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Fire
Fire as depicted in Checkmate vol. 2 #2 (June 2006). Art by Lee Bermejo.
Publication information
PublisherDC Comics
First appearanceSuper Friends #25
(October 1979)
Created byE. Nelson Bridwell (writer)
Ramona Fradon (artist)
In-story information
Alter egoBeatriz Bonilla Da Costa
SpeciesMetahuman
Place of originBrazil
Team affiliationsCheckmate
Global Guardians
Justice League
Justice League International
Justice League Task Force
PartnershipsIce
Icemaiden
Notable aliasesB. B. da Costa, Green Fury, Green Flame, Black King's Knight
Abilities

Fire (Beatriz Bonilla Da Costa) is a superhero appearing in American comic books published by DC Comics.

Created as Green Fury, Beatriz Da Costa is the first Latin American female superhero in mainstream American comics. She is the fourth Latin American superhero, after El Gaucho (DC), White Tiger (Marvel), and Bushmaster (DC).[1] Michelle Hurd played Fire in the 1997 pilot film Justice League of America. Natalie Morales went by the name "Green Fury" in an episode of the 2017 series Powerless.

Publication history

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A version of her first appeared in Super Friends #25 (October 1979) and was created by E. Nelson Bridwell and Ramona Fradon.

Fictional character biography

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Pre-Crisis

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Super Friends

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Beatriz as the Green Fury.

Beatriz da Costa, alias Green Fury, is the president of the Brazilian branch of Wayne Enterprises. Due to Brazilian mysticism, she possesses an array of abilities which includes the power to exhale vast quantities of mystical green fire. She can also fly, alter her clothing at will, and display a limited capacity to project hallucinations. In her first appearance, she confronts and battles Superman, who is controlled by the "puppet master" Overlord, Sandor Fine. In her next appearance, Green Fury calls the Super Friends to help defeat the villain Green Thumb (Fargo Keyes),[2] and months later reveals her secret origin to them to thwart the demons from a green hell.

Global Guardians

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Green Fury becomes a member of the Global Guardians when Superman, recruited by Doctor Mist, asks for assistance in locating one of many ancient artifacts being pursued by a powerful group of evil mystics.[3] They battle a wizard called El Dorado in an ancient, overgrown city deep in the jungle. The two face off against 'spirit jaguars' and seemingly lose the artifact, a crown, to the wizard. Costa then assists Superman and other Guardians in battling the wizards, El Dorado included, on Easter Island. The heroes catch a break after learning that Superman swapped the artifacts with fakes. This prevents the rise to power of the entity the wizards followed, Thaumar Dhai. Though not as powerful as planned, Dhai was still a threat. Green Fury's mystical based powers were essential in destroying him.

Post-Crisis

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After the Crisis on Infinite Earths, her history is altered. Renamed Beatriz Bonilla da Costa, she starts as an amateur model on the beaches of Rio, then becoming a showgirl and stage performer before finding herself serving as a top secret agent for Brazilian government's SNI (Serviço Nacional de Informações - National Information Service), actually ABIN (Agência Brasileira de Inteligência - Brazilian Intelligence Agency). In the course of one of her missions, Beatriz is trapped in a pyroplasmic explosion that gives her the ability to exhale fire. She assumes the identity of Green Fury, and then changes it again to Green Flame. She joins the international superhero team the Global Guardians, of which she is a longtime member.[4]

Justice League

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In the wake of the formation the Justice League International, the Guardians' United Nations funding is withdrawn. Beatriz convinces her teammate and best friend Icemaiden into joining her to apply for Justice League International membership. In the wake of Black Canary's resignation and the abduction of several members, the short-handed JLI takes them on.[5][6] Eventually, she once again changes her heroic name, this time to Fire in affinity with Icemaiden's shortening of her name to simply Ice.[7] As a result of the "gene bomb" detonated by the alien Dominators, Fire's powers are dramatically increased, but are less reliable for a time.[5][8][9]

Fire assumes a big sister role with Ice, watching out for her and her interactions with the "real" world. For example, Fire steps in when Ice does not realize she is being stalked by a delusional fan. However, Fire herself makes mistakes, such as torching the cash she'd just saved while foiling a bank robbery.[citation needed]

Beatriz remains with Justice League International for the remainder of its existence — in fact, she serves the longest tenure of any JLI member. During this time, she is also trained in the arts of battle by Big Barda.

In the battle against Doomsday, Beatriz loses her powers by taxing them to their limits.[10] She remains with the team but by the time she returns in Justice League America #88, it is too late to help prevent her best friend's death, as Ice is killed by the Overmaster.[5][11] As Beatriz tries to cope with this loss, she briefly has a romantic relationship with Ice's former lover, Guy Gardner, and a longer one with Nuklon. When the first Icemaiden, Sigrid Nansen, joins the League in Ice's place, Fire befriends her. However, their friendship is tainted by Bea's irrational grief-driven behavior, and Sigrid's romantic attraction to Bea.

When this League collapses, Beatriz returns to Brazil and tries to re-establish herself as the country's main protector. This meets with varied success, which she blames partly on Martian Manhunter's prominence in the Southern hemisphere.[12]

The Super Buddies

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Fire eventually tries to retire from being a superhero and establish a career as an internet glamor girl when Maxwell Lord talks her and several other former JLI members into reforming as a group of "heroes for the common man" called the "Super Buddies". She finds herself sharing an apartment with Mary Marvel and, in a characterization reminiscent of her relationship with Ice, becomes a reluctant "babysitter" for the naive teenager.

In one adventure with the Super Buddies, Fire and the others are given the opportunity to rescue Ice's spirit from Hell (or a similar dimension). Yet like in the Greek myth of Orpheus and Eurydice, Fire cannot resist looking behind her, which causes Ice's spirit to vanish. During the Super Buddies' time in Hell, Etrigan the Demon suggests that it was Fire who was fated to die instead of Ice.

Later, during her time in the group, she encounters an alternate universe version of Ice.

Infinite Crisis

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The Super Buddies do not realize that Maxwell Lord is also secretly the Black King of Checkmate. After the Buddies' dissolution, Beatriz becomes an agent of Checkmate working for Amanda Waller, who took over Checkmate after Lord's death.[5] One of Fire's first missions is to retrieve Brother Eye, which had crash-landed in Saudi Arabia. This plan is thwarted by Sasha Bordeaux, also formerly of Checkmate.[13]

She appears later, criticizing Booster Gold for his shameless self-promotion while the search continues for the missing superheroes.[14] She is also on hand at a memorial for Ralph Dibny's wife Sue.[15]

Checkmate

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Nearly one year later, after the Crisis, Checkmate is reformed under the supervision of the United Nations and Beatriz becomes the Black King's Knight.[5][16] Though she no longer reports to Waller (who is made White Queen), Waller blackmails Beatriz with evidence against her father and forces her to perform covert assassinations.[17] It is revealed that, as a child, Bea was trained to kill by her father.[18] Despite her past, Beatriz expresses remorse over taking part in a Checkmate mission that results in the deaths of as many as 50 Kobra agents, many of whom are immolated by Fire herself.[19]

Reunited with Ice

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In Checkmate #16, Fire is reunited with Ice following her resurrection in the pages of Birds of Prey.[20]

Their renewed relationship is referenced again during a date between Ice and her lover Guy Gardner. Ice refuses his proposal to cohabit on Oa, as she decided to get her life together on Earth, with some help from Beatriz. Gardner claims that Fire is manipulating Ice.[21]

Generation Lost

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Fire appears as one of the central characters in Justice League: Generation Lost, a maxi-series that takes place during the wider Brightest Day event. At the start of the series, Fire is recruited as part of a massive group of superheroes tasked with hunting down the JLI's founder and Ted Kord's murderer, Maxwell Lord. During an encounter with Lord at the Justice League's former New York headquarters, Fire is rendered unconscious alongside Ice, Booster Gold, and Captain Atom. The former Justice League members awake to discover that Lord has used his mental abilities to erase his existence from the minds of every single human on the planet, save for those present at the embassy.[22] After she tries to tell Wonder Woman of her killing of Lord, Wonder Woman refuses to believe it. Fire discovers that Lord has mentally influenced the world into believing that Checkmate has dismissed her for failing her psychological evaluation.[23]

Afterward, Fire encounters Lord in JLI headquarters.[24] After mind-controlling Fire and then Booster Gold to prevent them from stopping him, he ports from the old JLI embassy back to Checkmate.[25] Before they can figure out their next move, the base comes under attack by the Creature Commandos. Caught while powered down, Fire is shown having been shot several times.[26] Fire heals by using the bandages of Khalis, but is unable to keep Blue Beetle from being kidnapped by Maxwell Lord.[27] While the team deals with the apparent loss of Blue Beetle, Fire bonds with Gavril Ivanovich, the current Rocket Red, and the two grow close, eventually sharing a passionate kiss.[28]

The New 52

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In The New 52 reboot, Fire appears as a member of Justice League International. Fire is injured toward the end of the first story arc and is sidelined for the remainder of the run.

In Absolute Power, Fire and Ice lose her powers to Amanda Waller's Amazo army. After the Amazos are defeated, the two regain their powers, but have them swapped.[29] Fire and Ice star in the 2024 miniseries Fire & Ice: Welcome to Smallville, where they relocate to Smallville; and the 2025 miniseries Fire & Ice: When Hell Freezes Over, where Fire inadvertently causes herself and Ice to swap bodies after wishing on a monkey's paw to return their powers to normal.[30][31] Following a journey through Hell, Fire and Ice retrieve the Ring of Nabu and regain their original bodies and powers.[32]

Powers and abilities

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The original Green Fury had the ability to breathe mystical green fire from her mouth. She was also able to create and cast illusions with her "dazzle power" and fire blasts with her white-hot flame or super-cold freezing flame. Her green flame had the magical ability to heal and repair her costume after a battle. Beatriz was also trained by Batman in hand-to-hand combat. In post-Crisis continuity, Green Fury never had any of these magical powers and had a new revised origin.

In her post-Crisis incarnation, Fire initially only possesses fire breath. During the Invasion! crossover event, the Dominators' bomb magnifies Fire's abilities, giving her the ability to transform into a pure plasma being and become intangible.

In other media

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Television

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Film

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Fire appears in Justice League of America, portrayed by Michelle Hurd.

Video games

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Miscellaneous

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Fire makes non-speaking background appearances in DC Super Hero Girls as a student of Super Hero High.

References

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[edit]
Revisions and contributorsEdit on WikipediaRead on Wikipedia
from Grokipedia
Fire, whose real name is Beatriz Bonilla da Costa, is a Brazilian superheroine in the DC Comics universe known for her pyrokinetic abilities that enable her to generate and control flames. Created as Green Fury, she is the first Latin American female superhero in mainstream American comics. Created by writer E. Nelson Bridwell and artist Ramona Fradon, she first appeared in Super Friends #25 in October 1979, initially under the alias Green Fury as a member of the Global Guardians international superhero team. Throughout her publication history, Fire has been a prominent supporting character in various DC titles, transitioning from the to the (JLI) in the late 1980s, where she served as a core member alongside heroes like and . Her close friendship with fellow heroine (Tora Olafsdotter) has been a defining aspect of her character, leading to joint adventures and dedicated miniseries such as Fire and Ice (1988) and the more recent Fire & Ice: Welcome to Smallville (2023–2024), in which the duo relocates to Superman's hometown to establish a new agency. Fire has also appeared in other notable stories, including crossovers in The Human Target series, where her background as a former agent adds layers to her espionage-tinged exploits. Fire's powers primarily revolve around pyrokinesis, allowing her to project flames, fly by propelling herself with fire blasts, and achieve a state of thermal immunity while in her powered-up form. Beyond her abilities, she is depicted as a confident, outspoken personality with a background in modeling and business, often bringing a fiery temperament and cultural perspective from her Brazilian heritage to team dynamics. In recent years, Fire continues to feature in ongoing DC narratives, including the 2025 miniseries Fire & Ice: When Hell Freezes Over, highlighting her enduring role in the publisher's superhero lineup.

Publication History

Creation and Concept

Fire, originally introduced as Green Fury, was created by writer E. Nelson Bridwell and artist Ramona Fradon for the DC Comics series Super Friends #25, which was published in October 1979. Beatriz da Costa, the character's civilian identity, debuted as Green Fury, marking her as the first Latin American female superhero in mainstream American comics; her powers, including the ability to generate and control green flames, were inspired by Brazilian mysticism. The character's development was tied to the , an international team assembled to represent heroes from various nations and promote diversity within DC's roster by highlighting global cultures and perspectives. Early design elements positioned Beatriz da Costa as a sophisticated businesswoman, serving as the president of ' Brazilian branch, which underscored her dual life as a corporate executive and mystical heroine. Following the DC Universe's event, Green Fury's alias transitioned to Fire in her post-Crisis appearances.

Pre-Crisis Era

Fire first appeared in Super Friends #25 (October 1979), written by E. Nelson Bridwell with art by Ramona Fradon, as Green Fury, a new international ally introduced in the comic series tied to the Super Friends animated television program. This debut issue featured her alongside the core Super Friends team in a story involving global threats, marking her initial entry into DC's Pre-Crisis continuity as a Brazilian heroine with pyrokinetic abilities derived from mystical origins. She made subsequent appearances in Super Friends #37 and #38 (October and November 1980), where she assisted the team against villains like the Weather Wizard and the intangible alien Grax, emphasizing her role in ensemble adventures with an international flavor. These issues highlighted team-ups and her growing integration into the Super Friends' narrative, with stories focusing on nostalgia conventions and planetary invasions. Fire's introduction to the mainstream occurred in #46 (June 1982), co-starring and marking her debut as a founding member of the , an international superhero team assembled by Dr. Mist to combat threats like the Queen Bee and her villainous allies attempting to resurrect an ancient sorcerer. This crossover expanded her scope beyond the tie-ins, showcasing team dynamics against global-scale antagonists. Later Pre-Crisis stories included Super Powers #1 and #2 (July and August 1984), a miniseries promoting the Kenner toy line, where Green Fury joined other heroes in battles orchestrated by Darkseid's agents, including and the Penguin, underscoring her involvement in high-stakes, multi-hero conflicts. Across the Pre-Crisis era from 1979 to 1985, Fire appeared in approximately 10 issues, primarily emphasizing international team-ups and her contributions to ensemble defenses against villains like the Queen Bee.

Post-Crisis and Justice League International

Following the 1986 reboot, Beatriz da Costa's character underwent a significant retcon in #3 (January 1988), where she was renamed and her origin was altered from mystical Amazonian powers to a scientific accident: as a Brazilian spy and former model, she was exposed to experimental pyroplasm chemicals during a sabotage mission, granting her the ability to generate and control flames from her body. This change eliminated her previous illusion-casting abilities and emphasized a more grounded, espionage-tinged backstory, aligning her with the post-Crisis DC Universe's revised continuity. Fire quickly integrated into the relaunched (JLI), appearing prominently in Justice League International #12–25 (April 1988–May 1989), a key run that depicted the team's formation under the manipulative oversight of businessman , who secured UN funding and restructured the League into an international diplomatic force with a humorous, dysfunctional dynamic. Her role in these issues established her as a fiery, outspoken personality amid the team's B-list heroes, contributing to adventures involving global threats and internal banter. She continued as a staple in Justice League Europe #1–36 (February 1989–July 1992), where the European branch of the JLI handled continental crises, often pairing her with close ally in high-stakes missions across . Fire's prominence extended to major crossovers, including Invasion! (1988–1989), where she battled the Alien Alliance and briefly experienced power enhancements from the Dominators' gene bomb. Over this era from 1987 to the early 1990s, she amassed over 50 comic appearances, solidifying her status as a core JLI member alongside and , and highlighting the team's shift toward lighter, character-driven storytelling with international themes.

New 52 and Rebirth Periods

Following the DC Comics relaunch known as in 2011, Fire, Beatriz da Costa, was reintroduced as a founding member of the team in vol. 3 #1 (September 2011), written by with art by Aaron Lopresti. Her role in the series was prominent during its early issues, but she suffered a severe injury during a battle against super-powered terrorists in issue #12 (August 2012), leading to her being sidelined for the remainder of the run, which concluded at issue #23 in 2013. This injury marked a pattern of limited involvement for the character in the era, reflecting the broader restructuring of team dynamics and reduced emphasis on international-themed titles. Fire's appearances remained sparse throughout the mid-2010s. She was considered as a candidate for membership in the multinational United, appearing briefly in Justice League United #1-5 (May-September 2014), written by with art by and others, but did not join the core roster. In the Rebirth era, which began in 2016 and integrated elements of pre-Flashpoint continuity, Fire's role shifted to supporting cameos within larger narratives. She made brief appearances in Justice League of America vol. 5 #1-29 (March 2017-May 2018), written by with art by and others, often as part of the extended League family during crossovers like "The Atom's Last Stand." More recently, she had a cameo in Absolute Power #1-4 (July-October 2024), written by with art by Dan Mora, where a temporary power swap with occurred amid the event's ability theft plot—detailed further in her biographical developments. Fire experienced a revival through focused miniseries centered on her partnership with Ice (Tora Olafsdotter), highlighting their enduring friendship and contrasting the character's earlier marginalization. The six-issue limited series Fire & Ice: Welcome to Smallville #1-6 (October 2023-March 2024), written by Joanne Starer with art by Natacha Bustos, placed the duo in Superman's hometown amid personal and supernatural challenges, collecting into a trade paperback in August 2024. This was followed by the sequel miniseries Fire & Ice: When Hell Freezes Over #1-6 (January-September 2025), also by Starer with art by Stephen Byrne, which explored infernal threats and their bond, concluding the 12-issue arc dedicated to their adventures and marking Fire's most substantial publication presence since the early 2010s.

Fictional Character Biography

Origin and Pre-Crisis Adventures

Beatriz da Costa, a Brazilian diplomat serving as the president of ' Brazilian division, was empowered by ancient Brazilian spirits with the ability to generate and control mystical green flames, adopting the superhero identity of Green Fury. Green Fury made her debut in a crisis involving a mind-controlled in , where she assisted the in combating the villainous , who sought global domination through hypnotic control. Her flames proved crucial in breaking the Overlord's influence over and aiding the heroes in restoring order. In 1982, Green Fury joined the newly formed , an international team of superheroes assembled by Dr. Mist to address threats beyond national borders. Their inaugural mission in the mainstream saw the team, including , battle a rogue robot designated RM-2 and the manipulative , who aimed to subjugate world leaders. Green Fury's pyrokinetic abilities were instrumental in countering the robot's mechanical assaults and disrupting Queen Bee's insectoid minions. Later pre-Crisis adventures highlighted Green Fury's role in defending her homeland, such as teaming with the against the alien conqueror Grax in 1985. Grax, seeking revenge on , deployed planet-wide threats that required coordinated international response; Green Fury's flames helped neutralize Grax's technological bombs targeting , underscoring her commitment to global and .

Justice League International Membership

Fire, originally known as Green Fury, was recruited into the newly reformed in Justice League #6 (October 1987), where she partnered with fellow member Icemaiden to battle the villainous Brute during the team's expansion under the leadership of . This marked her transition from the international to the more eclectic (JLI), where she became a core member alongside heroes like , , and Guy Gardner. Her initial appearances highlighted her pyrokinetic abilities and Brazilian heritage, positioning her as a vibrant addition to the team's global roster. In #12 (April 1988), Beatriz da Costa shed her original codename of Green Fury—later briefly Green Flame—in favor of simply "," a change made in solidarity with her close friend Icemaiden, who adopted the name . This partnership became one of the defining elements of Fire's JLI tenure, with her outgoing, flamboyant, and fiery personality providing a stark contrast to Ice's calm, reserved demeanor, often leading to lighthearted banter and mutual support amid the team's chaotic missions. Their bond was further explored through humorous team dynamics, such as in Justice League Annual #3 (1989), which showcased the interpersonal quirks and comedic tensions within the JLI embassy. Fire also developed a romantic subplot with the hot-headed Guy Gardner, adding layers of flirtation and conflict to her character during various adventures. Fire's role expanded with the formation of , where she and relocated to as founding members. A pivotal storyline unfolded in Justice League Europe #1–4 (April–July 1989), in which the team confronted the Extremists, a group of ruthless Nazi-inspired villains led by Dreamslayer, testing Fire's combat prowess and team loyalty in high-stakes battles across Europe. During the Invasion! crossover event (1988–1989), Fire received an enhanced power upgrade from an alien gene bomb, amplifying her flame generation and allowing her to assume a more intense fiery form, though this development was secondary to her ongoing JLI duties. Her tenure also featured in numerous ensemble stories emphasizing the JLI's satirical take on superhero bureaucracy and international . Fire remained with Justice League Europe until its disbandment, departing after the events of Justice League Europe #50 (May 1993), which concluded the team's run amid internal strife and external threats like the villain , marking the end of her primary involvement with the JLI era. Throughout her membership from 1987 to 1993, Fire served one of the longest continuous terms on the team, contributing to its humorous yet heroic legacy.

Power Loss, Mourning, and Recovery

During the catastrophic battle against Doomsday in , as depicted in Superman #75 (November 1992), Beatriz da Costa, as , exerted her pyrokinetic abilities to their utmost limits in an attempt to halt the rampaging creature, resulting in her complete depowerment while surviving the encounter. This left her without her signature flame generation or flight, forcing her to continue serving with the in a non-powered capacity amid the team's ongoing struggles. Fire's emotional turmoil deepened with the death of her closest ally and friend, (Tora Olafsdotter), during a confrontation with the villain Overmaster in Justice League America #93 (November 1994). The loss of , forged through their deep bond during adventures, plunged Fire into profound grief, exacerbating her sense of vulnerability without her powers. This mourning period manifested in a narrative arc in Guy Gardner: Warrior #25 (October 1994) and subsequent issues, where she grappled with depression, questioned her identity as a hero, and briefly sought solace in civilian life, including reflections on her pre-superhero modeling career and personal relationships. In #44 (November 1992), Fire received a temporary restoration of her powers through guidance from during a crisis, allowing brief use before reverting to depowered state. Her full recovery occurred in Justice League of America (vol. 2) #44 (August 2009), as part of a storyline involving a mystical amid clashes with threats tied to ancient entities, successfully restoring her pyrokinetic powers and enabling her to transform into a being of living green flame and rejoin active superhero duties with renewed purpose, though the emotional scars from her losses lingered.

Checkmate Involvement

Following the events of Infinite Crisis, Fire was recruited into the reformed Checkmate organization as the Black King's Knight, serving under Maxwell Lord in his role as Black King. This position placed her within a United Nations-sanctioned intelligence agency focused on monitoring global superhuman threats, marking a shift from her previous public superhero roles to clandestine operations. Fire's tenure involved high-stakes espionage missions, beginning with an infiltration of a Kobra terrorist base alongside agents Sasha Bordeaux and Jonah McCarthy to locate the source of a deadly biotoxin. This operation, detailed in Checkmate #1 (June 2006), escalated into intense combat, resulting in the deaths of numerous Kobra personnel—many immolated by Fire's pyrokinetic powers—which later prompted her to grapple with the moral weight of such lethal force in covert actions. Subsequent missions, including ongoing clashes with Kobra operatives during the "Pawn 502" storyline in Checkmate #10–15 (March–August 2007), further highlighted her role in countering international threats while navigating the tensions between her heroic instincts and the agency's ruthless tactics. Although no direct infiltration of the Suicide Squad occurred during this period, Fire's work often intersected with rival government programs, amplifying ethical dilemmas over sanctioned violence and secrecy. Throughout her involvement, Fire balanced her superhero background with spy craft, frequently questioning the moral ambiguities of Checkmate's operations, such as and assassination protocols enforced by figures like . These conflicts peaked as she attempted to break free from Waller's leverage over her family's past in Checkmate #11 (May 2007). Fire departed Checkmate following the events of issue #25 (June 2008), amid the organization's collapse due to internal betrayals, Kobra's mass assault, and broader upheavals that destabilized its structure.

Reunions with Ice and Generation Lost

Transitioning into the larger Brightest Day event (2010-2011), Fire experiences a profound reunion with her longtime friend and fellow alumna , who had been presumed dead following a devastating battle years earlier. The discovery occurs in Justice League: Generation Lost #1 (May 2010), amid the team's desperate pursuit of the villain , as and others learn is alive and fighting for survival in a hellish realm created by Lord's manipulations. This moment reaffirms their unbreakable sisterly bond, forged during their shared adventures in the and , and provides Fire with a surge of hope amid the storyline's themes of loss and redemption. Fire's involvement in Justice League: Generation Lost #1-26 (2010-2011), co-written by Judd Winick and Keith Giffen, underscores her evolution as a hero grappling with loss, as she joins , , and the newly reunited to hunt , the former JLI financier revealed to be alive and orchestrating a global mind-control plot using his telepathic abilities to erase the 's existence from collective memory. Fire's fiery determination complements 's cryogenic precision in skirmishes against OMAC drones and other obstacles, as the group races to expose before he succeeds in rewriting history. Throughout Generation Lost, the partnership between Fire and Ice deepens, exploring themes of enduring loss from their JLI past—such as the deaths of teammates like —and personal redemption through renewed purpose. Their interactions highlight mutual support, with Fire encouraging Ice's confidence in battle and Ice helping Fire channel her grief into resolve, culminating in the team's bittersweet victory as is seemingly erased from reality by the heroes' collective efforts. This arc revitalizes their dynamic as icons of resilience, emphasizing friendship as a counter to isolation.

New 52 Reintroduction

In the New 52 continuity, Fire was reintroduced as a founding member of the Justice League International in Justice League International #1 (September 2011), assembled by Batman as a United Nations-sanctioned team to handle global threats, alongside Booster Gold, Guy Gardner, Ice, Rocket Red #7, and Vixen. The series positioned her as a vibrant, fiery personality contributing to the team's international dynamics during initial missions against low-level villains like the Signalman. Fire's active role was short-lived; in Justice League International #6 (February 2012), the team suffered a devastating attack when the villain Breakdown orchestrated a bombing at their press conference outside the Hall of Justice, killing #7 and severely injuring , , and Vixen, who were hospitalized in comas or critical condition. This incident led to Fire's sidelining from the team, with recruited as her replacement in subsequent issues to fill the pyrokinetic slot amid the JLI's ongoing hunt for the metahuman terrorists known as the Burners. Fire made limited subsequent appearances in the era, including brief cameos in the eight-issue limited series Threshold (September 2012–April 2013), where she assisted in combating a psionic cult led by the villainous Threshold, and in #1–14 (March 2013–May 2014), supporting Vibe against interdimensional threats tied to his vibrational powers. These sparse roles highlighted Fire's diminished prominence in the rebooted universe, as DC emphasized newer heroes and narratives over legacy members, contributing to the original team's cancellation after 12 issues and her effective benching until later continuities.

Rebirth Era and Recent Developments

In the Rebirth era, Fire made a brief during the Dark Nights: Metal event, attending a celebratory gathering outside the Hall of Justice following the initial defeat of and other Dark Multiverse threats. Her presence underscored the broader assembly of heroes rallying against the incursion of evil Batmen variants led by . This marked one of her early post-New 52 integrations into major crossover narratives, highlighting her status as a legacy Justice League affiliate. Fire's trajectory escalated dramatically during the 2024 Absolute Power event, where she and her longtime friend were targeted in Amanda Waller's global suppression campaign. While battling a rogue robot in , Fire was ambushed by Waller's robots, which siphoned her pyrokinetic abilities as part of a broader power redistribution scheme. In a twisted outcome, Fire temporarily gained cryokinetic powers—manifesting as generation and control—while Ice acquired her fire manipulation, inverting their elemental affinities and forcing them to adapt to unfamiliar abilities amid the chaos of imprisoned heroes' escape from Gamorra Island. This swap not only disrupted their combat synergy but also strained their decades-long partnership, as Fire struggled with the cold precision of powers that clashed with her fiery, impulsive nature. The ensuing complications unfolded in the 2024 miniseries Fire & Ice: Welcome to Smallville, where the duo, directed by Superman to lay low in Smallville after a botched public rescue in Baltimore endangered civilians, grappled with their inverted powers. Attempting a mystical ritual to reverse the swap, Fire and Ice accidentally exchanged bodies instead, compounding the crisis: Fire now inhabited Ice's form with lingering ice abilities, while Ice wielded fire in Fire's body. This double reversal propelled them into a desperate quest, including a harrowing journey through Hell to confront infernal entities and secure clues to a restorative artifact, testing their resilience and forcing Fire to confront her insecurities about power and identity. The saga concluded in the 2025 miniseries , picking up directly from the unresolved body-power entanglement. and delved deeper into Hell's realms in pursuit of the elusive magical artifact capable of disentangling their swapped states, battling demonic adversaries and navigating psychological trials that highlighted 's growth in embracing vulnerability alongside her classic bravado. By the series' end, the artifact's activation fully restored 's pyrokinetic abilities—reinstating her green-flame generation, flight, and thermal manipulation—while solidifying her unbreakable bond with , positioning them for renewed heroic endeavors in the DC All In initiative. In the early 2000s, following her Checkmate tenure, Fire briefly joined the Super Buddies, a superhero-for-hire agency operated from a fast-food restaurant, partnering with Booster Gold and other former JLI members in lighthearted, commercial adventures that echoed her business savvy and fiery personality.

Powers and Abilities

Pyrokinetic Abilities

Fire's pyrokinetic abilities stem from her exposure to a pyroplasmic substance, granting her the power to generate and manipulate green flames. In her pre-Crisis incarnation as Green Fury, these powers were mystical in origin, allowing her to project green flames from her breath for propulsion in flight, create illusions through a "dazzle power," and even repair her costume via the flames' regenerative properties. She could also alter her appearance, such as changing her eye color from green to black and modifying her clothing at will. Following the post-Crisis reboot, Beatriz da Costa's powers originated from a chemical pyroplasm during a mission, initially manifesting as the ability to exhale an 8-inch burst of green flame. This evolved dramatically after the Invasion! event, where a gene-bomb activated her metagene, enabling her to fully transform her body into a plasma-like state composed of living green fire. In this form, she achieves intangibility—allowing solid objects to pass through her without harm—projects devastating energy blasts, propels herself in flight by expelling flames, and thermal immunity to extreme heat and her own flames. The transformation often triggers involuntarily under emotional stress, such as or . In the New 52 and Rebirth continuities, Fire's abilities retain their core pyrokinetic nature, with her fiery plasma form facilitating enhanced flight, fire manipulation, and intangibility, though her role in sometimes limits explicit demonstrations. These powers require sustained concentration to control precisely, and prolonged use leads to physical exhaustion. A notable instance of adaptability occurred during the 2024 Absolute Power event, where Fire temporarily swapped powers with her ally due to the incorrect redistribution of powers by Waller's Amazo robots in the aftermath of the event; this swap was later addressed in subsequent stories.

Physical and Combat Skills

Beatriz da Costa possesses peak human physical conditioning, with notable agility, endurance, and strength. Her background as a former model and government agent contributed to her athletic capabilities. During her time with the from 1987 to 1990, da Costa received specialized training from Batman, refining her skills into an effective fighting style that draws on her Brazilian roots for fluid, acrobatic maneuvers. This preparation enhanced her ability to engage opponents in close quarters, even when separated from her pyrokinetic powers. As a former agent for between 2006 and 2008, da Costa developed advanced capabilities, including proficiency in stealth infiltration, techniques, and marksmanship with firearms. These skills proved essential for covert operations and international intelligence work, complementing her role in high-stakes global threats. Da Costa is multilingual, fluent in , English, and Spanish, which has facilitated her coordination in multinational teams and operations across diverse regions.

In Other Media

Live-Action Adaptations

Fire was first portrayed in live-action by actress Michelle Hurd in the 1997 television pilot Justice League of America, a CBS production that aired as a TV movie but was not developed into a series. In this adaptation, the character is named B.B. daCosta and serves as a member of the Justice League of America, using her pyrokinetic abilities to battle the villainous Weather Man, a meteorology-obsessed antagonist who holds the fictional city of New Metro ransom with a weather-control device. The pilot emphasized Fire's role alongside other League members like The Flash and Martian Manhunter in thwarting the Weather Man's schemes, including dissipating a tornado and preventing natural disasters. No major live-action projects featuring Fire followed the pilot until 2017, when Natalie Morales played Beatriz Bonilla da Costa, alias Green Fury, in the comedy series Powerless. Set in a without superpowers, the series depicts da Costa as a product tester at Wayne Security in the city of Charm City, highlighting her fiery personality and Brazilian heritage through workplace dynamics rather than heroic action. Morales' portrayal appeared in multiple episodes, portraying da Costa as a confident, no-nonsense professional navigating corporate life amid everyday "superhero ." The short-lived series, which ran for one season, marked Fire's second live-action appearance but adapted her without abilities, focusing instead on satirical elements of the DC mythos. As of 2025, no further live-action adaptations of the character have been produced.

Animated Appearances

Fire has appeared in limited animated roles within the , typically as a supporting or background character without prominent dialogue or storylines. Her depictions emphasize her pyrokinetic abilities, often visualized with green flames reminiscent of her Pre-Crisis comic origins as Green Fury, where she was a member of the . In the animated series (2004–2006), Fire made a brief cameo as a member of the in the episode "To Another Shore" (Season 2, Episode 7), appearing alongside other international heroes during a confrontation involving and ancient Amazonian threats. Voiced by , her role was non-speaking and focused on showcasing the expanded roster, with her green flame powers briefly displayed in action sequences. Fire also appeared as a supporting member of the in Batman: The Brave and the Bold (2008–2011), voiced by . She features in episodes such as "Mystery in Space!" and "The Knights of Tomorrow!," contributing to team efforts against villains like the , often alongside her friend , with her fiery abilities and personality highlighted in ensemble scenes. Fire also features in non-speaking background capacities in the animated web series (2019–2021) and associated films, portrayed as a student at Super Hero High. She appears in team-up episodes such as "#Frenemies," where she supports the main heroines against villain alliances, contributing to group scenes with her fiery abilities but without individual focus. This portrayal maintains her visual design with green flames, aligning with her comic heritage, though she has no lead or voiced roles in the franchise.

Video Game Portrayals

Fire's appearances in video games remain sparse, reflecting her status as a supporting member of DC Comics teams rather than a lead character in dedicated titles. In the DC Universe Online (2011), developed by , Fire functions as a (NPC). Voiced by Shawn Sides, she plays a key role in the OMAC storyline, initiating missions in where she deploys her pyrokinetic abilities—such as generating green flames—to battle the invading robotic forces alongside the player. Her portrayal captures her fiery temperament and dedication to heroism, often commenting on the chaos with sharp wit during encounters.)) She received a more interactive role as a playable character in the mobile turn-based RPG DC Legends: Battle of Justice (2016), introduced in August 2022 alongside . In this game, Fire's pyrokinetic powers are adapted into a combat kit centered on fire manipulation, featuring abilities that inflict damage-over-time burns, area-of-effect flame bursts, and flight-enhanced mobility to evade or reposition during fights. This implementation allows players to leverage her comic-accurate heat generation and aerial prowess in squad-based battles against DC villains, emphasizing strategic team synergy over solo dominance.) Fire lacks a major standalone video game, with her inclusions limited to ensemble experiences where her abilities are streamlined for cooperative or squad , prioritizing thematic fire-based attacks without complex chain combos.

Miscellaneous Media

Merchandise featuring Fire includes action figures from Mattel's line released in 2005, portraying her in a 4.5-inch scale with her signature green flame effects and articulated pose for dynamic play, reflecting her role in the ' expanded roster. Additionally, she was included in the Heroes toy line as a 3.75-inch figure in the 2009 "Prelude to Doomsday" set, emphasizing her involvement in Crisis on Infinite Earths-themed battles alongside characters like and . As a pioneering Brazilian superheroine—the first Latin American female character in mainstream American comics—Fire has been highlighted in discussions of diverse representation, underscoring her cultural significance in celebrating Latin American heroes within the DC Universe.)

References

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