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Free throw
Free throw
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Trae Young of the Atlanta Hawks shoots a free throw during a game vs the Washington Wizards.

In basketball, free throws or foul shots are unopposed attempts to score points by shooting from behind the free-throw line (informally known as the foul line or the charity stripe), a line situated at the end of the restricted area. Free throws are generally awarded after a foul on the shooter by the opposing team, analogous to penalty shots in other team sports. Free throws are also awarded in other situations, including technical fouls, and when the fouling team has entered the bonus/penalty situation (after a team commits a requisite number of fouls, each subsequent foul results in free throws regardless of the type of foul committed). Also, depending on the situation, a player may be awarded between one and three free throws. Each successful free throw is worth one point.

Description

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Kobe Bryant practicing free throws

In the NBA, most players make 70–80% of their attempts. The league's best shooters (such as Mark Price, Steve Nash, Steve Kerr, Rick Barry, Larry Bird, Ray Allen, José Calderón, Stephen Curry, Reggie Miller, Kevin Durant, and Dirk Nowitzki) can make roughly 90% of their attempts over a season, while notoriously poor shooters (e.g. Dwight Howard, DeAndre Jordan, Wilt Chamberlain, Andre Drummond, Andris Biedrins, Chris Dudley, Ben Wallace, Shaquille O'Neal, Ben Simmons, and Dennis Rodman) may struggle to make 50% of them. During a foul shot, a player's feet must both be completely behind the foul line.

Awarding free throws

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Immanuel Quickley of the New York Knicks shoots a free throw during a game versus the Detroit Pistons.

There are many situations when free throws can be awarded.

The first and most common is when a player is fouled while in the act of shooting. If the player misses the shot during the foul, the player receives either two or three free throws depending on whether the shot was taken in front of or behind the three-point line. If, despite the foul, the player still makes the attempted shot, the number of free throws is reduced to one, and the basket counts. This is known as a three-point or four-point play, depending on the value of the made basket. "And-One" is also a popular term for this type of free throw.

The second is when the fouling team is in the team bonus (or foul penalty) situation. This happens when, in a single period, a team commits a set number of fouls whether or not in the act of shooting. In FIBA, (W)NBA and NCAA women's play, the limit is four fouls per quarter; in the NBA, starting with the fifth foul (fourth in overtime), or the second in the final 2 minutes if the team has less than 5 fouls (4 in OT), the opposing team gets two free throws. The WNBA follows the NBA's rules regarding reset of the team foul count in the final 2 minutes of any period (including overtime). In FIBA and NCAA women's basketball, the fouled player also shoots two free throws starting with the opponent's fifth foul in a period, considering that team fouls accrue from the fourth period on, as all overtimes are extensions of it for purposes of accrued team fouls. In NCAA men's basketball, beginning with the seventh foul of the half, one free throw is awarded; if the player makes the free throw, another is given. This is called shooting a "one-and-one". Starting with the tenth foul of the half, two free throws are awarded. In addition, overtime is considered an extension of the second half for purposes of accumulated team fouls. Free throws are not awarded for offensive fouls (most often charging fouls), even if the team fouled is in the bonus. The number of fouls that triggers a penalty is higher in college men's basketball because the game is divided into two 20-minute halves, as opposed to quarters of 12 minutes in the NBA or 10 minutes in the WNBA, college women's basketball, or FIBA play (the college women's game was played in 20-minute halves before 2015–16). As in professional play, a foul in the act of shooting is a two- or three-shot foul, depending on the value of the shot attempt, with one free throw being awarded if the shot is good.

Free throws are normally taken by the fouled player. If a player is injured upon being fouled and cannot shoot free throws; in college, the opposing team's coach may designate any player in the game at the time of the foul to shoot free throws in the place of the injured player; in the NBA, the opposing team designates the player to shoot, and the injured player cannot return unless the foul committed was a flagrant-2, in which case the player's own team also gets to pick the replacement shooter. The opposing team chooses a replacement shooter if the player fouled is ejected (such as participating in a fight) before taking their free throws.

If a player, coach, or team staff (e.g., doctor, statistician) shows poor sportsmanship, which may include arguing with a referee, or commits a technical violation (delay of game, excessive time outs, or when a team has no eligible players remaining after a player has fouled out or subsequently the last player to foul out must re-enter the game, the latter two are NBA rules) that person may get charged with a more serious foul called a technical foul. In the NBA and in FIBA, a technical foul results in one free-throw attempt for the other team. Under NCAA rules, technical fouls are divided into "Class A" (violent or serious unsportsmanlike conduct) and "Class B" (less egregious violations such as hanging on the rim or delay of game). Class A technicals result in two free throws, and Class B technicals result in one. At all levels, the opposing team may choose any player who is currently on the court to shoot the free throws and is then awarded possession of the ball after the free throws. Since there is no opportunity for a rebound, these free throws are shot with no players on the lane.

Natisha Heideman shooting free throws after a "reckless closeout" flagrant foul by Courtney Vandersloot in Game 2 of the 2024 WNBA Finals. Note, both teams wait for the ball behind the shooter and away from the baseline because of the escalated nature of the foul.

Finally, if a referee deems a foul extremely aggressive, or that it did not show an attempt to play the ball, the referee can call an even more severe foul, known as an "unsportsmanlike foul" in international and NCAA women's play or a "flagrant foul" in the NBA and NCAA men's basketball. This foul is charged against the player (who, depending on the severity of the offense, can even be ejected), and the opponent gets two free throws and possession of the ball afterward. Unlike technical fouls, the player fouled must shoot the awarded free throws.

Fouls "away from the ball" (fouls that do not occur on the shooter or near the ball) are handled like the second case above in most situations. Many times defenders hold their opponent to prevent them from catching an in-bound pass or fight through screens and thus are called for fouls. These fouls are almost always treated as normal personal fouls. In the NBA, when there are only two minutes left on the clock of either half, off-ball fouls when the fouling team is over the limit are rewarded with one free throw and possession of the ball. It is therefore common for a losing team to deliberately single out its opponent's poor free-throw shooters, regardless of their dominance in other aspects of the game (as in the cases of Ben Wallace and Shaquille O'Neal), as the targets of deliberate fouls until the two-minute mark, after which the losing team plays intense defense for the rest of the game; this strategy is known as the "Hack-a-Shaq". It is believed that this rule was instituted because of Wilt Chamberlain.[citation needed] Previously, teams had been allowed to foul any player on the court regardless of whether that player had possession of the ball, with only two free throws awarded to the fouled player. This motivated teams to chase poor free-throw shooters, such as Chamberlain, around the court in an attempt to foul him in an effort to extend the game. To discourage this practice, the NBA changed the rule to award one free throw and possession of the ball to a player who has fouled away from the ball in the last two minutes of the fourth quarter. This rule does not apply in international or NCAA play and in fact, plays a very vital strategic role in the NCAA Tournament.

Effective in October 2022, FIBA established a new category of personal foul that it calls a "throw-in foul". This category only applies in the last 2 minutes of any period (quarter or overtime). Any personal foul by the defense on an offensive player while the ball is out of bounds and either in the hands of the referee or at the disposal of the player taking the throw-in results in 1 free throw and possession.[1]

3x3, FIBA's version of the half-court three-on-three game, has its own unique free-throw rules.

  • No free throws are awarded for the first 6 team fouls during a game (regulation 3x3 games are played in a single period). Exceptions are shooting fouls, technical fouls, and unsportsmanlike and disqualifying fouls.
  • In standard free-throw shooting situations, only one free throw is awarded. This matches normal scoring, in which baskets inside the "three-point" arc are worth 1 point and those from outside the arc are worth 2 points.
  • A player fouled on a missed basket attempt normally receives a number of free throws equal to the value of the attempted shot (either 1 or 2).
  • A player fouled on a made basket normally receives one free throw.
  • A team enters the bonus once its opponent has committed its seventh foul of the game. On team fouls 7, 8, and 9, the fouled player receives two free throws. Starting with the 10th team foul, the fouled player receives two free throws and the non-offending team receives possession of the ball. This supersedes the standard rule for shooting fouls (whether the basket was made or missed).
  • Technical fouls result in one free throw for the non-offending team, and add 1 to the offending team's foul count. No additional free throws are awarded.
  • Unsportsmanlike fouls result in two free throws. Disqualifying fouls, including a player's second unsportsmanlike foul (which automatically results in ejection), result in two free throws and possession. Both types add 2 fouls to the team foul count, but no additional free throws are awarded.
  • As in standard full-court rules, offensive fouls never result in free throws.
  • Double fouls never result in free throws, even if one or both of the fouls are unsportsmanlike or disqualifying.

Procedure

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Fatimatou Sacko for her first free throw

Free throws are organized in procession. The shooter takes his place behind the free-throw line (5.8 m (19 ft) from the base line, 4.6 m (15 ft) from the front of the basket). All the other players must stand in their correct places until the ball leaves the shooter's hands: up to four people in the NCAA rules[2] and three people in the FIBA rules[3] from the defensive team and two people from the shooting team line up along the sides of the restricted area (keyhole, paint, lane). These players are usually the ones that rebound the ball. Three line up on each side. A defensive player always takes the place closest to the basket.

The remaining players must remain behind the three-point line and the "free-throw line extended" (an imaginary line extended from the free-throw line in both directions to the sidelines).

Leaving their designated places before the ball leaves the shooter's hands, or interfering with the ball, are violations. In addition, the shooter must release the ball within five seconds (ten seconds in the United States) and must not step on or over the free-throw line until the ball touches the hoop. Players are, however, permitted to jump while attempting the free throw, provided they do not leave the designated area at any point.[4] A violation by the shooter cancels the free throw; a violation by the defensive team results in a substitute free throw if the shooter missed; a violation by the offensive team or a shot that completely misses the hoop results in the loss of possession to the defensive team (only if it is on the last free throw).

Under FIBA rules, if the shooter does not commit a violation, and the ball goes in the basket, the attempt is successful, regardless of violations committed by any member of the non-shooting team.

Lane violation
Offensive players (excluding shooter) Both teams' players Defensive players Shooter
Made Free throw is not counted (Not the last free throw)
Turnover (Last free throw)
Free throw is counted Free throw is counted, and another is taken Turnover (FIBA)
Missed Free throw is not counted (Not the last free throw)
Turnover (Last free throw)
Jump ball (NBA, some leagues)
Possession arrow (FIBA)
Free throw is retaken Turnover (FIBA)

Free throws awarded (NBA)

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[5][6]

Foul
Technical
One free throw
Personal
Offensive
Loss of possession3
Loose ballDefensiveClear path
Two free throws and possession
Flagrant
Two free throws and possession
No penalty1
Loss of possession3
Penalty1
Two free throws
ShootingNon-shooting
Shot made
One free throw
Shot missedNo penalty1
Inbounds pass2
Penalty1
Two-point attempt
Two free throws
Three-point attempt
Three free throws
Not last two minutes of game:
Two free throws
Last two minutes of game
Not away from play:
Two free throws
Away from play:
One free throw and possession


1 Penalty applies to fouls in excess of four in a regulation period or in excess of three in an overtime period. If a team has not committed its foul quota by the two minute mark of a period, it shall be allowed one foul before the penalty applies. Offensive fouls do not count toward this total.
2 Defensive fouls committed during an inbounds pass prior to the ball being released result in two free throws regardless of the penalty situation.
3 In the NBA, a team must have five players on the court at all times. If a team is down to five players because of injuries and players with six fouls, and a player commits his sixth foul, he remains in the game and a technical foul is charged. The technical foul penalty of one free throw applies.

Historical

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Before the 1954–55 season, the NBA established the rule that a backcourt foul would result in a "three to make two" situation (up to three attempts to make two free throws) if the violating team was over the team foul limit.[7] By 1979, the rule had been extended to the penalty situation for flagrant fouls, fouls made in the act of shooting (resulting in a miss), and fouls due to the swinging of the elbows.[8] Prior to the 1981–82 season, this rule and the related "two to make one" rule were abolished.[7]

In 1956, in response to reports that Wilt Chamberlain was able to dunk free throws, the NCAA established a rule requiring that free-throw shooters keep both feet behind the free-throw line during an attempt.[9] The NBA later adopted this rule.[10]

Starting with the 2017-18 season, in order to reduce wasted time, the NBA implemented a rule change that the free throw shooter may not walk back beyond the three-point line in between free throws.[11] While this did not affect most players, in at least the case of Russell Westbrook, it changed his prior routine of walking back nearly to half-court between shots. His free throw percentage dropped from 82.3% for the nine years prior to the rule change, to 68.5% for the 7 1/2 years since.[12]

Strategy

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Free throwing at a Valencia Basket match

As mentioned earlier, some players are notoriously bad free-throw shooters. Historical examples of star players who were poor shooters include Wilt Chamberlain, Ben Wallace, and Shaquille O'Neal.[13] This allows a strategy where a team intentionally fouls this player, hoping that he will miss one or both shots and the defending team will re-gain possession of the ball. This strategy was dubbed Hack-a-Shaq when famously used on Shaquille O'Neal. Dwight Howard, DeAndre Jordan and Andre Drummond[14] have been subjected to this strategy as well,[15] as have other players.

Fans attempting to distract a free throw shooter from the opposing team

It can be advantageous for a trailing team to intentionally foul late in a close game. While this allows the leading team to shoot free throws and increase their lead, it also stops the clock, similar to a time out in football (in basketball, a time out may only be called by a team with possession of the ball). Additionally, it allows the trailing team the chance to take possession if the second free throw is missed, and if it is made awards possession outright to the trailing team. Therefore, many teams substitute players with high free-throw percentages when they are leading late in games to combat this strategy. It is seen as a last resort strategy with little chance of success, but if it is not employed the leading team may run out the clock and end the game.

A defensive team leading by three may foul an offensive team intentionally late in the game, if the game clock is no greater than a couple of seconds. In such circumstances, the opposing team would most likely not have enough time for multiple possessions. Down three points, the opposing team's obvious strategy would be to attempt a three-pointer to try to send the game into overtime; however, the leading team may attempt to foul the trailing team before a shot is attempted, as this would lead to only two free throws which is not enough to tie the game. If the trailing team is placed into the situation of shooting two free throws, they must attempt to intentionally miss the second free throw in the hopes of securing the offensive rebound (which is harder than normal with free throws, as the defending team is automatically given position) and scoring before the game clock expires – if the first free throw is made, a two-pointer would tie the game, and a three-pointer would win the game; if the first free throw is missed, only a three-pointer would tie the game. Theoretically, adopting this strategy makes a leading team four times more likely to win the game than allowing the trailing team to attempt a three-pointer.[16]

Technique

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Kawhi Leonard at the free-throw line during Game 2 of the 2019 NBA Finals

To shoot a free throw, a player must position their body with both feet fully behind the free throw line. Players will either position both feet square to the line or will have one foot forward in a split stance. While standing as close to the line as possible is typically advantageous, players like Nick Van Exel have been known to take a few steps (1–2 feet) back from the line to shoot from a farther distance. Many players perform a "ritual" before shooting free throws; this can range from bouncing the ball off the floor or touching their shoes to more unusual and iconic rituals, such as Gilbert Arenas wrapping the ball around his waist 3 times or Jeff Hornacek touching his face once for each of his children.[17] Once prepared, the player will bend his legs to generate power, extend the ball over his head, and shoot in a form similar to the typical basketball jump shot, although they will not always leave the ground during a free throw.[18]

Nearly every adult professional player shoots free throws in this overhand style, despite both theoretical and practical demonstrations that the underhand style (aka "granny-style") usually produces better average results.[19][20]

NBA player and underhand free-throw shooter Rick Barry retired in 1980 while ranked 1st in NBA history at the time with a 90.0% average of successful free throws.[21] There have been very few professional players who have used this technique since; the vast majority of players decline to use the technique for fear of ridicule or for similar reasons unrelated to performance. Famously bad free throw shooter Shaquille O'Neal once said in an interview, "I told Rick Barry I'd rather shoot 0% than shoot underhand. I'm too cool for that."[22] Professionals who have adopted the style include Chinanu Onuaku[23] and Barry's son Canyon.[19][20]

See also

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References

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Revisions and contributorsEdit on WikipediaRead on Wikipedia
from Grokipedia
A free throw, also known as a foul shot, is an unopposed attempt in to score one point by throwing the ball from behind the free-throw line, a fixed position on the court approximately 15 feet (4.6 meters) from the backboard, awarded to a player as a penalty for a foul committed by the opposing team. This shot is a fundamental element of the game, providing a strategic opportunity to gain points without defensive interference, and it is governed by specific rules in major leagues like the NBA and to ensure fairness and consistency. The procedure for executing a free throw requires the shooter to stand behind the 12-foot-wide free-throw line, within the , and release the ball within five seconds () or ten seconds (NBA) without stepping on or over the line until the ball contacts the basket ring or backboard. During the attempt, four players from each team occupy designated rebounding positions along the restricted area (also called the key or ), alternating sides with opponents closest to the basket, while all other players must remain behind the three-point line until the ball is released; violations, such as entering the prematurely or distracting the shooter, result in penalties like nullified points or possession awarded to the opponents. The free-throw line is standardized at approximately 4.6 meters (15 feet) from the backboard in both NBA and rules, emphasizing precision and routine in the shooter's form to maximize success rates. Free throws are primarily awarded following personal fouls, particularly those committed against a player in the act of , where the number of attempts depends on the shot's value and outcome: two throws for a two-point attempt that misses, three for a three-point attempt that misses, or one additional throw if the shot succeeds. Non-shooting fouls trigger bonus situations after a team reaches a foul threshold (e.g., four team fouls per quarter in or four in NBA quarters), leading to one-and-one formats (NBA) or two throws (), while technical, unsportsmanlike, or flagrant fouls grant one or two free throws plus ball possession. These mechanics make free throws a critical factor in game outcomes, as teams with high foul rates risk conceding points, and shooters' proficiency—often measured as free-throw percentage—can determine close contests in professional and amateur alike.

Fundamentals

Definition and Purpose

A free throw in is defined as an uncontested attempt to score a single point by shooting the ball from a designated foul line, typically 15 feet from the , awarded to a player as a penalty for specific defensive infractions committed by the opposing team. This shot must be taken without interference from defenders, ensuring the shooter has a clear opportunity to convert the attempt into a . The primary purpose of the free throw is to penalize rule violations, such as personal fouls, by providing the offended team with an unopposed scoring chance that compensates for the infraction and promotes fair play. It balances the game's competitive integrity by deterring aggressive or illegal defensive actions, while allowing teams to accumulate points directly from penalties without the pressure of live play.

Importance in Basketball

Free throws represent a significant portion of scoring in professional , typically accounting for about 20% of total points in NBA games. This contribution underscores their role as a reliable, uncontested method of adding points, often making up the difference in tightly contested matches. For instance, in the 2023-24 NBA season, league-wide data showed free throws contributing approximately 19-21% of team points, varying by squad but consistently vital for offensive output. In close games, free throws frequently determine outcomes, including championship results, by enabling comebacks or sealing victories in the final moments. Iconic examples include the , where Dwyane Wade's 75 made free throws out of 97 attempts propelled the to the title against the , with several late-game conversions proving decisive. Similarly, in the Game 7, Sasha Vujacic's two free throws with 11 seconds remaining secured a 83-79 win for the over the , clinching the series. These buzzer-beater scenarios highlight how free throws can swing momentum and decide titles when field goals falter under pressure. Free throw percentage (FT%) serves as a critical metric for evaluating player efficiency, reflecting consistency and mental fortitude under low-pressure conditions, which often influences awards like NBA (MVP). High FT% indicates superior finishing ability and is factored into advanced analytics such as (PER), where it boosts overall assessments of scoring prowess. For example, MVP winners like , with career FT% above 90%, have leveraged elite free-throw accuracy to enhance their candidacy, as it correlates with reliable point production without defensive interference. Teams that excel in free-throw demonstrate higher win percentages, as better conversion rates translate to more points per possession and fewer lost opportunities. Analysis of NCAA data reveals a positive , with teams above the league FT% achieving approximately 54.6% win rates compared to 48.9% for those below, emphasizing strategic emphasis on this skill for sustained success.

Rules and Awarding

Situations Warranting Free Throws

Free throws in are primarily awarded as a penalty for fouls committed by the defending team against the offense, with specific triggers outlined in official rules to maintain fair play and deter illegal contact. Personal fouls represent the most common situation warranting free throws, occurring when a defender makes illegal physical contact with an offensive player. fouls specifically arise when this contact happens during a field goal attempt; if the shot is unsuccessful, free throws are granted to compensate for the interrupted play. Non-shooting personal fouls, which involve contact away from a shot attempt, can also trigger free throws if the fouling team has exceeded its foul limit for the period, entering a penalty situation that penalizes repeated infractions. In the NBA, technical fouls lead to free throws for non-contact violations or unsportsmanlike behavior that disrupt the game, such as opponents, delaying play by impeding officials, or administrative errors like bench personnel interfering with the ; a single results in one free throw for the opposing team. In , technical fouls are for non-contact infractions and award 1 free throw plus a to the opponents from the nearest spot. These fouls emphasize maintaining decorum and efficient game flow. In the NBA, flagrant fouls—involving unnecessary or excessive contact that endangers player safety—warrant free throws along with ball possession for the offended team and potential ejections. Classified as Flagrant 1 (unnecessary but not excessive) or Flagrant 2 (excessive and dangerous), these severe infractions aim to protect players from reckless actions. In , equivalent unsportsmanlike or disqualifying fouls award 2 free throws plus possession, with ejection for disqualifying fouls. Exceptions apply to offensive fouls, where the offensive player initiates illegal contact, such as charging into a defender established in legal position; no free throws are awarded in these cases, and possession simply turns over to the defense. Similarly, double fouls—simultaneous illegal contact by players from both teams—result in no free throws, with play resuming via a or to neutralize the mutual penalties. End-of-period rules ensure fouls committed in the closing seconds do not evade penalties; if illegal contact occurs before the game clock expires, free throws are awarded even if time runs out during the , preventing strategic without consequence in crunch time.

Number and Type of Free Throws

In , the number and type of free throws awarded depend on the nature of the foul, whether it occurs during a , and the team's foul situation, such as entry into the bonus period. For common personal fouls not committed on a shooter and before the bonus, no free throws are granted; the offended team simply inbounds the ball from the spot nearest the foul. Once a enters the bonus—typically after accumulating a set number of team fouls—subsequent common fouls on non-shooters trigger free throws. In the NBA, the bonus activates after five team fouls in a quarter, resulting in a one-and-one format: the offended player attempts one free throw, and if successful, a second free throw follows; if missed, the ball is inbounded. In , the team foul penalty situation begins after 4 team fouls per quarter, with the 5th and subsequent non-shooting personal fouls awarding 2 free throws. In NCAA men's , the bonus begins after seven team fouls in a half with a one-and-one, escalating to a double bonus after ten fouls, which awards two free throws regardless of the first's outcome. Shooting fouls, where a defender contacts the shooter in the act of attempting a , award free throws based on the shot's value and result. For a two-point attempt that misses, two free throws are given; for a three-point attempt that misses, three free throws are awarded. If the shot is successful despite the foul, the player receives one additional free throw, creating an "and-one" opportunity to extend the scoring play. In the NBA, technical fouls, often for non-contact infractions like delay of game or , result in one free throw for the offended team, followed by possession of the ball . In the NBA, flagrant fouls typically grant two free throws plus possession, with the potential for player ejection depending on severity; three free throws may apply if the foul occurs on an unsuccessful three-point attempt. In FIBA, or disqualifying fouls award 2 free throws plus possession (or 3 if on an unsuccessful 3-point shot).

Execution

Step-by-Step Procedure

When a personal foul is called that warrants free throws, the referee signals the infraction, stops play, and allows a brief pause for players to set up positions on the court. The free-throw shooter takes position at the free-throw line, which is 15 feet (4.57 meters) from the backboard. Up to four players in the NBA or five in FIBA from each team occupy alternating spaces in the lane (also known as the key or restricted area), with opponents of the shooter positioned nearest the basket; these rebounders must keep both feet on the court outside the lane lines until the ball is released and may not vacate their assigned lane space by more than 3 feet. All other players remain behind the free-throw line extended and the three-point arc until the ball touches the rim or backboard. An then hands or bounces the to the shooter, placing it at their disposal to begin the attempt. The shooter has a 5-second limit in rules or 10 seconds in NBA rules to release the after receiving it, during which they must not step on or over the free-throw line or into the lane until the hits the rim. Once released, the shot is attempted toward the basket; if successful, it counts as one point, and play resumes with a unless additional free throws are awarded. If the shot misses, rebounding is permitted only after the ball touches the rim or backboard; otherwise, it is a violation, and the ball is awarded to the opposing team for a at the free-throw line extended. Penalties for lane violations depend on the outcome and violating team. If the free throw is successful, the point counts and the violation is ignored (except in specific shooter violations). If unsuccessful, a defensive violation awards a substitute free throw, while an offensive violation awards the ball to the opponents for a at the free-throw line extended. Details vary by league.

Shooting Technique

The proper stance for shooting a free throw begins with the feet positioned shoulder-width apart, knees slightly bent for balance and power generation, and the body aligned square to the to ensure a straight shot path. The shooting hand's fingers spread comfortably on the basketball's seams for control, with the guide hand lightly supporting the ball without interfering with the release, emphasizing a one-handed push motion from the shooting side. This grip allows for optimal finger pressure and flexibility, promoting consistency in ball handling. The motion sequence involves a rhythmic dip of the knees to initiate upward , followed by extending the legs while elevating the ball in a smooth arc toward the rim, typically at an optimal entry of 45 to 55 degrees to maximize the margin for error upon contact. As the ball reaches the peak of its , the shooter executes a wrist snap for a clean release, holding the follow-through with the shooting hand forming a "gooseneck" to guide the shot's direction. This sequence ensures fluid energy transfer from the lower body through the core and arms, minimizing sideways deviation. Many players incorporate pre-shot routines to build consistency and focus, such as performing a set number of dribbles (often one to three), taking deep breaths to relax, or briefly visualizing the ball swishing through the net. These habits, like those used by professionals, help synchronize the body and mind before the shot, reducing variability under pressure. To enhance accuracy, shooters aim for a consistent release point at eye level or slightly above, which standardizes the shot's mechanics across attempts. Applying backspin through the wrist snap imparts a gentle rotation to the ball, softening its impact on the rim and increasing the chances of a favorable if the shot rims out. This technique, generated by fingers rolling off the ball last, creates a larger effective target area by allowing the ball to "die" on the rim rather than bounce harshly. Effective training emphasizes repetitive drills under simulated game conditions, such as shooting free throws after sprints or full-court runs to mimic encountered late in contests. One common drill involves players completing 21 free throws in under five minutes while exhausted from conditioning exercises, fostering and mechanical reliability. These sessions prioritize volume—often 100 or more shots—while monitoring form to ingrain without allowing to alter technique.

League Variations

NBA-Specific Rules

In the (NBA), the free throw line is positioned 15 feet from the plane of the face of the backboard, marked by a 2-inch-wide line parallel to the end line and extending across the free throw circle. The free throw lane, or key, features precise markings including lane space marks and a neutral zone to regulate player positioning during attempts, ensuring opponents occupy the spaces nearest the end line while teammates fill adjacent spots, with no player allowed to encroach more than 3 feet into the lane before the ball is released by the shooter. These dimensions and markings promote fair play and prevent congestion under the basket. Regarding foul penalties, the NBA employs a bonus system where a team reaches the penalty situation after committing four team fouls in a quarter; the fifth non-shooting foul then awards two free throws to the offended team, with this continuing for all subsequent non-shooting fouls in that period until the quarter ends. This structure, distinct from earlier formats, accelerates gameplay by providing immediate free throw opportunities without a preliminary shot. Timeouts are prohibited during the actual free throw attempt itself, except in cases of to the shooter or an official, to maintain the integrity and rhythm of the shot; however, timeouts may be called by either team immediately before the shooter receives the ball or after a missed attempt if another free throw follows. Instant replay has been integrated into NBA free throw procedures since the late , with significant expansions in the allowing s to aspects such as the correct free throw shooter, whether a foul occurred on a two-point or three-point attempt, lane violations, and the timing of fouls relative to the shot clock or period end. These s, conducted at the NBA Replay Center, ensure accuracy in close calls, particularly for determining the number of free throws awarded or validating violations that could nullify a made . Historically, NBA free throw rules evolved to balance offense and defense while enhancing game flow. The one-and-one bonus format—where a successful first free throw earned a second—was introduced in the 1954-55 season to replace earlier systems like the three-to-make-two for certain fouls, aiming to reduce stalling tactics and increase scoring opportunities. This change marked a shift toward more consistent penalty application after a set number of team fouls. In the , amid the league's adoption of the three-point line in 1979-80, rules for fouls on three-point attempts initially awarded only two free throws regardless of the shot's outcome; however, by the 1987-88 season, the NBA updated this to three free throws for missed three-point attempts, aligning penalties more closely with the shot's potential value and promoting the long-range game's strategic importance. These modifications reflected the league's ongoing adaptations to modernize .

FIBA and International Rules

In FIBA-governed , including international competitions such as the Olympics and FIBA World Cup, free throws are attempted from a line positioned 5.80 meters (19 feet) from the inner edge of the endline, maintaining the standard 15-foot (4.57-meter) distance from the plane of the backboard to ensure consistency with global court dimensions. The semi-circle beneath the basket restricts the shooter's movement, and the ball must be released within 5 seconds without being touched by the rim from below or causing excessive disturbance. The free-throw lane features marked rebounding spaces 1 meter deep, allowing a maximum of five players: two from the shooter's team and three opponents, who must occupy alternating positions without entering the restricted area until the ball contacts the ring, backboard, or floor. FIBA enforces lane violations more strictly than some domestic leagues, with any premature entry by rebounders resulting in the free throw being canceled and a awarded to the opponents from the nearest sideline; additionally, non-rebounding players must remain behind the free-throw line extended and the three-point line until the ball is released. Unlike live play, no applies during the free-throw setup, as the ball is dead, permitting defenders to position in the lane solely for rebounding purposes. The bonus structure activates after a team accumulates four team fouls in a quarter, awarding two free throws for any subsequent personal foul on a non-shooter, with no one-and-one format employed to promote a steadier game pace. This differs from the NBA's earlier bonus trigger and one-and-one mechanic, emphasizing international uniformity over entertainment-driven variations. Technical fouls in result in one free throw for the opponents, followed by possession via a from the center line, with the shot clock resetting to 24 seconds to allow full offensive development. A player or coach incurs disqualification after two technical fouls, underscoring FIBA's focus on in high-stakes play. These rules have applied uniformly to FIBA-sanctioned events like the Olympics and since the early , standardizing procedures to facilitate global participation and referee consistency. Elements of FIBA's bonus system, particularly the four-foul threshold leading directly to two shots, influenced NCAA in the 2015-16 season, adopting a similar per-quarter structure to enhance game flow. After the final free throw in a sequence, if the occurs in the frontcourt, the shot clock resets to 14 seconds, while backcourt throw-ins receive the full 24 seconds, balancing offensive opportunities with defensive recovery.

Strategy and Tactics

Offensive Approaches

Offensive teams in basketball prioritize strategies that intentionally provoke defensive fouls during scoring attempts, thereby earning trips to the free throw line where uncontested shots can provide high-percentage scoring opportunities. Players skilled at drawing fouls, such as , often lead the league in free throw attempts by exploiting physical contact while maintaining legal shooting motions. A primary method involves driving to the basket, where offensive players use pump fakes to elevate defenders off the floor before initiating contact on a follow-through shot or drive. This technique disrupts the defender's balance and increases the likelihood of a shooting foul being called, as seen in Harden's repertoire of step-backs and hesitation drives that force reactive fouls. Similarly, pump fakes in transition or half-court sets create momentary , allowing drivers to explode toward the rim and draw help-side contact. In post play, big men employ back-to-the-basket moves like drop steps, up-and-unders, and hook shots to bait defenders into reaching or bumping illegally while attempting to block shots close to the rim. These actions often result in shooting fouls because the confined space near the basket limits defensive mobility without contact. Pick-and-roll actions further enhance post opportunities by forcing switches or help rotations, where rolling bigs like Nikola Vucevic draw fouls from scrambling defenders trying to protect the . Once at the free throw line, offenses optimize execution through strategic spacing and positioning to secure offensive rebounds on misses and manage the game clock effectively. Non-shooters spread to the wings and corners at 15-18 feet apart, boxing out defenders while leaving lanes open for crashes, which can lead to second-chance points or fouls on rebound attempts. Drawing fouls in the final minutes allows trailing teams to halt the game clock during free throws, preserving time for potential comebacks, while leading teams use the stoppage to advance the ball and control tempo. Coaches employ tactical player rotations in crunch time—typically the last two minutes of close games—prioritizing lineups with high free throw percentages to convert drawn fouls into reliable points. For instance, substituting clutch performers over low-percentage shooters minimizes turnovers at the line and maximizes , as analyzed in endgame scenarios where free throw efficiency directly influences win probabilities. This approach counters defensive tactics like the strategy, where opponents foul poor shooters to regain possession; offenses mitigate it by quickly rotating to accurate free throw specialists.

Defensive Responses

Defensive teams employ various tactics to mitigate the impact of free throws, focusing on prevention, strategic interruption, and recovery on misses. Proper positioning is essential for foul avoidance during play, allowing defenders to contest shots aggressively without illegal contact. By maintaining a low stance with feet shoulder-width apart and using lateral footwork to mirror the offensive player's movements, defenders can establish legal guarding position before the ball is released, reducing the likelihood of reaching-in fouls or blocking violations. Arms should be extended vertically or held at chest level with palms open to deflect passes without swiping, while avoiding overextension that could result in offensive charging calls. This technique emphasizes anticipation and body control over reactive hand usage, enabling sustained pressure without accumulating personal fouls. To limit drives that lead to shooting fouls, teams often adjust to zone defenses, which inherently reduce physical contact and penetration opportunities. In a 2-3 zone, for instance, anchors the to provide help defense against baseline drives, while wings and corners force ball handlers toward the sidelines, clogging driving lanes and prompting perimeter passes instead. This setup minimizes one-on-one matchups that invite contact fouls, as players guard areas rather than individuals, resulting in fewer personal fouls overall. Coaches deploy these adjustments particularly against drive-heavy offenses, preserving foul margins while maintaining defensive integrity. Effective team foul management involves conserving fouls early to delay the bonus situation, where opponents gain free throws after the fifth team foul in a quarter under NBA rules. Strategies include instructing players to prioritize non-contact disruptions like screens and traps in the first half, saving aggressive challenges for critical possessions and avoiding unnecessary reach-ins that deplete the team's limit. In late-game scenarios, such as leading by one or two points with under 30 seconds remaining, coaches calculate points based on the opponent's free-throw percentage; fouling a shooter below 69% can boost by 2-5% by forcing misses and regaining possession, but only if team fouls are managed to avoid one-and-one opportunities. The "ice" strategy, an extension of intentional fouling, targets specific inbound scenarios to neutralize free throw advantages, particularly against poor shooters. When trailing and facing an inbound after a made basket or timeout, defenders foul before the ball is passed in, resulting in one free throw and possession for the offense under NBA away-from-play rules implemented in 2016. This tactic, popularized in the "hack-a" approach against players like (who shot around 70% from the line), disrupts rhythm and limits scoring bursts by substituting a single attempt for potential field goals, though rule tweaks have reduced its frequency by about 45% in recent seasons. On free throw attempts, defensive rebounding setups prioritize boxing out to secure misses and convert them into transition opportunities. Three defenders typically line the lanes, with the strongest rebounder in the middle "pinching" the opponent's best interior player by stepping laterally to occupy space near the rim, while wings establish front position using a narrow stance and high arms to block paths. As the shot arcs, rebounders slide feet toward the without leaving the ground, communicating to cover weak-side crashes; this positioning assumes a miss rate of around 25-30% league-wide, enabling offensive boards on long rebounds that often carom to the opposite side. Successful execution turns approximately 90% of free throw misses into defensive possessions, limiting second-chance points.

Psychological and Physical Aspects

Mental Preparation

Mental preparation plays a crucial role in free throw , particularly in high-stakes scenarios where psychological can impair . In the NBA, players experience a 5-10 drop in free throw accuracy during the final seconds of close games, such as when their team trails by 1-2 points, due to heightened anxiety and the weight of game outcomes. exacerbates this effect, indicating that auditory distractions focus and elevate stress levels. Noisy environments motor in skilled players, as shown in studies on shooting tasks. Visualization techniques, such as PETTLEP (Physical, Environment, Task, Timing, Learning, Emotion, Perspective) imagery, help mitigate these pressures by enabling athletes to mentally rehearse successful shots. In a study of 45 players, those using PETTLEP imagery over four weeks improved free throw accuracy from 11.2 to 16.3 out of 20 attempts under pressure (p < 0.001) while reducing cognitive anxiety and boosting self-confidence. This pre-shot mental imagery of the ball's arc and entry fosters a sense of familiarity with high-pressure moments, allowing performers to "let it happen" rather than overthink. Notable examples illustrate varying mental resilience: struggled with free throws, posting a career 52.7% success rate and performing worse under pressure in analyzed seasons (non-clutch 46.8%). In contrast, exemplified reliability as a clutch performer, maintaining a 72.6% career free throw percentage and delivering in high-stakes playoffs, such as his 18 points in the fourth quarter and overtime of Game 5 in the . Training regimens emphasizing focus, including and exercises, build essential for consistent performance. interventions, such as 8-week programs involving guided sessions, significantly enhance free throw accuracy under stress (p < 0.05) by improving and concentration among college players. Deep techniques, practiced for 6 seconds in and out, quiet mental chatter and lower heart rates, aiding players in maintaining composure during -induced anxiety. Studies show that moderate mental reduces free throw accuracy (standardized mean difference = 1.20, p < 0.01) through diminished like judgment, but resilient shooters sustaining 80%+ percentages demonstrate superior psychological , correlating with higher overall resilience scores. Psychological pressures and can vary by and age, with women typically showing higher free throw percentages (e.g., WNBA ~80% vs. NBA ~77%) and youth players benefiting more from mental due to developing focus.

Biomechanics and Physics

The biomechanics and physics of a basketball free throw revolve around projectile motion principles, where the ball follows a parabolic trajectory determined by initial velocity, launch angle, and gravitational acceleration. The optimal entry angle into the hoop, typically 45-55 degrees, maximizes the effective target area and softens the ball's interaction with the rim, allowing for greater margin of error in release conditions; this range derives from minimizing the sensitivity to vertical velocity variations in projectile equations, such as y=h+(vsinθ)t12gt2y = h + (v \sin \theta) t - \frac{1}{2} g t^2, where yy is vertical position, hh is release height, vv is initial speed, θ\theta is launch angle, tt is time, and gg is gravity (9.81 m/s²). Release height, the vertical position of the ball at the moment of departure from the hand, ideally positions the trajectory peak 2-4 feet (0.6-1.2 m) above the rim to ensure consistency and arc depth, providing biomechanical leverage through leg extension that elevates the shooting arm and stabilizes the upper body. This height facilitates a smoother force transfer from the lower extremities, reducing variability in arm alignment during the kinetic chain from hips to shoulders. Force application in the free throw begins with an impulse generated primarily from the lower body, where knee and hip extension propel the torso upward, contributing up to 50% of the total kinetic energy transferred to the ball via coordinated muscle activation in the quadriceps and gluteals. The initial vertical velocity component required for the desired arc height hh above the release point approximates vy=2ghv_y = \sqrt{2 g h}
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