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Basketball moves
Basketball moves
from Wikipedia

Basketball moves are generally individual actions used by players in basketball to pass by defenders to gain access to the basket or to get a pass to a teammate to score.

Dribble

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Dribbling is bouncing the ball continuously with one hand at a time without holding the ball. Dribbling is necessary in order to take steps while possessing the ball.[1]

Crossover

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In a crossover, the ball handler changes the ball from one hand to the other using a single dribble. The crossover is a common dribbling move and is used when changing direction.[1] A crossover functions best when the ball handler looks and acts like they are headed in one direction, before crossing over to the other direction.[2] This can often be achieved by a simple head fake, or a step in that intended direction.[3] Lean with the step in the intended direction to get the defense to move.

Between the legs

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This is a commonly used variation of the crossover in which the ball-handler bounces the ball off of the floor between their legs and catches it with the other hand on the opposite side of their body. It is used as a safer way to cross over while directly facing a defender, but requires more slowing of forward momentum than the normal crossover dribble, as it requires more precise timing and execution.

Behind-the-back dribble

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The behind-the-back dribble consists of moving the ball from one hand to the other hand by bouncing it behind one's back. This dribble is frequently used when a basic crossover dribble could be stolen.[1] This dribble is especially useful when the offensive player is close to a defender and needs to switch the ball to the opposite hand, but does not have room to use a regular crossover.[4]

Behind-the-back pass

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An advanced pass involving the player with the basketball passing to a teammate by wrapping the ball behind their body.

Behind-the-back shot

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A shot which the ball is passed behind the back to one hand then shot.

Wraparound

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The wraparound is similar to behind-the-back crossover, except instead of the ball being thrown in a sideways direction and bouncing behind the ball handler's back, it is swung further around the back and thrown in a forward direction, bouncing on the side or in front of the ball handler's body. This move is mostly used when a defender lunges toward one side of the ball handler's body for a steal. The ball handler would then simply throw the ball around their body and quickly pass their defender.

Hesitation

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A hesitation or hesi (/ˈhɛzi/ HEH-zee) is a split-second freeze while dribbling meant to trick the defender into changing direction to give the dribbler a chance to move around the defender or take a shot.[5][6]

In and out dribble

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An in and out dribble is widely used as a counter move to a crossover, whereby the ball handler fakes the crossover and pushes the ball back out on the same hand.[3]

V dribble

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Ball is dribbled with same hand in a V motion. Almost looks like a double crossover but ball stays in hand.

Different heights dribble

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This technique involves dribbling the ball in different heights. This is usually combined with other dribbling techniques to make it more effective. It is mostly effective on players smaller or taller than the dribbler but not quite as much on players that are the same height as the dribbler. If you are facing a shorter opponent, you can lure them by pretending to bring the ball low and then suddenly turning the ball very high. If the opponent is taller than you, you can lure them by pretending to bring the ball high and quickly lowering the height of the dribble. If your opponent does not bite on your lure/trap, maintain the height of your dribble, and you can drive past them with more speed. If you're going to pass or shoot after your dribble, make sure that you will go back to your usual pace to maintain the momentum for your dribbling.

Ankle breaker dribble

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This is when an offensive player does a move that makes their defender stumble to the ground. Players collapsing due to this rarely occurs under normal circumstances. Typically this happens when a defender loses balance, trips over their own feet, or even slips. An offensive player can't consistently control whether the defender falls, but using speed, body momentum, body contact and sharp changes of direction make it much more likely to happen. This move usually embarrasses the defender.[7]

After the dribble

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Euro step

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The Euro step (sometimes "Eurostep") is a move developed in European basketball in which a player, after picking up their dribble, takes a step in one direction bumping into their defender, and then quickly takes a second step in the other direction before they attempt a layup. It is an attempt to evade at least one defender before attacking the basket.

Šarūnas Marčiulionis, a Lithuanian, and Manu Ginóbili, an Argentine who arrived in the NBA from the Italian league, are credited with bringing the move to the NBA. It has since been widely used by many US-born players, such as Dwyane Wade, James Harden, and Russell Westbrook.

Jump stop

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In a jump stop, the player takes one small step and lands on both feet simultaneously. It can be used after a dribble. A player who receives a pass with a jump stop can pivot after the stop using either foot.[8]

Pro-Hop

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The combination of a euro step and a jump-stop, the pro-hop is a move in which a player picks up their dribble with a synchronized right hand dribble/right foot step, or a synchronized left hand dribble with left foot step. The player then rips the ball to the opposite side of their body while landing on a jump-stop. The pro hop's ability to split defenders, or throw an opposing defender off rhythm through 'change of direction speed' is a move popularized by Shantay Legans, former point guard for University of California at Berkeley.

Pro-hop euro step

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The Pro-hop Euro Step combines the pro-hop and Euro step while removing the pro-hop's jump stop. The player picks up their dribble with a synchronized right hand dribble/right foot step, or a left hand dribble with left foot step. Player then rips the ball to opposite side of their body (behind the back if skilled), takes two steps, and finishes with a reverse layup.

Power up

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The power up is a move in which the player lands on their outside foot then inside foot, and powers up toward the basket. An effective move because of its balance and power resulting from a two-foot gather and take off.

Over-the-head

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The over-the-head move is a move in which the player rotates the ball over their head in a circular fashion. This is done as the player is stepping to one side of the defender, while trying to get past them at the same time. It is essentially used as a way to prevent the ball from getting stolen. It is typically used when driving to the basket, and on fast breaks.

Shots

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Layups

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A layup is a two-point attempt made by leaping from the ground, releasing the ball with one hand up near the basket, and using one hand to tip the ball over the rim and into the basket (lay-in) or banking it off the backboard and into the basket (lay-up). The motion and one-handed reach distinguish it from a jump shot. The layup is considered the most basic shot in basketball.

An undefended layup is usually a high-percentage shot. The main challenge is getting near the rim and avoiding blocks by taller defenders who usually stand near the basket. Common layup strategies are to create space, releasing the ball from different spots or using an alternate hand. A player tall enough (or with sufficient leaping ability) to reach over the rim might choose to perform a more spectacular and higher percentage slam dunk (dropping or throwing the ball through the basket from above the rim) instead.

As the game has evolved through the years, so has the layup. Several different versions of the layup are used today. Layups can be broadly categorized into two types: the underarm and the overarm. The underarm layup involves using most of the wrist and the fingers to 'lay' the ball into the basket or off the board. The underarm layup is more commonly known as the finger roll. A notable NBA player who uses the underarm finger roll is Dwyane Wade.

Finger-rolls today have many forms, including the Around the World which involves a complete circle around the player before the layup and a variety of faking in the approach to the rim. A classic example is a play by former Kings point guard Jason Williams during his time with Sacramento, in which Williams brings the ball behind his back with his right hand, in a fake of a back pass, and then brings it front again with the same hand for the finish (reminiscent of Bob Cousy who pioneered the move).

The other layup is the overhand shot, similar to a jump shot but from considerably closer range. Overhand layups almost always involved the use of the backboard. Players like Scottie Pippen and Karl Malone have used this move to great effect.

In addition, another variation of the lay-up is the wrong-foot layup. Typically, this move can be seen by inexperienced players with poor footwork, however, when done intentionally, a wrong-footed layup can deceive a defender into mistiming their block attempt. In a normal layup, the left foot is used to step off when laying in with the right hand, and vice versa. However, in a wrong-footed layup, the right foot is used to step off when laying in with the right hand. This also helps to shield the defender from reaching across to block the shot; in reaching across however, the defender will likely get called for a defensive foul. Tony Parker of the San Antonio Spurs relied heavily on the wrong footed layup, largely due to his smaller size and deceptive quickness.

Reverse layup

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A reverse layup is a layup that is finished on the opposite side of the court's split-line than the player began the attack on.

Finger roll

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A finger roll is performed when a player shoots the ball with one hand during a layup and then lifts their fingers, rolling the ball into the basket. The rotation produced provides the ball with a soft touch, and the ball will roll around the rim and then drop into the basket. Guard George "The Iceman" Gervin and center Wilt Chamberlain were known for having some of the best finger rolls in the game. Other notable practitioners have included Michael Jordan, Scottie Pippen, and Jason Kidd.

Tear drop

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The tear drop, also called a runner or a floater, is a high arcing shot over the reach of taller defenders in the lane. The shooter typically begins with a layup drive, stops short of layup range, and attempts to shoot before defenders can recover. By releasing the ball quickly and in a higher arc than a normal layup, the tear drop can be effective for shorter players to avoid blocked shots. It is so-named because the ball drops down from the high point of the arc like a falling tear drop. Gary Payton and John Stockton during their primes, the former in the mid-to-late 90s and the latter in the early-to-mid 90s were considered to have the best tear drops in the game. Chris Paul, Tony Parker, and Stephen Curry frequently use the tear drop with great success.[9] Antawn Jamison had one of the most highly effective tear drop shots in the league despite being a power forward. Trae Young and Anfernee Simons are both currently known for the tear drop move.

Power layup

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Power layup, also called jump stop layup, is a continuous shooting move in which a player stops dribbling and makes a huge leap forward (jump stop), while securing the ball in both hands from the dribbling hand, then making a layup. The move is generally used as a layup because the huge movement coming from the leap provides the momentum for the player to jump forward for a layup. The move is a great way to squeeze the player under the basket for a fast layup.

Double clutch

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A double clutch is a move associated with a layup or a dunk; it is a change of ball position in mid-air (similar to the "up and under" move, but performed while the player is in the air). It is effectively used by many players.

Bank shot

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A bank shot is a shot that relies on the ball bouncing off the backboard and into the basket. It is frequently used for mid-range jump shots from around a 45° angle and layups. It is not commonly used for long-range shots or shots from the middle or near the baseline. The purpose of using the backboard is to try to hit the backboard at an angle, thus slowing the speed of the ball and increasing its chances of falling into the hoop. Researchers at North Carolina State University found that bank shots may be 20 percent more effective up to a distance of about 12 feet than direct shots.[10] Another term for a bank shot is "off the glass." Among the NBA players known for using or having used the bank shot often are Bob Pettit, Sam Jones, Elgin Baylor, Wilt Chamberlain, Elvin Hayes, George Gervin, Tim Duncan, Dwyane Wade, Dirk Nowitzki, Scottie Pippen, and Kobe Bryant.

Putback and tip-in

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A putback describes a situation where a player secures an offensive rebound, then immediately scores a basket. If the player secures the rebound while in the air, for the shot to be considered a putback, the player can land on the ground before shooting, but cannot dribble before taking the shot. If the player does not secure the rebound but instead taps the ball into the basket, it is considered a tip-in. There is a point where the difference between a putback and a tip-in is subjective (e.g., a one-handed rebound in the air followed by a shot before touching the ground). A putback jam is a spectacular alternative to the tip-in, where the ball is slam-dunked off the rebound in the same motion. Bill Russell would use this move during his college days in the mid-1950s[11][12] Josh Smith and Kenyon Martin are more recent users of the putback jam. It is also a primary source of scoring for All-Star center Dwight Howard, who led the NBA in dunks in the 2008–09, 2009–10 and 2010–11 seasons.

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Triple threat is the position when a player facing a defender receives a pass but has not dribbled yet. The offensive player's feet are slightly wider than shoulder width and slightly on the balls of their feet, their knees flexed, with both hands on the basketball in front of them or almost resting on their thigh, presenting the defender with an opponent able to move in any direction. One foot is held as the pivot and the other slightly ahead. From this, the player can choose from three options: to jump-shoot, to dribble (drive) past the defender or to pass it to a teammate. There are also options to get the defender out of their defensive stance by using jab steps and pump fakes.

Pivot

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Pivoting is the act of rotating one's body while keeping the ball of one foot in place on the floor. Most of the player's balance should be on the pivot foot while slightly raising the heel in order to pivot on the ball of the foot. Pivoting can be done with or without the ball as it is an important tool to quickly change direction or orientation to the basket.[13]

Jab step

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A jab step, also known as side step, is performed when a player holds onto the ball before dribbling while their non-pivot leg performs a jabbing forward or side motion. This move is used to test defender's defensive weaknesses and stance. A combination of the pump fake, the drive, the shot and the crossover drive can be performed along with the jab step to lure the opponent out of their defense. Forward Carmelo Anthony is well known for taking the jab step, as was 13-year pro Kiki Vandeweghe. When the player does this, the defender falls off from their defensive stance, creating a space between the player and the defender, allowing them to take a quick mid-range jumper, a three-pointer, or a drive "to the lane."

Pump fake

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A pump fake (also called a shot fake) is a feigned attempt at a jump shot, restrained before the feet leave the ground. The pump fake is a fundamental move in basketball, used to cause defenders to jump (known in basketball slang as "lifting" the defender) or be shifted off-balance. Its main applications are in the low post area, where a player is much more likely to have their shot blocked. On the perimeter, it is useful in creating open lanes to the basket by "showing" the ball enough to entice a defender to attempt to block or steal it, allowing the dribbler to penetrate easily. Michael Jordan, Kawhi Leonard, Paul Pierce, Kobe Bryant, and Dwyane Wade are known masters of the pump fake, with Leonard and Jordan being known to frequently use the one hand pump fake variation.

Drawing contact

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An offensive move intended to produce a foul call on the defensive player. A typical strategy is to drive into a defensive player whose feet are not stationary. When the two players make bodily contact, a blocking foul can be called on the defensive player. If the defensive player has a set position (i.e., both feet are stationary and arms are not in a downward motion), the contact can result in a charging foul against the offensive player (this is known as taking the charge for the fouled defensive player). Another way of drawing contact is to pump fake and then jump towards the defender, make contact and then shoot; this gets you to the foul line. If you make the basket (often made in the paint), you get the basket and one foul shot. Players like DeMar DeRozan, Paul Pierce, James Harden, Kobe Bryant, Damian Lillard, and Dwyane Wade have mastered the art of drawing contact.

Shuffle

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This move is similar to the jab step, but smaller. It is when a player uses multiple very little jab steps to throw off a defender and keep them constantly guessing whether you will go to the basket or not. It was used frequently by former San Antonio Spurs forward Tim Duncan.

Posting up

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To "post up" is to establish a position in the low post, the area near the basket below the foul line, usually in order to take advantage of a smaller defender. The offensive player usually faces away from the basket, so that their body can protect the ball from being stolen by the defender. From this position, options such as spinning or backing down the defender (to close-in on the basket, for easier scoring opportunities) then becomes available.

Up and under

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Mason Rocca making a hook shot for Eldo Napoli, 2006

The up and under is a move consisting of two parts: a shot fake (the up) and a step-through (the under). First the player with the ball fakes a shot by thrusting the ball above their head as if to take a shot, then when the defender jumps in an attempt to block the shot, the offensive player steps by them and attempts a clear, unguarded shot.[14]

Generally used by post players (power forwards and centers), Hakeem Olajuwon and Kevin McHale were considered masters of this move.[15]

Hook shot

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The hook shot is one of the most effective inside moves, but it is also quite difficult to execute. A hook shot begins when the player puts their body between the ball and the opponent. They then release the ball towards the basket with their outside hand in a "hook" motion. The hook shot and variations such as the jump-hook and skyhook are effective because they are very difficult for the defender to block, although it is harder to hit the shot with precision. The advantage the hook shot offers is the space it creates between the offensive player and their defender. This extra space can reduce or eliminate the advantages enjoyed by a taller defender. The hook shot is most often used by post players because it is difficult to make the shot from a distance.[16] Kareem Abdul-Jabbar became the NBA's 2nd all-time leading scorer by using his almost indefensible skyhook.[citation needed]

Drop step

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Also called a reverse pivot, the drop step is a move in which the player posting up takes a back step on the side of a defender behind them and spins to that side to gain leverage.[17]

Power move

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The power move is executed by pivoting towards the basket to seal the defender, then using a two handed power dribble followed by a jump stop to get closer to the basket. Immediately after the jump stop the player jumps up for a power shot or jump hook.[18]

Spin and drive

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When the offensive player receives the ball in the low post, the player either fakes in one direction and then spins in the opposite direction, or immediately after catching the ball, the player spins around the defender and goes up for the shot or takes one hard dribble and then takes the shot.[19][20]

Sikma move

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Named after Jack Sikma, the post player receives the ball with their back to the basket and keeps the ball at forehead level. The post then pivots to face the basket while bringing the ball overhead (almost behind the head) to shoot a jump shot. The ball is released high over the head making it difficult for the defense to block.[21][22]

Dream shake

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Named after Hakeem "The Dream" Olajuwon, this move is executed when a post player dribbles alongside the baseline and with one hand under the ball fakes a layup, then pivots to the outside for a jump hook. If the defender recovers and jumps at the hook shot, the post player can pump fake the hook and step through for the unguarded layup (similar to the up and under move).[23][24]

Shooting

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Pull-up jumper

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A pull-up jumper is an offensive move, where the ball handler in the act of dribbling, 'pulls up' to shoot the basketball. This is especially effective as the defender is not able to react in time to affect or block the shot. This move is widely used by many players in the NBA, including notable stars such as Jerry West, Tracy McGrady, DeMar DeRozan, Russell Westbrook, Stephen Curry, Kevin Durant, and LeBron James.

Turnaround jump shot

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When a player posts up, they must turn around to face the basket in order to shoot. This can be done by turning in the air, timing the jump shot when the defender is not likely to jump and challenge the shot. Though a fade-away version of this move was perfected by Larry Bird and Dirk Nowitzki, players such as Michael Jordan, Kobe Bryant, Elgin Baylor, Elvin Hayes, Hakeem Olajuwon, and Kevin Garnett are also well known for it.

Fadeaway

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A fadeaway shot is a variation on a set jump shot in which the shooter attempts their shot leaning backward, creating the effect of "fading away" from their defender. This makes it more difficult for the defender to contest the shot. The fadeaway usually has less range than a regular jump shot, because the ball has backwards momentum due to its inertia, making it somewhat tougher to project the ball over long distances. Also you have to kick one leg forward because if you leave both feet pointing down while fading away you might lose balance in shooting the ball or bend your upper body to the side after the shot. [25] Michael Jordan, LeBron James, Reggie Miller, Kobe Bryant, Dwyane Wade, Dirk Nowitzki, Karl Malone, Steve Nash, and DeMar DeRozan are famous for their use of the fadeaway. Wilt Chamberlain was criticized for his frequent use of the fadeaway jumper, since the follow-through usually carries the shooter away from the basket and out of rebounding position.

Step-back jump shot

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The shooter takes a quick jab step away from the basket and takes a normal jump shot. Stephen Curry, James Harden and Luka Dončić are famous for their step-back jumper. The move creates space for the shot, while providing more balance than the fadeaway.[26]

Passes

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Inbound pass

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The inbound pass or throw-in is used to restart play after the ball has gone out of bounds, after a successful field goal or free throw by the opposing team, or after a non-shooting foul. Throw-ins are difficult to defend against and so are not usually strongly contested except in the last few minutes of a close game. A long pass may be used if time is running out on the clock.

Bounce pass

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The bounce pass is a fundamental and very effective passing technique. This pass consists of one player passing the ball to a teammate by bouncing the ball off the floor. Because the ball will be at ground level as it passes a defender, a successful bounce pass can easily result in a scoring assist because a bounce pass is harder for defenders to steal. Still, a bounce pass may be stolen due to its slower speed. A player must use their best judgment when they decide whether to make such a pass.

Chest pass

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This pass is performed best if the player steps towards their target with one foot, then throws the ball out towards their chest with two hands while turning the hands over, ending with the thumbs pointing down. It is best used in an open court and on the perimeter.

Over-the-head pass

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An over-the-head pass is another fundamental passing technique. It is used by snapping the ball over the head, like a soccer throw-in. This pass is especially effective in helping to initiate a fast break. After a defensive rebound, a well-thrown overhead, or outlet, pass can allow a breaking offensive player to quickly score without even dribbling by catching the ball near the basket.

Touch pass

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A touch pass is an advanced passing technique in which a prior pass or a loose ball is immediately redirected to another player by tipping or slapping the ball. This is the quickest pass in basketball and is therefore very effective when executed correctly.

Baseball pass

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The baseball pass is a long pass in which the passer throws the ball with one hand, as if it were a baseball or an American football. It is infrequently used, mainly to set up last-second plays off a baseline inbounding situation.

Jump pass

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A jump pass is a pass performed while the passing player's feet are off the floor. When done intentionally, usually when a teammate gets open during the shot, it can sometimes confuse the defender, causing them to believe that the passer is shooting instead of passing. At times, however, it is done as a result of the player having their shooting lane blocked and often leads to the player turning the ball over to the opposing team. This kind of pass is risky to execute, and the chances of perfectly passing the ball to an open teammate are considerably low, as it leaves the offensive player very vulnerable to turnovers.

Blind pass

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Israeli basketball player Yam Madar making a blind pass.

Also known as a no-look pass, the blind pass is performed when a player looks in one direction but passes the ball to their target in another direction. Blind passes are risky and infrequently attempted, but when done correctly, they can confuse the defense. The no-look pass has been popularized by players such as Bob Cousy, Magic Johnson, Isiah Thomas, Pete Maravich, Larry Bird, Jason Kidd, Rajon Rondo, Michael Jordan, John Stockton, Ricky Rubio, Jason Williams, and Steve Nash.

Behind-the-back pass

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Behind-the-back passes are passes dealt to a target behind the passer's back. Usually done to confuse the defender, behind-the-back passes can either be bounced off the floor or passed directly to a teammate's chest. However, most behind-the-back passes are direct. Earl Monroe was famous for this move. Steve Nash used this move often, and Chris Webber is famed for using this move down in the paint.

Two-person play

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Give and go

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A give and go is an offensive play that involves passing the ball (give) and then running (go) to an open spot to receive the ball back, usually near the basket, for an easy score. This play can be effective when the defender pays too much attention to the ball instead of the player who moves after passing the ball. This is also known as a "One-Two" in street ball.

Dribble pitch (handoff)

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The dribble pitch (or the handoff) is an offensive play whereby the ball-handler passes to a player (often a bigger player) and runs by them to collect the ball, whilst the big sets a screen.

Pick and roll

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A pick and roll is an offensive play in which a player stops to screen (block) a defender for the teammate handling the ball and then slips behind the defender to accept a pass as the handler makes a move towards the basket. In the NBA, John Stockton and Karl Malone were a quintessential pick and roll tandem and used this play to great effect in the 1990s. Steve Nash and Amar'e Stoudemire proved to be extremely effective at the pick and roll throughout the 2000s. Kyrie Irving, LeBron James, Blake Griffin, and Chris Paul were considered among the best contemporary pick and roll tandems.

From the initial position of the pick-and-roll maneuver, the player who receives the ball has many different options as to whether they pass it, or fake and then go for a jump shot. These variations typically include the pick and pop, where by the roll man instead of heading to the basket trails behind and is wide open for a jumper, hence the 'pop', as well as slipping the screen, whereby the defender of the screener attempts to cheat and get ahead of the screener, at which point the screener does not set a screen, but merely slips by, leaving them open as their defender trails behind.

Backdoor

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A backdoor play is when a player without the ball gets behind the defense and receives a pass for an easy score. This can be executed if the defenders are unaware of the open space behind them. Also, when a defender strongly commits on defense (e.g. tries to steal or deny a pass), they are vulnerable to a backdoor play.

Alley-oop

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An alley-oop is an offensive play which involves one teammate lofting the ball up near the rim in anticipation of another teammate jumping up to catch and dunk it. Because this move requires both teammates to know what the other is thinking, the alley-oop is a rare and exciting play. The alley-oop first dates back to the mid-1950s when K. C. Jones and Bill Russell teamed up to perform it while they were college teammates.[11][12] Point guard Chris Paul, and big men Blake Griffin and DeAndre Jordan, were known for their spectacular alley-oops; during their shared time with the Los Angeles Clippers their team earned the name "Lob City." Another notable duo known for using this play is LeBron James and Dwyane Wade during their time with the Miami Heat.

Pass and chase

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Pass and chase is when a player passes the ball to another teammate and immediately follows the pass in order to pick and roll, slip by, accept a handoff back, or perform another basketball move.

See also

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References

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Revisions and contributorsEdit on WikipediaRead on Wikipedia
from Grokipedia
Basketball moves are the core techniques and maneuvers executed by players in to control the ball, bypass defenders, facilitate team play, and execute shots or defensive actions during gameplay. These moves form the foundation of the , enabling individuals to adapt to dynamic on-court situations while adhering to rules governing ball possession and player movement. Essential for players at all levels, they emphasize precision, timing, and coordination to enhance offensive efficiency and defensive effectiveness. At their most basic, basketball moves are divided into ball-handling fundamentals, including and passing, which allow players to advance the ball and distribute it to teammates without violating possession rules. Dribbling techniques, such as the control dribble—where the player keeps their body between the defender and the ball—or the crossover dribble, which shifts the ball from one hand to the other in front of the body, are critical for maintaining offensive momentum. Passing moves, like the chest pass (a two-handed push from the chest) or bounce pass (thrown to the floor for a single bounce before reception), prioritize accuracy and speed to exploit defensive gaps. These skills evolve from simple, stationary practices in youth training to complex, game-speed applications in professional play. Shooting and offensive maneuvers further define basketball moves, transforming ball control into scoring threats. Common shooting forms include the , a close-range shot off the backboard, and the jump shot, released mid-air for distance and arc. Offensive strategies like the pick-and-roll—where one player sets a screen before rolling toward the basket—or the backdoor cut, a sudden dash behind a defender for a pass, create numerical advantages and open lanes to the hoop. On defense, moves such as the defensive slide (a lateral step-slide to mirror a dribbler's path) or block out (positioning to secure rebounds) counter these attacks by disrupting ball flow and positioning. Mastery of these elements, honed through progressive drills from closed (predictable) to open (variable) environments, underpins successful performance across 's competitive spectrum.

Ball Handling Fundamentals

Dribbling Basics

Dribbling is the act of bouncing a basketball continuously off the floor using one hand while a player is in motion or stationary, serving as the primary method for advancing the ball and maintaining possession in basketball. According to official rules, a dribble begins when a player in control throws, taps, or bounces the ball to the floor, and it ends when the player touches the ball with both hands simultaneously, permits it to come to rest in one or both hands, or attempts a pass, field goal, or loses control. Key violations include the double dribble, which occurs when a player touches the ball with both hands or stops and resumes dribbling, resulting in a turnover, and carrying the ball, where a player places their hand under the ball and brings it to a pause before releasing it again. Proper dribbling technique emphasizes control and efficiency to evade defenders effectively. Players should use their fingertips rather than the palm to push the ball downward forcefully, maintaining a low body posture with knees bent and center of gravity lowered for better balance and quicker changes in direction. The non-dribbling hand protects the ball by positioning it on the side away from the defender, while eyes remain up and scanning the court to read the defense rather than fixating on the ball. Varying dribble height and speed—such as using a low, quick bounce for tight spaces or a higher, faster one for open court advancement—enhances adaptability and prevents predictability. Although invented in 1891 using peach baskets as goals, the original 13 rules prohibited running with the ball, limiting advancement to passing only, with no formal permitted. emerged as an innovation around 1897 when the team began bouncing the ball to move it forward, exploiting a in the rules against carrying; this practice gained acceptance and was officially integrated into gameplay with the allowance of continuous in 1909, transforming the sport from a passing-centric game to one emphasizing individual ball-handling. Common errors in dribbling often stem from poor fundamentals and lead to turnovers or fouls. , or cradling the ball in the palm to carry it forward, constitutes a violation and disrupts , while traveling occurs when a player takes more than two steps without after stopping or lifts the pivot foot improperly. too high off the floor exposes the to steals and reduces control, particularly in contested situations, increasing the risk of low-percentage possessions that end in lost opportunities. Mastering dribbling basics provides significant benefits, including enhanced hand-eye coordination through repetitive fingertip control and body synchronization, which translates to overall skill improvement. It also enables offensive creation by allowing players to penetrate defenses, set up plays, or draw fouls, often from a position that facilitates a seamless transition into the dribble when needed.

Triple Threat Position

The triple threat position is a foundational offensive stance in where a player holds the ball in a way that allows them to immediately shoot, pass, or dribble, thereby presenting three potential s to the defense. To assume this position, the player's feet are positioned shoulder-width apart with knees bent for a low center of gravity, the ball is held in a "shot pocket" at hip or chest level with the shooting hand underneath and the non-shooting hand protecting it from the side, and one foot—typically the non-pivot foot—is slightly forward to maintain balance and enable quick movement. The player's weight is distributed on the balls of the feet, back straight, and eyes scanning the or rim to sell the shooting while staying squared to the basket. This stance offers several key advantages, including the ability to make rapid decisions based on defensive positioning, as it keeps all offensive options viable without committing prematurely. It also protects the ball from defenders by positioning it away from the defender's reach, often behind the player's body, and facilitates probing moves like the jab step to test and create space. By forcing the defender to guard against multiple actions simultaneously, the disrupts their balance and opens driving lanes or passing opportunities. In offensive play, position is most commonly adopted immediately after receiving a pass or securing a rebound, allowing the player to survey the defense and dictate the next action while keeping the opponent reactive. This versatility is essential across all levels of play, from youth to professional, as it maximizes scoring and playmaking potential by compelling defenders to respect the shoot, pass, and drive threats equally. Training for the triple threat emphasizes maintaining the stance under pressure and fluid transitions to other actions. Common drills include the form check, where players hold the position for 10-15 seconds while a coach checks posture and balance, and the eyes-up drill, involving catching a pass and calling out a number under the rim to reinforce scanning the . Another effective exercise is the jump stop to triple threat transition, where players dribble, perform a jump stop, assume the stance, and then pivot or drive, building explosiveness and decision-making. The 1-2-3 triple threat drill, as demonstrated by WNBA coach Kiesha , sequences basic movements to ingrain proper positioning on offense. In 1989, during his tenure, demonstrated the triple threat position at a Nike Flight School camp, explaining its advantages to campers.

Dribbling Techniques

Crossover Dribble

The is a fundamental maneuver where a player quickly bounces the ball from one hand to the opposite hand across the front of the body, typically low to the ground, to change direction and evade a defender. This move relies on explosive hand speed and body control to protect the ball while shifting the attack angle. To execute the crossover effectively, a player assumes a low athletic stance with knees bent and weight on the balls of the feet for balance and . While with one hand, the player uses a step fake or to deceive the defender into committing to a direction, then powers a firm, low bounce across the body—forming a "V" shape with the ball's path below the waist—to the opposite hand. The non-dribbling hand protects the ball, and the body leans slightly in the new direction to accelerate away, maintaining a tight grip to avoid turnovers. Key variations enhance protection and deception. In the between-the-legs crossover, the ball is bounced firmly under the legs to the opposite hand, shielding it from reaching defenders while changing hands. The killer crossover variation, popularized by , incorporates a between-the-legs dribble followed by a quick crossover for added misdirection under pressure. The V-dribble involves pushing the ball low in a V-shaped path from side to side with one hand to build rhythm and control before exploding into a drive. The primary purpose of the crossover is to alter the offensive angle against straight-line defenders, creating separation for drives to the basket, pull-up shots, or passes to open teammates. It excels in maintaining ball control under pressure, allowing perimeter players like guards to beat opponents off the dribble and penetrate the defense. The move gained prominence in the 1970s through players like Pete Maravich, who incorporated flashy crossovers into his repertoire for both effectiveness and entertainment, influencing generations of ball-handlers. Common mistakes include dribbling the ball too high, which exposes it to steals, and telegraphing the switch through obvious body language or head fakes, enabling defenders to anticipate and react. An exaggerated crossover can lead to the "ankle breaker" effect, where the defender stumbles, but poor execution often results in loss of balance or turnovers.

Hesitation and In-Out Dribbles

The hesitation dribble and in-and-out dribble are fundamental ball-handling techniques in that manipulate a defender's anticipation and timing by altering speed or simulating directional changes without fully committing to them. These moves emphasize control and deception, allowing the offensive player to maintain forward momentum while creating brief windows of separation for drives or shots. Both techniques rely on precise body mechanics and quick adjustments, making them essential for isolation plays and transition offense. The hesitation dribble involves varying the speed of the dribble to disrupt the defender's rhythm, typically by slowing down or briefly pausing the ball while maintaining a low stance, then accelerating explosively past them. This move often incorporates head fakes or shoulder dips to further hesitate the defender, drawing them into a premature reaction before the attacker bursts forward with a hard dribble. To execute it effectively, the player should practice changing paces at specific court markers, such as the free-throw line, using multiple speed variations—from quarter-speed to full speed—to build unpredictability. The in-and-out dribble, also known as the inside-out or in-out crossover, simulates a lateral shift by pushing the ball wide with one hand as if initiating a direction change, only to pull it back toward the body's midline and continue straight ahead. Performed stationary, the player straddles an with feet shoulder-width apart, rolling the hand over the ball from outside to inside and back out repeatedly for control. While moving, it requires timing a step with the opposite foot (e.g., left foot for a right-hand dribble) and dropping the to brush the defender's , ensuring the ball stays protected close to the body. This keeps the move efficient, as the ball remains in the same hand, minimizing exposure to steals. Both techniques demand a low center of gravity for balance, quick hand speed to control the ball's path, and peripheral vision to monitor the defender's positioning without looking down. These elements enable the player to read reactions in real time, adjusting on the fly to exploit overcommitments. Their effectiveness lies in creating separation for mid-range shots, drives to the basket, or kick-outs in isolation scenarios, as the defender's hesitation provides a critical half-second advantage. In transition, these moves enhance scoring opportunities by keeping defenses off-balance without requiring complex hand switches. A prominent example is Allen Iverson's use of the hesitation dribble during his tenure with the in the late 1990s and early 2000s, where it set up explosive drives and complemented his crossover, contributing to his league-leading scoring average of 31.1 points per game in the 2000-01 season and the team's 56-win campaign that advanced to the .

Advanced Dribble Moves

Behind-the-Back Dribble

The behind-the-back dribble is an advanced ball-handling technique in designed to protect the ball from defenders while enabling quick directional changes. This move involves bouncing the ball behind the player's body, typically from one hand to the other, making it difficult for opponents to anticipate or intercept the dribble. It serves as a key tool for maintaining offensive momentum in high-pressure situations, such as navigating through traffic or around picks. To execute the behind-the-back dribble, a player starts in a low athletic stance and uses a sharp snap to propel the behind their body, aiming for it to bounce off the floor and into the opposite hand at knee height or below for optimal control. This action is often combined with a body spin or a fake in the opposite direction to mislead the defender and create space. The technique requires precise hand-eye coordination and finger strength to ensure the travels in a tight arc without traveling too far or high, which could expose it to pokes or swipes. The primary purpose of the behind-the-back dribble is to evade reach-in steals by temporarily hiding the ball from the defender's line of sight, allowing the player to shield it with their frame. It also helps maintain forward momentum when weaving around screens or in congested areas near the basket, while surprising overcommitted defenders in tight spaces to open driving lanes. This protective maneuver enhances overall ball security without halting the player's advance, making it invaluable for perimeter handlers facing aggressive pressure. Variations of the behind-the-back dribble focus on the core dribbling action, such as the wrap variation, which smoothly encircles the body in a fluid motion for subtle shifts, or the drop variation, a sharper, crossover-like bounce for rapid evasion. While it can transition into shot extensions or setups, the emphasis remains on continuing the dribble to advance the ball. These adaptations allow players to customize the move based on defensive positioning, prioritizing protection over flair. In basketball history, the behind-the-back dribble was pioneered by in the 1940s and gained further prominence in the modern NBA during the 2000s and 2010s through players like , who showcased it in highlight-reel sequences to dismantle defenses and create scoring chances. Crawford developed intricate versions of the move, such as chaining multiple behind-the-back bounces, to keep opponents guessing amid evolving perimeter strategies influenced by film study and roots. His usage exemplified how the technique evolved from a novelty into a reliable weapon for elite shot creators. Despite its effectiveness, the behind-the-back dribble carries risks, including vulnerability to over-pursuit by defenders who anticipate the bounce and lunge for steals, or turnovers if the execution lacks precision in timing. Counters involve creating initial separation through fakes and maintaining low body positioning; players mitigate these issues by with drills, where cones simulate defenders to build accuracy and speed in controlled patterns. Such practice emphasizes repetitive execution around obstacles to refine the wrist snap and footwork under simulated pressure.

Ankle Breaker Dribble

The Ankle Breaker Dribble, also known as an ankle-breaking crossover or , is an advanced ball-handling technique in that aims to deceive a defender into losing balance or stumbling, thereby creating separation for an offensive drive. This move relies on rapid direction changes, often building on a base where the ball is switched from one hand to the other in front of the body, amplified by sudden hesitations or explosive accelerations to exploit the defender's commitment. Players execute it by faking one direction with a or head fake, then snapping the ball low across the body while exploding in the opposite direction, forcing the defender to overcommit and potentially fall. The technique demands precise control to avoid turnovers, as mishandled dribbles can lead to steals under pressure. Key elements of the Ankle Breaker Dribble include maintaining a low dribble height—typically no higher than the knee—to enable quick snaps and protect the ball from reaching defenders, combined with abrupt speed variations from slow to explosive bursts that disrupt the defender's timing. Quick stops and starts are essential, achieved by planting the outside foot firmly to pivot and redirect, while body leans misdirect by shifting the player's center of mass to bait the defender into lunging prematurely. Effective execution also involves reading the defender's center of gravity, anticipating their lean based on hip and shoulder alignment to time the explosive first step precisely when they commit. These components create the illusion of vulnerability, prompting aggressive defensive reactions that result in balance disruption. Notable examples of the Ankle Breaker Dribble gained prominence in the through , whose elite handles produced viral moments of defenders stumbling, such as his rapid direction change that dropped , the 2016-17 Defensive Player of the Year, during a 2018 game against the . Irving's moves exemplified how the technique could humble elite defenders by combining hesitation with a low, snappy dribble to force overcommitment. These instances highlighted Irving's ability to use 10+ dribbles per possession at a league-leading 55.3% shooting efficiency in 2017-18, turning deception into high-impact scoring opportunities. Training for the Ankle Breaker Dribble emphasizes agility and live pressure through drills like the speed ladder series, where players perform one-dribble crossovers within ladder squares to build quick direction changes and foot speed, progressing from slow rhythms to full pace. One-on-one scenarios, such as the Foster Drill, simulate game conditions by pitting an offensive player against a defender in a half-court setup, focusing on moves and explosive finishes to practice freezing opponents without turning the over. These exercises develop the hand strength and body control needed for low dribbles and reads under duress. The impact of a well-executed Ankle Breaker Dribble often results in easy baskets or drawing fouls, as the defender's loss of balance leaves the offensive player with an uncontested path to the rim, evidenced by Irving's frequent layups off such moves. However, it requires elite ball-handling to mitigate turnover risks, with poor execution leading to strips when the dribbler fails to protect the ball during transitions. This high-reward technique has influenced modern guard play, prioritizing deception over raw athleticism for perimeter creation.

Post-Dribble Offensive Actions

Euro Step

The is a post-dribble maneuver in basketball that utilizes evasive footwork to bypass defenders approaching the basket, allowing the offensive player to maintain balance and finish effectively. After picking up the dribble, the player takes a first step laterally with the non-pivot foot in one direction—typically toward the baseline or sideline—to draw the defender's reaction—then immediately executes a cross-step with the opposite foot to the other side of the defender, protecting the ball close to the body while advancing toward the rim. This two-step sequence adheres to the NBA's traveling rules under a "two-count ," where steps can vary in length or speed as long as they follow the gather. The move was popularized in Eastern Europe during the mid-1980s by Yugoslavian players such as of Cibona , who used it to navigate tight defenses in European competitions. However, the move's origins are debated, with some historical footage showing similar footwork used by NBA players like in the 1960s. Lithuanian player introduced an early version to the NBA in 1989 with the , but it gained widespread prominence in the 2000s through Argentine guard of the , who frequently deployed it during fast breaks and drives, earning it the nickname "Euro step" around 2007. Key advantages of the include its ability to avoid charging fouls by not leaping directly into the defender and enabling finishes like layups or with minimal contact, often covering significant ground efficiently—such as 15 feet in two strides for players like . It exploits aggressive closeouts by creating separation through misdirection, making it particularly effective in transition plays. A common variation is the pro-hop Euro step, which incorporates a small hop after gathering the dribble to build momentum before the lateral steps, aiding players who prefer a two-footed takeoff. Defenders counter it by remaining vertical and positioned between the ball-handler and the basket to limit angles, anticipating the cross-step rather than overcommitting laterally; alternatively, a jump stop can serve as a simpler ending to reset without the lateral risk.

Jump Stop and Pivot

The jump stop is a fundamental footwork technique in used to end a dribble or receive a pass while maintaining balance and avoiding traveling violations. It involves a player landing simultaneously on both feet after progressing with the , which establishes either foot as the potential pivot foot. This method ensures control and prevents the forward momentum from causing an illegal step, as the simultaneous landing halts movement legally. According to Official Basketball Rules, a jump stop is legal when a player lands on both feet at the same time after a dribble or while progressing, allowing either foot to become the pivot foot without immediate violation. In NBA rules, a player who jumps with both feet must release the before either foot touches the floor, but a proper jump stop permits pivoting on one foot after landing. Pivoting follows the jump stop and involves rotating the body on the established pivot foot while keeping the other foot planted, enabling changes in direction or facing without traveling. The pivot foot, defined as the first foot (or either in a two-footed landing) that touches the floor after gaining control of the , must remain stationary until the is released for a pass, shot, or dribble. Mechanics require the player to lift the non-pivot foot and swing it in an arc while rotating on the of the pivot foot, either forward (front pivot) to face the or reverse (rear pivot) to create space from defenders. guidelines specify that only one pivot foot can be used at a time, and multiple pivots or lifting the pivot foot before releasing the constitute a traveling violation. For instance, after a jump stop, a rear pivot can reposition the player to survey the , while a front pivot orients toward teammates for outlet passes. In offensive applications, the jump stop and pivot are essential for setting up plays in half-court sets, such as transitioning into the triple-threat position to threaten a shot, pass, or drive. This combination allows players to jab step, fake passes, or square up for shots without violating rules, particularly useful for post players establishing position or perimeter handlers creating separation. Coaches emphasize its role in structured offenses, where it facilitates quick decisions after receiving a pass or ending a drive. Historically, these techniques were refined in amateur and during the mid-20th century to support more organized plays, evolving from earlier stationary rules to enable fluid movement within legal bounds.

Layup Variations

Standard Layup

The standard layup is the most fundamental finishing move in basketball, involving a player driving toward the basket, gathering the dribble, and using momentum to execute an underhand shot off the backboard into the hoop. This technique emphasizes simplicity and efficiency, typically performed from close range to capitalize on speed and positioning rather than raw power. It forms the basis for more advanced rim attacks and is a core skill taught from youth levels onward. To perform a standard , a player dribbles toward the basket on their strong side—approaching from the right for a right-handed shot—and picks up the dribble just outside the restricted area. They then take two deliberate steps: the first (outside foot, such as the right foot) provides a long stride for momentum and control, while the second (inside foot, such as the left) is shorter and higher, initiating the jump by the upward. At the peak of the jump, the player extends the shooting arm fully, laying the ball gently off the backboard with a soft underhand release, aiming for the top corner of the square on the board to create the ideal arc and rebound angle. The rhythm follows a "gather-push" pattern, where the gather halts the dribble and the push propels the body forward and upward, ensuring the shot uses the run's rather than a static jump. Hand usage is specific to the approach side, with the right hand employed for right-side drives to guide the ball naturally along the body's path, while the non-shooting hand protects against defenders by shielding the ball close to the . A soft touch on release is crucial, as it imparts backspin for a forgiving arc that increases the margin for error on the backboard contact. This is generally executed from 5 to away, starting from spots like the low block and leveraging the momentum from a drive or to cover the distance efficiently. Common faults include rushing the steps, which often results in a travel violation by exceeding the two-step limit or losing balance, and overhitting the backboard due to excessive force or poor aim, causing the ball to bounce away rather than drop through the rim. These errors typically stem from inadequate footwork practice or failure to maintain eyes on the target throughout the motion. The standard layup has been a core element of since its invention by in 1891, aligning with the original rules that permitted players to throw or bat the ball toward the elevated peach basket goal without restrictions on close-range shots. Over time, it has evolved in training methodologies to emphasize , with modern programs requiring proficiency in both hands to adapt to defensive schemes and court angles, enhancing overall offensive versatility.

Reverse and Power Layups

The reverse layup is an evasive finishing move executed by driving toward the baseline, jumping with the back facing the , and releasing the underhand or over the shoulder to the opposite side of the rim, using the backboard for support. This technique shields the from shot-blockers positioned near the rim, as the player finishes away from the defender's primary reach. Footwork involves planting the inside foot to pivot and explode upward at a 45-degree angle, ensuring the body remains between the defender and the . In contrast, the power layup emphasizes aggressive contact, featuring an explosive two-foot jump stop to square the shoulders to the before rising forcefully with both legs to shield the and finish high off the glass, often with either hand. This move is particularly effective when absorbing physical defense, as the jumper uses body positioning to create separation and draw fouls. Techniques for both include timing the defender's leap to release as they descend, employing the off-hand as an arm-bar for protection, and incorporating a double-clutch—pulling the back mid-air for adjustments—to evade late blocks or recover from contact. These adaptations often follow drives like the for initial evasion. Compared to the standard layup's straightforward approach in open space, reverse and power variations excel in crowded lanes by leveraging deception and physicality, though they carry higher block risks due to proximity to defenders. notably employed power layups during the 2010s playoffs, such as in Game 5 of the 2018 Eastern Conference first round against the , where his aggressive drives through contact drew fouls and powered finishes amid intense defense.

Mid-Range and Finishing Shots

Finger Roll and Teardrop

The finger roll and teardrop, also known as the , are specialized variations designed for soft, arcing finishes near the rim, minimizing the risk of blocks by taller defenders. These moves emphasize touch and spin over power, allowing players to release the ball high above outstretched hands while protecting it from swats. Both are particularly effective in , where direct rim attacks might fail, and they arc gently to kiss the rim or backboard softly upon landing. The finger roll involves an underhand scoop executed with the fingertips, imparting backspin to guide the ball upward along the rim without relying on the backboard. To perform it, a player drives to the basket, takes two steps into the lane, jumps off the opposite foot from the shooting hand, and at the peak of the jump, extends the arm fully with the palm facing upward before flicking the wrist to roll the ball off the fingers. This technique creates a controlled, rolling motion that cushions the ball's contact, making it ideal for smaller guards who need extra extension against contests. Popularized in the 1970s by , whose delicate "Iceman" style turned the move into an art form, the finger roll reflects the era's emphasis on finesse. In contrast, the teardrop is a high-arcing push shot released from 8-12 feet out, typically with one hand overhead, causing the ball to drop like a tear over defenders. Execution mirrors the finger roll's timing—release at the jump's apex with a wrist snap for forward spin—but uses a more vertical push to elevate the trajectory, evading blocks from help defenders. This move, used by various players and popularized by figures like in the late 1970s and in the 2000s, suits quick guards navigating crowded lanes. Both shots offer effectiveness in , typically around 55-60% in play, by reducing aggressive rim contact and exploiting defensive overreach, though they demand precise touch to avoid short or over-arced misses. As a rebound extension, players can convert putbacks using these soft releases for quick second-chance points. Modern users include for the finger roll and for the teardrop.

Bank Shot

The bank shot is a finishing technique in where the player deliberately rebounds the ball off the backboard to enter the rim, leveraging the board's surface to correct the for shots taken from off-center positions. This move enhances accuracy when direct paths to the hoop are obstructed or when the shooter is angled away from the , making it a versatile option in dynamic game situations. Unlike swish shots that rely solely on arc and spin, the bank shot enlarges the effective target area by using the backboard as an intermediary guide. The core technique centers on precise aiming: players target the top near corner of the square painted on the backboard, adjusting the release point based on their position relative to the rim—for instance, at a 45-degree from the baseline, the aim shifts toward the intersection of the backboard's upper edge and the lane's hash mark to optimize path. Shooters maintain balance with feet shoulder-width apart and the shooting-side foot slightly forward, flexing the knees for power while keeping shoulders squared and relaxed, aligned perpendicular to the backboard. The ball is released off the with backspin for control, followed by a full extension where the hand points downward toward the target, holding the follow-through until the ball contacts the rim. This high-arc minimizes exposure to defenders, as the elevated path is harder to contest compared to lower, direct attempts. In applications, the bank shot excels off drives to the basket or during post-ups, particularly when the player is positioned to the left or right of the rim, where straight-line shots risk being off-target or blocked. It serves as a reliable finisher in close-range scenarios, such as after a crossover dribble or pick-and-roll, allowing shooters to exploit side angles without forcing awkward adjustments. Bank shots are commonly incorporated into layup setups when the approach veers off-center, providing a secondary option for conversion. Professional players frequently employ it in mid-range and finishing plays to maintain offensive flow against defensive pressure. The physics underlying the bank shot follows the law of reflection from optics, where the angle of incidence—the angle at which the ball strikes the backboard—equals the angle of reflection, ensuring a predictable rebound trajectory that softly caroms into the hoop rather than ricocheting harshly. This principle creates a larger margin for error by expanding the allowable release window, as the backboard absorbs and redirects the ball downward. Studies indicate bank shots can be up to 20 percent more effective than direct rim attempts from various angles within approximately 12 feet, due to the increased target zone on the board compared to the hoop's smaller opening. Bank shots remain a tool used by many professionals, with analytics showing their value in specific positional contexts despite a broader shift toward three-point . Wilt Chamberlain exemplified the bank shot's potency in the 1960s through his banked hooks, which exploited extreme angles to render defenses helpless and powered his record-setting scoring seasons, including averaging over 50 in 1961-62. Key tips for execution include squaring the shoulders fully to the aiming point for consistent alignment, emphasizing a rhythmic follow-through to impart the necessary backspin, and practicing high releases to evade blocks—these elements collectively boost reliability while preserving shot deception against closeouts.

Post Play Techniques

Drop Step and Hook Shot

The drop step and hook shot are essential low-post maneuvers in basketball, employed by big men to exploit positioning against defenders in back-to-the-basket scenarios. These techniques emphasize footwork and body control to create separation and finish at the rim, forming the backbone of traditional post play. By sealing the defender on the initial catch, players can transition seamlessly into either move, making them versatile for countering various defensive alignments. The drop step begins with receiving the ball in the post while facing away from the , using a front pivot on the inside foot to back down the defender and establish deep position. Once sealed, the player drops the outside foot toward the baseline or middle of the as the pivot foot, driving forcefully with a low hip position and strong, explosive step to power past the opponent for a . This footwork—planting the inside foot for a baseline drop or the outside foot for a middle drop—ensures the defender is trapped on the offensive player's backside, minimizing contest opportunities while maintaining balance through a drive on the final step. Effective execution requires quick recognition of defensive positioning to avoid turnovers, with the move often culminating in a contact-ready power finish. The hook shot complements the drop step by providing a reliable finishing option from similar positioning, where the player extends the shooting overhead in a sweeping arc to the , releasing the ball with a snap for a high . After the drop step or pivot, the off- extends for balance and protection, while the body pivots away from the defender to the shot; the aligns with the initially, allowing an ear-to-ear extension for smooth follow-through. This one-handed release creates a challenging angle for blocks due to the elevated arc, demanding precise timing and touch to arc the ball over outstretched hands. These techniques trace their prominence to , the dominant center for the Lakers in the 1940s and 1950s, whose ambidextrous revolutionized post play by enabling him to score efficiently over smaller defenders. Mikan refined the move through rigorous daily drills under coach at , using it to average 23.1 points per game across his career and lead the Lakers to five NBA championships, fundamentally shaping the role of the big man in professional basketball. His success prompted defensive adaptations, such as the NBA's widening of the free-throw lane in 1951 to counter his positioning. Hook shots maintain high effectiveness for skilled big men, often exceeding 50% success rates in professional play due to their difficulty to contest, as evidenced by centers like achieving 55.8% on hook attempts in the 2020-21 season. In recent seasons, players like have maintained high efficiency on hook shots, shooting 58.5% in 2023-24. This efficiency allows counters to double-teams by drawing help and kicking out, or faking into an up-and-under move for open looks. In competitive , hook shots contribute to overall percentages around 52-53% in elite leagues, underscoring their value in low-post scoring.

Spin Move and Dream Shake

The spin move is a fundamental post play technique in basketball, involving a pivot on one foot to rotate the body 180 to 360 degrees while shielding the ball from the defender, allowing the offensive player to either face the for a scoring opportunity or reverse direction to evade pressure. This rotational maneuver exploits the defender's positioning, often starting from a low post stance where the player establishes position with their back to the as a prerequisite for initiating the pivot. Executed with a rear-foot pivot—typically the foot closer to the baseline—the move maintains balance and ball protection by keeping the body low and the dribble or pass tight to the torso, preventing reach-in steals. The Dream Shake, a deceptive variation emphasizing subtlety over power, combines shoulder and head fakes with quick pivots to unbalance the defender before transitioning into a drive or shot, popularized by during his tenure with the in the 1990s. To perform it, the player catches the ball in a jump-stop position with feet planted and back to the rim, then shimmies the shoulders side-to-side while using eye contact and arm extensions for a , drawing the defender off-balance before pivoting baseline or middle for separation. Olajuwon's version drew from his Nigerian roots in soccer and , incorporating rapid directional shifts—such as left-to-right fakes followed by a high-arc from 8-12 feet—and counters to defensive reactions, rendering it nearly unguardable against elite centers. Both moves rely on a low, athletic stance to generate torque during the pivot, with the spin often chaining into complementary actions like a baseline drive, while maintaining constant ball security through elbow positioning and body shielding. A key variation is the Sikma move, named after Hall of Famer , which uses a forward or inside pivot fake—pivoting toward the defender instead of away—to create space, often transitioning into a drop step or jump shot by resetting the pivot foot and elevating over the help defense. This counters traditional baseline spins by mirroring the defender's expected positioning, forcing overcommitment before attacking the open lane. These techniques excel at bypassing agile, quick defenders in the by disrupting their anticipation and footwork, turning physical post-ups into dynamic scoring threats. Olajuwon's mastery of the Dream Shake and integrated spins was instrumental in leading the Rockets to NBA championships in 1994 and 1995, where he earned Finals MVP honors both years by dominating matchups with his footwork and fakes.

Jump Shooting Mechanics

Pull-Up Jumper

The pull-up jumper is a basketball shot executed off the dribble, involving an abrupt stop followed by a quick rise and release to score from 10-18 feet away. This move allows players to transition seamlessly from to , creating separation from defenders without requiring additional space. To execute the pull-up jumper, a player begins with a controlled drive toward the , maintaining an upright posture and keeping eyes on the rim. Upon reaching the desired range, they perform a jump stop—landing on both feet simultaneously with the outside foot stepping first to halt momentum abruptly—before rising straight up in a balanced motion. The is then brought to the shooting near the hip, elevated along a smooth arc, and released at the peak of the jump for optimal power and accuracy. A dribble can serve as a brief setup to freeze the defender before the stop and shot. Proper form emphasizes alignment and mechanics for consistency: feet should be shoulder-width apart and squared to the basket, with the shooting elbow tucked in to form a tight "L" shape under the ball. The non-shooting hand guides without interfering, and the release features a high follow-through where the wrist snaps downward as if reaching into the hoop, ensuring backspin for a softer landing if missed. Balance is key, with the body rising vertically to avoid drifting, which could lead to contested or off-balance attempts. The primary purpose of the pull-up jumper is to exploit sagging or help defenses that concede space to prevent drives to the rim, turning potential passes into efficient scoring opportunities. It functions as a quick, versatile tool for guards and forwards, enabling rapid decision-making in isolation plays or transition offense to maintain scoring rhythm without relying solely on or layups. In modern NBA usage during the 2000s, exemplified the pull-up jumper through his meticulous footwork, often employing jab steps and one-dribble pulls for clutch mid-range shots in high-pressure situations. Bryant's integration of precise stops and balanced rises made it a signature weapon, influencing subsequent generations of scorers. NBA data from the 2020s shows pull-up jumpers maintaining an efficiency of 40-45%, underscoring their viability despite the league's emphasis on three-point shooting.

Fadeaway and Turnaround Jumper

The jumper is a shooting technique in where the offensive player jumps backward while leaning away from a defender, creating separation to release the ball with a high arc that arcs over the defender's outstretched arms. This motion increases the difficulty of blocking by extending the shooter's distance from the basket at release. Closely related, the turnaround jumper involves a player receiving the ball in the post or isolation, pivoting on one foot to face away from the basket, and then spinning or turning while rising to shoot over the shoulder, often incorporating a element for added space. The pivot creates unpredictability, forcing defenders to react to potential drives or passes before committing to the shot. Effective execution of both moves relies on powerful leg drive for elevation, maintaining balance during the backward lean or turn, and a to absorb impact and prepare for rebounds. These shots typically occur within 8 to 15 feet of the , targeting the area where defenders are often in close proximity. Michael Jordan popularized the fadeaway in the 1990s, using it for numerous game-winning shots, including a contested buzzer-beater fadeaway over in Game 4 of the 1993 Eastern Conference Semifinals against the . Jordan shot an exceptional 82% (142-for-174) on his signature fadeaway during his final two NBA seasons in 2001-02 and 2002-03, demonstrating its reliability in high-stakes situations. Larry Bird mastered the turnaround jumper throughout his career, notably hitting one in overtime of Game 4 of the to give the a lead over the . Despite their effectiveness against tight defense, fadeaways and turnaround jumpers present challenges due to the need for precise balance and timing while in motion, often resulting in lower shooting percentages compared to stationary jump shots—typically in the 35-40% range for many players—though their unblockable nature makes them valuable in isolation or post play. The step-back jumper serves as a perimeter extension of these techniques, adapting the backward lean for longer-range attempts.

Passing Basics

Chest Pass

The chest pass is a fundamental two-handed passing technique in basketball, executed from chest level to deliver the ball directly to a teammate's for quick and efficient ball movement. It is widely regarded as the most common and easiest pass to perform, particularly in professional leagues like the NBA and in collegiate play like the NCAA, where it facilitates structured offensive plays by enabling rapid advancement without excessive risk. To execute the chest pass properly, the player grips the ball on its sides with fingers spread and thumbs pointing downward behind it, positioning it at chest height with elbows tucked in and bent at about 90 degrees. The player then steps forward with the opposite foot to the passing hand (or the dominant foot for power), extends the arms forcefully in a straight line toward the target, and snaps the wrists to propel the ball with backspin for control and accuracy. Follow-through is essential, with arms fully locked out and fingers pointing at the receiver's chest to ensure the pass stays on target; this technique generates a straight-line trajectory ideal for distances of 5 to 15 feet. The chest pass is most effectively used in short-range scenarios during open-court transitions or half-court sets, such as when initiating an offense or moving the ball quickly to a stationary or slowly moving teammate with no defenders in the . Its primary advantages include exceptional speed due to the direct path, which outpaces ground-based alternatives like the bounce pass, and a low risk of when aimed precisely at the receiver's , making it a reliable option for maintaining offensive tempo. However, a common error is overthrowing the ball, often resulting from inadequate follow-through or flaring the elbows too early, which reduces accuracy and can lead to turnovers; another frequent mistake involves failing to position hands properly behind the ball, causing weak or off-target throws. As a staple of basketball fundamentals, the chest pass has remained a core element since the sport's early development and into the NBA's formative years, integral to structured offenses like the triangle system popularized in the 1980s and 1990s by coaches such as , where precise, quick passes at chest level support player movement and spacing. Its enduring prominence stems from biomechanical efficiency, allowing players to assemble fast attacks while minimizing defensive disruptions, as evidenced in analyses of elite competitions spanning decades.

Bounce Pass

The bounce pass is a fundamental basketball passing technique where the ball is thrown to the floor to bounce once before reaching the intended receiver, making it effective for navigating defenders. It is executed by gripping the with both hands at chest level, stepping forward with one foot for power, and pushing the downward using the thumbs and fingers to create spin and control. The passer aims the to strike the floor approximately two-thirds of the distance to the receiver, ensuring the bounce reaches waist or thigh height for an easy catch. This method contrasts with the chest pass, which is preferred for straight-line paths in open lanes. Ideal for scenarios involving congestion, the bounce pass excels around screens, to cutters breaking toward the basket, or in heavy traffic over distances of 10-20 feet, as its low trajectory and single bounce make it harder for defenders to intercept. Technique emphasizes angling the pass toward the receiver's blind side relative to the defender—often by stepping laterally—and a quick release to maintain offensive rhythm, with the follow-through directing the ball's path accurately. Historically, the bounce pass has been crucial in fast breaks, where its speed and deception aid quick transitions, and it was notably refined during the 1980s by and the Showtime Lakers, whose up-tempo style showcased elaborate bounce passes to exploit outnumbered defenses. However, risks include reduced effectiveness on wet courts or uneven surfaces, where the ball may skid or dead spots can alter the bounce unpredictably, increasing turnover chances and player slips.

Advanced Passing

Overhead Pass

The overhead pass is a fundamental basketball passing technique involving a two-handed throw from above the head, designed to propel the ball in a high, arcing over defenders for quick advancement down the . This pass is particularly effective in situations requiring distance and height, such as outlet passes following rebounds or inbound plays from the baseline, typically covering 15-30 feet to initiate fast breaks. Unlike shorter-range passes, it prioritizes power and visibility to exploit transitional opportunities while minimizing risks from taller opponents. To execute the overhead pass correctly, a player begins with feet shoulder-width apart and knees slightly bent for balance, gripping the with both hands on the sides using the finger pads, thumbs pointing up, and positioning it slightly above the . The passer then steps forward with the foot opposite the dominant hand toward the target, extends the arms fully overhead, and releases the with a sharp flick to create the signature arc, ensuring follow-through for accuracy and speed. This motion generates significant velocity, making the pass suitable for skipping across the or inbounding from the baseline against . The primary uses of the overhead pass include serving as an outlet after securing a defensive rebound to rapidly transition into offense, or as a skip pass from the wing to the opposite side to counter help defense. It is also employed inbounding from the baseline to bypass immediate defenders and set up scoring chances, often in fast-break scenarios where quick ball movement is essential. For longer distances beyond 30 feet, it may evolve into a baseball-style pass with one hand for added range. Key advantages of the overhead pass lie in its ability to clear tall defenders with the high arc, reducing deflection chances compared to chest or bounce passes, while delivering more power to cover ground swiftly and fuel transitions. This makes it ideal for setting up fast breaks, as the elevated release point allows the to travel over outstretched arms, creating numerical advantages in the open court. A variation of the overhead pass involves an over-the-head extension while in tight spaces, such as against backcourt traps, where the player jumps slightly to elevate the release and evade on-ball pressure. This adaptation maintains the core mechanics but adds explosiveness for short bursts under duress.

Behind-the-Back Pass

The behind-the-back pass is a deceptive maneuver in where the player wraps the ball around their back using one hand before propelling it forward with a quick wrist snap, either as a bounce pass or an air pass, while relying on to locate the receiver. This technique requires momentarily losing sight of the ball, demanding precise control to ensure accuracy over short distances. It can be executed while on the move, mimicking motion to maintain speed and surprise opponents. This pass is typically employed in dynamic scenarios such as fast breaks to hit trailing teammates, around ball screens where defenders overplay the front, or in half-court sets at ranges of 5 to 15 feet when a direct pass risks . Its primary purpose is to evade closely guarding defenders without disrupting offensive flow, allowing seamless ball advancement and creating scoring opportunities through misdirection. The flair of the move often captivates crowds, adding an element of spectacle to the game. Pete Maravich pioneered the behind-the-back pass during his 1970s exhibitions, popularizing its use through innovative, showman-like plays that integrated it into professional basketball. In modern play, point guards like have elevated it as a signature tool for creative distribution in NBA contests. Training emphasizes partner drills for repetition and precision, such as standing 8 to 10 feet apart to alternate behind-the-back air and bounce passes, progressing to motion-based versions that simulate game speed. Mirror setups or wall targets help develop accuracy without direct visual confirmation, building confidence in peripheral targeting and wrist control.

Two-Player Offensive Plays

Pick and Roll

The is a fundamental two-player offensive play in , involving a ball-handler and a screener who collaborate to create scoring opportunities by exploiting defensive positioning. The screener, typically a big man like a or forward, sets a legal ball screen on the ball-handler's defender, allowing the ball-handler—a guard or —to drive toward the or create space for a shot. This play forces the defense into a two-on-two situation, compelling defenders to choose between switching assignments, hedging, or dropping back, often leading to open lanes or mismatches. Execution begins with the screener positioning beyond the three-point line or at the top of the key, establishing a firm, stationary screen by placing feet shoulder-width apart and extending arms to shield the ball-handler without moving illegally. The ball-handler approaches the screen at an angle, using it to rub off their defender by changing speed or direction, then dribbles past toward the rim while reading the defense. Simultaneously, the screener "rolls" toward the basket after the screen, accelerating low and hard to receive a pass for a layup or dunk, or "pops" outward for a mid-range or three-point shot if the defense overcommits. A key variation is the early slip, where the screener fakes the set and cuts baseline immediately to catch the defense off-guard. Strategically, the pick and roll disrupts defensive schemes by generating hesitation; if the screener's defender hedges aggressively to stop the drive, it opens the roll to the rim, while a drop coverage leaves the ball-handler in single coverage for a pull-up jumper. This creates mismatches, such as a smaller guard guarding a rolling big near the basket, and has accounted for around 20-25% of NBA possessions in the and early 2020s due to its versatility against various coverages, though usage has declined in recent seasons. A brief variation, the dribble handoff, can follow the screen if the ball-handler passes off to another teammate instead of driving. The play's origins trace back to the early , with one of the earliest documented descriptions in the 1922 book Scientific Basketball by , who detailed an "Execution Play No. 8" resembling the modern . It gained widespread prominence in the NBA during the 1990s through the duo of and , whose seamless execution powered the team's offense, with Stockton dishing 10.5 assists per game on average over their 18 seasons together and Malone scoring efficiently off rolls, leading to two appearances in 1997 and 1998. Defensive counters include the , where the screener's defender temporarily steps up to impede the ball-handler before recovering; the trap, involving a double-team on the ball-handler post-screen to force a turnover; and the ice coverage, which directs the ball-handler baseline to limit driving angles and allow help rotation. These strategies aim to prevent easy rolls or pops but require precise communication to avoid leaving shooters open.

Give and Go

The give and go is a fundamental two-player offensive action in where one player passes the ball to a teammate and immediately cuts toward the basket, anticipating a quick return pass for a scoring opportunity. To execute it effectively, the passer typically starts by using a V-cut—planting the outside foot, pushing off to create separation from a defender, and receiving the initial pass on the wing—before delivering a precise pass (often a chest or bounce pass) to the cutter and following with a straight-line cut or angled path to the rim. This movement relies on timing, trust between players, and reading the defense to avoid overplaying the initial pass. The give and go is most commonly employed in motion offenses, where constant player movement creates spacing and unpredictability, or after jab steps and shot fakes to draw defenders into overcommitting. It thrives in half-court sets when a defender aggressively denies the ball or positions to prevent easy entry passes, allowing the cutter to exploit gaps without relying on screens. As an extension, it can incorporate a backdoor cut if the defender jumps the , turning potential turnovers into chances. One key advantage of the give and go is its ability to punish overaggressive defenses by creating immediate driving lanes and easy interior scoring, often resulting in layups or dunks without the need for picks or complex setups. This simplicity enhances team flow in fast-paced games, promoting unselfish play and quick transitions while minimizing turnovers compared to isolation moves. The give and go has been a staple of since the mid-20th century, evolving as a core element in motion-based systems; it gained prominence in the developed by coach during his tenure at from 1967 to 1996, where backdoor cuts and give-and-go actions emphasized spacing and decision-making to outmaneuver superior athleticism. Earlier roots trace to innovations in the 1920s-1930s by players like with the Original Celtics, who used give-and-go patterns in their offense to revolutionize early pro play. Variations include the pass-and-chase, where the initial passer relocates to the perimeter or weak side for a rebounding position after the cut, maintaining offensive rebound opportunities in half-court scenarios. This adaptation suits rebound-focused players by combining cutting with second-chance positioning.

References

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