Hubbry Logo
ValarValarMain
Open search
Valar
Community hub
Valar
logo
8 pages, 0 posts
0 subscribers
Be the first to start a discussion here.
Be the first to start a discussion here.
Valar
Valar
from Wikipedia

Relationships between the Valar.

The Valar (['valar]; singular Vala) are characters in J. R. R. Tolkien's Middle-earth writings. They are "angelic powers" or "gods"[T 1] subordinate to the one God (Eru Ilúvatar). The Ainulindalë describes how some of the Ainur choose to enter the world (Arda) to complete its material development after its form is determined by the Music of the Ainur. The mightiest of these are called the Valar, or "the Powers of the World", and the others are known as the Maiar.

The Valar are mentioned briefly in The Lord of the Rings but Tolkien had developed them earlier, in material published posthumously in The Silmarillion, especially the "Valaquenta" (Quenya: "Account of the Valar"), The History of Middle-earth, and Unfinished Tales. Scholars have noted that the Valar resemble angels in Christianity but that Tolkien presented them rather more like pagan gods. Their role in providing what the characters in Middle-earth experience as luck or providence is also discussed.

Origin and acts

[edit]

The creator Eru Ilúvatar first reveals to the Ainur his great vision of the world, Arda, through musical themes, as described in Ainulindalë, "The Music of the Ainur".[T 2]

This world, fashioned from his ideas and expressed as the Music of Ilúvatar, is refined by thoughtful interpretations by the Ainur, who create their own themes based on each unique comprehension. No one Ainu understands all the themes that spring from Ilúvatar. Instead, each elaborates individual themes, singing of mountains and subterranean regions, say, from themes for metals and stones. The themes of Ilúvatar's music are elaborated, and each of the Ainur add harmonious creative touches. Melkor, however, adds discordant themes: He strives against the Music; his themes become evil because they spring from selfishness and vanity, not from the enlightenment of Ilúvatar.[T 2]

The Valar's first home is the Isle of Almaren, in the middle of Arda in the Years of the Lamps.[T 3]

Once the Music is complete, including Melkor's interwoven themes of vanity, Ilúvatar gives the Ainur a choice—to dwell with him or to enter the world that they have mutually created. The greatest of those that choose to enter the world become known as the Valar, the 'Powers of Arda', and the lesser are called the Maiar. Among the Valar are some of the most powerful and wise of the Ainur, including Manwë, the Lord of the Valar, and Melkor, his brother. The two are distinguished by the selfless love of Manwë for the Music of Ilúvatar and the selfish love that Melkor bears for himself and no other—least of all for the Children of Ilúvatar, Elves and Men.[T 2]

Melkor (later named Morgoth, Sindarin for "dark enemy") arrives in the world first, causing tumult wherever he goes. As the others arrive, they see how Melkor's presence would destroy the integrity of Ilúvatar's themes. Eventually, and with the aid of the Vala Tulkas, who enters Arda last, Melkor is temporarily overthrown, and the Valar begin shaping the world and creating beauty to counter the darkness and ugliness of Melkor's discordant noise.[T 3]

Valinor, the Blessed Realm, on the continent of Aman in the far West of Arda

The Valar originally dwell on the Isle of Almaren in the middle of Arda, but after its destruction and the loss of the world's symmetry, they move to the western continent of Aman ("Unmarred"[1]) and found Valinor. The war with Melkor continues: The Valar realize many wonderful subthemes of Ilúvatar's grand music, while Melkor pours all his energy into Arda and the corruption of creatures like Balrogs, dragons, and Orcs. Most terrible of the early deeds of Melkor is the destruction of the Two Lamps and with them, the original home of the Valar, the Isle of Almaren. Melkor is captured and chained for many ages in the fastness of Mandos, until he is pardoned by Manwë.[T 3][T 4]

With the arrival of the Elves in the world, a new phase of the regency of the Valar begins. Summoned by the Valar, many Elves abandon Middle-earth and the eastern continent for the West, Valinor, where the Valar concentrate their creativity. There they make the Two Trees, their greatest joy because they illuminate the beauty of Valinor and delight the Elves.[T 4]

At Melkor's instigation the evil giant spider Ungoliant destroys the Trees. Fëanor, a Noldor Elf, with forethought and love, captures the light of the Two Trees in three Silmarils, the greatest jewels ever created. Melkor steals the Silmarils from Fëanor, kills his father, Finwë, chief of the Noldor in Aman, and flees to Middle-earth. Many of the Noldor, in defiance of the will of the Valar, swear revenge and set out in pursuit. This event, and the poisonous words of Melkor that foster mistrust among the Elves, leads to the exile of the greater part of the Noldor to Middle-earth: The Valar close Valinor against them to prevent their return.[T 5]

For the remainder of the First Age, the Lord of Waters, Ulmo, alone of the Valar, visits the world beyond Aman. Ulmo directly influences the actions of Tuor, setting him on the path to find the hidden city of Gondolin.[T 6] At the end of the First Age, the Valar send forth a great host of Maiar and Elves from Valinor to Middle-earth, fighting the War of Wrath, in which Melkor is defeated. The lands are changed, and the Elves are again called to Valinor.[T 7]

During the Second Age, the Valar's main deeds are the creation of Númenor as a refuge for the Edain, who are denied access to Aman but given dominion over the rest of the world. The Valar, now including even Ulmo, remain aloof from Middle-earth, allowing the rise to power of Morgoth's lieutenant, Sauron, as a new Dark Lord. Near the end of the Second Age, Sauron convinces the Númenóreans to attack Aman itself. This leads Manwë to call upon Ilúvatar to restore the world to order; Ilúvatar answers by destroying Númenor, as described in the Akallabêth.[T 8] Aman is removed from Arda (though not from the whole created world, Eä, for Elvish ships could still reach it).[T 8] In the Third Age, the Valar send the Istari (or wizards) to Middle-earth to aid in the battle against Sauron.[T 9]

The chief Valar

[edit]

The names and attributes of the chief Valar, as they are described in the "Valaquenta", are listed below. In Middle-earth, they are known by their Sindarin names: Varda, for example, is called Elbereth. Men know them by many other names, and sometimes worship them as gods. With the exception of Oromë, the names listed below are not actual names but rather titles: The true names of the Valar are nowhere recorded. The males are called "Lords of the Valar", and the females are called "Queens of the Valar," or Valier. Of the known seven male and seven female Valar, there are six married pairs: Ulmo and Nienna are the only ones who dwell alone. This is evidently a spiritual rather than a physical union, as in Tolkien's later conception they do not reproduce.[T 10]

The Aratar (Quenya: Exalted), or High Ones of Arda, are the eight greatest of the Valar: Manwë, Varda, Ulmo, Yavanna, Aulë, Mandos, Nienna, and Oromë. Lórien and Mandos are brothers and are collectively called as the Fëanturi, "Masters of Spirits".[T 10]

Ilúvatar brings the Valar (and all the Ainur) into being by his thought and may therefore be considered their father. However, not all the Valar are siblings; where this is held to be so, it is because they are so "in the thought of Ilúvatar". It was the Valar who first practise marriage and later pass on their custom to the Elves; all the Valar have spouses, save Nienna, Ulmo, and Melkor. Only one such marriage among the Valar takes place within the world, that of Tulkas and Nessa after the raising of the Two Lamps.[T 10]

Lords

[edit]
Lords of the Valar[T 10]
Name(s) Duties Spouse Dwelling-place Description
Manwë King of the Valar, King of Arda, Lord of air, wind, and clouds Varda Atop Mount Taniquetil, the highest mountain of the world, in the domed halls of Ilmarin from where he could see right across Middle-earth Noblest and greatest in authority, but not in power, of the Ainur; greatest of the Aratar. Observes the tidings of Middle-Earth and intervenes when necessary by use of his heralds, the Eagles of Manwë and their king, Thorondor.
Ulmo Lord of Waters —— No fixed dwelling place: he lives in deep waters of ocean Comes to Valinor only in dire need. A chief architect of Arda. In authority, second to Manwë. Sympathetic to the plight of the Ñoldor and delivers them hope in the form of Tuor who weds Idril and fathers Eärendil, the mariner who sails the difficult seas and arrives in Valinor to plead with the Valar on behalf of the Ñoldor.
Aulë Lord of matter, Master of all crafts Yavanna Valinor Creates the seven fathers of the Dwarves, who call him Mahal, the Maker. Eru is not pleased, as the stone people are not of the original theme and possess no fëa, only being able to do as the will of Aulë commands, but when Aulë lifts his hammer to smite them in repentance, they tremble upon the sight of Aulë's hammer, as Eru in that moment grants them fëa and pardons Aulë's disobedience. Eru notes the repercussions, including the love of the Dwarves' iron for Yavanna's trees. During the Music of the Ainur, Aulë's themes concern the physical things of which Arda is made; when Eru gives being to the themes of the Ainur, his music becomes the lands of Middle-earth. He created Angainor (the chain of Melkor), the Two Lamps, the aforementioned dwarves, and the vessels of the Sun and Moon.
Oromë [ˈorome], Araw in Sindarin, Aldaron "Lord of the Trees", Arum, Béma, Arāmē, the Great Rider Huntsman of the Valar Vána Brother of Nessa. Active in the struggle against Morgoth. Renowned for his anger, the most terrible of the Valar in his wrath. Has a mighty horn, Valaróma, and a steed called Nahar. During the Years of the Trees, after most of the Valar had hidden in Aman, Oromë still hunts the Enemy in the forests of Middle-earth with Huan, Hound of the Valar. There he finds the Elves at Cuiviénen.[a]
Mandos [ˈmandos], Námo [ˈnaːmo] Judge of the Dead, Master of Doom, Chief advisor to Manwë, Keeper of the souls of elves Vairë Halls of Mandos Stern and dispassionate, never forgetting a thing. Speaks the Prophecy of the North against the Noldor Elves leaving Aman, counselling that they should not be allowed to return.[b] The prophecies and judgments of Mandos, unlike Morgoth, are not cruel or vindictive by his own design. They are simply the will of Eru, and he does not speak them unless he is commanded to do so by Manwë. Only once is he moved to pity, when Lúthien sings of the grief she and her lover Beren had experienced in Beleriand.
Lórien [ˈloːrien], Irmo [ˈirmo] Master of Visions and Dreams Estë Lórien Named Irmo, but more commonly called Lórien, after his dwelling place. Lórien and Mandos are the Fëanturi: Masters of spirits. Lórien, the younger, is the master of visions and dreams. His gardens in the land of the Valar, where he dwells with his wife Estë, are the fairest place in the world and are filled with many spirits. All those who dwell in Valinor find rest and refreshment at the fountain of Irmo and Estë. Since he is the master of dreams, he and his servants are well aware of the hopes and dreams of the children of Eru. Olórin, or Gandalf, prior to his assignment by Manwë to a role as one of the Istari, is a Maia who long taught in the gardens of Lórien.
Tulkas [ˈtulkas] the Strong, Astaldo "The Brave One" Champion of Valinor Nessa Not initially one of the Valar, Tulkas the Strong is "greatest in strength and deeds of prowess ... [who] came last to Arda, to aid the Valar in the first battles with Melkor".[T 10] Having joined the Valar, Tulkas is the Last of the Valar to descend into Arda, helping tip the scales against Melkor prior to the creation of the Two Lamps. Swifter on foot than any other living thing, he eschews a steed in battle. A wrestler, physically the strongest of Valar, his fist is his only weapon. He laughs in sport and in war, and even laughs in the face of Melkor. Husband of Nessa; slow to anger, but slow to forget; opposes release of Melkor after his prison sentence.

Queens

[edit]
The Valier, Queens of the Valar[T 10]
Name(s) Spouse Description
Varda
Elentári in Quenya
Elbereth Gilthoniel in Sindarin
Lady of the Stars
the Kindler
Manwë Kindles the first stars before the Ainur descend into the world; later brightens them with gold and silver dew from the Two Trees. Melkor fears and hates her the most, because she rejected him before Time. The Elvish hymn A Elbereth Gilthoniel appears in three differing forms in The Lord of the Rings.[T 13][T 14][T 15]
Nienna
Lady of Mercy,
acquainted with grief
—— Tutor of Olórin; weeps constantly, but not for herself; and those who hearken to her learn pity, and endurance in hope. She gives strength to those in the Hall of Mandos. Her tears are those of healing and compassion, not of sadness, and often have potency; she watered the Two Trees with her tears, and washed the filth of Ungoliant away from them once they were destroyed. She was in favour of releasing Melkor after his sentence, not being able to see his evil nature.
Estë [ˈeste]
The Gentle
"the healer of hurts and of weariness"
Irmo Her name means 'Rest'. "Grey is her raiment, and rest her gift." Lives with Irmo in his Gardens of Lórien in Valinor. She sleeps at day on the island in the Lake Lorellin.
Vairë [ˈvai̯re]
the Weaver
Mandos She weaves the story of the world in her tapestries, which are draped all over the halls of Mandos.
Yavanna [jaˈvanna]
Queen of the Earth
Giver of Fruits
Aulë She is responsible for both kelvar (animals) and olvar (plants). She requested the creation of the Ents, concerned for the safety of the trees once her husband created the Dwarves. The Two Lamps were created by Aulë at Yavanna's request; their light germinated the seeds that she had planted throughout Arda. Following the destruction of the Two Lamps by Melkor and the withdrawal of the Valar to Aman, Yavanna sings into being her greatest creation, the Two Trees of Valinor.
Vána [ˈvaːna]
Queen of Blossoming Flowers and the Ever-young
Oromë Younger sister of Yavanna. "All flowers spring as she passes and open if she glances upon them; and all birds sing at her coming." She dwells in gardens filled with golden flowers and often comes to the forests of Oromë. Tolkien wrote that Vána was "the most perfectly 'beautiful' in form and feature (also 'holy' but not august or sublime), representing the natural unmarred perfection of form in living things".[T 16]
Nessa
The Dancer
Tulkas Sister of Oromë. Noted for her agility and speed, she is able to outrun the deer who follow her in the wild. Known for her love of dancing and celebration on the ever-green lawns of Valinor.

Ex-Valar

[edit]
Ex-Valar[T 10]
Name(s) Duties Spouse Dwelling-place Description
Melkor or Morgoth —— —— Fortress of Angband under Thangorodrim mountains, Beleriand. Melkor means "He who arises in might". Morgoth means "Dark Enemy". Originally the most powerful Valar. The great enemy, the first Dark Lord; seeking to destroy both Elves and Men. Corrupts many Maiar such as Sauron and the Balrogs.

Language

[edit]

Tolkien at first decided that Valarin, the tongue of the Valar, would be the proto-language of the Elves. He developed the Valarin language and its grammar in the early 1930s.[T 17] In this early conception, as described in the 1937 Lhammas, all Middle-earth's languages are derived from Valarin.[T 18] In the 1940s, he changed his mind, and the tongue he had developed became Primitive Quendian instead.[T 19] He then conceived an entirely new tongue for the Valar, still called Valarin; he did not develop this new language in any detail.[T 20] In this later conception, Valarin is unrelated to the other languages of Middle-earth. Only a few words of Valarin, mainly proper names, are recorded.[1] The Valar can communicate through thought and have no need for a spoken language, but may have developed Valarin when they took physical, humanlike (or elf-like) forms.[1]

Analysis

[edit]

Beowulf

[edit]

The passage at the start of the Old English poem Beowulf about Scyld Scefing contains a cryptic mention of þā ("those") who have sent Scyld as a baby in a boat, presumably from across the sea, and to whom Scyld's body is returned in a ship funeral, the vessel sailing by itself. Shippey suggests that Tolkien may have seen in this both an implication of a Valar-like group who behave much like gods, and a glimmer of his Old Straight Road, the way across the sea to Valinor forever closed to mortal Men by the remaking of the world after Númenor's attack on Valinor.[2]

Norse Æsir

[edit]
Painting of the pantheon of Norse gods
Some critics have noted the similarity of the Valar to the Æsir, the strong and combative Norse gods of Asgard.[3][4] Painting by Christoffer Wilhelm Eckersberg, 1817.

Scholars such as John Garth have noted that the Valar resemble the Æsir, the Norse gods of Asgard.[3] Thor, for example, physically the strongest of the gods, can be seen both in Oromë, who fights the monsters of Melkor, and in Tulkas, the strongest of the Valar. Manwë, the head of the Valar, has some similarities to Odin, the "Allfather",[4] while the wizard Gandalf, one of the Maiar, resembles Odin the wanderer.[5][6]

Godlike power

[edit]

Tolkien compared King Théoden of Rohan, charging into the enemy at the Battle of the Pelennor Fields, to a Vala of great power, and to "a god of old":[T 21]

Théoden could not be overtaken. Fey he seemed, or the battle-fury of his fathers ran like new fire in his veins, and he was borne up on Snowmane like a god of old, even as Oromë the Great in the battle of the Valar when the world was young. His golden shield was uncovered, and lo! it shone like an image of the Sun, and the grass flamed into green about the white feet of his steed. For morning came ... and the hosts of Mordor wailed ... and the hoofs of wrath rode over them.[T 21]

The Episcopal priest and author Fleming Rutledge comments that while Tolkien is not equating the events here with the Messiah's return, he was happy when readers picked up biblical echoes. In her view the language here is clearly biblical, evoking Malachi's messianic prophecy "See, the day is coming, burning like an oven, when all the arrogant and all evildoers will be stubble ... And you shall tread down the wicked, for they will be ashes under the soles of your feet".[7]

Pagan gods or angels

[edit]
Painting with a Christian angel
Other scholars have likened the Valar to Christian angels, intermediaries between the creator and the created world.[8][9] Painting by Lorenzo Lippi, c. 1645

The theologian Ralph C. Wood describes the Valar and Maiar as being what Christians "would call angels", intermediaries between the creator, Eru Ilúvatar, and the created cosmos. Like angels, they have free will and can therefore rebel against him.[8]

Matthew Dickerson, writing in the J.R.R. Tolkien Encyclopedia, calls the Valar the "Powers of Middle-earth", noting that they are not incarnated and quoting the Tolkien scholar Verlyn Flieger's description of their original role as "to shape and light the world".[9] Dickerson writes that while Tolkien presents the Valar like pagan gods, he imagined them more like angels and notes that scholars have compared the devotion of Tolkien's Elves to Elbereth, an epithet of Varda, as resembling the Roman Catholic veneration of Mary the mother of Jesus. Dickerson states that the key point is that the Valar were "not to be worshipped".[9] He argues that as a result, the Valar's knowledge and power had to be limited, and they could make mistakes and moral errors. Their bringing of the Elves to Valinor meant that the Elves were "gathered at their knee", a moral error as it suggested something close to worship.[9]

The scholar of literature Marjorie Burns notes that Tolkien wrote that to be acceptable to modern readers, mythology had to be brought up to "our grade of assessment". In her view, between his early work, The Book of Lost Tales,[c] and the published Silmarillion, the Valar had greatly changed, "civilized and modernized", and this had made the Valar "slowly and slightly" more Christian. For example, the Valar now had "spouses" rather than "wives", and their unions were spiritual, not physical. All the same, she writes, readers still perceive the Valar "as a pantheon", serving as gods.[10]

Elizabeth Whittingham comments that the Valar are unique to Tolkien, "somewhere between gods and angels". In her view they mostly lack the rough brutality of the Norse gods; they have the angels' "sense of moral rightness" but disagree with each other; and their statements most closely resemble those of Homer's Greek gods, who can express their frustration with mortal men, as Zeus does in the Odyssey[11] In a letter to Milton Waldman, Tolkien states directly that the Valar are "'divine', that is, were originally 'outside' and existed 'before' the making of the world. Their power and wisdom is derived from their Knowledge of the cosmogonical drama".[T 23] He explains that he intends them to be "of the same order of beauty, power, and majesty as the 'gods' of higher mythology".[T 23] Whittingham notes further that Tolkien likens lesser spirits, wizards, who are Maiar not Valar, to guardian angels; and that when describing the Maiar he "vacillates between 'gods' and 'angels' because both terms are close but neither is exactly right".[11] Tolkien states in another letter that the Valar "entered the world after its making, and that the name is properly applied only to the great among them, who take the imaginative but not the theological place of 'gods'."[T 24] Whittingham comments that the "thoughtful and carefully developed explanations" that Tolkien gives in these letters are markedly unlike his depictions of the Valar in his "earliest stories".[11]

Luck or providence

[edit]

The Tolkien scholar Tom Shippey discusses the connection between the Valar and "luck" on Middle-earth, writing that as in real life, "People ... do in sober reality recognise a strongly patterning force in the world around them" but that while this may be due to "Providence or the Valar", the force "does not affect free will and cannot be distinguished from the ordinary operations of nature" nor reduce the necessity of "heroic endeavour".[12] He states that this exactly matches the Old English view of luck and personal courage, as Beowulf's "wyrd often spares the man who isn't doomed, as long as his courage holds."[12] The scholar of humanities Paul H. Kocher similarly discusses the role of providence, in the form of the intentions of the Valar or of the creator, in Bilbo's finding of the One Ring and Frodo's bearing of it; as Gandalf says, they were "meant" to have it, though it remained their choice to co-operate with this purpose.[13]

Rutledge writes that in The Lord of the Rings, and especially at moments like Gandalf's explanation to Frodo in "The Shadow of the Past", there are clear hints of a higher power at work in events in Middle-earth:[14]

There was more than one power at work, Frodo. The Ring was trying to get back to its master ... Behind that there was something else at work, beyond any design of the Ring-maker. I can put it no plainer than by saying that Bilbo was meant to find the Ring, and not by its maker. In which case you also were meant to have it. [Tolkien's italics][T 25]

Rutledge notes that in this way, Tolkien repeatedly hints at a higher power "that controls even the Ring itself, even the maker of the Ring himself [her italics]", and asks who or what that power might be. Her reply is that at the surface level, it means the Valar, "a race of created beings (analogous to the late-biblical angels)"; at a deeper level, it means "the One", Eru Ilúvatar, or in Christian terms, divine Providence.[15]

Notes

[edit]

References

[edit]
Revisions and contributorsEdit on WikipediaRead on Wikipedia
from Grokipedia
The Valar (singular Vala), meaning "the Powers" in Quenya, are the chief angelic beings in J.R.R. Tolkien's legendarium, created by the supreme deity Eru Ilúvatar as rational spirits or minds prior to the formation of the physical world, and tasked with entering and governing the created realm of Arda as its sub-creators and rulers. These fourteen (or fifteen, including the fallen Melkor) most powerful Ainur descended into Arda following the Music of the Ainur, where they interpreted and detailed Ilúvatar's visionary design by shaping the world's lands, seas, and skies, while combating chaos introduced by the discordant Melkor. Though immensely powerful and often taking humanoid forms expressive of their personal affinities—such as Manwë's dominion over winds and eagles or Yavanna's guardianship of growing things—the Valar were prohibited from dominating Ilúvatar's later creations, the Elves and Men, through force, instead guiding them with wisdom and benevolence from their dwelling in the Undying Lands of Aman. Central to the cosmology of The Silmarillion, the Valar represent an imagined hierarchy of divine order, blending mythological archetypes with Tolkien's Catholic-influenced theology of and providence, influencing the epic histories of Elves, Men, and the ongoing struggle against in .

Concept and Cosmology

Definition and Role

In J.R.R. Tolkien's legendarium, the Valar are the most powerful among the Ainur, immortal angelic spirits who descended into the world of Eä to fulfill the divine plan of their creator, Eru Ilúvatar. These beings, offspring of Ilúvatar's thought, entered the physical realm voluntarily, binding their immense power within its confines to shape and govern it, thereby becoming the "Powers of Arda." As embodiments of specific aspects of Ilúvatar's vision—such as natural forces or conceptual principles like sovereignty and growth—the Valar labored to realize the harmonious Music of the Ainur in tangible form, preparing the world as a habitation for Ilúvatar's incarnate Children. The primary role of the Valar is that of guardians and shapers of Arda, the , where they exercise stewardship over its domains while respecting Ilúvatar's ultimate authority. Unlike the , who are lesser Ainur of the same order but subordinate in degree and serving as companions or aides to the Valar in their tasks, the Valar hold chief authority in the world's governance. They are distinct from the Children of Ilúvatar—Elves and Men—who are mortal or conditionally immortal beings brought forth directly by Ilúvatar's thought, not pre-existing spirits, and destined for fates outside the Valar's direct dominion. Following the rebellion and fall of one among their number, the principal Valar number fourteen, residing primarily in the blessed realm of in Aman, from which they oversee Arda's unfolding.

Hierarchy Among the Ainur

In the cosmology of J.R.R. , the Ainur represent the entirety of the created angelic spirits, fashioned by Eru Ilúvatar from his thought before the world's . These beings encompass both the greater and lesser powers, with the most powerful among them designated as the Valar upon their entry into Eä, the created , where they assumed incarnate forms resembling the shapes they had envisioned during the Music of the Ainur. The lesser Ainur, known as the , accompanied the Valar as servants and messengers, maintaining a subordinate role within this hierarchy. Central to the structure among the Ainur is the distinction between these groups, where the Valar exercise dominion over the physical and metaphysical aspects of Arda, the world within Eä, yet all remain ultimately subject to Eru Ilúvatar's will and cannot override the fundamental design of creation. The Valar, numbering fourteen—seven lords and seven queens—form the chief powers, with their authority derived from their inherent might and roles assigned through the great . Among them, the Aratar stand as the most revered, comprising eight Valar of unparalleled power and esteem: Manwë, Varda, Ulmo, Yavanna, Aulë, Mandos, Nienna, and Oromë. This august council, equivalent to the highest of the Valar, underscores the graduated degrees of majesty within the hierarchy, with Manwë as their king holding chief allegiance under Eru. The , while of the same spiritual order as the Valar, possess lesser degree and typically serve specific overlords, facilitating the Valar's governance without independent dominion over Arda's realms. For instance, Ossë, a spirit of the , functions as a to Ulmo, the Lord of Waters, while originally served Aulë, the Smith, before his corruption. Such relationships highlight the organized subordination among the Ainur, where the Maiar act as aides in the stewardship of creation, reinforcing the Valar's executive roles while preserving the overarching unity under Eru's sovereignty.

Origins

Creation by Eru Ilúvatar

Eru Ilúvatar, the singular and supreme being in Tolkien's cosmology, created the Ainur—holy spirits born from his thought—in the Timeless Halls, a realm beyond time and space known as the Void. These beings, which include the Valar as the most powerful among them, were brought into existence as independent entities yet inherently tied to Ilúvatar's will, existing prior to the formation of the physical world. This act of creation is described in the , the opening chapter of The Silmarillion, which serves as the primary textual account of these metaphysical origins. The Ainur, including the Valar, were then instructed by Ilúvatar in the art of music, through which they expressed their innate thoughts and desires. Ilúvatar initiated the Great Music by presenting a single harmonious theme, inviting the Ainur to weave their individual contributions into a grand that envisioned the structure of Eä, the created universe. The Valar, as chief participants, contributed themes of profound harmony, reflecting aspects of order, growth, and light that would later manifest in the world, all under the overarching design of Ilúvatar. During this Music, Melkor, the greatest of the Ainur who would later become a fallen Vala, introduced discord out of envy for Ilúvatar's singular creative power, attempting to impose his own dominant will upon the harmony. Ilúvatar responded by commencing second and third themes, each time incorporating Melkor's rebellious strains into a more intricate and beautiful whole, demonstrating that even discord served the greater purpose of the creator's design. Thus, the Music concluded with a vision of Eä granted to the Ainur, foreshadowing the inevitable conflicts yet affirming Ilúvatar's ultimate sovereignty over all creation.

Descent into Eä and Arda

Following the Music of the Ainur, Ilúvatar revealed to them a vision of Eä, the created world, which appeared as a globe amid the Void, unfolding its history from inception through its ages. This vision, born from the themes of the Great Music, filled many of the Ainur with longing, particularly for Arda, the habitable realm within Eä destined for the Children of Ilúvatar. Those Ainur who chose to enter Eä to realize and govern its unfolding became known as the Valar, descending as its appointed caretakers. Upon entering Eä at the beginning of Time, the Valar assumed physical forms called fána, veils of raiment adapted from the shapes they had envisioned, allowing tangible interaction with the world while preserving their spiritual essence. These forms were noble and adaptable, often resembling male or female figures suited to Arda's environment, though the Valar could alter or dispense with them at will, appearing as radiant presences when unclad. Unlike the full incarnation of Elves and Men, the Valar's fána did not bind their spirits irrevocably, enabling them to exert their innate powers in shaping and sustaining the nascent world. The Valar established their first dwelling on the island of Almaren in the midst of a great lake upon the flat lands of , during the Years of the Lamps, a period marking the Spring of Arda when light first illuminated the young creation. There, amid the mingled radiance of the two great lamps Illuin and Ormal erected by Aulë, the Valar rejoiced in their new habitation, walking freely as the world began to burgeon with order and beauty. This initial settlement represented their commitment to actualizing the Vision within the bounds of Time. Ilúvatar decreed that the Valar should prepare Arda as a kingdom for the eventual arrival of the Children of Ilúvatar—Elves and Men—without authority to create rational life or dominate their fates, ensuring the world's stewardship aligned with his design. Their labors thus focused on rendering Eä habitable, infusing it with the harmony of the Music while awaiting the awakening of Ilúvatar's designated inheritors.

The Valar

Lords of the Valar

The Lords of the Valar comprise the seven male members of this divine assembly, each endowed with immense power over natural elements, crafts, or abstract realms, and serving as benevolent guardians of Arda under the supreme authority of Eru Ilúvatar. They are collectively revered for their nobility and wisdom. Their personalities vary from compassionate rulers to solitary contemplatives and joyful warriors, often symbolized by elemental forces or artifacts that embody their essence. Manwë, known also as Sulimo, holds dominion over the winds, airs, and clouds, functioning as the noblest and highest of the Valar, second only to Ilúvatar in understanding divine purposes. He resides in vast halls upon the snow-capped peak of , the greatest of Arda called Taniquetil, attired in robes with piercing eyes and bearing a of . Compassionate and merciful, Manwë delights in and , and is closely associated with the eagles and hawks that serve as his messengers; he is wed to Varda, the Queen of the . Ulmo, the Lord of Waters, governs all bodies of water including seas, rivers, lakes, and springs, dwelling primarily in the Outer Ocean beyond the confines of Arda. Second in power only to Manwë, he is solitary by nature, rarely visiting the land of the Valar, and communicates his will through the music and voices carried by streams and waves, his deep tones evoking both sorrow and enchantment. Ulmo bears no spouse and possesses no fixed abode on land, his presence marked by the great horns Ulumuri fashioned by his servant Salmar. Aulë, master of all substances within Arda such as metals, gems, and the earth's very form, excels as the greatest smith and craftsman among the Valar. His might rivals Ulmo's, and he labors tirelessly in his vast forges and mansions within the Blessed Realm of , shaping mountains, valleys, and the lamps of the world in ages past. Patient and industrious, Aulë delights in the creation of enduring works and holds a special affinity for artisans; he is paired with Yavanna, the grower of all things that spring from the earth. Oromë, titled Aldaron or Tauron, rules over the forests and wild lands, embodying the spirit of the hunt and the untamed . A mighty rider and archer, he frequents the open plains and deep woods of as well as , mounted on his great white horse Nahar whose hooves gleam like silver, and sounding his horn Valaroma that echoes like thunder. Joyful yet fierce in wrath, Oromë masters beasts and hounds, pursuing shadows of evil; his spouse is Vána, the Ever-young. Mandos, or Námo, serves as the Doomsman and judge of the Valar, overseeing the fates of Elves and Men from his somber halls in the west of . Stern and unyielding, with an infallible memory of all things past, present, and future—save the free acts of Ilúvatar—he pronounces dooms only at Manwë's command, his words carrying irrevocable weight. The Halls of Mandos, ever-expanding with the passage of time, house the spirits of the dead awaiting judgment; he is wed to Vairë the Weaver, chronicler of history. Lórien, also called Irmo, commands the realms of dreams, visions, and imagination, providing solace and renewal to weary minds in his enchanting gardens within . Gentler and more serene than his brother Mandos, Irmo fosters beauty and rest, his influence weaving through the subconscious like soft mists. Though less mighty in raw power, his gardens serve as a haven for the Valar; his spouse is Estë, the gentle healer. Tulkas, known as Astaldo the Valiant, personifies physical strength and unwearying valor, entering Arda last among the Valar to bolster their host. The mightiest in feats of prowess, with golden hair, ruddy skin, and wielding no weapon save his bare hands, he delights in wrestling and contests, his laughter ringing like bells in battle. Hardy and joyous, Tulkas fears neither evil nor weariness; he is married to , the dancer.

Queens of the Valar

The Queens of the Valar, known as the Valier, embody the nurturing, creative, and preservative aspects of the divine order in Arda, complementing the powers of their male counterparts through their associations with light, growth, time, youth, healing, joy, and sorrow. There are seven principal Valier, each wedded to one of the Lords except for Nienna, who remains solitary, and their roles highlight themes of sustenance and renewal within the cosmology. Varda Elentári, the foremost among the Valier and Queen of the Valar, holds dominion over the stars and light, kindling them to hallow the world against the darkness of evil. She is the spouse of Manwë, dwelling with him upon the peaks of Taniquetil in , where her beauty surpasses description, as "the light of Ilúvatar lives still in her face," and her power resides in illumination and joy. Most revered by the Elves, who invoke her as , Varda's creative act of star-making instills hope and sanctity, establishing her as a beacon of divine purity and opposition to corruption. Yavanna Kementári, the Giver of Fruits and Queen of the Earth, nurtures all growing things, from mighty trees to delicate mosses, envisioning and protecting the olvar in their myriad forms. As the spouse of Aulë, she embodies fertility and growth, often appearing in the form of a tall robed in or even as a towering tree herself, and she ranks next to Varda in Elvish veneration for her role in sustaining life's abundance. Her protective influence extends to birds and smaller creatures, underscoring her as a guardian of natural proliferation and renewal. Vairë, the Weaver of Time, serves as the of Námo (Mandos), recording the by weaving all events and deeds into intricate storied webs that adorn the halls of Mandos. Her craft preserves the tapestry of existence, capturing the passage of time and the fates of beings with meticulous care, thus providing a foundational record for judgment and memory in the divine realm. Through this archival role, Vairë contributes to the enduring of creation, emphasizing preservation amid change. Vána, the Ever-young and younger sister of Yavanna, is the spouse of Oromë and brings vitality to the world as the herald of spring, youth, and birdsong. Wherever she treads, flowers bloom and open at her glance, while birds fill the air with melody, symbolizing her nurturing power to awaken and perpetuate beauty in nature's cycles. Her presence evokes eternal renewal, fostering joy and the perpetual freshness of life. Estë, the Gentle Healer, is wed to Irmo (Lórien) and tends to the weary and wounded in the gardens of Lórellin, offering rest as her primary gift to alleviate hurts and exhaustion. Clad in grey raiment, she walks by night, promoting repose and recovery under the stars, which reflects her soothing, restorative essence that counters the toll of existence in Arda. Her focuses on physical and spiritual mending, essential for the sustenance of all beings. Nessa, sister of Oromë and spouse of Tulkas, delights in dance and swift movement, her lithe and fleet-footed grace drawing deer to follow in her train across the green fields of . As the embodiment of joy and festivity, she infuses the world with rhythmic energy and celebration, her speed likened to an arrow's flight, which highlights her role in animating life's exuberant and playful dimensions. Nienna, sister of the Fëanturi and one of the Aratar, stands apart as the solitary Valië, acquainted with and every wound inflicted upon Arda, yet she transforms sorrow into sources of pity, wisdom, and strength. Dwelling alone on the western borders near the Walls of Night, her tears hold the power to heal deeper maladies than Estë's rest, and she frequently visits the halls of Mandos to counsel the spirits there, emphasizing her unique contribution to and endurance through .

Melkor and the Ex-Valar

Melkor, known later as , was originally the mightiest among the Ainur and thus the most powerful of the Valar, created by Eru Ilúvatar with unparalleled knowledge and strength. In Ilúvatar's thought, he stood as the brother of Manwë, the chief of the Valar, yet from the outset, Melkor harbored ambitions to rule independently, desiring to shape and control the unfolding creation according to his own designs rather than submit to the greater harmony envisioned by Ilúvatar. This inherent drive for dominance set him apart, positioning him initially as one of the nine most powerful Valar, from which the Aratar—the eight highest remaining after his exclusion—were revered for their supremacy in power and sanctity. The roots of Melkor's rebellion emerged during the Music of the Ainur, the great song through which Ilúvatar revealed his plan for Eä. While the other Ainur contributed to the harmonious themes, Melkor wove in discordant elements drawn from his own will, introducing strife and coldness that clashed against the central melody led by Manwë; this discord escalated into a violent opposition, marring the Music and foreshadowing the imperfections that would afflict Arda. Ilúvatar twice renewed the theme, incorporating Melkor's rebellion into a greater , but the damage persisted, rendering Melkor the origin of all in the marred of Arda—his malice infusing the substance of creation with enduring corruption that lesser beings like could only echo. In the shaping of Arda, Melkor further acted on this envy by assaulting the Lamps of the Valar and later stealing Fëanor's , the radiant jewels embodying light from the Two Trees; this theft, embedding the gems in his , ignited of and drew the Valar into direct conflict against him. Through these wars, Melkor's power waned as he dispersed his strength into fortresses like Utumno and Angband, and into corrupted minions such as orcs and dragons, yet his defeat came at the hands of the Valar in the War of Wrath. Tulkas, the strongest in body among them, seized and chained Melkor, ending his dominion over northern Middle-earth. Thereafter, he was cast into the Timeless Void beyond the Walls of the World, forever barred from Arda and stripped of his place among the Valar, earning the designation of Ex-Vala as the sole fallen member of their order. No redemption awaited him, for his rebellion had irrevocably severed him from Ilúvatar's grace, leaving his evil as an indestructible seed in the fabric of existence. Prophecy foretold his ultimate end in the Dagor Dagorath, the Battle of Battles at Arda's close, where Melkor's return from the Void would culminate in his total destruction, allowing the world's remaking unmarred.

Names and Language

Etymology in Tolkien's Languages

The term Valar (singular Vala) originates in J.R.R. Tolkien's , where it denotes "(angelic) power" or "divine authority," derived from the Primitive Quendian root √BAL, meaning "powerful, mighty, have power." This root underlies various terms signifying strength and dominion within the legendarium. In , the Grey-elven tongue, the plural form remains Valar, reflecting a similar derivation from the same proto-form, though with phonetic adaptations typical of that . Related linguistic elements include , the "Land of the Valar," a compound of Vala and the suffix -nor ("land" or "people of"), referring to the blessed realm in Aman where the Valar dwelt. Another key term is Valaquenta, meaning "Account of the Valar," the title of the section in The Silmarillion that details their nature and deeds, combining Vala with quenta ("narrative" or "account"). In the evolution of Tolkien's mythology, early drafts such as those in initially portrayed the Valar as "gods" in a more polytheistic framework, with the plural form sometimes rendered as Vali to evoke a sense of the "happy ones" or blessed beings. Over time, Tolkien revised these concepts to align with his , emphasizing the Valar's role as subordinate angelic powers rather than pagan deities, thereby refining the terminology to avoid implications of independent divinity. This shift is evident in later works like The Silmarillion, where Valar consistently signifies their status as the greatest among the Ainur under Eru Ilúvatar.

Names Across Elvish Dialects

The names of the Valar primarily appear in , the ancient tongue of the Eldar who dwelt in , serving as the formal and reverential designations used in the lore of Aman. This language preserves the original forms, such as Manwë for the ruler of the Valar, Ulmo for the lord of waters, and Aulë for the smith and shaper of substances, reflecting their roles and essences as perceived by the Vanyar and . These names emphasize conceptual attributes, like Manwë's association with blessing and authority from the root man- ("good, blessed"). In Sindarin, the language spoken by the Grey Elves of Beleriand and later Middle-earth, the Valar's names underwent adaptations to suit phonetic patterns and cultural contexts, often incorporating epithets that denote awe or specific honors. For instance, Oromë, the hunter of the Valar, is rendered as Araw in Sindarin, derived directly from his Valarin origin Arǭmēz and evoking the sound of horns central to his legend. Varda, queen of the stars, becomes Elbereth, a compound of êl ("star") and bereth ("queen" or "spouse"), frequently extended to Elbereth Gilthoniel ("Star-queen, Star-kindler") in songs of reverence among the Sindar. Yavanna, the giver of fruits and growth, is known as Ivann (or Ivon in some forms), aligning with Sindarin phonology while retaining her nurturing essence. Manwë's name is borrowed as Manwe, but he is titled Aran Einior ("Elder King") to signify his supremacy. Ulmo's name remains largely unchanged, though occasionally glossed as Ulu in early Sindarin contexts. Telerin, the tongue of the Falmari Elves along the shores of Aman, features further variations influenced by its divergence from Common Eldarin, often softening consonants and preserving melodic qualities. Examples include Baradis for Varda, emphasizing her stellar sovereignty, and Bana for Vána, the ever-young consort of Oromë. These forms appear in later linguistic notes, highlighting Telerin's distinct evolution from while maintaining fidelity to the Valar's identities. Among the Edain of , the language of Adûnaic adapted Valar names with a more austere, human inflection, reflecting their westward migration and reverence for the Powers of the West. Manwë is called Amân, Varda as Avradî, and the collective Valar as Avalôi, underscoring their divine authority in Númenórean lore. Such variations across dialects not only accommodated linguistic shifts but also expressed the diverse ways Elves and Men honored the Valar, through titles evoking fear, love, or dominion.
ValaQuenyaSindarinTelerinAdûnaic
ManwëManwëManwe (Aran Einior)-Amân
VardaVardaElberethBaradisAvradî
UlmoUlmoUlmo (Ulu)--
YavannaYavannaIvann--
AulëAulëAulë (borrowed)--
OromëOromëAraw--
VánaVána-Bana-

Deeds and History

Shaping of the World

Upon entering the world of Eä, the Valar undertook the great labor of shaping Arda, the habitable realm within it, drawing upon their individual powers to form lands, seas, and sources of light. Aulë, the smith among the Valar, crafted two mighty pillars in the north and south, upon which he erected the Two Lamps, Illuin and Ormal, to illuminate the symmetry of the flat, circular Arda. Varda filled these lamps with the silver and golden flames of her devising, while Manwë hallowed them, establishing the first ordered era known as the Years of the Lamps or the Spring of Arda, during which flora and fauna began to flourish under their steady radiance. Following the upheaval caused by Melkor's assault on the lamps, which cast their ruins into the sea and darkened the world, the Valar withdrew to the continent of Aman in the west, where they established as the Blessed Realm. There, Manwë raised the towering Pelóri mountains along its eastern borders to shield it from further incursions, creating a natural fortress that enclosed the plain of and allowed the Valar to dwell in peace. In this sanctuary, Yavanna, the lover of all growing things, sang the Two Trees into being: Telperion, the silver tree of night with leaves of shining silver and dewdrops like glowing pearls, and Laurelin, the golden tree of day whose blossoms spilled radiant in cycles of twelve hours each, alternating to mimic day and night. These trees, rooted in the pastures of Yavanna near the halls of the Valar, bathed in perpetual beauty and initiated the Years of the Trees, a golden age of that extended faintly to the eastern lands. While the labors in Aman focused on creation and preservation, other Valar contributed to the broader shaping of Arda. Ulmo, lord of the waters, poured forth the great seas and rivers, channeling the outer ocean of Vai to encircle and infusing all waterways with his spirit, ensuring life-sustaining flows across the lands. Meanwhile, Oromë roamed the wilds of on his steed Nahar, his hunts clearing paths and fostering the growth of open realms suitable for future inhabitants, thus preparing the eastern continent as a verdant expanse.

Conflicts with Melkor

The conflicts between the Valar and Melkor, the most powerful of their number who turned to evil, defined much of the early , marked by successive wars that reshaped the world and limited the Valar's direct influence. The first major confrontation, known as the First War, erupted soon after the Valar established the Lamps of the Valar to illuminate the flat world of Arda. Melkor, envious of their works, assaulted the Lamps at their pillars in the north and south, destroying them and scattering the continents in the resulting cataclysm; the Valar, unable to fully subdue him at that time, withdrew westward to the newly formed continent of Aman and established their realm in . After the destruction of the Lamps, during the period of darkness that followed, Melkor built his great fortress of Utumno in the far north of , from which he spread corruption and drew many lesser spirits to his service. The Valar, upon discovering the awakening of the Elves at Cuiviénen during the Years of the Trees and perceiving Melkor's threat to these Children of Ilúvatar, launched the War of the Powers, also called the Battle of the Powers, marching northward to assail Utumno. After a long period of fierce combat, they besieged and razed the fortress, capturing Melkor through the efforts of Tulkas, who wrestled him into submission; he was bound with the chain Angainor and imprisoned in the Halls of Mandos for . In the wake of Melkor's chaining, the Valar summoned the newly awakened Elves from to dwell safely in , protecting them from his lingering influence; Oromë led the Great Journey westward, though not all heeded the call, with the Avari refusing outright and some Teleri lingering behind. The Valar's policy of non-intervention in , intended to allow the Elves freedom and avoid further marring of the world, sowed seeds of discontent among the in , exacerbated by Melkor's release and subsequent lies that fueled unrest. This culminated in the Exile of the , as and many of his kin, driven by the theft of the and oaths of vengeance, defied the Valar's warnings and returned to in pursuit of Melkor, now named , without the Valar's aid. The final and most devastating clash came at the end of the First Age with the War of Wrath, provoked by Eärendil's plea in for aid against 's tyranny over Elves and Men. The host of the , joined by the Vanyar and of Aman, landed in and waged a cataclysmic campaign against 's forces, culminating in the Great Battle where dragons, Balrogs, and the winged fire-drake Ancalagon were unleashed but ultimately overcome; was defeated, his crown bearing the torn from him, and he was thrust through the Door of Night into the Timeless Void, bound forever by the . In the aftermath of these wars, particularly following the theft of the and , the Valar adopted a stance of reduced direct involvement in the affairs of , focusing instead on the preservation of Arda and guidance through their servants and subtle influences, lest their power cause further unintended destruction. This policy of non-intervention extended into the Second and Third Ages, particularly in response to the resurgence of Sauron, Morgoth's chief lieutenant. After the War of Wrath, Sauron, out of fear of the Valar's host, approached Eönwë offering feigned repentance but fled when commanded to return to Valinor for judgment, as his submission was not deemed sincere. The Valar, recognizing that his surrender had reduced the immediate threat and upholding the principle that allowed for potential genuine repentance, chose not to pursue him directly. Further large-scale interventions were avoided to prevent catastrophic destruction akin to that of the War of Wrath, which had sunk the lands of Beleriand and was later regarded in hindsight as a mistake due to its unintended consequences. Instead, the Valar emphasized the freedom of the Free Peoples—Elves and Men—to shape their destiny against evil, sending the Istari as emissaries to guide rather than dominate, in accordance with Eru Ilúvatar's overarching plan for Arda.

Interpretations and Analysis

Mythological Influences

J.R.R. Tolkien's depiction of the Valar, the powerful angelic beings who shape and govern Arda in The Silmarillion, draws significant inspiration from , particularly the , the chief gods of the Eddas. The Valar function as a of divine powers residing in a heavenly realm ( akin to ), much like the who convene in halls such as Valhöll to deliberate on the fate of the world. Manwë, the chief among the Valar and lord of air and winds, parallels , the Allfather of the , in his role as a wise, authoritative ruler associated with wisdom, prophecy, and atmospheric dominion; both figures oversee the cosmic order from elevated thrones overlooking their domains. Additionally, the eschatological Dagor Dagorath, Tolkien's prophesied involving the destruction and renewal of the world, echoes the of Norse myth, where the gods clash with chaotic forces in an apocalyptic renewal, leading to a reborn world. The Anglo-Saxon epic also influenced Tolkien's portrayal of the Valar through themes of heroic guardianship against monstrous threats. As a scholar who delivered the seminal 1936 lecture "Beowulf: The Monsters and the Critics," Tolkien emphasized the poem's symbolic monsters as embodiments of chaos and evil, a motif reflected in Melkor (later ), the rebellious Vala who introduces discord into creation. This influence underscores the Valar's function as vigilant guardians, intervening against Melkor's depredations much as defends his people from existential perils. Finnish mythology, particularly Elias Lönnrot's Kalevala, profoundly shaped the Valar's elemental powers and creative roles. Tolkien, who taught himself Finnish to read the epic, modeled Aulë, the Vala of earth and craftsmanship, on Ilmarinen, the eternal smith of the Kalevala who forges the Sampo—a magical artifact bringing prosperity but sparking conflict. Aulë's forging of the Dwarves and his shaping of Arda's mountains parallel Ilmarinen's elemental mastery over metal and sky, embodying a mythic archetype of divine artisans harnessing natural forces. While Quenya was phonologically inspired by Finnish, "Valar" means "the Powers" in Quenya, reflecting Tolkien's translation of the concept. While Tolkien incorporated scattered elements from Greek and , his treatment of the Valar remained limited and indirect, prioritizing angelic hierarchy over anthropomorphic pantheons. Unlike the Olympian gods' familial intrigues and human-like flaws, the Valar embody subordinate powers under Eru Ilúvatar, avoiding the caprice and polytheistic autonomy of or ; Tolkien explicitly favored Northern myths for their , using classical motifs sparingly, such as Varda's star-craft evoking Astraea's celestial justice without direct emulation. Scholars note this restraint as Tolkien's deliberate distancing from Mediterranean traditions to craft a "Northern" spirit. Celtic folklore subtly informs the Valar's realm of Valinor as an otherworldly paradise, evoking Irish concepts of the sidhe or Tír na nÓg, the timeless Land of Youth across the western sea. Valinor, the blessed haven where the Valar dwell in eternal light, parallels Tír na nÓg's idyllic isolation from mortal strife, accessible only by perilous voyages and serving as a refuge for immortal beings; this mirrors the Tuatha Dé Danann's retreat to underground mounds or overseas isles after their earthly dominion. Despite Tolkien's professed aversion to "Celtic things," these motifs infuse Valinor's aura of elusive beauty and separation from the fading world, with the Valar as ethereal stewards akin to the sidhe guardians of nature and lore.

Theological Dimensions

In J.R.R. Tolkien's legendarium, the Valar are portrayed as subordinate to Eru Ilúvatar, functioning as angelic stewards who exercise delegated authority within the created world rather than possessing independent creative power. This hierarchy mirrors , where angels serve under as intermediaries in the divine order, with the Valar described as "angelic powers" tasked with ruling aspects of Arda while remaining ultimately accountable to Eru's singular will. As the greatest among the Ainur who entered the world, the Valar shape and govern its elements but cannot originate true existence, emphasizing Eru's role as the sole Creator ex nihilo. The Valar's theological role also underscores the tension between and , particularly through their policy of non-interference in Middle-earth's affairs after the First Age. This restraint respects Eru's overarching plan, allowing the Children of Ilúvatar—Elves and Men—to exercise agency amid trials, such as the struggle against , without direct Valarin intervention that might undermine moral growth or predestined outcomes. Tolkien, influenced by his Catholic , presents providence not as deterministic control but as a harmonious weaving of events, where even contributes to greater good, as Ilúvatar assures the Ainur that all melodies, including Melkor's, integrate into the divine . Central to the Valar's godlike yet limited powers is the concept of sub-creation, wherein they can form and order the world but only by transforming Eru's foundational themes, incapable of inventing new fundamental realities. Melkor's exemplifies this limitation, as his evil manifests not as an equal or original creation but as a perversion of existing good—twisting harmonious elements into discord, such as breeding Orcs from captured Elves or marring Arda's —ultimately reinforcing Ilúvatar's providence rather than opposing it. This dynamic highlights the Valar's benevolent stewardship, though not without flaws, as seen in Fëanor's grudge against them for perceived failings in protecting the , reflecting Tolkien's intent to "Christianize" pre-Christian mythology by subordinating pagan-like deities to a monotheistic framework where the Valar serve as imperfect angelic guides rather than autonomous gods. Specific Valar embody divine attributes integral to Tolkien's moral philosophy, such as Nienna's embodiment of and Mandos' role in . Nienna, the Lady of Mercy, weeps for Arda's wounds inflicted by Melkor, her tears fostering healing, , and in those who heed her, thus illustrating pity as a redemptive force within providence. Conversely, Mandos, the Doomsman, pronounces inescapable fates—such as the prophecy of the Noldor's —upholding justice while confining the slain Elves in his halls until Ilúvatar's will permits release, portraying as an extension of divine order rather than arbitrary power.

References

Add your contribution
Related Hubs
User Avatar
No comments yet.