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G-Saviour
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| G-Saviour | |
|---|---|
G-Saviour poster and DVD cover | |
| Genre | Military science fiction |
| Based on | Mobile Suit Gundam by Yoshiyuki Tomino & Hajime Yatate |
| Screenplay by | Mark Amato Stephanie Pena-Sy |
| Story by | Stephanie Pena-Sy |
| Directed by | Graeme Campbell |
| Starring | Brennan Elliott Enuka Okuma Catharina Conti David Lovgren |
| Theme music composer | John Debney Louis Febre |
| Country of origin | United States Japan |
| Original language | English |
| Production | |
| Producers | Kouichi Inoue Chris Dobbs |
| Cinematography | Joel Ransom |
| Editor | Rick Martin |
| Running time | 93 minutes |
| Production companies | Polestar Entertainment Sunrise |
| Original release | |
| Network | TV Asahi |
| Release | December 29, 2000 |
G-Saviour (Japanese: Gセイバー, Hepburn: Jī-Seibā) is a 1999 Canadian live-action television film created as part of the Gundam anime franchise, produced by Polestar Entertainment under the supervision of Sunrise and distributed by Bandai Visual.
The film was produced as part of the "Gundam Big Bang Project", which was a series of works made to celebrate the 20th anniversary of the Gundam franchise. Set in the Universal Century timeline,[1][2][3] G-Saviour was produced as a joint effort between the animation studio and creator of Gundam, Sunrise, and an independent film production company, Polestar Entertainment. The film was theatrically screened at a festival in Japan on June 18, 1999,[4] and was first broadcast on December 29, 2000, from 16:00 to 17:25 on TV Asahi and its affiliate ANN stations.
Plot
[edit]The year is Universal Century 0223. The former Earth Federation has collapsed, and the space colonies have shaken off their colonial pasts and now refer to themselves as independent space "Settlements". In this new power scheme two factions have emerged: the Congress of Settlement Nations (CONSENT), which is largely made up of the former Earth Federation government and Sides 2, 3, 5, 6, 7, and the Settlement Freedom League, composed of Sides 1, 4, and the Lunar Cities.
Mark Curran is an ex-CONSENT pilot who now works for Hydro-Gen, an independent research facility located at the Deep Face Trench. While out on a harvesting run, Mark saves CONSENT lieutenant Tim Holloway. Shortly after the lieutenant is saved, the lab is commandeered by the Congressional Armed Forces, led by Mark's former superior, Jack Halle. As the facility's security system is triggered, Mark goes off to investigate. Mark saves one of the intruders, Cynthia Graves, from Jack's firing squad after she surrenders, while another intruder is killed by the gunfire.
The CONSENT is in the midst of a global food shortage, with its military leaders threatening force to take over the neutral Side 8 Settlement of Gaea. General Garneuax asks Mark to interrogate Cynthia, who is revealed to be a Gaean rebel. Mark helps Cynthia escape, who shows him an enzyme that allows food to grow underwater, which can solve the food shortage. The two meet up with Cynthia's interns, Franz Dieter and Kobi, and the group escape into space along with Mark's fiancée Mimi Devere. Meanwhile, Jack frames Mark for the murder of a CONSENT soldier, whom Jack had killed himself. The group arrives at the Side 4 Settlement of New Manhattan, meeting with Philippe San Simeone, an old acquaintance of Mark, and a member of the Illuminati, a private paramilitary organization. Philippe entrusts Mark with a new prototype mobile suit, the G-Saviour, but he refuses to pilot it. Mark changes his mind to help clear a path through a debris field on the way to Gaea.
Arriving at Gaea, Mark and Cynthia meet with Chief Councilor Graves, Cynthia's father. Graves tell them that a Congressional Armed Forces fleet is on its way to Gaea, looking to apprehend the two and the enzyme sample. After seeing Mark and Cynthia share a kiss, Mimi hacks into Gaea's defense system, causing debris clearing guns to fire at a CONSENT ship. After Mark concludes that a mobile suit carrier is on its way to attack Gaea, Cynthia asks Mark to lead Gaea's mobile suit force against the approaching CONSENT forces. Both sides launch their mobile suit forces, with CONSENT greatly outmatching Gaea's obsolete RGM-196 Freedom mobile suits. Jack sorties out in the CAMS-13 MS-Rai, with Mark engaging him in battle with the G-Saviour. Congressional Armed Forces enter Gaea, with Kobi being critically wounded while trying to protect the enzyme sample. After retrieving the sample, Garneuax reveals his true intentions to destroy the sample and implement a policy of selective starvation across the CONSENT. With Gaea's forces dwindling, Philippe and the Illuminati's forces arrive and push back the CONSENT attack. Jack is defeated by Mark and the G-Saviour, who enter Gaea to disable the remaining CONSENT forces.
Garneuax and his forces, along with Mimi, escape from the Settlement in a Gaean space shuttle. Mimi reveals that she switched out the enzyme sample, which is back in the possession of Cynthia, as the shuttle is shot down by CONSENT forces. With Garneuax dead and Jack incapacitated, the Congressional Armed Forces withdraw from Gaea. Councilor Graves gives a speech stating that Side 8 will stay independent, while Mark returns to Earth with Cynthia.
Cast
[edit]| Character | Canadian actor | Japanese voice actor |
|---|---|---|
| Mark Curran | Brennan Elliott | Masato Hagiwara |
| Cynthia Graves | Enuka Okuma | Ryoko Shinohara |
| Mimi Devere | Catarina Conti | Yumi Takada |
| Lieutenant Colonel Jack Halle | David Lovgren | Takaya Hashi |
| General Garneaux | Kenneth Welsh | Russell Ishii |
| Franz Dieter | Alfonso Quijada | Takayasu Komiya |
| Kobi | Taayla Markell | Rei Sakuma |
| Chief Councilor Graves | Blu Mankuma | Kenji Utsumi |
| Philippe San Simeone | Hrothgar Mathews | Toshihiko Kojima |
| Simmons | Brendan Beiser | Kenichi Ono |
| Dagget | Marlowe Dawn | Emi Shinohara |
| Lieutenant Tim Holloway | Peter Williams | Naoki Bandō |
| Barkeep | Christopher Shyer | Kiyoyuki Yanada |
Production
[edit]In October 1995, work began on the G-Saviour multimedia project, beginning with the production of a promotional trailer to pitch the film to Sunrise. This promotional trailer was completed in March 1997.
Production on the film began in June 1998[5] and was intended, along with the Turn-A Gundam television series, to be the centerpiece of the "Gundam Big Bang Project", which was the 20th anniversary celebration for the popular Gundam metaseries. The G-Saviour film is part of the G-Saviour multimedia project, which encompasses several forms of media, including a radio drama, novel, and video game. Gundam co-creator Yoshiyuki Tomino was not involved in this production.
The film's actors are predominantly from Canada, and the Japanese language version has Japanese dubbed into the film. Most of the set locations, such as the Orpheum Theatre and Simon Fraser University Burnaby campus, were located in the Metro Vancouver area in British Columbia, Canada.
G-Saviour is unique among Gundam animated and live-action properties in that the word "Gundam" is not in the title, or used at all throughout the film's run. It was the second attempt at producing a live-action Gundam feature, after the 1997 interactive video game Gundam 0079: The War for Earth.[6]
Home video
[edit]The film was released on VHS and DVD on May 25, 2001 in Japan. The original English language version was released on DVD on January 22, 2002.[7]
Media
[edit]Radio drama
[edit]Prior to the television broadcasting, a radio drama series which takes place before the events of the film was broadcast on Japanese FM radio stations. These radio dramas were subsequently released on CD in December 2000 onward as part of a "Sound Cinema" series by Pioneer LDC.[8]
- G-Saviour Sound Cinema 01: Red Wings of Icarus
- G-Saviour Sound Cinema 02: Before the Mission
- G-Saviour Sound Cinema 03: Deep Sea Prometheus
Novelisation
[edit]A novelisation of the film's events was released across two volumes as part of the Shueisha D Superdash Bunko series. The novelisation was released in Japan during December 2000 and was written by Yoshie Kawahara with illustrations by Masahisa Suzuki.[9]
Video game
[edit]Sunrise Interactive published the G-Saviour video game, which was an action game developed by Atelier Sai, for the PlayStation 2 on September 14, 2000. The game's story takes place after the events of the film with new characters continuing the overall story arc from the movie as well as featuring Mobile Suits that are exclusive to the game .[10] This game was the first Gundam game released for the PlayStation 2.
A three part manga was serialised in Famitsu which elaborated upon the story during the first two stages of the game. This manga has not subsequently been collected in any compilation volume.[11]
Music
[edit]| G-Saviour Original Soundtrack | |
|---|---|
| Soundtrack album by Various | |
| Released | January 24, 2001 |
| Genre | Orchestral |
| Length | 1:14:44 |
| Label | JVC Victor |
| Producer | Sotsu Agency |
| No. | Title | Music | Length |
|---|---|---|---|
| 1. | "G-Saviour Theme" | Ikihiro | 2:37 |
| 2. | "Main Theme" | John Debney and Louis Febre | 3:50 |
| 3. | "Rescue" | John Debney and Louis Febre | 5:35 |
| 4. | "Invader" | John Debney and Louis Febre | 4:56 |
| 5. | "Bio-Luminescence" | John Debney and Louis Febre | 5:23 |
| 6. | "Flight" | John Debney and Louis Febre | 3:11 |
| 7. | "Escape" | John Debney and Louis Febre | 4:29 |
| 8. | "Illuminati" | John Debney and Louis Febre | 3:11 |
| 9. | "G-Saviour" | John Debney and Louis Febre | 1:10 |
| 10. | "Wounded Heart" | John Debney and Louis Febre | 6:17 |
| 11. | "Romance" | John Debney and Louis Febre | 1:27 |
| 12. | "Misfire" | John Debney and Louis Febre | 2:54 |
| 13. | "MS Battle" | John Debney and Louis Febre | 6:36 |
| 14. | "G-Saviour Advance" | John Debney and Louis Febre | 10:57 |
| 15. | "Declaration of Independence" | John Debney and Louis Febre | 2:33 |
| 16. | "To Earth" | 1:57 | |
| 17. | "New History" | John Debney and Louis Febre | 3:06 |
| 18. | "Orb" | Emily | 4:25 |
| Total length: | 1:14:44 | ||
Reception
[edit]G-Saviour has received a mixed reception. An Anime News Network review calls the film "a pleasing mix of both science fiction and adventure"[12] while MAHQ, a dedicated mecha website, was critical of the "extremely clichéd Hollywood-style writing".[13] Criticism has been levelled at the application of the titular mobile suits during the film, with one review stating "while the CGI effects look great, most familiar with the anime series on which this was based will complain the 'suits' were not utilized as well as they might have been".[14]
References
[edit]- ^ McPherson, Mark (May 24, 2019). "G-SAVIOUR: A Japanese TV Special Made In Canada". Film Inquiry. Retrieved November 22, 2019.
- ^ "Universal Century, Post V Gundam? - Mecha Talk". www.mechatalk.net. Retrieved November 23, 2019.
- ^ "作品情報 G-セイバー". www.sunrise-inc.co.jp. Retrieved October 24, 2020.
- ^ "festival info". www.shortshorts.org. Retrieved October 24, 2020.
- ^ "G-SAVIOUR PROMOTIONAL TRAILER | Zeonic|Scanlations". Retrieved November 23, 2019.
- ^ EX.org - Gundam 0079: The War for Earth Archived December 4, 2008, at the Wayback Machine
- ^ "Bandai Entertainment Announces The Release of Sci-Fi Action Film". Business Wire. Berkshire Hathaway. October 5, 2001. Archived from the original on November 2, 2001. Retrieved June 14, 2019 – via Yahoo.com.
- ^ Gundam Master Music List
- ^ AbeBooks
- ^ ファミ通
- ^ Gundam Zushou
- ^ ANN G-Saviour DVD Review
- ^ MAHQ.net G-Saviour Review
- ^ RPG.net Review of G-Saviour: The Movie
External links
[edit]- Official G-Saviour website at the Wayback Machine (archived October 16, 2002)
- Bandai Visual's G-Saviour DVD page (in Japanese)
- G-Saviour (anime) at Anime News Network's encyclopedia
- G-Saviour at IMDb
G-Saviour
View on GrokipediaBackground
Franchise context
The Gundam franchise began with the anime television series Mobile Suit Gundam, which premiered on April 7, 1979, and was created and directed by Yoshiyuki Tomino for the studio Sunrise.[6] Set in the fictional Universal Century timeline, the series introduced a groundbreaking approach to the mecha genre by emphasizing realistic military conflicts, political intrigue, and the human cost of war, rather than fantastical superhero narratives typical of earlier robot anime.[7] Over the next two decades, the franchise expanded significantly, with key milestones including theatrical compilations of the original series in 1981–1982, spin-off OVAs like Mobile Suit Gundam 0080: War in the Pocket in 1989, and the popular Mobile Suit Gundam Wing series in 1995, which broadened its international appeal. These developments solidified Gundam's status as a cornerstone of Japanese animation, generating billions in merchandise and media revenue while exploring themes of mobile suit warfare and interstellar colonialism.[8] By the late 1990s, to mark the franchise's 20th anniversary, Sunrise launched the "Gundam Big Bang Project" in 1998–1999, a multifaceted initiative aimed at revitalizing the series through new productions and events.[9] This project included the anime series Turn A Gundam, which aired starting April 9, 1999, and served as a capstone to the Universal Century era under Tomino's direction, blending elements from prior timelines to unify the franchise's lore.[10] The effort reflected Gundam's evolution from a niche 1979 broadcast—initially shortened to 43 episodes due to low ratings—into a global phenomenon, with over 50 anime entries, films, and novels by 1999.[11] G-Saviour holds a unique position within this context as the franchise's first and only live-action production to date, developed as part of the Big Bang Project to expand Gundam's reach into Western markets through an international co-production.[8] Produced by Canada's Polestar Entertainment in collaboration with Japan's Sunrise and Bandai Visual, the television film was specifically designed with a primarily Canadian cast and crew to appeal to North American audiences unfamiliar with the anime's dense continuity, marking an ambitious but ultimately isolated attempt to adapt the mobile suit designs and war-themed narratives into practical effects and CGI.[12]Development
The development of G-Saviour originated from producer Koichi Inoue's vision at Sunrise, inspired by the groundbreaking computer-generated imagery in Jurassic Park (1993), which demonstrated the potential for realistic depictions of large-scale mechanical entities like mobile suits. Inoue proposed the project in 1995 as an American-style live-action adaptation of the Gundam franchise to preempt potential Western productions and capitalize on advancing CG technology. This led to the formal collaboration with the Canadian production company Polestar Entertainment starting in June 1998, culminating in a key partnership with the CG studio Digital Muse in June 1996 to handle visual effects production.[13] To assemble the creative team, mechanical designs were provided by Kunio Okawara and Masahisa Suzuki, with setting artwork by Shigemi Ikeda. Gundam creator Yoshiyuki Tomino was excluded from involvement due to creative differences over the live-action format and its departure from established anime storytelling norms; Tomino reportedly offered encouragement but distanced himself from the project. The screenplay was written by Mark Amato and Stephanie Pena-Sy, who crafted a self-contained narrative set in Universal Century 0223—over a century after the original Mobile Suit Gundam—to minimize dependence on the franchise's extensive lore and make it accessible to new audiences unfamiliar with prior entries.[14][15][16] The project faced significant budget constraints, with an estimated production cost of around $9 million (approximately 1 billion yen), limiting the scope of action sequences and effects compared to Hollywood blockbusters. This low budget reflected a strategic focus on appealing to Western markets through English-language production and a standalone story, positioning G-Saviour as a gateway for international fans rather than a direct sequel. These financial pressures, combined with challenges in coordinating Japanese and Canadian teams, resulted in production delays, pushing the film's completion and Japanese television premiere from an initial 1999 target to December 2000.[1][17][5]Production
Filming
Principal photography for G-Saviour took place primarily in Metro Vancouver, British Columbia, Canada, from January 11 to February 28, 1999. The location was selected due to the province's attractive tax incentives, including the Film Incentive B.C. program introduced in April 1998, which offered up to 20% tax credits on eligible labor costs for local productions, as well as Vancouver's growing reputation as a hub for science fiction filmmaking with established studios and crews experienced in genre work.[18][19] The production relied heavily on practical sets constructed for colony interiors and exteriors to capture a grounded, tangible feel, while green screen stages were used for space-based sequences to facilitate later visual integration. The shoot spanned approximately seven weeks, allowing for efficient coverage of the film's action-oriented script within a modest budget of around 800 million yen allocated to the live-action elements.[13] Coordinating the international crew—drawn from Canadian locals, Japanese supervisors from Sunrise, and American technicians from Polestar Entertainment—presented logistical hurdles, including language barriers and differing cultural interpretations of the Gundam franchise's narrative and visual style. These challenges were compounded by tight deadlines ahead of the film's planned June 1999 premiere in Japan.[13] Director Graeme Campbell emphasized a hybrid approach to the mobile suit battles, prioritizing live-action performances and practical effects to minimize reliance on CGI, which was limited by budgetary constraints and handled separately in post-production. This method aimed to maintain authenticity in the actors' physical interactions while reserving digital enhancements for complex sequences like suit transformations.[13]Visual effects and design
The design of the titular G-Saviour mobile suit was handled by veteran Gundam mecha designers Kunio Okawara and Masahisa Suzuki, emphasizing a modular structure that enables reconfiguration between space-optimized and terrain-adapted modes.[13] This versatility stems from a skeletal frame allowing interchangeable modules, such as thruster skirts for zero-gravity maneuvers in space mode and additional armor plating for ground operations in terrain mode.[13] The suit is armed with a standard beam rifle for ranged combat and a physical shield for defense, reflecting practical adaptations of classic Gundam weaponry to suit live-action constraints.[13] Visual effects for the film's battle sequences relied heavily on computer-generated imagery (CGI) primarily produced by Digital Muse, with contributions from Toybox West, supplemented by practical models for select elements like cockpit interiors and smaller props.[5] Due to the project's modest budget—estimated at approximately 1 billion yen (equivalent to about $8.8 million USD in 1999)—the effects team faced significant limitations, resulting in animations and compositing that paled in comparison to the fluid, detailed mecha action of contemporary Gundam anime series.[13] Production notes highlight the era's technological hurdles, where rendering just one minute of CGI could take an entire day on available hardware, contributing to a somewhat stiff and low-resolution appearance in space combat scenes.[20] Costume and prop design drew from Gundam traditions while prioritizing live-action feasibility, with pilot suits featuring form-fitting flight gear reminiscent of anime normal suits but constructed from practical fabrics for on-set mobility. CONSENT military uniforms were directly reused from the 1997 film Starship Troopers, providing a militaristic, powered-armor aesthetic that aligned with the franchise's militarized space colonies without requiring custom fabrication.[21] Colony ship interiors utilized practical sets built in Vancouver studios, incorporating metallic panels and modular bulkheads inspired by the cylindrical habitats of the Universal Century timeline, though scaled down for budgetary reasons and enhanced with minimal digital extensions for depth.[13] Among the technical innovations, the production employed early digital compositing techniques to simulate zero-gravity environments, layering actors on wires against green-screen backdrops to create fluid movement in space colony and shuttle sequences.[13] These efforts represented an ambitious attempt to bridge anime stylization with Hollywood-style effects at the turn of the millennium, yet the resulting visuals drew criticism for appearing dated even upon release, with blocky models and inconsistent lighting that failed to match the polish of films like The Matrix from the same year.[22]Plot
In UC 0223, following the dissolution of the Earth Federation, the space colonies have formed two major blocs: the Congress of Settlement Nations (CONSENT), comprising Sides 2, 3, 5, 6, and 7, which faces severe food shortages, and the Settlement Freedom League, including Sides 1 and 4 along with the Lunar Cities, which is more self-sufficient. The neutral colony of Gaea (Side 8) has developed a revolutionary enzyme capable of enabling food production in extreme environments, potentially resolving the global crisis.[15] Mark Curran, a former CONSENT mobile suit pilot now employed at the underwater research facility Hydro-Gen, rescues CONSENT Lieutenant Tim Holloway after his suit crashes during a harvesting mission. Soon after, CONSENT forces led by ambitious Lieutenant Colonel Jack Halle raid Hydro-Gen to seize the enzyme research. During the chaos, Mark encounters Cynthia Graves, a scientist from Gaea, and aids her escape with a sample of the enzyme, along with her colleagues, interns Franz Dieter and Kobi. Mark's fiancée, Mimi Devere, who works at the facility, joins them but harbors divided loyalties due to her ties to CONSENT.[5] Halle frames Mark for the murder of a Hydro-Gen researcher to cover up the raid, forcing the group to flee Earth aboard a shuttle. They arrive at Side 4's New Manhattan, where they seek refuge with the Illuminati, a covert organization dedicated to maintaining peace among the settlements. The Illuminati's leader, Philippe San Simeone, provides Mark with the prototype G-Saviour mobile suit, an advanced unit designed for rapid deployment.[15] Meanwhile, CONSENT, under General Garneaux, plots to invade Gaea and suppress the enzyme technology to preserve their economic leverage over food distribution. As CONSENT launches an assault on Gaea with a fleet of mobile suits, Mark commandeers the G-Saviour to lead the defense, engaging in fierce space and atmospheric battles against Halle's forces. Cynthia works to protect the enzyme data, while internal conflicts arise from Mimi's espionage for CONSENT.[5] In the climax, Mark confronts Halle in single combat, destroying his mobile suit. The Illuminati reinforcements arrive to turn the tide, repelling the invasion. Garneaux's scheme to destroy the enzyme is foiled when Mimi, regretting her actions, swaps the sample with a decoy, leading to Garneaux's demise in an explosion. CONSENT withdraws, allowing Gaea to retain its independence. The enzyme is disseminated to alleviate the food crisis across the settlements. Mark and Cynthia return to Earth to continue the research.[15]Cast
| Actor | Role |
|---|---|
| Brennan Elliott | Mark Curran |
| Enuka Okuma | Cynthia Graves |
| Catarina Conti | Mimi Devere |
| David Lovgren | Lt. Col. Jack Halle |
| Kenneth Welsh | General Garneaux |
| Blu Mankuma | Councillor Graves |
| Trevor Goddard | Lt. Simon Clay |
| Paul Stewart | Aaron McKay |
| Andrew Airlie | Dr. Tanaka |
| Ron Lea | Chief Detective |
