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Metashape
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| Metashape | |
|---|---|
| Developer | Agisoft LLC |
| Initial release | 2010 |
| Stable release | Version 2.1.2 build 18358
/ 20 June 2024 |
| Operating system | Microsoft Windows Linux macOS |
| Type | 3D computer graphics software |
| License | Proprietary |
| Website | www |
Agisoft Metashape (previously known as Agisoft PhotoScan[1]) is a tool for a photogrammetry pipeline. The software is available in Standard and Pro versions, the standard version is sufficient for interactive media tasks, while the Pro version is designed for authoring GIS content. The software is developed by Agisoft LLC located in St. Petersburg in Russia.
It is widely used by archaeologists.[2][3][4][5][6] Many UAV companies are also using it.[7][8][9]
The software can run on any of these operating systems: Microsoft Windows, macOS or Linux.
Use in industry
[edit]| # | Title | Studio | Genre | Reference |
|---|---|---|---|---|
| 1 | Unreal Engine | Epic Games | Video game | [10][11] |
| 2 | Metal Gear Solid V: The Phantom Pain | Kojima Productions | Video game | [12] |
| 3 | The Vanishing of Ethan Carter | The Astronauts | Video game | [13][14] |
| 4 | War Thunder | Gaijin Entertainment | Video game | [15] |
| 5 | Halo 4 | 343 Industries | Video game | [16] |
| 6 | Cyberpunk 2077 | CD Projekt Red | Video game | [17] |
| 7 | The Talos Principle | Croteam | Video game | [18] |
| 8 | Ryse: Son of Rome | Crytek | Video game | [19] |
| 9 | Rustclad | Skull Theatre | Video game | [20] |
| 10 | Chappie | Image Engine | Film | [21] |
| 11 | Europa Report | Phosphene | Film | [22] |
| 12 | Dracula Untold | Framestore | Film | [23] |
| 13 | Lincoln | Framestore | Film | [24] |
| 14 | Edge of Tomorrow | Sony Pictures Imageworks | Film | [25] |
| 15 | Mad Max: Fury Road | Iloura | Film | [26] |
| 16 | San Andreas | Cinesite | Film | [27] |
| 17 | The Strain | Mr. X Inc | TV show | [28] |
| 18 | The Knick | Phosphene | TV show | [29] |
| 19 | Merlin | Vine | TV show | [30] |
| 20 | Falling Skies | MastersFX | TV show | [31] |
| 21 | Star Wars Battlefront | EA DICE | Video game | [32] |
References
[edit]- ^ "Agisoft Metashape 1.5.0 pre-release".
- ^ "Guarding Machu Picchu". Faine Greenwood.
- ^ "Archeologists Wield Very Big Stick in Yucatan Exploration". Bill Giduz.
- ^ "Agisoft PhotoScan". Geospatial Modeling and Visualization.
- ^ "Mapping Vertical Terrain". Greg Hosilyk.
- ^ Brandolini, Filippo; Cremaschi, Mauro; Zerboni, Andrea; Degli Esposti, Michele; Mariani, Guido S.; Lischi, Silvia (2020). "SfM-photogrammetry for fast recording of archaeological features in remote areas". Archeologia e Calcolatori. 31 (2): 33–45. doi:10.19282/ac.31.2.2020.04. ISSN 1120-6861.
- ^ "3D reconstruction and photogrammetry software PhotoScan". geoscan.aero.
- ^ "Agisoft PhotoScan Pro - UAS - Australia". UAS - Australia.
- ^ "MAVinci - Unmanned Aerial Systems". mavinci.de.
- ^ "EPIC's Unreal Engine Open World: Behind the Scenes". Mike Seymour.
- ^ "Creating the Open World Kite Real-Time Demo in Unreal Engine 4".
- ^ "Hideo Kojima GDC 2013 Panel - MGS5 & Fox Engine".
- ^ "VISUAL REVOLUTION OF THE VANISHING OF ETHAN CARTER". the astronauts studio.
- ^ ""The Vanishing of Ethan Carter" Explains Photogrammetry".
- ^ "War Thunder 3D Body and Head Scanning".
- ^ "Halo 4 Spartan Ops 3D Scanning". Archived from the original on 2015-04-16.
- ^ "Cyberpunk 2077".
- ^ "Gamescom 2014: Croteam on developing The Talos Principle". Kirill Tokarev.
- ^ "The tech of Crytek's Ryse: Son of Rome". Ian Failes.
- ^ "Photogrammetry in Video Games: Frequently Asked Questions".
- ^ "Creative Robot". Barbara Robertson.
- ^ "The making of Europa Report".
- ^ "Going full vamp: Dracula Untold".
- ^ "By the people and for the people: the VFX of Lincoln".
- ^ "Live. Die. Repeat the effects".
- ^ "A graphic tale: the visual effects of Mad Max: Fury Road".
- ^ "Surviving San Andreas".
- ^ "The Strain – Visual Effects". Graham Edwards.
- ^ "Phosphene Contributes VFX to 'The Knick'". Computer Graphics World.
- ^ "Merlin: VFX Arnold TV pipeline".
- ^ "Creature Q&A: inside the Cochise effects on Falling Skies".
- ^ "To ship Star Wars Battlefront, developers had to build their own AT-AT ... foot".
External links
[edit]Look up metashape in Wiktionary, the free dictionary.
- Official website (in English)
Metashape
View on Grokipediafrom Grokipedia
Agisoft Metashape is a stand-alone software product developed by Agisoft LLC for performing photogrammetric processing of digital images, generating 3D spatial data such as point clouds, textured polygonal models, and digital elevation models for use in geographic information systems (GIS), cultural heritage documentation, and visual effects production.[1] Previously known as Agisoft Photoscan, it was renamed in 2019 to reflect advancements in its photogrammetry capabilities.[2] The software supports processing of images from RGB, multispectral, or thermal cameras, including those from multi-camera systems, and is optimized for accuracy, speed, and hardware efficiency through parallel computing and GPU acceleration.[3][4]
Available in Standard and Professional editions, Metashape caters to a range of users from hobbyists to professionals in fields like surveying, mapping, and 3D reconstruction.[5] The Standard edition focuses on core functionalities such as photogrammetric triangulation, dense point cloud generation, 3D model texturing, and panorama stitching, making it suitable for applications like digitizing artifacts, architectural elements, and small-scale scenes.[6] In contrast, the Professional edition extends these with advanced geospatial analysis tools, including georeferenced orthomosaic generation, DSM/DTM creation and editing, vegetation classification, and support for ground control points, enabling large-area mapping and precise measurements.[7]
Founded in 2006 as a research company specializing in computer vision and digital photogrammetry, Agisoft LLC designed Metashape to provide cost-effective solutions for 3D visualization, indirect object measurement, and documentation across scales from microscopic to planetary.[4] Its workflow typically involves image alignment, dense cloud editing, mesh generation, and texture application, producing outputs compatible with formats like OBJ, FBX, and LAS for integration into CAD, animation, or GIS software.[8] Widely adopted in archaeology, forensics, and environmental monitoring, Metashape emphasizes intelligent automation to handle complex datasets efficiently while maintaining high fidelity in results.[9]
History and development
Founding of Agisoft
Agisoft LLC was established in 2006 in St. Petersburg, Russia, as an innovative research company dedicated to advancing computer vision technology.[4][10] The founding marked the beginning of efforts to develop cutting-edge solutions in image processing and spatial data generation, positioning the company within the burgeoning field of digital imaging applications.[11] From its inception, Agisoft placed a strong initial emphasis on research and development (R&D) in photogrammetry and 3D reconstruction algorithms. This focus allowed the company to explore the integration of computer vision techniques for creating accurate three-dimensional models from two-dimensional images, addressing needs in industries such as surveying, cultural heritage preservation, and visual effects.[4][12] Key milestones in Agisoft's early years included intensive R&D that built substantial expertise in these areas, culminating in the creation of the first software prototypes. These prototypes laid the groundwork for commercial tools that would later evolve into Metashape, demonstrating the company's commitment to translating research innovations into practical applications.[4][13]Release history
Agisoft PhotoScan, the predecessor to Metashape, was first commercially released on December 5, 2010, as version 0.7.0, introducing core photogrammetry capabilities such as camera alignment, 3D model generation from images, and export options in formats like VRML, COLLADA, GeoTIFF, and Arc/Info ASCII Grid.[14] This debut marked Agisoft's entry into accessible photogrammetric software, building on earlier beta versions from 2009 that focused on structure-from-motion techniques for dense point cloud reconstruction. In late 2018, with the preview release of version 1.5.0 on October 6, the software was renamed Agisoft Metashape to encompass its broadening scope beyond basic photo scanning, including advanced 3D modeling and geospatial applications; the full stable release followed in early 2019.[14][2] This version introduced key enhancements like photo-invariant camera calibration for greater flexibility in lens modeling, improved depth map-based model generation for high-detail outputs in the Standard edition, and advanced editing tools such as marker residual displays and refined texture generation algorithms.[14][2] Major updates continued to evolve the software's core algorithms for better accuracy and efficiency. Version 2.0, previewed in October 2022 and fully released by December 2022, added support for multispectral imagery processing to generate orthomosaics and vegetation indices, alongside aerial LiDAR integration, external laser scan registration, and accelerated dense cloud building via GPU optimizations.[14][15] Subsequent releases, including version 2.1 in December 2023, enhanced tie point classification and elevation-based views, while version 2.2 in December 2024 introduced CSV point cloud imports and planetary coordinate systems for Mars and Moon data.[14] By 2025, updates in versions 2.2.x and 2.3.0 (October 4, 2025) further refined core reconstruction algorithms, with improvements in orthomosaic blending, GNSS bias handling for precise georeferencing, and parallel processing for faster alignments in large datasets compared to prior iterations.[14] These releases also integrated a Timeline pane for 4D dynamic model reconstruction, enabling temporal analysis of changing scenes, and deepened cloud processing integration via Agisoft Cloud for scalable, remote computation without local hardware limits.[14][16] Over time, algorithmic advancements, such as refined structure-from-motion solvers and adaptive depth filtering, have consistently boosted reconstruction accuracy to sub-millimeter levels in controlled tests while optimizing memory usage for handling datasets exceeding 10,000 images.[14]Software features
Photogrammetry pipeline
Metashape employs structure-from-motion (SfM) as its core photogrammetry technique to reconstruct three-dimensional scenes from two-dimensional overlapping images, estimating camera positions and orientations while generating geometric data such as point clouds and meshes.[17] This process begins with the analysis of image sequences captured from various viewpoints, leveraging parallax and common features to infer spatial relationships without requiring prior knowledge of camera locations.[17] The pipeline's initial key stage involves feature detection and matching, where distinctive keypoints—such as corners or edges—are identified in each image using algorithms akin to the scale-invariant feature transform (SIFT), which detect interest points robust to scale, rotation, and illumination changes.[17] These keypoints are then matched across overlapping images to establish correspondences, forming tie points that represent projected 3D scene points; parameters like key point limits (typically up to 40,000 per image) and tie point limits (around 10,000) control the density and accuracy of these matches to balance computational efficiency and precision.[17] Following matching, bundle adjustment optimizes the initial estimates through a least-squares minimization of reprojection errors, simultaneously refining 3D point coordinates, camera interior (focal length, principal point) and exterior (position, rotation) parameters, and distortion models using collinearity equations central to photogrammetric aerotriangulation.[17] This global optimization step ensures consistency across the entire dataset, reducing geometric inconsistencies and achieving sub-pixel accuracy in camera pose estimation.[17] For dense reconstruction, Metashape generates depth maps from the aligned images via multi-view stereo matching, computing per-pixel disparities between overlapping views to estimate surface depths, which are then filtered for noise and merged into a high-resolution point cloud.[17] The software handles diverse image types effectively: RGB images for general 3D modeling with color texture mapping; multispectral imagery for applications like vegetation analysis, incorporating band-specific alignments and reflectance calibration; and thermal images for heat signature-based reconstructions, such as in fire monitoring, while maintaining compatibility with multi-camera systems and non-standard projections like fisheye or spherical lenses.[17]Supported outputs and formats
Metashape generates a variety of 3D and spatial data outputs derived from photogrammetric processing, enabling integration with downstream applications in geospatial analysis, 3D modeling, and mapping.[8] Point clouds, both sparse (tie points) and dense, represent reconstructed 3D point data and are exported in formats suitable for geospatial workflows, such as LAS and LAZ for LiDAR-compatible systems, as well as PLY, E57, PTS, and XYZ for broader compatibility.[8] These outputs preserve coordinate information and attributes like color or intensity, facilitating uses in surveying and environmental modeling.[8] Textured polygonal meshes, which form detailed 3D surface models, are created from dense point clouds and exported in standard 3D formats including OBJ, PLY, STL for additive manufacturing and CAD integration, along with FBX, DAE, and GLB for animation and web-based visualization.[8] These meshes include high-resolution textures generated from input imagery, supporting applications in cultural heritage documentation and industrial design.[8] Orthomosaic maps, which provide georeferenced aerial imagery corrected for distortion, and digital elevation models (DEMs), representing terrain heights as raster grids, are exported primarily in GeoTIFF for geospatial software compatibility, with additional options like JPEG for visual overviews and XYZ or BIL for elevation data interchange.[8] DEMs utilize floating-point TIFF to maintain precise elevation values, essential for topographic analysis.[18] Additional outputs include panoramic images for 360-degree views, exported in formats such as JPEG, TIFF, PNG, and GeoTIFF to support tiled mapping in tools like Google Earth; video animations of fly-throughs in AVI, MOV, MP4, or WMV for presentation purposes; and GIS-compatible vector layers, such as shapefiles for polygons, polylines, and markers, enabling overlay in systems like ArcGIS.[8][19]Versions and licensing
Standard edition
The Standard edition of Metashape provides essential photogrammetry tools tailored for hobbyists, educators, and users focused on basic 3D modeling tasks, enabling the processing of digital images into three-dimensional models without the need for advanced professional workflows.[5] It supports core functionalities such as photogrammetric triangulation for camera alignment, dense point cloud generation and editing, and 3D model creation with texture mapping, allowing users to generate textured meshes and panoramic images from still photographs or video sources.[5] These capabilities make it suitable for non-professional applications like creating 3D content for personal projects, educational demonstrations, or simple visualizations derived from consumer-grade imagery.[6] Unlike the Professional edition, the Standard edition lacks support for advanced geospatial features, including georeferenced digital elevation model (DEM) and orthomosaic exports, as well as tools for vegetation indices, point cloud classification, and hierarchical tiled model processing.[5] It also does not include Python scripting for automation, headless operation, limiting its use to smaller-scale projects without integration into geospatial analysis pipelines or custom scripting environments.[5] Basic georeferencing elements, such as ground control points and markers, are available but insufficient for professional surveying or GIS applications.[5] Metashape Standard operates under a perpetual licensing model priced at $179 for a node-locked license, with no renewal fees required and free updates to all subsequent versions, including major releases.[20][21] A free 30-day trial version is available for evaluation, providing full access to the edition's features during the trial period. This pricing structure positions it as an accessible entry point for users not requiring the Professional edition's extensive toolkit.[22]Professional edition
The Professional edition of Metashape is designed for advanced users in geospatial and surveying applications, offering exclusive tools that extend beyond the basic 3D modeling capabilities shared with the Standard edition.[5] It enables high-precision photogrammetric processing tailored to professional workflows, including support for georeferencing and data validation essential for survey-grade outputs.[7] A core strength of the Professional edition lies in its full geospatial processing capabilities, which include ground control point (GCP) import for accurate georeferencing and error control, as well as integration with real-time kinematic (RTK) and post-processed kinematic (PPK) data through EXIF metadata, flight logs, or GCPs to achieve centimeter-level accuracy in surveying projects.[7] Additionally, it supports multi-channel processing for hyperspectral and multispectral imagery, allowing the generation of multichannel orthomosaics, vegetation indices like NDVI, and exports compatible with specialized analysis in environmental and agricultural monitoring.[7] These features facilitate compliance with professional standards for measurement accuracy, such as those involving EPSG coordinate systems like WGS84 and UTM, ensuring reliable results in regulated settings.[7] The edition also provides advanced tools for handling complex datasets, including hierarchical chunking, which enables efficient modeling of large-scale projects like city environments while preserving original image resolution.[7] For automation and scalability, it includes a Python scripting API that allows users to customize workflows, integrate with external pipelines, and perform batch operations on projects, chunks, and processing parameters.[23] Network processing further enhances performance by distributing computations across a local computer network, optimizing resource use of CPU, GPU, and RAM for massive datasets.[24] Licensing for the Professional edition is available as a perpetual node-locked license priced at $3,499 USD, with free updates for existing users transitioning from prior versions like PhotoScan.[20] Educational institutions and qualified users can access discounted rates, though subscription options are not offered; upgrades from the Standard edition are possible at an additional cost.[20]Processing workflow
Data input and preparation
Metashape accepts overlapping photographs as primary input for photogrammetric reconstruction, typically captured using sources such as drones for aerial surveys, conventional cameras for terrestrial imaging, or laser scanners for point cloud integration. Supported image formats include JPEG, TIFF, DNG (for RAW files), PNG, and others like JPEG 2000 and OpenEXR, allowing flexibility in data acquisition while prioritizing high-resolution files of at least 5 megapixels for optimal results. A minimum of 60-80% overlap between adjacent images is recommended to ensure sufficient feature matching, with aerial datasets ideally achieving 60% side overlap and 80% forward overlap to facilitate accurate 3D model generation.[17][25] Preparation begins with initial quality checks to assess image resolution, focus sharpness, and lighting consistency, excluding low-quality images that may score below 0.5 units via the software's estimation tool to prevent alignment failures. Camera calibration is performed either automatically using embedded EXIF data or manually through the Camera Calibration dialog, supporting models like frame, fisheye, and spherical lenses; for precise setups, users can employ chessboard patterns or precalibrated parameters from formats such as XML or TXT. Masking unwanted areas, such as backgrounds or edges, is applied via tools like automatic AI generation, manual selection with intelligent scissors, or import from alpha-channel PNG files, which helps focus processing on relevant features and reduces noise in the dataset.[17] Metadata handling involves extracting EXIF tags for essential parameters like focal length, sensor size, and GPS coordinates, which aid in initial camera positioning and subsequent alignment; additional GNSS data can be imported via CSV files in the Reference pane, including accuracy estimates for georeferenced projects. For multispectral or thermal inputs, reflectance calibration uses radiometric panels or sun sensor metadata to normalize exposure variations. These steps ensure data integrity before proceeding to alignment, where prepared inputs enable robust feature detection.[17] Best practices emphasize even coverage around the subject to minimize blind zones, where points must be visible in at least two images for reconstruction; for small objects, datasets should include multiple viewpoints to avoid gaps, while avoiding ultra-wide lenses or uniform textures that hinder feature detection. Users are advised to plan captures in controlled lighting to maintain consistency and incorporate ground control points (GCPs) early for scaled accuracy, particularly in geospatial applications.[17][25]Alignment and reconstruction
The alignment and reconstruction phase in Agisoft Metashape constitutes the core computational pipeline for transforming input photographs into initial 3D models, leveraging Structure from Motion (SfM) techniques to estimate scene geometry and camera parameters. This process is divided into photo alignment, which generates a sparse point cloud, followed by dense reconstruction to produce a high-fidelity point cloud and optional mesh. SfM here involves incremental camera pose estimation and bundle adjustment to minimize reprojection errors across images, ensuring robust 3D recovery even from unordered photo sets.[17] Photo alignment commences with the detection of keypoints, distinctive feature points identified via scale-invariant algorithms that apply Gaussian blur at multiple pyramid levels to handle varying image resolutions. A configurable key point limit—typically set to 40,000 for efficiency—caps the number of detected features per image to balance computational load and matching accuracy. Subsequent matching identifies correspondences between keypoints in overlapping images, forming tie points; this step employs preselection strategies such as reference-based or sequential modes to prioritize likely pairs and reduce exhaustive comparisons, with matching performed across scales to enhance robustness against viewpoint changes. Camera pose estimation then refines these tie points through aerial triangulation and bundle block adjustment, solving for exterior orientations (three translation components and three Euler angles: yaw, pitch, roll) and interior parameters using collinearity equations, optionally incorporating XMP metadata for initial guesses. The resulting alignment yields estimated camera positions visualized in the software, with reprojection errors reported to assess quality.[17] To refine alignment accuracy further, particularly for georeferenced projects, users can incorporate manual markers (also known as ground control points or GCPs). Markers are placed on recognizable features in multiple images and assigned real-world coordinates via the Reference pane, where they contribute to the bundle adjustment by minimizing their reprojection errors alongside those of tie points. High reprojection errors for markers (typically RMS >0.5–1 pixel) often indicate inaccurate manual placement or poor visibility in some images. To address this:- Open the Reference pane and review the Error (pix) column for each marker.
- For markers with high error, double-click the marker in the Reference pane to inspect projections in each photo, zoom in, and manually adjust the marker position for better accuracy.
- Use "Show Marker Residuals" in Photo view to visualize errors.
- After refinements, run Workflow > Optimize Cameras to update the alignment.
- If error remains high, uncheck the marker (treat as check point to exclude it from influencing alignment) or remove it if unreliable.
- Ensure markers have projections on at least 2–3 well-distributed images and are clearly visible.
