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Cubeez
Cubeez
from Wikipedia

Cubeez
Genre3D animation
Directed byDave Osborne
Country of originUnited Kingdom
No. of series2
No. of episodes104
Production
Executive producers
  • David Clement
  • Neil Jones
Producers
  • Tony Palk
  • Sarah Greene
  • Vo Fletcher
Running time11 minutes, 23 minutes or 18 minutes
Production companies
  • Cubeez Ltd
  • Optical Image Broadcast
  • Cubeedobeedo Ltd
  • Starsound B.V.
Original release
NetworkITV (GMTV Kids)
Release23 July 2000 (2000-07-23)[1] –
30 March 2001 (2001-03-30)

Cubeez is a British animated preschool education television series that was broadcast between July 2000 and March 2001 on GMTV's Kids. It is aimed at pre-school children aged 2–5. The four box-like characters, Bozz, Doody, Dink and Tizzy are accompanied on their adventures by a talking paintbrush (voiced by Marc Silk) and a variety of other characters.

The show was animated using Alias Wavefront Maya. Each episode has a strong educational element and features live-action footage of children.

Characters

[edit]

Cubeez

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  • Bozz (voiced by Keith Wickham) – A pink male cubee who is the leader of the four.
  • Doody (voiced by Tara Newley) – An orange female cubee who wears round red glasses.
  • Dink (voiced by Mike Walling) – A blue male cubee.
  • Tizzy (voiced by Jan Haydn Rowles) – A yellow female cubee.

Friends

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  • Learning Wall (voiced by Marc Silk (season 1), Claire King (Season 2)
  • Boingles (voiced by Marc Silk)
  • Wiggywams (voiced by Marc Silk)
  • Eyesanozes (Marc Silk)
  • Artist the Paintbrush (Marc Silk)
  • Tok Tok (Marc Silk)
  • Bobby Bingle Boingle
  • Aunt Boingle
  • Pecking Circle Pecker
  • Peebo

Episodes

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  1. A Musical Day
  2. Music
  3. Telling Stories
  4. Busy Bears and Boingles
  5. Growing
  6. Transport and Speed
  7. Weather
  8. Colours and Patterns
  9. Shapes
  10. Counting
  11. Fast and Slow
  12. Up and Over
  13. High and Low
  14. Emotions
  15. One to Five
  16. Helping Hands
  17. Caring for the Environment
  18. Transport
  19. Sight and Sound
  20. Sports Day
  21. Eyes and Noses
  22. Home Sweet Home
  23. Hop, Skip and Jump
  24. A Windy Day
  25. Happy Birthday Dink
  26. Fixing Things
  27. Round and About
  28. Lollipops and Flowers
  29. Animals
  30. Lost and Found
  31. Pairs
  32. Lollypops
  33. Cylla
  34. Circles and Squares
  35. Bobby Bingle Boingle
  36. The Eyesanozes
  37. Music Box
  38. Flowers
  39. The Skeeta Race
  40. Night And Day
  41. Storytime
  42. Over And Under
  43. Spots And Stripes
  44. Mending and Making
  45. Shapes and Sizes
  46. Party Time
  47. Ice Cubeez
  48. Over and Out
  49. Slow or Fast
  50. Everything Has a Pattern
  51. Fun with Friends
  52. Three, Two, One
  53. Moves
  54. Ups and Downs
  55. Colours
  56. Sounds Like
  57. Changing Colours
  58. Doc Bozz
  59. Rise and Shine
  60. See, Hear, Feel
  61. Go Round
  62. Five
  63. Storytime (season 2)
  64. Seasons and Flowers
  65. Fairplay
  66. Loud and Quiet
  67. Once Upon a Time
  68. Surprise Surprise
  69. Dance Dance Dance
  70. Unknown Easter Special? [2]
  71. Unknown Christmas Special?[3]

VHS/DVDs

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In the United Kingdom, Right Entertainment and Universal Pictures Video released the series on VHS and DVD, using the half-hour version of the programme and containing three episodes each.

The first VHS volume, titled "Colours and Shapes", was released on 27 May 2002, and contains the episodes "Colours and Patterns", "Shapes" and "Counting". The second VHS volume - "Musical Storytime", was released on 14 August 2002, and contains the episodes "Music", "Telling Stories" and "Busy Bears and Boingles". They were released on DVD on 10 May and 16 August 2004, respectively.

The third VHS/DVD volume, titled Up & Over, was released on 7 February 2005, and contains the episodes "Fast and Slow", "Up and Over" and "High and Low". The final volume, released only on DVD, titled "Growing", was released on 2 May 2005 and contains the episodes "Growing", "Transport and Speed" and "Weather".

References

[edit]
Revisions and contributorsEdit on WikipediaRead on Wikipedia
from Grokipedia
Cubeez is a British computer-animated series that originally aired in 2001 on GMTV's Kids strand, later known as , targeting children aged 2 to 5 years old. The show features four main cube-shaped characters—Bozz, Doody, Dink, and Tizzy—who embark on imaginative adventures accompanied by a talking and various creative figures to explore fundamental concepts such as shapes, colors, numbers, letters, and . Produced with a focus on engaging and life lessons, Cubeez consists of 52 episodes, each designed to foster , , and early learning through playful narratives and quirky animations. The series was voiced by notable British actors including as Bozz, Tara Newley Arkle as Doody, Mike Walling as Dink, Jan Haydn Rowles as Tizzy, and providing additional voices, including the paintbrush. Its educational approach combines humor and adventure, making abstract ideas accessible and fun for very young audiences. Beyond its initial UK broadcast, Cubeez gained international popularity, particularly in and , where it aired on various networks and contributed to early childhood programming. The show's unique box-like character designs and emphasis on visual and auditory learning elements have been praised for their innovative blend of and , earning a 6.8/10 rating on from viewer reviews highlighting its quality stories and uniqueness. Although the series ended after its original run, episodes remain available through official uploads, preserving its legacy in preschool media.

Overview

Premise

Cubeez is an animated series centered on a group of four box-shaped characters known as the Cubeez, who reside in a vibrant two-dimensional world composed of drawings and paintings. In this imaginative realm, the characters rely on a magical talking named to bring their surroundings to life, allowing them to leap from flat illustrations into dynamic three-dimensional adventures. This core mechanism enables the Cubeez to explore beyond their static home, transforming simple sketches into interactive, tangible experiences that foster curiosity and discovery. The adventures of the Cubeez revolve around engaging with fundamental real-world concepts such as shapes, colors, numbers, letters, and , presented through playful and interactive scenarios. These escapades take place in diverse environments, including twisting mazes, lush jungles, and bustling farms, where the characters navigate challenges that encourage problem-solving and sensory exploration. By interacting with their surroundings in these varied settings, the Cubeez demonstrate how everyday elements can be understood and appreciated in fun, relatable ways. Designed specifically for children aged 2–5, the series underscores the role of and as essential tools for learning. Through their journeys, the Cubeez inspire young viewers to view the world as a canvas for exploration, promoting early educational development in a gentle, non-didactic manner that aligns with the developmental needs of its .

Format and Style

Cubeez consists of 52 episodes, each running approximately 11 minutes, structured around short, engaging segments that incorporate songs, interactive games, and problem-solving activities designed to maintain young viewers' attention while delivering educational content. The series employs a distinctive animation style that blends 3D CGI modeling for the main characters with 2D hand-drawn backgrounds, creating a vibrant, layered visual environment. This hybrid approach is supplemented by live-action footage featuring real children, which serves to connect the fantastical animated adventures to everyday experiences, enhancing relatability for preschool audiences. The 3D elements were rendered using Alias Wavefront Maya software, contributing to the characters' expressive movements and colorful designs. A consistent episode format ensures predictability and educational reinforcement, beginning with an introduction set in the flat 2D world of a pad where the characters reside. This leads to a paintbrush-activated transition into a three-dimensional adventure, building to an educational climax focused on themes such as colors and shapes, before resolving with a return to the original realm. Songs and games punctuate these segments to reinforce learning through repetition and play.

Characters

The Cubeez

The Cubeez are the four primary protagonists of the , each designed as a friendly, cube-shaped figure with expressive faces, arms, and legs to appeal to young audiences. These box-like characters embody distinct personalities that complement one another dynamics, fostering collaborative problem-solving and imaginative play. Their simple, colorful designs emphasize approachability, with rounded features and vibrant hues that encourage viewer identification and . Bozz is the pink-colored leader of the group and a male character. Doody is an orange-colored female character who wears round red glasses and is multilingual. Dink is the blue-colored male character. Tizzy is the yellow-colored female character. Together, the Cubeez interact with supporting elements, such as a talking , to expand their imaginative world.

Supporting Characters

The Artist the serves as a key magical companion to the Cubeez, functioning as a talking tool that facilitates transitions between 2D drawings and 3D animated environments while offering advice on imaginative solutions to challenges. Voiced by , this character appears throughout the series to guide the protagonists in creative endeavors, such as painting portals or illustrating concepts to resolve problems. The Learning Wall is an interactive, animated feature within the Cubeez's home base, designed to deliver educational content through visuals, explanations, and quizzes on topics like shapes, colors, animals, and patterns. It engages the characters by posing questions and demonstrating real-world applications, reinforcing lesson themes before adventures begin; for instance, in one , the Cubeez consult it to learn about circles and squares. Voiced by in season 1 and in season 2. Boingles and Wiggywams represent groups of small, bouncy, creature-like allies that inhabit specific settings in the Cubeez's world, assisting with physical activities and games that tie into educational objectives. Boingles are depicted as energetic, bouncing entities prone to playful mishaps, such as getting lost in mazes or carried by wind, requiring the Cubeez to demonstrate problem-solving like direction-following or object repair. Wiggywams, meanwhile, are wiggly, group-based friends who navigate tricky terrains, like crossing sticky swamps, and collaborate on tasks emphasizing concepts such as over-and-under positioning or . Other minor characters include environment-specific figures that illustrate particular lessons, such as farm animals in rural adventures that highlight growth and care or inhabitants like the Eyesanozes that embody sensory exploration traits during discovery quests. These recurring elements appear briefly to support thematic interactions, like helping with identification or animal behaviors, without dominating the narrative.

Production

Development

Cubeez was developed by Cubeez Ltd. in collaboration with Entertainment Rights. The series was created by Geoff Crook. The project was produced by David Clement starting from 1999.

Animation and Crew

The animation of Cubeez was directed by Dave Osborne, who oversaw the 3D CGI production as one of the earliest such television series in the late . Osborne's direction emphasized smooth character movements and vibrant environments tailored for audiences, contributing to the show's engaging visual style that complemented its educational adventures. The voice cast featured as Bozz, the energetic leader of the group; Tara Newley Arkle as Doody, the inventive character; Mike Walling as Dink, the playful explorer; and Jan Haydn Rowles as Tizzy, the thoughtful member. Additional voices were provided by . These performances brought distinct personalities to the cube-shaped protagonists, enhancing the series' interactive and relatable tone. Production was managed by Entertainment Rights, Optical Image Broadcast, and Winchester Entertainment PLC, with Optical Image Broadcast handling the core animation work. The team included specialized animators such as Ian Friend, who served as , , and , focusing on character-driven sequences for the 26-episode first series. Other contributors, like Libby Bass as a 3D character , utilized CGI techniques to create the show's preschool-oriented visuals. This collaborative effort ensured high-quality suitable for broadcast on GMTV's children's programming.

Episodes

Series Structure

The Cubeez series comprises two distinct productions, totaling 91 episodes across various formats designed for audiences. These include 52 short episodes running approximately 11 minutes each, 26 medium-length episodes of about 18 minutes, and 13 longer episodes lasting around 23 minutes. The core series consists of 52 short episodes, with the additional formats expanding educational content. Series 1, released in , emphasizes foundational educational concepts through primarily shorter formats, introducing basic ideas in bite-sized adventures suitable for young viewers' attention spans. In contrast, Series 2, produced in , builds on these basics by incorporating more complex character interactions and thematic depth, often utilizing the extended runtimes to allow for richer and . This progression supports a gradual educational arc from simple to advanced themes. While individual episodes remain largely self-contained, focusing on standalone lessons, they incorporate recurring motifs to foster continuity, such as the repeated use of a magical paintbrush to facilitate transitions between worlds and environments. This structural approach ensures accessibility for episodic viewing while subtly reinforcing familiarity with core elements across the series. As of 2023, approximately 58 episodes have resurfaced, primarily from Series 2 available on the official YouTube channel, while others remain lost media.

Episode Themes

The episodes of Cubeez center on core educational themes designed to engage preschool audiences in foundational learning concepts, with each installment typically revolving around a single primary motif while incorporating interactive problem-solving and character-driven narratives. One prominent theme is colors and patterns, as seen in the episode "Colours and Patterns," where the Cubeez play a matching game by placing objects on a checkerboard according to their hues, leading to humorous confusion such as debating whether a banana is yellow or green, thereby illustrating color recognition and pattern sequencing. Similarly, shapes form a key focus, exemplified in "Circles and Squares," where the characters venture into the maze to investigate geometric forms after hearing strange noises, using the environment to differentiate and identify basic shapes like circles and squares through exploration and discussion with the Learning Wall. Numbers and counting are explored through playful adventures involving the Boingles, energetic characters who introduce numerical concepts; in "Bobby Bingle Boingle," the Cubeez assist Mrs. Boingle in navigating the maze to find her nephew, incorporating counting steps and objects to reinforce sequencing and basic arithmetic in a boisterous, game-like setting. Beyond these fundamentals, episodes address emotions by helping characters identify and express feelings, such as managing tears in "The Eyesanozes" through creative solutions like cooking onions into a dish. Music appears via rhythmic games and sound exploration, as in "Music Box," where the Cubeez distinguish quiet from loud noises while participating in musical activities to build auditory awareness. Animal habitats are taught in dedicated segments like "Animals," using live-action footage of children interacting with wildlife to highlight environments and behaviors. Opposites, including high/low and fast/slow, recur in episodes such as "High and Low" and "Fast and Slow," where physical challenges like races or note recovery promote understanding of contrasts through movement and collaboration. Throughout the series, these themes integrate original songs and interactive elements to reinforce skills, such as problem-solving and social sharing; for instance, characters often sing catchy tunes during activities to memorize concepts, while group efforts in adventures encourage and among the Cubeez. These motifs tie directly into the characters' exploratory journeys in their cubic world, enhancing engagement without overshadowing the educational goals.

Broadcast and Distribution

Original Broadcast

Cubeez premiered on ITV's Kids block on 23 July 2000, with episodes from Series 1 airing on weekdays in dedicated morning slots aimed at audiences aged 2–5. The show was broadcast exclusively in the UK on , which served as the predecessor to the modern strand, providing daily educational content to young viewers during hours. The series maintained a consistent weekday schedule throughout its run, adapting short episode formats to fit the fast-paced programming block. This structure allowed for regular exposure, helping to build familiarity among its target demographic. The broadcast concluded on 30 March 2001 following the airing of Series 2, marking the end of its initial run after approximately eight months. During its tenure, Cubeez achieved high ratings within its competitive time slot, with a 45.2% share among children in its premiere week, underscoring its appeal in the early children's television landscape. This success contributed to a focused yet influential presence on before the slot transitioned to other programs, reflecting the network's emphasis on engaging, learning-oriented shows for .

International Airings

Following its initial success in the , Cubeez was exported internationally, reaching audiences in , , , , and through various networks and adaptations. In , the series premiered on in beginning in 2000, targeting preschool viewers with its educational content on shapes and patterns. It also aired on in the United States from 2000 to 2002, often as part of morning or afternoon blocks for young children. European distribution expanded the show's reach, with broadcasts in on Canal+ and , where episodes were dubbed into French to introduce concepts like colors and numbers to native speakers. These adaptations helped preserve the original's focus on basic educational themes while accommodating linguistic and cultural nuances. In , the series aired dubbed in Spanish as Cubitos on networks including and Canal Futura, contributing to its popularity in the region. Reruns and revivals continued in on ABC Kids through 2006, capitalizing on the show's popularity in the region with episodes emphasizing creativity and problem-solving. Asian markets saw similar reruns during this timeframe on select preschool channels, such as Al Jazeera Children's Channel (Arabic dub) and i-CABLE Children's Channel ( dub), broadening access to the series' whimsical adventures. From 2014 onward, partial episodes became available on via official uploads, allowing global fans to revisit the content digitally.

Home Media

VHS Releases

In the United Kingdom, Right Entertainment issued a series of VHS home video compilations for Cubeez in 2002 and 2005, aimed at providing parents with educational tools to reinforce preschool learning themes from the television series. These releases featured the half-hour episode format and were distributed in partnership with Universal Pictures Video. The inaugural volume, Colours and Shapes, launched on 27 May 2002 and included episodes centered on foundational concepts such as colors, patterns, shapes, and counting to introduce basic visual and numerical recognition. Musical Storytime followed on 14 August 2002, focusing on music-integrated narratives with episodes emphasizing rhythm, songs, and storytelling to foster auditory and creative skills. Later releases included Up and Over on 7 February 2005, compiling episodes that explored motion, direction, and spatial navigation, including "Fast & Slow," "Up & Over," and "High & Low." The final volume, Growing, released on 2 May 2005, addressed growth, nature cycles, and developmental milestones through episodes such as "Growing," "Transport and Speed," and "Weather." Each typically contained 2 to 3 full episodes, supplemented by bonus segments designed for interactive family viewing and repetition of key educational elements. These compilations were targeted specifically at parents seeking supplementary materials for home-based reinforcement of the show's curriculum. In select international markets, Video handled distribution.

DVD Releases

The DVD releases of Cubeez were issued in the by Right Entertainment in partnership with Video, spanning 2004 to 2005. These editions mirrored the volume structure of the tapes but offered superior digital video quality, interactive menus for episode selection, closed captions for accessibility, and bonus content to enhance viewer engagement over analog formats. The initial release, Colours and Shapes, launched on May 10, 2004, compiling episodes focused on color recognition, pattern matching, and geometric forms, supplemented by a bonus episode on related preschool themes. Musical Storytime followed on August 16, 2004, featuring segments on , narrative creation, and animal activities, again with an additional bonus installment for extended playtime. Subsequent volumes included Up and Over on February 7, 2005, exploring concepts of motion, direction, and spatial navigation through themed adventures. The series concluded its individual volume run with Growing on May 2, 2005, addressing growth, nature cycles, and developmental milestones.

Reception

Ratings and Impact

Cubeez achieved significant viewership success during its original run on Kids in the from 2000 to 2001, earning descriptions of "magical ratings" from its producer, Entertainment Rights. The series premiered on 23 July 2000 and captured a 45.2% audience share among children and 35.9% among housewives with children in its Sunday morning slot, outperforming the previous year's incumbent, Barney, and substantially exceeding 's average ratings for the timeslot. Critically, Cubeez has been praised for its innovative produced with Alias Wavefront Maya software, blending engaging educational content with playful storytelling suitable for preschoolers aged 2–5. On , the series holds an average rating of 6.8 out of 10 based on 65 user reviews, with commentators highlighting its quirky uniqueness, incorporation of life lessons, and appeal as a fun learning tool that older children also enjoy.

Legacy

Following its original broadcast, many episodes of Cubeez became partially lost media due to limited preservation efforts for early 2000s children's programming, but they have since resurfaced primarily through the official YouTube channel, which by November 2025 has uploaded all 52 episodes, including recent additions of Season 1 installments in 2024, fostering renewed nostalgia among adult fans and introducing the show to new generations. This digital revival has amplified the show's visibility, with individual episodes garnering hundreds of thousands of views and sparking online discussions about its quirky charm. While no official sequels or reboots have been produced, Cubeez has inspired fan-created content such as remixed theme song parodies and archival fan uploads, and it remains referenced in communities as a example of obscure television. The absence of widespread merchandise like collectibles underscores its niche status, yet its dedicated following persists through these grassroots efforts. As one of the early (CGI) series targeted at audiences, Cubeez holds lasting educational value for encouraging , , and basic through interactive adventures.

References

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