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Good Smile Company
Good Smile Company
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Good Smile Company, Inc. (株式会社グッドスマイルカンパニー, Kabushiki-gaisha Guddo-sumairu-kanpanī; also known as GSC or Good Smile) is a Japanese manufacturer of hobby products such as the Nendoroid and Figma product lines, as well as scale figures primarily in PVC. In addition to production and manufacturing, its business includes design, marketing and distribution. Its products are usually based on anime, manga or video games that are currently popular in Japan, China and Western countries, although the company also produces products based on other media properties such as the voice synthesizer software Vocaloid dominantly Hatsune Miku, VTubers[1][2] and various western franchises such as Marvel Cinematic Universe and Masters of the Universe.

Key Information

History

[edit]

Good Smile Company was established by Aki Takanori in 2001 as an event management and talent company. Thereafter it began working with Max Factory on hobby related products which soon become the main focus of the company. Good Smile Company is now primarily involved in the planning, production, manufacturing and sales of figures and toys, but also markets accessories and other goods.

Good Smile Company also acts as a distributor for a number of other hobby related companies including Max Factory, FREEing and Phat! Company. The company has a particularly long relationship with Max Factory, and often shares booths and display space with them at events such as Wonder Festival. As of June 2012, Good Smile Company moved from Matsudo, Chiba to the Tokyo Skytree's East Tower, which has become the joint headquarters for them and Max Factory.

'Kahotan's Blog' is a popular blog which introduces both Good Smile Company and related products to the public through the eyes of one of the female staff members. The blog is available in both English and Japanese.

Corporate history

[edit]

A summarized history of the company can be found below.[3]

  • May 2001 – Good Smile Company established in Matsudo, Chiba.
  • January 2002 – Planning of toys, OEM production begins
  • September 2004 – First Good Smile Company branded figure is released.
  • April 2005 – Distribution of hobby related products begins
  • February 2006 – Start of the Nendoroid series.
  • January 2008 – Start of the figma series.
  • 2010
    • March – Work begins on the Black Rock Shooter series.
    • August – The Good Smile Cafe is opened.
  • 2012

Products lines

[edit]

Good Smile Company sells a variety of products with a focus on PVC character figurines. Most products are based on the characters of Japanese anime, manga, video games or American movies, video games and comics. Popular series included in companies product line-up include Hatsune Miku, Black Rock Shooter products, Puella Magi Madoka Magica products, as well as characters from Nintendo games. They are most well known for:

  • The Nendoroid figure series.
  • The articulated figma figure series (with planning and development by Max Factory).
  • Scale Figures
[edit]

Good Smile Company has been involved in the following productions as a member of the production committee.

Additionally, they were involved in the production and distribution of the Black Rock Shooter film (2010).

Good Smile Racing

[edit]
Goodsmile Racing's Mercedes-AMG GT GT3 that won the team's third GT300 championship title in 2017.
Goodsmile Racing 's Mercedes-AMG GT GT3 in 2018.
Goodsmile Racing-themed Lamborghini Murciélago on display at Anime Expo in 2022

In 2008, Good Smile Company became the primary sponsor of Studie GLAD Racing, a team which took part in the GT300 race division of the Super GT racing series in a car featuring illustrations of Hatsune Miku. In 2010, Good Smile Racing split from Studie to establish its own independent entry in the series. Good Smile Racing also produces model cars and related goods to support the racing team with sponsors.[3]

The team made its Super GT debut in 2010, featuring drivers Taku Bamba and Masahiro Sasaki in a Porsche 911 GT3, but would find little success early on. The team would prove to be a revalation in its second year of competition, though, winning three out of eight races and taking the 2011 GT300-class title, fielding the new BMW Z4 GT3 and a new driver in Nobuteru Taniguchi alongside Bamba.

They would later win another two GT300-class championships in the 2014 and 2017 seasons with drivers Nobuteru Taniguchi and Tatsuya Kataoka, becoming one of the most successful GT300-class teams in Super GT history.

In 2017, they also made their international GT debut, becoming the first Japanese GT3 team participating in the Spa 24 Hours of Intercontinental GT Challenge. The driver lineup featured former Formula One driver Kamui Kobayashi alongside Taniguchi and Kataoka.

For the 2019 24 Hours of Spa, they partnered with Type-Moon (as Type-Moon Racing), TRIGGER, and German racing team Black Falcon to field three Mercedes-AMG GT GT3 cars with Hatsune Miku, Fate, and Promare liveries.[4] Maro Engel drove the Promare-themed car to pole position and would eventually finish third alongside his teammates, while the Hatsune Miku-themed car would finish third in the Silver class.[5][6]

In 2022, Good Smile Racing made its foray into the United States market, positioned as a clothing and hobby product brand.

Good Smile is also a longtime personal sponsor of former Formula One driver and two-time FIA WEC champion Kamui Kobayashi. The company's logo has been present on Kobayashi's helmet since 2011, and multiple figures bearing his likeness were released during his time in Formula One.

Complete Super GT results

[edit]
Year Car Class Drivers 1 2 3 4 5 6 7 8 Pos. Pts
2010 Porsche 911 GT3 RSR (996) GT300 Japan Taku Bamba
Japan Masahiro Sasaki
Japan Mitsuhiro Kinoshita
SUZ
12
OKA
10
FUJ
14
SEP 20th 4
Porsche 911 GT3-R (997) SUG
12
SUZ
10
FUJ
C
MOT
9
2011 BMW Z4 GT3 (E89) GT300 Japan Nobuteru Taniguchi
Japan Taku Bamba
OKA
4
FUJ
5
SEP
1
SUG
6
SUZ
5
FUJ
1
AUT
9
MOT
1
1st 87
2012 BMW Z4 GT3 (E89) GT300 Japan Tatsuya Kataoka
Japan Nobuteru Taniguchi
OKA
3
FUJ
1
SEP
12
SUG
7
SUZ
Ret
FUJ
8
AUT
5
MOT
4
5th 52
2013 BMW Z4 GT3 (E89) GT300 Japan Tatsuya Kataoka
Japan Nobuteru Taniguchi
Germany Jörg Müller
OKA
2
FUJ
9
SEP
6
SUG
15
SUZ
DSQ
FUJ
1
AUT
1
MOT
4
3rd 70
2014 BMW Z4 GT3 (E89) GT300 Japan Tatsuya Kataoka
Japan Nobuteru Taniguchi
OKA
1
FUJ
1
AUT
16
SUG
15
FUJ
4
SUZ
5
CHA
3
MOT
3
1st 78
2015 Mercedes-Benz SLS AMG GT3 GT300 Japan Tatsuya Kataoka
Japan Nobuteru Taniguchi
OKA
5
FUJ
5
CHA
13
FUJ
18
SUZ
8
SUG
16
AUT
7
MOT
2
12th 35
2016 Mercedes-AMG GT3 GT300 Japan Tatsuya Kataoka
Japan Nobuteru Taniguchi
OKA
2
FUJ
18
MOT
18
SUG
7
FUJ
5
SUZ
5
CHA
8
MOT
3
7th 47
2017 Mercedes-AMG GT3 GT300 Japan Tatsuya Kataoka
Japan Nobuteru Taniguchi
OKA
1
FUJ
11
AUT
5
SUG
4
FUJ
2
SUZ
19
CHA
2
MOT
3
1st 77
2018 Mercedes-AMG GT3 GT300 Japan Tatsuya Kataoka
Japan Nobuteru Taniguchi
OKA
8
FUJ
5
AUT
8
SUG
7
FUJ
2
SUZ
3
CHA
19
MOT
3
4th 56
2019 Mercedes-AMG GT3 GT300 Japan Tatsuya Kataoka
Japan Nobuteru Taniguchi
OKA
8
FUJ
6
SUZ
4
CHA
12
FUJ
8
AUT
4
SUG
2
MOT
5
4th 47.5
2020 Mercedes-AMG GT3 EVO GT300 Japan Tatsuya Kataoka
Japan Nobuteru Taniguchi
FUJ
9
FUJ
27
SUZ
8
MOT
9
FUJ
8
SUZ
3
MOT
2
FUJ
15
8th 36
2021 Mercedes-AMG GT3 EVO GT300 Japan Tatsuya Kataoka
Japan Nobuteru Taniguchi
OKA
14
FUJ
8
SUZ
3
MOT
5
SUG
23
AUT
6
MOT
Ret
FUJ
4
10th 33
2022 Mercedes-AMG GT3 EVO GT300 Japan Tatsuya Kataoka
Japan Nobuteru Taniguchi
OKA
7
FUJ
16
SUZ
11
FUJ
13
SUZ
1
SUG
26
AUT
6
MOT
7
9th 33
2023 Mercedes-AMG GT3 EVO GT300 Japan Tatsuya Kataoka
Japan Nobuteru Taniguchi
OKA
9
FUJ
Ret
SUZ
18
FUJ
12
SUZ
5
SUG
5
AUT
6
MOT
11
14th 20
2024 Mercedes-AMG GT3 EVO GT300 Japan Tatsuya Kataoka
Japan Nobuteru Taniguchi
OKA
9
FUJ
4
SUZ
12
FUJ
2
SUG
20
AUT
16
MOT
10
SUZ
10
8th 30

* Season still in progress.

Anime production business

[edit]

In recent years, the company played a large part in bringing together four smaller animation companies (Sanzigen, Trigger, Ordet and LIDEN FILMS) and pooling their talent together as a new holding company named ULTRA SUPER PICTURES. This business is a part of the animation production industry, but focuses not only on the production and development of high quality animation projects, but also the licensing of works, general management and training of new staff in order to create content aimed at a worldwide audience.[7]

Associated companies

[edit]
  • Max Factory
  • Phat! Company
  • Good Smile Racing
  • Good Smile Logistics & Solutions
  • native
  • Gift
  • MAGES.
  • MEM
  • Good Smile Shanghai
  • HiTUBE
  • Ultra Super Pictures
  • Orange Rouge

Controversy

[edit]

The company's attempt to sue its former executives in 2020 was met with a counter-lawsuit, which notably alleged that Good Smile Company invested in 4chan.[8] This claim was later confirmed in a partnership agreement that was obtained through the Freedom of Information Act, revealing that Good Smile Company invested $2.4 million and acquired a 30% share when Hiroyuki Nishimura purchased 4chan for $8 million in 2015.[9]

[edit]

References

[edit]
Revisions and contributorsEdit on WikipediaRead on Wikipedia
from Grokipedia
Good Smile Company, Inc. is a Japanese manufacturer specializing in high-quality collectible figures, posable models, and related products, founded on May 1, 2001, by Takanori Aki with headquarters in Tokyo's Chiyoda ward. Initially established as an event management and talent agency, the company pivoted to the figurine market through a with Max in 2002, developing iconic product lines such as the chibi-style Nendoroid figures and the articulated figma action figures, which predominantly feature characters from , , video games, and virtual idols like . Good Smile has achieved significant market success with over 1,600 Nendoroid variants produced by its 15th anniversary in 2016, expanding globally via subsidiaries like Good Smile US and diversifying into apparel, pop-up shops, and motorsports sponsorship through Good Smile Racing, which fields liveried vehicles in events like Suzuka 1000km. The company has encountered controversies, including a 2023 revelation of its substantial undisclosed investment in the anonymous 4chan—linked to extremist content—and 2021 lawsuits from former executives alleging , discriminatory practices, and the of minors in products. More recently, its US operations faced a compromising customer payment details and issues prompting replacement programs for defective figures.

History

Founding and Early Operations

Good Smile Company was founded on May 1, 2001, by Takanori Aki in , , , with an initial capital of 3,000,000 . The company originated as an and talent agency, reflecting Aki's prior experience in the entertainment sector. Takanori Aki, born January 26, 1971, in Sanuki, , had worked in sales at before transitioning to , where he managed talent agencies until their dissolution. Leveraging connections from former colleagues, Aki established Good Smile to continue talent-related activities independently. In its early years, the company operated primarily as a talent agency from its base, representing voice actors such as and while producing music videos and organizing events. To generate stable revenue amid the nascent agency's challenges, Good Smile concurrently ran a supply shop. By late 2003, it had expanded modestly with the launch of an accessory division called "dicokick" and relocated within to the Maynard Building, signaling initial growth in non-entertainment ventures. These operations laid the groundwork for diversification, though hobby products remained outside the core focus until subsequent collaborations.

Entry into Hobby Products

Good Smile Company, founded in May 2001 by Takanori Aki as an and talent agency in , Chiba, initially marketed voice actors and idols but discontinued those operations in January 2002 due to lack of success. The company then pivoted to the hobby products industry by partnering with Max Factory, led by Max Watanabe, to assist in figure production and distribution. This entry marked Good Smile's initial foray into manufacturing and marketing collectible figures, beginning with soft vinyl (sofubi) products under the "Yuru Sofubi" line, including the AVP Celtic Predator figurine. These early efforts focused on affordable, poseable hobby items tied to , games, and pop culture, leveraging Aki's prior experience at in prize figures. By collaborating closely with Max Factory, Good Smile handled planning, sales, and global outreach for hobby goods, establishing a foundation in the Japanese market before expanding branded releases. The shift to hobby products aligned with the company's mission to support creators and innovate in figure design, transitioning from service-based operations to product development amid growing demand for high-quality merchandise in the early 2000s. This period laid groundwork for later lines like , introduced in 2006, by building expertise in articulation, sculpting, and market distribution.

Growth and Key Milestones

The introduction of the series in 2006 marked a pivotal milestone in Good Smile Company's expansion, as these compact, chibi-style posable figures with interchangeable parts appealed to a broad collector base and spurred demand for and game merchandise. The line's first release, Neko Arc from the Tsukihime, set the foundation for subsequent growth, with over 1,200 figures produced by the early 2020s. This success enabled the company to scale production and distribution, transitioning from niche hobby sales to a dominant position in the figure industry. In 2008, Good Smile Company launched the figma series in partnership with Max Factory, introducing highly articulated action figures suitable for dynamic posing, which complemented Nendoroids and diversified its portfolio to include more realistic scale models. That same year, the company entered the motorsports sector by establishing Good Smile Racing as a sponsor in Japan's series, evolving into a full team by 2010 with liveries featuring characters like to promote brand visibility. These initiatives drove revenue growth, with the firm achieving over 200 million per employee, reflecting efficient operations and strong . International expansion accelerated in the through subsidiaries like Good Smile US and operations in , enabling direct global sales and adaptation to regional pop culture demands. The company's 20th anniversary in 2021 highlighted its evolution from an event management firm to a multifaceted enterprise, while the line's 20th anniversary in 2025 underscored sustained innovation. In July 2025, acquisition of capsule toy manufacturer Toys Cabin expanded into the segment, broadening revenue streams beyond traditional figures.

Core Products and Innovations

Nendoroid Line

The line is Good Smile Company's flagship series of chibi-style, posable plastic figures, typically measuring around 10 cm in height and depicting characters from anime, manga, video games, and other media. Each figure is constructed from ABS and PVC materials, featuring articulated joints for dynamic posing, multiple interchangeable face plates to convey different expressions, and a variety of swappable accessories and body parts for recreating specific scenes or custom displays. This modular design emphasizes collectibility and playability, distinguishing Nendoroids from static scale figures. The series debuted in 2006, with initial releases including prototype-like figures such as the Neco, marking Good Smile Company's entry into the detailed hobby figure market beyond its earlier scale models. Early production emphasized compact, palm-sized forms suitable for display in limited spaces, evolving from the company's prior experience in mail-order figures. By July 2010, the line had surpassed 100 distinct releases, and in May 2013, it reached its 300th base product, reflecting rapid expansion driven by licensing agreements with popular franchises like and . Nendoroids achieved commercial success early, with cumulative sales exceeding 1 million units by March 2009, fueled by their affordability—typically priced between ¥3,000 and ¥7,000—and appeal to both casual collectors and dedicated enthusiasts. The series has since proliferated to over 2,000 characters and variants, including sub-lines like for additional parts and for fabric-clothed versions, with ongoing releases tied to current media trends. As of 2025, milestones include the 100th variant, underscoring the line's dominance in and merchandising. This growth has positioned Nendoroids as a core revenue driver for Good Smile Company, sustaining international distribution through subsidiaries and .

Figma and Action Figures

The figma series, produced by Max Factory and distributed worldwide by Good Smile Company, comprises articulated action figures that prioritize both extensive posability and the detailed sculpting typical of static PVC statues. Launched in February 2008 with the release of the first standard edition figure, figma Yuki Nagato from , the line was developed to offer collectors a new standard in character representation from , , video games, and select other media. Figures in the series generally stand about 14 cm tall in non-scale proportions, featuring smooth yet durable joints engineered for stability during complex poses, often exceeding 30 articulation points per model. Key design elements include interchangeable facial expressions, multiple hand parts, and character-specific accessories, enabling customization to replicate iconic scenes or dynamic actions from source material. For instance, early releases like (released September 2008) included microphone stands and effect parts to evoke her virtual idol performances. Subsequent expansions have incorporated plain torso bodies for original character creation, such as the series, allowing users to mix and match parts across figures. This modular approach distinguishes from less articulated scale figures, emphasizing replayability and display versatility. Good Smile Company's figma line has grown to encompass hundreds of releases by 2025, spanning franchises like Fate, Dragon Ball, and Western adaptations such as The Witcher (e.g., figma Geralt) and The Legend of Zelda. Pricing typically ranges from $60 to $100 USD per figure, reflecting premium materials like PVC and ABS for durability and paint finish quality. While the series competes with lines like Kaiyodo's Revoltech in posability, figma's focus on aesthetic fidelity to character designs—avoiding exaggerated deformations—has sustained its appeal among hobbyists seeking realistic proportions over stylized chibi forms. Good Smile has supplemented figma with other action-oriented products, such as the semi-posable POP UP PARADE line at 17-18 cm scale, but figma remains the flagship for fully articulated, non-deformed figures.

Scale Figures and Accessories

Good Smile Company manufactures scale figures as static, non-articulated PVC statues that replicate , , and video game characters in realistic proportions, typically in scales ranging from 1/4 to 1/12, with 1/7 and 1/8 being the most common for their balance of detail and affordability. These figures emphasize intricate sculpting, hand-painted finishes, and faithful adherence to source material designs, often standing 20-30 cm tall depending on scale, and are produced under licenses from series such as , , and projects. Unlike the company's posable line, scale figures prioritize display aesthetics over articulation, appealing to collectors seeking permanent shelf pieces with premium production values. The company's entry into scale figures dates to its early hobby product phase, with one of the first releases being a 1/8 scale static model of Asakura Yume from the Da Capo visual novel series, launched in September 2004 as a collaboration with Max Factory. By the late 2000s, scale figures had become a core offering, expanding through partnerships like Good Smile Arts Shanghai for titles including Azur Lane: Owari (Light Equipment Ver.) in 1/7 scale, released around 2023. Notable examples include the Jujutsu Kaisen 1/7 scale set of Satoru Gojo and Suguru Geto in Tokyo Jujutsu High School variants, priced at approximately $228 USD and featuring detailed uniform sculpts and interchangeable facial expressions where applicable. Production volumes vary, with limited editions tied to events or anniversaries, such as Hatsune Miku racing-themed 1/7 scales linked to Good Smile Racing activities, ensuring exclusivity through pre-order systems on platforms like the official Good Smile online store. Accessories for scale figures include dedicated display bases, interchangeable parts like weapons or facial plates, and environmental diorama elements designed to enhance posing and thematic immersion, often sold separately or bundled with premium editions. These items, such as transparent stands or series-specific props, support modular customization while maintaining compatibility across scales, with examples including mecha vehicle add-ons from lines like collaborations or stage accessories. Good Smile emphasizes quality control in accessory molding, using ABS and PVC materials to match figure durability, and frequently releases them alongside core scales to extend collector value, as seen in sets for characters like Kazusa in 1/7 scale with optional equipment variants priced around ¥22,000 JPY. This accessory ecosystem differentiates the line by enabling scene recreation without compromising the static integrity of the primary figures.

Business Expansions

Anime and Media Productions

Good Smile Company has diversified into production as part of its broader strategy, aiming to foster synergies between media content and merchandise sales such as figures and accessories. This expansion includes planning, production, and funding of anime series, OVAs, and films, often through participation in production committees that handle financing, licensing, and promotion. The company's involvement typically supports popular franchises to enhance brand visibility and drive related product demand. A key entity in this venture is the subsidiary Good Smile Film, Inc., established around 2017 to specialize in animation planning, production, and promotional activities. Good Smile Film has credited roles in projects such as (TV, 2020), Black Fox (movie, 2019), Chillin' in My 30s after Getting Fired from the Demon King's Army (TV, 2022), and series. Earlier company-wide efforts trace back to 2008 with titles like Penguin Musume Heart (ONA) and extend to co-productions including (TV, 2009) and (TV, 2010). Good Smile Company frequently serves as a production committee member for high-profile series, contributing financial backing and merchandising tie-ins. Examples include the BanG Dream! franchise (multiple TV seasons and films from 2017 onward), One Punch Man (TV seasons and OVAs, 2015–2019), The Rising of the Shield Hero (TV seasons, 2019–2023), Little Witch Academia (TV, 2017), and Golden Kamuy (TV seasons, 2018–2020). These involvements span genres like action, fantasy, and music, with over 80 titles featuring the company's production credits or cooperation. Such participation reflects a business model prioritizing IP development for downstream revenue in hobby products, rather than primary animation studio roles. In addition to television and OVAs, the company supports media ventures like puppet animation through advisory roles, as in the Thunderbolt Fantasy series (2016–present), providing modeling expertise derived from its figure manufacturing capabilities. Game development ties into media efforts, though anime remains the focus for narrative content production. This segment of operations aligns with Good Smile's mission to propagate Japanese pop culture globally via integrated content and merchandise ecosystems.

Motorsports Involvement

Good Smile Company initiated its motorsports involvement in 2008 through the GT Project, entering Japan's premier series in the GT300 class. The effort began as a title sponsorship for the Studie GLAD Racing team, featuring a Z4 with -themed livery to promote the company's anime and merchandise. This marked the debut of "Racing Miku," a motorsport variant of the character designed as the project's official mascot. By 2009, the sponsorship evolved into the dedicated Goodsmile Racing team, competing independently with vehicles such as the GT3 and later models. The team has participated in over 100 races as of 2021, achieving two championships in the GT300 class and emphasizing fan engagement through character-branded cars that blend culture with professional racing. Beyond , Good Smile Racing has expanded to international endurance events, including the and Suzuka 1000km, often in partnership with Team UKYO starting in recent seasons. These activities serve as a extension of the company's core products, with Racing Miku illustrations updated annually by fan-voted artists to drive merchandise sales like scale figures and apparel. The involvement leverages the visual appeal of wrapped race cars to enhance brand visibility among enthusiasts and motorsports audiences.

Good Smile Racing Activities

Good Smile Racing, founded in 2008, functions as the motorsports division of Good Smile Company, primarily competing in the GT300 class of Japan's Super GT championship. The team spearheads the Hatsune Miku GT Project, which adorns its race cars with custom liveries featuring the Vocaloid software character Hatsune Miku, including annual iterations of the Racing Miku mascot introduced in 2010. Initial involvement in motorsports predated full team operations, with sponsorship of the 2007 Rally Japan event in the World Rally Championship. Debuting in with a Z4 GT3 equipped with a 5-liter , the team transitioned to GT3 machinery in later seasons and partnered with Team UKYO, led by former Formula 1 driver , to enhance operational capabilities. Notable drivers have included , a veteran with extensive GT experience, and Tatsuya Kataoka, who continue to pilot the cars into 2025. The partnership has yielded three GT300 drivers' championships in 2011, 2014, and 2017, alongside two teams' championships and numerous individual race victories, such as the 2011 season's three wins out of eight rounds. Beyond , Good Smile Racing extends activities to endurance events, including the 24 Hours of Spa-Francorchamps in and the Suzuka 10 Hours in , with announcements for participation in these races as recently as December 2024. A distinctive fan-engagement model features a personal sponsorship system, enabling supporters to contribute modest amounts for inclusion of their names or messages on the vehicles, fostering community involvement in the project's operations. The team marked its 100th race in 2021, underscoring sustained commitment to the series. In 2025, Good Smile Racing continues in Super GT's GT300 class with the , maintaining the theme under the GOODSMILE RACING & TeamUKYO banner, owned by Good Smile Company CEO Takanori Aki. Activities emphasize itasha-style vehicle wrapping with character graphics, aligning with the company's expertise in hobby products and promoting cross-media synergy between figures, media, and live racing events.

Corporate Structure and Partnerships

Subsidiaries

Good Smile Company operates several subsidiaries focused on logistics, product development, media production, and international distribution. Key Japanese subsidiaries include MAX FACTORY, INC., which specializes in the design and manufacture of action figures such as the line, established through a that integrated it into the group's operations for enhanced hobby product innovation. GOOD SMILE FILM, INC. handles film and production, supporting the company's expansions into media content creation tied to its figure licensing. GOODSMILE Logistics & Solutions provides and warehousing support essential for global figure distribution. Internationally, subsidiaries facilitate market expansion and localized operations. GOODSMILE , LTD. and GOODSMILE ARTS , LTD. manage production, sales, and creative services in , capitalizing on regional demand for merchandise. In the United States, Ultra Tokyo Connection, LLC. oversees wholesale distribution, while GOOD SMILE CONNECT, LLC. supports and community engagement platforms. European operations are led by GOOD SMILE EUROPE LTD., handling retail and logistics across the continent, with similar entities in , , , and the for targeted regional sales.
SubsidiaryLocationPrimary Function
MAX FACTORY, INC.Figure and model production (e.g., series)
GOOD SMILE FILM, INC.Film and production
GOODSMILE Logistics & Solutions and
GOODSMILE SHANGHAI, LTD.Operations and sales
GOOD SMILE EUROPE LTD.Retail and distribution
Ultra Tokyo Connection, LLC.Wholesale distribution
These subsidiaries enable , from to global delivery, though some group entities like animation studios (e.g., TRIGGER Inc.) operate as affiliates rather than wholly owned subsidiaries, reflecting collaborative rather than fully controlled structures.

Associated Companies and Collaborations

Good Smile Company maintains collaborative relationships with various manufacturers and licensors to expand its product lines and global reach. It has a longstanding cooperative agreement with Max Factory, established during its early years to enable independent figure production, particularly for the series, which Max Factory specializes in developing and . Similarly, Phat! Company serves as a key partner for scale figures, with Good Smile distributing and promoting their products through its official channels, including joint releases tied to anime and game IPs. The company's main business partners encompass major Japanese and international entities for licensing and co-development of merchandise, including Inc., , , INC. (for Hatsune Miku-related products), Kodansha Ltd., Shueisha Inc., Bushiroad Inc., Nintendo Co., Ltd., and Blizzard Entertainment, Inc. These partnerships facilitate the official production of , scale figures, and accessories based on popular franchises, with Good Smile handling planning, sculpting, and global distribution. Notable specific collaborations include a February 2025 partnership with Filipino fast-food chain to produce the first figure featuring a non-Japanese brand character, targeting international markets. In July 2025, Good Smile partnered with capsule toy maker Toys Cabin following its acquisition, aiming to integrate products into its portfolio and utilize its sales network for broader expansion. Earlier, in 2019, it formed a via Surge Licensing with For Fans By Fans (formerly WeLoveFine) to create collectible figures, apparel, and accessories for the Thimblestump Hollow IP, distributed at specialty retail and conventions. Additionally, a July 2025 agreement with Group and Cross Media supports UK sales of Good Smile figures like and lines. Through its Good Smile Partners initiative, the company emphasizes co-creation with external creators and brands for custom product development.

Controversies and Criticisms

In 2020, Good Smile Company filed a against two former vice presidents, Guy Brand and James Young-sik Kim, alleging that they breached their contracts by diverting business opportunities, including deals related to a drive-in event with , to competing ventures after their departure. The company claimed the executives exploited confidential relationships and information gained during employment to establish rival operations. Brand and Kim responded with a cross-complaint in September 2021 in , accusing Good Smile of discriminatory employment practices favoring Japanese nationals, through underreporting income and improper offshore structuring, fraud in obtaining U.S. government relief funds, and producing figures that allegedly sexualized underage characters in violation of U.S. laws. The countersuit further alleged that Good Smile secretly invested in and hosted operations for the within its offices, profiting from the site's activities despite its reputation for hosting extremist content. These claims emerged from disgruntled former executives facing their own accusations of disloyalty, raising questions about their motivations, though the filings detailed specific instances of alleged internal misconduct supported by purported evidence like emails and financial records. The dispute was settled out of court, with no public admission of by either party, and Good Smile subsequently distanced itself from 4chan investments. In an August 2023 affidavit filed in a separate New York case related to the 2022 Buffalo shooting—where 4chan's role was scrutinized—Good Smile CEO Takanori Aki affirmed that Good Smile Japan had ceased its investment in 4chan Community Support LLC. No further executive-level conflicts have been publicly litigated, though the episode highlighted tensions in Good Smile's international operations between its Japanese headquarters and U.S. subsidiaries.

Funding of Controversial Platforms

In 2015, Good Smile Company acquired a 30 percent stake in as part of a $2.4 million led by , the site's new owner following its sale by founder Christopher "moot" Poole. This funding helped sustain 4chan's operations amid financial challenges, including server costs and moderation expenses, though the platform has remained independent in content management. The investment came to public attention in 2023 through legal filings in a 2021 by former Good Smile U.S. employees A.J. Sullivan and Alicia Mac, who cross-claimed against the company, alleging it distributed "potentially obscene" merchandise and funded —a site notorious for anonymous posting that has hosted extreme content, including manifestos linked to mass shootings, doxxing campaigns, and boards dedicated to , , and illegal material distribution. 's /b/ and /pol/ boards, in particular, have been cited in FBI reports and academic studies as incubators for alt-right ideologies and precursors, contributing to its reputation as a vector for online . Good Smile has described the stake as a passive financial without operational involvement or influence over 4chan's policies, emphasizing no direct endorsement of the site's content. Critics, including anime industry observers, have questioned the alignment, given 4chan's role in popularizing memes and that intersect with Good Smile's core market of culture, yet its tolerance of has strained partnerships with brands sensitive to reputational risks. No evidence has emerged of Good Smile exerting control or profiting beyond the initial stake, and the predates heightened of platform post-2016 U.S. election interference concerns.

Product Quality and Intellectual Property Issues

Good Smile Company has faced criticism for product lapses, particularly evident in a widespread paintwork defect affecting figures released from late September 2024 onward. The company issued an official notice on July 11, 2025, acknowledging that certain products exhibited defects such as peeling or deterioration in paint finishes, potentially exacerbated by storage conditions or manufacturing variances. In response, Good Smile offered free replacements or refunds to affected customers, with reports indicating that figures from both Good Smile and its partner manufacturer Alter, released in the first half of 2025, were commonly impacted. Consumer forums and videos documented early signs of degradation shortly after purchase, prompting calls for improved in scale figures and Nendoroids. These incidents contributed to broader perceptions of declining standards at Good Smile, with analysts and collectors attributing issues to rushed production amid high demand for merchandise. Independent reviews and community discussions highlighted inconsistencies in paint adhesion and material durability, contrasting with the company's earlier reputation for premium hobby products. While Good Smile maintained that not all units were defective, the scale of complaints—spanning multiple product lines—underscored systemic challenges in oversight, though the firm committed to enhanced inspections moving forward. Regarding intellectual property, Good Smile has encountered limited public disputes directly tied to licensing or infringement, primarily involving internal corporate conflicts rather than third-party IP violations. In 2021, the company's U.S. subsidiary sued former executives and Guy Brand, alleging misuse of business relationships, including with for merchandise tied to licensed properties like , though the case centered on employment breaches over core IP claims. No major lawsuits from licensors or competitors accusing Good Smile of unauthorized use of or character IPs have been reported, reflecting its standard practice of securing official licenses for figures. However, the company has terminated partnerships over unrelated ethical concerns, such as with entities linked to financial improprieties, without IP ramifications. Counterfeit products mimicking Good Smile designs remain a persistent issue in the market, but these stem from external bad actors rather than company failings.

References

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