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Vegas Pro
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|
| Vegas Pro | |
|---|---|
Vegas Pro 15.0 running on Windows 10 | |
| Original author | Sonic Foundry |
| Developers |
|
| Stable release | v23.0 Build 278
September 9th, 2025 / 7 May 2025[1] |
| Written in | C#, JScript[2] |
| Operating system | Microsoft Windows[3] |
| Platform | x86-64;[3] .NET Framework 4.0[3] |
| Type | Video editing software |
| License | Proprietary |
| Website | www |
Vegas Pro (stylized as VEGAS Pro, formerly known as Sony Vegas) is a professional video editing software package for non-linear editing (NLE), designed to run on the Microsoft Windows operating system.
The first release of Vegas Beta was on 11 June 1999.[4] Vegas was originally developed as a non-linear audio editing application. Version 2.0 would split the program into audio and video editing variants, with the former being dropped by version 4.0, making the video offering the only variant available to consumers. Vegas Pro features real-time multi-track video and audio editing on unlimited tracks, resolution-independent video sequencing, complex effects, compositing tools, 24-bit/192 kHz audio support, VST and DirectX plug-in effect support, and Dolby Digital surround sound mixing.
The software was originally published by Sonic Foundry until May 2003, when Sony purchased Sonic Foundry and formed Sony Creative Software.[5] On 24 May 2016, Sony announced that Vegas was sold to MAGIX, which formed VEGAS Creative Software, to continue support and development of the software.[6][7] Each release of Vegas is sold standalone; however, upgrade discounts are sometimes provided.[8]
Features
[edit]Vegas does not require any specialized hardware to run properly, allowing it to operate on any Windows computer that meets the system requirements.[9]
In the areas of compositing and motion graphics, Vegas provides a 3D track motion with control over z-depth and spatial arrangement of visual planes, including plane intersection.
Many of the visual effects processing in Vegas follow an audio-like paradigm. Effects can be applied at any stage of the visual signal flow or event level. Moreover, track levels and output level effects, such as reverb, delay, and flange, are applied in a digital audio system, like Pro Tools, Cubase, or Sonar. Master output effects can also be controlled and manipulated over time by the use of Master Bus track automation envelopes.
Although Vegas started as a non-linear multimedia audio editor, it has no MIDI capability at all (except control-desk and synchronization). For this reason, the use of Vegas is restricted only for post-production audio or for the non-linear video editing market.
Vegas features integration with 24p DV. It is also one of the few non-linear video editors that can convert other formats to 24p (or any other format) without any kind of a plug-in or third-party application support. It is the only non-linear video editor that allows multiple instances of the application to be opened simultaneously. Clips and sequences can be copied and pasted between instances of Vegas. One example of this can be rendering a sequence in the background, while the user continues to edit in a different instance of Vegas in the foreground. Vegas provides compositing, including green screen, masking, and key-frame animation.
Nesting allows a prior project to be included in another project, modulating the editing process so that an array of tracks and edits become one track for further editing. Any changes to the previous project become reflected in the later project. Nesting is helpful in large, complex, or special effects projects, as the final rendering suffers no generation loss.
History
[edit]
Vegas 1.0 was released after a brief public beta[4] by Sonic Foundry on 23 July 1999 at the NAMM Show in Nashville, Tennessee as an audio-only tool with a particular focus on re-scaling and resampling audio. It supported formats like DivX and Real Networks RealSystem G2 file formats.[10] Martin Walker from Sound on Sound described working in Vegas 1.0 as a "very pleasurable experience, especially since so many functions are highly intuitive" though also criticizing some features as hard to figure out due to the lack of a central help file.[11]
Later, on 12 June 2000, Vegas Video and Audio 2.0 (also referred to as just Vegas 2.0) was released,[12] with its beta releasing earlier that year on 10 April.[13] This was the first version of Vegas to include video-editing tools and was also the first to have a low-cost "LE" version alongside the regular release. The LE releases would continue through version 3.0 of Vegas but would be discontinued by the release of Vegas 4.0. Vegas 3.0 was released the next year on 3 December,[14] and added new video effects, features for ease-of-use with DV, and support for editing Windows Media files. Vegas 4.0 was released on 6 February 2003 and added application scripting, advanced color correction, 5.1 surround sound mixing, and Steinberg ASIO support. This was the last release under the Sonic Foundry name after it sold much of its software suite, including Sound Forge and Acid Pro, to Sony Pictures Digital for $18 million later in 2003.[15]
Under Sony's ownership, Vegas 5.0 was released on 19 April 2004, bringing 3D track motion, compositing, reversing, envelope automation, etc. 7.0 also added an improved video preview, enhanced layout management, improved snapping, and more customization. With the release of 8.0, Sony opted to go back to the original "Vegas Pro" branding that the first version released with. It added the ability to burn Blu-ray and DVD optical media, support for 32-bit floating point audio, support for tempo-based audio effects, and more. It also moved the timeline to the bottom of the window by default with the option of moving it back to the top if the user wished to. Sony was also experimenting with 64-bit at this time and ported Vegas Pro 8.0 to 64-bit systems under the name "Vegas Pro 8.1".[16] Vegas Pro 9.0 added support for 4K resolution and pro camcorder formats like Red and XDCAM EX. In 2009, Sony Creative Software purchased the Velvetmatter Radiance suite of video FX plug-ins which were included in Sony Vegas Pro 9.0. As a result, they were no longer available as a separate product from Velvetmatter.[17]
Vegas Pro 10 was released in 2010 with stereoscopic 3D editing, image stabilization, OpenFX plugin support, real-time audio event effects, and a few UI changes. This was the last release to include support for Windows XP.[18] Vegas Pro 11 was released the next year on 17 October, with GPGPU video acceleration, enhanced text tools, enhanced stereoscopic/3D features, RAW photo support, and new event synchronization mechanisms.[19] In addition, Vegas Pro 11 comes pre-loaded with "NewBlue" Titler Pro, a 2D and 3D titling plug-in. Vegas Pro 12 would add two new configurations: Vegas Pro 12 Edit, for "Professional Video and Audio Production"; and Vegas Pro 12 Suite, for "Professional Editing, Disc Authoring, and Visual Effects Design". Vegas Pro 13 would be the last version released with Sony branding after the acquisition of much of Sony Creative Software's library by Magix.
After they acquired Vegas, Magix released version 14 on 20 September 2016. It featured advanced 4K upscaling as well as many bug fixes, a higher video velocity limit, RED camera support, and a variety of other features. This was also the last version to have the light theme enabled by default.
Released on 28 August 2017, Vegas Pro 15 features major UI changes that claim to bring usability improvements and customization. It was the first version of VEGAS Pro to have a dark theme; it also allows more efficient editing speeds, including adding new shortcuts to speed the video editing process. Vegas Pro 15 includes support for Intel Quick Sync Video (QSV) and other technologies, as well as various other features. It introduced a new VEGAS Pro icon as a V.[20] Vegas Pro 16 has some new features including file backup, motion tracking, improved video stabilization, 360° editing and HDR support.[21] Magix has continued to improve Vegas through version 21 with support for reading Matroska files, a more detailed render dialogue, live streaming, VST3 support, a VST 32-bit bridge, and a selective Paste Event Attributes menu.
Magix would later release a subscription model for using Vegas named "Vegas Pro 365" on 17 January 2018,[22] although the perpetual license is still an option for customers. This version includes cloud-based speech synthesis among other features not included in the mainline Vegas release.
Version/variant history (Up to Vegas Pro 23)
[edit]Each release of Vegas is sold standalone, however upgrade discounts are sometimes provided.[23]
Vegas Beta
[edit]Sonic Foundry introduced a sneak preview version of Vegas Pro on 11 June 1999. It is called a "Multitrack Media Editing System".[4]
Full release
[edit]Vegas 1.0
[edit]Released on 23 July 1999 at the NAMM Show in Nashville, Tennessee, Vegas was an audio-only tool with a particular focus on rescaling and resampling audio. It supported formats like DivX and Real Networks RealSystem G2 file formats.[24] Version 1.0 is the final Vegas Pro release to include Windows 95 support.
Vegas Video beta (Vegas 2.0 beta)
[edit]Released on 10 April 2000,[25] this was the first version of Vegas to include video-editing tools.
Vegas Video (Vegas 2.0)
[edit]Released on 12 June 2000.[26] Version 2.0 is the final Vegas Video release to include Windows NT 4.0 support.
Vegas Video LE 3.0
[edit]This section is empty. You can help by adding to it. (July 2022) |
Vegas Video 3.0
[edit]Released on 3 December 2001. This release added:[27]
- New Video Effects – Lens Flare, Light Rays, Film FX, Colour Curves, Mirror, Remap, Deform, Convolution, Linear Blur, Black Restore, Levels, Unsharp Mask, Colour Grading, and Timecode Burn filter.
- Batch Capture with Automatic Scene Detection – Captures DV with automatic scene detection, batch capture, tape logging, still image capture and thumbnail previews.
- Red Book Audio CD Mastering with CD Architect (TM) Technology – Used for burning Red Book audio CD masters directly from the Vegas timeline with ISRC, UPC, and PQ list support.
- New Sonic Foundry DV Codec – Introduces a DV codec developed by Sonic Foundry that offers artifact-free compositing and DV chromakeying.
- DV Print-to-Tape from the Timeline – Prints projects to DV cameras and decks from the Vegas timeline.
- Windows Media (TM) File Editing – Creates and edits Windows Media (TM) files.
- New MPEG Encoding Tools – Used for producing MPEG-2 files for DVD productions.
- Dynamic RAM Previewing – Temporary RAM/render-free previews for analysis and tweaking of complex video FX without rendering.
- VideoCD and Data CD Burning – Burning projects directly to VideoCD for playback on most DVD players or data CDs for playback computers' CD-ROMs.
Vegas 4.0
[edit]Released on 6 February 2003. This release added:
- Advanced Colour Correction Tools
- Searchable Media Pool Bins
- Vectorscope, Histogram, Parade and Waveform Monitoring
- Application Scripting
- Improved Ripple Editing
- Motion Blur and Super-Sampling Envelopes
- 5.1 Surround Mixing
- Dolby® Digital AC-3 Encoding certified and tested by Dolby Laboratories
- DirectX® Audio Plug-In Effects Automation
- ASIO Driver Support
- Windows Media™ 9 Support, including Surround Encoding
- DVD Authoring with AC-3 File Import Capabilities
- Integration with DVD Architect Via Chapter Marker Passing
Vegas 4.0b
[edit]Released in April 2003; added HD editing and 24p support.
Vegas 4.0e
[edit]Released in November 2003; This is the first release of Vegas under the ownership of Sony; Sonic Foundry had sold Vegas alongside Sound Forge and other programmes to Sony Pictures Digital for USD$18 million that same year.[28] Version 4.0e the final Vegas release to include Windows 98 and Me support.
Vegas 5.0
[edit]Released in April 2004; added reversing, masking and 3D Track Motion.
- 3D Track Motion and Compositing
- Keyframeable Bezier Masking
- Transition Progress Envelopes
- Support for control surfaces including the Mackie Control Universal
- Envelope automation recording
- Envelope point thinning
- Support for 5.1 audio plugins-ins on the master bus
- Multiple docking windows
- sub-clip creation
- Realtime audio/video event reverse
- Save and recall up to 10 different window layouts
Vegas 6.0
[edit]Released on 18 April 2005.
Vegas 7.0
[edit]Released in September 2006. Version 7 is the final Vegas release to include Windows 2000 support. It also gives the option to move the timeline to the bottom. At the actuality. maxi_merida_loki_disney (argentine) owns it.
- Improved video preview
- Enhances window layout management
- Improved snapping
- User definable default smoothness for Pan/Crop and Track Motion
- Freehand envelope drawing on timeline
- Cut/Copy/Delete applies to grouped events
- Red eye reduction for still images
- DVD Import of 5.1 audio
Vegas Pro 8.0
[edit]Released on 10 September 2007.
The first Sony Vegas version to go with the "Sony Vegas Pro" branding instead of the regular "Sony Vegas" branding. It also moved the timeline to the bottom by default, but users can still move it back to the top.
- Ability to burn Blu-Ray DVD discs
- Added support for Matrox uncompressed formats
- Added support for reading QuickTime files using the BitJazz SheerVideo codec
- Added "General" tab to the event and media properties
- 32-bit floating point processing
- Multi-camera editing
- ProType Titler
- Digital Signage support
- Tempo based audio effects
- Scripting now allows Custom Command extensions
Vegas Pro 8.1
[edit]Released September 2008.
Vegas Pro 8.1 is the first version of Vegas Pro to be ported to 64-bit systems.
Vegas Pro 9.0
[edit]On 11 May 2009, Sony Creative Software released Sony Vegas Pro 9.0 with greater support for digital cinema including:
- Support for 4K resolution
- Native support for pro camcorder formats such as Red and XDCAM EX
The latest release of Sony Vegas Pro 9.0 is Vegas Pro 9.0e (Released on 13 May 2010), which includes features such as new white balance video FX.
In 2009, Sony Creative Software purchased the Velvetmatter Radiance suite of video FX plug-ins and these are included in Sony Vegas Pro 9.0. As a result, they are no longer available as a separate product from Velvetmatter.[29]
Vegas Pro 10
[edit]Sony Vegas Pro 10, released on 11 October 2010. This release added:
- Stereoscopic 3D Editing
- Comprehensive Subtitling
- GPU-Accelerated AVC Encoding for limited formats (Using NVIDIA CUDA). With the release of Sony Vegas Pro 10.0d, support was extended to some AMD GPUs (via the OpenCL GPGPU API).
- Image Stabilisation
- Audio Event FX
- Track Management
- Elastique Pitch Method
- OpenFX plugins support
- A few more updates and UI changes
Version 10 is the final Vegas Pro release to include Windows XP support.[citation needed]
Vegas Pro 11
[edit]Sony announced Vegas Pro 11 on 9 September 2011, and it was released on 17 October 2011. Updated features include GPGPU acceleration of video decoding, effects, playback, compositing, pan/crop, transitions, and motion. Other improvements were to include enhanced text tools, enhanced stereoscopic/3D features, RAW photo support, and new event synchronisation mechanisms.[30] In addition, Vegas Pro 11 comes pre-loaded with "NewBlue" Titler Pro, a 2D and 3D titling plug-in. At the actuality, maxi_merida_hsm_laserie_disney (argentine) owns it.
Version 11 is the final Vegas Pro release to include 32-bit support.
- GPU Accelerated Video Processing
- New Titles and Text plugin
- Improved usability for ProType Titler
- Added Star Wipe transitions
- Added Radial Pixelate effect
- Added per parameter keyframing for many effects
- Event Pan/Crop is now integrated into the Video Effect dialogue
- Improved usability for the Mixing console
- Simplified Master Bus window
- Sync Links help keep events synced on the timeline
Vegas Pro 12
[edit]Sony released Vegas Pro 12 on 9 November 2012. Updated features include enhanced 4K support, more visual effects, and faster encoding performance. Vegas Pro 12 is dedicated to 64-bit versions of Windows.
Starting with this release, it is available in three new configurations:
- Vegas Pro 12 Edit: Professional Video and Audio Production
- Vegas Pro 12: Professional Video, Audio, and Blu-ray Disc Creation
- Vegas Pro 12 Suite: Professional Editing, Disc Authoring and Visual Effects Design
New Features
- Added New Plugins (LAB Adjust, Color Adjust, Layer Dimensionality)
- Added Lightness/a/b to Histogram view
- Added tools for creating rectangular or oval masks
- You can now use the Apply to FX control in the Event Pan/Crop to mask video event effects
- You can pair stereoscopic 3D subclips at the track level
- new Match Project settings option to match the project with a video clip
Version 12 is the final Vegas Pro release to include Windows Vista support.
Vegas Pro 13
[edit]Sony released Vegas Pro 13 on 11 April 2014. It brings new collaboration tools and streamlined workflows to professional content producers faced with a wide variety of multimedia production tasks. This is the final Vegas Pro release under Sony's ownership. The last Sony Vegas Pro 13 build was #453. MAGIX released a rebranded version build #545.
- Added render support up to 4096x4096
- Added loudness meters and logging
Vegas Pro 14
[edit]MAGIX released Vegas Pro 14 on 20 September 2016. This is the first release of Vegas Pro under the ownership of MAGIX. It features advanced 4K upscaling as well as various bug fixes, a higher video velocity limit, RED camera support and various other features. This was the last version of Vegas Pro to have the light theme set by default.
- Improved Velocity Envelope and added 20% and 40% presets
- Increased number of scripts that can be shown in the script menu
- Native support for reading ProRes 4444 files
- ProRes Rendering
- Support for reading HEVC hvc1 file variants
Vegas Pro 15
[edit]Released on 28 August 2017, Vegas Pro 15 features major UI changes which claimed to bring usability improvements and customisation. It was the first version of VEGAS Pro to have a dark theme, and it also allows more efficient editing speeds, including adding new shortcuts to speed up editing. Vegas Pro 15 includes support for Intel Quick Sync Video (QSV) and other technologies, as well as various other features. It introduced the VEGAS Pro icon to be a V.[31]
- Selective Paste Attributes
- Support for AMD VCE hardware acceleration for encoding 8-bit progressive HEVC files and H264 AVC/AAC files
- Read timecode from MP4/MOV files from GoPro, SAVC-S, and Alpaha 7s cameras
- Updated Support for RED Epic Dragon, Raven, Scarlet, and Weapon files
- LUT, Picture in Picture, Crop OFX filters now uses the GPU
- 5k and 6k files from Panasonic GH5 scaled to 4K for editing
Vegas Pro 16
[edit]Released on 27 August 2018, Vegas Pro 16 has some new features including file backup, motion tracking, improved video stabilisation, 360° editing and HDR support.[32] Version 16 is the final Vegas Pro release to include Windows 7, 8 and 8.1 support.
Vegas Pro 17
[edit]Released on 5 August 2019. This release added:[33]
- Nested timelines
- Improved video stabilisation
- Planar motion tracking/video tracking
- Smart Split Edit
- Dynamic storyboard and timeline interaction
- Bézier masking OFX-Plugin
- Lens correction plug
- Improved Picture-In-Picture OFX plug-in
- Automatic slideshow creator
- Screen capture
- Improved multicamera editing
- Improved colour grading
- Length show
- Experimental MKV reader
Vegas Pro 18
[edit]Released on 3 August 2020. This release added:[34]
- Motion Tracker Panel
- Improved Video FX, Transitions and Media Generator windows
- 8-Bit (full range) pixel format
- Black Bar Fill plug-in
- Denoiser plug-in
- Flicker Control plug-in
- Style Transfer plug-in
- Integrated graphics card driver update check
- The Lens Correction FX has got an additional zooming factor
- Export and Import of VEGAS Pro preferences
- Reworked screen capture utility VEGAS Capture
- Incremental Save
- A more detailed render progress dialogue box
- Swap video files
- New Video Scopes options
- VEGAS Prepare
- VEGAS Hub explorer window
- Alternate High DPI mode
- Logarithmic Exposure adjustment
- Some more legacy features were hidden by default, use Preferences > Deprecated Features
- Event edge handles
Vegas Pro 18 has suffered from serious stability issues, causing it to have a 35% positive review score on the distribution platform Steam.[35]
Vegas Pro 19
[edit]Released on 18 August 2021. This release added:
- Improved user interface
- Improved colour grading
- Improved effects
- New cloud-integrated content management and acquisition.
- Live streaming
Vegas Pro 20
[edit]Released on 10 August 2022. This release added:[36][37]
- File Drop for fast collaboration
- Automatic project collections
- Local project archives
- Speech to Text functionality including automatic subtitle generation (official release - 365 subscribers only)
- White Balance controls in the Colour Grading Panel
- Hue adjustment curves in the Colour Grading Panel
- VST3 Support for audio editing (beta)
- VST 32-bit bridge (beta)
- Optical Flow mode for Warp Flow and Smart Split
- Real-time Optical Flow for the Slow Motion FX
- Normalise button for events
- Fade In/out included in Paste Event Attributes
- Automatic region creation in Scene Detection
- Honeycomb and Colour Planes presets for GL transitions
Vegas Pro 21
[edit]Released on 14 August 2023. This release added:[38]
- VEGAS Z-Depth OFX plug-in and compositor
- Adjustment events
- Offset and Wrap OFX plug-in
- Smart Masking
- VEGAS Mocha
- Cloud-based text to speech (365 only)
- Quick Upload (365 only)
- Online Help
- New GL Transitions
- Improved Button icons
- VEGAS Content improvements (365 only)
Vegas Pro 22
[edit]Released on 29 July 2024. This release added:[39]
Version 22 is the final Vegas Pro release to include Windows 10 support.
Vegas Pro 23
[edit]Released on 9 September 2025. This release added: [40]
- VEGAS Core Engine 1.0
- Redesigned color grading workflow
- Timeline-based keyframe animation (beta)
- Enhanced UI flexibility with docking options
- Unified Explorer window
- Updated Smart Mask 2.0
- GPU decoding for Blackmagic RAW
Reception
[edit]Major broadcasters have utilized the software, such as Nightline with Ted Koppel.[41][42] Several films[which?] have used Vegas to cut their features.[43]
See also
[edit]References
[edit]- ^ "Patch: VEGAS Pro 22 Build 250". VEGAS Community. Archived from the original on 21 June 2025. Retrieved 18 August 2025.
- ^ "www.vegascreativesoftware.com/us/downloads". Listed in Script FAQ's. Archived from the original on 28 April 2022. Retrieved 18 August 2025.
- ^ a b c "Vegas Pro Technical Specifications". vegascreativesoftware.com. Vegas Creative Software. Archived from the original on 23 July 2021. Retrieved 28 August 2017.
- ^ a b c "Sonic Foundry Announces Sneak-Preview Version of Vegas™ Pro". Sonic Foundry. 14 June 1999. Archived from the original on 7 January 2000. Retrieved 20 June 2021.
- ^ Ferranti, Marc (2 May 2003). "Sony Buys Sonic Foundry Products - PC World". Archived from the original on 26 January 2009. Retrieved 26 September 2022.
- ^ Schmidt, Klaus (30 May 2016). "MAGIX Acquires Sony Creative Software Products" (Press release). Archived from the original on 24 December 2024. Retrieved 18 August 2025 – via Business Wire.
- ^ "Sony sells most of its media editing tools". Engadget. 24 May 2016. Archived from the original on 29 October 2019. Retrieved 18 August 2025.
- ^ "Save 62% on Upgrade to VEGAS Pro 18 Edit on Steam". store.steampowered.com. Archived from the original on 15 February 2021. Retrieved 7 May 2021.
- ^ "VEGAS Creative Software system requirements". www.vegascreativesoftware.com. Archived from the original on 28 June 2024. Retrieved 10 September 2022.
- ^ "Sonic Foundry Launches Vegas™ Pro". Sonic Foundry. Archived from the original on 7 January 2000. Retrieved 20 June 2020.
- ^ Walker, Martin (November 1999). "Sonic Foundry Vegas Pro". Sound on Sound. Retrieved 5 May 2024.
- ^ "Sonic Foundry's Vegas Video Available for Sale at sonicfoundry.com". Archived from the original on 15 December 2000.
- ^ "Sonic Foundry Announces Launch of Vegas Video". Archived from the original on 19 June 2000.
- ^ "Sonic Foundry Launches Vegas Video 3.0". Streaming Media Magazine. Archived from the original on 26 April 2018. Retrieved 25 April 2018.
- ^ "Sony Buys Sonic Foundry Products". PCWorld. Archived from the original on 26 January 2009. Retrieved 8 December 2008.
- ^ "Sony Creative Software News :: October 2008". Sony Creative Software. Archived from the original on 23 August 2024. Retrieved 5 May 2024.
- ^ "Old Velvetmatter Radiance page". Velvetmatter, LLC. 2009. Archived from the original on 2 December 2020. Retrieved 11 May 2012.
- ^ "Vegas Pro 11 Overview". Archived from the original on 11 February 2012. Retrieved 5 May 2024.
- ^ "Vegas Pro 11 Coming Soon". Archived from the original on 23 September 2011. Retrieved 12 September 2011.
- ^ "Vegas Pro 15 Release Date". forums.creativecow.net. Archived from the original on 14 August 2017.
- ^ "New features & highlights in VEGAS Pro 16". www.vegascreativesoftware.com. Archived from the original on 5 September 2018. Retrieved 5 September 2018.
- ^ "[Release] VEGAS Pro 365 – Creative freedom". The Vegas Creative Software Support Community – Find help here. Retrieved 14 June 2024.
- ^ "Save 62% on Upgrade to VEGAS Pro 18 Edit on Steam". store.steampowered.com. Archived from the original on 15 February 2021. Retrieved 7 May 2021.
- ^ "Sonic Foundry Launches Vegas™ Pro". Sonic Foundry. Archived from the original on 7 January 2000. Retrieved 20 June 2020.
- ^ "Sonic Foundry Announces Launch of Vegas Video". Archived from the original on 19 June 2000.
- ^ "Sonic Foundry's Vegas Video Available for Sale at sonicfoundry.com". Archived from the original on 15 December 2000.
- ^ "Sonic Foundry Launches Vegas Video 3.0". Streaming Media Magazine. Archived from the original on 26 April 2018. Retrieved 25 April 2018.
- ^ "Sony Buys Sonic Foundry Products". PCWorld. Archived from the original on 26 January 2009. Retrieved 8 December 2008.
- ^ "Old Velvetmatter Radiance page". Velvetmatter, LLC. 2009. Retrieved 11 May 2012.
- ^ "Vegas Pro 11 Coming Soon". Archived from the original on 23 September 2011. Retrieved 12 September 2011.
- ^ "Vegas Pro 15 Release Date". forums.creativecow.net. Archived from the original on 14 August 2017.
- ^ "New features & highlights in VEGAS Pro 16". www.vegascreativesoftware.com. Archived from the original on 5 September 2018. Retrieved 5 September 2018.
- ^ "New features & highlights in VEGAS Pro 17". www.vegascreativesoftware.com. Archived from the original on 15 August 2019. Retrieved 15 August 2019.
- ^ Mendelovich, Yossy (5 August 2020). "VEGAS Pro 18 Announced: GPU Utilization, Motion Tracking, HDR Support, and Advanced Color Grading Capabilities". Y.M.Cinema – News & Insights on Digital Cinema. Retrieved 18 December 2020.
- ^ "VEGAS Pro 18 Edit Steam Edition on Steam". Steam. Retrieved 7 May 2021.
- ^ "New features & highlights - VEGAS Pro".
- ^ Bourke, Kevin (10 August 2022). "VEGAS Creative Software Launches VEGAS Pro 20". Broadcast Beat. Retrieved 12 August 2022.
- ^ https://www.vegascreativesoftware.info/us/forum/vegas-pro-21-now-available--142064/
- ^ https://www.vegascreativesoftware.info/us/forum/vegas-pro-22-now-available--146668/
- ^ https://www.vegascreativesoftware.info/us/forum/patch-vegas-pro-23-build-302--149832/
- ^ Douglas Spotted Eagle (8 April 2005). "NIGHTLINE is the Right Line for Sony Vegas". VideoGuys Blog. Archived from the original on 5 February 2013. Retrieved 11 May 2012.
- ^ "Dag-NAB-it! ABC Cancels 'Nightline' Director's Sony Spiel". Broadcasting & Cable. NewBay Media, LLC: 8. 18 April 2005. ISSN 1068-6827. Archived from the original on 28 July 2013. Retrieved 11 May 2012.
With industry veterans like George Murphy and his [Nightline] team using Sony Vegas 5 for international broadcasting, there is a change in the winds of the editing world.
- ^ "First Place, First Time!". Digital Media Online. Archived from the original on 5 November 2016.
Further reading
[edit]- Book
- Douglas Spotted Eagle (2008). Vegas Pro 8 Editing Workshop. Focal Press. ISBN 978-0-240-81046-1.
- News release
- "Sony Launches New Version of Its Vegas+DVD Production Suite at NAB 2005". News & Event. Las Vegas: Sony Creative Software. 18 April 2005. Archived from the original on 2 June 2016.
- Review
- Pitt, Ben (21 June 2010). "Sony Vegas Movie Studio HD Platinum 10 review". PC Pro. Archived from the original on 11 February 2014.
- Stafford, Alan (2 December 2010). "Sony Vegas Pro 10: Advanced Video Editor Adds 3D". PCWorld. Archived from the original on 1 October 2016.
- Holland, Brent (February 2011). "Advanced Editing Software Review". Videomaker Magazine. Archived from the original on 21 September 2011. Retrieved 12 September 2011.
- Pitt, Ben (10 December 2011). "Sony Vegas Pro 11 review". PC Pro. Dennis Publishing. Archived from the original on 27 November 2020.
- "Vegas Pro 11: Cruising Under The Hood". Digital Music Reviews Blog. Archived from the original on 15 May 2012. Retrieved 16 July 2012.
- Fisher, Jeffrey P. (1 September 2009). "Sony Vegas Pro 9". Digital Video Editing. Digital Media Online. Archived from the original on 4 March 2016.
- Harris, Corey (18 October 2011). "Sony Vegas Pro 11 released: New Features, Basics, Comparison, and Review". AquuL. Archived from the original on 18 March 2015.
- Pors, Aleco (29 July 2017). "VEGAS Pro 14 Review". SoftwareHow. Archived from the original on 9 August 2017.
External links
[edit]Vegas Pro
View on GrokipediaHistory
Origins and Early Development
Vegas Pro originated as an audio-focused multitrack editing software developed by Sonic Foundry, a company specializing in digital audio tools. The first beta version, described as a "Multitrack Media Editing System," was released on June 11, 1999, allowing early users to provide feedback that shaped the final product.[11] This initial release targeted professional audio engineers and musicians seeking a flexible, non-destructive editing environment on Windows PCs, building on Sonic Foundry's earlier loop-based software like ACID.[2] The full version 1.0 followed shortly after, launched in July 1999 at the NAMM Show in Nashville, Tennessee, emphasizing real-time multi-track audio editing with support for unlimited tracks and multiple I/O configurations.[12] Key innovations included 24-bit/96 kHz audio processing, sample-level precision editing, and real-time event resampling, enabling high-fidelity workflows without compromising performance.[2] These features positioned Vegas Pro as a robust alternative to more expensive sequencers, appealing to audio professionals handling complex mixes and post-production tasks.[13] In June 2000, Sonic Foundry expanded Vegas into video editing with version 2.0, released on June 12, introducing non-linear video sequencing on unlimited tracks alongside the existing audio capabilities.[14] This transition marked a pivotal shift, incorporating resolution-independent video handling that allowed seamless work with varying formats and resolutions.[2] Initially aimed at audio engineers venturing into video post-production, the software's integrated audio-video timeline facilitated efficient workflows for professionals blending sound design with visual editing. Later ownership changes would further broaden its adoption among multimedia creators.[12]Ownership Transitions
On May 2, 2003, Sony Pictures Digital acquired the desktop software assets of Sonic Foundry, Inc., including Vegas Pro, for approximately $18 million, marking a significant shift in the software's development and positioning.[3] This acquisition led to the rebranding of the product as Sony Vegas Pro, integrating it into Sony's broader ecosystem of professional media tools aimed at broadcast and post-production workflows.[15] Under Sony's ownership, enhancements focused on professional standards, including support for high-definition formats. Sony maintained ownership until May 24, 2016, when it sold Vegas Pro and other Creative Software products to MAGIX Software GmbH, a German developer specializing in multimedia applications.[4] Following the acquisition, MAGIX rebranded the software to VEGAS Pro (stylized in all caps) and introduced a dual licensing model, retaining perpetual licenses while launching VEGAS Pro 365 as a subscription option on January 17, 2018, to provide ongoing updates and cloud features.[16] Post-acquisition changes under MAGIX emphasized enhanced file format compatibility and hardware acceleration across diverse systems, alongside early planning for AI-driven features to modernize the editing pipeline.[17] In April 2025, RM Equity Partners, a European investor focused on digital businesses, acquired MAGIX Software GmbH and its VEGAS Creative Software division to support ongoing innovation in multimedia tools.[5] Throughout these transitions, the core development team, including engineers originating from Sonic Foundry, was largely retained, ensuring continuity in the software's technical foundation and evolution from its initial audio-focused roots into a robust video editor.[18] This retention facilitated stable progress without major disruptions to ongoing development efforts.[19]Key Milestones and Evolution
Vegas Pro's evolution began with its roots as an audio editing tool developed by Sonic Foundry, transitioning into a comprehensive non-linear editor (NLE) with the addition of video capabilities in version 2.0. This shift marked the software's growth from an audio-centric application to a versatile platform supporting multitrack video and audio editing. Ownership changes, including acquisitions by Sony in 2003, MAGIX in 2016, and RM Equity Partners in 2025, accelerated feature development by integrating advanced hardware support and AI technologies.[11] A pivotal early milestone came with version 5.0, released on April 19, 2004, which introduced 3D track motion, enabling spatial manipulation of video elements in three-dimensional space for more dynamic compositing.[11] By version 9.0 in 2009, Vegas Pro advanced significantly with native support for 4K resolution workflows.[20] Under MAGIX ownership, version 18, released in August 2020, incorporated AI-driven tools such as style transfer and colorization, laying groundwork for intelligent editing enhancements including scene detection capabilities in subsequent updates.[8] Version 20, launched on August 10, 2022, further bolstered collaborative workflows through features like File Drop for cloud-based project sharing and automatic collections, facilitating team-based editing.[8] By 2025, with the release of version 23 on September 9, updates emphasized cloud integration via VEGAS Hub for storage and media management, alongside real-time collaboration tools to support remote workflows across devices.[21] Throughout its development, Vegas Pro faced challenges, including delays in native mobile support, which remained limited to cloud-linked integrations rather than a dedicated app until mid-2020s enhancements.[22] Similarly, compatibility with open-source plugins, particularly OFX formats, saw improvements in the mid-2020s, resolving earlier crashes and non-compliance issues to broaden extensibility.[23] These evolutions solidified Vegas Pro as a robust NLE, prioritizing performance and integration while addressing user demands for modern, collaborative production tools.[24]Core Features
Video Editing Tools
Vegas Pro employs a non-linear, timeline-based editing workflow that supports unlimited video tracks, enabling users to layer clips extensively for complex compositions without performance limitations imposed by track count. This structure allows for flexible arrangement of video events across multiple layers, with real-time preview facilitated by the VEGAS Core Engine to ensure smooth playback during editing sessions. Drag-and-drop functionality simplifies sequencing, permitting clips to be imported directly onto the timeline for immediate trimming, splitting, cutting, copying, pasting, moving, and arranging.[6][25] Key timeline features enhance efficiency in non-linear editing, including automatic snapping that aligns events to grid lines, playhead positions, or other events by default, which can be temporarily disabled using the Shift key for precise manual placement. Ripple editing mode propagates changes across the timeline, such as deletions or insertions, to maintain continuity without manual adjustments to subsequent clips, while shuffling rearranges event order seamlessly. Nested timelines further support complex projects by allowing subprojects to be embedded as events on the main timeline, editable independently via a dedicated button for streamlined organization.[26][27][28] Basic editing tools provide essential capabilities for video manipulation, including the Normal Edit Tool for selecting and trimming events by dragging edges, and the Split Trim Tool for cutting clips at specific points followed by length adjustments. Multi-camera editing synchronizes footage from up to 32 sources in real time, allowing angle switching during playback for efficient assembly of multi-angle sequences. Video stabilization addresses handheld footage issues through a dedicated plug-in that analyzes and corrects camera shake, preserving original framing where possible.[26][29][30] VEGAS Pro 23 provides the ability to adjust the playback rate of individual video events for effects such as slow motion or accelerated playback. This is accomplished by right-clicking the event on the timeline and selecting Properties. In the Properties dialog, navigate to the Video Event tab and enter the desired value in the Playback rate field (for example, 0.5 for half speed, 2 for double speed, or as low as 0.05 for super slow motion). Alternatively, click the More button and select Playback Rate to make the adjustment. After clicking OK to apply the changes, the event duration on the timeline remains unchanged; slower rates display less of the original content within the fixed duration (with freeze frames if needed to fill remaining time), while faster rates may result in content repetition or freeze frames at the end. The Video Event tab also includes a "Conform to Project Frame Rate" option for high-frame-rate clips, which automatically adjusts the playback rate to match the project frame rate for smooth playback.[31] A distinctive aspect of Vegas Pro's video editing is its resolution-independent scaling, which accommodates workflows from standard definition (SD) up to 8K without requiring re-rendering of assets, supporting native sequencing across varying resolutions on the unified timeline. This integration with audio tracks ensures synchronized audiovisual editing, where video adjustments automatically align with corresponding sound elements.[6][32]Audio Editing Capabilities
Vegas Pro provides robust multi-track audio editing capabilities, enabling users to handle complex sound design within video projects. The software supports unlimited audio tracks, allowing for layered mixing of dialogue, music, and effects on a non-destructive timeline. This setup facilitates professional workflows where audio events can be trimmed, split, and arranged alongside video without altering source files.[6] Audio processing in Vegas Pro operates at high fidelity, with support for 24-bit depth and sample rates up to 192 kHz, ensuring pristine quality for recording and playback. This resolution accommodates demanding audio tasks, such as mastering for broadcast or film. Compatibility extends to VST2, VST3, and DirectX plugins, permitting integration of third-party effects like advanced reverbs or spectral editors directly into the track chain.[33][6] Key built-in tools include equalization (EQ) for frequency shaping, compression for dynamic control, and noise reduction via gates and filters to eliminate unwanted artifacts. The Modern Equalizer plugin offers parametric bands for precise tonal adjustments, while compressors feature adjustable thresholds, ratios, and attack/release times to smooth levels across tracks. Noise gates help suppress background hum or hiss during quiet passages, enhancing clarity in recordings. Surround sound mixing is supported up to 5.1 channels, with panning tools for immersive spatial audio placement in projects destined for cinema or home theater.[34][35][36] Recording features allow direct audio capture from microphones or line inputs into multiple tracks simultaneously, with punch-in recording for overdubs and take management for selecting best performances. Automation envelopes enable precise control over volume, panning, and effect parameters, creating smooth fades and dynamic changes over time. While MIDI can be used for controller surfaces and basic VST instrument triggering, Vegas Pro lacks full MIDI sequencing capabilities, positioning it as a video-centric editor rather than a dedicated DAW.[37][6] For seamless integration with video, Vegas Pro offers waveform visualization on the timeline for easy alignment of audio peaks to visual cues, alongside beat detection tools that analyze tempo and markers to sync music to footage automatically. These features ensure audio remains tightly locked to video during editing, supporting efficient post-production pipelines.[6]Effects and Compositing
Vegas Pro provides an extensive library of built-in effects and transitions designed to enhance visual elements in video projects, for seamless scene changes and stylistic modifications.[38] These include advanced options and custom Bézier curve controls that enable precise animation of transition paths and timing for smooth, non-linear movements.[6] Transitions can be applied directly to video tracks, integrating effortlessly into the overall editing workflow without disrupting project continuity. For compositing, Vegas Pro incorporates essential tools like the Chroma Keyer, which removes solid-color backgrounds to layer footage transparently, often used in green screen productions alongside Garbage Mattes for edge refinement and Luminance Masks for brightness-based isolation.[39] Masking capabilities are powered by the Bézier Masking OFX plugin, supporting complex shape creation with up to five masks per effect instance, while planar tracking combines this with the Picture-in-Picture effect to follow and align layered elements across frames, facilitating accurate integration of graphics or objects onto moving subjects.[40] These tools enable multi-layer compositing by blending images in 2D and 3D spaces, allowing users to position, scale, and rotate elements with keyframe precision for professional visual layering. The effects library categorizes tools into areas such as blurs for softening edges or creating depth-of-field simulations, distortions for warping footage creatively like lens flares or ripples.[41] Nesting functionality supports multi-layer FX chains by grouping events or subprojects into a single container, permitting the application of additional effects to the composite without altering individual layers, which streamlines complex visual builds and maintains organizational clarity in the timeline.[42] Vegas Pro's plugin ecosystem adheres to the OpenFX (OFX) standard, allowing seamless integration of third-party extensions to expand its effects capabilities beyond built-in options.[6] Notable examples include NewBlueFX plugins, which provide additional transitions, filters, and titling tools compatible with Vegas Pro's architecture, enabling users to access specialized visual enhancements like stylized overlays or advanced motion graphics directly within the host application.[43]Advanced Functionality
AI-Powered Tools
Vegas Pro has integrated artificial intelligence to automate complex editing tasks, enhancing efficiency for video professionals by leveraging machine learning models for scene analysis, content transcription, and visual enhancements. These tools, introduced progressively from version 19 onward, allow users to streamline workflows without sacrificing creative control, building on the software's core timeline for faster assembly of rough cuts and refined edits.[1] One of the foundational AI features is Scene Detection, debuted in Vegas Pro 19, which employs neural networks to automatically identify cut points, fades, and crossfades within video footage. This enables the software to split long clips into individual events on the timeline, facilitating rapid rough cuts for projects like multicam shoots or archival footage assembly. By analyzing visual transitions with high accuracy, it reduces manual scrubbing time, making it particularly useful for editors handling unscripted or lengthy source material.[44][6] Text-based editing, introduced in Vegas Pro 22, further advances automation through transcript-driven workflows. The feature generates precise speech-to-text transcripts from audio tracks using AI-powered recognition, allowing editors to rearrange, search, or delete dialogue segments directly in a text interface; these modifications synchronously update the corresponding video clips on the timeline. This approach is ideal for narrative-driven content, such as interviews or podcasts, where dialogue alignment drives the edit structure, enabling non-linear refinements without repeated playback.[1][45] For image optimization, Vegas Pro incorporates AI-driven upscaling, first available in version 19, to enhance low-resolution footage by intelligently interpolating pixels for sharper output at higher resolutions, such as converting SD to 4K. Complementing this is Smart Mask, launched in version 21, an AI-assisted tool that detects and isolates objects in frames via semantic segmentation, supporting smart compositing tasks like background removal or selective editing. These capabilities preserve detail and context, minimizing artifacts in scenarios involving mixed-resolution assets or VFX isolation.[46][47] Vegas Pro includes AI audio processing features such as speech-to-text transcription with multi-language support and automatic subtitle generation (introduced in version 22), alongside voice isolation effects (from version 21) that separate dialogue from ambient noise using AI models. These improvements facilitate quicker synchronization of audio elements, aiding post-production for dialogue-heavy productions.[48][45]Color Grading and Hardware Support
Vegas Pro provides a comprehensive suite of color grading tools integrated directly into its timeline workflow, enabling precise adjustments without mode switching. The Unified Color Grading panel includes color wheels, sliders, RGB and HSL curves for tonal control, and real-time video scopes such as Vectorscope, Waveform, Histogram, and RGB Parade to monitor color values accurately.[6] These tools support HDR grading in formats like HDR10 and HLG, with dedicated scopes featuring ST.2084 HDR scaling and 10-bit color depth handling for high-dynamic-range footage.[49] Additionally, LUT support allows users to apply and export custom Look-Up Tables for consistent color transformations across projects.[50] Advanced color correction capabilities include secondary color isolation via the Secondary Color Corrector, which enables targeted adjustments to specific hues without affecting the overall image. Skin tone balancing is facilitated through vectorscope overlays with dedicated skin tone lines, allowing precise refinement of flesh tones using HSL adjustments and masks. The software also integrates an ACES workflow compliant with Academy Color Encoding System standards, supporting log-encoded footage like S-Log from Sony cameras for professional film-grade color management.[51] Hardware acceleration in Vegas Pro leverages GPU processing through the VEGAS Core Engine using DirectX 11/12 (introduced in version 23), compatible with NVIDIA and AMD graphics cards, to enhance performance in color grading and rendering tasks. This acceleration optimizes timeline playback and effect previews, significantly reducing processing times for 4K and higher resolution projects by offloading computations from the CPU. As of Version 23, compatible GPUs deliver up to 4x faster performance in color grading workflows, such as improving preview frame rates from 45 FPS to 184 FPS under heavy effects loads, though results vary by hardware configuration.[1] These optimizations extend briefly to integration with compositing tools for applying final color looks during VFX workflows.[52]Export and Rendering
Vegas Pro's rendering engine employs Smart Render technology, which allows unedited frames to pass through without recompression when the source media, project settings, and output template properties—such as width, height, frame rate, field order, profile, level, and bit rate—precisely match, thereby preserving original quality and significantly reducing processing time.[53] This feature supports H.264/AVC formats without re-encoding for compatible clips, extending to professional workflows up to 8K resolution, though it re-encodes any frames affected by effects, transitions, or resampling.[54] Supported formats for Smart Render include DV AVI, DV MXF, IMX MXF (excluding IMX 24p), XAVC Intra MXF, HD MXF, MPEG-2, Panasonic P2, and XDCAM EX in SP/HQ profiles, with activation available via the File I/O preferences.[53] The software offers a wide array of export formats optimized for professional delivery, including Apple ProRes (certified compliant by Apple), Avid DNxHR, and HEVC for high-efficiency compression in 4K and beyond.[55] Users can select from predefined templates like Internet HD 1080p for AVC/H.264 or higher-resolution HEVC variants, and the application facilitates direct uploads to platforms such as YouTube and Vimeo, streamlining the sharing process by integrating authentication and optimization for web playback.[56] Batch rendering and queue management enable efficient handling of multiple outputs, allowing users to add several projects, regions, or template variations to a render queue for sequential or parallel processing, which is particularly useful for creating multi-version deliverables like different resolutions or codecs. The rebuilt Render Dialog in recent versions provides enhanced filtering, sorting, and job management to locate and prioritize tasks easily.[57] Customization options in the export pipeline include burn-in features for timecode or metadata overlays via text generators applied to the project timeline, watermarking through image or text elements positioned on video tracks, and adaptive bitrate encoding using variable bitrate (VBR) with two-pass optimization to balance quality and file size for web distribution.[58] These settings are accessible in the Customize Template dialog, where users adjust parameters like peak bitrate and GOP structure for targeted outputs. Vegas Pro also leverages GPU acceleration in supported codecs to enhance rendering speed.[58]Technical Specifications
System Requirements
Vegas Pro is designed exclusively for Microsoft Windows operating systems, with no support for macOS or other platforms. As of 2025, the minimum system requirements specify a 64-bit Windows 11 operating system, an Intel Core i5 8th generation processor or AMD Ryzen 5 1000 series equivalent, 16 GB of RAM, and a graphics card such as the NVIDIA GeForce GTX 10 series, AMD Radeon, or Intel HD Graphics 630 with at least 8 GB of VRAM.[59] Storage needs include 1.5 GB of free space for installation, with an SSD strongly recommended for the operating system and project files, plus additional high-speed storage for media assets.[59] For optimal performance, particularly in 4K editing workflows, recommended specifications include a 64-bit Windows 11 OS, an Intel Core i7 12th generation or AMD Ryzen 7 5000 series processor, 32 GB of RAM, and a more capable GPU like the NVIDIA GeForce RTX 30 series or AMD Radeon RX 5000 series with 8 GB or more VRAM.[59] These hardware thresholds ensure smooth playback and rendering without excessive lag. Recent updates in 2025 have elevated RAM requirements for AI-powered features, recommending at least 32 GB alongside high-end processors such as Intel Core i9 14th generation or AMD Ryzen 9 7000 series, and GPUs with 16 GB VRAM like the NVIDIA GeForce RTX 40 series to handle intensive tasks efficiently.[59]| Component | Minimum Requirements | Recommended (4K/AI) |
|---|---|---|
| Operating System | 64-bit Windows 11 | 64-bit Windows 11 |
| Processor | Intel Core i5 (8th gen) or AMD Ryzen 5 (1000 series) | Intel Core i7/i9 (12th/14th gen) or AMD Ryzen 7/9 (5000/7000 series) |
| RAM | 16 GB | 32 GB |
| Graphics Card | NVIDIA GTX 10 series, AMD Radeon, or Intel HD 630 (8 GB VRAM) | NVIDIA RTX 30/40 series or AMD RX 5000/6000 series (8-16 GB VRAM) |
| Storage | 1.5 GB free (SSD recommended) + media drive | 1.5 GB free (SSD recommended) + high-speed media drive |
- Version 14 (2016): OS Windows 7/8/8.1/10 (64-bit), CPU 2 GHz multi-core, RAM 4 GB, GPU dedicated with ≥512 MB VRAM.[60]
- Intermediate versions (e.g., ~version 20 in 2022): OS Windows 10 (64-bit), CPU 6th Gen Intel Core i5 or AMD equivalent (2.5 GHz, 4 cores), RAM 16 GB (32 GB recommended for 4K), GPU NVIDIA GTX 9 series or AMD Radeon RX 400 series (4 GB VRAM).[61]
- Current (version 23): As detailed above.
| Component | Version 14 (2016) | ~Version 20 (2022) | Current (Version 23, 2025) |
|---|---|---|---|
| Operating System | Windows 7/8/8.1/10 (64-bit) | Windows 10 (64-bit) | 64-bit Windows 11 |
| Processor | 2 GHz multi-core | 6th Gen Intel Core i5 or AMD equiv (2.5 GHz, 4 cores) | Intel Core i5 8th gen or AMD Ryzen 5 1000 series |
| RAM | 4 GB | 16 GB (32 GB rec for 4K) | 16 GB |
| Graphics Card | Dedicated ≥512 MB VRAM | NVIDIA GTX 9 series or AMD RX 400 series (4 GB VRAM) | NVIDIA GTX 10 series, AMD Radeon, Intel HD 630 (8 GB VRAM) |
| Storage | Similar to current | Similar to current | 1.5 GB free (SSD recommended) |