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Harbinger (comic book)
Harbinger (comic book)
from Wikipedia
Harbinger
Publication information
PublisherValiant Comics
ScheduleMonthly
FormatOngoing series
Genre
Publication dateJanuary 1992 – June 1995 (Valiant Comics)
June 2012 – July 2014 (Valiant Entertainment)
No. of issues41
Main characterPeter Stanchek
Creative team
Created byJim Shooter
David Lapham
Written byJim Shooter (Valiant Comics)
Joshua Dysart (Valiant Entertainment)
Artist(s)David Lapham (Valiant Comics)
Khari Evans (Valiant Entertainment)
Collected editions
Harbinger: The BeginningISBN 0979640903

Harbinger is an American comic book series published by Valiant Comics about a group of teenage super-powered outcasts known as Harbingers.

Harbinger initially featured writing and art by Jim Shooter and David Lapham. After Acclaim Entertainment purchased the rights to the Valiant catalog for $65 million in 1994, the characters were rebooted in Harbinger: Acts of God to make them more easily adaptable to video games. They continued to appear in many Valiant titles, most prominently the Unity 2000 series. Harbinger was one of the best selling Valiant titles with total sales in all languages of over five million comics.

Publication history

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Harbinger debuted with Harbinger #1 in January 1992.

In 2008, Valiant released Harbinger: The Beginning, a deluxe hardcover collecting the first seven issues. Harbinger: The Beginning reached #2 on Amazon.com’s graphic novels sales charts and within the top #300 of all books sold on Amazon.

In June 2012, Valiant Entertainment relaunched the Harbinger title as a new ongoing series, written by Joshua Dysart and illustrated by Khari Evans.

Characters

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Harbinger Resistance

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  • Charlene Dupre (Flamingo) Flamingo has the power to generate and control flames.
  • Peter Stanchek (Sting) Sting is a psionic of extraordinary power and potential. Once a student of Toyo Harada, he decided to break away when Harada arranged the murder of Pete's best friend. Together with Kris, Zephyr, Flamingo and Torque, Sting tries to thwart the plans of Harada and his Harbinger Foundation.
  • John Torkelson (Torque) Torque was a mechanic in Georgia before Sting released his powers of enormous strength and durability. In the beginning, Torque seemed very hostile and distant, but he has proven himself a loyal and valuable member of the group.
  • Faith Herbert (Zephyr) Zephyr, known as Faith to her friends, has the telekinetic ability to fly. She is also able to generate a 'companion field', a telekinetic force field she can use as defensive protection against attacks for herself and/or others. So far, her field appears to deflect physical, kinetic and focused electromagnetic energy, though heat and other environmental effects may be able to travel through the field. When she expands her companion field to allies, she can levitate them within an unknown radius around her as she flies. Her force field allows air, ambient light, and sound to pass through but, at the cost of limiting the air capacity to support breathing within the field, she can intensify its impermeability to prevent even those phenomenae from entering her field. The companion field's carrying capacity is unknown. Founder of the Harbinger Resistance.
  • Kris Hathaway - Although not possessing super powers of her own, Kris is still an important member of Sting's renegades. Her level head and intelligence keeps the team together and in focus of their goal.

Harbinger Foundation

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  • Puff
  • Eel
  • Toyo Harada - The most powerful psionic on Earth, Harada commands the full spectrum of psionic abilities, including telepathy, telekinesis, mind-control, and many other deadly talents. Fearing that humanity may eventually destroy itself, Harada decided early in his life to preserve the planet by clandestinely conquering it. To this end, he established the Harbinger Foundation to recruit others with paranormal abilities, whom Harada refers to as "Harbingers of the next step in human evolution". He seldom confronts his enemies directly, preferring to leave such dirty-work to his elite Harbinger warriors, the "Eggbreakers". With tremendous economic and political clout, Harada seems close to achieving his goals, and is ready to destroy anyone who stands in his way.
  • Lump
  • Rock
  • Thumper
  • Sparrow
  • Weasel
  • Blast
  • Swallow
  • Warp
  • Flashbulb
  • Tse-tse
  • Ghost
  • Taser
  • Gridlock
  • Mak

(formerly)

Unaffiliated Harbingers

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Ax - an unstable Harbinger with the power similar to that of Geomancers, except in his case, it only extends to technological devices. It is also quite similar to The abilities displayed by Bloodshot and XO Manowar to communicate with and control technology. He is introduced in issue 3 of Harbinger when he is recruited by the team to break into Harada's protected files. Although they sense his moral ambiguity, Sting activated his Harbinger power. After a disastrous caper on the dark side of the moon, the team learn that Ax cannot be trusted and Sting considers taking his powers away. Ultimately they decide to leave him with his powers, though they understood the risk he posed. Ax then embarked on a life of crime, which brought him into conflict with both Bloodshot and XO Manowar. Although he wasn't able to steal their technology, Ax's powers continued to grow and he found himself in a race with Harada to acquire the "blood of heroes" (the nanites in Bloodshot's blood). Ax killed Bloodshot on a moonbase in 2028. His time with the blood of heroes was short, but he copied his personality into a hidden computer file within the nanites before being killed by Harada's troops. The file lay hidden for centuries before being accidentally opened by Rai in the distant future. Ax struggled to gain control of the body but is eventually trapped in a virtual reality world where he reigns as supreme ruler.

Obadiah Archer (Archer) - a Harbinger with hyper-perception and enhanced coordination and reflexes. He is frequently partnered with the immortal Armstrong. In the future, he wound up marrying Flamingo. He founded a spiritual movement known as Archies which endured into the 41st century.

Angelo Mortalli (Bloodshot) - Although it was the nanotech enhancements given to him as part of Project Rising Spirit that granted him most of his superhuman abilities (super strength, speed, coordination, healing), the hero known as "Bloodshot" also had the innate Harbinger ability to communicate with and control machines.

  • Eugene Mutholland (Bazooka)
  • Frank C. Treese (Fort)
  • Donald W. Tietz (Spikeman)

Others

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  • Amanda McKee (Livewire) Harada recruited Amanda and other like-minded (in other words, violent) individuals into his Eggbreakers, the squad of enforcers who did Harada's dirty work. She was given the codename Livewire, due to her power to manipulate electromagnetic forces; she especially enjoyed using a length of magnetically animated cable as a weapon.
  • Edward Sedgewick (Stronghold) was a member of the Harbinger Foundation of would-be Harbinger messiah Toyo Harada. Edward was given the nickname Stronghold and recruited into the "Eggbreakers" enforcer squad. He had the power to psionically absorb mass from objects around him and use it to increase his own size and strength to gigantic proportions. When he killed a fellow Harbinger, he realized that the Foundation was not right for him and fled with his partner Livewire. Stronghold and Livewire were later recruited by the Geomancer Geoff McHenry to battle villain Doctor Eclipse, a servant of Master Darque.

Plot

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When Solar recreated the world that became known as the Valiant Universe, a number of super-powered beings emerged. The most notable of those were Harbingers, human beings with a wide range of psionic powers. Throughout history, their powers tended to lie dormant, emerging in occasional bursts that were usually brought on by stress. That changed when Toyo Harada, a Japanese-born Harbinger, established the Harbinger Foundation. He hoped to study the Harbingers and the full extent of their powers. He discovered that he was what he dubbed an Omega Harbinger, a Harbinger who possessed a full range of Harbinger potential, and could activate the latent powers of other Harbingers. Harada decided to use his powers and resources to change the world for the better, no matter the cost. He began recruiting other Harbingers and creating programs to teach them how to better use their powers. The most skilled recruits became Eggbreakers, Harada's elite enforcers charged with containing renegade Harbingers, among other things.

In the early 1990s, the Harbinger Foundation discovered the existence of Peter Stanchek, the only other Omega Harbinger that existed at the time. Harada hoped that he would become a valuable ally. However, Pete discovered the truth behind Harada's ultimate plan after his close friend, who was outspoken against the Harbinger Foundation and their methods, was murdered by Harada's assassins and an attempt was made to kill Pete Stanchek as well. Stanchek fled the Foundation, taking his girlfriend with him, and decided to stop the Harbinger Foundation from reaching its goals. To that end, they recruited other Harbingers, and undermined Harada's plans in any way they could.

Valiant Comics (1992-1995)

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Harbingers, also known as psiots, are a race of evolved superhumans with psionic powers in the Valiant Universe. The world's most powerful Harbinger is Toyo Harada, a Japanese businessman who runs the mysterious Harbinger Foundation. The Foundation recruits and trains Harbingers as part of Harada's private army. There are some who believe Harada is an evil megalomaniac, including teenager Peter Stanchek, the only Harbinger whose power rivals that of Harada. Stanchek, also known by the codename Sting, leads a group of young Harbingers called the Renegades against Harada. This group includes Charlene Dupre, a pyrokinetic codenamed Flamingo; Faith Herbert, an overweight flying nerd codenamed Zephyr; John Torkelson, a super-strong behemoth named Torque; and the regular human Kris Hathaway. They live their lives on the run while being constantly pursued by Harada's organization.

Harbinger #0

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Harbinger #0 (1993) from Valiant Comics' first volume, is the prequel to the Harbinger series and details how Peter Stanchek became involved with the Harbinger Foundation and came to oppose Harada. Each issue of Harbinger from #1 through #6 contained a numbered coupon. Each coupon also featured one panel of a six panel story by Jim Shooter that told the origin of Toyo Harada. A new hardcover collection (Harbinger: The Beginning) featured a new story by Jim Shooter, "Origin of Harada", which presumably fleshes out the story that appeared on the coupons. When a set of coupons was collected and sent to Valiant a copy of Harbinger #0 Pink Cover Mail Away Variant could be redeemed. The book became highly sought, reaching prices as high as $300 in back issue trading. A blue cover version was eventually released to meet demand. Today, the Pink Cover Mail Away Version of Harbinger #0 is still one of the most sought after Valiant books.[1]

The #0 issue of the 2012 reboot explores instead the origin of Toyo Harada as a World War II survivor and his eventual endeavors with his conglomerate using the Harbingers as a war tool.

Awards and recognition

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Nominations

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  • 2014 Harvey Award Nominations:[11]
    • Best Graphic Album - Previously Published: Harbinger Volume 1: Omega Rising, Valiant Entertainment
    • Most Promising New Talent: Pere Perez, Harbinger Wars, Valiant Entertainment
    • Special Award for Excellence in Presentation: Harbinger Wars, Josh Johns and Warren Simons, Valiant Entertainment

Collected editions

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Part of the original series has been collected into volumes:

  • Harbinger: Children of the Eighth Day (collects Harbinger #1–4, softcover, Valiant, 1992)
  • Harbinger: The Beginning (collects Harbinger #0–7 and new story by Jim Shooter, hardcover, 200 pages, August 2007, ISBN 0-9796409-0-3)
  • Valiant Masters: Harbinger Volume 1 – Children of the Eighth Day (collects Harbinger #0–7 and includes bonus material such as process art, sketches, and more rarely seen back-up material from the Valiant vault, hardcover, 200 pages, March 2015, ISBN 978-1939346483)

In addition, the new series (by Joshua Dysart) is being collected into volumes as well:

  • Harbinger Vol. 1: Omega Rising (collects Harbinger #1–5)
  • Harbinger Vol. 2: Renegades (collects Harbinger #6–10)
  • Harbinger Vol. 3: Harbinger Wars (collects Harbinger #11–14, 0)
  • Harbinger Vol. 4: Perfect Day (collects Harbinger #15–19)
  • Harbinger Vol. 5: Death of a Renegade (collects Harbinger #20–25)
  • Harbinger Vol. 6: Omegas (collects Harbinger: Omega #1-3 and Harbinger: Bleeding Monk #0)

Additionally, the series has begun being collected into Deluxe Edition hardcovers:

  • Harbinger: Deluxe Edition Vol. 1 (collects Harbinger #1-14, 0)
  • Harbinger: Deluxe Edition Vol. 2 (collects Harbinger #15-25, Harbinger: Omegas #1-3, and Harbinger: Bleeding Monk #0.)

In other media

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Film

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In March 2008, it was announced that Paramount Pictures acquired the rights to a film adaptation, enlisting Brett Ratner as director.[12] In April 2015, Valiant Entertainment, Sony Pictures and Neal H. Moritz's Original Film announced a five-picture deal to bring the publisher's heroes to the big screen, which included a Harbinger film. Moritz, Toby Jaffe and Dinesh Shamdasani would produce it from a script by Eric Heisserer. Harbinger would then have a sequel and crossover film, Harbinger Wars, with Bloodshot.[13]

By November 2018, it was reported that Justin Tipping would direct the film, with a script co-written by Heisserer, Tipping and Joshua Beirne-Golden.[14] However, Sony subsequently sold the rights to the Valiant Universe to Paramount Pictures in September 2019, with the film reentering development.[15][16] In February 2022, Deadline reported that Wes Ball was to direct a Harbinger film written by Andrew Lanham.[17] Later that year in June, Ball stepped down from his role so that he could focus on his role as director of a Planet of the Apes trilogy. Paul Downs Colaizzo entered early negotiations to serve as director, as well as to rewrite the previous draft of the script.[18]

Web series

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Notes

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References

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[edit]
Revisions and contributorsEdit on WikipediaRead on Wikipedia
from Grokipedia
Harbinger is an American superhero comic book series published by , running from January 1992 to June 1995 for a total of 42 issues. Created and primarily written by with initial artwork by , the series introduces the concept of "Harbingers," also known as psiots—evolved humans possessing psionic abilities such as , , and flight. The core premise centers on teenager Peter Stanchek, codenamed Sting, who discovers his powers and, along with his girlfriend Kris Hathaway, recruits a group of young outcasts including (Zephyr), Charlene Dupre (Flamingo), and John Torkelson () to form the Renegades team. Opposing the Renegades is the Harbinger Foundation, a secretive organization masquerading as a philanthropic entity but actually dedicated to recruiting, training, and controlling all known psiots under the iron-fisted leadership of the immensely powerful Toyo Harada. The narrative unfolds as a road-trip adventure across the United States, blending teen drama, conspiracy thriller elements, and high-stakes battles, with the Renegades evading capture while uncovering the Foundation's global ambitions to reshape society. Key story arcs explore themes of power's corrupting influence, loyalty among misfits, and the ethical dilemmas of superhuman potential, integrating the series into the broader Valiant Universe shared with titles such as X-O Manowar and Magnus, Robot Fighter. The original run also included two Harbinger Files specials providing background lore on psiots and the Foundation. The series' success helped establish as a major player in the superhero market, known for its interconnected and realistic portrayals of superhuman abilities grounded in . Following the original Valiant's closure in 1996, the property was rebooted in 2012 by Valiant Entertainment as part of their modern relaunch, with writer Joshua Dysart reimagining Peter Stanchek's story in a contemporary setting that emphasizes social issues like corporate control and . This reboot, spanning 25 issues from 2012 to 2015, expanded the Renegades roster and led to sequels including Harbinger Wars 2 (2016) and spin-offs like Harbinger Renegade (2016–2017), further cementing Harbinger's role as a cornerstone of the . In 2025, as part of the Valiant Beyond publishing initiative, an all-new series Valiant Beyond: All-New Harbinger launched in September, written by Fred Van Lente with art by Erik Tamayo, reimagining the concept with a new team of psiots. Collectible editions, such as omnibus hardcovers, continue to make the saga accessible to new readers.

Publication history

Original series (1992–1995)

The original Harbinger series was launched by in January 1992 as one of the publisher's foundational superhero titles, written by with pencils by and inks by John Dixon. Shooter, serving as Valiant's editor-in-chief at the time, drew from his experience in crafting interconnected universes to position Harbinger as a key entry in the emerging Valiant shared continuity, emphasizing themes of psionically empowered individuals known as psiots while avoiding direct plot exposition in favor of broader lore integration. The series debuted amid Valiant's push to establish a "critical mass" of titles, following and Solar, Man of the Atom, and quickly became a cornerstone of the line's early output. Running for 42 main issues from #1 to #42, plus two Harbinger Files specials in 1994–1995 that expanded on background elements, the series maintained a monthly schedule and introduced pivotal concepts like the Harbinger Foundation's pursuit of psiots, setting the stage for larger Valiant Universe events. Key milestones included its role in the 1992 "Unity" crossover, which united multiple Valiant titles in a company-wide storyline involving time-traveling threats and heroic alliances, boosting interconnected storytelling across the publisher's roster. Shooter's oversight ensured Harbinger's psiots aligned with Valiant's overarching narrative of superhuman evolution, influencing subsequent titles like and Bloodshot. Initial sales were strong for an independent publisher, with Harbinger #1 achieving a print run of approximately 48,000 copies typical of Valiant's launches, contributing to the company's rapid rise and its recognition as Best Publisher under 5% market share by that year. The series helped propel Valiant to third-place status in the industry by 1993, with overall title sales supporting the publisher's expansion before external pressures mounted. The series concluded with issue #42 in June 1995, as Valiant transitioned under Acclaim Entertainment's ownership following the 1994 acquisition for $65 million, shifting focus toward multimedia adaptations and prompting a reevaluation of ongoing titles. This closure marked the end of the original run amid broader company changes, though Shooter's foundational vision continued to underpin Valiant's lore in later iterations.

2012 relaunch (2012–2015)

The 2012 relaunch of Harbinger marked Valiant Entertainment's revival of the title following the original publisher's bankruptcy in the , integrating it into a rebooted alongside titles like and Bloodshot. The series debuted on June 6, 2012, with issue #1 written by Joshua Dysart and illustrated by Khari Evans, introducing a fresh take on the story of young psiots evading a secretive organization while grappling with their powers. Dysart's narrative emphasized , exploring themes of generational conflict, , and the corrupting influence of power on marginalized individuals, drawing parallels to real-world societal struggles. The creative team evolved over the run, with Clayton Henry providing dynamic artwork for the 2013 Harbinger Wars crossover event—a four-issue miniseries co-written by Dysart and Duane Swierczynski that pitted the protagonists against government forces and super-soldier Bloodshot—and Kano contributing to later arcs, including cosmic confrontations in tie-ins like Book of Death: The Fall of Harbinger. The core Harbinger series comprised 25 issues (plus #0), running monthly from June 2012 to July 2014 and achieving commercial success as part of Valiant's "Summer of Valiant" initiative, which saw the publisher earn Publisher of the Year honors. Harbinger Wars #1 sold 18,729 copies to North American comic shops in its debut month, helping establish the event as a sales milestone for the relaunch era and contributing to over five million copies sold across the broader Harbinger line in multiple languages by 2015. This period saw the title expand the through inter-company crossovers, including a promotional flip-book with for 2012, and spin-offs that built on its lore. , launched in February 2015 and written by Dysart, shifted focus to antagonist Toyo Harada's global conquest, running 16 issues through 2016. The relaunch concluded its main arc in 2014 but extended into 2015 with Book of Death: The Fall of Harbinger #1, a one-shot depicting a dystopian future showdown that bridged to further explorations of the characters. This paved the way for the 2016 solo series , spotlighting Renegade member Zephyr as Valiant's first female-led ongoing title.

Subsequent series and spin-offs (2016–2022)

Following the conclusion of the 2012 Harbinger relaunch, Valiant Entertainment expanded the Harbinger universe through a series of spin-off titles and limited events that explored peripheral characters and escalating conflicts within the psiot community. These publications built on the established lore of psiots and the Harbinger Foundation, introducing new leads and crossovers while integrating into Valiant's . Harbinger Renegade, launched in November 2016, served as a direct follow-up focusing on the surviving members of the Renegades team, including Peter Stanchek, , Kris Hathaway, and , as they navigated post-Harbinger Wars fallout and rebuilt their lives amid ongoing threats from Toyo Harada's forces. Written by Rafer Roberts with art by and Juan José Ryp, the series ran for 9 issues (#0 and #1-8) through 2017, emphasizing themes of recovery and moral ambiguity in the wake of large-scale destruction. It featured covert manipulations by external actors to reunite the group, culminating in high-stakes confrontations that tested their fragile alliances. In 2018, Valiant spotlighted Amanda McKee, known as Livewire—a technopathic psiot formerly loyal to the Harbinger Foundation—as the of her self-titled ongoing series, marking a milestone in elevating supporting characters from the 2012 relaunch to lead status. Written by Vita Ayala with art by Raúl Allén, Patricia Martín, and later Kano and Tana Ford, Livewire explored McKee's defection and her efforts to protect vulnerable psiots while evading government pursuit after a nationwide blackout she triggered to safeguard her kind. The series, initially planned as a four-issue but extended due to strong reception, comprised 12 issues from December 2018 to November 2019, delving into her internal conflicts, alliances with figures like , and battles against corporate and governmental oppressors. That same year, Harbinger Wars 2 emerged as a major crossover event, pitting the Renegades and Bloodshot against Harada's expanding empire in a conflict that drew in elements from across the , including tie-ins with and the broader psiot resistance. Written by Matt Kindt with art by Tomás Giorello and others, the six-issue limited series (May to October 2018) featured oversized 48-page installments with dual narrative threads, highlighting parallel escalations between human authorities and Harada's forces, resulting in widespread devastation and the introduction of new antagonistic elements like the operative known as The Visionary. This event underscored the interconnected nature of Valiant's titles, with spin-off impacts on characters like Livewire and reinforcing the theme of psiot on a global scale. Amid these developments, Valiant's publication strategy shifted toward event-driven storytelling to sustain momentum, coinciding with DMG Entertainment's full acquisition of the company in January , which provided resources for expansion while prioritizing high-impact crossovers over standalone series. This period saw increased integration of Harbinger elements with other Valiant heroes, such as Bloodshot in Harbinger Wars 2 and in Livewire arcs, fostering a denser . The Harbinger, an eight-issue limited series from October 2021 to May 2022, closed out this era by reintroducing a fresh of the core team under new circumstances, written by Jackson Lanzing and Collin Kelly with art by Robbi Rodriguez. Centering on a young operative codenamed "The Harbinger" who uncovers corruption within a rebuilt Foundation, it bridged lingering threads from prior spin-offs while exploring generational shifts in psiot leadership and ethics, serving as a capstone before broader universe reboots. Sales for these titles varied, with Livewire #1 achieving over 20,000 units in initial orders, reflecting solid but niche appeal within the direct market amid Valiant's pivot to cinematic adaptations.

2025 relaunch

The 2025 relaunch of Harbinger, under the title Valiant Beyond: All-New Harbinger, began with issue #1 released on September 10, 2025, written by Fred Van Lente and illustrated by Erik Tamayo. The series introduces a new team of psiots, including the Academy Zero graduate CiCi, navigating high-stakes missions amid existential threats, building on the legacy of earlier Harbinger teams while establishing a distinct arc. As of November 2025, two issues have been published, with #2 arriving on October 22, 2025, focusing on the team's internal dynamics and a trial-by-fire scenario for its newest member. This relaunch forms a core part of the Valiant Beyond initiative, a comprehensive reboot of the Valiant Universe that emerged from the 2024 Resurgence of the Valiant Universe crossover event, which upended existing alliances and paved the way for reimagined continuities across titles. Featuring updated character designs and a more accessible entry point for readers, All-New Harbinger emphasizes supernatural mysteries and team-based conflicts in this refreshed landscape, alongside parallel reboots like X-O Manowar. The series is published by Valiant Comics in partnership with Alien Books and distributed through IDW Publishing, marking a strategic shift to broaden market reach starting in 2025. Early reception has been generally positive, with critic reviews averaging 8.5/10 across major outlets, praising the series' blend of action, character depth, and reboot accessibility, though some noted pacing inconsistencies in the debut issue. Initial sales estimates place #1 in the mid-tier for independent launches, benefiting from the broader Valiant revival hype and incentives, though exact figures remain unconfirmed as of November 2025. The title is ongoing, with solicits confirmed through December 2025 for issue #4, kicking off the "It Never Stops" arc that escalates the team's genetic and challenges.

Characters

Protagonists and the Resistance

Peter Stanchek, also known as Sting, serves as the central leader of the Harbinger protagonists, a runaway teenager born as an activated psiot with immense telekinetic abilities that position him as one of the most powerful individuals in the , rivaling even the Foundation's founder. His backstory traces from a life of and to suppress his overwhelming powers, evolving into a revolutionary figure who recruits and activates other psiots to form an anti-Foundation resistance across both the original series and the 2012 relaunch. In the 2025 relaunch, Stanchek, now dubbed the Supremum, has triumphed in the Psiot Wars and oversees the protection of Foundation City, rallying a new team of young psiots including , CiCi, and Crane against emerging threats while maintaining a fragile between humans and psiots. Faith Herbert, codenamed Zephyr, is a telekinetic flyer and a pivotal member of the resistance, renowned as a plus-sized teenage icon who embodies resilience and optimism in the face of adversity. Introduced in the original series as a enthusiast activated by Stanchek, she transitions from a supportive to a confident solo hero in the 2012 relaunch and subsequent spin-offs, where her flight powers and empathetic nature make her the moral heart of the Renegades, often prioritizing team unity and protection of the vulnerable. Herbert's evolution highlights themes of , leading to her own acclaimed solo series that explores her growth into a symbol of and heroism. Charlene Dupre, known as Flamingo, contributes to the early resistance dynamics, generating and controlling flames as a former Harbinger Foundation agent who defects to join Stanchek's cause. Her role in the original 1992 series involves providing fiery offense and emotional intensity to the nascent , often clashing with members due to her volatile temper while demonstrating fierce loyalty in battles against Foundation forces. In later iterations, including the 2025 relaunch, Dupre acts as second-in-command, leveraging her combat experience from the Foundation to strategize and protect the group. Kris Hathaway, Stanchek's non-powered partner and strategist, anchors the resistance with her intelligence and level-headed guidance, lacking psiot abilities but excelling in planning and emotional support. As Stanchek's girlfriend from the original series onward, she recruits key members like Herbert and Dupre, using her resourcefulness to navigate the group's underground movements and counter Foundation pursuits without relying on powers. Amanda McKee, alias Livewire, emerges as a post-2015 addition and eventual lead, wielding teletechnopathic powers to control machines, energy systems, and electronics, initially as a Foundation operative before defecting to bolster the resistance. Orphaned young and recruited by the Foundation, McKee's abilities allow her to disrupt technological threats, playing a crucial role in western operations during Harbinger Wars 2 and later leading efforts to integrate defectors into the Renegades. The protagonists coalesce into the Harbinger Renegades, a mobile resistance unit formed in the spin-offs, comprising Stanchek, Herbert, Hathaway, Dupre, and later McKee alongside additions like , traveling incognito to activate latent psiots and build an insurrection against the Foundation's control. This group's dynamics emphasize mentorship, with Stanchek as the visionary leader, Herbert as the empathetic core, and Hathaway as the tactical mind, fostering a found-family bond amid constant evasion and recruitment.

Antagonists and the Foundation

Toyo Harada serves as the central antagonist across the Harbinger series, portrayed as the world's most powerful psiot with vast telepathic and telekinetic abilities that rival those of any other character in the Valiant Universe. Born in Japan as an orphan, Harada's powers first manifested during the 1945 atomic bombing of Hiroshima, an event that left him scarred and determined to reshape global society to prevent such catastrophes. He later honed his abilities in secret, using them to manipulate financial markets and accumulate immense wealth, which enabled him to establish the Harbinger Foundation in the mid-20th century as a philanthropic facade for his true ambitions. Detailed in issues like Harbinger #0 and the Imperium miniseries, Harada's backstory reveals a complex figure: a visionary who views himself as humanity's savior, yet whose methods involve ruthless control and elimination of threats to his ideology. The Harbinger Foundation functions as a clandestine international network dedicated to locating, recruiting, and indoctrinating psiots—individuals with latent or active psionic powers—into Harada's service. Structured as a with Harada at its apex, it operates through hidden facilities worldwide, employing psychological conditioning, advanced technology, and coercive tactics to build an army of superhumans aligned with his goals. The Foundation's overarching objective is , framed by Harada as a necessary step toward a utopian order where psiots lead and guide humanity away from self-destruction, though this vision is enforced through tyrannical surveillance, experimentation, and suppression of dissent. Key to its operations are enforcers like the Eggbreakers, a squad of elite young psiots including Puff, capable of for stealth missions; and , with aquatic abilities suited for underwater or versatile assaults. Over the series' iterations, the Foundation evolves from a covert entity in the original 1992–1995 run—focused on subtle psiots identification and control—to a more overtly militaristic empire in the 2012 relaunch and subsequent events like Harbinger Wars. This shift reflects Harada's growing ambition to deploy his forces aggressively against opposition, transforming the organization into a global power broker that manipulates governments and economies while clashing with renegade psiots seeking freedom from its grip. Harada's utopian ideals, rooted in his traumatic origins, consistently justify the Foundation's authoritarian structure, positioning it as both a nurturing institute for the gifted and a oppressive regime bent on absolute control.

Supporting and unaffiliated characters

John Torkelson, better known by his codename , is a key member of the Harbinger Renegades, a loose alliance of young psiots who resist the control of the Harbinger Foundation. Introduced as a rough-edged recruit, Torque provides through his brash personality and unwavering loyalty to the team, often lightening tense moments amid their struggles against systemic oppression of psiots. Obadiah Archer, a highly skilled operative from the series, appears in Harbinger crossovers as an unaffiliated ally, leveraging his exceptional marksmanship and adaptive combat prowess to support Renegades missions. His involvement stems from personal ties, including a romantic relationship with (Zephyr), drawing him into conflicts without formal allegiance to either the Resistance or the Foundation. Angelo Mortalli, alias Bloodshot, serves as a nanite-enhanced operative who intersects with Harbinger storylines during major crossovers like Harbinger Wars, acting as an independent ally to displaced psiots by helping to organize and protect them from institutional threats. His enhancements grant him regenerative abilities and tactical expertise, making him a crucial, non-psiot supporter in chaotic battles involving rogue psiots. Edward Sedgewick, codenamed Stronghold, functions as a tech-savvy supporter in the relaunch era, utilizing his psionic fission capabilities to dismantle and reconstruct matter at a molecular level, aiding the Renegades in strategic operations while maintaining a degree of independence from core factions. Minor unaffiliated psiots, such as those liberated during Harbinger Wars, play pivotal roles in spin-offs like Harbinger Renegade, where they contribute through specialized abilities in guerrilla efforts against the Foundation, often operating outside structured alliances to evade capture. Non-psiot supports include government agents and civilians who influence Harbinger narratives, such as tactical advisors or whistleblowers who leak information on psiot activations, providing logistical aid without powers but impacting the broader conflict through intelligence and moral guidance.

Plot

Original series overview

The original Harbinger series, published by from 1992 to 1995, centers on Peter Stanchek, a troubled teenager who awakens to powerful psionic abilities including and . Plagued by these uncontrolled powers, Peter initially seeks assistance from the Harbinger Foundation, a secretive organization led by the immensely powerful Toyo Harada, which claims to help young individuals with similar gifts harness their potential. However, after Peter's close friend Joe Irons warns him of the Foundation's manipulative agenda and is subsequently assassinated on Harada's orders, Peter discovers the organization's true nature as a controlling entity that exploits psiots—humans with psionic powers—for its own ends. Devastated and enraged, Peter rejects the Foundation and flees with his girlfriend Kris Hathaway, becoming a evading Harada's agents. As Peter goes on the run across the American Midwest and South, the narrative shifts to a road-trip adventure where he begins recruiting other young psiots to form a resistance against the Foundation. His first key allies include , an optimistic overweight teenager with flight and telekinetic powers who adopts the codename Zephyr, and Charlene Dupré, a fiery stripper from New Orleans with abilities known as Flamingo. The group, later joined by members like the shape-shifting John Torkelson (Torque), who can transform into a for transportation, bonds over shared experiences of isolation and abuse while dodging Foundation operatives and uncovering the organization's unethical experiments on psiots. These encounters highlight themes of against authoritarian control and the personal discovery of latent powers, as the Renegades navigate interpersonal conflicts, moral dilemmas, and skirmishes that test their nascent teamwork. The story builds to escalating confrontations with Harada's forces, culminating in the 1992 Unity crossover event, where the Renegades ally with other Valiant Universe heroes—including , , and Solar—to battle the multiversal threat of the villainous Mothergod. This event exposes the Foundation's broader experiments and Harada's ambitions to dominate global psiots, forcing Peter and his team into high-stakes battles that strain their unity. The series concludes in issue #41 with a fragile victory for the Renegades, as and the survivors confront a mysterious antagonistic Harbinger figure in a deadly final standoff that claims one team member's life, leaving the group battered but defiant against ongoing threats from Harada's empire.

2012 relaunch overview

The 2012 relaunch of Harbinger, written by Joshua Dysart and illustrated primarily by Khari Evans, centers on Peter Stanchek, an 18-year-old runaway with untapped psionic abilities who evades capture while grappling with his powers' destructive potential. Recruited by philanthropist Toyo Harada, the omega-level psiot heading the secretive Harbinger Foundation—a multinational corporation that trains and deploys superhumans—Peter initially seeks stability but discovers the organization's ruthless control over psiots, leading him to defect and reassemble a team of young, diverse renegades to oppose it. This reboot builds on the original series' legacy by introducing contemporary psiots with varied backgrounds, focusing on an ensemble dynamic amid escalating threats from the resurgent Foundation. Key arcs unfold across issues #0–50, beginning with team formation in "Omega Rising" and "Renegades," where Peter recruits allies like (Zephyr), an empathetic plus-sized teenager with flight powers, navigating internal tensions and Harada's manipulations. The storyline intensifies in the "Harbinger Wars" crossover (issues #11–14 and tie-ins), pitting the Renegades against Harada's elite Harbinger forces, Bloodshot's anti-government crusade, and escaped super-soldiers from Project Rising Spirit in a sprawling conflict that exposes global conspiracies. Subsequent arcs, such as "Perfect Day," "Death of a Renegade," and "Omegas," explore betrayals—like a key member's defection to Harada—and the team's emotional growth, with guest appearances from Valiant heroes like underscoring the interconnected universe. The series climaxes in issue #50, where Peter's visions culminate in a cataclysmic resolution: the mass awakening of dormant psiots worldwide, heralding the "Psiot Age" and dismantling the Foundation's dominance while forging ties to larger Valiant events like Book of Death. Dysart weaves themes of through the Foundation's exploitative empire-building, identity via the renegades' quests for autonomy, and diversity, notably in Faith Herbert's arc as a plus-sized psiot whose flight powers and optimism challenge superhero stereotypes and promote .

Later series arcs

Following the dissolution of the original Harbinger team after the 2012 relaunch's climactic events, the Renegades arc in 2016–2017 shifted focus to a fragmented group of surviving psiots led by Livewire, who formed a splinter organization to counter remnants of the Harbinger Foundation and protect newly activated individuals from governmental persecution. In Harbinger Renegade #0–5, written by Rafer Roberts with art by , the story explores the Renegades' attempts to activate latent psiots amid a leaked list exposing their existence worldwide, leading to chaotic pursuits by authorities and failed activations that highlight the dangers of uncontrolled powers. This arc emphasized themes of and moral ambiguity, as the group grapples with the ethical costs of empowerment in a hostile society. Livewire's leadership drives the splinter group's raids on Foundation outposts, blending high-stakes action with interpersonal tensions as members question their role in perpetuating cycles of violence. The arc culminates in a massacre that forces the Renegades into hiding, underscoring the precarious balance between protection and provocation. In 2018, Harbinger Wars 2, a six-issue event written by Matt Kindt with art by Tomás Giorello, expanded the conflict into a global psiots crisis, introducing the paramilitary organization as a new existential threat authorized to neutralize activated individuals. Building on the Renegades' activations, Peter Stanchek's widespread empowerment efforts ignite widespread panic, drawing in Toyo Harada's forces and remnants of Project Rising Spirit for a multi-faction that ravages and beyond. The storyline features prelude issues in Secret Weapons and aftermath in Faith's Harbinger Wars 2, where Omen's hunts expose the fragility of psiots' secrecy, culminating in Harada's strategic crippling of rival agencies to consolidate power. This event reinforced reinvention through its scale, portraying psiots as both saviors and catalysts for societal upheaval. The 2021 series The Harbinger #1–4, by Collin Kelly, Jackson Lanzing, and Robbi Rodriguez, adopted an experimental non-linear format to chronicle Peter Stanchek's redemption arc in a dystopian city where superpowered teenagers are suppressed and isolated. Amnesiac after prior conflicts, Stanchek navigates a world that fears him, allying with marginalized psiots to dismantle oppressive systems while confronting his past mistakes. The narrative interweaves team vignettes with themes of privilege and growth, using fragmented timelines to explore guilt and self-judgment as barriers to heroism. It ties into legacy elements by recontextualizing Stanchek's role from destroyer to protector, without resolving into traditional linear progression. The 2025 relaunch, Valiant Beyond: All-New Harbinger #1–3 by Fred Van Lente, marks a fresh post-Resurgence events, assembling a new psiots team in a fragile era of human-psiot coexistence to combat evolved threats like the terrorist . Set after the Harbinger Wars' fallout, the story introduces members like and Chung-Cha Kwan, who respond to a hostage crisis involving robotic assailants, testing the team's unity amid lingering and . Harada's influence persists as an underlying antagonist, forcing the group to reinvent Harbinger as a stabilizing force against resurgent anti-psiot factions. Crossovers, such as ties to Bloodshot's ongoing skirmishes with shared enemies, briefly intersect to highlight interconnected legacies. Throughout these arcs, recurring motifs of legacy and reinvention dominate, as fragmented teams evolve from reactive outcasts to proactive guardians, often at great personal cost, while navigating the ethical reinvention of psiot society.

Collected editions

Original series collections

The original Harbinger series (1992–1995), published by and later under Acclaim ownership, saw limited collected editions during its run and in subsequent reprints by Valiant Entertainment. These compilations focused on the early arcs involving protagonist Peter Stanchek and his recruitment of powered teenagers to resist the manipulative Harbinger Foundation. Early trade paperbacks emphasized accessibility for new readers, often bundling key issues with promotional content, while later volumes provided expanded origins. The inaugural collection, Harbinger: Children of the Eighth Day, was released in 1992 as a 96-page trade paperback by Valiant Comics, reprinting issues #1–4 and polybagged with the promotional issue #0. The cover art, featuring the series' signature blue-and-white design, was penciled by David Lapham with inks by Terry Austin. A second printing omitted the #0 issue. In 2008, Valiant Entertainment issued Harbinger: The Beginning as a 200-page (ISBN 978-0979640903), collecting issues #0–7 along with a new short story by . This edition, with cover art by , marked one of the publisher's first releases and provided a self-contained origin for the core cast, including brief flashbacks to Toyo Harada's rise. During the Acclaim era (1994–1996), reprints appeared in anthology format via Harbinger Files #1–2 (1994), a two-issue compiling background lore, character profiles, and select reprints from the main series, illustrated by artists including Maurice Fontenot and Gonzalo Mayo. These 32-page issues served as supplemental reading without forming a full arc collection. In July 2025, Alien Books and released the Harbinger Classic Hardcover Omnibus via , a deluxe edition collecting the complete 1992 series (#1–41, plus specials and Files ) in over 1100 pages, with new and bonus material. Most of these original collections are now out-of-print, contributing to their scarcity on the . Rare variants, such as the limited pink-covered edition of Harbinger #0 (distributed via mail-away coupons, limited to 2,000 copies), command values exceeding $300 in near-mint condition due to their and historical significance as Valiant's first polybagged promotion.
Collection TitleFormat & YearIssues CollectedPage CountISBNCover Artist
Harbinger: Children of the Eighth DayTPB, 1992#1–4 (+ #0 polybagged)96N/ADavid Lapham (pencils), Terry Austin (inks)
Harbinger: The BeginningHC, 2008#0–7 (+ short story)200978-0979640903David Lapham
Harbinger FilesMiniseries, 1994Select reprints & profiles32 (per issue)N/AMaurice Fontenot, Gonzalo Mayo
Harbinger Classic Hardcover OmnibusHC, 2025#1–41 + specials & Files #1–21100+N/AVarious (new art)

Relaunch and later collections

The 2012 relaunch of Harbinger by Valiant Entertainment was compiled into a series of trade paperbacks (TPBs) that chronicled the core storyline from the debut issue through the series' conclusion at #25 in 2015. These volumes grouped issues by major arcs, providing accessible entry points for readers into the narrative of Peter Stanchek and the Renegades' conflict with the Harbinger Foundation. The first volume, Harbinger Vol. 1: Omega Rising, collects issues #1–5 and introduces the protagonist's discovery of his powers and recruitment of the initial team members. Subsequent TPBs continued the progression: Harbinger Vol. 2: Renegades gathers #6–10, focusing on the team's expansion and internal dynamics; Harbinger Vol. 3: Harbinger Wars assembles #11–14 and #0, tying into the broader crossover event with Bloodshot, published in 2013 with ISBN 978-1939346117. Harbinger Vol. 4: Perfect Day covers #15–19, exploring the Renegades' recovery after Harbinger Wars and emerging threats. Harbinger Vol. 5: Death of a Renegade includes #20–25, marking a pivotal loss for the team amid escalating Foundation pursuits. Harbinger Vol. 6: Omegas collects the spin-off Harbinger: Omegas #1–3 and Harbinger: The Bleeding Monk #0 (2015), delving into high-level psiot conflicts and setting up future events. Deluxe hardcover editions offered expanded, oversized presentations with additional content for collectors. Harbinger Deluxe Edition Vol. 1, released in 2014, compiles #0–14, encompassing the "Omega Rising" and "Harbinger Wars" arcs with over 20 pages of bonus sketches and behind-the-scenes material. Harbinger Deluxe Edition Vol. 2, published in 2015, gathers #15–25, Harbinger: Omegas #1–3, and Harbinger: The Bleeding Monk #0, highlighting the post-Wars storylines with enhanced artwork reproduction. Spin-off series expanded the Harbinger universe, with their own collections. Harbinger Renegade Vol. 1: The Judgment of Solomon (2017 TPB) collects #1–4, following the team's fragmented mission against a psiot . Harbinger Renegade Vol. 2: Massacre (2018 TPB) collects #0 and #5–8, depicting a brutal confrontation with antagonistic psiots. Livewire Vol. 1: , a 2019 TPB, collects Livewire #1–4, following Amanda McKee's post-Harbinger Wars 2 journey as a rogue operative evading capture. Livewire Vol. 2: Guardian, also from 2019, assembles #5–8, depicting her role in protecting emerging psiots amid corporate intrigue. The Harbinger Wars 2 event, a 2018 crossover involving multiple Valiant heroes clashing over control of young harbingers, received a 2019 deluxe edition collecting Secret Weapons #0–4, Harbinger Wars 2 #1–4 (prelude and aftermath), and related tie-ins like Harbinger Wars 2: Aftermath, presented in a prestige format with comprehensive bonus features. As of November 2025, the 3-issue miniseries Valiant Beyond: All-New Harbinger (#1–3, September–November 2025) relaunched the concept under the Valiant Beyond imprint with a new team and standalone arcs involving legacy characters like Archer; no collected edition has been released or announced yet.
Collected EditionFormatIssues CollectedPublication YearKey Notes
Harbinger Vol. 1: Omega RisingTPB#1–52013Introduces core team and powers.
Harbinger Vol. 2: RenegadesTPB#6–102013Team-building arc.
Harbinger Vol. 3: Harbinger WarsTPB#11–14, #02013Crossover prelude; ISBN 978-1939346117.
Harbinger Vol. 4: Perfect DayTPB#15–192014Post-Wars recovery and new threats.
Harbinger Vol. 5: Death of a RenegadeTPB#20–252015Major character loss; main series conclusion.
Harbinger Vol. 6: OmegasTPBOmegas #1–3, #02015Spin-off on elite psiots.
Harbinger Deluxe Edition Vol. 1HC#0–142014Bonus art included.
Harbinger Deluxe Edition Vol. 2HC#15–25, Omegas #1–3, #02015Oversized with extras.
Harbinger Renegade Vol. 1: The Judgment of TPB#1–42017Post-Imperium team mission.
Harbinger Renegade Vol. 2: MassacreTPB#0, #5–82018Confrontation with antagonists.
Livewire Vol. 1: FugitiveTPB#1–42019Post-crossover solo adventure.
Livewire Vol. 2: GuardianTPB#5–82019Protection-themed arc.
Harbinger Wars 2 Deluxe EditionHCSecret Weapons #0–4, Harbinger Wars 2 #1–4 (prelude/aftermath)2019Multi-title event compilation.

Reception

Critical reception

The original Harbinger series, launched in 1992 by Valiant Comics, received praise for its innovative approach to teen superheroes, presenting a grounded take on young outcasts with psionic powers amid a realistic exploration of rebellion and authority. Critics noted its fresh spin on the genre, distinguishing it from mainstream counterparts like the X-Men by emphasizing psychological depth and interpersonal dynamics among the protagonists. Wizard Magazine hailed it as a top collectible of the decade, underscoring its commercial appeal and cultural buzz in the early 1990s comic market. However, some reviews critiqued the pacing in later issues, citing occasional slowdowns in plot progression amid expansive world-building. The 2012 relaunch, written by Joshua Dysart, garnered strong acclaim for its thoughtful handling of social issues, including , power imbalances, and societal alienation, earning an average critic score of 8.6/10 across its run on Comic Book Roundup. Dysart's scripting was frequently highlighted for blending high-stakes action with nuanced character studies, particularly in depicting the Renegades' struggles against oppressive systems. Reviewers appreciated how the series updated the teen trope for modern audiences, focusing on themes of resistance and personal growth without relying on clichés. Subsequent titles like Livewire (2018) were lauded for advancing diversity in representation, showcasing a Black female lead grappling with moral complexity and systemic injustice in a diverse ensemble. The 2021 Harbinger series by Collin Kelly and Jackson Lanzing received mixed feedback for its experimental narrative style, with praise for innovative character introductions and psychedelic visuals but some criticism over dense plotting and unconventional pacing that challenged accessibility. The 2025 relaunch, Valiant Beyond: All-New Harbinger, written by Fred Van Lente with art by Erik Tamayo, has earned positive early reviews as a new entry point into the franchise. Issue #1 received an 8.5/10 average on Comic Book Roundup, with critics commending its energetic action, updated lore integration, and appeal to both longtime fans and newcomers. Overall, Harbinger has been commercially successful as one of Valiant Entertainment's flagship titles, contributing to the publisher's total sales of over 80 million issues worldwide and influencing the indie superhero landscape by prioritizing character-driven stories in shared universes. Its emphasis on marginalized youth and ethical dilemmas helped fuel the boom in creator-owned, socially conscious superhero comics during the 2010s relaunch era.

Awards and nominations

The Harbinger comic series and its spin-offs received recognition through nominations at the 2014 , which honor outstanding achievements in comics and . Harbinger Volume 1: Omega Rising, written by Joshua Dysart with art by Khari Evans, was nominated in the Best Graphic Album—Previously Published category. The crossover event Harbinger Wars, edited by Josh Johns and Warren Simons, earned a nomination for the Special Award for Excellence in Presentation. Neither title secured a win at the 2014 ceremony, where awards went to other notable works such as for Best New Series and for Best Graphic Album—Original.

In other media

Film adaptation

In 2008, acquired the film rights to the series Harbinger, with director attached to helm the project alongside producers Jay Stern and Alexandra Milchan. The adaptation was envisioned as a story centered on a group of superpowered teenage outcasts, but the effort stalled without progressing to production. By 2015, the project shifted to through a five-film deal with Valiant Entertainment and producer Neal H. Moritz's banner, positioning Harbinger as a key entry in the planned Valiant Cinematic Universe alongside Bloodshot and the crossover Harbinger Wars. Screenwriter was brought on to pen the script, focusing on Peter Stanchek's journey as a teen discovering his abilities while evading a shadowy organization. In 2017, directors Justin Tipping and Joshua Beirne-Golden were hired for a rewrite, emphasizing the story's themes of rebellion against corporate exploitation of superhuman powers. Tipping was later confirmed to direct in late 2018, marking his major studio debut. The rights transferred to in September 2019, where Moritz retained his producing role under his , separating Harbinger from Sony's broader Valiant plans and effectively dividing the cinematic universe. In February 2022, director joined to direct, aiming to blend grounded character drama with high-stakes action. However, Ball departed later that year to prioritize a project, with Paul Downs Colaizzo () entering talks in June 2022 to direct and rewrite the script. As of 2025, the Harbinger adaptation remains in at Paramount, with no announced production start date or further updates since Colaizzo's attachment, despite its intended role as a foundational film. The project has cycled through multiple creative teams over nearly two decades without advancing beyond scripting stages.

Digital and web media

Valiant Entertainment expanded the Harbinger universe into digital formats through its Valiant Digital division, beginning with live-action web content designed to introduce audiences to the broader . In 2018, the company released , a six-episode live-action produced in partnership with Bat in the Sun Productions and available on . The series features Harbinger character Livewire (Amanda McKee) as a key player in a crossover storyline involving battling various Valiant heroes and villains, including Bloodshot, highlighting the interconnected psiot dynamics central to Harbinger's lore. Earlier promotional efforts in 2015 included short-form video content on tied to the Harbinger comic relaunch and related announcements, such as character breakdowns and teasers that emphasized the series' themes of superpowered teens evading . These videos served as accessible entry points for digital audiences, garnering views through Valiant's official channels to build hype around the 2012 series arcs. Digital comics represented another key avenue for Harbinger content, with Valiant partnering with platforms like to offer exclusive editions and originals that complemented the print runs. For instance, Harbinger (2012-) #19: Digital Exclusives Edition provided bonus material and alternate covers not available in physical form, integrating seamlessly with the ongoing narrative of Peter Stanchek and the Renegades. These releases, part of broader digital bundles, made the series more accessible and contributed to Valiant's growing online distribution strategy. Animated content has been limited to brief teases within Valiant projects, such as concept shorts in promotional compilations, but no full featuring Harbinger has been produced as of 2025.

References

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