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Lightworks
View on Wikipedia| Lightworks | |
|---|---|
| Developer | LWKS Software Ltd |
| Initial release | 1994 |
| Stable release | 2021.1[1]
/ January 20, 2021 |
| Operating system | |
| Platform | IA-32[2] |
| Size | 93 MB |
| Available in | English |
| Type | Non-linear editing system |
| License | Freemium |
| Website | www |
Lightworks is a freemium non-linear editing system (NLE) for editing and mastering digital video. It was an early developer of computer-based non-linear editing systems, and has been in development since 1998. The development of an open-source version was announced on April 11, 2010.[3] However, no source code of the program has been released. In July 2020, a Lightworks product manager confirmed that they "still hope to announce something in the future" about Lightworks' open source development.
Features
[edit]The free version comes with a limited number of features:[4]
- Multicam editing
- Second monitor output
- Ability to import a range of file types
- Export to Vimeo (H.264/MPEG-4) up to 720p
- Export to YouTube (H.264/MPEG-4) up to 720p
The free version cannot export to DVD or Blu-ray, but can export to a hard drive (since Lightworks 14).
History
[edit]OLE Limited was founded in 1994 by Paul Bamborough, Nick Pollock and Neil Harris. In 1995 it was sold to Tektronix.[5] In 1999 it was sold on to the newly formed Lightworks Inc., then owned by Fairlight Japan, and then purchased by Gee Broadcast in May 2004.[6][7]
Gee Broadcast ownership, 2004–2009
[edit]Under Gee Broadcast ownership, new product releases resumed with the release of the Lightworks Touch range,[8][9] and the Alacrity[10] and Softworks[11] ranges for SD & HD editing.[12] Softworks offered the Lightworks User Interface and toolset in a software only package for laptops or office workstations. Alacrity supported dual outputs while the same facility was available for Softworks users as an option.[13]
EditShare ownership, 2009–2020
[edit]In August 2009, the UK and US based company EditShare acquired Gee Broadcast and the Lightworks editing platform from, along with their video server system GeeVS.[14]
At the annual convention of the National Association of Broadcasters, NAB Show, on 11 April 2010, EditShare announced that they plan to transform Lightworks into Lightworks Open Source.[15] It was presented at IBC in Amsterdam September 2010.[16]
On 9 November 2010, EditShare announced that Lightworks would be downloadable on 29 November of the same year, at first exclusively for the users who had registered during the initial announcement,[17] but subsequently publishing the software as "public beta".[18]
EditShare planned the release of the open source version in Q4 of 2011, after they finished code review.[18] They plan to make money from proprietary plugins offered in their associated online shop, including plugins needed to access professional video formats. Shortly before the scheduled release date of 29 November 2011, EditShare announced that an open source release of the software would be temporarily delayed, but did not announce a new release date. The announcement noted that they were not yet satisfied with the stability of the new version.[19][20]
Windows version released at NAB 2012
[edit]After an 18-month beta program, EditShare released Lightworks 11, for Windows only, on 28 May 2012. The non beta release of Lightworks includes a host of new features for editors, and runs on wide range of PC hardware. The software was re-designed and re-written for portability (versions for Linux and Mac OS X have also been released) and now supports many more codecs including AVCHD, H.264, AVC-Intra, DNxHD, ProRes, Red R3D, DPX, XDCAM HD 50, XDCAM EX, DVD, Blu-ray, and 4K, but only for the paid Pro version. The free version supports DV, MPEG, Uncompressed and other codecs for both import and export.[21][22][23]
Windows version 11.1 released 29 May 2013
[edit]On 29 May 2013, v11.1 stable release was made available for download. A major development in the Pro version is improved performance of the H.264/AVC codec in MP4 and MOV containers. This makes it possible to edit this format natively, even with less powerful CPUs. This should interest HDSLR and GoPro camera users.[why?] Native editing of H.264 MTS files has been possible since version 11.0.3.
This version of Lightworks has also replaced HASP with the new EditShare Licensing System (ELS), which eliminates some installation problems.[which?] The Free version now also comes with a 30-day Pro Trial period.[24]
Linux version announced at IBC 2012
[edit]EditShare demonstrated the Linux version at the NAB in Las Vegas in April 2012, and posted a video of it running on Ubuntu on their YouTube channel.[25] At IBC in Amsterdam in September, an updated Linux demo was presented, and EditShare announced that the initial Linux alpha version would become available on 30 October .[26] Lightworks 11 alpha for Linux was released on 30 April 2012, but only to a limited audience.[27] The Linux version of Lightworks was made available as a Public Beta on 30 April 2013.[28][29][30]
Lightworks 12 beta released for Windows, Linux and Mac
[edit]On 8 August 2014, the first beta of Lightworks version 12 working on Windows, Linux and Mac was released.[31]
Lightworks 12.6 released for Windows, Linux and Mac
[edit]On 29 August 2015, Lightworks version 12.5 for Windows, Linux and Mac was released.[32]
Lightworks 12.7 released for Windows, Linux and Mac
[edit]On 4 February 2016, Lightworks version 12.6 for Windows, Linux and Mac was released.[33]
Lightworks 14.5 released for Windows, Linux and Mac
[edit]In October 2018, Lightworks released version 14.5 for Windows, Linux and Mac platforms. 14.5 added a vast array of new features including variable frame rate support, a huge amount of codec support including Red Cinema R3D, Cineform and Blackmagic Q1 codecs.[citation needed]
LWKS Software Ltd ownership, 2020-present
[edit]In September 2020, a new company, LWKS Software Ltd, founded in August of the same year[34] by two members of the development team, took ownership of Lightworks, as well as QScan AQC software. the agreement also mentions Key member of the development teams of both software joining the new company.[35]
Users
[edit]Over the years, Lightworks has confirmed that over 4-million downloads and registrations had taken place. There are several films that used the editing software and the most example were the series of films directed by Martin Scorsese with the film editor Thelma Schoonmaker being the only known user.
| Film title | Year | Director | Editor |
|---|---|---|---|
| Pulp Fiction[36] | 1994 | Quentin Tarantino | Sally Menke |
| The Cure[37] | 1995 | Peter Horton | Anthony Sherin |
| Congo | 1995 | Frank Marshall | Anne V. Coates |
| Heat | 1995 | Michael Mann | Dov Hoenig |
| Braveheart | 1995 | Mel Gibson | Steven Rosenblum |
| Romeo + Juliet[36] | 1996 | Baz Luhrmann | Jill Bilcock |
| Broken Arrow | 1996 | John Woo | John Wright |
| L.A. Confidential[36] | 1997 | Curtis Hanson | Peter Honess |
| Moulin Rouge![36] | 2001 | Baz Luhrmann | Jill Bilcock |
| 28 Days Later[36] | 2002 | Danny Boyle | Chris Gill |
| Bruce Almighty[38] | 2003 | Tom Shadyac | Scott Hill |
| Revolutionary Road[36] | 2008 | Sam Mendes | Tariq Anwar |
| Centurion[36] | 2010 | Neil Marshall | Chris Gill |
| The King's Speech[36][39] | 2010 | Tom Hooper | Tariq Anwar |
| Shutter Island | 2010 | Martin Scorsese | Thelma Schoonmaker |
| The Wolf of Wall Street[36] | 2013 | Martin Scorsese | Thelma Schoonmaker |
| Silence[40] | 2016 | Martin Scorsese | Thelma Schoonmaker |
| The Irishman | 2019 | Martin Scorsese | Thelma Schoonmaker |
| Killers of the Flower Moon | 2023 | Martin Scorsese | Thelma Schoonmaker |
See also
[edit]References
[edit]- ^ "Lightworks for Linux 64-bit". 14 November 2021. Archived from the original on 11 April 2021. Retrieved 11 November 2020.
- ^ "Tech Specs and Compatibility". LightWorks. EditShare EMEA. Archived from the original on 10 June 2017. Retrieved 19 March 2013.
- ^ "EditShare – The Smart Way to Edit Together – EditShare announces Lightworks Open Source". Archived from the original on 2010-04-17. Retrieved 2010-04-17.
- ^ "Compare Versions". Lightworks. Archived from the original on 10 March 2021. Retrieved 25 August 2016.
- ^ "Company News; Tektronix To Buy Lightworks Editing Systems - New York Times". The New York Times. 1995-04-11. Retrieved 2011-09-08.
- ^ Interlab, Alexandre Stein. "Docs and software downloads" (PDF). Archived from the original (PDF) on 2019-05-17. Retrieved 2012-05-04.
- ^ Interlab, Alexandre Stein. "Docs and software downloads" (PDF). Archived from the original (PDF) on 2019-05-17. Retrieved 2012-05-04.
- ^ Interlab, Alexandre Stein. "Docs and software downloads" (PDF). Archived from the original (PDF) on 2019-05-17. Retrieved 2012-05-04.
- ^ Interlab, Alexandre Stein. "Docs and software downloads" (PDF). Archived from the original (PDF) on 2019-05-17. Retrieved 2012-05-04.
- ^ Interlab, Alexandre Stein. "Docs and software downloads" (PDF). Archived from the original (PDF) on 2019-05-17. Retrieved 2012-05-04.
- ^ Interlab, Alexandre Stein. "Docs and software downloads" (PDF). Archived from the original (PDF) on 2019-05-17. Retrieved 2020-02-27.
- ^ "Lightworks ships Softworks Version 1.1". broadcastengineering.com. 2006-10-27. Archived from the original on 2008-06-09. Retrieved 2012-05-06.
- ^ "Lightworks Softworks User Manual v4" (PDF). Archived from the original (PDF) on 2019-05-17. Retrieved 2012-05-06.
- ^ EditShare. "EditShare Ships New Version of Flow Media Asset Management Solution - Press - News & Events". Archived from the original on 2016-03-23. Retrieved 2012-05-04.
- ^ EditShare. "Welcome to EditShare".
- ^ EditShare. "EditShare".
- ^ Lightworks News Nov 2010 Archived 2010-11-12 at the Wayback Machine
- ^ a b "Lightworks". Lightworksbeta.com. Archived from the original on 2021-04-12. Retrieved 2011-09-08.
- ^ "Lightworks: Freie Videoschnittsoftware wird etwas später aktualisiert - Golem.de".
- ^ "Announcement". Archived from the original on 2012-05-25. Retrieved 2011-12-08.
- ^ "Lightworks: Top Features". lwks.com. 2012-05-28. Archived from the original on 2021-04-11. Retrieved 2012-05-29.
- ^ "Lightworks: All Features". lwks.com. 2012-05-28. Archived from the original on 2019-04-02. Retrieved 2012-05-29.
- ^ "Lightworks: Tech Specs and Compatibility". lwks.com. 2012-05-28. Archived from the original on 2017-06-10. Retrieved 2012-05-29.
- ^ Sandford, Matt (2013-06-28). "New EditShare Licensing System (ELS)". lwks.com. Archived from the original on 2013-06-07. Retrieved 2013-06-04.
- ^ EditShare (25 April 2012). "Screen capture of Lightworks on Ubuntu Linux". Archived from the original on 2012-05-18 – via YouTube.
- ^ "Good night, Posterous". Archived from the original on 2017-07-19. Retrieved 2012-09-16.
- ^ Sneddon, Joey-Elijah (10 January 2013). "LightWorks for Linux Opens Alpha Access For Limited Time". OMG! Ubuntu!. Ohso Ltd. Retrieved 19 March 2013.
- ^ "It's Here - Preview Lightworks for Mac at NAB 2013". EditShare. 8 April 2013. Retrieved 8 April 2013.
- ^ "Forum". 14 November 2021. Archived from the original on 12 November 2020. Retrieved 18 March 2013.
- ^ "Lightworks LinuxPublic Beta Is Now Available To Download". Archived from the original on 2020-11-12. Retrieved 2013-05-01.
- ^ "Lightworks Release 11.5.2 Now Available To Download". 14 November 2021. Archived from the original on 11 August 2020. Retrieved 9 August 2014.
- ^ "Lightworks Version 12.5 Now Available on Windows Linux and Mac OS X!". 14 November 2021. Archived from the original on 25 October 2020. Retrieved 30 September 2015.
- ^ "Lightworks Version 12.6.0 Now Available on Windows Linux and Mac OS X!". 14 November 2021. Archived from the original on 21 January 2021. Retrieved 15 March 2016.
- ^ "LWKS SOFTWARE LTD - Overview (free company information from Companies House)". beta.companieshouse.gov.uk. Retrieved 2020-09-21.
- ^ "Lightworks Editing System Relaunched with New Company | Hollywood Reporter". www.hollywoodreporter.com. 15 September 2020. Retrieved 2020-09-21.
- ^ a b c d e f g h i "Spotlight". 14 November 2021. Archived from the original on 26 January 2021. Retrieved 3 November 2016.
- ^ "Christy's Post Production Center". Archived from the original on 2017-04-07. Retrieved 2017-04-06.
- ^ "Spotlight: Scott Hill". 14 November 2021. Archived from the original on 13 January 2021. Retrieved 3 November 2016.
- ^ "Spotlight: Tariq Anwar". 14 November 2021. Archived from the original on 10 January 2019. Retrieved 3 November 2016.
- ^ Hullfish, Steve (April 13, 2019). "ART OF THE CUT with Oscar winner, Paul Hirsch, ACE". ProVideo Coalition. Archived from the original on July 21, 2023. Retrieved July 21, 2023.
External links
[edit]Lightworks
View on GrokipediaHistory
Origins and Early Development (1989-2004)
Lightworks was founded in 1989 by OLE Limited in London, England, emerging as one of the pioneering computer-based non-linear editing (NLE) systems during the transition from analog tape-based workflows to digital video processing.[9][10][3] The system was designed to address the limitations of linear editing, where footage had to be assembled sequentially on tape, by allowing editors to manipulate clips randomly on a timeline stored digitally.[11] A core innovation was the tight integration of proprietary hardware and software, centered around a patented console that mimicked the tactile feel of traditional flatbed film editors while enabling real-time playback and adjustments without lengthy rendering times.[11] This was supported by a hardware accelerator that handled video effects through parallel processing, permitting multitasking such as color correction alongside playback.[11] These features accelerated the adoption of digital workflows in professional environments, fundamentally shifting post-production from tape splicing to computer-driven precision editing.[11] In 1995, OLE Limited was acquired by Tektronix's Video and Network Division (VND), which integrated Lightworks into its broadcast equipment lineup but conducted limited further development.[3] In 1999, it was sold to Fairlight Japan, which established a new entity, Lightworks Inc., to manage the product; however, innovation stagnated under this ownership, leaving the platform largely dormant by the early 2000s.[12] By the mid-1990s, Lightworks had established a strong reputation in Hollywood, serving as the editing platform for acclaimed films including Pulp Fiction (1994), Heat (1995), and L.A. Confidential (1997).[13] Technical milestones during this era included the refinement of its hardware accelerator and software suite specifically for standard definition (SD) video, which optimized performance for broadcast and theatrical outputs.[11] Despite its advancements, Lightworks faced significant challenges, as the high cost of its specialized hardware—often exceeding tens of thousands of dollars per installation—restricted access to major film studios and broadcast facilities, excluding individual or smaller production entities.[11] No consumer-oriented version existed until later developments, underscoring its initial focus on high-end professional markets.[11]Gee Broadcast Ownership (2004-2009)
In May 2004, Gee Broadcast Systems Ltd, a UK-based company founded in 1987 specializing in broadcast equipment design and installation, acquired the Lightworks business and its assets from Fairlight Japan to integrate it into their portfolio and expand into tapeless digital media workflows.[14] The acquisition aimed to revitalize the aging Lightworks platform, which had been dormant under previous ownership, by leveraging Gee's engineering expertise in broadcast systems.[15] Under Gee Broadcast's stewardship, development resumed with the launch of Lightworks Touch version 2.0 in November 2004, introducing enhanced hardware console support and real-time editing capabilities for professional post-production environments.[16] This release marked a shift toward more accessible tools, including the software-only Softworks edition for standard-definition (SD) and high-definition (HD) editing, reducing reliance on proprietary hardware from Lightworks' earlier hardware-centric era.[17] Additional advancements included the Alacrity offline editing system, which supported collaborative workflows in broadcast and film, as seen in its use for productions like the 2007 film Evan Almighty.[18] By 2007, Gee's engineering team had grown to focus on maintaining Lightworks' professional-grade performance, emphasizing stability for broadcast television applications while addressing compatibility with evolving digital formats. The period saw increased adoption among independent production houses and broadcasters, with Lightworks systems deployed for high-profile projects such as the BBC's three-part drama The Chatterley Affair in early 2005 and the editing of The Phantom of the Opera film.[19][15] However, adoption remained constrained by legacy hardware dependencies, which limited scalability for smaller studios without access to specialized consoles. No major version overhauls occurred, but the groundwork in software portability and HD support laid foundations for future cross-platform expansions. In August 2009, EditShare acquired Lightworks from Gee Broadcast, marking the end of this ownership phase and shifting focus toward broader accessibility initiatives.[14]EditShare Ownership (2009-2020)
In September 2009, EditShare, a company specializing in shared media storage and workflow solutions, acquired the assets of Gee Broadcast, including the Lightworks non-linear editing technology, to expand its portfolio with integrated collaborative editing capabilities.[20] This move enabled Lightworks to leverage EditShare's storage systems, such as the EditShare File System (EFS), facilitating seamless multi-user workflows where editors could access shared media assets in real-time without file duplication.[20] Under EditShare's ownership, Lightworks underwent significant platform expansions to broaden its accessibility. The Windows version, version 11, was demonstrated at NAB 2012 and officially released on May 28, 2012, following an 18-month beta period that addressed compatibility challenges.[21][22] At IBC 2012, EditShare announced and previewed the Linux version, building on Lightworks's Unix roots to target broadcast environments.[23] Version 11.1 followed on May 29, 2013, introducing the EditShare Licensing System (ELS) to replace the previous HASP dongle-based model and offering a 30-day Pro trial. In June 2014, a public beta of version 12 launched for Mac OS X, marking the first tri-platform support (Windows, Linux, Mac) and emphasizing stability across operating systems; the full version 12 released in September 2014 with native 4K RED footage handling.[24] Subsequent updates included version 12.6 in February 2016, which added Vimeo integration for HD exports in the free tier, and version 14.0 in April 2017, featuring a redesigned user interface and enhanced multi-platform performance.[25][26] EditShare shifted Lightworks from its earlier open-source aspirations to a freemium model starting with the 2012 Windows release, offering a free edition limited to 720p exports alongside paid Pro upgrades for full HD/4K output and advanced features.[23] Mac support solidified this multi-OS strategy, while integration with EditShare's ecosystem advanced cloud-based collaboration, including private cloud editing previews in 2016 that allowed remote access to shared storage.[27][28] However, development faced hurdles, including delays in the Windows port due to licensing complexities and code porting from Unix, which extended the beta phase beyond initial expectations.[29] Amid rising competition from Adobe Premiere Pro's subscription ecosystem and Apple Final Cut Pro's optimized Mac performance in the 2010s, Lightworks positioned itself as a cost-effective, cross-platform alternative for professional workflows.[30][31] A key milestone during this era was Lightworks's use in high-profile productions, such as Martin Scorsese's The Wolf of Wall Street (2013), where editor Thelma Schoonmaker employed three Lightworks systems networked to EditShare XStream storage for efficient handling of complex timelines, underscoring its enduring relevance in Hollywood despite platform transitions.[32][33]LWKS Software Ltd Ownership (2020-present)
In September 2020, Lightworks was acquired by LWKS Software Ltd, a newly formed company led by former EditShare executives, effectively transitioning the software to independent ownership and allowing greater focus on user-driven innovation without the constraints of a larger parent entity.[34][35] This move enabled LWKS to prioritize rapid iteration based on community feedback, emphasizing cross-platform consistency across Windows, macOS, and Linux distributions.[36] Under LWKS ownership, Lightworks saw significant version updates addressing modern editing demands. The 2021.3 release introduced major UI refinements, including streamlined onboarding and enhanced sharing tools to facilitate easier entry for new users and collaborative workflows.[37] In 2022.3, improvements to the color management system were implemented, providing more accurate grading tools for professional colorists.[38] The 2023.2 update added full HDR workflow support, enabling seamless handling of high dynamic range content for social media exports and beyond.[39][40] Culminating these efforts, the October 2024 release of version 2025.1 featured a completely reworked playback engine for improved performance and stability across macOS, Windows, and Linux, alongside expanded export options such as ProRes, H.265, and AV1 encoding, advanced masking tools via enhanced effect masks, and UI optimizations to accelerate editing workflows.[41][42][43] As of November 2025, a beta version 2025.2 is available, introducing further refinements including additional stability fixes and feature previews.[44] LWKS has emphasized developments like full cross-platform parity to ensure consistent functionality regardless of operating system, integration of third-party VFX plugins such as Boris FX for expanded effects capabilities, and community-driven feature enhancements solicited through official forums.[36] These updates also responded to 2020s industry trends, including post-COVID demands for remote collaboration via improved project sharing and cloud-integrated tools.[45] The impact has been sustained professional adoption, with Lightworks continuing to power editing on major blockbusters and television series, while regular free version updates preserve broad accessibility for independent creators.[46] Looking ahead, LWKS maintains ongoing support through bug fixes, such as those in build 2025.1-152194 addressing audio device compatibility and playback stability.[47] Recent 2025 reviews highlight potential for AI integration, such as automated noise reduction and media organization, to further align with evolving editing paradigms, though current priorities remain on core performance refinements.[48][49]Features
Core Editing Tools
Lightworks employs a timeline-based editing system that serves as the foundation for non-linear video assembly, allowing users to handle footage of varying sizes, frame rates, and qualities through a universal timeline interface. This enables drag-and-drop operations for beginners alongside advanced cut, copy, and paste functions, with real-time preview capabilities ensuring seamless playback during edits.[50] Bin organization facilitates efficient media management via advanced metadata tagging and searchable folders, while multicam syncing creates dedicated multicam bins that align multiple camera angles using timecode, audio waveforms, or in/out points for synchronized playback and editing.[51] The software's audio tools support multi-track mixing on an unlimited number of tracks, where users can layer sound effects, dialogue, and music with precise control via the integrated audio mixer. Keyframing allows for automated adjustments to volume levels, pans, and fades, while basic effects such as equalization (with presets for frequency balancing) and reverb enhance audio clarity and spatial depth without requiring external plugins.[52] These features integrate directly into the timeline, supporting subframe-accurate scrubbing and real-time waveform visualization for professional-grade sound refinement.[36] Import and export functionalities in Lightworks accommodate common codecs including MXF, AVI, MP4, and MOV, with the free edition limited to resolutions up to 720p for output in formats like H.264 MP4.[53] Users import media through dedicated panels, organizing clips into bins for quick access, and export options include direct uploads to platforms like YouTube, with proxy workflows optimizing performance for high-resolution sources.[54] Core workflow elements revolve around source and viewer panels for clip selection and review, transitioning to the edit page for timeline assembly where simple transitions like hard cuts and dissolves are applied via right-click menus or drag-and-drop from the effects library.[55] A distinctive three-panel interface—comprising the bin/source area, dual viewers (source and program), and timeline—promotes efficient pacing in professional environments, available in both fixed (tabbed for simplicity) and flexible (customizable) layouts to suit diverse project needs.[56]Advanced Capabilities
Lightworks provides robust color grading tools designed for professional post-production workflows. These include adjustable curves for precise tonal control across RGB channels, allowing editors to fine-tune highlights, midtones, and shadows with granular adjustments. Color wheels enable intuitive corrections for lift, gamma, and gain, supporting secondary grading for targeted color isolation. Additionally, the software integrates LUT (Look-Up Table) support for applying standardized color transformations, facilitating consistent grading across projects. Since version 2023, Lightworks has offered a full HDR workflow, automatically detecting HDR formats in media files like MOV, MXF, and MP4, and providing HDR color space metadata in bins and timelines to handle 10-bit and higher color depths for broadcast and film deliverables.[57][58][59] For visual effects, Lightworks incorporates built-in tools such as matte keying, which uses luma or chroma keys to composite elements seamlessly, often enhanced by user-downloadable effects like MatteKey for custom masking. Particle generators are accessible through the plugin ecosystem, notably via Boris FX integration, which includes Particle Illusion for creating dynamic simulations like smoke, fire, or abstract emitters directly in the timeline. This ecosystem supports a wide array of third-party plugins, enabling advanced compositing without leaving the application. In version 2025.1, new masking capabilities were introduced, including click-and-drag bounding boxes, multi-select for simultaneous adjustments, SVG file imports, and intuitive shape tools for precise, non-destructive refinements in effects application.[60][61][41] Speed and motion controls in Lightworks extend beyond basic playback adjustments to include ramping for variable speed transitions, achieved through segmented retiming on the timeline to create smooth accelerations or decelerations. Retiming tools allow frame-by-frame speed changes with optical flow interpolation for fluid motion, particularly useful in action sequences. Stabilization is primarily handled via third-party plugins, such as NewBlue Stabilizer or Mercalli, which analyze and smooth shaky footage while preserving original framing.[62][63][64] The Pro edition facilitates team-based collaboration with features like shared bins, where media assets and sequences can be exchanged in real-time across networked environments, complete with permission controls for read/write access. Real-time review tools enable remote stakeholders to annotate edits and provide feedback directly on the timeline, streamlining approval processes for larger productions.[65][66] Recent innovations in Lightworks emphasize performance optimization, particularly in the 2025 release's overhauled playback engine, which improves CPU-to-GPU data handling for smoother real-time editing of 4K and 8K resolutions across Windows, macOS, and Linux platforms. This update includes "Beyond 4K" support exclusive to Pro users, leveraging GPU acceleration to reduce latency in high-resolution timelines and effects previews.[42][41]Platform and Format Support
Lightworks provides native support for Windows 64-bit operating systems starting from Windows 8, macOS versions 10.14 and later, and various 64-bit Linux distributions such as Ubuntu 20.04 and higher, Linux Mint 17 and above, Fedora 34 and later, as well as Arch and Manjaro via AUR packages or Snap/Flatpak installations.[42][36] The software is designed for desktop environments only, with no official support for mobile platforms like iOS or Android.[67] Hardware integration emphasizes GPU acceleration for playback and rendering, utilizing NVIDIA and AMD graphics cards compatible with OpenGL 2.1 or higher, and incorporating Vulkan support in recent updates for enhanced performance on compatible hardware.[36] Multi-monitor setups are recommended, with support for at least two high-resolution displays (1920x1080 or above) to facilitate efficient editing workflows.[68] The 2025.1 release includes optimizations for cross-platform playback, such as improved AMD GPU encoding on Linux, ensuring smoother handling of high-resolution timelines across all supported systems.[42] In terms of format handling, Lightworks offers native decoding and encoding for professional codecs including Apple ProRes, Avid DNxHD/DNxHR, H.264 (AVC), and H.265 (HEVC), alongside support for camera-specific raw formats from sources like RED (R3D) and ARRI.[42][69] Common import formats encompass AVCHD, MXF, MOV, MP4, AVI, and additional file types such as DPX sequences, BRaw, ALE, FLX, and CSV for metadata.[36] Export capabilities in the 2025.1 update expand to include AV1, customizable uncompressed formats, and Ultra HD resolutions up to 8K, with certified Apple ProRes options for high-quality delivery; HEVC export enhancements enable efficient handling of 4K and beyond.[42] While the Windows and macOS versions provide polished performance, the Linux build may exhibit minor discrepancies in feature completeness and UI responsiveness due to distribution-specific dependencies, though core functionality remains robust.[42] Integration with hardware I/O devices like Blackmagic Design and AJA cards is supported for direct capture and playback, enhancing professional workflows.[42]Licensing and Availability
Editions and Pricing
Lightworks operates on a freemium licensing model, providing a no-cost entry point alongside subscription and perpetual options for enhanced functionality. The free edition allows unlimited project editing with access to core tools, including timeline-based editing, automatic saving, advanced transitions, and basic visual effects, supported by community resources such as official forums and tutorials. Exports are restricted to 720p HD resolution without watermarks, making it suitable for beginners and casual users testing the software's capabilities.[70][71] Introduced in 2022 to address the needs of independent creators and social media producers, the Create plan expands on the free edition by enabling 1080p and 4K exports, along with features like social media templates, dynamic motion graphics, powerful color grading controls, advanced audio equalization, and basic collaboration tools for sharing projects. Pricing is set at $13.99 per month, $139.99 per year, or a one-time perpetual license for $199.99 per user, with all plans excluding taxes and available in multiple currencies including USD, GBP, and EUR.[71] The Pro plan offers comprehensive professional-grade access, including full support for 4K and 8K resolutions, HDR workflows, advanced VFX integration with third-party plugins like Boris FX and NewBlue TotalFX, priority technical support, high-resolution proxy editing, and export options in interchange formats such as AAF and EDL. It is priced at $27.99 per month, $279.99 per year, or $419.99 for a perpetual license, providing scalability for studios and high-end productions. Perpetual licenses cover the specified major version (e.g., 2025) and its minor updates; upgrades to subsequent major versions incur additional costs. Feature limitations across editions primarily affect export resolutions and advanced effects availability, as detailed in official comparisons.[70][71][72] The software's licensing evolved from early promises of a GPL open-source release announced in 2010—intended to broaden accessibility following its proprietary roots—to a freemium structure launched with the free edition in 2013, which democratized core editing while reserving premium capabilities for paid users. Perpetual licenses, once a primary option, continue to be offered alongside subscriptions, and trials for paid tiers are accessible through cancellable monthly plans, typically providing a 7-day evaluation period upon registration.[73][74][70]System Requirements
Lightworks specifies both minimum and recommended system requirements to ensure compatibility and optimal performance across its supported platforms. The minimum requirements allow basic operation for standard definition editing, while recommended specifications support advanced workflows such as 4K editing, effects processing, and multi-track timelines. These are derived from official documentation for version 2025.1, with performance enhancements in the playback engine allowing smoother operation on lower-end hardware compared to prior versions.[75][43]Minimum System Requirements
To run Lightworks at a basic level, the following hardware and software are required:| Component | Specification |
|---|---|
| Operating System | Windows 8/8.1/10/11 (64-bit); macOS 10.14 or higher; Linux 64-bit (e.g., Ubuntu 20.04+, Linux Mint 17+, Fedora 34+, or equivalent with Snap/Flatpak support)[75] |
| CPU | 2 GHz multicore processor (Intel or AMD)[36] |
| RAM | 4 GB[36][76] |
| GPU | NVIDIA or AMD with OpenGL 2.1 support and at least 1 GB VRAM; DirectX 9 compatible (Windows only)[36][76] |
| Storage | 200 MB for installation; additional space for media files (HDD acceptable for basic use)[75][77] |
Recommended System Requirements
For professional workflows involving 4K/8K editing, HDR grading, and GPU-accelerated exports, higher specifications are advised:| Component | Specification |
|---|---|
| Operating System | Windows 10/11 (64-bit); macOS 11+ (optimized for Apple Silicon); Linux 64-bit with recent kernel and drivers (e.g., Ubuntu 22.04+)[75][36] |
| CPU | Intel i7 or faster (8+ cores) or AMD Ryzen 7 equivalent[75][68] |
| RAM | 16 GB or higher (32 GB for complex projects)[36][76] |
| GPU | NVIDIA RTX 30-series or AMD equivalent with 4 GB+ VRAM and OpenGL 3.3+ support for HDR workflows and accelerated exports (e.g., NVENC for H.265)[36][80] |
| Storage | SSD (NVMe preferred) with at least 1 TB for media caching and 4K+ projects; separate system and media drives recommended[75][81] |
