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Coleco
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Coleco
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Coleco Industries, Inc. was an American toy manufacturing company founded in 1932 as the Connecticut Leather Company by Russian immigrant Maurice R. Greenberg in West Hartford, Connecticut, initially producing leather halves for shoemakers and other leather goods during the Great Depression.[1] The company's name, an abbreviation of its original, reflected this early focus on leather products, but by the 1950s, under the leadership of Greenberg's son Leonard, with Arnold joining in 1966, it diversified into the toy industry with items like wading pools and garden furniture.[2]
In the 1960s and 1970s, Coleco expanded its toy lineup to include popular products such as the Slip 'N Slide water slide, Big Wheels tricycles, and tabletop hockey games, establishing itself as a major player in the leisure and toy market.[1] The company entered the video game sector in 1976 with the Telstar series of dedicated Pong consoles, though it faced financial struggles amid the 1977 video game crash, reporting a $22.3 million loss in 1978.[2]
Coleco achieved breakthrough success in 1982 with the launch of the ColecoVision home video game console, which sold over two million units in its first two years and featured arcade-quality graphics, including an exclusive deal for Nintendo's Donkey Kong as a pack-in title.[2] The following year, 1983, marked the height of its prosperity when it secured licensing rights to produce the Cabbage Patch Kids dolls, leading to a national craze that saw over 20 million dolls sold in 1984 alone and generating $600 million in revenue.[2]
However, Coleco's fortunes reversed in the mid-1980s due to several missteps, including the failed launch of the Adam home computer in 1983, which was plagued by defects and contributed to an $80 million loss that year.[2] The 1983 video game market crash further eroded its position, while declining sales of Cabbage Patch Kids and overexpansion led to mounting debts. By 1988, the company filed for Chapter 11 bankruptcy protection with $384.3 million in assets against $540.3 million in liabilities, ultimately selling its assets to Hasbro for $85 million in 1989, with the company ceasing operations, though the brand was later revived in 2005 and remains active as of 2025.[3][4][5]
