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Drop goal
Drop goal
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A rugby player pictured after kicking a ball, with one leg extended in the air and the other placed on the ground
Nick Evans (10) kicking a drop goal in a rugby union match for Harlequin F.C.

A drop goal, field goal,[1] or dropped goal is a method of scoring points in rugby union and rugby league and also, rarely, in American football and Canadian football. A drop goal is scored by drop kicking the ball (dropping the ball and then kicking it as it rises from the first bounce) over the crossbar and between the posts of the goal posts. After the kick, the ball must not touch the ground before it goes over and through, although it may touch the crossbar, the uprights or an opponent. A drop goal in rugby union is worth three points, and in rugby league a drop goal is usually worth one point (see below).

If the drop goal attempt is successful, play stops and the non-scoring team (the scoring team in rugby union sevens) restarts play with a kick from halfway. If the kick is unsuccessful, play continues and the offside rules for a kick apply. Defenders may tackle the kicker while he is in possession of the ball, or attempt to charge down or block the kick.

Rugby union

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World Rugby, the international governing body of rugby union, refers to this method of scoring in its publications as a "dropped goal",[2] but this is commonly abbreviated to "drop goal".

Points value

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A drop goal is worth three points, and before 1948 it was worth four points.[3] From time to time suggestions have been made by some rugby commentators to reduce the value of drop goals, or to limit or discourage them in other ways.[4]

Field goal

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It is sometimes also referred to as a field goal in modern usage. A field goal was an older form of scoring where the goal was kicked from a ball that was in play but on the ground, not drop kicked. It was outlawed in 1906.[5]

Rugby league

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In rugby league the drop goal is worth one or two points.[6] Because of this the drop goal's use is largely in the late stages of a match in order to break a deadlock, or to extend a lead to more than a converted try.[citation needed]

With the introduction of the golden point rule in the Australasian National Rugby League (where the term field goal is usually used[7]), it is often the first choice option when looking to secure a win.[citation needed]

In the NSWRL prior to 1970, field goals were worth two points, but with the introduction of limited tackle football in 1967,[8] their usage greatly increased as a scoring method. In 1968, 194 field goals were kicked, and by the end of 1970 it was decided to reduce their value to one point. This, and the increase to six tackle sets, saw just 17 kicked in 1971.[9]

On 11 December 2020, the NRL announced the introduction of a two-point field goal for kicks taken from more than 40 metres out.[10] Adam Reynolds kicked the first such field goal on 8 April 2021.[11]

In other football codes

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The drop-kick field goal is a rare but still legal part of American football and Canadian football, other football codes descended from rugby football. In both sports, it can be used to score a field goal (three points) or a conversion (one point). While both rugby balls and the American and Canadian football shape are prolate spheroids, the American and Canadian footballs gradually changed to become more elongated and pointed, a shape much more difficult to drop kick. As of 2019, the last successful drop kick in a professional American football game was when Doug Flutie drop kicked for an extra point in the New England Patriots' regular-season finale against the Miami Dolphins on 1 January 2006; prior to that, the last successful drop kick in a regular-season game was in 1941. Flutie's kick was in the last game of his career, and he did not usually kick the ball at all (dropped or otherwise) as he played quarterback.

In Australian rules football, a drop kick is a legal way of scoring a goal or a behind, but is rarely executed these days, as punting a goal is also legal and much easier to execute.

See also

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References

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Sources

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Revisions and contributorsEdit on WikipediaRead on Wikipedia
from Grokipedia
A drop goal, also known as a dropped goal or in some contexts, is a scoring play in and where a player drops the ball from their hands to the ground and kicks it on the half-volley or as it bounces, propelling it between the opponent's goalposts and over the crossbar during open play. In , it is worth three points, the same as a penalty goal or conversion, making it a tactical option in tight matches to gain an advantage without relying on set pieces. The technique requires precise timing and skill, as the ball must be kicked before it hits the ground a second time, distinguishing it from other kicks like punts or place kicks. The drop goal has been a fundamental element of rugby since the sport's early codification in the . A formal points system was introduced in 1886 by the , valuing a drop goal at three points; this was increased to four points in 1891 and reduced back to three in 1948, reflecting adjustments to balance scoring across tries, conversions, and other goals amid evolving gameplay. In , which split from union in 1895, the drop goal—often termed a "field goal"—carries only one point, encouraging its use more frequently in high-pressure endgame situations to break ties under rules like the . Drop goals have proven decisive in iconic moments, such as Jonny Wilkinson's last-minute effort securing 's 20-17 victory over in the , or Jannie de Beer's record five drop goals in South Africa's 44-21 quarter-final win against at the 1999 tournament, highlighting their rarity and high-stakes impact on international rugby history. Despite their difficulty—success rates often below 50% in professional play—they remain a celebrated skill, emblematic of individual brilliance in a team-oriented .

Definition and Basics

Definition

A drop goal, also known as a dropped goal or in some contexts, is a scoring method in various football codes, particularly and , achieved by a player intentionally dropping the ball from their hands to the ground and then kicking it on the half-volley—as it rises from the first bounce—such that it passes over the crossbar and between the uprights of the opponent's goalposts while in open play. This distinguishes it from other goal-scoring kicks, as it must occur during the general flow of the game rather than from a static position or specialized restart. Unlike a penalty goal, which is awarded and taken from a set-piece following an infringement, or a conversion goal, which is attempted immediately after a try from a placed or dropped position often using a , a drop goal requires no prior violation or scoring event and is executed dynamically amid ongoing play. For validity, the ball must be released directly from the kicker's hands—without being passed to another player or placed on the ground—and the kick succeeds only if the ball crosses the line above the crossbar, regardless of whether it is touched in flight by an opponent.

Technique

To execute a drop goal, the player begins by holding the with both hands at waist height, typically pointing it downward or at a 45-degree angle toward the target, while keeping the eyes fixed on the and the head steady. The non-kicking foot is positioned forward, aligned with the target, and the body is squared with shoulders relaxed and core engaged for stability. The is then dropped vertically or slightly forward onto the ground directly in front of the kicking foot, ensuring it lands on its end for a predictable first bounce. Immediately as the rises from this bounce—known as a half-volley—the kicking foot swings through with the raised, striking the lower half of the with the instep or laces to generate lift, power, and directional control. Key skills involved include precise timing to contact the at the optimal height during its rise, which maximizes and accuracy while minimizing deviation. Balance is maintained by planting the non-kicking foot beside the at hip width, keeping the body weight centered over it, and using the opposite arm for counterbalance. Body positioning requires the head to remain down and eyes on the contact point, with the kicking leg accelerating through the in a natural arc. Factors such as pressure, which affects bounce consistency, and field conditions like wet or uneven turf, which can alter and grip, significantly influence the kick's and precision. A smooth follow-through toward the target, landing on the toes of the non-kicking foot with toes pointed upward, ensures the ball travels straight and true. Common variations include a straight vertical drop for shorter-range kicks emphasizing and control, versus an angled drop that imparts for navigating defensive alignments or . Equipment considerations involve the prolate shape of the in union and league, which requires adjustment for its oblong bounce compared to more spherical balls in other codes like , though the core mechanics remain consistent across football variants. Training for drop goals focuses on drills that enhance bounce prediction, such as repeatedly dropping and striking from static positions to develop timing, and progressive power generation exercises that emphasize low-height contact to avoid excessive loft while building leg strength through single-leg stability work. Target practice from varying distances and angles, often using cones as uprights, helps refine accuracy, while pressure simulations with a rushing defender build composure under game-like conditions.

History and Evolution

Origins in Football Codes

The , a scoring method involving a through the goalposts during open play, emerged in the mid-19th century within English football codes, particularly those handling variants like rugby. Its roots trace to informal public school games in the , where were used to propel the ball toward goals in unstructured matches blending kicking and carrying elements. This technique built on earlier folk football practices but gained prominence in handling codes, allowing players to drop and kick the ball immediately upon rebound for tactical advantage in advancing play or scoring. Early influences on the drop goal stemmed from association football's free kicks, which emphasized precise kicking, combined with handling rules from institutions like . Drop kicks were part of the game by the 1840s, formalized in the Union's inaugural laws of , which explicitly recognized it as a valid goal, defining a as releasing the ball from the hands and striking it upon rising from the ground, with matches resolved by majority of such goals. Initially, drop goals held equivalence to other goals in value, with matches decided solely by the number of goals scored—whether from conversions, penalties, or drops—while tries carried no points until later reforms. This scoring priority underscored the drop goal's centrality, as teams focused on kicking prowess over grounding the ball. In international play, goals including drop goals were key to scoring in early matches, such as the 1876 encounter between and . This era marked the technique's emphasis before point systems evolved. The drop goal spread globally through colonial football variants by the late 19th century. In , early rugby codes in adopted it by the , valuing drop goals at four points amid varied regional scoring. In , , evolving from rugby intercollegiate games in the 1870s, incorporated drop kicks as a primary field goal method in the , initially worth 5 points under early scoring rules. These adoptions reflected the technique's transfer via British expatriates and university clubs, embedding it in emerging codes before specialization altered priorities.

Changes Over Time

In the early , the drop goal served as a prevalent scoring method in , facilitated by looser defensive alignments and a relative scarcity of structured set-pieces that afforded greater space for open-play execution. Valued at four points from 1893—surpassing the three points awarded for a try until the latter's adjustment in 1971—it often represented a reliable alternative to riskier try attempts, with drop goals common in international fixtures prior to the first penalty goal in 1893. The mid-20th century marked a pivot, as the formal introduction of penalty goals in the 1891-92 season—standardized at three points—offered a less precarious route to points from rule infringements, gradually eroding dependence on drop goals. Tactical advancements, including the rise of robust forward packs and tighter ruck formations, further complicated opportunities for drop kicks amid flowing play. A pivotal rule change in reduced the drop goal's value to three points, equalizing it with penalties and conversions to promote balanced scoring dynamics. Entering the late 20th and 21st centuries, professionalization accelerated the drop goal's rarity, with the sport's quicker tempo, enhanced physicality, and organized defensive systems—such as rush defenses—severely curtailing viable kicking windows. Sporadic resurgences appeared in pressure-packed scenarios, notably during the Rugby World Cups with instances like Zinzan Brooke's and Joel Stransky's in before waning. Adjustments in the 1970s, including the 1971 elevation of try value to four points to offset kicking's dominance and offside refinements around scrums and rucks, indirectly diminished drop goal feasibility by incentivizing possession-based attacks over opportunistic kicks. Contemporary data underscores this scarcity, with drop goals comprising fewer than 0.04 per game in professional leagues like the English Premiership and averaging around eight per tournament in recent editions. This evolution has reshaped the drop goal's cultural role, transforming it from an everyday tactical staple in early decades—when it formed a substantial share of total scores—to a high-stakes "" maneuver emblematic of individual skill and desperation in modern rugby, where it now accounts for under 5% of points in elite competitions.

Drop Goal in Rugby Union

Scoring Value and Rules

In rugby union, a drop goal is awarded three points when successfully executed during open play. This value has been consistent since 1948, when it was reduced from four points to align with penalty goals and conversions, promoting balanced scoring alongside tries (worth five points since 1992). Prior to 1905, drop goals were worth three points under early International Rugby Board laws introduced in 1889-90, but increased to four in 1905 before the 1948 adjustment. According to laws, a is scored exclusively by a —where the ball is dropped from the kicker's hand and kicked as it rises from the first bounce—during general play from any position on the field. The ball must pass over the crossbar and between the uprights of the goal posts, and the goal is awarded even if touched by an opposing player in flight. Drop goals are permitted only in open play, not from set pieces like scrums, lineouts, or penalty/free kicks, which instead allow place kicks for three points. The field measures 100 meters in length between try-lines and 70 meters wide, providing broader angles for attempts compared to other codes. With 15 players per side, union features more defenders than , increasing pressure on kickers and favoring shorter-range attempts. Following a successful drop goal, the non-scoring team restarts with a kick-off from the center. If missed and the goes dead in-goal, a 22-meter drop-out is awarded to the defending team; otherwise, play continues as a loose .

Usage and Tactical Role

In , the drop goal serves as a high-risk, high-reward tactical option, typically attempted in close contests to secure three points when a try is unlikely but the team holds good field position inside the opponent's 22-meter line. Coaches often deploy it late in halves or matches to extend leads or close gaps, exploiting defensive alignments after a ruck or maul to create a "pocket" for the kicker. This is common in international tournaments like the or Six Nations, where tight margins amplify its decisiveness, though its rarity—averaging about 0.1 successful attempts per professional match from 2010 to 2025—stems from the preference for try-scoring under modern laws emphasizing attacking play. Success rates hover around 30-50% in elite competitions, with analysis of 2019 showing one successful drop goal every eight matches. Frequency has declined since the due to faster rucks, bonus points for tries, and territorial kicking strategies that prioritize possession over speculative goals. Notable instances underscore the drop goal's clutch impact, such as Jonny Wilkinson's 41st-minute effort from 20 meters securing 's 20-17 win over in the . Jannie de Beer's record five drop goals (all successful) propelled South Africa's 44-21 quarter-final victory against at the 1999 tournament, earning him man-of-the-match honors. More recently, George Ford's 50-meter attempt in 's 2023 Six Nations win over highlighted its long-range potential, while Handré Pollard's drop goal in the 2019 World Cup semi-final contributed to South Africa's title run. These moments, often by fly-halves or inside centers with strong kicking skills, illustrate how drop goals demand precise timing amid defensive rushes, turning defensive stands into scoring opportunities despite the risk of turnovers. Typically executed by like fly-halves due to their vision and accuracy, drop goals require the kicker to position 15-20 meters behind the gain line, striking quickly post-ruck to evade blockers. Players like Wilkinson (36 career international drop goals, a record as of 2025) exemplify this specialist role, blending individual skill with team strategy in high-pressure scenarios.

Drop Goal in Rugby League

Scoring Value and Rules

In rugby league, a drop goal, also known as a , is awarded one point when successfully executed. This makes it the lowest-value scoring method in the , intentionally designed to promote risk-taking in open play rather than conservative strategies. The value of a drop goal was reduced from two points to one in 1971 as part of broader rule changes aimed at encouraging more attacking and try-focused play. Prior to this, drop goals had been worth two points since 1897, following an initial reduction from four points in the sport's early years. In 1983, the value of a try was increased from three to four points, further emphasizing the drop goal's role as a minor scoring option relative to tries (now worth four points) and conversions or penalties (two points each). According to the Laws of the Game, a is scored exclusively by a —where the ball is dropped from the kicker's hand and kicked as it rebounds from the ground—during general play from any position on the field. The ball must pass over the crossbar and between the uprights of the goal posts, and the goal is awarded even if the ball is touched by an opposing player in flight. Drop goals are prohibited from set-piece situations such as penalty kicks or free kicks, which instead allow for place kicks worth two points; attempts from these must be taken as specified without drop-kicking for goal value. In , field goals are always worth one point; however, in the (NRL), successful field goals from beyond 40 meters have been worth two points since a rule change in 2021. Compared to , rugby league's field measures 100 meters in length between try-lines (identical to union) but is narrower at 68 meters wide versus union's 70 meters, potentially influencing the angles and defensive coverage for drop goal attempts. With 13 players per side rather than 15, league matches feature fewer defenders, which can alter the feasibility of long-range drop kicks under pressure. Following a drop goal attempt, whether successful or missed, there is no scrum restart; the remains in open play as a loose , or a drop-out occurs if it goes dead in-goal.

Usage and Tactical Role

In , the drop goal, also known as a , serves as a high-risk tactical option primarily employed in close contests to secure a single point (or two points in the NRL if attempted from beyond 40 meters) when a try appears unlikely. Coaches and players often reserve it for "sneaky" plays near the posts, where the kicker can exploit momentary gaps in the defensive line to draw markers and create space, or in the final minutes to break a deadlock without committing to a full attacking set. This strategy is particularly prevalent in high-stakes matches like the , where the pressure of representative play amplifies its value as a game-decider, as seen in Queensland's use of such kicks to level series or force golden-point extra time. Drop goals remain even rarer in than in union, with analysis of over 700 attempts in the NRL since showing a success rate under 40%. Their frequency has declined from a peak in the , when teams enjoyed more sustained field position due to different ruck rules and fewer six-again restarts, leading to higher attempt rates—such as Manly's record 31 field goals in the 1970 NSWRFL season. In modern play, the emphasis on rapid ball movement and territorial kicking has reduced opportunities, confining drop goals mostly to golden-point scenarios or low-scoring draws where a single point can tip the balance. Notable instances highlight the drop goal's clutch role, such as Nathan Cleary's 40-meter two-point in March 2023 for Penrith against , which forced in a rematch and showcased its potential to salvage draws under fatigue. Andrew Johns, a legendary halfback, mastered multiple drop goals in the 2000s, including key efforts in ' campaigns and deciders that contributed to low-scoring thrillers resolved by narrow margins. These examples underscore how drop goals often decide tight games, with their rarity amplifying their impact in pivotal moments like Origin series ties. Typically executed by halfbacks or five-eighths due to their playmaking vision and kicking precision, drop goals demand short-range accuracy amid defensive pressure and player exhaustion late in sets. Players like Cleary and Johns exemplify this role, positioning themselves in the to strike quickly after a quick play-the-ball, turning potential turnovers into scoring threats despite the high failure risk.

Drop Goal in Other Football Codes

American and Canadian Football

In American and Canadian football, the drop goal is known as a and scores three points, equivalent to a standard . It involves dropping the ball from the hands and kicking it immediately as it rebounds from the ground, distinguishing it from the more common where the ball is held stationary or on a tee. Under NFL rules, a for a must originate from on or behind the and pass through the goalposts in unbroken flight without touching the ground or any offensive player en route, as specified in Rule 11, Section 4. The technique requires precise timing to catch the ball on its initial bounce, often described as a half-volley drop for control. In the CFL, the rules are similar, defining a as one executed just as the ball rises from the ground after being dropped, with the ball required to cross the crossbar without regrounding to count as a under Rule 3, Section 2; the wider field dimensions (110 yards long by 65 yards wide) add complexity but do not alter the core mechanics. Historically, drop kicks were a primary method for field goals and extra points in the NFL's early decades, carried over from rugby influences, with players like routinely attempting them up to 50 yards in the due to the rounder ball shape at the time. Usage peaked in the league's formative years, appearing frequently in games before , but declined sharply after the NFL standardized a more pointed, prolate ball in 1934, which reduced predictability on the bounce. The last successful drop-kicked in the NFL occurred in 1937 by Earl "Dutch" for the , while the most recent drop kick of any kind for points was an extra point by for the on January 1, 2006—the first such success since 1941. In the CFL, drop kicks have followed a parallel path of early commonality evolving into near obsolescence, with no recorded successful instances in modern professional play, though permit them identically to the NFL. The rarity of drop kicks today stems from the superior accuracy and efficiency of place kicks, facilitated by specialized holders, tees, and snap protections that allow controlled setups from scrimmage, minimizing the risk of fumbles or defensive disruptions inherent in open-play drop attempts. Additionally, rule protections for kickers emphasize during structured plays, further discouraging the improvised nature of drop kicks, which demand exceptional skill amid the prolate ball's erratic bounce and lack modern training emphasis.

Other Variants

In , the drop punt serves as an informal kicking method to score a worth six points by directing the between the two central goal posts. This technique involves dropping the ball vertically and kicking it just before it touches the ground, imparting backspin for stability and accuracy, particularly from set shots or open play near the boundary. Although not an official term in the sport's codified laws, the drop punt has been integral to goal-scoring since the late , with precursors like the 1891 "stab-kick" evolving into its modern form by the early , as first recorded by Collingwood's in the VFL. Its prevalence stems from the need for precise, low-trajectory kicks on large fields, revolutionizing set-shot accuracy in professional play. In , a drop-kick can score a point worth one point by sending the ball over the crossbar and between the uprights during open play, in line with (GAA) rules permitting kicks from the hand or ground. This method, which drops the ball and kicks it on the rise, produces a favorable for distance but is rarely employed today due to the sport's emphasis on hand-passing and fisted points, which allow quicker transitions. Historical GAA coaching materials from the late 1980s included drop-kick drills, and examples persist in high-stakes moments, such as long-range attempts, though modern preferences for punt or place kicks have diminished its tactical role. International Rules Football, a hybrid code blending Gaelic and Australian rules, allows drop-kicks to score an "over" worth three points by clearing the crossbar between the posts, as per the official laws governing kicks in flight. This scoring mirrors elements of both parent sports, with drop-kicks occasionally featured in test matches for their potential in contested play, though hand-passing and punts dominate. The technique appears sporadically in variant forms like touch or arena adaptations of the code, where field constraints encourage versatile kicking options. Drop goals via drop-kicks were prominent in obsolete 19th-century football codes, including early association rugby hybrids of the , where they constituted the primary field-scoring method under rules like the 1876 Intercollegiate Football (IFA) code, adapted from rugby. In these Victorian-era games, players dropped and kicked the on the rise to notch goals during live play, leveraging the era's rounder balls for better control on uneven pitches. Such practices influenced nascent Australian and American variants before reduced their use, with limited revivals in modern amateur leagues experimenting with historical rules.

References

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