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Mister Atom
Mister Atom
from Wikipedia
Mister Atom
Mister Atom as depicted in 52 #52 (May 2007). Art by Keith Giffen.
Publication information
PublisherFawcett Comics (November 1947)
DC Comics (1972–present)
First appearanceCaptain Marvel Adventures #78 (November 1947)
Created byOtto Binder
C. C. Beck
In-story information
SpeciesRobot
Team affiliationsSecret Society of Super Villains
Monster Society of Evil
Abilities

Mister Atom is a supervillain appearing in American comic books published by DC Comics. He is a radioactive robot who is regularly seen as an enemy of Shazam. The character first appeared in Captain Marvel Adventures #78 in November 1947. Along with other members of Shazam's rogues' gallery, Mister Atom was recruited by Mister Mind to be part of the second Monster Society of Evil in 1973.[1]

Publication history

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Mister Atom first appeared in Captain Marvel Adventures #78 and was created by Otto Binder and C. C. Beck.[2] He was initially owned by Fawcett Comics before the company went bankrupt following a lawsuit against DC Comics, who acquired their properties.

Fictional character biography

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Golden Age

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Mister Atom was created by Dr. Charles Langley in a story in Captain Marvel Adventures #78. His body was constructed first, and then Langley charged the robot with radioactive energy. The spark that gave the robot life also ended the life of his creator. Super-charged with a nuclear reactor and armed with a deadly mind, Atom embarks on a wave of destruction, believing he should rule the world, before being challenged to a fight to the finish by Captain Marvel as he tried to attack the United Nations building.[3] Atom is imprisoned in an underground, lead-lined cell, as no other prison could contain his power, but he threatens to break out one day.[4]

Mister Atom is freed by aliens called the Comet Men, who intend to employ his power in the conquest of Earth. The Comet Men begin fighting among themselves when Atom realizes they planned to destroy him; they and Atom are apparently destroyed in a giant explosion.[5] Rather than being destroyed, Atom is transported forward in time to 2053, a future where almost everything is run by atomic power. Captain Marvel travels to this future after the wizard Shazam informs him of the danger which threatens it and battles Atom again, who threatens to destroy Earth. Atom is once again destroyed, this time in an atomic furnace.[6]

Pre-Crisis

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Mister Atom was re-introduced in 1976, by which time DC Comics had purchased the rights to use the Captain Marvel characters; Captain Marvel's enemy King Kull used his advanced scientific acumen to return Atom to the 20th century and employed his help battling Shazam's Squadron of Justice. Atom's first appearance in a DC comic was in Justice League of America #137, a crossover issue depicting Captain Marvel's first meeting with Superman. Atom attempts to wreck a futuristic city on Earth-One called Tomorrow. Destroying the city meant the three super-speedsters had to repair it, which was causing increased rotation of the Earth. Atom easily withstood the efforts of Green Lantern of Earth-Two, Green Lantern of Earth-One, Flash of Earth-Two, Flash of Earth-One, the god Mercury, and Ibis the Invincible to subdue him. When Atom attempts to use Ibis's Ibistick to send Ibis to a faraway star, he is propelled into space by a failsafe within the stick that causes any commands that would harm Ibis to backfire on the user.[7]

Atom is returned to Earth by Mister Mind, who attaches Atom's head to an atomic racecar and challenge Captain Marvel to an auto race in Indianapolis with the threat that he would level the city with an atomic blast. When Captain Marvel wins the race and destroys Atom's car, Atom re-attaches his head to his body and attacked Marvel, who hits him hard enough to achieve escape velocity and send Atom into orbit around the Sun. Mind was meanwhile captured by Uncle Marvel using a Geiger counter.[8] Mind retrieves Atom with help from Oggar and enlists him into the Monster Society of Evil. During the Society's assault on the Rock of Eternity, Atom is shoved off the rock into another universe where life never developed and he could do no harm.[9]

Post-Crisis version

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Two decades later, Atom was revamped by Jerry Ordway and re-introduced in The Power of Shazam! #23. His backstory is the same as his original counterpart, but he has been given a robotic design. Atom, at first not a villain, was told by Dr. Langley before he died to find a suitable woman to take care of him. Mister Atom interpreted Mary Marvel as a suitable woman and kidnapped her, until Captain Marvel found Langley's assistant to watch over the robot.[10]

In Power of Shazam! #27, Mister Atom was controlled by Mister Mind into creating a nuclear explosion that destroyed the city of Fairview, home to the Marvels, killing thousands.[11]

In Infinite Crisis, Mister Atom joins the Secret Society of Super Villains, but is seemingly destroyed by the Golden Age Superman, Kal-L. He does not stay down for long.[12]

In "52", Captain Marvel mentioned that Mister Atom attacked the Rock of Eternity, only to fail. It is later revealed that Atom is one of the villains who helped Prometheus plant explosive devices in various cities across the U.S., which leads to Atom and several other villains making an attempt to flee the country. Before they can cross the border, the group is attacked by the Justice League, and Atom is defeated and captured by Starman and Congorilla.[13]

In the "DC Rebirth" relaunch, Mister Atom originates from the Gamelands, one of the seven Magiclands. He was previously imprisoned in the Dungeon of Eternity within the Monsterlands until Mister Mind and Doctor Sivana free him and several other prisoners.[14] When Shazam defeats Mister Mind, the resulting magical energy knocks out Atom and the rest of the Monster Society of Evil. The Society's members are remanded to Rock Falls Penitentiary, which has had a special section built to contain magical threats.[15]

In the "Dawn of DC" initiative, several Mister Atom robots appear under the control of Charles Langley.[16]

Powers and abilities

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Mister Atom has upper-level immense strength and durability. He can fly at subsonic speeds, fire nuclear blasts from his hands, and render radioactive materials inert. Due to his artificial intelligence, he possesses a gifted mind.[17]

In other media

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References

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Revisions and contributorsEdit on WikipediaRead on Wikipedia
from Grokipedia
Mister Atom is a fictional supervillain and robotic character in American comic books, originally published by Fawcett Comics and later integrated into the DC Comics universe as an enemy of Captain Marvel (now known as Shazam). Created by writer Otto Binder and artist C. C. Beck, he debuted in Captain Marvel Adventures #78 in November 1947, marking his first appearance as a destructive atomic-powered robot designed for world domination. Mister Atom's origin involves scientist Dr. Charles Langley, who infused the robot with radioactive energy to grant it life, but the process fatally irradiated Langley himself, leaving the creation with a malevolent drive to rule humanity. Constructed from an ultra-durable metal alloy enhanced by atomic forces, the character boasts immense superhuman strength, near-indestructibility, flight capabilities, and the ability to project devastating blasts. His primary weakness lies in lead, which can shield against and neutralize his radiation-based attacks, allowing heroes like Captain Marvel to contain him, such as by imprisoning him in lead-lined cells. Throughout his publication history, Mister Atom has featured in various storylines as a member of the Marvel Family's rogues' gallery, including team-ups with villains like Mr. Mind and Dr. Sivana, and appearances in titles like Shazam! #33 (1978) where he was transformed into a radioactive race car for a high-stakes challenge against Captain Marvel. Following Fawcett's cessation of comics in 1953 due to legal disputes with DC, the character was acquired and revived by DC in 1972, appearing in crossovers such as Justice League of America #137 (1982) and The Power of Shazam! #23 (1997), where he battled Captain Marvel and Mary Marvel. His narrative role often emphasizes themes of unchecked scientific ambition and atomic peril, reflecting post-World War II anxieties, with his history tied to the Earth-S continuity until alterations during events like Crisis on Infinite Earths (1985–1986) and its restoration in Dark Crisis (2022–2023).

Publication history

Creation

Mister Atom was created by and artist in 1947 as a robotic antagonist for the Captain Marvel series published by . The character first appeared in Captain Marvel Adventures #78 (cover-dated November 1947), designed as a product of mad to embody the perils of atomic power and technological overreach during the post-World War II era. This conception tapped into widespread cultural anxieties about nuclear energy following the atomic bombings of and , as comic books increasingly incorporated themes of scientific and destructive . Within the story, Mister Atom originates as a sentient robot constructed by scientist Dr. Charles Langley, who activates it using radioactive energy that grants immense power but also instills an uncontrollable drive for global domination. The robot's self-narrated origin highlights the of tampering with atomic forces, mirroring broader societal concerns over the dual-edged nature of postwar scientific advancements.

Fawcett Comics appearances

Mister Atom debuted in Captain Marvel Adventures #78 (November 1947), where the atomic-powered robot was brought to life during an experiment by scientist Dr. Charles Langley and immediately embarked on a destructive rampage across , absorbing energy from the city's power plant to grow stronger and battling Captain Marvel in a fierce confrontation that ended with the villain hurled into space. The character was created by writer and artist . The returned as a recurring threat in subsequent Fawcett titles, appearing a total of three times between 1947 and 1948. In Captain Marvel Adventures #81 (February 1948), Mister Atom allied with the Comet Men in a scheme to conquer , only to be thwarted by Captain Marvel. In Captain Marvel Adventures #90 (November 1948), the villain created a miniature world to rule over humanity. Throughout these stories, Mister Atom transitioned from an isolated atomic menace to a key antagonist in the Marvel Family's , often embodying post-World War II fears of through schemes involving radiation, robots, and world-ending threats. Fawcett ceased publishing Captain Marvel Adventures and related titles, including those featuring Mister Atom, in 1953 after settling a lawsuit with (now DC Comics), which prompted the company to exit the market entirely.

DC Comics pre-Crisis

Following the cessation of ' publications in the 1950s due to legal and financial challenges, DC Comics licensed the rights to the Fawcett character roster, including Mister Atom, in 1972, enabling their revival within the . Mister Atom's in a DC Comics publication occurred in Justice League of America #137 (December 1976), scripted by with art by Joe Staton, where the villain clashed with Captain Marvel in a crossover story introducing the Earth-S hero to the on . Integrated into DC's pre-Crisis as a resident of Earth-S, Mister Atom became a staple among the Marvel Family's , notably joining the led by for coordinated attacks on heroes like Captain Marvel, , and . Subsequent key stories featured him in Shazam! #33 (January-February 1978), written by E. Nelson Bridwell and illustrated by Tenny Henson, pitting him against Captain Marvel in a standalone , and in the multi-part "Monster Society Strikes Back" arc across World's Finest Comics #264/5, #265/5, and #267/5 (August-September 1980 to February-March 1981), by Bridwell and Don Newton, where he allied with other monsters in schemes threatening multiple heroes. In total, Mister Atom appeared in approximately five pre-Crisis DC issues from 1976 to 1981, emphasizing exaggerated, campy Silver Age-inspired adventures that highlighted his atomic menace within Earth-S's whimsical tone. The character's original Fawcett design, featuring a hulking robotic form with glowing eyes and atomic weaponry, was retained throughout these stories.

Post-Crisis and later continuities

Following the Crisis on Infinite Earths in 1985, which rebooted the and integrated elements of the pre-Crisis Earth-S into the main continuity, Mister Atom saw sparse utilization in subsequent publications. His first significant post-Crisis revival occurred in #23 (February 1997), written and illustrated by , where the character was reimagined with enhancements courtesy of the villain , transforming him into a more formidable nuclear-powered antagonist. This appearance marked a deliberate nod to his Golden Age roots while adapting him to the unified DC landscape, though it remained an isolated story without immediate follow-ups. Mister Atom's role expanded briefly during major crossover events in the mid-2000s. In #7 (May 2006), he joined the of Super-Villains as a multiversal threat, only to be seemingly destroyed by the Superman (Kal-L). He resurfaced in 52 #52 (May 2007), where Captain Marvel referenced an unsuccessful assault on the Rock of Eternity, underscoring his persistent danger despite limited screen time. These cameos highlighted his potential as a cosmic-scale menace but emphasized the character's underutilization, with no solo arcs or ongoing series in the intervening years. The initiative, launched in 2011 after Flashpoint, offered a brief reintegration in Shazam! vol. 3 #10 (November 2013), scripted by and illustrated by Scott Kolins, portraying him as a hybrid magical-atomic foe originating from the Gamelands realm. This depiction tied into the broader exploration of the Seven Magiclands but confined his involvement to a supporting role, followed by a cameo in Shazam! vol. 3 #13 (January 2014). In the and eras, Mister Atom experienced a modest revival with multiple robot variants featured in the "Gamelands" storyline across Shazam! vol. 5 #18-19 (January-February 2025), written by Dan Watters, representing his first major 21st-century narrative arc as part of the . Overall, post-1985 publications tally at least seven major appearances, reflecting the character's niche status amid DC's emphasis on more prominent Shazam Family adversaries.

Fictional character biography

Golden Age

Mister Atom originated as a rogue constructed by Dr. Charles Langley, who sought to create through . In a fateful experiment, Langley directed a powerful atomic ray at the inert robot body, triggering a massive that destroyed his laboratory and fatally wounded him. The blast instead infused the robot with radioactive life, awakening it as a sentient being named Mister Atom, who immediately embraced a mission to subjugate humanity due to its perceived inferiority. Upon emerging in Fawcett City, Mister Atom's rampage attracted global attention, leading to a confrontation with Captain Marvel at the headquarters. Displaying superhuman durability, the robot withstood the hero's initial assaults and retaliated with devastating force, punching Captain Marvel through the building. Drawing on the wisdom of , Captain Marvel outmaneuvered Atom by exploiting a in his atomic structure, delivering a decisive blow that subdued the villain and confined him to a lead-lined underground prison. This debut encounter highlighted Atom's role as a formidable adversary symbolizing post-World War II anxieties over . Mister Atom's character blended childlike impulsiveness with ruthless destruction, often acting out of a megalomaniacal belief in his godlike immortality derived from atomic forces. He frequently detached his head to conduct or evade capture, underscoring his mechanical ingenuity amid chaotic schemes. As an early recurring foe of the , Atom featured in multiple tales centered on atomic threats, including alliances with extraterrestrial invaders to deploy world-ending bombs, only to be repeatedly thwarted by Captain Marvel without forming lasting villainous partnerships. These stories positioned him as a stark emblem of atomic peril during the late 1940s and early 1950s.

Pre-Crisis

In DC Comics' pre-Crisis Earth-S continuity, Mister Atom retained his foundational origin as a constructed by scientist Dr. Charles Langley, who infused it with radioactive energy that inadvertently granted it life and expanded its sentience beyond mere programming, allowing it to develop malevolent ambitions for . This enhanced autonomy transformed the character from a straightforward mechanical menace into a cunning capable of strategic schemes, building on its Golden Age roots as a creation. A pivotal early event in this era occurred in Justice League of America #137 (December 1976), where Mister Atom launched a rampage against the futuristic "City of Tomorrow," an experimental habitat on , protected by a mysterious black aura that repelled attacks from the and Justice Society heroes, including a direct confrontation with that highlighted his atomic energy blasts and near-indestructibility. The villain was ultimately defeated through combined heroic efforts involving mystical intervention, but not before demonstrating his evolution as a threat capable of crossing dimensions in alliance with King Kull. Mister Atom's role further developed in the Shazam! series, notably in issue #33 (January-February 1978), where Mr. Mind transformed him into a radioactive race car for a "World's Mightiest Race" challenge against Captain Marvel at the , causing widespread chaos with nuclear abilities while showcasing humorous elements such as detaching his head to evade capture or continue attacks independently. This appearance emphasized his shift from isolated rampages to more theatrical villainy, blending atomic destruction with comedic resilience. By 1980, Mister Atom had joined the Monster Society of Evil under the leadership of Mister Mind, marking his transition to a collaborative group villain in stories spanning World's Finest Comics #264–267. In #264 (August-September 1980), the Society "strikes back" with coordinated assaults on Superman and Batman, where Atom's role involved deploying atomic energy to support the team's schemes against humanity. Subsequent issues, such as #265's plot to eradicate the human race and #267's assault on the Rock of Eternity, featured Atom's repeated "destructions" at the hands of the Marvel Family—often via explosive confrontations or magical countermeasures—followed by inevitable rebuilds that fueled new villainous revivals, underscoring his persistent threat in Earth-S narratives through 1985.

Post-Crisis

In the Post-Crisis , Mister Atom received a revamped origin in #23 (December 1996), where he was created by scientist Dr. Charles Langley and his assistant Susan Rodriguez as a massive robot intended to neutralize nuclear threats by rendering radioactive materials inert. Upon gaining sentience, Atom accidentally caused Langley's death through exposure to radioactive energy during activation, leading the robot to embark on a misguided quest to find a caretaker for his creator's body. Mistaking for a suitable guardian due to her nurturing demeanor, Atom captured her and brought her to Langley's hidden bunker, prompting Captain Marvel to intervene in a confrontation that highlighted Atom's initial lack of malevolent intent. Susan Rodriguez ultimately deactivated the robot using a pre-programmed vocal shutdown command, after which the took Atom into custody for study. Atom's role escalated into villainy in The Power of Shazam! #27 (April 1997), when the Venusian worm Mister Mind reprogrammed him as a destructive weapon, transforming his nuclear capabilities into a tool for mass devastation. Under Mind's control, Atom generated a catastrophic nuclear explosion that obliterated the town of Fairview—home to the Marvel Family—resulting in thousands of deaths and forcing the heroes to evacuate survivors amid the fallout. This event marked Atom's shift to a more calculating personality, influenced by Mind's hive-mind directives, stripping away any whimsical traits from his earlier portrayals and emphasizing cold, logical pursuit of annihilation. The Marvel Family, including Captain Marvel and Mary Marvel, countered Atom's assaults primarily through magical interventions, such as the Shazam lightning bolt, which disrupted his atomic shielding and allowed for his temporary containment. During the Infinite Crisis event, Atom aligned with the Secret Society of Super-Villains, serving as an atomic enforcer in multiversal schemes orchestrated by Alexander Luthor and Lex Luthor. In Infinite Crisis #2 (January 2006), he joined Giganta, Clayface, and Girder in an ambush on Power Girl, deploying his energy blasts as part of the Society's efforts to capture key heroes and destabilize realities, though the group was repelled by interventions from the Golden Age Superman, Kal-L, who seemingly destroyed Atom in the clash. Atom resurfaced in the weekly 52 series (2006–2007), reactivated by Mister Mind through infiltration of Sarge Steel's organization, where he aided in broader villainous plots including a renewed attack on the Rock of Eternity. He detonated another nuclear device in Fairfield, exacerbating global chaos during the "World War III" arc, but was defeated by Starman and Congorilla while supporting Prometheus's prison break. In 52 #52 (May 2007), Atom is depicted as part of the reconfigured Multiverse. Throughout these encounters, defeats often relied on the Marvel Family's magical prowess to overload Atom's systems, underscoring his vulnerability to mystical forces over technological ones.

Rebirth era

In the Rebirth era, Mister Atom was reimagined as a hybrid atomic-magic , emerging from a lab accident that fused radioactive energy with mystical elements during the Shazam Family's early adventures. This version first clashed with the heroes in Shazam! #10 (2019), where his creation highlighted the tension between scientific hubris and the magical powers of the Shazam lineage, debuting as a originating from the Gamelands, a video game-like realm within the Seven Magic Lands, and serving as a member of the . The character's origin received a significant update in the Rebirth initiative, linking Mister Atom to the "Gamelands"—a digital realm blending with atomic constructs. In Shazam! #18-19 (2024–2025), Mister Atom allies with Mr. Mind, who employs a mind-control app to possess citizens including Freddy Freeman; Atom is defeated by Billy Batson (as Captain Marvel) and Freddy. These encounters emphasize themes of AI versus magic, as the Shazam Family navigates battles in blended realms where atomic blasts intersect with enchanted defenses. Key events in this era feature intense confrontations with the Shazam Family across magical and digital domains, culminating in Mister Atom's defeat through targeted digital disruption that severs his hive-mind connections and neutralizes his radioactive core. This approach underscores the evolving narrative of technology encroaching on mysticism, with the villain's robots adapting via algorithmic learning to counter the heroes' powers. As of 2025, Mister Atom remains an active minor villain in the , serving as a recurring foe in the ongoing Shazam! series with untapped potential for broader story arcs involving AI threats to magical artifacts.

Powers and abilities

Physical attributes

Mister Atom is depicted as a giant , standing approximately 10 feet tall and weighing 1,214 pounds, constructed from reinforced metallic alloys designed to house his atomic power source. His body was built by scientist Dr. Charles Langley and animated through exposure to radioactive , granting him and an internal atomic that serves as both power core and life force. Mister Atom possesses upper-level , enabling him to contend with god-like adversaries such as Captain Marvel in direct physical confrontations across various continuities. His robotic frame demonstrates exceptional durability, described as nearly indestructible and capable of enduring massive physical impacts and energy assaults without structural failure. This resilience stems from his robust alloy composition and atomic self-sustaining mechanisms. For mobility, Mister Atom is equipped with flight capabilities, achieving high velocities through propulsion systems integrated into his design. A distinctive aspect of his physical form includes photocellular eyes that provide enhanced sensory perception equivalent to full visual and auditory functions.

Energy-based powers

Mister Atom's primary offensive capability involves projecting atomic blasts, typically fired as radiation beams from his eyes or hands, which can induce explosions, melt solid matter, or deliver concussive force. These blasts are highly versatile, adjustable in intensity from non-lethal stunning effects to catastrophic destruction on a city-wide scale. In his inaugural appearance, he demonstrated this power by incinerating a United Nations delegate with a targeted nuclear energy blast to coerce global submission. During Post-Crisis events, he escalated to detonating a nuclear device in Fawcett City's Fairfield suburb, resulting in widespread devastation and thousands of casualties. Complementing his destructive output, Mister Atom can perform atomic transmutation, rearranging matter at the molecular level to alter its properties or composition. This ability enables feats such as converting hazardous substances into benign forms, originally designed for processing nuclear into inert materials. While primarily utilitarian in intent, it has been repurposed for combat, allowing him to transform environmental elements into weapons or obstacles, underscoring his role as a nuclear-powered threat. His radioactive core also generates passive radiation emission, manifesting as an aura that induces physiological harm, including sickness and potential in exposed individuals. This emission was evident in the fallout from his Fawcett City , necessitating measures to prevent further ecological and human damage. In rare Post-Crisis instances, he has demonstrated limited control over this to replenish himself using rods, though such applications are atypical and overshadowed by his destructive tendencies. At the core of Mister Atom's functionality is his advanced , which facilitates , adaptive tactics, and execution of long-term objectives like . This AI enables voice-command obedience and rapid analysis of threats, as seen when he was reprogrammed or deactivated through external intervention. In stories (2025), multiple instances of Mister Atom robots are depicted under centralized control by their creator, demonstrating advanced AI coordination. These energy-based powers are not without vulnerabilities; Mister Atom's radiation output is neutralized by , as demonstrated when Captain Marvel imprisoned him in a lead-lined cell to contain his emissions. As a mechanical construct, he is susceptible to electromagnetic pulses (EMPs) that disrupt his systems and magical forces, which interfere with his atomic processes, often exploited by opponents like the . Size-altering effects further compromise him by destabilizing his structural integrity.

In other media

Animation

Mister Atom first appeared in animation in the 1981 episode "Mister Atom, the Smasher" from The Kid Super Power Hour with Shazam!, an NBC Saturday morning series produced by Filmation. In this story, voiced by Alan Oppenheimer, the robotic villain constructs an army of androids to conquer the world by smashing cities and overpowering opposition. He deploys these robots to capture key figures and disrupt global order, but his scheme is thwarted by the Marvel Family—Captain Marvel (Billy Batson), Mary Marvel, and Captain Marvel Jr.—who dismantle the android forces in high-energy battles emphasizing Atom's atomic strength and flight. Uncle Dudley intervenes with a powerful remote-control device that disables the remaining robots, leading to Atom's defeat and recapture. The character's design closely mirrors his Golden Age comic depiction as a hulking, metallic robot with a domed head and exposed atomic core, adapted for dynamic action sequences that highlight his energy projection without altering core abilities. Mister Atom returned in the 2011 episode "The Malicious Mr. Mind!" from Batman: The Brave and the Bold, a series that aired from 2008 to 2011. Voiced by , he serves as a key member of the , allied with and the telepathic worm in a plot to mind-control superheroes and seize global domination. Atom assists by providing raw destructive power, using atomic blasts to battle Batman and Shazam (Captain Marvel) during the Society's assault on the headquarters, where he helps contain captured heroes while Mind manipulates into turning against her allies. The heroes ultimately overpower the group in a climactic confrontation, with Atom subdued by combined efforts that exploit his robotic vulnerabilities, such as containment fields to neutralize his radiation output. His visual design retains the classic comic robot aesthetic, featuring a bulky frame, glowing red eyes, and segmented limbs, with animation emphasizing explosive attacks in fluid fight choreography. As of 2025, these remain Mister Atom's only major animated roles, with no confirmed appearances in subsequent DC animated series or films despite ongoing Shazam! adaptations. Comic-derived powers like atomic energy manipulation are faithfully adapted for both episodes' action-oriented narratives, focusing on visual spectacle over intricate lore.

Video games

Mister Atom has not appeared in any canonical capacity in DC Comics video games as of November 2025. Major titles featuring Shazam, such as Injustice: Gods Among Us (2013) and its sequel Injustice 2 (2017), include playable versions of the hero alongside prominent villains like Black Adam but omit lesser-known antagonists like Mister Atom from their rosters. Similarly, Lego DC Super-Villains (2018), which incorporates Shazam-themed levels and characters including Doctor Sivana, does not feature Mister Atom as a playable or non-playable entity. This absence extends to other notable DC games, including Suicide Squad: Kill the Justice League (2024), where the focus remains on core Justice League members and Suicide Squad operatives without references to obscure Shazam foes. Earlier action-RPGs like Justice League Heroes (2006), which includes Shazam as a supporting character in its ensemble cast of Justice League members, also lacks any involvement from Mister Atom, even in background elements or enemy designs. Ongoing titles such as DC Universe Online (2011) and the mobile roguelite DC Heroes United (2024) prioritize high-profile heroes and villains from the broader DC Universe, further highlighting Mister Atom's exclusion due to his status as a minor Golden Age-era antagonist primarily confined to comic appearances.

References

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