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Payload (computing)
View on WikipediaIn computing and telecommunications, the payload is the part of transmitted data that is the actual intended message. Headers and metadata are sent only to enable payload delivery[1][2] and are considered overhead.
In the context of a computer virus or worm, the payload is the portion of the malware which performs malicious action.
The term is borrowed from transportation, where payload refers to the part of the load that pays for transportation.
Networking
[edit]In computer networking, the data to be transmitted is the payload. It is almost always encapsulated in some type of frame format, composed of framing bits and a frame check sequence.[3][4] Examples are Ethernet frames, Point-to-Point Protocol (PPP) frames, Fibre Channel frames, and V.42 modem frames.
Programming
[edit]In computer programming, the most common usage of the term is in the context of message protocols, to differentiate the protocol overhead from the actual data. For example, a JSON web service response might be:
{ "data": { "message": "Hello, world!" } }
The string Hello, world! is the payload of JSON message, while the rest is protocol overhead.
Security
[edit]In computer security, the payload is the part of the private user text which could also contain malware such as worms or viruses which performs the malicious action; deleting data, sending spam or encrypting data.[5] In addition to the payload, such malware also typically has overhead code aimed at simply spreading itself, or avoiding detection.
See also
[edit]- Protocol data unit – Unit of information transmitted over a computer network
- Service data unit – Data passed down to a lower layer of the OSI model, yet to be encapsulated
References
[edit]- ^ "payload". Pcmag.com. 1994-12-01. Retrieved 2021-04-29.
- ^ "Payload". Techterms.com. Retrieved 2021-04-29.
- ^ "RFC 1122: Requirements for Internet Hosts — Communication Layers". IETF. October 1989. p. 18. doi:10.17487/RFC1122. RFC 1122. Retrieved 2010-06-07.
- ^ "Data Link Layer (Layer 2)". The TCP/IP Guide. 2005-09-20. Retrieved 2010-01-31.
- ^ "Payload". Techopedia.com. 15 December 2016. Retrieved 2018-03-05.
Payload (computing)
View on GrokipediaDefinition and Overview
General Concept
In computing and telecommunications, the payload represents the core, intended data or message being transmitted or processed, distinct from ancillary elements such as headers, footers, or control information that facilitate delivery. This portion carries the substantive content that the receiving application or user ultimately utilizes, forming the "carrying capacity" of a data unit like a packet.[2][1] The term "payload" first appeared in the early 20th century referring to revenue-generating cargo in transportation, later applied to military and aerospace domains where it describes the functional cargo or warhead versus the supporting vehicle structure, and was subsequently adopted in computing and telecommunications to denote the core data in transmissions.[2][4] This borrowing aligned with the development of modular data handling in early network protocols. Key attributes of a payload include its relevance and interpretability solely by the intended recipient's application layer, ensuring it delivers actionable information without embedded transport directives. Payload sizes are protocol-dependent, often constrained to optimize transmission; for example, standard Ethernet limits payloads to a maximum of 1500 bytes to balance efficiency and reliability.[5] By delineating payload from overhead, this concept promotes efficient data transfer in computing systems, as protocol mechanisms can process routing and error-checking independently of the user's core data, reducing redundancy and enhancing overall network performance.[6][2]Distinction from Metadata and Overhead
In computing, metadata refers to descriptive information that provides context about the payload, such as source and destination addresses, timestamps, or data format details, without forming part of the core message content itself.[7] This ancillary data enables proper handling, routing, and interpretation of the payload but is structurally separated to avoid altering the intended user information.[8] Overhead, by contrast, encompasses protocol-specific elements added to facilitate transmission and reliability, including headers, error-checking mechanisms like cyclic redundancy checks (CRC), and sequencing numbers, which ensure delivery integrity but offer no direct value to the application.[9] These components consume additional resources, such as bandwidth and processing power, and are typically discarded after the payload reaches its destination.[10] The primary distinctions lie in purpose and layering: the payload constitutes the application-layer content meaningful to end-users or processes, whereas metadata and overhead operate at lower layers (e.g., transport or network) to support delivery without embedding into the substantive data.[11] This separation optimizes system efficiency, as the ratio of overhead to payload directly influences effective throughput; for instance, excessive overhead in small packets can significantly diminish available bandwidth for actual data transfer.[12] A representative example occurs in email transmission via SMTP, where the message body text serves as the payload, while headers containing fields like "From," "To," and "Date" function as metadata and overhead to manage routing and traceability.[13]Payload in Data Communications
Network Protocol Payloads
In network protocols, payloads primarily reside at OSI layers 3 through 7, where they encapsulate the actual data being transmitted while headers provide addressing, routing, and control information. At layer 3 (network layer), the Internet Protocol (IP) datagram's payload consists of transport-layer segments, such as those from TCP or UDP, which in turn carry application data at higher layers (e.g., layers 4-7). This layered encapsulation ensures that payloads are processed progressively as data ascends the stack, with each layer adding or stripping headers without altering the core payload content.[14] Specific protocol examples illustrate this structure. In Ethernet frames (layer 2, underlying layer 3), the payload—up to 1500 bytes—follows a 14-byte header and contains the full IP datagram, enabling transmission over local networks. Similarly, a TCP segment at layer 4 includes a minimum 20-byte header, with the subsequent payload holding application data, such as HTTP requests or responses, ensuring reliable delivery through sequencing and acknowledgments.[15][16] Payload sizes are constrained by the maximum transmission unit (MTU), typically 1500 bytes for IPv4 over Ethernet, which limits the IP datagram size to avoid excessive overhead. If a payload exceeds this, IP fragmentation splits the datagram into smaller pieces at layer 3, with reassembly occurring at the destination to reconstruct the original payload. This mechanism prevents transmission failures on paths with varying MTU sizes but introduces processing overhead.[17][14] Modern protocols like QUIC, a UDP-based transport at layer 4, optimize payload handling by embedding encrypted application data—such as HTTP/3 payloads—directly within its frames, using TLS 1.3 for protection. Built over UDP datagrams, QUIC reduces round-trip overhead compared to traditional TCP/IP stacks by combining transport and security functions, enabling 0-RTT or 1-RTT handshakes and multiplexing without head-of-line blocking, thus improving efficiency for web traffic.[18]Encapsulation in Transmission
Encapsulation in transmission refers to the process of wrapping the payload—the core data intended for delivery—with additional headers, trailers, or control information to enable reliable transit across communication networks. This occurs progressively through protocol layers, akin to the OSI reference model, where higher-layer data serves as the payload for the subsequent lower layer. For instance, application-layer data is first encapsulated by the transport layer (e.g., TCP or UDP adding port numbers and checksums to form a segment), which then becomes the payload for the network layer (e.g., IP adding addressing and routing fields to create a datagram), and finally encapsulated at the data link layer into a frame with medium-specific headers for physical transmission. This layered approach ensures each protocol handles its responsibilities, such as error detection and sequencing, while passing the payload downward for eventual serialization onto the transmission medium.[19] Specific frame structures define how payloads are bounded and protected during encapsulation. In Ethernet networks, standardized under IEEE 802.3, a frame begins with an 8-byte preamble for synchronization, followed by a 14-byte header containing destination and source MAC addresses plus an EtherType field indicating the payload protocol, the variable-length payload itself (typically up to 1500 bytes in standard frames), and a 4-byte Frame Check Sequence (FCS) for error detection using CRC-32. Similarly, the Point-to-Point Protocol (PPP) employs an HDLC-like framing with a 1-byte flag (0x7E) to delimit the frame, a 1-byte all-stations address (0xFF), a 1-byte control field (0x03 for unnumbered information), the payload including protocol and information fields, and a 2- or 4-byte FCS for integrity verification. These structures ensure the payload is isolated and verifiable amid potential transmission errors.[3][20][21] Adaptation of payloads varies by transmission medium to optimize for physical constraints. In wired environments like Fibre Channel, used for high-speed storage area networks, frames support payloads up to 2112 bytes within a total frame size of 2148 bytes, incorporating a 24-byte header for routing and class of service, plus optional headers, to suit serial optical or copper links with low latency demands. In contrast, wireless media such as IEEE 802.11 Wi-Fi accommodate payloads up to 2304 bytes in data frames, with the MAC header (24-36 bytes) and FCS (4 bytes) adjusted for radio interference and mobility; the frame body carries the upper-layer payload, often an IP datagram, while aggregation techniques like A-MSDU can combine multiple payloads to reduce per-frame overhead. This medium-specific encapsulation maintains compatibility with upper-layer protocols like IP while addressing signal propagation challenges. Efficiency in encapsulation is critical, as headers introduce overhead that reduces effective throughput. In typical IP packets over Ethernet, headers from IP (20 bytes minimum), TCP (20 bytes), and Ethernet (18 bytes) total around 58 bytes for a 1500-byte MTU, yielding an overhead of approximately 3.9%, though this can rise to 5-10% for smaller payloads or with options like IPv6 extension headers. To mitigate this in bandwidth-constrained scenarios, such as cellular or low-speed links, header compression techniques eliminate redundant fields; for example, IP Header Compression (IPHC) reduces the combined IP/UDP/RTP headers from 40 bytes to 2-4 bytes by context-based encoding, improving efficiency without altering the payload. These methods balance reliability with resource utilization in diverse transmission environments.[11][22]Payload in Software Development
Messaging and API Payloads
In software development, payloads in messaging systems and application programming interfaces (APIs) refer to the core data exchanged between applications, distinct from protocol headers or metadata. These payloads carry structured information such as user inputs, query parameters, or response data, enabling seamless communication in distributed systems. For instance, in messaging protocols, payloads facilitate event-driven architectures, while in APIs, they support request-response patterns for web services. Messaging protocols like MQTT and AMQP commonly utilize payloads to transmit application-specific data. In the MQTT protocol, version 5.0, the payload forms the application message within PUBLISH packets, which is optional and lacks a mandated format, allowing flexibility for IoT applications where JSON is frequently used for its structured readability.[23] This enables devices to publish sensor data or commands efficiently over constrained networks. Similarly, AMQP version 1.0 defines payloads as the application-data section of messages, encoded in a binary format using the AMQP type system, supporting advanced queuing for reliable enterprise messaging with sections for properties and annotations.[24] In API contexts, payloads appear in the body of HTTP requests and responses, particularly in RESTful architectures. For RESTful APIs, the HTTP POST method uses the message body as the payload to send data, often in JSON or XML formats, with the size indicated by Content-Length or chunked Transfer-Encoding headers.[25] GraphQL further refines this by incorporating variable payloads in queries, where dynamic values are passed as a separate JSON object alongside the query string, allowing clients to fetch only required data and reducing over-fetching in complex schemas.[26] Payloads in these systems are typically serialized for transmission, separating the data content from enveloping headers. In web services, a common structure involves JSON objects in the request or response body following HTTP headers; for example, a simple payload might be{"message": "Hello, world!"}, encoded with Content-Type: application/json to ensure proper parsing.[27]
Emerging applications extend payload usage in serverless and real-time environments. In serverless computing, such as AWS Lambda invocations, event payloads deliver input data to functions, structured as JSON objects from triggers like API Gateway or S3 events, supporting asynchronous or synchronous processing without managing infrastructure.[28] For real-time APIs, WebSockets enable continuous bidirectional payload streams, where messages are sent as framed data without repeated HTTP handshakes, ideal for applications like live updates, though lacking built-in backpressure to manage stream rates.[29]

