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Kermit (protocol)
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Kermit (protocol)
Kermit is a computer file transfer and management protocol and a set of communications software tools primarily used in the early years of personal computing in the 1980s. It provides a consistent approach to file transfer, terminal emulation, script programming, and character set conversion across many different computer hardware and operating system platforms.
The Kermit protocol supports text and binary file transfers on both full-duplex and half-duplex 8-bit and 7-bit serial connections in a system- and medium-independent fashion, and is implemented on hundreds of different computer and operating system platforms. On full-duplex connections, a sliding window protocol is used with selective retransmission which provides excellent performance and error recovery characteristics. On 7-bit connections, locking shifts provide efficient transfer of 8-bit data. When properly implemented, as in the Columbia University Kermit Software collection, its authors claim performance is equal to or better than other protocols such as ZMODEM, YMODEM, and XMODEM, especially on poor connections. On connections over RS-232 Statistical Multiplexers where some control characters cannot be transmitted,[citation needed] Kermit can be configured to work, unlike protocols like XMODEM that require the connection to be transparent (i.e. all 256 possible values of a byte to be transferable).
Kermit can be used as a means to bootstrap other software, even itself. To distribute Kermit through non 8-bit clean networks Columbia developed .boo, a binary-to-text encoding system similar to BinHex. For instance, IBM PC compatibles and Apple computers with a Compatibility Card installed can connect to otherwise incompatible systems such as a mainframe computer to receive MS-DOS Kermit in .boo format. Users can then type in a "baby Kermit" in BASIC on their personal computers that downloads Kermit and converts it into binary.
Similarly, CP/M machines use many different floppy disk formats, which means that one machine often cannot read disks from another CP/M machine, and Kermit is used as part of a process to transfer applications and data between CP/M machines and other machines with different operating systems. The CP/M file-copy program PIP can usually access a computer's serial (RS-232) port, and if configured to use a very low baud rate (because it has no built-in error correction) can be used to transfer a small, simple version of Kermit from one machine to another over a null modem cable, or failing that, a very simple version of the Kermit protocol can be hand coded in binary in less than 2K using DDT, the CP/M Dynamic Debugging Tool. Once done, the simple version of Kermit can be used to download a fully functional version. That version can then be used to transfer any CP/M application or data.
Newer versions of Kermit included scripting language and automation of commands. The Kermit scripting language evolved from its TOPS-20 EXEC-inspired command language and was influenced syntactically and semantically by ALGOL 60, C, BLISS-10, PL/I, SNOBOL, and LISP.
The correctness of the Kermit protocol has been verified with formal methods.
In the late 1970s, users of Columbia University's mainframe computers had only 35 kilobytes of storage per person. Kermit was developed at the university so students could move files between them and floppy disks at various microcomputers around campus, such as IBM or DEC DECSYSTEM-20 mainframes and Intertec Superbrains running CP/M. IBM mainframes used an EBCDIC character set and CP/M and DEC machines used ASCII, so conversion between the two character sets was one of the early functions built into Kermit. The first file transfer with Kermit occurred in April 1981. The protocol was originally designed in 1981 by Frank da Cruz and Bill Catchings.
Columbia University coordinated development of versions of Kermit for many different computers at the university and elsewhere, and distributed the software for free; Kermit for the new IBM Personal Computer became especially popular. In 1986 the university founded the Kermit Project, which took over development and started charging fees for commercial use; the project was financially self-sufficient. For non-commercial use, Columbia University stated that
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Kermit (protocol) AI simulator
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Kermit (protocol)
Kermit is a computer file transfer and management protocol and a set of communications software tools primarily used in the early years of personal computing in the 1980s. It provides a consistent approach to file transfer, terminal emulation, script programming, and character set conversion across many different computer hardware and operating system platforms.
The Kermit protocol supports text and binary file transfers on both full-duplex and half-duplex 8-bit and 7-bit serial connections in a system- and medium-independent fashion, and is implemented on hundreds of different computer and operating system platforms. On full-duplex connections, a sliding window protocol is used with selective retransmission which provides excellent performance and error recovery characteristics. On 7-bit connections, locking shifts provide efficient transfer of 8-bit data. When properly implemented, as in the Columbia University Kermit Software collection, its authors claim performance is equal to or better than other protocols such as ZMODEM, YMODEM, and XMODEM, especially on poor connections. On connections over RS-232 Statistical Multiplexers where some control characters cannot be transmitted,[citation needed] Kermit can be configured to work, unlike protocols like XMODEM that require the connection to be transparent (i.e. all 256 possible values of a byte to be transferable).
Kermit can be used as a means to bootstrap other software, even itself. To distribute Kermit through non 8-bit clean networks Columbia developed .boo, a binary-to-text encoding system similar to BinHex. For instance, IBM PC compatibles and Apple computers with a Compatibility Card installed can connect to otherwise incompatible systems such as a mainframe computer to receive MS-DOS Kermit in .boo format. Users can then type in a "baby Kermit" in BASIC on their personal computers that downloads Kermit and converts it into binary.
Similarly, CP/M machines use many different floppy disk formats, which means that one machine often cannot read disks from another CP/M machine, and Kermit is used as part of a process to transfer applications and data between CP/M machines and other machines with different operating systems. The CP/M file-copy program PIP can usually access a computer's serial (RS-232) port, and if configured to use a very low baud rate (because it has no built-in error correction) can be used to transfer a small, simple version of Kermit from one machine to another over a null modem cable, or failing that, a very simple version of the Kermit protocol can be hand coded in binary in less than 2K using DDT, the CP/M Dynamic Debugging Tool. Once done, the simple version of Kermit can be used to download a fully functional version. That version can then be used to transfer any CP/M application or data.
Newer versions of Kermit included scripting language and automation of commands. The Kermit scripting language evolved from its TOPS-20 EXEC-inspired command language and was influenced syntactically and semantically by ALGOL 60, C, BLISS-10, PL/I, SNOBOL, and LISP.
The correctness of the Kermit protocol has been verified with formal methods.
In the late 1970s, users of Columbia University's mainframe computers had only 35 kilobytes of storage per person. Kermit was developed at the university so students could move files between them and floppy disks at various microcomputers around campus, such as IBM or DEC DECSYSTEM-20 mainframes and Intertec Superbrains running CP/M. IBM mainframes used an EBCDIC character set and CP/M and DEC machines used ASCII, so conversion between the two character sets was one of the early functions built into Kermit. The first file transfer with Kermit occurred in April 1981. The protocol was originally designed in 1981 by Frank da Cruz and Bill Catchings.
Columbia University coordinated development of versions of Kermit for many different computers at the university and elsewhere, and distributed the software for free; Kermit for the new IBM Personal Computer became especially popular. In 1986 the university founded the Kermit Project, which took over development and started charging fees for commercial use; the project was financially self-sufficient. For non-commercial use, Columbia University stated that