Shirogumi
View on WikipediaShirogumi Inc. (Japanese: 株式会社白組, Hepburn: Kabushiki-gaisha Shirogumi; lit. 'White Team Co., Ltd.') is a company centralized in the production of animated series and feature films, as well as the making and adjusting of visual effects.[1] It is also a member of The Association of Japanese Animations.
Key Information
History
[edit]In 1973, Tatsuo Shimamura established Tatsuo studio (Japanese: 島村企画室). To expand business, the studio was disbanded and found the company known today.[1]
The company owns computer graphics and VFX technology, so they produced many original live-action films like Juvenile and Returner. They made the first anime production Moyasimon: Tales of Agriculture in 2007.[2]
Apart from the headquarters in Aoyama, Minato, Tokyo, the company has a sub-studio based in Chōfu, Tokyo. Like the mainstream, they also have various sub-studios in Tokyo.[1]
In order to develop human resources, they cooperate with Human Holdings Co., Ltd. (Japanese: ヒューマンホールディングス株式会社), establishing the Shirogumi Human Studio (Japanese: 白組ヒューマンスタジオ) in Takadanobaba, Shinjuku in 2004.[1]
Works
[edit]Television series
[edit]| Title | Broadcast channel |
First run start date |
First run end date |
Eps. | Note(s) | Ref(s) |
|---|---|---|---|---|---|---|
| Moyasimon: Tales of Agriculture | Fuji TV (Noitamina) | October 12, 2007 | December 21, 2007 | 11 | Based on a manga written by Masayuki Ishikawa. Co-produced with Telecom Animation Film. |
[3] |
| Antique Bakery | Fuji TV (Noitamina) | July 3, 2008 | September 18, 2008 | 12 | Based on a yaoi manga written by Fumi Yoshinaga. Co-produced with Nippon Animation. |
[4] |
| Moyasimon Returns | Fuji TV (Noitamina) | July 5, 2012 | September 13, 2012 | 11 | Sequel to Moyasimon: Tales of Agriculture. Co-produced with Telecom Animation Film. |
[5] |
| Yūto-kun ga Iku | Disney XD | June 14, 2013 | September 6, 2013 | 26 | Original work. | [6] |
| Baby Gamba | Cartoon Network | June 19, 2014 | October 11, 2014 | 13 | Spin-off to The Adventures of Gamba. | [7] |
| Etotama | Tokyo MX | April 9, 2015 | June 25, 2015 | 12 | Based on a manga written by Takashi Hoshi and Tōru Zekū. Co-produced with Encourage Films. |
[8] |
| Nyanbo! | NHK E | September 27, 2016 | March 28, 2017 | 26 | Based on the cat versions of the Danbo characters. | [9] |
| Urahara | Tokyo MX | October 4, 2017 | December 20, 2017 | 12 | Based on a webcomic written by Patrick Macias. Co-produced with EMT Squared. |
[10] |
| Uchi no Oochopus | NHK E | January 9, 2018 | September 25, 2019 | 38 | Original work. | [11] |
| Revisions | Fuji TV (+Ultra) | January 10, 2019 | March 28, 2019 | 12 | Original work. | [4] |
| Sushi Sumo | TVK | April 3, 2021 | TBA | TBA | Based on a picture book by Masako An. | [12] |
| Night Head 2041 | Fuji TV (+Ultra) | July 15, 2021 | September 30, 2021 | 12 | Based on a TV drama series created by George Iida. | [13] |
| The Idolmaster Million Live! | TV Tokyo | October 8, 2023 | December 24, 2023 | 12 | Based on a smartphone game developed and published by Bandai Namco Entertainment. | [14] |
Films
[edit]| Title | Release date | Note(s) | Ref(s) |
|---|---|---|---|
| Friends: Mononoke Shima no Naki | December 17, 2011 | Based on the Japanese children's novel Naita Aka Oni written by Hirosuke Hamada. | [15] |
| Yūto-kun ga Iku | March 31, 2014 | Sequel to the TV series of the same title. | [16] |
| Stand by Me Doraemon | August 8, 2014 | Based on the Doraemon manga series. Co-produced with Robot Communications and Shin-Ei Animation. |
[17] |
| Sinbad: A Flying Princess and a Secret Island | July 4, 2015 | The first film of the Sinbad film series. Co-produced with Nippon Animation. |
[18] |
| Gamba: Gamba to Nakama-tachi | October 10, 2015 | Remake of The Adventures of Gamba. | [19] |
| Sinbad: The Magic Lamp and the Moving Islands | January 16, 2016 | The second film of the Sinbad film series. Co-produced with Nippon Animation. |
[20] |
| Sinbad: Night at High Noon and the Wonder Gate | May 14, 2016 | The third and final film of the Sinbad film series. Co-produced with Nippon Animation. |
[21] |
| Dragon Quest: Your Story | August 2, 2019 | Based on the video game Dragon Quest V by Square Enix. Co-Produced with Robot Communications. |
[22] |
| Stand by Me Doraemon 2 | November 20, 2020 | Sequel to Stand by Me Doraemon. Co-produced with Robot Communications and Shin-Ei Animation. |
[23] |
| Doraemon: Nobita's Little Star Wars 2021 | March 4, 2022 | The 41st installment in the Doraemon film series. Co-produced with Shin-Ei Animation. |
[24] |
| Shin Jigen! Crayon Shin-chan The Movie Chōnōryoku Dai Kessen: Tobetobe Temakizushi | August 4, 2023 | The 31st installment in the Crayon Shin-chan film series. | [25] |
| Godzilla Minus One | November 3, 2023 | The 37th film in the Godzilla franchise. | [26] |
Original net animations
[edit]| Title | Release date | Note(s) | Ref(s) |
|---|---|---|---|
| Etotama ~Nyan-Kyaku Banrai~ | May 25, 2021 | Based on a manga written by Takashi Hoshi and Tōru Zekū. Co-produced with Encourage Films. |
[27] |
References
[edit]- ^ a b c d e "about". shirogumi.com (in Japanese). May 9, 2019.
- ^ "Moyashimon Anime Staff, Broadcast Date Confirmed". Anime News Network. May 5, 2007. Retrieved December 13, 2013.
- ^ <ノイタミナ>もやしもん 2007年10月11日放送 農大菌物語 - フジテレビ [Noitamina Moyashimon October 11, 2007 Broadcast (Epic Agricultural Microbes Story) - Fuji TV] (in Japanese). Fuji TV. Retrieved 2013-12-15.
- ^ a b "Fuji-TV Reveals Revisions Anime With Goro Taniguchi, Shirogumi". Anime News Network. March 8, 2018. Retrieved March 8, 2018.
- ^ もやしもんリターンズ 2012年7月5日放送 もやしども起つ - フジテレビ [Moyashimon Returns July 5, 2012 Broadcast (Stand, Moyashimon!) - Fuji TV] (in Japanese). Fuji TV. Retrieved 2013-12-15.
- ^ "日本代表・長友佑都監修ショートアニメ「ゆうとくんがいく」、6月14日からディズニーXDで日本初放送" (in Japanese). RBB TODAY. May 25, 2013. Retrieved May 9, 2019.
- ^ "『ガンバ』24年ぶり3DCG映画で復活 "ALWAYS"スタッフ集結、打倒ピクサー" (in Japanese). ORICON STYLE. May 8, 2015. Retrieved May 8, 2015.
- ^ "Shirogumi's Etotama Original Anime Casts Eriko Matsui, Ari Ozawa, Yumiri Hanamori". Anime News Network. November 12, 2014. Retrieved December 28, 2013.
- ^ "Cat Version of Yotsuba&!'s Danbo Character Inspires TV Anime in October". Anime News Network. February 22, 2016. Retrieved November 3, 2016.
- ^ "Urahara Anime's Promo Video Reveals October 4 Premiere". Anime News Network. September 12, 2017.
- ^ "Eテレミニアニメ 1月からの新作は「うちのウッチョパス」]" (in Japanese). NHK. November 30, 2017. Retrieved May 10, 2019.
- ^ Loo, Egan (August 7, 2020). "Sushi Sumo Picture Book Gets TV Anime Next April". Anime News Network. Retrieved August 8, 2020.
- ^ @plusultra_tv (5 November 2020). "「NIGHT HEAD 2041」..." (Tweet) – via Twitter.
- ^ Pineda, Rafael Antonio (September 8, 2023). "The IDOLM@STER Million Live! Anime's Visual Reveals October 8 TV Premiere". Anime News Network. Retrieved September 8, 2023.
- ^ "friends もののけ島のナキ on eiga.com". eiga.com (in Japanese). Retrieved September 17, 2011.
- ^ "長友の監修アニメ「ゆうとくんがいく」映画化!5月全国上映]". sponichi.co.jp (in Japanese). Retrieved January 16, 2014.
- ^ "Robot Cat Doraemon's 1st 3D CG Film Teased in Video". Anime News Network. November 14, 2013. Retrieved December 13, 2013.
- ^ "Nippon Animation Makes Sinbad Adventure Film for July". Anime News Network. January 23, 2015. Retrieved January 24, 2015.
- ^ "Gamba Film's Trailer, Additional Voice Cast Unveiled". Anime News Network. July 17, 2015. Retrieved March 29, 2016.
- ^ "2nd Sinbad Film's Trailer Reveals January Delay, Title". Anime News Network. September 21, 2015. Retrieved June 10, 2017.
- ^ "アニメ映画「シンドバッド」、3部作最終章は5月14日公開 メインビジュアルも明らかに". animeanime.jp (in Japanese). March 4, 2016. Retrieved June 10, 2017.
- ^ "映画「ドラクエ」新たな予告映像でゲマやブオーンとバトル、石化シーンも" (in Japanese). Natalie. June 19, 2019. Retrieved June 21, 2019.
- ^ "Stand By Me Doraemon CG Anime Film Gets Sequel Film in August". Anime News Network. December 12, 2019. Retrieved December 12, 2019.
- ^ "41st Doraemon Film "Nobita's Little Star Wars 2021" Set for March 5, 2021". Crunchyroll. November 16, 2020. Retrieved November 18, 2020.
- ^ "1st Crayon Shin-chan 3D CG Anime Film's Trailer Reveals August 4 Opening". Anime News Network. February 22, 2023. Retrieved February 22, 2023.
- ^ Grebey, James (February 7, 2024). "How Godzilla Minus One Pulled Off Its Oscar-Nominated VFX for Less Than $15 Million". Vulture. Retrieved February 15, 2024.
- ^ "New Etotama Anime's 1st Teasers Reveal Cast, Staff, Story, Spring Net Debut". Anime News Network. December 27, 2020. Retrieved December 27, 2020.
External links
[edit]- Official website (in Japanese)
- Shirogumi at Anime News Network's encyclopedia
Shirogumi
View on GrokipediaHistory
Founding and early years
Shirogumi was established on August 28, 1974, by Tatsuo Shimamura in Minami-Aoyama, Minato-ku, Tokyo, as a successor to his Shimamura Planning Office, which he had founded the previous year in 1973.[9] The company initially operated as an animation studio with a primary emphasis on television commercials, reflecting the era's demand for high-quality advertising visuals in Japan.[10] During the 1970s and 1980s, Shirogumi expanded its capabilities in live-action production and visual effects, opening key facilities such as the Suginami Studio in 1977 and the Chofu Studio in 1986 to handle model work, miniatures, and early special effects.[9] The studio entered the realm of computer-generated visual effects for Japanese cinema in the 1980s, pioneering the adoption of CG and motion-control animation systems in 1983, followed by a major upgrade to its Chofu facility in 1990 to support integrated SFX production including digital compositing and 3D modeling.[9] This period marked Shirogumi's growing expertise in blending practical and emerging digital techniques. By the late 1990s and early 2000s, Shirogumi began producing live-action feature films that highlighted its VFX strengths, such as the science fiction adventure Juvenile (2000), directed by Takashi Yamazaki in his feature debut and conceived as an original project by the studio.[11][12] This was followed by Returner (2002), another Yamazaki-directed sci-fi action film where Shirogumi handled extensive visual effects to depict time travel and alien invasions. A pivotal milestone came in 1996 with the shift to fully digital animation workflows, enabling the studio's first in-house animation initiatives and setting the stage for broader involvement in animated content.[9] This foundational evolution positioned Shirogumi for further growth into comprehensive animation production.Expansion and milestones
In the 2000s, Shirogumi expanded its operations beyond traditional commercials and visual effects into full anime production. The company's first major anime project was the television series Moyasimon: Tales of Agriculture, which aired from October to December 2007 and was co-produced with Telecom Animation Film.[13] This marked a significant milestone in diversifying Shirogumi's portfolio, leveraging its CGI expertise to animate the unique premise of visible microorganisms.[13] To support growing production demands, Shirogumi established multiple sub-studios across Tokyo. The head office is located in Aoyama, Minato, while additional facilities include the main studio in Sangenjaya, Setagaya, and a dedicated VFX studio in Chōfu.[8] These expansions enabled specialized workflows, with Chōfu focusing on advanced visual effects and miniature work since the late 1980s, scaling up operations for larger projects in the 2000s.[14] During the 2010s, Shirogumi advanced its technological capabilities through the adoption of sophisticated CGI tools, enhancing its role in high-profile live-action films. Key milestones included partnerships with major studios like Toho, starting with extensive VFX for Space Battleship Yamato (2010), where Shirogumi contributed over 500 CGI shots comprising 65 minutes of the runtime. This collaboration evolved into ongoing work on Toho's kaiju projects, such as Shin Godzilla (2016) and Godzilla Minus One (2023), solidifying Shirogumi's position as a leader in blending practical effects with digital CGI.[14][15] In 2024, Shirogumi provided VFX for Onmyoji 0, and in 2025, was announced to handle visual effects for the upcoming Godzilla Minus Zero (2026 release), further strengthening ties with Toho.[5] Shirogumi celebrated its 50th anniversary on August 28, 2023, reflecting on its transformation from a commercials-focused studio founded in 1974 to a premier CGI and VFX powerhouse.[16] The milestone highlighted the company's evolution, with events and announcements emphasizing innovations in animation and effects that have supported over five decades of industry contributions.[16]Organization
Corporate profile
Shirogumi Inc. operates as a kabushiki gaisha, a Japanese stock corporation, with paid-in capital of 100,000,000 yen, forming the foundation of its financial structure as a privately held entity.[9][17] The company's business model centers on providing specialized production services primarily in computer graphics (CG) animation and visual effects (VFX), along with other video production for clients in film, television programs, commercials, music videos, online content, games, and event visuals.[9] This service-oriented approach emphasizes collaboration with entertainment and advertising industries, leveraging advanced technology alongside handcrafted artistry to deliver high-quality visual content.[5] As of June 2025, Shirogumi maintains a workforce of approximately 220 employees, distributed across key divisions dedicated to animation production, VFX development, and integrated project management.[17][18][19] These arms enable efficient handling of diverse projects, with the company positioning itself as one of Japan's premier CG and VFX studios, contributing significantly to the domestic and international media landscape through innovative visual solutions.[8] Leadership is headed by President and Representative Director Yoichi Ogawa, supported by directors Ayumi Hara, Masanori Takahashi, and Hiromasa Inoue, along with auditor Riichi Kose, ensuring strategic oversight of operations and creative direction.[9] Ownership remains private, with no public details on major shareholders, reflecting the company's status as a non-listed corporation focused on sustained growth in the competitive animation and effects sector.[9]Facilities and operations
Shirogumi maintains its primary operations across two key facilities in Tokyo. The headquarters and main studio are located in Sangenjaya, Setagaya-ku, at 2-11-22 Sangenjaya, Santa Towers Center Building 3F, which serves as the central hub for administrative and creative functions.[4] A secondary production studio operates in Chofu, at 5-20-1 Tamagawa, Chofu-shi, dedicated to supporting visual effects and animation workflows.[4] These locations were consolidated with the headquarters relocation to Setagaya in 2020, enhancing collaborative production capabilities.[9] The company's specialized facilities include dedicated spaces for computer-generated imagery (CGI) production, equipped with high-performance workstations and professional GPUs for rendering and simulation tasks.[8] Motion capture studios utilize Sony's mocopi system in Professional mode, enabling efficient previsualization (previz) by capturing human movements with 12 sensors in compact environments like meeting rooms, without requiring large dedicated setups.[20] Post-production suites support compositing and review processes, incorporating tools like The Foundry's NukeX and Hiero on Windows-based systems with color-managed monitors adhering to DCI-P3 standards.[8] Shirogumi's operational workflows emphasize the integration of hand-crafted, traditional techniques with advanced digital tools to produce authentic visual effects.[9] This hybrid approach is evident in their use of procedural simulation software like SideFX Houdini for destruction effects and fluid dynamics, alongside Autodesk Maya for 3D modeling and Nuke for compositing, as demonstrated in major projects.[21][10] The studios facilitate linear color workflows and cross-team collaboration, with CG and compositing artists sharing calibrated EIZO ColorEdge monitors to ensure consistency across production stages.[8]Notable personnel
Founders and executives
Shirogumi was founded by Tatsuo Shimamura in 1974, following the establishment of his initial venture, Shimamura Planning Office, in 1973.[9] Born in Tokyo in 1933, Shimamura graduated from the Tokyo University of the Arts and began his career as an animator at Toei Animation in 1958, where he contributed to early Japanese animation efforts before branching out independently.[22] As the company's inaugural leader, Shimamura guided Shirogumi's evolution from a traditional animation studio focused on commercials and short films to a prominent player in computer-generated imagery (CGI) and visual effects (VFX), emphasizing the integration of handcrafted techniques with emerging digital technologies.[9] In 2018, Shimamura transitioned to the role of Representative Director and Chairman, allowing him to oversee strategic direction while focusing on long-term vision and industry mentorship.[9] Under his ongoing chairmanship, Shirogumi has maintained a commitment to high-quality production standards, drawing on his extensive experience as a film producer and animation director.[22] Yoichi Ogawa serves as Shirogumi's current President and Representative Director (CEO), a position he assumed in 2018 to lead day-to-day operations and business expansion.[9][23] Ogawa, who joined the company earlier in his career as an animation director, has been instrumental in steering Shirogumi toward international collaborations and innovative VFX projects, including high-profile films that blend Japanese storytelling with global visual standards.[24] His leadership has emphasized sustainable growth, technological adoption, and talent development, positioning the studio as a key contributor to Japan's entertainment industry as of 2025.[24] The board includes key members such as Ayumi Hara and Masanori Takahashi as directors, supporting executive decisions on corporate strategy and production oversight, though detailed public profiles on their specific contributions remain limited.[23] This succession from Shimamura's founding era to Ogawa's operational focus has ensured continuity while adapting to modern industry demands.[9]Key directors and supervisors
Takashi Yamazaki serves as a prominent director, scriptwriter, and VFX supervisor at Shirogumi, where he has shaped the company's creative output since joining in 1986 after graduating from Asagaya College of Art and Design.[9] Influenced by films like Star Wars and Close Encounters of the Third Kind, Yamazaki began his tenure as a model artist and progressed to VFX design, contributing to special effects for projects under director Juzo Itami before taking on directorial roles.[9] His work at Shirogumi includes supervising visual effects for Godzilla Minus One (2023), which he also directed, and co-directing Stand by Me Doraemon (2014) with Ryuichi Yagi, blending traditional animation with CGI to revitalize the Doraemon franchise. In November 2025, Yamazaki was announced to write and direct the sequel Godzilla Minus Zero (upcoming 2026).[9][25] Yamazaki's multiple Japan Academy Prize wins, including for films like Always: Sunset on Third Street (2005), underscore his impact on Shirogumi's integration of practical and digital effects in Japanese cinema.[9] Yoichi Ogawa, as President and Representative Director of Shirogumi since his entry in 1980, has been instrumental in overseeing the company's VFX and animation divisions, leading more than 2,000 television commercials and diverse projects across 2D, 3D, and stop-motion techniques.[9] Starting in animation production, Ogawa advanced to VFX supervision roles, notably on the opening sequence for Onimusha 3: Demon Siege (2004), where Shirogumi's contributions earned a SIGGRAPH award for technical achievement.[9] His leadership has fostered collaborations with international game developers and filmmakers, emphasizing Shirogumi's versatility in hybrid visual storytelling that bridges advertising, gaming, and feature films.[9] Ryuichi Yagi, a film director at Shirogumi since joining in 1987, specializes in CG direction and has elevated the studio's animation capabilities through his work on commercials and video games like Clock Tower 3.[9] Yagi's notable collaborations include co-directing Stand by Me Doraemon (2014) with Takashi Yamazaki, adapting the beloved manga into a 3D CGI feature that achieved commercial success and critical acclaim for its emotional depth and technical innovation.[9] He also co-directed Friends: Naki on Monster Island (2011), showcasing Shirogumi's prowess in family-oriented CG animation, and continues to influence the company's push toward high-quality 3D storytelling in anime adaptations.[9]Works
Television series and anime
Shirogumi has been involved in the production of numerous television anime series and original net animations (ONA), often taking on the role of primary animation studio to deliver distinctive visual styles blending traditional 2D and CG elements. The studio's television works span educational shorts, slice-of-life adaptations, and sci-fi narratives, with contributions emphasizing innovative character designs and fluid action sequences.[1] One of Shirogumi's early television projects was Moyasimon: Tales of Agriculture (2007), a 11-episode series adapted from Masayuki Ishikawa's manga, where the studio handled full animation production; it aired on Fuji TV's Noitamina block.[26] Following this, Antique Bakery (2008), another 12-episode Noitamina adaptation of Fumi Yoshinaga's manga, featured Shirogumi as animation producer, broadcast on Fuji TV.[27] In 2012, Shirogumi returned to the franchise with Moyasimon Returns (2012), producing its 11 episodes for Fuji TV's Noitamina programming.[28] The studio expanded into children's programming with Baby Gamba (2014), a 25-episode adaptation of the classic tale, serving as animation producer for Cartoon Network Japan.[29] Shirogumi's 2015 output included Etotama (2015), a 12-episode original series co-produced with Encourage Films, where it managed animation and CG elements; the show aired on Tokyo MX and other networks.[30] This was followed by Nyanbo! (2016), a 39-episode educational short series about cat warriors, fully animated by Shirogumi for NHK Educational TV. Later television efforts encompassed Urahara (2017), a 12-episode original comedy produced by Shirogumi for Tokyo MX; Uchi no Oochopus (2018), 13 short episodes of family-oriented humor animated for NHK E; and Revisions (2019), a 12-episode sci-fi thriller as lead animation studio on Fuji TV's +Ultra block.[31][32][33] In 2021, Shirogumi produced Sushi Sumo (2021), a 24-episode children's series combining food and sumo themes, broadcast on TV Kanagawa; and Night Head 2041 (2021), a 13-episode supernatural drama co-animated with Los Angeles-based Polygon Pictures for Fuji TV +Ultra. The year also saw the ONA EtotamaFeature films
Shirogumi has established itself as a key player in Japanese animated feature films, specializing in 3DCG production and frequently collaborating with established anime studios on high-profile adaptations and original stories. The studio's theatrical works blend innovative computer-generated animation with narrative depth, contributing to commercial successes in the family and adventure genres. These films highlight Shirogumi's expertise in full CG animation, distinguishing them from their visual effects roles in live-action hybrids. Shirogumi's feature film output began with full-length animated projects in the early 2010s, expanding into major franchise adaptations by the late decade. Notable examples include co-productions that leverage the studio's CG capabilities for immersive worlds and character designs.| Title | Year | Key Details |
|---|---|---|
| Friends: Mononoke Shima no Naki | 2011 | Fully animated family adventure loosely based on a children's novel; Shirogumi served as animation production alongside Robot Communications. Directed by Takashi Yamazaki.[35] |
| Stand by Me Doraemon | 2014 | 3DCG adaptation of the Doraemon manga; co-produced and animated with Shin-Ei Animation and Robot Communications. It grossed over ¥7.3 billion in Japan, marking Shirogumi's breakthrough in theatrical CG animation. Directed by Takashi Yamazaki and Ryuichi Yagi.[36][37] |
| Sinbad: A Flying Princess and the Secret Island | 2015 | First installment in a 3DCG adventure trilogy inspired by One Thousand and One Nights; produced and animated with Nippon Animation. Directed by Shinpei Miyashita. The trilogy continued with two sequels in 2016, all handled similarly by Shirogumi.[38][39] |
| Air Bound (Fuujin Ranpu) | 2015 | Fully animated environmental adventure; Shirogumi led animation production. Directed by Makoto Noda.[1] |
| Dragon Quest: Your Story | 2019 | Full CG adaptation of the video game series; Shirogumi handled animation production. Directed by Takashi Yamazaki. It utilized advanced 3DCG for expansive fantasy settings.[1] |
| Lupin III: The First | 2019 | 3DCG entry in the long-running Lupin III franchise; Shirogumi contributed to production and CG animation. Directed by Takashi Yamazaki. This hybrid of traditional and digital styles revitalized the series for theaters.[1] |
| Stand by Me Doraemon 2 | 2020 | Sequel to the 2014 film, continuing the 3DCG Doraemon anthology format; co-produced and animated with Shin-Ei Animation. Directed by Ryuichi Yagi and Sawako Kabuki. It earned approximately ¥4.3 billion at the Japanese box office despite pandemic delays.[1][40] |
| New Dimension! Crayon Shin-chan the Movie: Battle of Supernatural Powers | 2023 | First 3DCG film in the Crayon Shin-chan series; co-produced and animated with Shin-Ei Animation. Directed by Hitoshi Ohne. It became the franchise's highest-grossing entry, surpassing ¥5 billion in Japan.[41] |
