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Mappy
Mappy is a 1983 platform game developed and published by Namco for arcades. It runs on Namco's Super Pac-Man hardware modified to support horizontal scrolling. The name "Mappy" is likely derived from mappo (マッポ), a slightly pejorative Japanese slang term for policeman. The game has been re-released in several Namco arcade compilations. It spawned a handful of sequels and a 2013 animated web series developed by cartoonists Scott Kurtz and Kris Straub.
Controls consist of a two-position joystick and a button. The player assumes the role of Mappy, a police mouse tasked with recovering stolen items from a mansion that serves as a hideout for a gang of thieving cats. Goro (Nyamco in Japanese), large and red, is the leader, while the smaller blue Meowky cats (Mewky in Japanese) are his underlings.
The mansion contains horizontal passages closed off by doors and broken up with gaps bridged by trampolines. If a character runs off the edge of a platform, he will fall into a gap and bounce on a trampoline if one is there. Both Mappy and the cats can veer to either side and land on a platform while traveling upward, but not while falling. A trampoline will break if Mappy bounces on it four consecutive times, changing color after each bounce to indicate its status. Once Mappy lands on a platform, the trampoline reverts to its original status. He cannot be hurt by any cats while bouncing either up or down, and the cats can bounce on trampolines without breaking them.
The goal of each round is to collect all 10 stolen items, which form five pairs such as stereos, computers, and safes. Bonus points can be scored in two ways:
Doors can be opened or closed by both Mappy and the cats, and always open toward their knobs. To open or close a door, the player must stand near it and press the button. Any character standing near a door will be briefly knocked back and stunned if it opens toward anyone. Flashing doors release a burst of microwaves when opened, which travels horizontally in the opening direction and will sweep away any cats caught in it for extra points. If Goro is hit by the microwave, the points scored will multiply. After a short delay, these cats return to play from the top edge of the screen. Only Mappy can open a microwave door, after which it reverts to an ordinary one that any character can open or close.
The round ends once all 10 items have been collected. If the player takes too long, a hurry-up warning sounds, more Meowky cats enter the mansion, and all enemies speed up. After enough time passes, a large "Gosenzo" coin with Goro's face enters the screen; it is immune to microwaves and can kill Mappy even in midair.
At intervals, a bonus level is played in which the goal is to score extra points by sting as many balloons as possible in a short time, while bouncing on trampolines and veering left/right through a set of vertical passages.
As the game progresses, difficulty features are added that include:
Hub AI
Mappy AI simulator
(@Mappy_simulator)
Mappy
Mappy is a 1983 platform game developed and published by Namco for arcades. It runs on Namco's Super Pac-Man hardware modified to support horizontal scrolling. The name "Mappy" is likely derived from mappo (マッポ), a slightly pejorative Japanese slang term for policeman. The game has been re-released in several Namco arcade compilations. It spawned a handful of sequels and a 2013 animated web series developed by cartoonists Scott Kurtz and Kris Straub.
Controls consist of a two-position joystick and a button. The player assumes the role of Mappy, a police mouse tasked with recovering stolen items from a mansion that serves as a hideout for a gang of thieving cats. Goro (Nyamco in Japanese), large and red, is the leader, while the smaller blue Meowky cats (Mewky in Japanese) are his underlings.
The mansion contains horizontal passages closed off by doors and broken up with gaps bridged by trampolines. If a character runs off the edge of a platform, he will fall into a gap and bounce on a trampoline if one is there. Both Mappy and the cats can veer to either side and land on a platform while traveling upward, but not while falling. A trampoline will break if Mappy bounces on it four consecutive times, changing color after each bounce to indicate its status. Once Mappy lands on a platform, the trampoline reverts to its original status. He cannot be hurt by any cats while bouncing either up or down, and the cats can bounce on trampolines without breaking them.
The goal of each round is to collect all 10 stolen items, which form five pairs such as stereos, computers, and safes. Bonus points can be scored in two ways:
Doors can be opened or closed by both Mappy and the cats, and always open toward their knobs. To open or close a door, the player must stand near it and press the button. Any character standing near a door will be briefly knocked back and stunned if it opens toward anyone. Flashing doors release a burst of microwaves when opened, which travels horizontally in the opening direction and will sweep away any cats caught in it for extra points. If Goro is hit by the microwave, the points scored will multiply. After a short delay, these cats return to play from the top edge of the screen. Only Mappy can open a microwave door, after which it reverts to an ordinary one that any character can open or close.
The round ends once all 10 items have been collected. If the player takes too long, a hurry-up warning sounds, more Meowky cats enter the mansion, and all enemies speed up. After enough time passes, a large "Gosenzo" coin with Goro's face enters the screen; it is immune to microwaves and can kill Mappy even in midair.
At intervals, a bonus level is played in which the goal is to score extra points by sting as many balloons as possible in a short time, while bouncing on trampolines and veering left/right through a set of vertical passages.
As the game progresses, difficulty features are added that include: