Recent from talks
Contribute something
Nothing was collected or created yet.
Jeremiah (TV series)
View on Wikipedia
| Jeremiah | |
|---|---|
Season 2 intertitle | |
| Genre | |
| Created by | J. Michael Straczynski |
| Starring |
|
| Theme music composer | Tim Truman |
| Country of origin |
|
| No. of seasons | 2 |
| No. of episodes | 35 |
| Production | |
| Running time | 45 minutes |
| Production companies |
|
| Original release | |
| Network | Showtime |
| Release | March 3, 2002 – September 24, 2004 |
Jeremiah is a post-apocalyptic action drama television series starring Luke Perry and Malcolm-Jamal Warner that ran on the Showtime network from March 3, 2002 to September 24, 2004. Loosely based on the Belgian comic series Jeremiah by Hermann Huppen, the series takes place in a future wherein the adult population has been wiped out by a deadly virus.
The series ended production in 2003, after the management of Showtime decided they were no longer interested in producing science fiction programming. Had the series continued, it would have run under a different showrunner than J. Michael Straczynski, who decided to leave following the completion of the production of the second season due to creative differences between himself and MGM Television.[1]
Episodes for the final half of the second season did not begin airing in the United States until September 3, 2004.
Plot
[edit]In an alternate 2021, the eponymous Jeremiah is a loner who has spent 15 years searching the United States for a place called "Valhalla Sector". His father, a viral researcher, named Valhalla Sector as a possible refuge shortly before disappearing into the chaos of "The Big Death", a 2006 plague that killed nearly everyone over the age of thirteen. A stop in the Colorado trading town of Clarefield results in Jeremiah teaming up with another lone traveller named Kurdy, before being imprisoned by the town's warlord with a man named Simon. Simon wants to recruit Jeremiah for a vague and mysterious organization. With Kurdy's help, Jeremiah and Simon escape, but Simon is fatally wounded in the process.
Following the instructions given to them by the dying Simon, Jeremiah and Kurdy take Simon's truck back to "Thunder Mountain",[2] the remains of the Cheyenne Mountain Complex, where they discover a well-organized and well-equipped group led by the former child prodigy Markus Alexander. He chooses to employ Jeremiah and Kurdy as a recon team to replace Simon and his partner, sending the two men back outside to gather information in preparation for the time when the organization will need to start rebuilding the world.[3]
Over the course of the first season, the group encounters threats originating from Valhalla Sector, which they discover to be a sealed and heavily armed bunker complex in Pennsylvania (the ruins of Raven Rock Mountain Complex), used to house the remainder of the US government and military leadership during The Big Death. The survivors there plan to rebuild the world in an authoritarian mold using military might and weaponizing The Big Death virus itself to wipe out non-compliant populations. The second half of Season 1 primarily deals with the efforts of Jeremiah and Thunder Mountain to stop Valhalla Sector.
After the final defeat of Valhalla Sector in the opening episodes of Season 2, a new threat emerges in the form of a crusading army from the East, led by a mysterious prophetic figure known as Daniel. Season 2 deals with the impending conflict between the unifying survivor communities under Thunder Mountain, and the advancing Army of Daniel.
Although a third season was considered, series creator J. Michael Straczynski made it clear that if the show ran a further season he would have nothing to do with it. The show concluded with the end of the second season resolving most plot threads.
Cast
[edit]Most of the characters are survivors of the virus who are now in their late twenties or younger.
| Character | Actor | Description |
|---|---|---|
| Jeremiah | Luke Perry | While roaming the country on a quest to locate a mysterious place called Valhalla Sector, which his father claimed might hold some hope for the survivors of the big death, Jeremiah comes in contact with a group who not only has information on Valhalla Sector, but also the resources to rebuild the world. In Season Two Jeremiah is put in charge of rebuilding the town Millhaven. |
| Kurdy Malloy | Malcolm-Jamal Warner | Jeremiah's partner, a tough and cynical man, yet also compassionate, he and Jeremiah discover the secrets of Thunder Mountain. |
| Markus Alexander | Peter Stebbings | The leader of Thunder Mountain, a colony located inside the former NORAD headquarters in Cheyenne Mountain Complex, he seeks to form alliances with other survivors and to forge a new world. |
| Mister Smith | Sean Astin | This quirky, colorful character partners with Kurdy in Season Two. He claims to be a messenger from God. |
| Erin | Ingrid Kavelaars | Markus' second-in-command at Thunder Mountain. |
| Lee Chen | Byron Lawson | The humorless and paranoid head of security at Thunder Mountain, his loyalties may lie elsewhere. |
| Meaghan Lee Rose | Suzy Joachim | Meaghan is a survivor of "The Big Death" and a carrier of the plague. She lives in a biohazard containment room in Thunder Mountain. |
| Ezekiel | Alex Zahara | A mysterious figure who gives Jeremiah cryptic prophecies about his future and protects him from danger. |
| Theodora "Theo" Coleridge | Kim Hawthorne | Theo rules Clarefield, Colorado as a ruthless warlord, until her reign is overthrown, but she will still become a strong voice in the new world. |
| Elizabeth Munroe | Kandyse McClure | Elizabeth is a resident of Thunder Mountain, and Jeremiah and Kurdy first arrived there to bring news of her boyfriend Simon's death. Kurdy becomes attracted to her after comforting her in her grief over Simon's death. |
| Devon | Robert Wisden | Jeremiah's father and a resident of Valhalla Sector. Jeremiah thought he died in the Big Death, but he was taken to Valhalla Sector and survived. He is a scientist who understands the Big Death and may hold the key to its cure. |
| Liberty "Libby" Kaufman | Joanne Kelly | Libby is Devon's assistant in Valhalla Sector and appears to fall in love with Jeremiah. Her loyalty to the Western Alliance is questionable. |
Production
[edit]Development
[edit]In 1991, Scott Mitchell Rosenberg published black-and-white English translations of the first three volumes of Belgian writer Hermann Huppen's Jeremiah under Malibu Comics’s Adventure Comics imprint. Later, as CEO of Platinum Studios, Rosenberg acquired the media rights to the series and developed a television adaptation.
The show, created by Babylon 5 creator J. Michael Straczynski, was executive-produced by Straczynski and Sam Egan in its first season, and by Straczynski and Grant Rosenberg in its second. Loosely based on Huppen's 1979 comic, the series retained only the names of the two main characters, the protagonist’s general personality, and the post-apocalyptic setting.
Shooting began in Vancouver, British Columbia in the fall of 2001. Actors Luke Perry, from Beverly Hills 90210, and Malcolm-Jamal Warner, from The Cosby Show, were cast in the leads.[2] Featuring Jeremiah and Kurdy traveling the country in a military Jeep, Straczynski described Jeremiah as a “road show."[citation needed]
Filming
[edit]The series was filmed in Vancouver, British Columbia, Canada.
Locations
[edit]| Name | Locations | Group |
|---|---|---|
| Thunder Mountain | Cheyenne Mountain Complex in Colorado | New America Alliance (Western Alliance) |
| Valhalla Sector | Virginia or West Virginia | United States of America, remnants of the Joint Chiefs of Staff and Executive Branch |
| Milhaven | Colorado | Valhalla Sector, later Western Alliance |
| Clarefield | Colorado | New America Alliance (Western Alliance) |
Cancellation
[edit]Straczynski had prepared a five-year series, but a change in personnel in Showtime's administration caused the network to decide to stop producing science fiction programming and unofficially cancel Jeremiah before the second season had its debut in November 2003. Fans realized the possibility of cancellation when Showtime announced the airing of only the first seven out of fifteen episodes of the second season, and organized a campaign to write and phone executives at Showtime, MGM and Platinum Studios to convince them to show the remaining eight and continue with a third season. Ultimately, the network began airing the remaining of the second season starting on September 3, 2004 - after a ten-month break since the last aired episode - but despite continuously rising ratings did not proceed with the renewal of the show.
Before season 2 premiered, Straczynski vowed to never work with the then-current administration of MGM Television after experiencing major creative differences with them, and had there been a third season it would have to run under some new showrunner. Everyone on cast and crew, including Grant Rosenberg, the second season's co-executive producer, were willing to have continued.[2]
Episodes
[edit]Home media
[edit]In January 2004, MGM Home Entertainment released season 1 of Jeremiah on DVD.[4] Season 2 was released on DVD as a "burn on demand" from Amazon (available to US and Canadian addresses only) in March 2010.[5] The series episodes are also available as digital purchases on Amazon Video,[6][7] Hulu[8] and iTunes (season 2 only).[9]
In other media
[edit]RPGs
[edit]After having been designed by Morrigan Press, Mongoose Publishing published Jeremiah: The Roleplaying Game in 2005.
References
[edit]- ^ "JMS To Quit Jeremiah?". The Mail Archive. July 28, 2003.
- ^ a b c Garcia, Frank Garcia; Phillips, Mark (December 10, 2008). Science Fiction Television Series, 1990-2004: Histories, Casts and Credits. McFarland & Company. pp. 129–135. ISBN 978-0-7864-2483-2.
- ^ ThoughtHammer.com: Jeremiah- Thunder Mountain Archived July 17, 2011, at the Wayback Machine
- ^ "Jeremiah - The Complete First Season". January 20, 2004. Retrieved November 22, 2016 – via Amazon.
- ^ "Jeremiah Season Two". March 2, 2010. Retrieved November 22, 2016 – via Amazon.
- ^ "Watch Jeremiah Season 1 Episode - Amazon Video". amazon.com. Retrieved November 22, 2016.
- ^ "Watch Jeremiah Season 2 Episode - Amazon Video". amazon.com. Retrieved November 22, 2016.
- ^ "Jeremiah". hulu.com. Retrieved November 22, 2016.
- ^ "Jeremiah, Season 2 on iTunes". apple.com. March 3, 2002. Retrieved November 22, 2016.
External links
[edit]Jeremiah (TV series)
View on GrokipediaPremise
Plot Overview
is set in a post-apocalyptic world fifteen years after the "Big Death," a virus that killed all individuals who had reached puberty, leaving only pre-pubescent children as survivors who have since grown into young adults. These survivors inhabit scattered, low-technology communities amid the ruins of the pre-virus United States, struggling to rebuild society without inherited knowledge or infrastructure. The virus's selective lethality stemmed from biological differences tied to puberty, resulting in a generational gap that forced rapid maturation in isolation.[2][5][6] The central narrative follows Jeremiah, a nomadic loner driven by his father's dying words to seek Valhalla Sector, a purported safe haven containing resources vital for humanity's future. En route, Jeremiah partners with Kurdy, another drifter with military inclinations, and the duo travels by jeep through hostile territories, encountering feudal enclaves, bandits, and moral quandaries. Their journey uncovers suppressed truths about the virus's engineered origins, involving government conspiracies and hidden enclaves.[7][1][8] Subsequent developments lead Jeremiah and Kurdy to Thunder Mountain, an underground federal bunker preserving pre-apocalypse technology and a cadre of scientists committed to restoration. This discovery pits them against Valhalla Sector, a rival faction exerting authoritarian control and harboring divergent visions for societal reorganization, escalating into broader conflicts over leadership and ethical rebuilding. The series chronicles episodic adventures intertwined with an overarching quest to avert further catastrophe and foster sustainable recovery.[8][6][9]World-Building and Setting
The Jeremiah series depicts a post-apocalyptic North America ravaged by the "Big Death," a highly contagious virus that emerged in the early 21st century and selectively killed individuals who had reached puberty, sparing only pre-pubescent children.[10] This cataclysm, occurring around 2021, resulted in the near-total collapse of modern civilization, as the surviving youth—lacking adult guidance—grew into young adults without the institutional knowledge or infrastructure to sustain pre-virus society.[2] The virus's short incubation period and near-100% fatality rate among post-pubescent victims ensured rapid global devastation, leaving behind abandoned cities, decayed highways, and a landscape dotted with rusting relics of the old world.[6] Fifteen years after the outbreak, the world of Jeremiah features fragmented societies organized into isolated enclaves and sectors, where barter economies prevail amid chronic scarcity of fuel, medicine, and advanced technology.[10] Knowledge transmission failed across generations, leading to a regression in scientific and engineering capabilities; survivors scavenge pre-Big Death artifacts, but manufacturing and innovation are minimal, fostering myths and oral histories about the lost "Old World." Travel occurs via horse, bicycle, or salvaged vehicles, with dangers from bandits, disease, and territorial conflicts dominating daily life.[1] Social structures vary from tribal warlord fiefdoms to rudimentary democracies, often marked by violence and suspicion toward outsiders, as the absence of parental authority bred a generation hardened by self-reliance.[4] Central to the setting are key strongholds like Thunder Mountain, a fortified complex in Colorado's Cheyenne Mountain repurposed by a coalition seeking democratic rebuilding through preserved technology and ethical governance.[4] In contrast, Valhalla Sector represents an authoritarian remnant in the eastern U.S., enforcing rigid control and harboring ambitions to weaponize the Big Death virus for dominance.[10] These factions embody broader tensions between reconstruction ideals and power grabs, with the lingering threat of viral resurgence—particularly for the post-Big Death generation—underscoring existential fragility.[6] The narrative emphasizes causal fallout from the knowledge vacuum, such as improvised justice systems and cultural taboos around pre-virus history, grounding the world in realistic societal decay rather than fantastical elements.[2]Cast and Characters
Principal Characters
Jeremiah, portrayed by Luke Perry, is the protagonist and a nomadic survivor in a world devastated by the "Big Death" virus pandemic that eradicated adults over puberty around 2021, leaving younger generations to fend for themselves. Motivated by the disappearance of his father during civilization's final days, he embarks on journeys across the wasteland, seeking truth about the catastrophe's origins and potential cures, often guided by a childhood map to the mythical sanctuary of Valhalla Sector.[11] Kurdy Malloy, played by Malcolm-Jamal Warner, emerges as Jeremiah's primary ally and foil, a hardened, skeptical ex-convict with military background from pre-apocalypse youth programs, skilled in combat and mechanics. His pragmatic, irreverent demeanor complements Jeremiah's optimism, fostering a brotherly bond tested through shared perils, including alliances with Thunder Mountain's resistance against authoritarian factions.[11][7] Markus Alexander, depicted by Peter Stebbings, commands Thunder Mountain, a fortified former missile silo serving as a hub for scientists and idealists attempting societal reconstruction via recovered pre-apocalypse technology. As a visionary tactician, he recruits Jeremiah and Kurdy for missions against warlords and regime threats, prioritizing long-term human recovery over immediate survival.[12]Supporting and Recurring Cast
Peter Stebbings portrayed Markus Alexander, the founder and leader of the Thunder Mountain resistance group, who sought to restore pre-apocalyptic technology and society while navigating internal and external threats; he appeared in all 35 episodes of the series.[13][14] Ingrid Kavelaars played Erin, a resourceful fighter and intelligence operative affiliated with Thunder Mountain, often involved in missions and developing a personal connection with Jeremiah.[13][15] Byron Lawson depicted Lee Chen, the team's electronics expert responsible for maintaining and adapting scavenged technology in the post-virus world, also appearing across the full run of 35 episodes.[13][16] Kim Hawthorne portrayed Theo, Thunder Mountain's stern head of security, characterized by her pragmatic and tough demeanor in enforcing order amid chaos.[15][13] Sean Astin recurred in season 2 as Mister Smith, a peculiar wanderer who partners with Kurdy, asserting divine guidance and providing cryptic insights that influence key plot developments.[17][7][18] Joanne Kelly appeared as Liberty "Libby" Kaufman, a recurring ally and eventual companion to the protagonists, contributing to missions and survival efforts throughout 35 episodes.[16][13] Other recurring roles included John Pyper-Ferguson as Sims, a tactical operative seen in at least three episodes focused on security operations.[16]Production
Development and Creative Vision
Jeremiah was developed as a loose adaptation of the Belgian comic book series of the same name by Hermann Huppen, which debuted in 1979 and features a dystopian near-future America marked by societal breakdown and adventure elements.[19] Platinum Studios acquired the film and television rights, marking the first time a European graphic novel series was adapted into live-action television in the United States, with production handled by Platinum Studios, Jeremiah Productions, Inc., and Lions Gate Television for Showtime.[20] J. Michael Straczynski, creator of Babylon 5, was brought on to develop and write the series, reimagining the source material's premise into a post-apocalyptic world devastated by the "Big Death," a virus that selectively killed all individuals past puberty around 15 years prior to the story's events, leaving a generation of young survivors to rebuild amid collapsed infrastructure and failed technology.[21] Straczynski's creative vision emphasized a darker, more serious tone than his prior space opera work, focusing on the gritty realities of societal reconstruction, human resilience, and the search for hope in desolation, which he likened to "trying to design a submersible cat" to convey the challenge of infusing optimism into an inherently bleak narrative.[22] He aimed to ground the story in tangible consequences of apocalypse—such as power grid failures rendering devices like Palm Pilots obsolete—while exploring how isolated communities might evolve without adult guidance, diverging from the comic's nearer-term dystopia rooted in racial and social tensions toward a more isolated, virus-induced generational wipeout.[22] Executive produced by Straczynski and Sam Egan for the first season, the series premiered on March 3, 2002, with Straczynski scripting much of the initial run to maintain a serialized arc centered on protagonists Jeremiah and Kurdy's quest for a mythical safe haven called Valhalla Sector, symbolizing lost knowledge and potential redemption.[1] This vision prioritized character-driven exploration over high-concept sci-fi, reflecting Straczynski's intent to depict a world where "the future will look like" after total systemic failure, unburdened by the episodic constraints of network television.[22]Casting Process
The principal casting for Jeremiah was overseen by casting director Corinne Clark, with decisions emphasizing actors capable of conveying the protagonists' contrasting worldviews and interpersonal chemistry.[23] Creator J. Michael Straczynski indicated that the process began with the role of Kurdy, for which Malcolm-Jamal Warner auditioned after producers adjusted the character's initial illiteracy trait to align better with Warner's strengths and the story's demands.[24] Straczynski stated, "We began by casting Malcolm first. He just blew us out of the water as this character."[24] Luke Perry was cast as Jeremiah shortly thereafter, timed to his availability following prior commitments, allowing the production to pair him with Warner for the core duo's dynamic.[24] This selection leveraged Perry's established presence from Beverly Hills, 90210, though Straczynski prioritized performance fit over fame alone. Supporting roles, such as Peter Stebbings as Markus Alexander, were filled through Vancouver-based auditions to support filming logistics in British Columbia.[13] For the second season, Sean Astin was brought on as Mister Smith after demonstrating enthusiasm for the enigmatic role during outreach, with Perry endorsing his involvement based on prior professional rapport.[24] Recurring additions like Joanne Kelly as Libby followed similar chemistry-focused trials, though initial scripts provided limited backstory to test improvisational range.[24] Overall, the process reflected Straczynski's intent to avoid typecasting by selecting performers who could evolve beyond their past associations, amid constraints from network expectations for recognizable leads.[24]Filming Locations and Techniques
The principal photography for Jeremiah took place in Vancouver, British Columbia, Canada, which served as the primary production hub for both seasons to depict the series' post-apocalyptic North American settings.[25][23] Filming for the pilot episode commenced on September 5, 2001, at 1:58 p.m., with Season 1's 18 episodes following immediately thereafter and wrapping on April 24, 2002.[23] Season 2 production began on October 23, 2002, and concluded principal photography in the first week of April 2003.[23] Production emphasized location shooting, particularly outdoors, to capture the rugged, decayed environments central to the narrative; in Season 1, five to seven days out of every seven were dedicated to exterior filming.[23] Season 2 marked an upgrade in technical execution, with episodes produced and broadcast in high-definition television (HDTV) format.[23] Cinematography was handled by Henry Chan, contributing to the series' gritty visual style that relied on practical outdoor locations rather than extensive studio sets.[23] The Season 1 budget totaled $27 million for 20 hours of content, completed under allocation, reflecting efficient on-location resource management.[23]Executive Meddling and Cancellation
During the production of Jeremiah, executive interference from Metro-Goldwyn-Mayer (MGM), the studio responsible for financing and distribution, significantly impacted the show's creative direction, particularly in the second season. J. Michael Straczynski, the series creator and primary writer, cited excessive meddling by MGM executives, who exerted undue control over scripting, episode pacing, and narrative arcs, leading to deviations from his original vision of a character-driven post-apocalyptic road trip emphasizing individualism and moral ambiguity.[6] This interference contrasted with the relative autonomy Straczynski enjoyed in season one, where he co-executive produced alongside Sam Egan, allowing for a more cohesive exploration of the established premise.[26] Straczynski's frustration culminated in his decision to depart after completing production on the 15-episode second season in 2003, publicly vowing never to work with MGM again due to the "awful" experience, which he described as the most challenging of his career and a factor in his temporary exit from television showrunning.[27] Without Straczynski's involvement, Showtime opted against renewing the series for a third season, announcing the cancellation in late 2004 following the airing of the season two finale on March 14, 2004.[26][6] Despite advance notice of non-renewal, Straczynski structured the second season's conclusion to provide resolution to major plotlines, including the protagonists' quest and the emerging societal threats, averting an abrupt cliffhanger.[26] Earlier, after the first season's initial airing in 2002, fan advocacy campaigns had secured a second season amid low initial ratings, but subsequent meddling eroded the creative momentum that might have sustained further production.[28]Episodes and Broadcast
Season 1 Structure
Season 1 comprises 20 episodes, airing weekly on Showtime from the two-part premiere "The Long Road: Part 1" and "Part 2" on March 3, 2002, to the finale "Things Left Unsaid: Part 2" on October 6, 2002.[29] [30] The episodes aired primarily on Fridays at 10:45 PM ET/PT, with repeats on Showtime Beyond Sundays.[31] The narrative begins with largely self-contained "road trip" stories, where protagonists Jeremiah (Luke Perry) and Kurdy (Malcolm-Jamal Warner) traverse ruined American landscapes, intervening in local survivor disputes—such as tribal rivalries, militia tyrannies, and cult-like isolations—while Jeremiah pursues visions of his father and a place called Valhalla Sector.[2] Episodes 1–6 emphasize world-building through these encounters: Episode 3 ("Man of Iron, Woman Under Glass," March 10, 2002) involves a reclusive inventor; Episode 4 ("...And the Ground, Sown with Salt," March 17, 2002) confronts a fortified militia town; and Episode 5 ("To Sail Through the Stars," March 24, 2002) explores a community obsessed with pre-apocalypse technology.[30] These standalone tales establish causal links between individual moral failings and broader societal collapse post-Big Death virus, which killed adults 15 years prior.[1] From Episode 7 ("A Means to an End," April 14, 2002), the structure serializes around Thunder Mountain, a secretive Colorado bunker harboring pre-apocalypse scientists led by Markus Alexander, who recruits Jeremiah and Kurdy for reconnaissance missions.[30] This pivot introduces recurring elements like supply runs, internal leadership challenges (e.g., Episode 18, "The Face in the Mirror"), and ethical debates over rebuilding authority. Episodes 11–15 deepen alliances, such as rescuing captives in Episode 11 ("Thieves' Honor," May 12, 2002) and navigating no-touch quarantines in Episode 12 ("The Touch," May 19, 2002).[30] The back half (Episodes 16–20) accelerates toward confrontation with Valhalla Sector, a fascist enclave amassing power, blending procedural threats—like library defense in Episode 17 ("Out of the Ashes")—with arc-driven betrayals, culminating in the discovery of traitor Lee Chen and fragmented apocalypse prophecies in the two-part "Things Left Unsaid" (September 29 and October 6, 2002).[30] This progression reflects creator J. Michael Straczynski's intent for episodic hooks yielding serialized payoff, prioritizing causal consequences of isolationism over contrived resolutions.[5]| No. | Title | Air Date |
|---|---|---|
| 1–2 | The Long Road (Parts 1–2) | March 3, 2002 |
| 3 | Man of Iron, Woman Under Glass | March 10, 2002 |
| 4 | ...And the Ground, Sown with Salt | March 17, 2002 |
| 5 | To Sail Through the Stars | March 24, 2002 |
| 6 | The Face in the Mirror | March 31, 2002 |
| 7 | City of Roses | April 7, 2002 |
| 8 | Firewall | April 14, 2002 |
| 9 | The Red River | April 21, 2002 |
| 10 | Keep Your Hands to Yourself | April 28, 2002 |
| 11 | Thieves' Honor | May 5, 2002 |
| 12 | The Touch | May 12, 2002 |
| 13 | Moon in the Wrong Place | May 19, 2002 |
| 14 | Bras Basher | May 26, 2002 |
| 15 | The Devil's Playground | June 2, 2002 |
| 16 | Crossing Jordan | June 9, 2002 |
| 17 | Out of the Ashes | June 16, 2002 |
| 18 | A Means to an End | June 23, 2002 |
| 19 | Things Left Unsaid (Part 1) | September 29, 2002 |
| 20 | Things Left Unsaid (Part 2) | October 6, 2002 |
