmosphere of relentless combat amid xenos threats. The first issue debuted on May 17, 2017, coinciding with the video game's launch, and the series concluded with issue #4 on November 22, 2017, allowing readers to experience a self-contained tale that complements the broader lore without requiring prior game knowledge. In terms of legacy, the miniseries was collected into a trade paperback edition titled Warhammer 40,000: Dawn of War III in February 2018, compiling all four issues with a cover price of $17.99 and maintaining the original artwork's high-fidelity printing. This adaptation stands out in Warhammer 40,000 comics for its direct tie-in to a major video game release, bridging interactive strategy elements with sequential storytelling and showcasing rare narrative explorations of fragile inter-faction truces against mutual perils, a motif uncommon in the franchise's typically uncompromising lore of eternal war.

Deathwatch limited series

The Deathwatch limited series is a four-issue miniseries published by Titan Comics in 2018, written by Aaron Dembski-Bowden with art by Tazio Bettin and colors by Kevin Enhart. It centers on an elite Deathwatch kill-team composed of Space Marines drawn from diverse chapters of the Adeptus Astartes, tasked with purging alien threats on the fringes of Imperial space. The series launched with issue #1 on May 9, 2018, and concluded with issue #4 on October 17, 2018, serving as a standalone story within the broader comic landscape under Titan's licensing agreement with . The narrative follows Kill-Team Agathon, a multinational stranded on the ore-moon of Sidra in the Calaphrax Cluster, where they confront a burgeoning xenos infestation threatening a and potentially an entire sector. The story emphasizes inter-chapter cooperation among the warriors, each bringing specialized expertise and black-shielded armor from their origins—such as Ultramarines, Space Wolves, and Blood Angels—highlighting the Deathwatch's unique as xenos hunters who set aside chapter rivalries for the greater . Central to the plot is their battle against Genestealer Cults, including degenerate Ur-Ghuls, and the encroaching Tyranid hive fleet, escalating from a localized to a desperate defense against overwhelming biological horrors. Elements of tactical dynamics and mission briefing draw inspiration from the Deathwatch role-playing game, underscoring themes of vigilance and sacrifice in the grim darkness of the far future. In terms of production, Deathwatch marked the culmination of Titan Comics' 21-issue publishing run, blending high-stakes action with detailed depictions of the kill-team's ornate, chapter-specific power armor variants adapted for anti-xenos warfare. Bettin's artwork excels in dynamic combat sequences, capturing the brutal close-quarters savagery of bolter fire and chainsword melee against swarming cultists, while Enhart's coloring enhances the visceral horror of Tyranid bioforms and the stark industrial decay of the hive-adjacent setting. The series received praise for its intimate scale compared to larger-scale Warhammer adaptations, focusing on character-driven tension amid the relentless alien onslaught. The storyline was collected in a trade paperback edition, Warhammer 40,000: Deathwatch, released by Titan Comics on December 18, 2018, compiling all four issues into a 112-page volume. This edition preserves the series' self-contained arc, making it accessible for readers exploring the Deathwatch's lore beyond tabletop and RPG formats.

Marvel Comics series

Marneus Calgar miniseries

The Marneus Calgar miniseries is a five-issue limited comic book series published by from October 2020 to February 2021, marking the publisher's inaugural entry into the universe under its licensing agreement with . Written by and illustrated by , with colors by Java Tartaglia and letters by Clayton Cowles, the series centers on the titular Ultramarines Chapter Master, Marneus Calgar, as he confronts threats to the of Man. It was collected into a trade paperback edition in November 2021, compiling all issues into a single volume. The narrative unfolds as a character-driven , tracing Calgar's early exploits from his youth on the forge world of Nova through his rise as a leader during the Black Crusades. While overseeing reconstruction efforts on Nova after a prior Chaos incursion, Calgar discovers a resurgent heretical tied to an ancient xenos artifact known as the Black Altar, prompting a desperate campaign to purge the corruption before it endangers the sector. A key addition to the lore is the introduction of Heximar, a tech-priest adept of the Adeptus Mechanicus assigned as Calgar's logistical aide, whose analytical perspective provides contrast to the Chapter Master's warrior ethos and highlights the Imperium's bureaucratic machinery. The arc culminates in a contained conflict, emphasizing Calgar's tactical brilliance and unyielding resolve against Chaos forces in a self-contained tale that avoids broader galaxy-spanning events. Stylistically, the series merges Marvel's tradition of heroic leads with Warhammer 40,000's inherent tone, portraying Calgar as a stoic yet formidable whose victories come at immense cost, underscored by themes of endless and human frailty. Burrows' artwork delivers visceral, cinematic depictions of combat, with dynamic panel layouts capturing the brutal scale of engagements—explosions of gore, towering power armor, and chaotic battlefields rendered in stark, high-contrast detail to evoke the franchise's oppressive atmosphere. This approach balances epic heroism, as Calgar wields his signature Gauntlets of Ultramar in thunderous assaults, with the genre's , where even triumphs hint at inevitable doom. As the debut title from the 2019 Marvel-Games Workshop partnership, Marneus Calgar served to acclimate new readers to the setting while deepening existing lore around one of its most iconic figures, fleshing out Calgar's formative experiences beyond tabletop codex entries. The ' focused five-issue structure delivers a complete campaign narrative, influencing subsequent Marvel adaptations by establishing a template for character-centric stories amid the universe's vast scope.

Sisters of Battle miniseries

The Warhammer 40,000: Sisters of Battle miniseries is a five-issue limited comic series published by in collaboration with , running from August 2021 to January 2022. Written by Torunn Grønbekk and illustrated by Edgar Salazar with colors by Arif Prianto, the story centers on a squad from the Order of Our Martyred Lady, an Adepta Sororitas order renowned for its doctrine of self-sacrifice and unyielding faith in the . Led by Veridyan, the team deploys to the planet Siscia to rescue a missing Inquisitorial amid a burgeoning heretical uprising, only to confront escalating threats from Chaos forces, including daemons of Slaanesh.) The narrative delves into themes of zealotry and survival, portraying the Sisters' warfare as an extension of their religious devotion, where acts of martyrdom reinforce their unbreakable resolve against corruption. Salazar's artwork emphasizes the gothic grandeur of the Warhammer 40,000 universe, rendering the Sisters' ornate power armor with intricate filigree and reliquaries that symbolize their pious fury, while depictions of Siscia's subterranean cathedrals and ruined spires evoke a sense of decaying imperial sanctity. The series highlights infantry-focused combat, showcasing bolter fire, flamer purges, and close-quarters melee against heretics and warp-spawned horrors, underscoring the Sisters' role as fanatical enforcers of the Emperor's will. Through the perspective of Ghita on her inaugural mission, the story explores the psychological toll of faith-driven conflict, blending visceral action with introspective moments on sacrifice and redemption within the . As Marvel's second and concluding Warhammer 40,000 series, Sisters of Battle brought their total output to ten issues, following the Marneus Calgar miniseries and marking the end of their licensing agreement with at that time. The storyline served as a prominent spotlight on the all-female Adepta Sororitas faction, the first major comic adaptation to do so, aligning closely with the release of the 9th Edition : Adepta Sororitas in June 2021, which revitalized the faction's tabletop presence. The complete series was collected into a trade edition titled Warhammer 40,000: Sisters of Battle, released on February 16, 2022, encapsulating the tale's emphasis on religious fervor amid existential threats.

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