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Sega 3D Reprint Archives
View on WikipediaSega 3D Reprint Archives (Japanese: セガ3D復刻アーカイブス, Hepburn: Sega 3D Fukkoku Ākaibusu) is a trilogy of video game compilations for Nintendo 3DS developed by M2 and published by Sega. The compilations each feature enhanced versions of older Sega games with added stereoscopic 3D, most of which had previously been released individually on 3DS as 3D Classics.
Development
[edit]Games in the series were developed by M2. Many of the Sega 3D Classics are remakes of games that originally used Sega's "Super Scaler" technology, which created a pseudo-3D effect by rapidly rotating and scaling large numbers of sprites.
Some of the Sega 3D Classics provide options that try to emulate the arcade experience, such as option to enable motion controls or show the screen tilt in games like After Burner II and Super Hang-On. 3D Sonic the Hedgehog allows players to switch between the Japanese and international versions of the game. Some Sega 3D Classics introduce new features altogether, such as "Super Dolphin" invincibility mode in Ecco the Dolphin and the Spin Dash in Sonic the Hedgehog (which is a technique originally introduced in Sonic the Hedgehog 2).[1]
The cover artwork for the collections was illustrated by Pokémon character designer Ken Sugimori.[2]
Release
[edit]Eight of the Sega 3D Classics comprised the retail title Sega 3D Reprint Archives, released on 18 December 2014, in Japan.[3] It has not been released outside Japan, although the titles it is composed of were released on the Nintendo eShop internationally throughout 2013 and 2015 (all the component games had been released in Japan prior to the release of the compilation).
The second group of Sega 3D Classics were released in Japan starting in December 2013; in the West, they were released in 2015, with one of the five coming out each month.[1] In Australia, after the release of 3D After Burner II, all remaining SEGA 3D Classics were delayed indefinitely;[4][unreliable source] while many of the games were classified by the Australian Classification Board much earlier,[5] they were not released in Australia until 2 July 2015.[6]
Reception of the series
[edit]The Verge's Sam Byford complimented the Sega 3D Classics for making stereoscopic 3D "a feature", calling the 3D Classics "the most impressive use of 3D on Nintendo's console to date". Byford also commented that the added depth perception makes some of the games easier to play.[7]
GamesRadar's Justin Towell praised the conversion of Super Hang-On to stereoscopic 3D, but noted that the 3D effect seems "a bit uneven in the far distance", and criticized the optional screen-tilt feature (which attempts to emulate sitting on a bike in an arcade) as pointless. Towell complimented 3D Space Harrier for its various screen modes and control options (especially the touch screen mode), as well as the new time trial mode. He also enjoyed the CRT TV simulation displayed in 3D Sonic the Hedgehog and 3D Altered Beast, although he found the effect fuzzy in Altered Beast due to the slow pace.[8]
Sega 3D Reprint Archives
[edit]| Sega 3D Reprint Archives | |
|---|---|
| Developer | M2 |
| Publisher | Sega |
| Platform | Nintendo 3DS |
| Release |
|
| Genre | Various |
| Modes | Single-player, multiplayer |
Sega 3D Reprint Archives (セガ3D復刻アーカイブス, Sega 3D Fukkoku Ākaibusu) is the first compilation in the Sega 3D Reprint Archives series. It was released exclusively in Japan on 18 December 2014.[9]
Games
[edit]| Title | Original system | Original release | Japan | North America | Europe | Australia |
|---|---|---|---|---|---|---|
| Ecco the Dolphin | Sega Genesis | 1992 | 26 June 2013 | 12 December 2013 | 12 December 2013 | 12 December 2013 |
| Fantasy Zone: Opa-Opa Bros. | Arcade | 1986 | 19 March 2014 | 12 February 2015 | 12 February 2015 | 2 July 2015 |
| Out Run | Arcade | 1986 | 23 April 2014 | 12 March 2015 | 12 March 2015 | 2 July 2015 |
| OutRun 3-D | Master System | 1988 | 18 December 2014[a] | Unreleased | Unreleased | Unreleased |
| Shinobi III: Return of the Ninja Master[10] | Sega Genesis | 1993 | 7 August 2013 | 19 December 2013 | 19 December 2013 | 19 December 2013 |
| Space Harrier | Arcade | 1985 | 26 December 2012 | 28 November 2013 | 28 November 2013 | 28 November 2013 |
| Space Harrier 3-D | Master System | 1988 | 18 December 2014[a] | Unreleased | Unreleased | Unreleased |
| Streets of Rage | Sega Genesis | 1991 | 21 August 2013 | 19 December 2013 | 19 December 2013 | 19 December 2013 |
Sega 3D Reprint Archives 2/Classics Collection
[edit]| Sega 3D Classics Collection | |
|---|---|
Artwork illustrated by Ken Sugimori | |
| Developer | M2 |
| Publisher | Sega |
| Platform | Nintendo 3DS |
| Release | |
| Genre | Various |
| Modes | Single-player, multiplayer (Wi-Fi only) |
Sega 3D Classics Collection (セガ3D復刻アーカイブス2, Sega 3D Fukkoku Ākaibusu 2; Sega 3D Reprint Archives 2) is the second compilation in the Sega 3D Reprint Archives series. It is the only title in the series to be released outside of Japan. It was released in Japan on 23 December 2015, in North America on 26 April 2016, and in Europe on 4 November.[citation needed]
In Japan, Sega 3D Reprint Archives 1 & 2 Double Pack (セガ3D復刻アーカイブス1&2 ダブルパック), a retail box containing both this compilation and the original Sega 3D Reprint Archives, was released on 23 December 2015 (the same day as this compilation).[11]
It includes ten games, five (three in Japan) of which have not been released separately on the Nintendo eShop.[12][unreliable source][13][unreliable source] There are two extra games (Fantasy Zone II: The Tears of Opa-Opa and Maze Hunter 3D) available in the extras menu, and one secret game (Fantasy Zone), unlocked by tapping the lower left corner of the extras screen, then tapping the enemy that appears.[14]
Games
[edit]| Title | Original system | Original release | Japan | North America | Europe | Australia |
|---|---|---|---|---|---|---|
| Altered Beast | Sega Genesis | 1988 | 29 May 2013 | 5 December 2013 | 5 December 2013 | 5 December 2013 |
| Fantasy Zone[b] | Master System | 1986 | 23 December 2015[c] | 26 April 2016[c] | 4 November 2016[c] | 4 November 2016[c] |
| Fantasy Zone II W | Arcade | 2008 | 16 July 2014 | 16 April 2015 | 16 April 2015 | 2 July 2015 |
| Fantasy Zone II: The Tears of Opa-Opa | Master System | 1987 | 23 December 2015[c][15][16] | 26 April 2016[c] | 4 November 2016[c] | 4 November 2016[c] |
| Galaxy Force II | Arcade | 1988 | 24 July 2013 | 12 December 2013 | 12 December 2013 | 12 December 2013 |
| Maze Walker | Master System | 1988 | 23 December 2015[c][15][16] | 26 April 2016[c] | 4 November 2016[c] | 4 November 2016[c] |
| Power Drift | Arcade | 1988 | 23 December 2015[15][16] | 26 April 2016[d] | 4 November 2016[d] | 4 November 2016[d] |
| Puyo Puyo 2 | Arcade | 1994 | 23 December 2015[15][16] | 26 April 2016[d] | 4 November 2016[d] | 4 November 2016[d] |
| Sonic the Hedgehog | Sega Genesis | 1991 | 15 May 2013 | 5 December 2013 | 5 December 2013 | 5 December 2013 |
| Thunder Blade | Arcade | 1987 | 20 August 2014 | 14 May 2015 | 14 May 2015 | 2 July 2015 |
Reception
[edit]| Aggregator | Score |
|---|---|
| Metacritic | 73/100[17] |
Sega 3D Classics Collection received "mixed or average" reviews from critics according to aggregate review website Metacritic.[17]
Sega 3D Reprint Archives 3: Final Stage
[edit]| Sega 3D Reprint Archives 3: Final Stage | |
|---|---|
Artwork illustrated by Ken Sugimori | |
| Developer | M2 |
| Publisher | Sega |
| Platform | Nintendo 3DS |
| Release |
|
| Genre | Various |
| Modes | Single-player, multiplayer |
Sega 3D Reprint Archives 3: Final Stage (セガ3D復刻アーカイブス3 FINAL STAGE, Sega 3D Fukkoku Ākaibusu 3 FINAL STAGE; Sega 3D Reprint Archives 3 FINAL STAGE) is the third compilation in the Sega 3D Reprint Archives series. It was released exclusively in Japan on 22 December 2016.[18]
Sega 3D Reprint Archives 1, 2 & 3 Triple Box (セガ3D復刻アーカイブス1・2・3 トリプルパック), a retail box containing all three games in the series, was released on 22 December 2016 (the same day as this compilation).[18]
The compilation was delisted from Nintendo eShop on 21 December 2022, alongside 3D After Burner II.[19]
Time Extension included Final Stage on its "Best Nintendo 3DS Games of All Time" list.[20]
Games
[edit]| Title | Original system | Original release | Japan | North America | Europe | Australia |
|---|---|---|---|---|---|---|
| After Burner II[e] | Arcade | 1987 | 18 December 2013 | 15 January 2015 | 15 January 2015 | 15 January 2015 |
| Alien Syndrome[e] | Arcade | 1987 | 22 December 2016[f] | Unreleased | Unreleased | Unreleased |
| Champion Boxing[g][e] | SG-1000 | 1984 | 22 December 2016[f] | Unreleased | Unreleased | Unreleased |
| Columns[e] | Sega Genesis | 1990 | 22 December 2016[f] | Unreleased | Unreleased | Unreleased |
| Girl's Garden[g][e] | SG-1000 | 1984 | 22 December 2016[f] | Unreleased | Unreleased | Unreleased |
| Gunstar Heroes[h] | Sega Genesis | 1993 | 24 June 2015 | 20 August 2015 | 20 August 2015 | 20 August 2015 |
| Sonic the Hedgehog 2[e] | Sega Genesis | 1992 | 22 July 2015 | 8 October 2015 | 8 October 2015 | 8 October 2015 |
| Streets of Rage 2[e] | Sega Genesis | 1992 | 29 April 2015 | 23 July 2015 | 23 July 2015 | 23 July 2015 |
| Super Hang-On[e] | Arcade | 1987 | 27 March 2013 | 28 November 2013 | 28 November 2013 | 28 November 2013 |
| Thunder Force III[i][e] | Sega Genesis | 1990 | 22 December 2016[f] | Unreleased | Unreleased | Unreleased |
| Turbo OutRun[e] | Arcade | 1989 | 22 December 2016[f] | Unreleased | Unreleased | Unreleased |
See also
[edit]Notes
[edit]- ^ a b Exclusive to Sega 3D Fukkoku Archives
- ^ Secret unlockable game in Sega 3D Classics Collection
- ^ a b c d e f g h i j k l Exclusive to Sega 3D Classics Collection
- ^ a b c d e f Exclusive to Sega 3D Classics Collection outside of Japan.
- ^ a b c d e f g h i j Delisted on 21 December 2022 digitally in Japan.
- ^ a b c d e f Exclusive to Sega 3D Fukkoku Archives 3: Final Stage
- ^ a b Secret unlockable game in Sega 3D Fukkoku Archives 3: Final Stage
- ^ Developed by Sega and Treasure
- ^ Developed by Sega and Technosoft
References
[edit]- ^ a b Whitehead, Thomas (4 November 2014). "SEGA Confirms Second Batch of 3D Classics for the West". Nintendo Life. Archived from the original on 10 May 2015. Retrieved 29 March 2015.
- ^ Frank, Allegra (10 February 2016). "Sega 3D Classics Collection comes with decals and a history lesson". Polygon. Retrieved 16 October 2024.
- ^ alba (25 September 2014). "Sega 3D Classics Collection Announced For Retail Release In Japan". My Nintendo News. Archived from the original on 29 March 2015. Retrieved 23 March 2015.
- ^ Lite_Agent (9 March 2015). "Australia: the remaining Sega 3D Classics delayed". Perfectly Nintendo. Archived from the original on 5 July 2015. Retrieved 6 May 2015.
- ^ Koneko, Kirara (23 March 2015). "Sega 3D Classics are given ratings in Australia". Nintendo Everything. Archived from the original on 23 May 2015. Retrieved 6 May 2015.
- ^ Doolan, Liam (2 July 2015). "3D Out Run, Thunder Blade And Fantasy Zone I & II Now Available On The eShop In Australia". Nintendo Life. Archived from the original on 4 July 2015. Retrieved 3 July 2015.
- ^ Byford, Sam (19 December 2013). "Sega's stunning 3D Classics are Nintendo's best-kept secret". The Verge. Archived from the original on 2 April 2015. Retrieved 29 March 2015.
- ^ Towell, Justin. "Sega's 3D Classics on 3DS are here: Which should you buy?". GamesRadar. Archived from the original on 2 April 2015. Retrieved 29 March 2015.
- ^ "セガ3D復刻アーカイブス" [Sega 3D Reprint Archives]. Sega 3D Reprint Archives (in Japanese). Sega. Retrieved 25 July 2016.
- ^ Mike Jackson (19 December 2014). "US Nintendo eShop update: Shinobi, Streets of Rage, Castlevania". Computer and Video Games. Archived from the original on 28 December 2014.
- ^ "「セガ3D復刻アーカイブス1&2 ダブルパック」発売決定 メモリアルパッケージ2本が1つに。17タイトルをプレイ可能". GAME Watch (in Japanese). 25 September 2015. Retrieved 2 July 2022.
- ^ "SEGA 3D Reprint Archives 2 announced for Japan". Nintendo Everything. 8 September 2015. Retrieved 22 July 2016.
- ^ "SEGA 3D Classics Archives 2 to include 3D Power Drift, 3D Puyo Puyo 2 and two bonus games". Perfectly Nintendo. 10 September 2015. Retrieved 22 July 2016.
- ^ Lamp, Jayson (28 April 2016). "Fantasy Zone found in US 3D Classics Collection". SEGA Nerds.
- ^ a b c d TrackerTD (9 September 2015). "SEGA's 3D Classics Return this Summer with SEGA Genesis Games for Nintendo 3DS". Archived from the original on 10 September 2015. Retrieved 9 September 2015.
- ^ a b c d Magistretti, Roberto (11 September 2015). "Sega 3D Classics 2 - Arrivano Power Drift e Puyo Puyo 2!". IGN Italia (in Italian). Retrieved 12 September 2015.
- ^ a b "Sega 3D Classic Collection for 3DS Reviews". Metacritic. CBS Interactive. Retrieved 11 October 2020.
- ^ a b "セガ3D復刻アーカイブス3 FINAL STAGE" [Sega 3D Reprint Archives 3: Final Stage]. Sega 3D Reprint Archives (in Japanese). Sega. Retrieved 25 February 2017.
- ^ "「セガ3D復刻アーカイブス3 FINAL STAGE」「3D アフターバーナーII」販売終了のお知らせ" [Notice of end of sale for "Sega 3D Reprint Archives 3: Final Stage", "3D After Burner II"]. Sega 3D Reprint Archives (in Japanese). Sega. 7 December 2022.
- ^ Lane, Gavin; McFerran, Damien (11 August 2023). "Best Nintendo 3DS Games Of All Time". Time Extension. Hookshot Media. Retrieved 12 August 2023.
External links
[edit]Sega 3D Reprint Archives
View on GrokipediaBackground and Development
Origins of the Series
The Sega 3D Reprint Archives, known in Japan as Sega 3D Fukkoku Archives, is a trilogy of video game compilations released exclusively for the Nintendo 3DS, featuring stereoscopic 3D-enhanced remakes of classic Sega titles from its arcade, SG-1000, Master System, and Genesis/Mega Drive eras.[9] Developed by M2 and published by Sega, the series bundles ports of games originally spanning the 1980s and 1990s, revitalizing Sega's retro library to leverage the 3DS's 3D display capabilities.[10] While the full trilogy remained Japan-only, the second volume was localized internationally as Sega 3D Classics Collection.[3] The origins of the Reprint Archives trace back to Sega's broader Sega 3D Classics initiative, which launched in late 2012 with individual digital releases on the Nintendo eShop.[3] This project aimed to commemorate Sega's historical catalog by rebuilding select arcade and console games from the ground up, incorporating stereoscopic 3D visuals alongside original gameplay mechanics to appeal to nostalgic players and highlight the 3DS hardware.[11] Sega's classic era in the 1980s and 1990s encompassed groundbreaking arcade hits and home console software that defined the company's golden age, providing the foundational titles for these modern reinterpretations.[9] In September 2014, Sega announced the Reprint Archives series through Famitsu to mark the second anniversary of the 3D Classics line, shifting from download-only distribution to physical compilations that gathered prior eShop releases with additional new ports.[12] The initiative targeted retro gaming enthusiasts by offering bundled access to enhanced versions of Sega's enduring titles, with each volume's cover art illustrated by Ken Sugimori, the renowned Pokémon character designer and Sega admirer.[12] This approach not only preserved Sega's legacy but also expanded its reach on Nintendo's platform.[13]Technical Innovations by M2
M2, a Japanese studio renowned for its emulation expertise in projects like the Shot Triggers series, was commissioned by Sega to develop the Sega 3D Reprint Archives, focusing on faithful recreations of classic 2D titles while integrating Nintendo 3DS-specific enhancements.[14] The studio's approach emphasized hardware-level emulation to preserve original behaviors, such as sprite rendering and physics, before layering on stereoscopic 3D effects that convert flat 2D planes into depth-perceived environments without altering core gameplay mechanics.[14] This process involved custom engine tweaks to handle the 3DS's dual-screen parallax barrier display, ensuring smooth frame rates even in demanding sequences.[15] A cornerstone innovation was the precise emulation of Sega's proprietary Super Scaler arcade technology, which dynamically scales and rotates 2D sprites to simulate 3D movement in titles like OutRun and Space Harrier; M2 replicated this on 3DS hardware to maintain the original's pseudo-3D illusion while amplifying it with native stereoscopy for enhanced spatial awareness.[16] For Mega Drive/Genesis games, M2 engineered the "Giga Drive," a virtual console emulator that extends the original system's capabilities to support 3D rendering, including features like the Spin Dash mechanic in Sonic the Hedgehog for more fluid level navigation.[17] Additional quality-of-life enhancements across the series included rewind functionality and save states for precise retrying, alongside customizable options such as adjustable screen layouts, scanline filters mimicking CRT displays, and gyroscope-based motion controls for intuitive aiming in rail shooters.[14] Game-specific additions, like the "Super Dolphin Mode" in Ecco the Dolphin—which grants invincibility, unlimited air, and enemy-destroying contact—further tailored experiences to leverage 3DS portability without compromising authenticity.[18] Development posed significant challenges in reconciling emulation fidelity with 3DS constraints, such as limited processing power that prevented full replication of more complex systems like the Sega CD's 68000 CPU.[14] M2 addressed performance bottlenecks, including gyroscope integration that initially threatened 60 FPS targets in motion-heavy titles, through optimized code to sustain smooth visuals.[15] The stereoscopic 3D implementation required careful calibration to minimize visual discomfort in fast-paced genres, with adjustments to depth layering informed by iterative playtesting.[14] Unique to the Reprint Archives compilations, M2 implemented cross-volume data connectivity, allowing save files from earlier volumes to unlock bonus content in subsequent releases—for instance, data from Volume 1 enables access to the SG-1000 title Girl's Garden, and data from Volume 2 unlocks Champion Boxing, in Volume 3—fostering collection continuity.[19] This feature utilized the 3DS's SD card system to seamlessly transfer progress, enhancing replay value without requiring online infrastructure.[20]Release History
Volume 1
Volume 1 of the Sega 3D Reprint Archives compiles eight classic Sega titles for the Nintendo 3DS, with six drawn from prior individual releases in the Sega 3D Classics series and two newly adapted ports from the Sega Master System that originally required dedicated 3-D Glasses hardware.[10] This volume emphasizes arcade and early console origins, showcasing M2's stereoscopic 3D conversions that add depth to pseudo-3D visuals and layered 2D sprites, often revealing subtleties in the originals such as separated environmental layers. Unlike subsequent volumes, it features no additional unlockable content, presenting the games directly from the main menu.[10] The collection opens with 3D Space Harrier, originally an arcade rail shooter released in 1985 where players pilot a turret-like craft through fantasy landscapes, dodging and shooting waves of enemies in a pseudo-3D environment. The 3D adaptation leverages the Nintendo 3DS's stereoscopic display to amplify the illusion of forward motion, making enemy formations appear to burst from the screen with enhanced spatial awareness. Next is 3D Out Run, a 1986 arcade racing game known for its branching roads and use of scalable sprites to simulate speeding vehicles and scenery. In this version, the 3D effect heightens the sprite scaling, creating a more immersive sense of velocity and road curvature without altering the core gameplay loop.[21] 3D Fantasy Zone: Opa-Opa Bros. recreates the 1986 arcade shoot 'em up, in which players control the Opa-Opa ship across looping stages with branching paths to enemy bases, blending horizontal and vertical scrolling. The 3D conversion separates the multi-layered backgrounds and foreground elements, emphasizing the game's whimsical, isometric-like depth while preserving its strategic route choices. From the Sega Genesis era, 3D The Super Shinobi II (1990) is a ninja action-platformer featuring acrobatic combat, shuriken throws, and ninjutsu spells across side-scrolling levels. Unique to this adaptation is a rewind function allowing players to backtrack up to 10 seconds, aiding precise platforming and boss encounters in the 3D-enhanced visuals. 3D Ecco the Dolphin, originally a 1992 Genesis puzzle-adventure where players guide a dolphin through underwater realms using sonar and tail spins to solve environmental puzzles and evade predators. The 3D portrayal adds pronounced depth to the oceanic layers, unveiling hidden background details like distant sea floors and foliage that were flattened in the 2D original, complemented by a Super Dolphin mode granting invincibility and unlimited air.[22][23] 3D Bare Knuckle, a 1991 Genesis beat 'em up (known internationally as Streets of Rage), involves controlling a team of fighters pummeling street thugs with combos and special moves across urban stages. The stereoscopic 3D separates combatants from backgrounds, improving readability during chaotic brawls and supporting local wireless co-op. Among the Master System exclusives is Space Harrier 3-D (1988), a glasses-free adaptation of the original Space Harrier that originally used shutter glasses for depth in its rail-shooting action. This port translates the hardware-based 3D to the 3DS's native stereoscopy, maintaining the flying turret gameplay while eliminating the need for peripherals.[24] Finally, Out Run 3-D revives the 1988 Master System adaptation of the arcade racing classic, originally requiring 3-D glasses for its stereoscopic effect. The 3DS version enhances the branching paths and sprite-scaled landscapes with native 3D, providing greater immersion in the high-speed driving experience across varied routes.Volume 2
Sega 3D Reprint Archives Volume 2 compiles ten classic Sega titles for the Nintendo 3DS, emphasizing a mix of arcade remakes and new stereoscopic 3D conversions of Master System games to expand the series' retro library. Released exclusively in Japan on December 23, 2015, this volume builds on the first by incorporating seven 3D Classics—five previously released as standalone eShop titles and two newly remastered—alongside three fresh 3D-enhanced Master System ports, providing players with diverse gameplay across genres. In the Japanese version, one Master System title is unlocked using save data from the first volume, while the Western digital release Sega 3D Classics Collection simplifies access.[5] The international edition, known as Sega 3D Classics Collection and launched in North America and Europe on April 26, 2016, integrates these ten games into a single cartridge while simplifying the unlock mechanism for one hidden title, making it accessible without requiring save data from prior volumes.[25] This adjustment contrasts with the Japanese version's progression-based unlocks tied to previous Archives entries, enhancing convenience for Western audiences.[5] The following table lists the included games, their original platforms and release years, and key characteristics:| Game Title | Original Platform | Year | Description |
|---|---|---|---|
| 3D Altered Beast | Arcade | 1988 | Side-scrolling beat 'em up featuring werewolf transformations and local wireless multiplayer in the 3D remake. |
| 3D Fantasy Zone II W | Arcade | 2008 | Remade shoot 'em up sequel with double gameplay modes, branching paths, and enhanced 3D for dynamic enemy engagements. |
| 3D Galaxy Force II | Arcade | 1988 | Space shooter utilizing pseudo-3D scaling effects for dynamic enemy waves and stage progression. |
| 3D Golden Axe | Arcade | 1989 | Side-scrolling beat 'em up with fantasy warriors battling evil forces using axes, magic potions, and mountable creatures, supporting local co-op. |
| 3D Maze Walker | Master System | 1988 | Maze adventure game where 3D effects improve visibility in first-person dungeon navigation and puzzle-solving. |
| 3D Power Drift | Arcade | 1988 | Overhead-view racing game with drifting mechanics and multiple tracks across global locales. |
| 3D Puyo Puyo Tsuu | Arcade | 1992 | Competitive puzzle game involving falling blobs, story mode, and versus play for up to two players. |
| 3D Sonic the Hedgehog | Sega Genesis | 1991 | Platformer starring Sonic, introducing the Spin Dash move for high-speed level navigation. |
| 3D Thunder Blade | Arcade | 1987 | Helicopter-based shooter blending on-rails and top-down segments with weapon upgrades. |
| 3D Fantasy Zone II: The Tears of Opa-Opa | Master System | 1987 | Shoot 'em up sequel with horizontal scrolling, boss battles, and route choices to enemy bases, adapted with 3D depth for layered backgrounds. |
Volume 3: Final Stage
Sega 3D Reprint Archives 3: Final Stage, released exclusively in Japan on December 22, 2016, for the Nintendo 3DS, serves as the concluding installment in the trilogy, compiling nine enhanced 3D ports of classic Sega titles alongside two unlockable exclusives from the SG-1000 era. Developed by M2, this volume emphasizes a "final stage" motif, presenting the games in a structured progression reminiscent of arcade clears, with integrated save systems that encourage completion across the series. It builds on the stereoscopic 3D enhancements introduced in prior volumes, adapting gameplay to leverage the 3DS's capabilities for deeper immersion in action-oriented titles. Unlocking the exclusives Girl's Garden and Champion Boxing requires save data from prior volumes. The compilation features five previously released standalone 3D Classics ports, four brand-new 3D adaptations, and two SG-1000 games unlocked only via save data from the first two volumes, totaling 11 titles that highlight Sega's arcade and Genesis legacies. These unlockables promote inter-volume connectivity, as detecting prior save files grants access to the rarities, fostering a sense of trilogy completion. The new ports introduce fresh technical tweaks, such as refined controls for the Circle Pad Pro peripheral and adjustable difficulty options tailored to modern playstyles. Key unique adaptations in this volume include enhanced verticality in beat 'em ups, where the 3D effect separates foreground and background elements to create more dynamic combat arenas, as seen in Streets of Rage 2. Shooters like Thunder Force III benefit from layered parallax scrolling that emphasizes spatial depth during boss encounters. The overall save integration allows seamless progression tracking, with "stage clear" achievements unlocking gallery content and bonuses, culminating the series' emphasis on preservation and accessibility.| Game Title | Original Platform & Year | Genre |
|---|---|---|
| 3D After Burner II | Arcade, 1987 | Flight shooter |
| 3D Super Hang-On | Arcade, 1987 | Racing |
| 3D Sonic the Hedgehog 2 | Genesis, 1992 | Platformer |
| 3D Streets of Rage 2 | Genesis, 1992 | Beat 'em up |
| 3D Gunstar Heroes | Genesis, 1993 | Run-and-gun shooter |
| 3D Alien Syndrome | Arcade, 1987 | Run-and-gun shooter |
| 3D Columns | Genesis, 1990 | Puzzle |
| 3D Turbo OutRun | Arcade, 1989 | Racing |
| 3D Thunder Force III | Genesis, 1990 | Shoot 'em up |
| 3D Girl's Garden (unlockable) | SG-1000, 1984 | Adventure |
| 3D Champion Boxing (unlockable) | SG-1000, 1984 | Sports (boxing) |
Games Included
Volume 1
Volume 1 of the Sega 3D Reprint Archives compiles eight classic Sega titles for the Nintendo 3DS, with six drawn from prior individual releases in the Sega 3D Classics series and two newly adapted ports from the Sega Master System that originally required dedicated 3-D Glasses hardware.[10] This volume emphasizes arcade and early console origins, showcasing M2's stereoscopic 3D conversions that add depth to pseudo-3D visuals and layered 2D sprites, often revealing subtleties in the originals such as separated environmental layers. Unlike subsequent volumes, it features no additional unlockable content, presenting the games directly from the main menu.[10] The collection opens with 3D Space Harrier, originally an arcade rail shooter released in 1985 where players pilot a turret-like craft through fantasy landscapes, dodging and shooting waves of enemies in a pseudo-3D environment. The 3D adaptation leverages the Nintendo 3DS's stereoscopic display to amplify the illusion of forward motion, making enemy formations appear to burst from the screen with enhanced spatial awareness. Next is 3D OutRun, a 1986 arcade racing game known for its branching roads and use of scalable sprites to simulate speeding vehicles and scenery. In this version, the 3D effect heightens the sprite scaling, creating a more immersive sense of velocity and road curvature without altering the core gameplay loop.[21] 3D Fantasy Zone: Opa-Opa Bros. recreates the 1986 arcade shoot 'em up, in which players control the Opa-Opa ship across looping stages with branching paths to enemy bases, blending horizontal and vertical scrolling. The 3D conversion separates the multi-layered backgrounds and foreground elements, emphasizing the game's whimsical, isometric-like depth while preserving its strategic route choices. From the Sega Genesis era, 3D The Super Shinobi II (1993) is a ninja action-platformer featuring acrobatic combat, shuriken throws, and ninjutsu spells across side-scrolling levels. Unique to this adaptation is a rewind function allowing players to backtrack up to 10 seconds, aiding precise platforming and boss encounters in the 3D-enhanced visuals. 3D Ecco the Dolphin, originally a 1992 Genesis puzzle-adventure where players guide a dolphin through underwater realms using sonar and tail spins to solve environmental puzzles and evade predators. The 3D portrayal adds pronounced depth to the oceanic layers, unveiling hidden background details like distant sea floors and foliage that were flattened in the 2D original, complemented by a Super Dolphin mode granting invincibility and unlimited air.[22][23] 3D Bare Knuckle, a 1991 Genesis beat 'em up (known internationally as Streets of Rage), involves controlling a team of fighters pummeling street thugs with combos and special moves across urban stages. The stereoscopic 3D separates combatants from backgrounds, improving readability during chaotic brawls and supporting local wireless co-op. Among the Master System exclusives is Space Harrier 3-D (1988), a glasses-free adaptation of the original Space Harrier that originally used shutter glasses for depth in its rail-shooting action. This port translates the hardware-based 3D to the 3DS's native stereoscopy, maintaining the flying turret gameplay while eliminating the need for peripherals.[24] Finally, 3D Super Hang-On revives the 1987 arcade motorcycle racer, where players lean into high-speed turns on global circuits using a unique control scheme. The 3D implementation accentuates the road's perspective and bike tilts, enhancing the adrenaline of overtakes and curves through layered sprite depth.Volume 2
Sega 3D Reprint Archives Volume 2 compiles ten classic Sega titles for the Nintendo 3DS, emphasizing a mix of arcade remakes and new stereoscopic 3D conversions of Master System games to expand the series' retro library. Released exclusively in Japan on December 23, 2015, this volume builds on the first by incorporating seven 3D Classics—five previously released as standalone eShop titles and two newly remastered—alongside three fresh 3D-enhanced Master System ports, providing players with diverse gameplay across genres.[5] The international edition, known as Sega 3D Classics Collection and launched in North America and Europe on April 26, 2016, integrates nine of these games (omitting 3D Golden Axe) into a single cartridge while simplifying the unlock mechanism for one hidden title, making it accessible without requiring save data from prior volumes.[25] This adjustment contrasts with the Japanese version's progression-based unlocks tied to previous Archives entries, enhancing convenience for Western audiences.[5] The following table lists the included games, their original platforms and release years, and key characteristics:| Game Title | Original Platform | Year | Description |
|---|---|---|---|
| 3D Altered Beast | Arcade | 1988 | Side-scrolling beat 'em up featuring werewolf transformations and local wireless multiplayer in the 3D remake. |
| 3D Fantasy Zone II W | Master System | 1987 | Shoot 'em up demake with horizontal scrolling and boss battles, adapted from the arcade sequel. |
| 3D Galaxy Force II | Arcade | 1988 | Space shooter utilizing pseudo-3D scaling effects for dynamic enemy waves and stage progression. |
| 3D Golden Axe | Arcade | 1989 | Side-scrolling beat 'em up with cooperative multiplayer and magical attacks. |
| 3D Power Drift | Arcade | 1988 | Overhead-view racing game with drifting mechanics and multiple tracks across global locales. |
| 3D Puyo Puyo Tsuu | Arcade | 1991 | Competitive puzzle game involving falling blobs, story mode, and versus play for up to two players. |
| 3D Sonic the Hedgehog | Sega Genesis | 1991 | Platformer starring Sonic, introducing the Spin Dash move for high-speed level navigation. |
| 3D Thunder Blade | Arcade | 1987 | Helicopter-based shooter blending on-rails and top-down segments with weapon upgrades. |
| Fantasy Zone | Master System | 1986 | New 3D port of the shoot 'em up with restored FM synthesis audio and reversible scrolling levels. |
| Maze Walker 3D | Master System | 1988 | Maze adventure game where 3D effects improve visibility in first-person dungeon navigation and puzzle-solving. |
Volume 3: Final Stage
Sega 3D Reprint Archives 3: Final Stage, released exclusively in Japan on December 22, 2016, for the Nintendo 3DS, serves as the concluding installment in the trilogy, compiling nine enhanced 3D ports of classic Sega titles alongside two unlockable exclusives from the SG-1000 era. Developed by M2, this volume emphasizes a "final stage" motif, presenting the games in a structured progression reminiscent of arcade clears, with integrated save systems that encourage completion across the series. It builds on the stereoscopic 3D enhancements introduced in prior volumes, adapting gameplay to leverage the 3DS's capabilities for deeper immersion in action-oriented titles. The compilation features five previously released standalone 3D Classics ports, four brand-new 3D adaptations, and two SG-1000 games unlocked only via save data from the first two volumes, totaling 11 titles that highlight Sega's arcade and Genesis legacies. These unlockables promote inter-volume connectivity, as detecting prior save files grants access to the rarities, fostering a sense of trilogy completion. The new ports introduce fresh technical tweaks, such as refined controls for the Circle Pad Pro peripheral and adjustable difficulty options tailored to modern playstyles. Key unique adaptations in this volume include enhanced verticality in beat 'em ups, where the 3D effect separates foreground and background elements to create more dynamic combat arenas, as seen in Streets of Rage 2. Shooters like Thunder Force III benefit from layered parallax scrolling that emphasizes spatial depth during boss encounters. The overall save integration allows seamless progression tracking, with "stage clear" achievements unlocking gallery content and bonuses, culminating the series' emphasis on preservation and accessibility.| Game Title | Original Platform & Year | Genre |
|---|---|---|
| 3D After Burner II | Arcade, 1987 | Flight shooter |
| 3D Super Hang-On | Arcade, 1987 | Racing |
| 3D Sonic the Hedgehog 2 | Genesis, 1992 | Platformer |
| 3D Streets of Rage 2 | Genesis, 1992 | Beat 'em up |
| 3D Gunstar Heroes | Genesis, 1993 | Run-and-gun shooter |
| 3D Alien Syndrome | Arcade, 1987 | Run-and-gun shooter |
| 3D Columns | Genesis, 1990 | Puzzle |
| 3D Turbo OutRun | Arcade, 1989 | Racing |
| 3D Thunder Force III | Genesis, 1990 | Shoot 'em up |
| 3D Girl's Garden (unlockable) | SG-1000, 1984 | Adventure |
| 3D Champion Boxing (unlockable) | SG-1000, 1984 | Sports (boxing) |
