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BASIC
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| BASIC | |
|---|---|
Atari BASIC (1979) for Atari 8-bit computers | |
| Paradigm | Non-structured, later procedural, later object-oriented |
| Designed by | |
| First appeared | May 1, 1964 |
| Major implementations | |
| Influenced by | |
| Influenced | |
| |
BASIC (Beginner's All-purpose Symbolic Instruction Code)[1] is a family of general-purpose, high-level programming languages designed for ease of use. The original version was created by John G. Kemeny and Thomas E. Kurtz at Dartmouth College in 1964. They wanted to enable students in non-scientific fields to use computers. At the time, nearly all computers required writing custom software, which only scientists and mathematicians tended to learn.
In addition to the programming language, Kemeny and Kurtz developed the Dartmouth Time-Sharing System (DTSS), which allowed multiple users to edit and run BASIC programs simultaneously on remote terminals. This general model became popular on minicomputer systems like the PDP-11 and Data General Nova in the late 1960s and early 1970s. Hewlett-Packard produced an entire computer line for this method of operation, introducing the HP2000 series in the late 1960s and continuing sales into the 1980s. Many early video games trace their history to one of these versions of BASIC.
The emergence of microcomputers in the mid-1970s led to the development of multiple BASIC dialects, including Microsoft BASIC in 1975. Due to the tiny main memory available on these machines, often 4 KB, a variety of Tiny BASIC dialects were also created. BASIC was available for almost any system of the era and became the de facto programming language for home computer systems that emerged in the late 1970s. These PCs almost always had a BASIC interpreter installed by default, often in the machine's firmware or sometimes on a ROM cartridge.
BASIC declined in popularity in the 1990s, as more powerful microcomputers came to market and programming languages with advanced features (such as Pascal and C) became tenable on such computers. By then, most nontechnical personal computer users relied on pre-written applications rather than writing their own programs. In 1991, Microsoft released Visual Basic, combining an updated version of BASIC with a visual forms builder. This reignited use of the language and "VB" remains a major programming language[2][3] in the form of VB.NET, while a hobbyist scene for BASIC more broadly continues to exist.[4][5]
Origin
[edit]John G. Kemeny was the chairman of the Dartmouth College Mathematics Department. Based largely on his reputation as an innovator in math teaching, in 1959 the college won an Alfred P. Sloan Foundation award for $500,000 to build a new department building.[6] Thomas E. Kurtz had joined the department in 1956, and from the 1960s Kemeny and Kurtz agreed on the need for programming literacy among students outside the traditional STEM fields. Kemeny later noted that "Our vision was that every student on campus should have access to a computer, and any faculty member should be able to use a computer in the classroom whenever appropriate. It was as simple as that."[7]
Kemeny and Kurtz had made two previous experiments with simplified languages, DARSIMCO (Dartmouth Simplified Code) and DOPE (Dartmouth Oversimplified Programming Experiment). These did not progress past a single freshman class. New experiments using Fortran and ALGOL followed, but Kurtz concluded these languages were too tricky for what they desired. As Kurtz noted, Fortran had numerous oddly formed commands, notably an "almost impossible-to-memorize convention for specifying a loop: DO 100 I = 1, 10, 2. Is it '1, 10, 2' or '1, 2, 10', and is the comma after the line number required or not?"[7]
Moreover, the lack of any sort of immediate feedback was a key problem; the machines of the era used batch processing and took a long time to complete a run of a program. While Kurtz was visiting MIT, John McCarthy suggested that time-sharing offered a solution; a single machine could divide up its processing time among many users, giving them the illusion of having a (slow) computer to themselves.[8] Small programs would return results in a few seconds. This led to increasing interest in a system using time-sharing and a new language specifically for use by non-STEM students.[7]
Kemeny wrote the first version of BASIC. The acronym BASIC comes from the name of an unpublished paper by Thomas Kurtz.[9] The new language was heavily patterned on FORTRAN II; statements were one-to-a-line, numbers were used to indicate the target of loops and branches, and many of the commands were similar or identical to Fortran. However, the syntax was changed wherever it could be improved. For instance, the difficult to remember DO loop was replaced by the much easier to remember FOR I = 1 TO 10 STEP 2, and the line number used in the DO was instead indicated by the NEXT I.[a] Likewise, the cryptic IF statement of Fortran, whose syntax matched a particular instruction of the machine on which it was originally written, became the simpler IF I=5 THEN GOTO 100. These changes made the language much less idiosyncratic while still having an overall structure and feel similar to the original FORTRAN.[7]
The project received a $300,000 grant from the National Science Foundation, which was used to purchase a GE-225 computer for processing, and a Datanet-30 realtime processor to handle the Teletype Model 33 teleprinters used for input and output. A team of a dozen undergraduates worked on the project for about a year, writing both the DTSS system and the BASIC compiler.[7] The first version BASIC language was released on 1 May 1964.[10][11]
Initially, BASIC concentrated on supporting straightforward mathematical work, with matrix arithmetic support from its initial implementation as a batch language, and character string functionality being added by 1965. Usage in the university rapidly expanded, requiring the main CPU to be replaced by a GE-235,[7] and still later by a GE-635. By the early 1970s there were hundreds of terminals connected to the machines at Dartmouth, some of them remotely.
Wanting use of the language to become widespread, its designers made the compiler available free of charge. In the 1960s, software became a chargeable commodity; until then, it was provided without charge as a service with expensive computers, usually available only to lease. They also made it available to high schools in the Hanover, New Hampshire, area and regionally throughout New England on Teletype Model 33 and Model 35 teleprinter terminals connected to Dartmouth via dial-up phone lines, and they put considerable effort into promoting the language. In the following years, as other dialects of BASIC appeared, Kemeny and Kurtz's original BASIC dialect became known as Dartmouth BASIC.
New Hampshire recognized the accomplishment in 2019 when it erected a highway historical marker in Hanover describing the creation of "the first user-friendly programming language".[12]
Standards
[edit]- ANSI/ISO/IEC/ECMA for Minimal BASIC (withdrawn)
- ANSI X3.60-1978 "For minimal BASIC" (withdrawn[13])
- ISO/IEC 6373:1984 "Data processing — Programming languages — Minimal BASIC" (withdrawn[14])
- ECMA-55 "Minimal BASIC" (withdrawn,[15] similar to ANSI X3.60-1978)
- ANSI/ISO/IEC/ECMA for Full BASIC
- ANSI X3.113-1987 "Programming Languages Full BASIC" (in force[16][17])
- ISO/IEC 10279:1991 (Rev. 2024) "Information Technology – Programming Languages – Full BASIC" (in force[18])
- ECMA-116 "BASIC" (withdrawn,[19] similar to ANSI X3.113-1987)
- ANSI/ISO/IEC Addendum Defining Modules
- ANSI X3.113 Interpretations-1992 "BASIC Technical Information Bulletin # 1 Interpretations of ANSI 03.113-1987"
- ISO/IEC 10279:1991/Amd 1:1994 "Modules and Single Character Input Enhancement" (in force[20])
Spread on time-sharing services
[edit]The emergence of BASIC took place as part of a wider movement toward time-sharing systems. First conceptualized during the late 1950s, the idea became so dominant in the computer industry by the early 1960s that its proponents were speaking of a future in which users would "buy time on the computer much the same way that the average household buys power and water from utility companies".[21]
General Electric, having worked on the Dartmouth project, wrote their own underlying operating system and launched an online time-sharing system known as Mark I. It featured BASIC as one of its primary selling points. Other companies in the emerging field quickly followed suit; Tymshare introduced SUPER BASIC in 1968, CompuServe had a version on the DEC-10 at their launch in 1969, and by the early 1970s BASIC was largely universal on general-purpose mainframe computers. Even IBM eventually joined the club with the introduction of VS-BASIC in 1973.[22]
Although time-sharing services with BASIC were successful for a time, the widespread success predicted earlier was not to be. The emergence of minicomputers during the same period, and especially low-cost microcomputers in the mid-1970s, allowed anyone to purchase and run their own systems rather than buy online time which was typically billed at dollars per minute.[b][23]
Spread on minicomputers
[edit]
BASIC, by its very nature of being small, was naturally suited to porting to the minicomputer market, which was emerging at the same time as the time-sharing services. These machines had small main memory, perhaps as little as 4 KB in modern terminology,[c] and lacked high-performance storage like hard drives that make compilers practical. On these systems, BASIC was normally implemented as an interpreter rather than a compiler due to its lower requirement for working memory.[d]
A particularly important example was HP Time-Shared BASIC, which, like the original Dartmouth system, used two computers working together to implement a time-sharing system. The first, a low-end machine in the HP 2100 series, was used to control user input and save and load their programs to tape or disk. The other, a high-end version of the same underlying machine, ran the programs and generated output. For a cost of about $100,000, one could own a machine capable of running between 16 and 32 users at the same time.[24] The system, bundled as the HP 2000, was the first mini platform to offer time-sharing and was an immediate runaway success, catapulting HP to become the third-largest vendor in the minicomputer space, behind DEC and Data General (DG).[25]
DEC, the leader in the minicomputer space since the mid-1960s, had initially ignored BASIC. This was due to their work with RAND Corporation, who had purchased a PDP-6 to run their JOSS language, which was conceptually very similar to BASIC.[26] This led DEC to introduce a smaller, cleaned up version of JOSS known as FOCAL, which they heavily promoted in the late 1960s. However, with timesharing systems widely offering BASIC, and all of their competition in the minicomputer space doing the same, DEC's customers were clamoring for BASIC. After management repeatedly ignored their pleas, David H. Ahl took it upon himself to buy a BASIC for the PDP-8, which was a major success in the education market. By the early 1970s, FOCAL and JOSS had been forgotten and BASIC had become almost universal in the minicomputer market.[27] DEC would go on to introduce their updated version, BASIC-PLUS, for use on the RSTS/E time-sharing operating system.
During this period a number of simple text-based games were written in BASIC, most notably Mike Mayfield's Star Trek. David Ahl collected these, some ported from FOCAL, and published them in an educational newsletter he compiled. He later collected a number of these into book form, 101 BASIC Computer Games, published in 1973.[28] During the same period, Ahl was involved in the creation of a small computer for education use, an early personal computer. When management refused to support the concept, Ahl left DEC in 1974 to found the seminal computer magazine, Creative Computing. The book remained popular, and was re-published on several occasions.[29]
Explosive growth: the home computer era
[edit]


The introduction of the first microcomputers in the mid-1970s was the start of explosive growth for BASIC. It had the advantage that it was fairly well known to the young designers and computer hobbyists who took an interest in microcomputers, many of whom had seen BASIC on minis or mainframes. Despite Dijkstra's famous judgment in 1975, "It is practically impossible to teach good programming to students that have had a prior exposure to BASIC: as potential programmers they are mentally mutilated beyond hope of regeneration",[30] BASIC was one of the few languages that was both high-level enough to be usable by those without training and small enough to fit into the microcomputers of the day, making it the de facto standard programming language on early microcomputers.
The first microcomputer version of BASIC was co-written by Bill Gates, Paul Allen and Monte Davidoff for their newly formed company, Micro-Soft.[31] This was released by MITS in punch tape format for the Altair 8800 shortly after the machine itself,[32] immediately cementing BASIC as the primary language of early microcomputers. Members of the Homebrew Computer Club began circulating copies of the program, causing Gates to write his Open Letter to Hobbyists, complaining about this early example of software piracy.
Partially in response to Gates's letter, and partially to make an even smaller BASIC that would run usefully on 4 KB machines,[e] Bob Albrecht urged Dennis Allison to write their own variation of the language. How to design and implement a stripped-down version of an interpreter for the BASIC language was covered in articles by Allison in the first three quarterly issues of the People's Computer Company newsletter published in 1975 and implementations with source code published in Dr. Dobb's Journal of Tiny BASIC Calisthenics & Orthodontia: Running Light Without Overbyte. This led to a wide variety of Tiny BASICs with added features or other improvements, with versions from Tom Pittman and Li-Chen Wang becoming particularly well known.[33]
Micro-Soft, by this time Microsoft, ported their interpreter for the MOS 6502, which quickly become one of the most popular microprocessors of the 8-bit era. When new microcomputers began to appear, notably the "1977 trinity" of the TRS-80, Commodore PET and Apple II, they either included a version of the MS code, or quickly introduced new models with it. Ohio Scientific's personal computers also joined this trend at that time. By 1978, MS BASIC was a de facto standard and practically every home computer of the 1980s included it in ROM. Upon boot, a BASIC interpreter in direct mode was presented.
Commodore Business Machines includes Commodore BASIC, based on Microsoft BASIC. The Apple II and TRS-80 each have two versions of BASIC: a smaller introductory version with the initial releases of the machines and a Microsoft-based version introduced as interest in the platforms increased. As new companies entered the field, additional versions were added that subtly changed the BASIC family. The Atari 8-bit computers use the 8 KB Atari BASIC which is not derived from Microsoft BASIC. Sinclair BASIC was introduced in 1980 with the Sinclair ZX80, and was later extended for the Sinclair ZX81 and the Sinclair ZX Spectrum. The BBC-published BBC BASIC, developed by Acorn Computers, incorporates extra structured programming keywords and floating-point features.
As the popularity of BASIC grew in this period, computer magazines published complete source code in BASIC for video games, utilities, and other programs. Given BASIC's straightforward nature, it was a simple matter to type in the code from the magazine and execute the program. Different magazines were published featuring programs for specific computers, though some BASIC programs were considered universal and could be used in machines running any variant of BASIC (sometimes with minor adaptations). Many books of type-in programs were also available, and in particular, Ahl published versions of the original 101 BASIC games converted into the Microsoft dialect and published it from Creative Computing as BASIC Computer Games. This book, and its sequels, provided hundreds of ready-to-go programs that could be easily converted to practically any BASIC-running platform.[28][34][35] The book reached the stores in 1978, just as the home computer market was starting off, and it became the first million-selling computer book. Later packages, such as Learn to Program BASIC would also have gaming as an introductory focus. On the business-focused CP/M computers which soon became widespread in small business environments, Microsoft BASIC (MBASIC) was one of the leading applications.[36]
In 1978, David Lien published the first edition of The BASIC Handbook: An Encyclopedia of the BASIC Computer Language, documenting keywords across over 78 different computers. By 1981, the second edition documented keywords from over 250 different computers, showcasing the explosive growth of the microcomputer era.[37]
IBM PC and compatibles
[edit]
When IBM was designing the IBM PC, they followed the paradigm of existing home computers in having a built-in BASIC interpreter. They sourced this from Microsoft – IBM Cassette BASIC – but Microsoft also produced several other versions of BASIC for MS-DOS/PC DOS including IBM Disk BASIC (BASIC D), IBM BASICA (BASIC A), GW-BASIC (a BASICA-compatible version that did not need IBM's ROM)[38] and QBasic, all typically bundled with the machine. In addition they produced the Microsoft QuickBASIC Compiler (1985) for power users and hobbyists, and the Microsoft BASIC Professional Development System (PDS) for professional programmers. Turbo Pascal-publisher Borland published Turbo Basic 1.0 in 1985 (successor versions were marketed under the name PowerBASIC).
On Unix-like systems, specialized implementations were created such as XBasic and X11-Basic.[39] XBasic was ported to Microsoft Windows as XBLite, and cross-platform variants such as SmallBasic, yabasic, Bywater BASIC,[40][41] nuBasic,[42] MyBasic,[43] Logic Basic,[44] Liberty BASIC, and wxBasic emerged. FutureBASIC and Chipmunk Basic meanwhile targeted the Apple Macintosh, while yab is a version of yaBasic optimized for BeOS, ZETA and Haiku.[45]
These later variations introduced many extensions, such as improved string manipulation and graphics support, access to the file system and additional data types. More important were the facilities for structured programming, including additional control structures and proper subroutines supporting local variables.[46] The addition of an integrated development environment (IDE) and electronic Help files made the products easier to work with and supported learning tools and school curriculum.
In 1989, Microsoft Press published Learn BASIC Now, a book-and-software system designed to teach BASIC programming to self-taught learners who were using IBM-PC compatible systems and the Apple Macintosh. Learn BASIC Now included software disks containing the Microsoft QuickBASIC Interpreter and a programming tutorial written by Michael Halvorson and David Rygmyr. Learning systems like Learn BASIC Now popularized structured BASIC and helped QuickBASIC reach an installed base of four million active users.[47]
By the late 1980s, many users were using pre-made applications written by others rather than learning programming themselves, and professional developers had a wide range of advanced languages available on small computers. C and later C++ became the languages of choice for professional "shrink wrap" application development.[48][49]
A niche that BASIC continued to fill was for hobbyist video game development, as game creation systems and readily available game engines were still in their infancy. The Atari ST had STOS BASIC while the Amiga had AMOS BASIC for this purpose. Microsoft first exhibited BASIC for game development with DONKEY.BAS for GW-BASIC, and later GORILLA.BAS and NIBBLES.BAS for QuickBASIC. QBasic maintained an active game development community,[50][51] which helped later spawn the QB64 and FreeBASIC implementations.[52] An early example of this market is the QBasic software package Microsoft Game Shop (1990), a hobbyist-inspired release that included six "arcade-style" games that were easily customizable in QBasic.[53]
In 2013, a game written in QBasic and compiled with QB64 for modern computers entitled Black Annex was released on Steam.[54][55] Blitz Basic, Dark Basic, SdlBasic, Super Game System Basic,[56] PlayBASIC,[57] CoolBasic,[58] AllegroBASIC,[59] ethosBASIC,[60] GLBasic and Basic4GL further filled this demand, right up to the modern RCBasic,[61] NaaLaa,[62] AppGameKit,[63] Monkey 2, and Cerberus-X.[64]
Visual Basic
[edit]In 1991, Microsoft introduced Visual Basic, an evolutionary development of QuickBASIC. It included constructs from that language such as block-structured control statements, parameterized subroutines and optional static typing as well as object-oriented constructs from other languages such as "With" and "For Each". The language retained some compatibility with its predecessors, such as the Dim keyword for declarations, "Gosub"/Return statements and optional line numbers which could be used to locate errors. An important driver for the development of Visual Basic was as the new macro language for Microsoft Excel, a spreadsheet program. To the surprise of many at Microsoft who still initially marketed it as a language for hobbyists, the language came into widespread use for small custom business applications shortly after the release of VB version 3.0, which is widely considered the first relatively stable version. Microsoft also spun it off as Visual Basic for Applications and Embedded Visual Basic.
While many advanced programmers still scoffed at its use, VB met the needs of small businesses efficiently as by that time, computers running Windows 3.1 had become fast enough that many business-related processes could be completed "in the blink of an eye" even using a "slow" language, as long as large amounts of data were not involved. Many small business owners found they could create their own small, yet useful applications in a few evenings to meet their own specialized needs. Eventually, during the lengthy lifetime of VB3, knowledge of Visual Basic had become a marketable job skill. Microsoft also produced VBScript in 1996 and Visual Basic .NET in 2001. The latter has essentially the same power as C# and Java but with syntax that reflects the original Basic language, and also features some cross-platform capability through implementations such as Mono-Basic.[65] The IDE, with its event-driven GUI builder, was also influential on other rapid application development tools, most notably Borland Software's Delphi for Object Pascal and its own descendants such as Lazarus.[66][67]
Mainstream support for the final version 6.0 of the original Visual Basic ended on March 31, 2005, followed by extended support in March 2008.[68] Owing to its persistent remaining popularity,[69] third-party attempts to further support it exist.[70] On February 2, 2017, Microsoft announced that development on VB.NET would no longer be in parallel with that of C#,[71] and on March 11, 2020, it was announced that evolution of the VB.NET language had also concluded.[72] Even so, the language was still supported.[73]

Post-1990 versions and dialects
[edit]Many other BASIC dialects have also sprung up since 1990, including the open source QB64 and FreeBASIC, inspired by QBasic, and the Visual Basic-styled RapidQ, HBasic, Basic For Qt and Gambas.[4] Modern commercial incarnations include PureBasic, PowerBASIC, Xojo, Monkey X and True BASIC (the direct successor to Dartmouth BASIC from a company controlled by Kurtz).
Several web-based simple BASIC interpreters also now exist, including Microsoft's Small Basic and Google's wwwBASIC.[74] A number of compilers also exist that convert BASIC into JavaScript.[75] such as NS Basic.

Building from earlier efforts such as Mobile Basic,[76][77] many dialects are now available for smartphones and tablets.
On game consoles, an application for the Nintendo 3DS and Nintendo DSi called Petit Computer allows for programming in a slightly modified version of BASIC with DS button support. A version has also been released for Nintendo Switch, which has also been supplied a version of the Fuze Code System,[78] a BASIC variant[79] first implemented as a custom Raspberry Pi machine.[80] Previously BASIC was made available on consoles as Family BASIC (for the Nintendo Famicom) and PSX Chipmunk Basic (for the original PlayStation), while yabasic was ported to the PlayStation 2 and FreeBASIC to the original Xbox.
Calculators
[edit]Variants of BASIC are available on graphing and otherwise programmable calculators made by Texas Instruments (TI-BASIC), HP (HP BASIC), Casio (Casio BASIC), and others.
Windows command-line
[edit]QBasic, a version of Microsoft QuickBASIC without the linker to make EXE files, is present in the Windows NT and DOS-Windows 95 streams of operating systems and can be obtained for more recent releases like Windows 7 which do not have them. Prior to DOS 5, the Basic interpreter was GW-Basic. QuickBasic is part of a series of three languages issued by Microsoft for the home and office power user and small-scale professional development; QuickC and QuickPascal are the other two. For Windows 95 and 98, which do not have QBasic installed by default, they can be copied from the installation disc, which will have a set of directories for old and optional software; other missing commands like Exe2Bin and others are in these same directories.
Other
[edit]
The various Microsoft, Lotus, and Corel office suites and related products are programmable with Visual Basic in one form or another, including LotusScript, which is very similar to VBA 6. The Host Explorer terminal emulator uses WWB as a macro language; or more recently the programme and the suite in which it is contained is programmable in an in-house Basic variant known as Hummingbird Basic. The VBScript variant is used for programming web content, Outlook 97, Internet Explorer, and the Windows Script Host. WSH also has a Visual Basic for Applications (VBA) engine installed as the third of the default engines along with VBScript, JScript, and the numerous proprietary or open source engines which can be installed like PerlScript, a couple of Rexx-based engines, Python, Ruby, Tcl, Delphi, XLNT, PHP, and others; meaning that the two versions of Basic can be used along with the other mentioned languages, as well as LotusScript, in a WSF file, through the component object model, and other WSH and VBA constructions. VBScript is one of the languages that can be accessed by the 4DOS, 4NT, and Take Command enhanced shells. SaxBasic and WWB are also very similar to the Visual Basic line of Basic implementations. The pre-Office 97 macro language for Microsoft Word is known as WordBASIC. Excel 4 and 5 use Visual Basic itself as a macro language. Chipmunk Basic, an interpreter similar to BASICs of the 1970s, is available for Linux, Windows, and macOS.
Legacy
[edit]The ubiquity of BASIC interpreters on personal computers was such that textbooks once included simple "Try It In BASIC" exercises that encouraged students to experiment with mathematical and computational concepts on classroom or home computers. Popular computer magazines of the day typically included type-in programs.
Futurist and sci-fi writer David Brin mourned the loss of ubiquitous BASIC in a 2006 Salon article[81] as have others who first used computers during this era. In turn, the article prompted Microsoft to develop and release Small Basic;[82] it also inspired similar projects like Basic-256[83][84] and the web based Quite Basic.[85] Dartmouth held a 50th anniversary celebration for BASIC on 1 May 2014.[86] The pedagogical use of BASIC has been followed by other languages, such as Pascal, Java and particularly Python.[87]
Dartmouth College celebrated the 50th anniversary of the BASIC language with a day of events[88] on April 30, 2014. A short documentary film was produced for the event.[89]
Syntax
[edit]Typical BASIC keywords
[edit]Data manipulation
[edit]LET- assigns a value (which may be the result of an expression) to a variable. In most dialects of BASIC,
LETis optional, and a line with no other identifiable keyword will assume the keyword to beLET. DATA- holds a list of values which are assigned sequentially using the READ command.
READ- reads a value from a
DATAstatement and assigns it to a variable. An internal pointer keeps track of the lastDATAelement that was read and moves it one position forward with eachREAD. Most dialects allow multiple variables as parameters, reading several values in a single operation. RESTORE- resets the internal pointer to the first
DATAstatement, allowing the program to beginREADing from the first value. Many dialects allow an optional line number or ordinal value to allow the pointer to be reset to a selected location. DIM- Sets up an array.
Program flow control
[edit]IF ... THEN ... {ELSE}- used to perform comparisons or make decisions. Early dialects only allowed a line number after the
THEN, but later versions allowed any valid statement to follow.ELSEwas not widely supported, especially in earlier versions. FOR ... TO ... {STEP} ... NEXT- repeat a section of code a given number of times. A variable that acts as a counter, the "index", is available within the loop.
WHILE ... WENDandREPEAT ... UNTIL- repeat a section of code while the specified condition is true. The condition may be evaluated before each iteration of the loop, or after. Both of these commands are found mostly in later dialects.
DO ... LOOP {WHILE}or{UNTIL}- repeat a section of code indefinitely or while/until the specified condition is true. The condition may be evaluated before each iteration of the loop, or after. Similar to
WHILE, these keywords are mostly found in later dialects. GOTO- jumps to a numbered or labelled line in the program. Most dialects also allowed the form
GO TO. GOSUB ... RETURN- jumps to a numbered or labelled line, executes the code it finds there until it reaches a
RETURNcommand, on which it jumps back to the statement following theGOSUB, either after a colon, or on the next line. This is used to implement subroutines. ON ... GOTO/GOSUB- chooses where to jump based on the specified conditions. See Switch statement for other forms.
DEF FN- a pair of keywords introduced in the early 1960s to define functions. The original BASIC functions were modelled on FORTRAN single-line functions. BASIC functions were one expression with variable arguments, rather than subroutines, with a syntax on the model of
DEF FND(x) = x*xat the beginning of a program. Function names were originally restricted to FN, plus one letter, i.e., FNA, FNB ...
Input and output
[edit]LIST- displays the full source code of the current program.
PRINT- displays a message on the screen or other output device.
INPUT- asks the user to enter the value of a variable. The statement may include a prompt message.
TAB- used with
PRINTto set the position where the next character will be shown on the screen or printed on paper.ATis an alternative form. SPC- prints out a number of space characters. Similar in concept to
TABbut moves by a number of additional spaces from the current column rather than moving to a specified column.
Mathematical functions
[edit]ABS- Absolute value
ATN- Arctangent (result in radians)
COS- Cosine (argument in radians)
EXP- Exponential function
INT- Integer part (typically floor function)
LOG- Natural logarithm
RND- Random number generation
SIN- Sine (argument in radians)
SQR- Square root
TAN- Tangent (argument in radians)
Miscellaneous
[edit]REM- holds a programmer's comment or REMark; often used to give a title to the program and to help identify the purpose of a given section of code.
-
USR("User Serviceable Routine") - transfers program control to a machine language subroutine, usually entered as an alphanumeric string or in a list of DATA statements.
CALL- alternative form of
USRfound in some dialects. Does not require an artificial parameter to complete the function-like syntax ofUSR, and has a clearly defined method of calling different routines in memory. TRON/TROFF- turns on display of each line number as it is run ("TRace ON"). This was useful for debugging or correcting of problems in a program. TROFF turns it back off again.
ASM- some compilers such as Freebasic,[90] Purebasic,[91] and Powerbasic[92] also support inline assembly language, allowing the programmer to intermix high-level and low-level code, typically prefixed with "ASM" or "!" statements.
Data types and variables
[edit]Minimal versions of BASIC had only integer variables and one- or two-letter variable names, which minimized requirements of limited and expensive memory (RAM). More powerful versions had floating-point arithmetic, and variables could be labelled with names six or more characters long. There were some problems and restrictions in early implementations; for example, Applesoft BASIC allowed variable names to be several characters long, but only the first two were significant, thus it was possible to inadvertently write a program with variables "LOSS" and "LOAN", which would be treated as being the same; assigning a value to "LOAN" would silently overwrite the value intended as "LOSS". Keywords could not be used in variables in many early BASICs; "SCORE" would be interpreted as "SC" OR "E", where OR was a keyword. String variables are usually distinguished in many microcomputer dialects by having $ suffixed to their name as a sigil, and values are often identified as strings by being delimited by "double quotation marks". Arrays in BASIC could contain integers, floating point or string variables.
Some dialects of BASIC supported matrices and matrix operations, which can be used to solve sets of simultaneous linear algebraic equations. These dialects would directly support matrix operations such as assignment, addition, multiplication (of compatible matrix types), and evaluation of a determinant. Many microcomputer BASICs did not support this data type; matrix operations were still possible, but had to be programmed explicitly on array elements.
Examples
[edit]
Unstructured BASIC
[edit]New BASIC programmers on a home computer might start with a simple program, perhaps using the language's PRINT statement to display a message on the screen; a well-known and often-replicated example is Kernighan and Ritchie's "Hello, World!" program:
10 PRINT "Hello, World!"
20 END
An infinite loop could be used to fill the display with the message:
10 PRINT "Hello, World!"
20 GOTO 10
Note that the END statement is optional and has no action in most dialects of BASIC. It was not always included, as is the case in this example. This same program can be modified to print a fixed number of messages using the common FOR...NEXT statement:
10 LET N=10
20 FOR I=1 TO N
30 PRINT "Hello, World!"
40 NEXT I
Most home computers BASIC versions, such as MSX BASIC and GW-BASIC, supported simple data types, loop cycles, and arrays. The following example is written for GW-BASIC, but will work in most versions of BASIC with minimal changes:
10 INPUT "What is your name: "; U$
20 PRINT "Hello "; U$
30 INPUT "How many stars do you want: "; N
40 S$ = ""
50 FOR I = 1 TO N
60 S$ = S$ + "*"
70 NEXT I
80 PRINT S$
90 INPUT "Do you want more stars? "; A$
100 IF LEN(A$) = 0 THEN GOTO 90
110 A$ = LEFT$(A$, 1)
120 IF A$ = "Y" OR A$ = "y" THEN GOTO 30
130 PRINT "Goodbye "; U$
140 END
The resulting dialog might resemble:
What is your name: Mike Hello Mike How many stars do you want: 7 ******* Do you want more stars? yes How many stars do you want: 3 *** Do you want more stars? no Goodbye Mike
The original Dartmouth Basic was unusual in having a matrix keyword, MAT.[f] Although not implemented by most later microprocessor derivatives, it is used in this example from the 1968 manual[93] which averages the numbers that are input:
5 LET S = 0
10 MAT INPUT V
20 LET N = NUM
30 IF N = 0 THEN 99
40 FOR I = 1 TO N
45 LET S = S + V(I)
50 NEXT I
60 PRINT S/N
70 GO TO 5
99 END
Structured BASIC
[edit]Second-generation BASICs (for example, VAX Basic, SuperBASIC, True BASIC, QuickBASIC, BBC BASIC, Pick BASIC, PowerBASIC, Liberty BASIC, QB64 and (arguably) COMAL) introduced a number of features into the language, primarily related to structured and procedure-oriented programming. Usually, line numbering is omitted from the language and replaced with labels (for GOTO) and procedures to encourage easier and more flexible design.[46] In addition keywords and structures to support repetition, selection and procedures with local variables were introduced.
The following example is in Microsoft QuickBASIC:
REM QuickBASIC example
REM Forward declaration - allows the main code to call a
REM subroutine that is defined later in the source code
DECLARE SUB PrintSomeStars (StarCount!)
REM Main program follows
INPUT "What is your name: ", UserName$
PRINT "Hello "; UserName$
DO
INPUT "How many stars do you want: ", NumStars
CALL PrintSomeStars(NumStars)
DO
INPUT "Do you want more stars? ", Answer$
LOOP UNTIL Answer$ <> ""
Answer$ = LEFT$(Answer$, 1)
LOOP WHILE UCASE$(Answer$) = "Y"
PRINT "Goodbye "; UserName$
END
REM subroutine definition
SUB PrintSomeStars (StarCount)
REM This procedure uses a local variable called Stars$
Stars$ = STRING$(StarCount, "*")
PRINT Stars$
END SUB
Object-oriented BASIC
[edit]Third-generation BASIC dialects such as Visual Basic, Xojo, Gambas, StarOffice Basic, BlitzMax and PureBasic introduced features to support object-oriented and event-driven programming paradigm. Most built-in procedures and functions are now represented as methods of standard objects rather than operators. Also, the operating system became increasingly accessible to the BASIC language.
The following example is in Visual Basic .NET:
Public Module StarsProgram
Private Function Ask(prompt As String) As String
Console.Write(prompt)
Return Console.ReadLine()
End Function
Public Sub Main()
Dim userName = Ask("What is your name: ")
Console.WriteLine("Hello {0}", userName)
Dim answer As String
Do
Dim numStars = CInt(Ask("How many stars do you want: "))
Dim stars As New String("*"c, numStars)
Console.WriteLine(stars)
Do
answer = Ask("Do you want more stars? ")
Loop Until answer <> ""
Loop While answer.StartsWith("Y", StringComparison.OrdinalIgnoreCase)
Console.WriteLine("Goodbye {0}", userName)
End Sub
End Module
Compilers and interpreters
[edit]
| Compiler | Author | Working state | Windows | Unix-like | Other OSs | License type | Standard conformance | |
|---|---|---|---|---|---|---|---|---|
| Minimal BASIC | Full BASIC | |||||||
| AppGameKit | The Game Creators | Current | Yes | Yes | No | Proprietary | ? | ? |
| BASIC-PLUS-2[citation needed] | Digital Equipment Corporation | Discontinued | No | ? | RSTS/E, RSX-11M | Proprietary | ? | ? |
| BBC BASIC for SDL 2.0 | Richard T. Russell | Current | Yes | Yes (Linux, macOS, Android) | Yes (Raspberry Pi OS) | No | No | |
| BlitzMax | Blitz Research | Discontinued | Yes | Yes (Linux, macOS) | No | No | No | |
| DarkBASIC | The Game Creators | Inactive | Yes | No | No | No | No | |
| ECMA-55 Minimal BASIC compiler[94] | John Gatewood Ham | Current | No | Linux | No | Yes | No | |
| FreeBASIC | FreeBASIC Development Team | Current | Yes | Yes | MS-DOS, FreeBSD, Linux | Partial[95] | No | |
| FutureBASIC | Brilor Software | Current | No | macOS | Classic Mac OS | Proprietary | Partial | No |
| Gambas | Benoît Minisini | Current | No | Yes | No | No | No | |
| GFA BASIC | Frank Ostrowski | Abandoned | Yes | No | Amiga, Atari ST, MS-DOS | Proprietary | No | No |
| Mercury | RemObjects | Current | Yes | Yes (Linux, macOS, Android, iOS) | Yes (WebAssembly) | Proprietary | No | No |
| PowerBASIC (formerly Turbo Basic) | PowerBASIC, Inc. | Inactive | Yes | No | DOS | Proprietary | ? | ? |
| PureBasic | Fantaisie Software | Current | Yes | Yes | Yes | Proprietary | No | No |
| QB64 | Galleon | Current | Yes | Yes | Yes | Partial | No | |
| QuickBASIC | Microsoft | Discontinued | No | No | MS-DOS | Proprietary | Partial | No |
| Tandem BASIC[citation needed] | Tandem Computers | Historic | No | No | Guardian, NonStop Kernel, NonStop OS | Proprietary | No | No |
| True BASIC | True BASIC | Current | Yes | No | No | Proprietary | Yes | Partial[96] |
| VSI BASIC for OpenVMS | VMS Software, Inc. | Current | No | No | OpenVMS | Proprietary | No | No |
| Xojo (formerly REALbasic) | Xojo Inc. (formerly Real Software) | Current | Yes | Yes | Yes | Proprietary | No | No |
See also
[edit]Notes
[edit]- ^ Fortran's DO had a
continuefor this purpose, but still required the line number to be entered. - ^ Tymshare charged about US$10 per hour (equivalent to $81 in 2024) for accessing their systems.
- ^ Widely regarded as the first "true" mini, the PDP-8's 12-bit memory space allowed 4,096 address of 12-bits each, or 6,144 bytes.
- ^ Interpreters are ultimately similar to compilers in the tasks they perform, converting source code to machine code, but differ in when they perform it. Compilers convert the entire program at once and output a separate runnable program. Interpreters generally convert only a single line at a time (or even just a portion of it) and then immediately release that code once the line has completed running. This means they require only enough memory to run a single line, and do not require some form of high-performance secondary memory like a hard drive.
- ^ Microsoft BASIC left 780 bytes free for user program code and variable values on a 4K machine, and that was running a cut-down version lacking string variables and other functionality.
- ^ From version 3 onwards.
References
[edit]- ^ Kemeny, John G.; Kurtz, Thomas E. (1963). Basic: a manual for BASIC, the elementary algebraic language designed for use with the Dartmouth Time Sharing System (PDF) (1st ed.). Hanover, N.H.: Dartmouth College Computation Center. Archived (PDF) from the original on October 9, 2022.
- ^ Ramel, David (February 12, 2019). "VB.NET Popularity Still Rising". Visual Studio Magazine. Retrieved March 28, 2023.
- ^ Swersky, David (January 25, 2023). "40 most popular programming languages 2023: When and how to use them". Raygun. Retrieved March 25, 2023.
- ^ a b Proven, Liam (March 28, 2023). "Nostalgic for VB? BASIC is anything but dead". The Register. Retrieved September 27, 2023.
- ^ Boss, Chris (November 15, 2022). "BASIC is Not Dead. Time to Erase the Myths about Basic". Code Project. Retrieved January 31, 2024.
- ^ "High Math at Hanover". Time. February 23, 1959.
- ^ a b c d e f Time 2014.
- ^ Rankin, Joy Lisi (2018), A People's History of Computing in the United States, Cambridge, Massachusetts: Harvard University Press, ISBN 9780674970977, p. 23
- ^ "BASIC". Jargon File. Retrieved June 13, 2017.
- ^ "Thomas E. Kurtz – History of Computer Programming Languages". cis-alumni.org. Retrieved June 13, 2017.
- ^ Alfred, Randy (January 5, 2008). "May 1, 1964: First Basic Program Runs". Wired. Retrieved June 13, 2017.
- ^ Brooks, David (11 June 2019). "Finally, a historical marker that talks about something important". Concord Monitor. Archived from the original on 11 June 2019. Retrieved 11 August 2019.
- ^ Information Technology Industry Council (2013). "ANSI INCITS 60:1978 — Programming Language Minimal BASIC". Intertek Inform. Retrieved May 16, 2025.
- ^ International Organization for Standardization (1984). "ISO 6373:1984 — Data processing — Programming languages — Minimal BASIC". ISO. Retrieved May 16, 2025.
- ^ Ecma International (1978). "ECMA-55: Minimal BASIC". Ecma International. Retrieved May 16, 2025.
- ^ Information Technology Industry Council (2003). "ANSI INCITS 113:1987 — Information Systems – Programming Language – Full BASIC". Intertek Inform. Retrieved May 16, 2025.
- ^ ANSI X3.113-1987 (PDF, Internet Archive)
- ^ International Organization for Standardization (1991). "ISO/IEC 10279:1991 — Information technology — Programming languages — Full BASIC". ISO. Retrieved May 16, 2025.
- ^ Ecma International (1986). "ECMA-116: BASIC". Ecma International. Retrieved May 16, 2025.
- ^ International Organization for Standardization (1994). "ISO/IEC 10279:1991/Amd 1:1994 — Information technology — Programming languages — Full BASIC — Amendment 1: Modules and single character input enhancement". ISO. Retrieved May 16, 2025.
- ^ Bauer, W. F., Computer design from the programmer's viewpoint Archived July 23, 2016, at the Wayback Machine (Eastern Joint Computer Conference, December 1958) One of the first descriptions of computer time-sharing.
- ^ "IBM VS the World: That's How It Is". Computerworld. December 5, 1973.
- ^ Bourne, Charles; Hahn, Trudi Bellardo (August 2003). A History of Online Information Services, 1963–1976. MIT Press. p. 387. ISBN 9780262261753.
- ^ "2000 Timeshare System".
- ^ "Passing the 10-year mark". MEASURE Magazine. Hewlett Packard. October 1976.
- ^ Marks, Shirley (December 1971). The JOSS Years: Reflections on an experiment (PDF) (Technical report). Rand. Archived (PDF) from the original on October 9, 2022.
- ^ Savetz, Kevin (April 2013). "Dave Ahl and Betsy Ahl" (Interview).
- ^ a b Ahl, David H. (1973). 101 Basic computer games. Morristown, N.J.: Creative Computing Press. OCLC 896774158.
- ^ Ahl, David H. (May 11, 1981). "Computer Games". InfoWorld. Vol. 3, no. 9. p. 44. ISSN 0199-6649.
- ^ Dijkstra, Edsger W. (June 18, 1975). "How do we tell truths that might hurt" (PDF). Selected Writings on Computing: A Personal Perspective. Springer-Verlag (published 1982). pp. 129–131. ISBN 978-0387906522. OCLC 693424350. Archived (PDF) from the original on October 9, 2022.
- ^ Johnson, Phil (January 21, 2015). "The source code behind Microsoft BASIC for 6502 comes to light". Computerworld. Retrieved October 24, 2022.
- ^ "We have a BASIC". New Mexico Museum of Natural History and Science. Archived from the original on November 30, 2012. Retrieved April 18, 2007.
- ^ Pittman, Tom. "you had to pay $5 up front to get it…". www.ittybittycomputers.com. Retrieved June 14, 2017.
- ^ Ahl, David H. (1979). More basic computer games. Morristown: Creative Computing Press. ISBN 978-0894801372. OCLC 839377789.
- ^ Ahl, David H. (1984). Big computer games. Morris Plains, N.J.: Creative Computing Press. ISBN 978-0916688400. OCLC 872675092.
- ^ "Osborne 1". oldcomputers.net. Retrieved June 14, 2017.
- ^ Lien, David (1981). The BASIC Handbook (Second ed.). San Diego, CA: Compusoft Publishing. p. inside cover. ISBN 0-932760-00-7.
- ^ "Back to BASICs". peyre.sqweebs.com. Archived from the original on October 26, 2009. Retrieved February 25, 2023.
- ^ Perr, John (January 1, 2003). "BASIC programming with Unix". LinuxFocus. Retrieved September 26, 2023.
- ^ "bwBASIC: The Bywater BASIC Interpreter". OSS Blog. August 25, 2018. Retrieved September 30, 2023.
- ^ Hall, Jim (June 23, 2021). "Program on FreeDOS with Bywater BASIC". Opensource.com. Retrieved September 30, 2023.
- ^ Calderone, Antonia. "Why nuBASIC". Retrieved September 30, 2023.
- ^ Song, Liu Xue (October 12, 2003). "MyBasic - A Custom-BASIC language interpreter written in C++". Code Project. Retrieved September 30, 2023.
- ^ "LOGIC BASIC - Free programming language". Retrieved October 7, 2023.
- ^ Albrecht, Christian (October 2, 2022). "yab Beginners tutorial". BeSly - BeOS, Haiku & Zeta. Translation by Luc Schrijvers (Begasus). Retrieved February 25, 2024.
- ^ a b "Differences Between GW-BASIC and QBasic". May 12, 2003. Archived from the original on October 19, 2013. Retrieved June 28, 2008.
- ^ Halvorson, Michael J. (2020). Code Nation: Personal Computing and the Learn to Program Movement in America. New York, NY: ACM Books. p. 146. ISBN 978-1-4503-7757-7.
- ^ Pravin, Jain (2011). The Class Of Java. Pearson Education India. ISBN 9788131755440.
- ^ "GNE: the C programming language". fysh.org. Retrieved June 14, 2017.
During the 1980s, C compilers spread widely, and C became an extremely popular language.
- ^ Dance, Michael. "Easy to Make Qbasic Games". Techwalla. Retrieved September 30, 2023.
- ^ "QBasic Games Directory". Phatcode. Retrieved September 30, 2023.
- ^ "FreeBASIC Games Directory". FreeBASIC. Retrieved September 30, 2023.
- ^ Halvorson, Michael J. (2020). Code Nation: Personal Computing and the Learn to Program Movement in America. New York, NY: ACM Books. pp. 153–156. ISBN 978-1-4503-7757-7.
- ^ Cocilova, Alex (April 16, 2013). "Black Annex is the best QBASIC game you've ever seen". PC World. Retrieved September 30, 2023.
- ^ Serrels, Mark (June 24, 2013). "The Australian Who Built A Video Game Using QBASIC". Kotaku. Archived from the original on June 24, 2013. Retrieved September 30, 2023.
- ^ "Super Game System Basic". IndieDB. November 21, 2017. Retrieved September 30, 2023.
- ^ "PlayBasic". itch.io. Retrieved September 30, 2023.
- ^ "CoolBasic". IndieDB. December 6, 2005. Retrieved September 30, 2023.
- ^ "AllegroBASIC Homepage". AllegroBASIC. Archived from the original on November 15, 2018. Retrieved October 7, 2023.
- ^ "Ethos Game Basic 1.3". shareApp. Retrieved September 30, 2023.
- ^ "RC Basic". ModDB. August 18, 2015. Retrieved September 30, 2023.
- ^ Fercalo, Andrei (August 8, 2014). "NaaLaa". Softpedia. Retrieved October 1, 2023.
- ^ "A Closer Look At AppGameKit 2". GameFromScratch. June 12, 2015. Retrieved September 30, 2023.
- ^ "Cerberus X 2018-08-10 Released". GameFromScratch. August 10, 2018. Retrieved September 30, 2023.
- ^ Clarke, Gavin (February 21, 2007). "Linux breakthrough for Visual Basic developers". The Register. Retrieved October 1, 2023.
- ^ Anderson, Tim (February 14, 2020). "25 years of Delphi and no Oracle in sight: Not a Visual Basic killer but hard to kill". The Register. Retrieved March 25, 2023.
Enter Borland Delphi, which combined Object Pascal with a VB-like visual form builder. Object Pascal was Borland's own language, with full support for inheritance. It is case-insensitive and not much harder than VB for coding, once you get used to typing begin and end a lot (loosely equivalent to curly braces in C). Unlike VB, it sensibly has different operators for assignment (:=) and comparison (=).
- ^ Speed, Richard (May 6, 2022). "RAD Basic – the Visual Basic 7 that never was – releases third alpha". The Register. Retrieved March 26, 2023.
Alternatively, one can relive the days of the whole BASIC/Pascal rivalry with Delphi-compatible Lazarus.
- ^ "Product Family Life Cycle Guidelines for Visual Basic 6.0". Msdn2.microsoft.com. March 31, 2005. Retrieved June 16, 2009.
- ^ Ramel, David (July 7, 2020). "Popularity Index: Classic Visual Basic Hangs In There". Visual Studio Magazine. Retrieved March 28, 2023.
- ^ Ramel, David (February 28, 2020). "Visual Basic Resurgence? Project Seeks to 'Bring the VBE into This Century!'". Visual Studio Magazine. Retrieved March 28, 2023.
- ^ Domingo, Michael (June 13, 2017). "Viva, Visual Basic! Or, Does VB Have a Future?". Visual Studio Magazine. Retrieved March 26, 2023.
- ^ Ramel, David (March 12, 2020). "Microsoft: 'We Do Not Plan to Evolve Visual Basic as a Language'". Visual Studio Magazine. Retrieved March 26, 2023.
- ^ Ramel, David (February 8, 2023). "Microsoft Reaffirms Fate of Visual Basic". Visual Studio Magazine. Retrieved March 25, 2023.
- ^ Williams, Al (September 17, 2018). "It's The Web, Basically". Hackaday. Retrieved September 28, 2023.
- ^ Veteanu, Marian (February 14, 2017). "JavaScript compilers. Part II: Languages that compile to JavaScript". Code Avenger.
- ^ "Java – What programming languages target J2ME". iTecNote. Retrieved September 30, 2023.
Now I've heard of other languages which supposedly make possible development without recourse to Java, languages like CellularBASIC (which looks a bit like QBASIC) and Hecl (which seems to be based on Tcl).
- ^ Tello, Guillaume (December 15, 2007). "LG KS 360". Archived from the original on October 28, 2010. Retrieved September 30, 2023.
After some research on the Net, I came across this site about the CellularBASIC. It is a complete BASIC interpreter written in JAVA.
- ^ Miller, Paul (June 19, 2017). "Fuze Code Studio will let kids use the Switch to code their own Switch games". The Verge. Retrieved September 30, 2023.
- ^ Porter, Matt (December 18, 2015). "Now kids can get back to BASIC with Fuze". The Gadget Man. Retrieved September 30, 2023.
- ^ Bedford, Mike (October 21, 2015). "FUZE powered by Raspberry Pi V2 review". The Gadget Man. Retrieved September 30, 2023.
- ^ Brin, David (September 14, 2006). "Why Johnny Can't Code". Salon. Archived from the original on September 18, 2013. Retrieved June 19, 2017.
- ^ "Small Basic". Microsoft Developer Network. Archived from the original on March 17, 2014. Retrieved June 19, 2017.
- ^ "BASIC-256 homepage".
Check out "Why Johnny Can't Code," the article that inspired BASIC-256.
- ^ Ratliff Sr., Gary L. (October 2008). "An Alphabet of Computer Languages: BASIC". PCLinuxOS Magazine. Retrieved February 25, 2024.
- ^ Koster, Raph (November 21, 2006). "Quite BASIC — Web BASIC programming". Retrieved February 25, 2024.
- ^ "Dartmouth plans celebration for 50th anniversary of BASIC computer language". New Hampshire Union Leader. April 28, 2014. Archived from the original on June 20, 2017. Retrieved June 14, 2017.
- ^ Wood, Lamont (June 23, 2011). "How are students learning programming in a post-Basic world?". Computerworld. Retrieved February 26, 2024.
- ^ "BASIC at 50 – Event Schedule". Dartmouth College. Retrieved June 14, 2017.
- ^ "BASIC at 50". Dartmouth College. Retrieved June 14, 2017.
- ^ "KeyPgAsm". FreeBasic Wiki. Retrieved August 2, 2017.
- ^ "Inline x86 ASM". Pure Basic. Retrieved August 2, 2017.
- ^ "Using assembly-language in your code". Power Basic. Archived from the original on August 2, 2017. Retrieved August 2, 2017.
- ^ Kemeny, John G.; Kurtz, Thomas E. (January 1968). Basic: a manual for BASIC, the elementary algebraic language designed for use with the Dartmouth Time Sharing System (PDF) (4th ed.). Hanover, N.H.: Dartmouth College Computation Center. p. 53. Archived (PDF) from the original on January 3, 2014.
- ^ Ham, John Gatewood (2014). "An ECMA-55 Minimal BASIC Compiler for x86-64 Linux®". Computers. 3 (3): 69–116. doi:10.3390/computers3030069. S2CID 40383760.
- ^ angros47 (July 29, 2013). "ANSI Basic: is FreeBasic standard-compliant?". FreeBasic. Archived from the original on September 28, 2023.
- ^ Bantchev, Boyko (2008). "The True 'True BASIC'". Institute of Mathematics and Informatics. Archived from the original on March 13, 2011.
General references
[edit]- Sammet, Jean E. (1969). Programming Languages: History and Fundamentals. Englewood Cliffs, N.J.: Prentice-Hall. ISBN 978-0-13-729988-1. LCCN 68-028110. OCLC 819683527.
- Kurtz, Thomas E. (1981). "BASIC". In Wexelblat, Richard (ed.). History of Programming Languages. History of Programming Languages I. New York: ACM. pp. 515–537. doi:10.1145/800025.1198404. ISBN 978-0127450407.
- Kemeny, John G.; Kurtz, Thomas E. (1985). Back to BASIC: The History, Corruption, and Future of the Language. Addison-Wesley. p. 141. ISBN 9780201134339. OCLC 11399298.
- Lien, David A. (1986). The Basic Handbook: Encyclopedia of the BASIC Computer Language (3rd ed.). Compusoft Publishing. ISBN 9780932760333. OCLC 12548310.
- "Fifty Years of BASIC, the Programming Language That Made Computers Personal". Time. April 29, 2014.
External links
[edit]- The Birth of Basic on YouTube
- gotBASIC.com—For all people interested in the continued usage and evolution of the BASIC programming language.
- Awesome Basic—A curated list of awesome BASIC dialects, IDEs, and tutorials.
- The Basics' page (Since 2001) Archived March 20, 2008, at the Wayback Machine—Comprehensive listing of dialects.
BASIC
View on GrokipediaHistory
Origins at Dartmouth College
BASIC, or Beginner's All-purpose Symbolic Instruction Code, was developed in 1964 by mathematicians John G. Kemeny and Thomas E. Kurtz at Dartmouth College to make computing accessible to a broad range of students, including those in the arts, sciences, and humanities, rather than limiting it to science and mathematics majors.[2][6] The primary goals were to create a language emphasizing simplicity, interactivity, and an English-like syntax that contrasted with the more complex and formulaic structure of languages like FORTRAN, thereby democratizing programming for non-experts.[7][8] The first implementation occurred on the Dartmouth Time-Sharing System (DTSS), a custom operating system built for a GE-225 mainframe computer, which allowed multiple users to interact with the machine simultaneously via remote terminals.[9][6] This initial version of Dartmouth BASIC supported floating-point arithmetic and basic operations, reflecting its focus on foundational computing concepts accessible to beginners without advanced numerical precision.[2] Key features included line-numbered statements for organizing code, an immediate execution mode for instant feedback on commands, and a small set of keywords such as LET for assignments, PRINT for output, and IF for conditional logic.[7][2] On May 1, 1964, at 4 a.m., Kemeny and a student programmer successfully ran the first BASIC programs simultaneously from separate terminals in the basement of Dartmouth's College Hall, marking the language's operational debut and confirming the viability of its time-sharing approach.[9][8] This original Dartmouth BASIC laid the groundwork for later dialects, including Microsoft BASIC, by establishing core principles of accessibility and ease of use.[6]Early Spread on Time-Sharing Systems
Following the initial development at Dartmouth College, BASIC quickly spread to commercial time-sharing systems in the late 1960s, adapting its foundational principles of simplicity and interactivity to multi-user environments. Digital Equipment Corporation (DEC) played a key role by integrating BASIC-like capabilities into its PDP-8 minicomputers, which were popular for educational and small-scale computing. DEC's FOCAL interpreter, released in 1969, served as an early analog to BASIC on the PDP-8 family, enabling formula-based calculations in time-sharing setups like the TSS-8 operating system, which supported multiple virtual 4K machines for concurrent users.[10] By the early 1970s, DEC's own BASIC-8 dialect extended this further, running under TSS-8 to facilitate remote programming sessions on PDP-8 systems marketed through the EduSystem program, thus broadening access beyond academic labs.[10] Hewlett-Packard advanced BASIC's time-sharing adoption with the HP 2000A system in 1968, built around the HP 2116 processor and dedicated to a multi-user BASIC interpreter. This implementation supported up to 16 simultaneous terminals, emphasizing conversational programming for education and problem-solving, with automatic floating-point arithmetic to handle results beyond six-digit integers, such as converting large computations to scientific notation (e.g., 1.698990E9).[11][12] The system's disc-based storage allowed for 250,000 words of program libraries, enabling users to save and share code efficiently in real-time sessions.[12] General Electric (GE) further propelled BASIC's proliferation through its collaboration on the Dartmouth Time-Sharing System (DTSS), operational by 1965 on GE-225 and GE-635 hardware with a Datanet-30 controller. GE's BASIC implementation supported up to 32 remote teletype terminals, compiling and executing programs in 1-4 seconds while handling floating-point operations via the GE-235.[13] This setup influenced widespread adoption in education for undergraduate instruction and faculty research, as well as in business for general-purpose data processing, by providing a user-friendly interface with commands like HELLO for login and SAVE for program storage.[13] These time-sharing systems democratized programming by offering low-cost remote access via telephone lines, with terminal connections as affordable as $7 per hour for light use on platforms like the HP 2000.[14] Such pricing, combined with no additional line charges for local terminals, allowed students, educators, and small businesses to engage in interactive coding without owning expensive hardware, fostering BASIC's growth from an academic tool to a commercial staple.[12] However, early time-sharing BASIC dialects faced significant constraints due to limited hardware, particularly on systems like the PDP-8 with only 4K words (approximately 6KB) of core memory per virtual machine.[10] These restrictions resulted in minimalistic implementations, often lacking advanced features like subroutines in initial versions to fit within memory budgets, prioritizing basic arithmetic, loops, and input/output for short numerical tasks.[10]Adoption on Minicomputers
In the early 1970s, BASIC began transitioning from time-sharing environments to standalone minicomputers, enabling local execution on dedicated hardware for small businesses and emerging hobbyist applications. Digital Equipment Corporation (DEC) played a pivotal role with the release of BASIC-PLUS in 1970 for its PDP-11 series, an extended dialect that introduced robust string handling capabilities and direct disk input/output operations to support text processing and file management tasks.[15] This version enhanced BASIC's utility for commercial and educational computing on the PDP-11, a 16-bit minicomputer launched that year, by allowing efficient manipulation of alphanumeric data without relying on remote systems.[16] A landmark development occurred in 1975 when Bill Gates and Paul Allen created the 4K BASIC interpreter for the MITS Altair 8800, the first commercially successful personal computer kit based on the Intel 8080 microprocessor. This compact version, fitting within 4 kilobytes of memory, marked the founding of Microsoft and was distributed via cassette tapes or paper tape, making it accessible for hobbyists to load and run programs on affordable hardware kits priced around $397.[17] The Altair BASIC emphasized simplicity for experimentation, with core features like line-numbered statements and basic arithmetic, fostering early software distribution models in the minicomputer era. Other vendors developed hardware-specific BASIC dialects to meet business needs. Wang Laboratories extended BASIC for its VS series minicomputers, introduced in 1977, incorporating interactive extensions for workstation-based data entry and report generation to streamline office automation tasks such as formatted output and validation.[18] These enhancements, including screen formatting and file integration, positioned Wang VS BASIC as a tool for small business applications like inventory tracking and document processing on systems supporting multiple users. The adoption of BASIC on minicomputers was driven by falling hardware costs, with systems like Computer Automation's Alpha LSI-2 available for under $2,000 in 1972 and IBM's Series/1 starting at $10,000 by 1976, allowing small businesses to perform on-site programming without the recurring fees of time-sharing services.[19] This affordability, combined with BASIC's ease of use, enabled non-expert users in engineering firms and hobbyist clubs to develop custom applications for data acquisition and process control, expanding computing beyond large institutions.[20] Technical evolutions in these dialects addressed the demands of larger programs on minicomputers, with variants incorporating structured elements such as the GOSUB statement for subroutine calls and RETURN for modular code organization, as seen in implementations derived from Dartmouth BASIC.[21] These features improved program maintainability on systems like the PDP-11, where memory constraints necessitated efficient control flow without excessive GOTOs.[15]Explosive Growth in Home Computing
The explosive growth of home computing in the late 1970s was catalyzed by the introduction of affordable, fully assembled microcomputers that featured BASIC as a built-in programming language, making coding accessible to hobbyists, educators, and families without requiring specialized expertise. In 1977, three landmark systems—the Commodore PET, Apple II, and TRS-80—collectively known as the "1977 Trinity," ignited this surge by offering turnkey solutions with BASIC interpreters stored in read-only memory (ROM), allowing users to begin programming immediately upon powering on. These machines drew from earlier minicomputer practices of memory-efficient coding to fit within limited resources, enabling widespread adoption in homes and schools.[22] The Commodore PET, released in 1977, exemplified this trend with its 8 KB version including a built-in 6502 microprocessor, monochrome display, full keyboard, and cassette drive, all integrated into a single metal-cased unit priced at around $795; its 4 KB or 8 KB ROM-based BASIC enabled instant programming for tasks like simple games and data entry. Similarly, the Apple II, also launched in 1977 and designed by Steve Wozniak, incorporated Integer BASIC in ROM, supporting color graphics primitives and sound generation through its expansion slots and TV output, which facilitated creative applications such as educational software and early multimedia experiments. The TRS-80 Model I, introduced by Radio Shack in the same year for $599.95, came with 4 KB RAM and Level I BASIC in 4 KB ROM, later upgradable to Level II BASIC with extensions for disk storage and basic graphics, appealing to budget-conscious consumers through widespread retail availability.[23][24][25] Building on this momentum, Atari's 400 and 800 models, released in 1979, further expanded BASIC's reach with dialects that leveraged custom chips for advanced graphics (via ANTIC and GTIA) and sound (via POKEY), alongside four joystick ports for interactive programming of games and simulations; Atari BASIC, typically provided on a cartridge or disk, integrated these hardware features through dedicated commands. By 1985, the home computer market had exploded, with over 10 million units sold cumulatively—many pre-installed with BASIC in ROM—empowering non-programmers to create custom games, utilities, and household applications, and fostering a vibrant ecosystem of user-shared software that democratized computing.[26][27] Preceding this boom, variants like Tiny BASIC, developed by Li-Chen Wang in 1976 and published in Dr. Dobb's Journal, targeted ultra-low-memory machines with just 2-4 KB of RAM, offering a compact interpreter that promoted open-source sharing through magazines such as Byte, where enthusiasts exchanged code listings to adapt it for emerging hardware. This grassroots dissemination laid the groundwork for BASIC's ubiquity, as it encouraged experimentation and community-driven innovation in the constrained environments of early home systems.[28]Evolution on Personal Computers
The introduction of the IBM Personal Computer in 1981 marked a pivotal shift for BASIC, transitioning it from the diverse 8-bit home computer landscape to the standardized 16-bit IBM PC and compatible ecosystem running MS-DOS. IBM bundled Microsoft's Cassette BASIC in ROM for basic functionality, but for disk-based systems, it included BASICA (Basic Advanced), a disk-resident interpreter that extended the ROM BASIC with additional commands for file handling and disk operations. BASICA was provided as OEM software with PC-DOS, enabling compatibility across IBM's open architecture and fostering BASIC's dominance in early business and hobbyist programming on the platform.[29][30] Microsoft further solidified its position with GW-BASIC, released in 1983 as a standalone interpreter for non-IBM MS-DOS systems, derived directly from BASICA to ensure binary compatibility. GW-BASIC supported advanced graphics modes, including those for CGA and later EGA adapters, allowing programmers to leverage the PC's expanding hardware capabilities for color and high-resolution output—building on simpler graphics primitives from earlier home computers. This version was bundled with MS-DOS distributions for IBM PC compatibles, promoting portability and ease of use in the growing DOS environment, where programs shifted from cassette tapes to floppy disks and hard drives, accommodating larger codebases up to the system's 640 KB RAM limit.[30][31] By the late 1980s, competition intensified with Borland's Turbo BASIC in 1987, a compiler that emphasized speed and efficiency, compiling programs faster than Microsoft's offerings while supporting inline assembly for performance-critical sections. This tool appealed to developers seeking optimized executables without sacrificing BASIC's accessibility. Meanwhile, BASIC played a key role in early PC software ecosystems, such as extending VisiCalc—the landmark spreadsheet—with custom macros and functions written in BASIC to add features like advanced mathematical operations.[32][33] Microsoft's QBasic, introduced in 1991 with MS-DOS 5.0, represented the culmination of this command-line era for PC BASIC interpreters, featuring an integrated full-screen editor for streamlined program development and enhanced file handling capabilities. QBasic maintained backward compatibility with GW-BASIC while incorporating structured programming elements like improved error handling, reflecting the maturing DOS platform and preparing users for more sophisticated dialects. These evolutions underscored BASIC's adaptability to the IBM PC standard, driving its widespread use in education, utilities, and small applications throughout the 1980s.[34]Post-1990 Developments and Dialects
Following the shift toward graphical user interfaces in the early 1990s, Microsoft introduced Visual Basic 1.0 in May 1991, marking a significant evolution in BASIC by integrating drag-and-drop form designers and event-driven programming specifically for Windows 3.0 applications.[35] This release transformed BASIC from a primarily text-based scripting tool into a rapid application development environment, enabling developers to visually assemble user interfaces and respond to user events like button clicks without extensive manual coding. Over a decade later, Microsoft launched VB.NET in 2002 as an integral part of the .NET Framework, fundamentally redesigning the language with comprehensive object-oriented programming features such as classes, inheritance, and polymorphism.[36] VB.NET incorporated automatic garbage collection for memory management and supported cross-language interoperability within the .NET ecosystem, allowing seamless integration with languages like C# and leveraging shared libraries for enhanced scalability in enterprise software.[37] These advancements positioned VB.NET as a bridge between classic BASIC simplicity and modern, robust application development.[38] In parallel, open-source efforts emerged to revive and extend legacy BASIC dialects for contemporary hardware. FreeBASIC, first released in 2004, serves as an open-source compiler that maintains syntax compatibility with QBASIC while generating native executables for Windows, Linux, and other platforms, including support for pointers, inline assembly, and object-oriented extensions.[39] Similarly, QB64, developed in the mid-2000s, functions as a self-hosting compiler and emulator that preserves QBASIC's syntax and commands—such as those from the DOS-era QBASIC—while compiling to 64-bit binaries for modern operating systems like Windows, macOS, and Linux, facilitating the porting of vintage games and utilities.[40] Specialized dialects also proliferated for targeted domains. PureBasic, originating in the late 1990s, focuses on cross-platform application development across Windows, Linux, macOS, and Raspberry Pi, offering a clean syntax with built-in support for GUI creation, database access, and networking without requiring external libraries.[41] BlitzBasic, likewise introduced in the 1990s, targeted game development with an emphasis on rapid prototyping, incorporating 3D graphics acceleration, collision detection, and multimedia handling to streamline the creation of real-time applications on platforms like Amiga and later Windows.[42] As of 2025, BASIC dialects continue to evolve in niche contexts despite a broader decline in mainstream adoption. Gambas, a Linux-oriented IDE and runtime that emulates Visual Basic syntax, saw its version 3.20.0 released in January 2025, featuring improved GUI theming, enhanced web application debugging, and better integration with desktop environments like KDE and GNOME.[43] While BASIC has receded from general-purpose software development in favor of languages like Python and JavaScript, it persists in embedded systems for tasks such as microcontroller programming and simple automation, where its straightforward syntax aids quick prototyping in resource-constrained environments.[44]Language Features
Syntax Fundamentals
BASIC employs a line-based structure for program organization, where each line consists of a unique integer number followed by a single statement. This design, introduced in the original Dartmouth implementation, ensures that statements are executed in ascending numerical order unless altered by control mechanisms, facilitating simple sequential processing. Line numbers, ranging from 1 to 99999, also act as labels for referencing during editing or flow redirection, with common practice incrementing by 10 (e.g., 10, 20) to accommodate insertions without renumbering.[45] The fundamental format of a BASIC statement begins with a keyword denoting the operation, such as assignment or output, followed by any necessary operands, expressions, or parameters. Statements are concise and English-like, promoting readability for beginners, and must fit within a single line unless extended in later dialects. Every program requires an END statement as the final line to terminate execution and return control to the system monitor.[21] BASIC distinguishes between direct mode and program mode to support interactive use. In direct mode, unnumbered statements entered at the prompt are executed immediately upon input, enabling quick computations or diagnostics without storing code. Numbered statements, conversely, accumulate in program mode to form a complete script, which is then run holistically via the RUN command, allowing for persistent, repeatable execution.[46] Early BASIC variants provided rudimentary error handling, where runtime errors like division by zero would interrupt execution and display an error message, reverting to the monitor without trapping. Extended dialects, starting with implementations like those from Microsoft in the late 1970s, added the ON ERROR GOTO construct to intercept errors and transfer control to a designated line for custom recovery or logging.[47] From its unstructured beginnings reliant on unconditional jumps, BASIC gradually incorporated optional structured elements in dialects from the 1980s onward. Versions such as True BASIC and ANSI-standard extensions introduced block-delimited constructs, including multi-line conditional statements ending with END IF, to encourage modular design while maintaining compatibility with legacy line-numbered code.[48]Data Types and Variables
BASIC, designed for accessibility, employs implicit typing where the data type of a variable is inferred from its name rather than requiring explicit declarations, a feature that simplifies programming for beginners. In the original Dartmouth BASIC, variables are numeric by default and consist of a single uppercase letter optionally followed by a digit (e.g., A or X5), supporting up to 286 possible names without suffixes for types. Strings, introduced later in this dialect, are denoted by appending a dollar sign (), distinguishing them from numeric variables.[49] Subsequent dialects, particularly those from Microsoft such as GW-BASIC, expanded this system with type suffixes to specify precision and category, while retaining implicit typing as the default mechanism. Numeric variables without a suffix default to single-precision floating-point (4 bytes, sufficient for most basic calculations), but can be explicitly typed as integers (%) for whole numbers ranging from -32,768 to 32,767 (2 bytes storage), double-precision (#) for higher accuracy (8 bytes), or single-precision (!) explicitly. String variables end with $ and are limited to 255 characters in early implementations, stored with variable-length allocation plus overhead. This suffix convention allows flexible naming—up to 40 characters in Microsoft BASIC—while embedding type information directly, reducing errors for novice users. DEF statements (e.g., DEFINT A-Z) further customize defaults across name ranges, overriding suffixes where applicable.[50] Arrays in BASIC extend scalar variables into collections, declared using the DIM statement to allocate memory and define dimensions, promoting structured data handling without complex syntax. In Dartmouth BASIC, arrays (called lists or tables) are one- or two-dimensional, with subscripts in parentheses (e.g., A(I) for a list, B(I,J) for a matrix); without DIM, the range defaults to 0 through 10, but larger sizes require explicit dimensioning like DIM A(25). Microsoft dialects maintain this with DIM supporting up to 255 dimensions and 32,767 elements per dimension, using zero-based indexing by default (e.g., DIM C(10) accesses C(0) to C(10)); the OPTION BASE 1 statement shifts to one-based indexing for compatibility with mathematical conventions. Arrays follow the same typing rules as scalars, inheriting suffixes for elements (e.g., DIM D$(5) for a string array).[49][50] Variable scope in BASIC is global by default, meaning all variables and arrays are accessible throughout the program unless chained to another via COMMON statements in dialects like GW-BASIC, facilitating simple, linear code structures ideal for education. Later structured variants, such as Visual Basic, introduce LOCAL declarations within procedures to limit scope to that subroutine, enhancing modularity while preserving global access via DIM or PUBLIC for broader use. This evolution balances beginner simplicity with advanced control.[50][51] Type conversion in BASIC relies on built-in functions for explicit casting between types, addressing implicit mismatches and preventing runtime issues like overflow. The CINT function, common in Microsoft dialects, rounds a numeric expression to the nearest integer within -32,768 to 32,767, truncating the decimal (e.g., CINT(45.67) yields 46); exceeding limits triggers an overflow error (code 6). Similar functions include CSNG for single-precision and CDBL for double-precision, with string-to-numeric conversions like CVI handling binary data. These tools ensure safe interoperability, though early dialects like Dartmouth BASIC offered fewer options, relying on basic assignment.[50]Control Structures and Program Flow
In early implementations of BASIC, such as the original Dartmouth version developed by John G. Kemeny and Thomas E. Kurtz in 1964, program flow relied heavily on unstructured mechanisms like unconditional jumps. The GOTO statement transfers control directly to a specified line number, allowing arbitrary branching within the code.[21] This was essential for creating loops and decisions in the absence of more structured alternatives, though it later drew criticism for complicating program readability. Subroutines were supported via the GOSUB statement, which jumps to a designated line number while saving the return address on a stack, paired with the RETURN statement to resume execution at the calling point.[21] This enabled modular code organization without full procedures, with GOSUB syntax simplyGOSUB line_number and RETURN as a standalone command.
Conditional branching was introduced through the IF statement, which evaluates a relational expression and executes a GOTO if true, typically in a single-line format like IF condition THEN line_number.[21] Later dialects, such as Microsoft BASIC 7.1 (1990), extended this to multi-line blocks with ELSE for handling false conditions, as in IF condition THEN statements ELSE statements.[52] This evolution supported more readable if-then-else logic, where variables could be referenced in conditions to compare numeric or string values.[52]
Looping constructs began with FOR-NEXT in original BASIC, where FOR variable = start TO end [STEP increment] initializes a counter, and NEXT variable increments it (default step of 1) until exceeding the end value.[21] For instance, a simple factorial calculation might use:
10 LET F = 1
20 FOR I = 1 TO 5
30 LET F = F * I
40 NEXT I
50 PRINT F
10 LET F = 1
20 FOR I = 1 TO 5
30 LET F = F * I
40 NEXT I
50 PRINT F
WHILE condition ... WEND) and DO-LOOP variants (DO [WHILE|UNTIL condition] ... LOOP or post-tested equivalents), providing indefinite loops without fixed counters.[52]
Multi-way selection was handled by the ON statement, which evaluates an integer expression and branches to one of several line numbers via ON expression GOTO/GOSUB line1, line2, ..., with the index determining the target (values beyond the list often defaulting to the last).[21] This facilitated switch-like behavior in both early and later BASIC variants.[52]
Input/Output Operations
Input/output operations in BASIC were designed to support its interactive, beginner-friendly nature, emphasizing simple commands for screen display and user prompts in the original Dartmouth implementation. The PRINT statement outputs values or strings to the terminal, with comma-separated items advancing to fixed-width zones (typically 15 characters) and semicolon-separated items continuing on the same line without zone advancement. For instance, in early Dartmouth BASIC, the statementPRINT X1, X2 would display the variables side by side in zoned format, while PRINT "NO UNIQUE SOLUTION" outputs a literal message followed by a newline.[21][53] Later dialects introduced the PRINT USING statement for more precise formatting, allowing templates with symbols like # for digits and . for decimals to control output appearance, such as PRINT USING "###.##"; PI to display pi rounded to two decimal places.[54]
User input via the INPUT statement prompts the terminal for values, assigning them to specified variables and often displaying a question mark or custom prompt. Syntax like INPUT A pauses execution until the user enters a numeric value for A, with multiple variables allowed (e.g., INPUT X, Y), though early versions required the LET keyword for assignments and could halt on data type mismatches, such as entering text for a numeric variable.[21][53] The READ statement, paired with DATA statements, provided internal data input without user interaction, sequentially assigning constants from DATA lines to variables (e.g., 10 READ A1, A2 followed by 20 DATA 1, 2), advancing a pointer through the data pool until exhaustion, at which point execution typically stopped.[53]
File handling emerged in extended dialects for minicomputers and personal systems, enabling persistent data storage beyond terminal sessions. The OPEN statement establishes access to a file, specifying mode (INPUT for reading, OUTPUT for writing/overwriting, or APPEND for adding), filename, and file number (an integer identifier, e.g., 1–255). Reading occurs with INPUT # or LINE INPUT # for delimited or whole-line strings, while writing uses PRINT # or WRITE # to output formatted or comma-separated data. Files are closed with CLOSE # to free the file number and flush buffers.[55] For example, a basic read loop might appear as:
OPEN "data.txt" FOR INPUT AS #1
DO WHILE NOT EOF(1)
LINE INPUT #1, S$
PRINT S$
LOOP
CLOSE #1
OPEN "data.txt" FOR INPUT AS #1
DO WHILE NOT EOF(1)
LINE INPUT #1, S$
PRINT S$
LOOP
CLOSE #1
Mathematical and Miscellaneous Functions
BASIC included a core set of arithmetic functions designed for straightforward numerical computations, drawing from the original Dartmouth implementation. The ABS function returns the absolute value of its argument, such as ABS(-5) yielding 5, while SGN returns the sign of the argument as 1 for positive, 0 for zero, and -1 for negative values.[53] These functions accepted numeric variables or expressions as inputs, enabling operations like determining magnitudes in simple algorithms.[53] The square root function, SQR, computed the principal square root of a positive argument, as in SQR(25) returning 5. A practical example was its use in the Pythagorean theorem, where the hypotenuse could be calculated asHYP = [SQR](/page/SQR)(A*A + B*B) for legs A and B, illustrating BASIC's emphasis on accessible geometric computations.[53]
Trigonometric functions in the original Dartmouth BASIC operated exclusively in radians, aligning with standard mathematical conventions for computational efficiency. SIN(X), COS(X), and TAN(X) provided the sine, cosine, and tangent of argument X, respectively; for instance, SIN(π/2) returned 1. Users converting from degrees performed manual adjustments, such as multiplying degrees by π/180 to obtain radians, due to the absence of built-in conversion utilities.[7]
For random number generation, the RND function produced a pseudo-random value between 0 and 1, with the argument ignored in early implementations but later dialects allowing seeding via the RANDOMIZE statement to initialize the generator, such as RANDOMIZE TIMER for time-based variability.[58] This facilitated simulations and games without requiring advanced seeding knowledge.
String manipulation functions emerged prominently in dialects like Microsoft BASIC, supporting text processing for beginners. LEN(S, as in LEN("HELLO") yielding 5; LEFT, N) extracted the first N characters, such as LEFT(S("PROGRAM", 4, 3) producing "GRA".[58]
Miscellaneous functions provided system-level utilities in later dialects. DATE returned the current system date and time as strings, enabling timestamped outputs like PRINT DATE$; while USR(X) invoked user-defined machine code routines with argument X, allowing low-level extensions in resource-constrained environments.[58] These features underscored BASIC's practicality for both educational and applied programming tasks.
