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Frontier City is a western-themed amusement park in Oklahoma City, Oklahoma, U.S. It is owned by EPR and operated by Six Flags. The park opened in 1958. Prior to the company's merger with Cedar Fair, Frontier City was one of only two Six Flags properties, along with La Ronde in Montreal, that were not officially branded as Six Flags parks.

Key Information

History

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Front of rooming house at original Frontier City location at the Oklahoma State Fair grounds (1959 photograph)
Last Chance Saloon and skyride at original Frontier City location (1959)

Burge/Williams era (1958–1981)

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In 1958, the park opened along Route 66, now Interstate 35. It featured a haunted farm, a mine train, robberies, and jails. Initially, guests entered for free, but had to pay a quarter to watch the gunfight shows. It started out as Boomtown, a replica of an Oklahoma pioneer town that was built for the state's semicentennial celebration in 1957 at the Oklahoma State Fair grounds. Jimmy Burge, the leader of the committee that built Boomtown, decided to open an amusement park with the same theme.[1] Rather than a traditional ribbon cutting, it was scheduled to have an old-fashioned six-shooter aimed at a piece of rope stretched across the stockade entrance. That is the same manner used today for its opening. It added spinning rides, roller coasters, and a log flume ride starting in the 1960s and 1970s.

The park was originally owned and operated by Oklahoma City businessmen James Burge and Jack Williams.[2][3] James Burge had been a publicist in Hollywood for twenty years, with clients that included Joan Crawford and Robert Taylor. He visited Disneyland when it opened in 1955 and was impressed with the theme park business. Being from Oklahoma City, he knew his hometown would be a natural location for a western-themed amusement park. After World War II, he returned to Oklahoma City and was later appointed to lead the Oklahoma Semi-Centennial Committee, which was planning the 1957 Oklahoma Semi-Centennial Exposition in Oklahoma City.[4]

After the 1957 Exposition was over, he negotiated with the fair board to purchase many of the buildings and props at the "Boom Town" exhibit. Burge laid out the land and facilities with four initial investors, then entered a partnership with Jack Williams, a wealthy businessman who owned a chain of laundries. Although Williams was initially interested in the park's linen rental contract, he was convinced by Burge's vision and became the principal investor.[2] Together, they developed the park as a recreation of an 1880s Western town. Russell Pearson was credited as the architect responsible for building designs and general layouts.[5] The four square blocks of streets contained a Marshall's office, saloon, bank, post office (with its own postmark), fire department, hotel, and numerous storefronts.[2] Attractions at the park included a train ride built by Arrow Dynamics, an authentic stagecoach ride, a donkey ride, and an indoor dark ride designed by Pearson, who later went on to work on Silver Dollar City in Branson, Missouri and Ghost Town in the Sky in Maggie Valley, North Carolina.

The park reported attendance of over one million people each year, although because parking and admission were free, attendance was determined by Burge from the number of train tickets sold,[2] which could have counted the same people multiple times each day. It was famous for its live entertainment, including staged gunfights, Indian dancing, saloon shows, train robberies, and other similar types of Western experiences. The park made money by leasing concessions, and the concessionaires set their own prices; Burge recounted in 1988 that visitors "could walk around free unless [they] got thirsty".[2] Williams set up the offices for his company and Frontier City staff in two surplus cabooses, purchased from the Frisco Railroad, and entertained dignitaries in the Susie Belle, the former Frisco President's Car, which had been declared surplus in 1958.[5] Burge left Frontier City in 1961, and Williams followed in 1975.[2]

New management (1981–1987)

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In the fall of 1981, the Tierco Group, a local real estate company, bought the park with plans to dismantle it and develop the land.[6] However, the oil crunch slowed down the local real estate boom, and the startled company found itself with a sagging amusement park to operate. The president of the company realized Oklahoma City needed a local amusement park but also knew that throwing a few million dollars at the park was not going to be enough to solve its problems. In 1983, the owners hired a management company to operate it. Gary Story was named the general manager in 1984.[7]

Tierco Group/Premier Parks/Six Flags era (1987–2006)

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In 1987, the contract with the management company was not renewed, but the management staff went to work directly for the park owners, Frontier City Properties, a wholly owned subsidiary of Tierco Group, Inc.

In 1995, The Tierco Group, Inc. changed its name to Premier Parks. On February 9, 1998, it was announced that Premier Parks would purchase the Six Flags chain from Time Warner for $1.9 billion and change its name to Six Flags, Inc.[8][9] The world headquarters for Six Flags were located at the southeast corner of the park's property until 2006, when the company's offices were moved to New York City and Grand Prairie, Texas.

On January 27, 2006, Six Flags put Frontier City and White Water Bay, Six Flags Magic Mountain, Elitch Gardens, Darien Lake, a couple of water parks, and Wild Waves/Enchanted Village for sale. At the same time, it also announced its plan to close its corporate offices in Oklahoma City and move to New York City and Grand Prairie, Texas. Mark Shapiro, Six Flags CEO at the time, said that he expected the parks to continue operating after the sale, but rumours surfaced that some of them could close. The announcement also created a lot of confusion in the Oklahoma City market. Many people misunderstood the announcement, instead thinking that Frontier City was shutting down and relocating to New York.[10]

CNL Properties and PARC Management era (2007–2010)

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On January 11, 2007, Six Flags opted to keep Magic Mountain but then announced that it would sell Frontier City and White Water Bay, along with Elitch Gardens, Darien Lake, Splashtown (near Houston) and Wild Waves/Enchanted Village, to PARC 7F-Operations.[11] As a part of the deal, the Six Flags prefix was removed from Elitch Gardens and Darien Lake. Frontier City and White Water Bay were never branded as Six Flags parks. PARC sold them to CNL Income Properties, Inc. and the two companies set up a long-term agreement in which CNL would lease the parks to PARC, which would operate them.[12]

In 2008, a new suspended roller coaster, Steel Lasso, was added to celebrate the park's 50th anniversary.

On November 24, 2010, CNL Lifestyle Properties, Inc. announced that it had reached an agreement to terminate PARC's lease of the park and up to 17 other locations due to PARC defaulting on its contractual lease and loan obligations.[13] The move came after, according to their 2010 SEC filings, PARC defaulted on their lease obligations on the properties.[14] Five of the original six parks originally purchased from Six Flags are also involved in the lease termination.

Premier Parks, LLC era (2011–2016)

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In 2011, it was announced that as the result of an agreement with owner CNL Lifestyle Properties, former Six Flags executives Kieran Burke and Gary Story would begin managing the properties as Premier Parks, LLC.[15]

In 2012, a new multi-million dollar water play structure was erected in a former parking lot. The area is called Wild West Water Works and features seven slides, a 1,000-gallon tipping water bucket and hundreds of water gadgets.[16]

In 2014, the park turned to Plainview, Texas-based Larson International for the new Winged Warrior ride and again in 2015 for the new Brain Drain, a seven-story looping thrill ride.[17]

Another new attraction was added in 2016 called The Gunslinger, a 60-foot-tall spinning thrill ride made by Italian ride manufacturer, Zamperla. It was relocated from Magic Spring in Hot Springs, Arkansas, a park also owned by CNL Lifestyle Properties, Inc. 2016 also celebrated the 25th anniversary of the Wildcat. Much of the ride was re-tracked in 2016 to make for a smoother ride.

EPR Properties/Premier Parks era (2016–2018)

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After the 2016 season the park was again sold, this time to EPR Properties[18] which was operating it under the name Frontier City Holdings LLC. Premier Parks continued as the management company, with Stephen Ball continuing to act as its general manager.[19]

For the 2017 season, the Wildcat received a complete train makeover with rebuilt cars. A new million dollar water ride was added to the Wild West Waterworks called the Gully Washer,[20] which consists of three high-thrill water slides that will start from a tower approximately 66 feet tall. One of the new shows for the 2017 season performed in the Opera House is called "Shake, Rattle, and Roll," which replaced the show "Industrial Movement" and revisited the music of the 1950s and 1960s.[21]

EPR Properties/Six Flags era (2018–present)

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On May 22, 2018, Six Flags Entertainment Corporation announced that they had entered into a purchase agreement with Premier Parks to acquire the lease rights to operate the park, which would remain under EPR Properties ownership.[22]

Before the start of the 2020 season, Six Flags suspended all operations across all their properties due to the COVID-19 pandemic.[23] After over two months of the park operations being closed, Frontier City became the first park in the company to reopen on June 5, with new health and safety protocols.[24][25] As of June 2020, Frontier City operations have resumed.

Special events

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Frontier City hosts concerts every summer at the Starlight Amphitheater.

Fright Fest

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In 2018, Frontier City debuted "Fright Fest", which had previously been an annual event at the park until 2007. After Six Flags sold the park in 2007, the event was named "FrightFest" without the space to avoid legal issues.

Holiday in the Park

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In 2018, Frontier City debuted "Holiday in the Park," a Christmas event with lights and entertainment throughout the park. "Joe Galbraith, Frontier City's Kris Kringle, gives the park's four-seated sleigh a fresh coat of paint in preparation for a gale round of Christmas Holiday festivities" in November 17, 1959. The event added 27 operating days between November and January, the second time for the park. Prior to Six Flags' re-acquisition of the park in May 2018, the event was to be named "A Frontier Christmas". The event did not return (2023-Present).

Rides and attractions

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Roller coasters

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Ride Opened Manufacturer Model Description
Diamond Back 1994 Arrow Dynamics Launched Shuttle Loop Relocated from Six Flags Great Adventure to Frontier City in 1993. Was formerly the lower loop of "Lightnin' Loops".
Frankie’s Mine Train 2019 Zamperla Steel Junior - Single Helix Brought in for the park's newest area, "Timber Town".
Steel Lasso 2008 Chance Rides / Vekoma Suspended Family Coaster Opened in 2008 for the park's 50th anniversary.
Silver Bullet 1986 Anton Schwarzkopf Looping Star Relocated from Jolly Roger Amusement Park
Wildcat 1991 National Amusement Devices Wildcat's track has been modified several times but has retained an Out-And-Back layout. Relocated from Fairyland Park (Kansas City, MO) in 1991.

Thrill Rides

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Ride Opened Manufacturer Model Description
Rolling Thunder 2015 Larson International 22m Super Loop Formerly called Brain Drain (2015-2022).
Gunslinger 2016 Zamperla Power Surge
Soaring Eagle 2018 Soaring Eagle Zipline

Family Rides

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Ride Opened Manufacturer Model Description
Casino 2000 Chance Rides Trabant
Rodeo Roundup 1998 Duce Bumper Cars Formerly called Dodge 'Ems (1998-2022)
Grand Carousel 1998 Chance Rides 50 ft. Grand Carrousel A classic carousel
Grand Centennial Ferris Wheel 1993 Chance Rides 90' Giant Wheel
Ol’ 89er Express 1997 Chance Rides C.P. Huntington
Prairie Schooner 1984 Intamin Bounty
Quick Draw 2008 Sally Corporation The Great Pistolero Roundup Interactive dark ride; remodeled in 2007
Sidewinder 1994 Eli Bridge Company Scrambler
Tin Lizzy's 1999 Chance Rides Electric Cars
Tina's Tea Cup Whirl 1997 Zamperla Mini Tea Cup
Tornado 1980 Sellner Manufacturing Tilt-A-Whirl
Winged Warrior 2014 Larson International Flying Scooter

Kids' Rides

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Ride Opened Manufacturer Model Description
Billy's Frog Hopper 2019 Zamperla
Bubba's Honey Swings 1999 Zamperla Mini Swings Relocated from Funtricity Entertainment Park
Hootie's Tree House 1991
Rocky's Ranger Planes 2001 Zamperla Mini Jet
Sheldon's Balloon Race

Water Park Rides

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Ride Opened Manufacturer Model Description
Gully Washer 2017 ProSlide Technology TurboTwister custom Three body slides.
Mystery River Log Flume 1983 Hopkins Rides Log Flume
Renegade Rapids 1990 Hopkins Rides River Raft
Wild West Water Works 2012 WhiteWater West AquaPlay RainFortress Five stories tall and features a 1000-gallon tipping bucket, 8 slides and a large lounging deck.
The former 89er Ghost Mine, one of the original attractions at Frontier City (1959 photograph)

Former Rides

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Rides Opened Removed Manufacturer Model Description
Bucky's Whistlestop Depot 1996 2022 Zamperla Rio Grande Train
Bumper Boats Unknown 2008 Kiddie bumper boats
Eruption 2003 2012 S&S Power Sky Sling Removed due to "[the] manufacturer's inability to produce parts for it".
Geronimo Skycoaster 1995 2021 Skycoaster Inc. Unique half-arch single-lattice tower. Removed after the 2021 season due to declining popularity.
Hangman 2000 2014 Chance Rides Slingshot Removed for Winged Warrior
Mindbender 1999 2015 Chance Rides Inverter Removed due to the ride's inability to reopen, which is expensive to repair from the manufacturer. Replaced by a sitting area.
Nightmare Mine Roller Coaster 1979 2000 S.D.C. Galaxi Originally outdoors as the "Orange Blossom Special", closed from 2000-2010, removed in 2010.
Rodeo Round-Up Unknown 2015 HUSS Enterprise Removed for Gunslinger
Swingin' Six Guns Unknown 2008 Chance Rides Yo-Yo Removed for Steel Lasso
Thunder Road Raceway 1999 2019 J&J Amusements Go-Karts A go-kart attraction that was up-charge. Removed due to declining popularity.
Tomahawk 1998 2007 Vekoma Air Jumper Removed for Steel Lasso
Tumbleweed 1992 2019 Chance Rides Rotor It was originally named Terrible Twister,[26] and the name was changed to Tumbleweed for the 2014 season. Closed at the end of the 2019 season. Removed in 2021. [27]
Wild Kitty 1991 2012 Allen Herschel Company Little Dipper Removed for a Little Dipper of the same name in 2013.
Wild Kitty 2013 2018 Allen Herschel Company Little Dipper Relocated from Elitch Gardens. Removed for Frankie's Mine Train. Parts of the track still remain as decoration.

References

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Revisions and contributorsEdit on WikipediaRead on Wikipedia
from Grokipedia
Frontier City is a Western-themed located in , , . Established in 1958, it is Oklahoma's oldest and largest theme park, spanning over 40 acres with more than 60 rides, shows, and attractions tailored for families and thrill-seekers. The park is owned by and operated by Entertainment Corporation under a long-term lease agreement. Key features include high-thrill roller coasters such as the suspended Steel Lasso and the looping Diamondback, alongside family-friendly areas like Timber Town for children and the included Wild West Waterworks . Live entertainment, including Wild West-themed shows and concerts, complements the rides, earning the park its nickname as the "Thrill Capital of ."

Overview

Location and facilities

Frontier City is located at 11501 N I-35 Service Road, , 73131, directly adjacent to for convenient access from major regional highways. The park originated as a along the historic Route 66 corridor, which in this location has been realigned and incorporated into the modern system. Spanning approximately 113 acres of leased property, the park includes expansive grounds for rides, shows, and attractions, as well as the fully integrated Wild West Waterworks water park, which offers slides and interactive play areas within the admission price. The primary mode of arrival is by private vehicle, with large parking lots accommodating general and preferred parking options; daily fees apply for general parking, while preferred spots closer to the entrance incur a premium, and season pass holders receive free access to both. Accessible parking is available on a first-come, first-served basis near the main entry gates, featuring designated spaces compliant with ADA standards. Entry occurs through the main front gates off the service road, with clear signage directing traffic flow. Public transportation to the park is limited, though ride-sharing services like or provide viable alternatives for non-drivers, with drop-off points near the entrance. Inside the park, ADA-compliant pathways, ramps, and elevators ensure broad , including alternate entrances at most attractions marked by universal symbols. The park adheres to Americans with Disabilities Act guidelines, offering services such as rentals, transfer assistance, and an Attraction Access Program for guests with cognitive, developmental, or mobility impairments via the IBCCES Individual Accessibility Card. Designed for family-oriented crowds, Frontier City typically handles several thousand visitors daily during its operating season, with peak drawing higher volumes to support its role as Oklahoma's premier western-themed amusement destination.

Theme and layout

Frontier City embodies a Western theme inspired by the 19th-century , replicating an Old West town complete with saloons, banks, marshal's offices, and other period structures to immerse visitors in cowboy-era . The park's spatial organization divides into distinct themed zones connected by winding pathways that maintain the cohesive frontier atmosphere, facilitating easy navigation between . Main Street functions as the primary entry and commercial hub, lined with shops and nostalgic elements that evoke a bustling Western town center. Thunder Alley serves as the dedicated thrill zone, featuring high-adrenaline experiences amid a rugged, action-oriented Old West setting. Timber Town provides a enclave with gentle, woodland-inspired amusements tailored for younger guests, contrasting the park's more intense areas. The Wild West Waterworks, the park's integrated , blends seamlessly into the overall layout with Western-styled slides, pools, and splash zones accessible via central pathways, allowing visitors to transition fluidly between dry and wet attractions without disrupting the thematic flow. Under successive owners, the theming has evolved to deepen the Western motif; notably, during the Tierco (later Premier Parks) era from the 1980s to the 1990s, park manager Gary Story enhanced facades and costuming by drawing from classic Western films, incorporating authentic outfits and building aesthetics to revitalize the frontier aesthetic.

History

Founding and early development (1958–1981)

Frontier City opened on May 30, 1958, as a Western-themed amusement park in , , modeled after a frontier town and conceived by entertainment promoter Jimmy Burge in partnership with investor Jack Williams. Burge, a former Hollywood publicist, drew inspiration from a temporary "boom town" exhibit at the 1957 State Fair celebrating the state's semi-centennial, envisioning a permanent attraction to capture the spirit of . The park was constructed along Route 66 (now ) at a cost of approximately $800,000, with $450,000 raised from four local investors in just 48 hours, featuring relocated buildings and rapid on-site development completed in the final weeks before opening. The inaugural ceremony included salutes from a miniature cannon and speeches by Governor J. Howard Edmondson, marking the park's debut with free admission to encourage early visitation. Initial attractions emphasized immersive Western experiences alongside basic rides, including a half-mile miniature train ride, a German-made , staged gunfights, bank robberies, jailbreaks, and a haunted mine tour, all priced at five cents per ride. The park spanned about half a mile along the highway, with 42 tenant shops offering Western goods like saddles, clothing, and , complemented by weekly rodeos, shows, and such as skirmishes and Native American dances. Visitors accessed the grounds by climbing a rail fence, and the park operated year-round, quickly gaining popularity with over 1.1 million attendees in each of its first two seasons. During the and , Frontier City expanded its offerings to include more thrill rides and family-oriented features, growing from 11 initial attractions to around 25 by 1981 through incremental additions like a ghost mine, pony rides, and a kiddie area. Under new following a 1968 filing, local businessman Slusky acquired the park for $185,000 and invested in 13 new rides, boosting ticket sales by 30 percent between 1971 and 1972. Despite these efforts, the park faced ongoing financial pressures from operational costs, issues, and economic shifts, including the oil market fluctuations, which culminated in another transition in 1981 as attendance stabilized around 500,000 visitors annually by the late .

Management transitions (1981–1987)

In 1981, financial difficulties forced the original operators, James Burge and Jack Williams, to sell Frontier City to Tierco Group, Inc., a local firm, for $1.2 million. The new owners initially planned to demolish the park and redevelop the site into a , but the ongoing oil bust in delayed these plans, leading them to keep the attraction operational in the interim. This transition marked a period of uncertainty for the park, which had suffered from deferred maintenance and declining revenues under its previous management. To stabilize operations, Tierco hired a professional management team in 1983, appointing Gary Story as general manager the following year. Story, who had prior experience at and international parks, oversaw significant upgrades funded by a $39 million from Tierco, including the addition of two new rides, a petting zoo, renovated ticket booths, an expanded sales office, and improved food services. These enhancements, combined with targeted marketing efforts aimed at local families, helped revitalize the park's appeal while preserving its Western theme. Attendance, which stood at around 300,000 visitors in 1983, more than quadrupled by the mid-1980s as a result of these operational improvements. Despite these gains, Frontier City continued to face challenges, including ongoing maintenance issues and growing competition from newer regional parks. The park's aging infrastructure required constant attention, and the broader economic pressures in limited further expansion. In 1987, Tierco ended its external management contract and internalized operations under a led by Story and executive Kieran Burke, assuming direct control without divestiture. This shift ended the transitional phase and set the stage for more aggressive development under Tierco ownership.

Expansion under Tierco and Premier Parks (1987–2006)

In 1987, Tierco Group, Inc. assumed direct operational control of Frontier City after the expiration of its prior management contract, marking the beginning of a significant revitalization phase for the park. This shift allowed Tierco to implement more aggressive improvements without intermediary oversight, building on earlier investments that had already stabilized the property since its acquisition. Under general manager Gary Story, who had joined in , the park saw substantial enhancements, including the addition of new rides, a , upgraded food services, and infrastructure like ticket booths, which quadrupled attendance and revenues by the mid-1980s. The period of expansion accelerated in the early as Tierco focused on development. In , the company acquired the adjacent White Water Bay for integration into its portfolio, adding features such as dual racing slides, picnic areas, and dining options like the Blue Marlin Grill to create combined visitor experiences. That same year, the was relocated from and reopened at Frontier City on April 20, following a $2 million refurbishment that included new trains by 1999. By 1994, Tierco rebranded as Premier Parks, Inc. to reflect its growing emphasis on theme parks, with Kieran E. Burke serving as chairman and CEO; the company also added the Diamond Back shuttle loop , a relocated model that debuted in May after a $1.5 million installation, boosting thrill offerings. These investments expanded the park's attractions to over 40, emphasizing family-friendly and adrenaline-focused rides while enhancing western theming. Premier Parks' growth strategy propelled Frontier City into a national context following its $1.9 billion acquisition of the chain in , which incorporated the park into a larger network of 28 properties and enabled shared marketing resources. This partnership drove aggressive promotions, including cross-promotions with parks and enhanced seasonal events like Fright Fest starting in 1999, contributing to an attendance surge that exceeded one million visitors annually by 2000. The integration with White Water Bay allowed for bundled tickets and shared operations, further increasing visitor dwell time and revenue, with reporting company-wide revenues nearing $1 billion in 1999 from such synergies. By 2001, Frontier City was officially recognized as part of the family in promotional materials and events, such as free admission for 40-year-olds celebrating the chain's anniversary, alongside theming updates like expanded western facades and show enhancements to align with the broader brand.

Financial restructuring and operations (2007–2010)

In January 2007, amid its Chapter 11 bankruptcy proceedings, Inc. sold Frontier City and White Water Bay—along with five other regional amusement and water parks—to PARC 7F Operations Corporation for a total of $312 million ($275 million in cash plus a $37 million ), as part of a broader strategy to alleviate the company's $2.1 billion debt load. CNL Income Properties acquired ownership of the underlying real estate, leasing it back to PARC Management for day-to-day operations under a long-term agreement designed to stabilize the properties through structured financial arrangements. This divestiture marked a significant shift for Frontier City, transitioning it from corporate chain ownership to independent regional management focused on rather than aggressive expansion. Under PARC Management from 2007 to 2010, operations emphasized cost control and essential upkeep amid limited capital for major enhancements, including the removal of underutilized rides such as the Vekoma Tomahawk air jumper in early 2007 to reallocate space and resources. The park prioritized routine maintenance over new investments, implementing basic safety upgrades like enhanced ride inspections and structural reinforcements to meet regulatory standards and ensure operational reliability during a period of ownership flux. Despite adding the Vekoma Steel Lasso suspended family coaster in 2008 to mark the park's 50th anniversary, the overall approach involved selective ride retirements and facility optimizations to minimize expenses while preserving core attractions from the Premier Parks era. The 2008 global recession exacerbated financial pressures, leading to a noticeable dip in attendance at Frontier City as families reduced on outings, consistent with broader industry trends where North American theme park visitation stagnated or declined by up to 1-2% amid economic uncertainty. PARC Management responded with operational streamlining measures, including refined staffing models, targeted marketing to local audiences, and lease adjustments with CNL to lower overhead costs, enabling the park to maintain viability through 2010 when the management agreement concluded.

Recovery and rebranding (2011–2016)

In January 2011, CNL Lifestyle Properties terminated its management agreement with PARC Management LLC due to defaults on rent, taxes, insurance, and maintenance obligations stemming from a $312 million purchase and $290 million leaseback deal in 2007, and appointed Premier Attractions Management LLC—led by former Six Flags chairman and CEO Kieran Burke and president and COO Gary Story—to oversee Frontier City and the adjacent White Water Bay water park. This shift to Premier's independent management stabilized park operations after years of financial strain, with Burke and Story leveraging their prior experience—Story had managed Frontier City since 1984— to focus on modest capital investments and operational efficiencies. In 2013, the entity rebranded as Premier Parks, LLC, echoing the name of the original company that had transformed the park in the 1990s. The recovery phase emphasized ride enhancements and new additions to refresh the park's western theme and attract regional families. Key rehabilitations included updates to classic attractions, such as the Grand Carousel, alongside the introduction of thrilling new rides to bolster the lineup. In 2014, Frontier City debuted the Winged Warrior, a Larson International Flying Scooters ride allowing riders to control their ascent up to 60 feet for personalized spins and dives, marking a effort. This was followed in 2015 by Brain Drain (later renamed Rolling Thunder), a 72-foot Larson Super Loop that propelled 24 riders through inverted loops and pendulum swings, enhancing the thrill offerings and drawing praise for its intense yet accessible experience. By 2016, The Gunslinger—a 60-foot Power Surge—joined the roster, flipping and rotating 24 passengers in a high-speed frenzy to further diversify the park's appeal. These investments, totaling several million dollars across the period, helped reposition Frontier City as a balanced destination for adrenaline and leisure. Seasonal events played a central role in reengagement, with the reintroduction of Fright Fest in featuring enhanced haunted attractions, shows, and nighttime ride operations to capitalize on Halloween crowds. Local promotions, including discounted family packages and partnerships with businesses, contributed to an attendance rebound, reaching approximately 900,000 visitors by 2015 as the park emphasized community ties and affordable entertainment. As Premier Parks prepared for a major lease transition, the period culminated in 2016 with infrastructure audits and operational reviews to support the impending sale of the property to , announced that November, ensuring long-term viability under new ownership.

Shift to EPR ownership (2016–2018)

In late 2016, Frontier City underwent a significant ownership change when , a focused on experiential and entertainment properties, acquired the park as part of a broader $456 million portfolio purchase from CNL Lifestyle Properties. The transaction, announced on November 3, 2016, included 12 attractions across the , with the deal closing in April 2017. This shift emphasized over direct operations, positioning EPR as the property owner while allowing for stable, long-term revenue through leasing arrangements. Premier Parks maintained minor involvement by continuing to manage daily operations under a 40-year operating , ensuring continuity in park management during the transition. The structure provided EPR with predictable income from the property, with Premier Parks responsible for maintenance, staffing, and guest services. This partnership helped stabilize the park's finances following previous years of independent operations, allowing focus on modest enhancements rather than major overhauls. Attendance held steady amid competition from nearby attractions like those in and , supporting operational viability without dramatic fluctuations. To boost guest appeal, the park invested in facility upgrades, including new lighting systems that improved nighttime visibility and thematic immersion across key areas. In 2018, Frontier City debuted the Soaring Eagle zipline, a high-thrill addition spanning over 1,300 feet at heights up to 100 feet, offering riders speeds of up to 30 mph and panoramic views of the western-themed landscape. These improvements reflected a strategy of incremental enhancements under the EPR model, prioritizing cost-effective updates to maintain visitor interest. The period also involved negotiations that facilitated the transfer of operational rights to Entertainment Corporation later that year. This ownership phase laid the groundwork for more structured partnerships, as acquired the lease rights to and four other parks from Premier Parks affiliates in May 2018 for approximately $23 million, marking the end of Premier's direct role.

Six Flags operations and recent developments (2018–present)

Entertainment Corporation assumed operational control of on May 22, 2018, through an agreement to acquire the lease rights from affiliates of , for five parks owned by , including the amusement park and its adjacent , Hurricane Harbor Oklahoma City. This long-term lease allowed to reintegrate the property into its portfolio of legacy parks, enabling the introduction of signature seasonal events such as Fright Fest, a Halloween-themed with scare zones and haunted attractions, and Holiday in the Park, a winter holiday celebration featuring lights, shows, and select ride operations, both debuting at the park that year. Holiday in the Park operated annually from 2018, with promotions for the 2025 event. The park faced significant disruptions in 2020 due to the , closing from mid-March until June 5, when it reopened at reduced capacity with enhanced safety protocols, including mandatory face masks, temperature screenings, markers, and reservation requirements to limit crowds. These measures aligned with broader guidelines and state directives in , allowing the park to resume operations while prioritizing guest health. In 2019, prior to the pandemic, invested in family-oriented enhancements, adding Frankie's Mine Train, a family in the newly themed Timber Town kids' area, which opened on May 25 and provided gentle thrills for younger visitors.) The 2024 merger between and , completed on July 1, resulted in no immediate operational changes at Frontier City, which continued under standard management without alterations to staffing, attractions, or event programming specific to the park. By 2025, the park saw minor enhancements, including upgrades to the for improved reliability and refreshed theming in the Fort Frontier area to enhance the western immersion, alongside attendance recovery approaching pre-pandemic levels of approximately one million visitors annually. In 2025, the park opened on March 15, but the Diamond Back was closed for the season. As of November 2025, continued reevaluating park operations post-merger, focusing investments on growth at properties like Frontier City without announced closures.

Ownership and management

Property ownership

Frontier City has been owned by since the closing of its acquisition of the CNL Lifestyle Properties portfolio in April 2017, integrating the park into EPR's broader entertainment and recreation real estate holdings. The park operates under a long-term agreement with Entertainment Corporation, which acquired the operational rights in 2018 for approximately $23 million as part of a deal covering five EPR-owned properties. The , structured as a triple-net arrangement, requires Six Flags to cover property taxes, insurance, and maintenance, with an expiration date in 2037 and options for renewal thereafter. Rent consists of annual base payments that escalate every five years by the lesser of three times the increase or 9%, alongside commitments for capital expenditures to support ongoing operations. EPR Properties plays a key role in facilitating major capital improvements at the park, including provisions in the lease for investments in infrastructure and safety enhancements, such as those implemented following the to meet enhanced health and operational standards. These commitments ensure the property's long-term viability within EPR's portfolio. The 2024 merger between and Entertainment Company did not alter the property ownership structure, with EPR retaining title to Frontier City and the lease terms remaining intact as part of the combined entity's leased assets. As of November 2025, the park continues to operate under this arrangement.

Operational partnerships

Since 2018, Entertainment Corporation has managed the day-to-day operations of Frontier City under a agreement with property owner , overseeing aspects such as ride operations, guest services, and facility maintenance. This arrangement allows to apply its standardized operational protocols across the park while adapting to local needs. In July 2024, completed a merger with Entertainment Company, creating a combined entity that shares resources like procurement, technology, and best practices to enhance efficiency at parks including Frontier City. Frontier City and the adjacent Six Flags Hurricane Harbor Oklahoma City employ thousands of seasonal workers annually to support operations during peak visitation periods, with hiring efforts focusing on roles in attractions, food service, and security. Frontier City collaborates with local organizations, such as the Oklahoma City Convention and Visitors Bureau, to promote tourism and attract regional visitors through joint marketing campaigns. The park also partners with corporate sponsors and vendors for on-site food, beverages, and entertainment offerings, integrating branded experiences that enhance guest amenities without disrupting core operations. Operational policies at Frontier City include flexible ticketing options, such as single-day admissions and season passes that provide unlimited access and perks like discounts. As part of broader initiatives, the park implements sustainability measures focused on waste reduction, including recycling programs and reduced single-use plastics to minimize environmental impact.

Attractions

Roller coasters

Frontier City features five operating roller coasters, ranging from high-thrill inverted and looping models to family-friendly options, all integrated into the park's Western-themed landscape. These rides contribute significantly to the park's appeal as the "Thrill Capital of ," with a mix of historic relocations and modern additions emphasizing speed, inversions, and scenic views. is an inverted manufactured by , opening at the park in 1986 after operating at various locations including the as Looping Star. Standing 80 feet tall and reaching speeds of 47.8 mph over 1,942 feet of track, it features one inversion—a vertical loop—and is noted as 's tallest roller coaster. Riders experience high G-forces through banking turns and a tunnel, with minimal theming beyond the park's overall frontier aesthetic; the ride has undergone periodic maintenance, including repainting in white and dark gray for visibility. is a built by and relocated to Frontier City in 1991 from in Kansas City, where it debuted in 1968. It climbs to 75 feet for a 65-foot drop, attaining 46 mph along 2,653 feet of track with no inversions and a 2:10 duration, delivering airtime and lateral forces characteristic of classic . Themed to a mine with rustic station elements evoking Oklahoma's , it received new trains in recent years for smoother operation and has been praised for its enduring thrill despite regular track maintenance to address wood aging. Steel Lasso, a Vekoma Suspended Family Coaster added in to celebrate the park's 50th anniversary, offers a milder thrill with dangling legs through sweeping turns at 30 mph over 968 feet of track from a 49-foot height, featuring no inversions. Costing $4 million, it accommodates families with a 38-inch minimum height (48 inches unaccompanied) and integrates into the Family Park area with subtle Western ranch theming, such as corral-inspired queue lines; annual inspections ensure the booster wheel operates reliably. Diamondback is a steel shuttle roller coaster by , installed in 1994 after originating as part of Lightnin' Loops at in 1977. It launches via electric to 56 feet for a 47-foot drop at 45 mph across 635 feet of track, including one loop inversion and 4 G-forces in a 1:06 ride that reverses direction. Lacking specific theming but positioned amid the park's thrill zone, it stands out as one of the few surviving Arrow shuttles, with ongoing maintenance focusing on the for consistent launches. Frankie's Mine Train, a steel family coaster in the Timber Town kids' area, opened on May 25, 2019, as a retheming of the former Road Runner Express (added ). It spans 262 feet at approximately 19 mph from a 26-foot height with a single turn and no inversions, designed for young riders (42-inch minimum). Themed to a whimsical mine adventure with fox character Frankie and props, it provides gentle twists amid Timber Town's forested setting and receives routine checks to maintain its family accessibility.

Thrill rides

Frontier City's thrill rides offer high-adrenaline experiences through vertical drops, intense spins, and rapid accelerations, designed for riders seeking intense sensations without the extended tracks of roller coasters. These attractions emphasize quick bursts of speed and G-forces, often incorporating the park's Western theme to enhance immersion. Key examples include the Gunslinger, a spinning ride that simulates the chaotic whirl of a six-shooter , and the Soaring Eagle, a zip-line drop that evokes a of prey's dive. The Gunslinger, manufactured by and introduced in 2016, is a Power Surge model standing 60 feet tall with a capacity of 24 riders per cycle. Riders board gondolas that flip, twist, and invert while the central arm rotates and tilts up to 90 degrees, delivering forces up to 4Gs in a cycle lasting approximately 90 seconds. With a minimum height requirement of 48 inches, it appeals to older children and adults, featuring cowboy-themed vehicles that align with the park's motif, such as revolver-chamber seating for a showdown-like intensity. Located near the park's central pathways, it contributes to the high-energy atmosphere of areas like Thunder Alley. Post-2020 maintenance under ownership included enhanced restraint systems and LED lighting upgrades to improve visibility and safety during evening operations.) Soaring Eagle, added in 2018 as an upcharge attraction, provides a 71-foot ascent followed by a 1,300-foot zip-line descent at speeds up to 30 mph, lasting about 15 seconds per ride. This bird-of-prey themed experience locks riders into a harness for a simulated aerial plunge, with a minimum height of 42 inches (48 inches to ride alone) and capacity for individual or paired participants. Its Western flair ties into frontier exploration narratives, positioning riders as soaring over the plains. Safety protocols were bolstered in 2021 with redundant harness checks and weather monitoring systems, aligning with ' post-pandemic enhancements to ensure reliable operations amid increased attendance. No major incidents have been reported for this ride since its debut. Casino, a Chance Rides Trabant model operating since 2000, features a roulette wheel platform that spins riders in colorful, playing-card styled gondolas up to 20 feet high while the central disk rotates at variable speeds, accommodating 20-24 passengers per 1-2 minute cycle. Requiring a minimum height of 42 inches, it offers moderate thrills through centrifugal forces and undulating motions, with its casino theme providing a lighthearted contrast to the park's cowboy aesthetic. Relocated from Elitch Gardens, it underwent structural reinforcements and new safety sensors in 2022 as part of broader Six Flags investments in legacy flat rides. The park's overall safety record for thrill attractions remains strong, though a 2024 state inspection noted 36 general violations across the property, prompting immediate corrective actions like improved fall protection on access platforms.) These rides collectively draw adrenaline enthusiasts by blending mechanical intensity with thematic , such as implied Western showdowns through dynamic motions that mimic gunfights or pursuits, while adhering to rigorous industry standards for rider safety.

Family and kids' rides

Frontier City's and kids' rides offer gentle, accessible attractions designed for riders of all ages, emphasizing fun and immersion in the park's western theme without intense thrills. These rides typically feature minimum height requirements starting at 36 inches, allowing young children to participate either alone or accompanied by adults, and operate at moderate speeds under 20 mph to ensure comfort. Many are concentrated in the Timber Town area, a dedicated children's zone introduced in 2019 to provide a cohesive experience with themed and play elements. The Grand Centennial Ferris Wheel stands as a classic centerpiece, rising 90 feet to offer panoramic views of the park and Oklahoma City skyline, with enclosed gondolas seating up to six passengers per car for a relaxed, 10- to 15-minute rotation at a gentle pace. It requires a minimum height of 42 inches, making it suitable for families seeking a brief respite from busier areas. Similarly, the Grand Carousel, a vintage 1998 installation with hand-carved animals including ponies, tigers, and dragons, spins at low speeds while rising and falling, accommodating riders 42 inches and taller in stationary chariots for those under that height. Bumper cars provide interactive collision-based entertainment through Rodeo Round Up, where guests pilot western-themed vehicles in a lit arena, crashing into each other at speeds up to 10 mph; single riders must be at least 48 inches tall, while two-seaters allow younger participants (42 inches minimum) with an adult companion, supporting group play for up to 20 cars per session. In Timber Town, Frankie's Mine Train, added in 2019 as a steel coaster, winds through a mining-themed landscape with mild turns, a small drop, and speeds reaching 15 mph over a 1,000-foot track, requiring riders to be 42 inches tall and carrying up to four per train for shared adventures. The ride's queue incorporates elements about frontier miners, enhancing the immersive narrative. Other highlights include Billy's Frog Hopper in Timber Town, a hopping tower ride for children 36 inches and up that bounces frog-shaped cars up to 20 feet with gentle oscillations, seating two to four per pod for parent-child bonding. adds interactivity as a where families shoot at pop-up targets in a wild west saloon setting, scoring points electronically; it accommodates groups of four per car at speeds under 5 mph, with a 42-inch minimum height. These attractions prioritize safety and enjoyment, with capacities scaled for family groups of 2 to 6, fostering a sense of shared exploration in the park's family-oriented zones.

Water attractions

Wild West Water Works serves as the primary water attraction area at Frontier City, offering a themed aquatic playground integrated into the park's Western landscape. This expansive facility, the largest water play structure in , features a variety of slides, pools, and interactive elements designed to evoke a flooded Wild West town complete with motifs, rustic water towers, and frontier-style . The area emphasizes soaking and splashing, with attractions accessible via standard park admission and requiring swimsuits for participation. Key features include a relaxing for gentle floating and a where visitors can ride simulated ocean waves in a controlled environment. The central water play structure, manufactured by WhiteWater West and opened in 2012, incorporates splash pads, sprinklers, and a 1,000-gallon tipping bucket that periodically drenches crowds below, alongside smaller slides for younger guests in shallow-depth zones. For thrill-seekers, the Gully Washer complex—added in 2017—consists of three enclosed ProSlide body slides launching from a 66-foot tower, featuring tight 360-degree curves, narrow loops, and twisting tunnels for a high-speed plunge. This ride has a minimum height requirement of 48 inches and operates at a thrill level rated as maximum by the . Complementing these are integrated like Renegade Rapids, a river rapids attraction where six-person rafts navigate unpredictable currents and waves along a themed Western river course, with each descent varying due to water flow; it accommodates riders 38 inches and taller. Theming throughout ties into Frontier City's overall Western heritage, portraying the water area as a frontier settlement under a "flash flood warning" with rustic forts, riverbank elements, and immersive props that blend seamlessly with the park's dry-land attractions. Seasonal operations run from late May through early September, weather permitting, with the water park opening for weekends in late July in some years to align with peak summer attendance. Hygiene and safety protocols are strictly enforced, mandating lined swimsuits, prohibiting street clothes, cut-off shorts, aqua socks on slides, running, diving, eyeglasses, jewelry, and smoking throughout the smoke-free zone. Post-COVID-19, implemented enhanced measures including frequent sanitization of high-touch surfaces like ride restraints and handrails, placement of hand-sanitizer stations, and markers to maintain guest health during operations.

Seasonal events

Fright Fest

Fright Fest is an annual Halloween-themed event held at Frontier City during the fall season, typically spanning to early on select weekends, featuring a transformation of the park into a nighttime haunt experience with immersive attractions and entertainment. The event debuted under management in 2018 following a hiatus, marking a of the long-standing Halloween programming that originally began in 1999. It combines thrilling park rides operating after dark with horror elements, including haunted mazes, designated scare zones populated by roaming actors, and live performances, drawing visitors seeking seasonal frights in Oklahoma City's premier theme park. Central to Fright Fest are its five premium haunted mazes, which require a separate Haunted Attractions Pass for access, typically costing an additional fee on top of standard park admission or season passes. These mazes offer walkthrough experiences filled with detailed sets, , and jump scares; examples include Midnight , where guests encounter in a cursed graveyard setting, and Forgotten Freaks, a carnival-themed attraction featuring twisted circus performers and grotesque deformities. Other notable mazes are Devil’s Hollow, depicting perilous wetlands haunted by demonic entities, Cadaver Castle with its medieval torture chambers, and the 2025 newcomer Terror of Prosperity, centered on bank robbers in a Wild West heist gone wrong. Complementing the mazes are several scare zones scattered throughout the park, such as Clown Town with chaotic clown actors in a deranged environment, Killer Cabin featuring a masked slasher in a remote cabin, and Shadow Realm, an all-new 2025 area of shadowy illusions and lurking figures. Live entertainment enhances the atmospheric terror, with shows and parades designed to engage crowds between maze visits. The Fright Fest Parade features scare actors marching along the main route, promoting the night's haunts with eerie chants and props, often including zombie-like performers to heighten the undead theme. Additional performances include Escape from Prosperity, a high-energy showdown between cowboys and a zombie horde, Screamation depicting a ritualistic witch burning, and Freakshow Deluxe, showcasing mutilated characters in a sideshow spectacle. These elements, along with themed food offerings like sinister sweets and ghoulish treats, create a multi-sensory Halloween immersion available after dusk. The event includes operational guidelines to ensure safety and suitability, recommending it for guests aged 13 and older due to intense scares, though younger visitors may access daytime family programming like Kids Boo Fest. Season passholders receive free entry to the park and non-premium , but the Haunted Attractions Pass is mandatory for mazes, with optional express upgrades available to reduce wait times. Fright Fest has evolved since its return, with annual expansions such as the introduction of new mazes like Auto Despair Service in 2023—a service station overrun by vengeful spirits—and additional scare zones including Killer Cabin and ’s Garden to amplify the horror variety. These updates have helped sustain the event's appeal, contributing to increased off-season visitation by extending park operations into evenings and attracting Halloween enthusiasts.

Other seasonal programming

In addition to its core Halloween programming, Frontier City offers a variety of family-oriented seasonal events throughout the year, emphasizing summer celebrations and milder fall alternatives. Summer programming at the park highlights evening at the Amphitheater, featuring live performances and displays to cap off the day. For instance, the annual Star-Spangled Nights event on July 4 and 5, 2025, includes a patriotic show starting at 9:30 p.m., accompanied by DJ-led music and interactive from 9:00 p.m., providing a festive close to the Independence Day weekend with access to park rides during extended evening hours. A key family-friendly fall event is Kids Boo Fest, a daytime Halloween celebration designed for all ages without any frightening elements, running on select weekends from September 20 to October 26, 2025. This event transforms areas like Timber Town into zones of playful activities, including trick-or-treat trails, unBOOlievable entertainment shows, Halloween-themed games, and character meet-and-greets, all while granting unlimited access to the park's family rides and thrill attractions during standard operating hours. Admission is included with general park tickets or season passes, making it an accessible alternative for younger visitors seeking seasonal fun. Frontier City previously hosted Holiday in the Park from 2018 to , a winter event that lit up the park with millions of , festive decorations, live holiday performances, visits with Santa, and operation of select rides on weekends from late through early , typically from 5:00 p.m. to 9:00 p.m. The event was discontinued after the season but is set to return in following the merger of and , with season passes now offering one included visit alongside benefits like free general parking. This revival aligns with post-merger efforts to enhance family events, potentially incorporating updated such as extended evening hours and bundled pricing for tickets starting at standard admission rates.

Former attractions

Frontier City has removed numerous attractions over its history due to maintenance costs, declining popularity, or space for new rides. Below is a list of notable former attractions, including roller coasters and other rides.

Former roller coasters

NameTypeOpenedClosedNotes
Nightmare MineEnclosed / Galaxi19792010Originally "Orange Blossom Special"; scrapped.
Wild Kitty (1991)Kiddie / Little Dipper19912012Replaced by a newer version.
Wild Kitty (2013)Kiddie / Little Dipper20132018Relocated from ; removed for Frankie's Mine Train.
FlitzerSit-Down1974UnknownFate unknown.
Mad Mouse19591960sFate unknown.

Other former attractions

NameTypeOpenedClosedNotes
Bucky's Whistlestop DepotTrack Ride19962022Zamperla Rio Grande Train; fate unknown.
EruptionSky Sling20032012S&S Power; removed due to parts unavailability.
Geronimo SkycoasterSkycoaster19952021Removed due to declining popularity.
HangmanDrop Tower / Slingshot20002014Chance Rides; removed for Winged Warrior.
Mind BenderInverter19992015Chance Rides; removed due to high repair costs.
Rodeo Round-UpEnterpriseUnknown2015HUSS; removed for Gunslinger.
Swingin' Six GunsYo-YoUnknown2008Chance Rides; removed for Steel Lasso.
Thunder Road RacewayGo-Karts19992019J&J Amusements; up-charge attraction.
TomahawkAir Jumper / Ranger19982007Vekoma; removed for Steel Lasso.
TumbleweedRotor19922021Chance Rides; originally "Terrible Twister".
Bumper BoatsKiddie Bumper BoatsUnknown2008Fate unknown.
Indian CanoesLog Flume19912018Scrapped.
Flying DragonsJunior Jets20012018Zamperla; scrapped.
As of November 2025, attractions like Diamondback and remain operational despite occasional closures for maintenance.

References

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