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Van-Pires
View on Wikipedia| Van-Pires | |
|---|---|
| Created by | John Gentile Anthony Gentile |
| Developed by | Ron Kaehler |
| Directed by | John Gentile and Anthony Gentile |
| Starring | Marc Schwarz Garikayi Mutambirwa Melissa Marsala Jason Hayes |
| Country of origin | United States |
| No. of episodes | 13 |
| Production | |
| Executive producers | Brandon Pender, AGE Inc. |
| Running time | approx. 30 minutes |
| Production companies | Abrams/Gentile Entertainment MSH Entertainment Corporation |
| Original release | |
| Network | First-run Syndication |
| Release | September 14 – December 7, 1997 |
Van-Pires is a 1997 animated children's television series with live-action segments.[1] It was produced by Abrams/Gentile (New York), with CGI animation being produced under MSH (San Francisco).[2] The show was syndicated by The Summit Media Group.
Van-Pires also had portions of its soundtrack written and performed by John Entwistle of the rock band The Who and Steve Luongo, Entwistle's long-time friend, producer, and drummer in The John Entwistle Band with Noam Kaniel.[3]
Van-Pires centers on a group of human teenagers who protect and defend the world from evil anthropomorphic junkyard vans and vehicles known as the "Van-Pires" by transforming into robotic anthropomorphic cars, calling themselves the "Motor-Vaters".[4]
"When a mysterious meteor crashes into a lonely junkyard, derelict vans and cars take on human-like life. The Van-Pires suck the gas from innocent cars to feed their need for speed and drain the planet of all its fuel. Only four teenagers transformed by the meteor stand between the Van-Pires and a world sucked dry and running on empty. Part teen, part car, all hero. The Motor-Vaters must fight the night to save the day. So check your fear and get in gear, the Van-Pires are here!"
Characters
[edit]Motor-Vaters
[edit]Four ordinary teens were accidentally caught in the path of a falling meteor. The meteor transformed them into heroic robotic guardians to protect the night from the evil forces of Tracula (a reference to "Dracula") and the rest of the Van-Pires. Each Motor-Vater has the ability to fly and they also share the same weaknesses as their enemies; like the Van-Pires, the Motor-Vaters require gas to sustain themselves and must avoid the sun at all costs. To transform, each hero gets into the driver's seat of his or her Carfin (a portmanteau of "car" and "coffin") and shouts, "Mission Ignition!"
- Axle (Jason Hayes) – The leader of the Motor-Vaters. He takes his role seriously and does what it takes to keep the team together. However, Axle can be too serious with his responsibilities either causing self-doubt when something goes awry or alienating one of the other Motor-Vaters. In his Motor-Vater form, Axle's color scheme is yellow with red fire designs. These colors are the same as his Carfin, which resembles a Lincoln convertible.
- Snap (Garikayi Mutambirwa) – Snap is a very laid back person but is ready to jump into action when trouble rises. Unlike the other Motor-Vaters (who speak exclusively in car puns), he speaks exclusively in a mangled form of African American Vernacular English. His Motor-Vater form is blue with a purple trim. Snap's Carfin is a blue hippie van.
- Nuke (Marc Schwarz) – Nuke is the team's strongman and thrill seeker. He has mastered the art of weaponized flatulence. His Motor-Vater form is green and modeled after a tow truck, complete with hook and crane. Nuke's Carfin is also a green tow truck.
- Rev (Melissa Marsala) – Rev is a tomboy, but she gets down and dirty just like the rest of the guys. Sometimes, Rev is not afraid to show off her feminine side. She is the target of both Nuke and Tracula's romantic affections, but she ignores them both because of her special relationship with her mentor Van He'llsing. In her Motor-Vater form, she is a red and armed with a fire hose and axe. Her Carfin is a fire truck.
Allies
[edit]- Van He'll Sing (Unknown as the character is credited as playing himself) – The Motor-Vaters' friend and advisor. Van is an old hippie that runs Sunrise Salvage, a junkyard in which the gang works and hangs out. His name is derived from the famous Bram Stoker character Van Helsing.
- Gypsy – An old female gypsy cab with mufflers for arms. She shows up at random times and gives the Motor-Vaters advice in the form of riddles.
- Greaspot – The Motor-Vaters' pet. He is a neon-colored plastic tricycle with the behavioral instincts of a puppy dog. It is never explained why Greaspot does not thirst for fuel (though it is possible that, because he's a tricycle, he simply has no need for fuel) or why he does not turn to dust in the sun.
Van-Pires
[edit]The titular villains of the series are the Van-Pires. Unlike the Motor-Vaters, they lack human forms. Led by Tracula, they terrorize the night with an insatiable thirst for gasoline. Similar to vampires, Van-Pires feed off vehicles and can sire other Van-Pires to further their nefarious plans.
- Tracula (Jonathan Davis) – The leader of the Van-Pires, and the main villain of the series. Tracula is a purple monster truck that demands obedience from his minions.
- Cardaver – A rusty and decrepit hunchbacked Van-Pire modeled after a hearse.
- Ambula (Donna Daley) – A female ambulance with six arms modeled after the Bride of Frankenstein. She is armed with an assortment of surgical tools and anaesthesia. She has an Electra complex (with Tracula playing the role of Agamemnon and Rev playing the role of Clytemnestra).
- Automaniac – An ice cream truck with a clown motif. Automaniac appears goofy and harmless, but his arsenal of ice cream and balloon animals shows otherwise.
- Alucart – Tracula's son, constructed out of leftover auto parts and meant to be Tracula's heir. He befriends the Motor-Vaters, who dub him Alucart because it is his father's name backwards (in the same way that "Alucard" is Dracula spelled backwards). He only appeared in one episode and is based on Frankenstein’s Monster.
Production
[edit]The animation was produced by San Francisco-based MSH Entertainment produced the CGI animation for the series using the Jethro Animation Management System while the live-action components and script development were handled by Abrams/Gentile Entertainment.[5] The two companies entered into a joint venture in November 1996 to co-produce the first thirteen episodes.[6]
All 13 episodes of the show had total budget of $5.2 million.[7]
According to MSH Entertainment President, Jonathan Stathakis, the series was renewed for a second season and also sparked discussions about a possible feature film adaptation.[5]
Episodes
[edit]- "Those Who Have the Fuel Shall Rule" (written by Anthony Gentile and John Gentile)
- "Unleaded Zeppelin" (written by Anthony Gentile, John Gentile, and Lisa Morton)
- "A Few Good Cars" (written by Anthony Gentile, John Gentile, Peter Stone, and Ron Kaehler)
- "Mission Demolition" (AKA "Night of Destruction") (written by Anthony Gentile, John Gentile, Peter Stone, and Ron Kaehler)
- "Bride of Tracula" (written by Anthony Gentile, John Gentile, and Ron Kaehler)
- "Tailpipes from the Crypt" (written by Anthony Gentile, John Gentile, Peter Stone, and Ron Kaehler)
- "Bad to the Cone" (written by Anthony Gentile, John Gentile, Peter Stone, and Ron Kaehler)
- "Nukenstein" (written by Anthony Gentile, John Gentile, and Ron Kaehler)
- "A Car is Born" (written by Anthony Gentile, John Gentile, and Lisa Morton)
- "The Swarm Storm" (written by Anthony Gentile, John Gentile, Peter Stone, and Ron Kaehler)
- "Rebel Without a Car" (written by Anthony Gentile, John Gentile, and Ron Kaehler)
- "One Million Miles B.C." (written by Anthony Gentile, John Gentile, Peter Stone, and Ron Kaehler)
- "Uncool Fuel" (written by Anthony Gentile and John Gentile)
Broadcast
[edit]The series was broadcast through first-run syndication airing in 90% of markets through UPN, The WB, and Fox network affiliates.[8]
Soundtrack
[edit]In 2000, the John Entwistle Band released Music from Van-Pires as an official album and soundtrack to the series. It was John Entwistle's last solo album before his death two years later.
References
[edit]- ^ Perlmutter, David (2018). The Encyclopedia of American Animated Television Shows. Rowman & Littlefield. p. 672. ISBN 978-1538103739.
- ^ "Van-Pires Company Credits". IMDb. Retrieved 2017-05-16.
- ^ "V John Entwistle – Music From Van-Pires". Discogs. Retrieved 2017-05-16.
- ^ Erickson, Hal (2005). Television Cartoon Shows: An Illustrated Encyclopedia, 1949 Through 2003 (2nd ed.). McFarland & Co. pp. 885–887. ISBN 978-1476665993.
- ^ a b "Jethro fuels animators' budgets". Variety. Archived from the original on July 28, 2025. Retrieved July 27, 2025.
- ^ "Tenth Amendment to Agreement". SEC.gov. Securities & Exchange Commission. Archived from the original on June 26, 2017. Retrieved July 31, 2025.
- ^ Miyakoshi, Masaaki (July 3, 1997). "Cartoon Caper". Sun-Sentinel. p. 49. Archived from the original on November 23, 2021. Retrieved November 23, 2021 – via Newspapers.com.
- ^ "MSH makes move onto the Web". Kidscreen. December 1, 1998. Archived from the original on July 28, 2025. Retrieved July 28, 2025.
External links
[edit]Van-Pires
View on GrokipediaPremise and format
Premise
Van-Pires is an American hybrid live-action/CGI-animated television series that follows the central plot of four teenagers who frequent the Sunrise Salvage junkyard, where they encounter a mysterious meteorite crash. This extraterrestrial event unleashes supernatural energies that animate discarded vehicles, transforming them into malevolent anthropomorphic entities known as Van-Pires—vampire-like cars that drain gasoline from other vehicles to sustain their power.[3][4] Exposed to the same meteorite, the teenagers undergo a transformation, gaining superhuman abilities that allow them to become the heroic Motor-Vators, cybernetically enhanced drivers capable of battling the Van-Pires in high-speed vehicular confrontations. Guided by their mentor Van He'll Sing, a grizzled former roadie for The Rolling Stones and junkyard owner with deep knowledge of mechanics and the supernatural, the group harnesses these powers to counter the growing threat.[3][5][6] The series is set in a modern-day urban landscape, primarily revolving around the gritty confines of the Sunrise Salvage junkyard and extending into city streets and highways, where the human world collides with these vehicular supernatural horrors. At the heart of the core conflict is the protagonists' mission to safeguard humanity and the automotive realm from the Van-Pires' leader, Tracula, an ancient and cunning overlord who aims to expand his army by converting every vehicle on Earth into his vampiric minions.[1][7][8]Format
Van-Pires employs a hybrid format that integrates live-action segments featuring teenage actors in real-world settings, such as the junkyard headquarters, with full CGI-animated sequences depicting the characters' transformations and vehicular battles against the antagonists.[2][1] This blend allows for grounded portrayals of the protagonists' everyday interactions while enabling dynamic, fantastical action in the animated portions where they morph into anthropomorphic vehicles known as Motor-Vators.[9] Each episode follows a standard 30-minute structure, alternating between live-action scenes of the teen characters collaborating and facing personal challenges at the junkyard and CGI-animated adventures involving supernatural pursuits and combat.[10] This pacing builds narrative tension by contrasting relatable human drama with high-stakes, otherworldly conflicts, often triggered by the characters' powers originating from a meteorite impact. For its 1997 release, Van-Pires was one of the first children's television series to utilize full 3D CGI animation across every episode, pioneering the use of 3D Studio MAX software in the genre and combining it with practical live-action elements for vehicle sequences.[1] The show targeted children aged 6-12, incorporating subtle messages on teamwork through the protagonists' cooperative efforts to protect their environment from the Van-Pires' destructive raids on fuel sources.[2]Characters
Motor-Vators
The Motor-Vators are the primary protagonists of Van-Pires, a team of four teenagers who are members of the fictional rock band Rock Band Starr and are transformed into heroic guardians after exposure to a meteorite crash. Their human identities are Zane Fix (lead vocals, transforms into Axle), Luke Luv (guitar, transforms into Snap), Niki Shea (drums, transforms into Rev), and Jerry Moon (bass, transforms into Nuke).[11] This event infuses them with extraordinary energy, enabling them to bond with customized vehicles—referred to as their "carffins"—and access superhuman abilities while entering the animated vehicular realm to combat the Van-Pires. The same meteorite animates junkyard vehicles into the antagonistic Van-Pires, positioning the Motor-Vators as protectors.[5] The team consists of Axle, the strategic leader who drives a yellow sports car with red flames and excels in coordinating tactics (voiced by Jason Hayes); Rev, the tech-savvy female mechanic who transforms into a fire engine and focuses on speed and innovation (voiced by Melissa Marsala); Snap, the agile scout in a hippie van form known for quick reflexes and reconnaissance (voiced by Garikayi Mutambirwa); and Nuke, the strong brawler and demolition expert who becomes a tow truck for heavy combat (voiced by Marc Schwarz).[2] [12] Each member's vehicle enhances their traits: Axle's provides precise control, Rev's boosts velocity and gadget deployment like a fire hose weapon, Snap's enables rapid evasion, and Nuke's amplifies power, sometimes turning him into "Nukenstein" after consuming tainted soda. These transformations grant hybrid human-vehicular forms with superhuman speed, strength, and specialized tools, powered by the meteorite's energy, though they require gasoline to sustain their abilities.[13][12] Group dynamics emphasize teamwork, with Axle directing battles to leverage strengths. Personalities complement this: Axle is cautious and analytical, Rev inventive, Snap laid-back yet adaptive, and Nuke impulsive but loyal. They receive guidance from mentor Van He'll Sing, the junkyard owner who provides strategic advice from the Sunrise Salvage base.[5][12]Allies
The primary supporting character is Van He'll Sing, the eccentric owner of Sunrise Salvage junkyard, which serves as the Motor-Vators' base. A former roadie for The Rolling Stones, he provides salvaged vehicles, practical wisdom, and comic relief through his hippie persona and rock music references, tying into the series' puns. His backstory includes earning his nickname from a tour mishap with Mick Jagger.[2][13] Minor human allies, such as junkyard workers, offer logistical support like vehicle maintenance and intelligence gathering during live-action segments where the teenagers investigate threats. Family members or local contacts occasionally assist in tracking Van-Pires before transitioning to CGI battles. On the vehicular side, good vehicles resist the Van-Pires; for example, Gypsy Cab, a wise taxi with mystical abilities, delivers cryptic warnings and supplies fuel in key episodes.[2] Another ally is Greaspot, a loyal tricycle with dog-like traits acting as the team's mascot, providing minor assistance in rescues and comic interludes.[12] Van He'll Sing mentors the group on strategy, drawing from roadie experiences to stress teamwork, while allies bridge human investigations and vehicular confrontations without direct battle involvement.[5]Van-Pires
The Van-Pires are the primary antagonists, a hierarchy of evil, undead vehicles transformed from junkyard parts by the meteorite. These anthropomorphic machines have vampiric traits, draining gasoline from other vehicles and engines to sustain themselves, operating at night from hidden lairs to pursue domination.[2][5] At the top is Count Tracula (voiced by Jonathan Davis), a megalomaniacal purple monster truck leader with hypnotic powers and energy-draining fangs, aiming to build an undead armada by infecting all vehicles.[2][12] Key minions include Cardaver, a rusty hunchbacked hearse who lures victims non-combatively; Ambula (voiced by Donna Daley), a six-armed ambulance monster for destruction; and Automaniac, an ice cream truck with icy powers for sabotage. These enforce Tracula's raids through coordinated assaults. Other episodic villains include Toastar (toaster hybrid), Flushy (toilet-based), and Gasly (animated gas pump pet).[12][5] Their meteorite-derived powers include enhanced durability, shapeshifting parts (e.g., tires to claws, headlights to beams), and immortality fueled by drained life force. They weaken in sunlight, relying on shadows, but repair quickly with scavenged parts. The goal is to curse every vehicle on Earth for an unchallenged undead rule, leading to clashes with the Motor-Vators.[13][12]Production
Development
Van-Pires was developed by brothers Anthony Gentile and John Gentile at Abrams/Gentile Entertainment (AGE), a New York-based independent producer of children's programming, toys, and merchandising properties founded in 1986 by the Gentiles and Marty Abrams.[14][2] The series emerged from a two-year collaboration between AGE and MSH Entertainment Corporation, which began around 1996 and culminated in MSH acquiring a majority stake in AGE to support ongoing production; this partnership enabled the creation of the computer-animated show, positioning it within the growing trend of CGI-driven children's content during the late 1990s.[15] Pre-production secured a 13-episode order, with syndication handled by The Summit Media Group to target broadcast markets primarily on Fox and WB affiliates.[5] Key pre-production decisions emphasized a hybrid live-action and CGI format to blend accessible storytelling with innovative visual effects, appealing to young audiences interested in action-adventure narratives involving vehicular transformations.[15]Animation and design
The animation for Van-Pires was a pioneering hybrid of live-action footage and computer-generated imagery (CGI), marking one of the earliest efforts to blend these techniques in a children's television series. The CGI components, which depicted the transforming vehicles and battle sequences, were produced by MSH Entertainment in San Francisco using Kinetix's 3D Studio Max software, an advanced tool for 3D modeling and animation at the time.[16] Live-action segments featuring the human characters were filmed in New York under Abrams/Gentile Entertainment, with the elements integrated through compositing to create seamless transitions between real-world actors and animated vehicles.[17] This process allowed for dynamic scenes where teenagers morphed into robo-cars known as Motor-Vators, emphasizing the show's action-adventure format. The antagonistic Van-Pires were depicted as anthropomorphic junkyard vans, while the heroic Motor-Vators were transforming vehicles.[17] Production faced significant challenges due to the nascent state of CGI technology in 1997, including the high cost of rendering complex 3D animations, which contributed to the series' overall budget exceeding $5 million for just 13 episodes.[2] Despite these hurdles, innovations such as employing 3D Studio Max enabled full 3D animation in every episode, positioning Van-Pires as a trailblazer among children's programs and allowing MSH to generate 12 to 15 minutes of animation every 3.5 to 4 weeks.[16]Episodes
Writing and themes
The writing for Van-Pires was handled by Ronald Kaehler, who served as executive story editor and writer for 8 episodes, under the creative direction of creators Anthony Gentile and John Gentile, who balanced high-energy action sequences with comedic elements and subtle educational messages aimed at a young audience.[11][2] The 13-episode season featured mostly self-contained stories, each structured around a formulaic narrative: an initial threat from the Van-Pires introduces chaos in the human world, followed by the Motor-Vators' investigation at their junkyard base, a transformation into vehicular forms for an animated battle, and a resolution that reinforces a moral takeaway, with minor overarching arcs building tension toward a climactic confrontation with Count Tracula in the finale.[5][8] Recurring themes emphasized teamwork among a diverse group of teenagers, highlighting how their unique skills and personalities—such as the tech-savvy Axle and the energetic Nuke—complement each other to overcome challenges, often underscoring the value of collaboration in protecting their community.[5] Environmental awareness emerged as a key motif, contrasting the resourceful recycling at the Sunrise Salvage junkyard with the wasteful, destructive habits of the fuel-sucking Van-Pires, who metaphorically represent pollution and overconsumption of natural resources like gasoline.[5] The series framed its good-versus-evil conflict through vampire lore, portraying the antagonists' nocturnal raids as allegories for addiction or environmental degradation, where unchecked greed leads to societal harm, while the protagonists model responsible stewardship.[8][5] Humor in the scripting drew heavily from vehicle-themed puns and wordplay, with nearly every dialogue exchange incorporating strained automotive references, such as "carfin" coffins or fuel-related quips, often delivered in rapid succession to maintain a lighthearted tone amid the action.[8] Additional comedic relief stemmed from mentor Van He'll Sing, a former rock roadie whose outdated music references and eccentric personality provided intergenerational banter, injecting rock 'n' roll flair into the teens' high-stakes missions.[5] This blend of pun-driven levity and thematic depth ensured episodes remained engaging for children aged 6-9, while the moral lessons—centered on conservation, unity, and ethical resource use—delivered concise, age-appropriate insights without overt preachiness.[8][5]List of episodes
The Van-Pires television series consists of a single season of 13 episodes, originally aired in syndication from September 14, 1997, to December 7, 1997.[10]| No. | Title | Air Date | Synopsis |
|---|---|---|---|
| 1 | Those Who Have the Fuel Shall Rule! | September 14, 1997 | A meteor crashes into the Sunrise Salvage junkyard, granting four teenagers—Snap, Rev, Nuke, and Axle—the ability to transform into the anthropomorphic Motor-Vators while awakening the villainous Van-Pire lord Tracula and his minions from derelict vehicles. The new heroes must quickly adapt to their powers to thwart Tracula's assault on local cars, draining their fuel to empower his growing army.[2][18][19] |
| 2 | Unleaded Zeppelin | September 21, 1997 | Excited for a rock concert, the Motor-Vators discover the band's tour bus has been possessed by Tracula, transforming it into a rampaging Van-Pire vehicle that traps fans and performers inside. Nuke spearheads the high-speed pursuit and rescue operation, dismantling the bus before it reaches a deadly drop-off.[10][20][21] |
| 3 | A Few Good Cars | September 28, 1997 | Tracula infiltrates a military base, converting vehicles into Van-Pires under the command of the massive tank General Motor, who plans to overrun the city with an armored assault. The Motor-Vators sneak onto the base, with Axle using his brute strength to sabotage the infected machines and neutralize the general.[10][22][23] |
| 4 | Tailpipes from the Crypt (aka Night of the Pipe Dreams) | October 5, 1997 | City traffic grinds to a halt as Van-Pires steal exhaust pipes from countless vehicles to construct a gigantic muffler monster that threatens to demolish infrastructure. The Motor-Vators trace the thefts back to Tracula's lair and systematically disassemble the beast, restoring order to the highways.[10][24] |
| 5 | Bride of Tracula | October 12, 1997 | Rev grows frustrated with her teammates treating her like "one of the guys" and ventures out alone, only for Tracula to capture her and attempt to convert her into his queen, sparking rivalry among Ambula and the other minions. The Motor-Vators stage a daring infiltration to free Rev, strengthening their team unity in the process.[10][25][26] |
| 6 | Mission Demolition (aka Night of Destruction) | October 19, 1997 | Officials schedule Sunrise Salvage for demolition to build an arena, but Tracula animates construction equipment into Van-Pires to raze it immediately and eliminate the Motor-Vators' base. The heroes defend their home in an explosive battle, creating seismic chaos that convinces authorities the site sits on an unstable fault line, halting the project.[10][27] |
| 7 | Bad to the Cone | October 26, 1997 | Amid a scorching heat wave, Tracula supercharges Automaniac with rocket fuel, triggering a citywide deep freeze that encases the Motor-Vators in ice. Thawed by quick thinking, the team pursues the empowered minion, reversing the temperature shift and confining Automaniac before permanent damage occurs.[10][28][12] |
| 8 | Nukenstein | November 2, 1997 | Tracula poisons a soda with a strength-enhancing serum, which Nuke drinks by mistake, mutating him into a destructive behemoth tearing through the streets. His teammates restrain the berserk Nuke while countering Tracula's diversionary fuel thefts, curing him with an antidote derived from junkyard parts.[10][29] |
| 9 | A Car Is Born | November 9, 1997 | Frustrated by his minions' incompetence, Tracula assembles a superior heir, Alucart, from scavenged vehicle components to command his forces more effectively. The Motor-Vators intercept the creation process in the junkyard, battling prototype defenses and deactivating Alucart before it gains full sentience.[10][30][9] |
| 10 | The Swarm Storm | November 16, 1997 | Tracula corrupts a child's toy car into a Van-Pire that spreads infection to a vast collection of miniatures, forming a buzzing swarm that abducts the boy for ransom. The Motor-Vators miniaturize themselves to infiltrate the toy world, exterminating the swarm with light-based attacks and safely returning the child.[10][31][32] |
| 11 | Rebel Without a Car | November 23, 1997 | Rev, seeking independence after feeling undervalued, is ambushed and captured by the Van-Pires, who tempt her with promises of power to join their ranks. Her fellow Motor-Vators track her to Tracula's hideout, helping her resist the corruption and escape in a fierce vehicular showdown.[10][33][34] |
| 12 | Uncool Fuel | November 30, 1997 | As the Motor-Vators construct an innovative compost bin for sustainable energy, Cardaver engineers a grotesque machine to convert living organic matter into synthetic fuel, targeting parks and farms. The heroes sabotage the device amid a chaotic pursuit, preventing a humanitarian crisis and promoting eco-friendly alternatives.[10][35][36] |
| 13 | One Million Miles B.C. | December 7, 1997 | Tracula resurrects a prehistoric Tyrannosaurus Rex Van-Pire from a museum fossil, siccing the rampaging dinosaur on the city to hoard ancient fuel sources. The Motor-Vators clash with the beast in an urban jungle battle, uncovering clues to the meteor's origins before re-entombing it.[10][37][38] |
