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Digital physics
Digital physics
from Wikipedia

Digital physics is a speculative idea suggesting that the universe can be conceived of as a vast, digital computation device, or as the output of a deterministic or probabilistic computer program.[1] The hypothesis that the universe is a digital computer was proposed by Konrad Zuse in his 1969 book Rechnender Raum[2] (Calculating-space).[3] The term "digital physics" was coined in 1978 by Edward Fredkin,[4] who later came to prefer the term "digital philosophy".[5] Fredkin taught a graduate course called "digital physics" at MIT in 1978, and collaborated with Tommaso Toffoli on "conservative logic" while Norman Margolus served as a graduate student in his research group.[6]

Digital physics posits that there exists, at least in principle, a program for a universal computer that computes the evolution of the universe. The computer could be, for example, a huge cellular automaton.[1][7] It is deeply connected to the concept of information theory, particularly the idea that the universe's fundamental building blocks might be bits of information rather than traditional particles or fields.

However, extant models of digital physics face challenges, particularly in reconciling with several continuous symmetries[8] in physical laws, e.g., rotational symmetry, translational symmetry, Lorentz symmetry, and the Lie group gauge invariance of Yang–Mills theories, all of which are central to current physical theories. Moreover, existing models of digital physics violate various well-established features of quantum physics, as they belong to a class of theories involving local hidden variables. These models have so far been disqualified experimentally by physicists using Bell's theorem.[9][10]

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from Grokipedia
Digital physics is a speculative theoretical framework in physics and that posits the as a fundamentally computational entity, where physical reality emerges from discrete processing akin to a vast digital computer or . Pioneered by in his 1969 book , the idea suggests that space and time are quantized on a discrete grid, with all phenomena arising from simple, deterministic rules applied to binary states, much like a where stable patterns represent particles and waves. , who coined the term "digital physics" in 1978, expanded this into digital mechanics, proposing the as a reversible universal cellular automaton (RUCA) that conserves —treating bits as fundamental units analogous to or , ensuring no information is created or destroyed in physical processes. This perspective challenges continuous models in classical and quantum physics by emphasizing finite, discrete structures: physical laws like conservation of momentum and emerge from the automaton's rules and initial conditions, while quantum indeterminacy might stem from or environmental interactions. Influential figures such as built on these ideas in his 2002 book and the 2020 Wolfram Physics Project, modeling the universe through rewriting rules that generate space-time and from simple computational processes, highlighting computational irreducibility—the notion that predicting complex outcomes requires full rather than shortcuts. Though largely speculative and unproven experimentally, digital physics has gained traction in discussions of and the , evolving from fringe speculation in the 1960s–1980s to a more accepted exploratory paradigm by the 2020s, influencing fields like and informational cosmology; however, a 2025 study has challenged the by arguing, via Gödel's incompleteness theorem, that fundamental reality requires non-algorithmic understanding and thus cannot be fully computational.

Introduction

Definition and Scope

Digital physics is a speculative interdisciplinary field that proposes the physical operates as a fundamental digital computational process, with all phenomena emerging from discrete information processing rather than continuous fields or particles. In this framework, reality is modeled as an intrinsic governed by discrete rules, where space, time, and matter are quantized at the most basic level, eliminating the need for analog or continuous descriptions of nature. The scope of digital physics draws from , , and to explore how computational principles might underpin physical laws, distinguishing it from the by emphasizing self-contained, intrinsic computation without an external simulator or base reality. Central to the field are concepts like discrete space-time, envisioning the as a lattice or grid of bits or cells that evolve according to local rules, and computational irreducibility, which asserts that certain complex outcomes from simple rules cannot be predicted without fully executing the computation step by step. The term "digital physics" was coined by in the 1970s to describe this approach, later evolving into related notions like "digital mechanics." Illustrative models in digital physics, such as cellular automata, demonstrate how discrete grids can generate emergent behaviors mimicking physical laws, though detailed frameworks are explored elsewhere in the field.

Motivations from Modern Physics

Modern physics reveals several puzzles that inspire the development of digital physics, particularly through indications of underlying discreteness and the primacy of information. The Planck length, defined as lp=Gc31.616×1035l_p = \sqrt{\frac{\hbar G}{c^3}} \approx 1.616 \times 10^{-35}
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