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List of weapons and armour in Middle-earth
List of weapons and armour in Middle-earth
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The weapons and armour of Middle-earth are all those mentioned J. R. R. Tolkien's Middle-earth fantasy writings, such as The Hobbit, The Lord of the Rings and The Silmarillion.[1][2]

Tolkien modelled his fictional warfare on the Ancient and Early Medieval periods of history. His depiction of weapons and armour particularly reflect Northern European culture as seen in Beowulf and the Norse sagas. Tolkien established this relationship in The Fall of Gondolin, the first story in his legendarium to be written. In this story, the Elves of Gondolin use the mail armour, swords, shields, spears, axes and bows of Northern European warfare. In Tolkien's writings, such Medieval weapons and armour are used by his fictional races, including Elves, Dwarves, Men, Hobbits, and Orcs.[2]

As in his sources, Tolkien's characters often gave names to their weapons, sometimes with runic inscriptions to show they are magical and have their own history and power.[1]

Terminology

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Tolkien devised several constructed languages with terms for types of weapons.

  • Sword: Noldorin Sindarin: magl, magol,[T 1] North Sindarin magor,[T 2] Quenya: makil, macil.[T 1] Specific types of sword were named lango (broad sword), eket, ecet (short sword), and lhang (cutlass, sword).[T 3]
  • Dagger, knife: Noldorin Sindarin: sigil, Quenya: cirma, sicil[T 4]
  • Axe: North Sindarin: hathol,[T 2] Quenya: pelekko (Hooker notes the similarity of the Greek πέλεκυς pélekys: double-headed axe),[3] Khuzdul: bark,[4] pl. baruk
  • Spear: Quenya: hatal[5] also nehte[T 5]
  • Bow: Noldorin Sindarin: peng also poetically ("arch"), Quenya: quinga.[T 6]
  • Arrow: Quenya: pilin, pl. pilindi[T 7][a]

Types

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Swords

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Swords symbolized physical prowess in battle for Tolkien, following Northern European culture.[1] Tolkien writes that Elves and Dwarves produced the best swords (and other war gear) and that Elvish swords glowed blue in the presence of Orcs. Elves generally used straight swords while Orcs generally used curved swords. Both races have exceptions: Egalmoth of Gondolin used a curved sword and the Uruk-hai of Isengard used short, broad blades. Tolkien often mentions the use of shields together with one-handed swords.[2]

Knives

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Knives are mentioned in Tolkien's works, sometimes as backup weapons—such as the unnamed long knife of Legolas the archer.[2] However, some individual knives are given more significance through naming (e.g. Sting, see below).[1] In "The Scouring of the Shire", Saruman attempts to stab Frodo with a knife, but is foiled by the mithril shirt worn under his jacket. Shortly afterwards Saruman's throat was fatally cut with a knife borne by Wormtongue.[T 8]

For The Lord of the Rings film trilogy, Legolas possessed twin fighting knives carried in sheaths near his quiver.[7]

Special types of knife

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There are some special types of knife in Tolkien's fiction which do not have formal names, but nevertheless play important roles in the plot.

Morgul-blades
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The Witch-king of Angmar, leader of the Nazgûl, used a magical dagger called a "Morgul-blade" to wound Frodo Baggins at Weathertop. The dark magic of the knife gravely affects Frodo's well-being, threatening to turn him into a wraith, especially because its detachable point migrated in Frodo's body for more than two weeks before it could be extracted, thus causing great damage. Recurring ill effects from the wound contribute to Frodo's eventual departure to Valinor.[T 9] According to the J.R.R. Tolkien Encyclopedia, the weapon may owe something to the tradition of the "elf-shot" found in Old English medical texts and charms, where it denotes illnesses of presumed supernatural origin.[8]

Barrow-blades
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Tom Bombadil recovers four magical daggers, forged by the Men of Westernesse to fight the powers of Angmar, from a tomb guarded by the Barrow-wight. After opening the barrow and freeing the hobbits, Tom Bombadil gives them the weapons, saying "Old knives are long enough as swords for hobbit-people".[T 10] One of these "Barrow-blades" – that given to Merry Brandybuck – proves instrumental in bringing about the death of the Witch-king.[T 11]

The daggers had varying fates. The Witch-king broke Frodo's blade at the Ford of Bruinen. Sam Gamgee left his beside Frodo in Cirith Ungol; it was returned to Gandalf, along with Frodo's mithril mail-shirt, by the Mouth of Sauron.[T 12] Pippin Took used his dagger in the Battle of the Black Gate to slay a Troll.[T 12] Merry's blade is destroyed during his attack on the Witch-king.[T 11]

Axes

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Battle axes are especially favoured by Dwarves in Tolkien's writings;[2] Gimli uses the battle cry: Axes of the Dwarves! The Dwarves are upon you! (Khuzdul: Baruk Khazâd! Khazâd ai-mênu!).[T 13] For The Lord of the Rings film trilogy, Gimli the Dwarf was assigned various axes of different makes during the course of the films.[9]

The Sindarin Elves of Doriath favoured axes as weapons during the First Age. Other notable axe-bearers were Tuor (the wielder of the axe Dramborleg), the Men of the White Mountains who marched to the defence of Minas Tirith in The Lord of the Rings movie (replacing the axe-wielding men of Lossarnach from the book), and a contingent of Easterlings among the besiegers of Minas Tirith.[citation needed]

Bows and arrows

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Bows of different sizes and construction are featured in Tolkien's works. Elves of Lothlórien, Men, and Uruk-hai used longbows, while Elves of Mirkwood and Orcs of Mordor used smaller ones. These bows are said to be made of wood, horn and even steel.[2][10]

The most famous bowman in Tolkien's stories of the First Age of Middle-earth is the Elf Beleg; his bow was named Belthronding, and his arrow Dailir. Infamously Curufin, a lord of the Noldor, attempts to shoot the Elf-princess Lúthien with the bow of his brother Celegorm. His first arrow is intercepted by Huan; Beren attempts to intercept the second shot, and is wounded.[T 14]

In The Lord of the Rings, set in the late Third Age, a bow is the main weapon of Legolas, the Elf-member of the Fellowship of the Ring. When the Fellowship meet Galadriel, she gives Legolas a new bow. He later uses it to shoot all the way across the great river Anduin and bring down an airborne Nazgûl.[11]

The Lord of the Rings film trilogy assigns a bow to Aragorn[12] and crossbows to the Uruk-hai.[13] However, in Tolkien's writings Aragorn is armed only with the sword Andúril, and crossbows are only mentioned in connection to hunting by Númenoreans in their lost homeland of Númenor.[T 15]

Sometimes individual arrows are given special mention in Tolkien's works. In The Hobbit, the Black Arrow was a royal heirloom used by Bard the Bowman to kill the dragon Smaug.[T 16] In The Lord of the Rings, the Red Arrow was a token used by Gondor to summon its allies in time of need.[T 17] In the Lord of the Rings film trilogy, the Red Arrow is omitted and its role is conflated with the Beacons of Gondor.[14]

Hobbits "shot well with the bow".[T 18] The Shire sent archers to the battles of the Fall of Arnor.[T 19]

Armour

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Tolkien stated that the styles of the Bayeux Tapestry fitted the Rohirrim "well enough".[T 20]

Body armour in Tolkien's fiction is mainly in the form of mail or scale shirts, in keeping with Ancient and Early Medieval periods of history.[2] In contrast, the Lord of the Rings film trilogy features later medieval plate armour suits.[15] These kinds of plate armour are not found in Tolkien's writings, but plate does appear in the form of individual pieces such as vambraces (forearm guards) or greaves (leg and shin guards). As with other items of war, Elves and Dwarves produced the best armour. The mail shirt forged by Dwarves from the fictional metal mithril appears in The Hobbit and The Lord of the Rings, worn in turn by the protagonists Bilbo and Frodo Baggins.[2][16]

In Letter 211 of The Letters of J.R.R. Tolkien, the author compared the war-gear of the Rohirrim to the Bayeux Tapestry, made during the Norman Conquest of Anglo-Saxon England.[T 20]

Helmets

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Battle helmets are commonly used by virtually all races in Tolkien's writings. The Rohirrim were partly modelled on the Anglo-Saxons, who wore elaborate helmets; Éomer's helmet had a long white horse-tail panache that trailed in the wind.[17] The Crown of Gondor was a jewelled battle-helmet; Aragorn received it at his coronation. Frodo Baggins and Sam Gamgee use Orc-helmets as part of their disguise in Mordor.[citation needed]

In the First Age, Dwarves made dragon-helms, which were said to protect against Dragons. The most famous of these was the Dragon-helm of Dor-lómin.[citation needed]

The Second Age was dominated by Númenor. The Númenórean helmet, the karma, reached particularly elaborate forms. Those of the Uinendili, a guild of mariners, were "made of overlapping plates of metal, the 'fish-crest' of leather embossed and coloured".[T 21] Tolkien's coloured drawing of the karma of a Uinendili captain features on the cover of Unfinished Tales.[citation needed]

Named items

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Tolkien emulated his Northern European mythological and literary sources in having his characters give names to their weapons, marking these out as important aspects of character and sometimes as ancient heirlooms. Named weapons in Medieval literature include Hrunting and Nægling in Beowulf, Tyrfing in the Elder Edda and Gram in the Völsunga saga. The items illustrate the passage of time and the transfer of power or fate to their future bearers.[1]

Named swords and knives

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Anglachel

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Anglachel (Sindarin: Iron of the Flaming Star) was a sword forged of meteoritic iron by Eöl the Dark Elf, given to Thingol King of Doriath as a fee for leave to dwell in Nan Elmoth. It could cleave all earth-delved iron. Later wielded by Beleg Strongbow and ultimately Túrin;[T 22] Anglachel was reforged and renamed Gurthang (Sindarin: Iron of Death[T 23]). Túrin used Gurthang to kill Glaurung, the Father of Dragons, and later used the sword to take his own life in recompense for the accidental slaying of Beleg and the unjust slaying of Brandir. The stories endow the sword with a personality; Melian the Maia perceived malice in it as it was given to Beleg Cúthalion, and the elf Gwindor observed that Anglachel (so named then) seemed to mourn the death of Beleg at the hand of his friend Túrin by Anglachel itself. Túrin asked the sword whether it would slay him swiftly if he cast himself on its point, and it responded at length (the only instance of Gurthang speaking with voice). The depiction of the sword was influenced by that of the sword of the Finnish character Kullervo in the Kalevala.[1][18]

Angrist

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Angrist (Sindarin: Iron-cleaver[T 24]) was a knife made by the great weaponsmith Telchar of Nogrod, and borne by Curufin. Beren, who had taken it from Curufin, used it to cut a magical Silmaril jewel out of Morgoth's Iron Crown; as Beren attempted to remove another, the knife snapped.[1][T 25] In the earliest version of Beren's story in The Book of Lost Tales, he uses an ordinary household knife; the element of Curufin's involvement in Beren's affairs came later.[T 26]

Anguirel

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Anguirel (Sindarin: Iron of Eternity) is the sword forged by Eöl the Dark Elf, similar to Anglachel which was given to Thingol of Doriath in The Silmarillion. It was the mate of Anglachel, was made of the same meteoritic iron, and had the same physical properties and capabilities as Anglachel, but there is no evidence of sentience in Anguirel. Anguirel was kept by Eöl until it was stolen by his son, Maeglin.[1][T 27]

Aranrúth

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Aranrúth (Sindarin: King's Ire[T 28]) is the sword wielded by King Thingol of Doriath in The Silmarillion.[1][T 29] Later the sword of the Kings of Númenor.

Glamdring

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An artistic representation of the sword Glamdring based on its description in The Lord of the Rings

Glamdring (Sindarin: Foe-hammer[T 30]) is a sword in The Hobbit, The Lord of the Rings and Unfinished Tales forged in the First Age by the High Elves of the hidden city of Gondolin. It belonged first to Turgon, the King of Gondolin. Thousands of years later, in T.A. 2941, Gandalf discovered it among the hoard of the three trolls in The Hobbit, and he carried it throughout his journeys with Bilbo Baggins and the Fellowship of the Ring. It was the mate of Orcrist, and like Orcrist would glow blue whenever orcs were nearby. Glamdring was nicknamed "Beater" by the goblins of the Misty Mountains.[1][T 31][T 30][T 32][T 33][T 34][T 35]

Gurthang

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See Anglachel

Gúthwinë

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Gúthwinë (Old English: gúð-wine Battle Friend[19]) is the sword wielded by Éomer, third marshal of the Riddermark in The Lord of the Rings.[1][T 36] The name is found in the Old English poem Beowulf, where the hero uses the word as an epithet for the sword Hrunting, lent to him by Hrothgar's thane Unferth for the fight with Grendel's mother.[20]

Hadhafang

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Hadhafang is the sword invented for Peter Jackson's The Lord of the Rings film trilogy, where it was wielded by Arwen, although she is never actually seen using it in combat, as the blade's design was for main use on horseback, and footage of Arwen at Helm's Deep was ultimately cut.[21] The name is derived from Tolkien's etymological word list written in the 1930s; here Tolkien provides the word hadhathang (dissimilated: havathang, hadhafang), which he translates as "throng-cleaver", though he never used this name in his writings.[T 37]

Herugrim

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Herugrim (Old English: Fierce Sword[19]) is the sword that belonged to Théoden.[1][T 38]

Narsil / Andúril

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Artist's impression of the re-forged Andúril, with runic inscription, crescent Moon and rayed Sun. A single star is shown rather than Tolkien's "seven stars".

Narsil (Quenya: roughly, Red and White Flame[T 39]) is a sword in The Lord of the Rings and The Silmarillion,[T 40][T 41][T 42] influenced by the legendary Arthurian sword Excalibur[22] and by Sigurd's sword Gram, as described in the Old Norse Völsunga saga.[23] The sword was forged during the First Age by the Dwarf Telchar[T 42][24] of Nogrod, a famous weaponsmith and artificer who also made the knife Angrist (which cut a Silmaril from the crown of Morgoth) and the Helm of Hador (later used by Túrin Turambar). By the end of the Second Age Narsil was borne by Elendil; during the Last Alliance of Elves and Men it was broken in two pieces in the war against Sauron. Isildur used the hilt-shard to cut the One Ring from Sauron's hand. The two shards, acquiring the additional name the Sword that was Broken, remained an heirloom of Isildur's heirs throughout the Third Age, and were thus inherited by Aragorn. Elvish smiths re-forged the sword for Aragorn before the Fellowship of the Ring began their quest; Aragorn renamed it Andúril (Quenya: Flame of the West).[T 41][T 32] The reforged Andúril is described as very bright, shining red and white with the light of the sun and moon.[T 32][T 33][T 43] The Silmarillion further states that the original Narsil already shone in such a manner, but its light was extinguished when it was broken.[T 44] The reforged blade had "a device of seven stars set between the crescent Moon and the rayed Sun, and about them was written many runes".[T 32]

Orcrist

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Sword "Orcrist" as seen in "The Hobbit"

Orcrist (Sindarin: Goblin-cleaver[T 30]), a sword in The Hobbit. was originally forged in Gondolin and was nicknamed "Biter" by the goblins of the Misty Mountains. After finding it in a troll-hoard, Thorin Oakenshield carries the sword through the Misty Mountains and Mirkwood before being taken prisoner by the Elves; it was laid on his tomb after his death in the Battle of Five Armies. It is the mate of Glamdring.[1][T 30]

Ringil

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Ringil (Sindarin: Cold-Star / Cold-Spark) is a sword wielded by Fingolfin in The Silmarillion and The Lays of Beleriand. It bit with chilling cold, and glittered like ice with a pale light.[1] This was the sword with which Fingolfin wounded Morgoth seven times, causing the first dark lord to limp forever afterward.[T 45][T 46]

In Tolkien's early writings, Ringil was the name of one of the two pillars supporting the Two Lamps of primeval Middle-earth.[T 47]

Sting

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Elijah Wood as Frodo, holding Sting, in Peter Jackson's The Lord of the Rings film trilogy

Sting is a large Elvish dagger in The Hobbit and The Lord of the Rings. It functioned well as a sword for the hobbits Bilbo and Frodo Baggins.[1][T 48] Bilbo named the weapon after using it to fend off the giant spiders in Mirkwood forest, then later passed it on to Frodo to use in his quest to destroy the One Ring. Sting glows blue when orcs are nearby, as in Moria.[25] In Europe, bilbo blades were exceptionally fine swords, named after the city of Bilbao which made them. It is possible that Tolkien connected Bilbo's name with his acquisition of this weapon.[26][b]

In Peter Jackson's The Lord of the Rings and The Hobbit film adaptations, Sting is depicted as leaf-shaped, with gentle curving edges. Engraved on the blade and cross-guard are letters in Sindarin that read phonetically, Maegnas aen estar nin dagnir in yngyl im. Translated into English, they read, "Maegnas is my name, I am the spider's bane." According to the Appendix of The Silmarillion, the element maeg in Sindarin means "sharp" or "piercing".[T 49] The film version of Sting is 23 inches (580 mm) long (24 while in scabbard) and 3 inches (76 mm) wide at the hilt. Its scabbard is made of brown leather and reinforced with metal.[27]

Named bows and arrows

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Belthronding

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Belthronding (Sindarin/Ilkorin: Intractable Bow[T 50]) is the bow wielded by Beleg Cúthalion (Strongbow) in The Silmarillion and The Lays of Beleriand.[1][T 51]

Black arrow

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The black arrow was used in Esgaroth by Bard the Bowman; he mentions that it has been used many times, always successfully, and always recovered. An heirloom from many generations of Bard's family, that he believed had been made in the forges of the King under the Mountain; Bard recites its history, urges it to "go now and speed well", and shoots Smaug. It was lost with the Dragon's corpse in the Long Lake.[T 16]

Dailir

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Dailir is the arrow favoured by Beleg, the great bowman of the First Age of Middle-earth. Beleg was always able to retrieve this arrow for reuse.[T 52]

Red Arrow

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The Red Arrow is a black-feathered arrow barbed with steel; its tip was painted red.[T 53] It was a token used by Gondor to summon Rohan in time of dire need. In The Return of the King, the Red Arrow was presented to Théoden by Hirgon with the message: "...the Lord Denethor asks for all your strength and all your speed, lest Gondor should fall at last."[T 53] Théoden pledged his assistance, but Hirgon was killed during the ride back to Minas Tirith, leading Denethor to believe that no help was forthcoming from Rohan. The Red Arrow has a historical antecedent in the Old English poem Elene in which Constantine the Great summoned an army of mounted Visigoths to his aid against the Huns by sending an arrow as a "token of war".[28]

Other named weapons and armour

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Aeglos

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Aeglos (Sindarin: Snow Point, i.e. icicle;[T 54] also spelt Aiglos) is the spear wielded by the Elf-King Gil-galad. It was said that "the Spear of Gil-galad and the Sword of Elendil, Aiglos and Narsil, none could withstand."[1][T 55][c]

Dragon-helm of Dor-lómin

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The Dragon-helm of Dor-lómin, also called the Helm of Hador, is the fabulous helmet of the lords of the House of Hador, including Húrin and Túrin.[1] The helm was made of heavy steel, decorated with gold and runes; a gold likeness of Glaurung the Dragon was set upon its crest. It was made for the Dwarf-king Azaghâl by Telchar, the great Dwarf-craftsman of Nogrod.[T 56] Azaghâl ruled the neighbouring city of Belegost; he gave it to Maedhros, who gave it to Fingon. Fingon then gave it to Hador, along with the lordship of Dor-lómin.[T 57]

Axe of Tuor

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The Axe of Tuor, called Dramborleg (Gnomish: Thudder-Sharp)[30] in The Book of Lost Tales, is the great axe belonging to Tuor, son of Huor in Unfinished Tales of Númenor and Middle-earth[1] that left wounds like "both a heavy dint as of a club and cleft as a sword".[30] It was later held by the Kings of Numenor, until lost in the downfall.[T 58]

Durin's Axe

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Durin's Axe was part of the regalia and weaponry of the Dwarf-kings of Khazad-dûm. Some years before the War of the Ring, Balin attempted to recolonize Khazad-dûm (by then called Moria), and the early records of the colony mention Durin's Axe, indicating it was sought for or even found.[T 33]

Grond

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Grond (Sindarin: Club) is the mace of Morgoth used against Fingolfin in The Silmarillion[T 59] as well as a battering ram in The Lord of the Rings,[1][T 60] used to assault the Great Gate of Minas Tirith. Grond the battering ram was in-universe named after Morgoth's mace: "Grond they named it, in memory of the Hammer of the Underworld of old."[T 61]

Film prop construction

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In The Lord of the Rings film trilogy, "hero" weapons, used for "beauty" shots such as close-ups, were made from high-quality materials: sword blades from heat-treated spring steel; sword hilts from cast bronze or forged and ground steel. "Stunt" swords, used in combat scenes, were made with soft aluminium blades and urethane grips. "Extras" swords were cast entirely from urethane, in one piece. Bows were made of urethane with an inner armature of spring steel. Legolas's arrows were all-digital, so the actor simply mimed shooting each arrow.[31]

Notes

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References

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Revisions and contributorsEdit on WikipediaRead on Wikipedia
from Grokipedia
The weapons and armour in J.R.R. Tolkien's legendarium comprise a diverse collection of arms and protective equipment utilized by its inhabitants across the First, Second, and Third Ages, as chronicled in primary works such as , , and The Silmarillion. These items range from everyday tools of war to legendary artifacts imbued with historical and sometimes supernatural significance, reflecting the technological, cultural, and magical advancements of races including Elves, Dwarves, Men, and even Orcs. Swords dominate as the most prestigious weapons, often forged with exceptional skill by Elven smiths in ancient realms like or Nargothrond, featuring straight blades, crossguards, and inscriptions in Elvish script. Prominent examples include Glamdring, the "Foe-hammer" forged for Turgon in the First Age and later wielded by , and Sting, a short Elven dagger that glows blue near Orcs, both acquired from the troll-hoard in . Other renowned blades, such as Narsil—later reforged as Andúril, the "Flame of the West"—symbolize the lineage and valor of the , passed down through Aragorn's ancestry. Armour in Middle-earth primarily consists of chainmail (hauberks or byrnies) and scale, emphasizing mobility over heavy encumbrance in line with early medieval designs. The most celebrated protective item is the mithril shirt, a yet impenetrable Elven chainmail shirt discovered in the Mines of Moria, which saves Frodo from mortal wounds during his quest. Dwarven craftsmanship shines in axes and hammers, robust tools suited for close combat and suited to their sturdy , while bows—crafted from resilient woods like —enable precise ranged attacks favored by Elves and the horse-lords of Rohan. Beyond their functional roles in battles such as the War of the Ring, these weapons and armour embody Tolkien's themes of heritage, heroism, and the enduring struggle against darkness, with many items carrying prophetic or enchanted qualities that influence the fate of Middle-earth's peoples.

General Concepts

Terminology

In J.R.R. Tolkien's legendarium, the terminology for weapons and armour is deeply rooted in his constructed Elvish languages, particularly Quenya (the High-elven tongue) and Sindarin (the Grey-elven tongue), which reflect the cultural and linguistic heritage of the Elves. These terms often derive from primitive Elvish roots emphasizing function, such as cutting or protection, and provide insight into how the peoples of Middle-earth conceptualized their equipment. For instance, the Quenya noun maica denotes the "blade of a cutting tool or weapon, especially sword-blade," stemming from the root √MAK, meaning "cut, hew," as noted in Tolkien's late linguistic essays. Similarly, the Quenya word for a full sword, macil, shares this etymological origin from the same root, evolving from Primitive Elvish maklā to signify a hewing instrument. For armour, the term varma means "armour" or "protection," derived from the ᴹ√BAR ("raise, uplift, save") combined with the instrumental -mā, implying a device for safeguarding the body. Its cognate, barf, follows a parallel development, adapting the to denote in the Grey-elven , though it appears primarily in reconstructed forms based on Tolkien's etymological notes. These linguistic parallels highlight the shared Proto-Elvish ancestry, with variations arising from phonetic shifts over millennia. Weapon categories in Middle-earth lore are broadly distinguished as melee (close-combat tools like swords and axes) versus ranged (projectile weapons like bows and arrows), a division evident in descriptions of battles where Elves and Men wield swords for direct engagement while employing bows for distance. Cultural preferences further shape these terms and usages: Elves, with their affinity for elegant craftsmanship, favored swords, as exemplified by the ancient Elvish blades Glamdring and Orcrist, which symbolize precision and heritage in Noldorin tradition. In contrast, Dwarves preferred axes, reflecting their mining origins and robust combat style, as seen in their war cry "Baruk Khazâd! Khazâd ai-mênu!" ("Axes of the Dwarves! The Dwarves are upon you!"), a phrase. Materials like also integrate into equipment terminology, with its name combining mith ("grey, pale") and ril (a derivative of roots for "brilliance" or "glitter"), evoking its silvery sheen and use in lightweight armor and weapons. This underscores how linguistic elements tied to and quality defined gear across cultures, from Elvish forges to Dwarven halls.

Materials and Craftsmanship

In , weapons and were primarily forged from , a durable and versatile metal commonly used for blades, mail, and plate due to its strength and ability to hold a keen edge. formed the basis of most armaments across races, from the swords of Men to the axes of Dwarves, reflecting practical necessities in warfare. served as a foundational material for lighter , belts, and reinforcements, often layered or treated for flexibility and protection against glancing blows. Enchanted metals, infused with subtle arts of preservation or enhancement, appeared in select works, though their creation required profound skill beyond mere . Mithril, a rare silvery metal mined exclusively in Moria (Khazad-dûm), stood out for its extraordinary properties: it could be beaten like for malleability, polished like glass for luster, and ed into a substance lighter than common chain-mail yet harder than tempered , with a beauty akin to silver that never tarnished. Ithildin, an derived from by Elven smiths, exhibited unique responsiveness to and starlight, revealing inscriptions or designs only under such illumination, and was employed in architectural elements rather than direct weaponry. These materials' scarcity underscored their value, often reserved for items of great import. Elven smithing emphasized elegance and enchantment, producing high-quality blades that could glow with a cold light in the presence of orcs or other evil creatures, a property rooted in ancient techniques that imbued metal with sensitivity to malice. The , Elves of , developed sophisticated methods in their western exile, forging metals with precision that blended utility and aesthetic harmony, drawing on knowledge gained in the Blessed Realm. Dwarven forging, by contrast, prioritized durability and intricate detailing, excelling in axes and heavy mail through labor-intensive processes that yielded weapons resistant to breakage and capable of withstanding prolonged combat; their work with exemplified this, transforming the soft ore into impenetrable forms. Craftsmanship in evolved markedly from the First Age's pinnacle of artistry—where Noldorin forges in hidden cities produced enchanted items of unparalleled finesse—to a decline by the Third Age, as the waning of Elven power and the scattering of skilled artisans led to fewer masterpieces and greater reliance on functional steel. This regression mirrored the broader fading of ancient lore, with Third Age works, though competent, lacking the inherent enchantments of their predecessors.

Weapon Types

Swords

Swords in Middle-earth served as primary melee weapons, characterized by their finely crafted construction that balanced practical lethality with aesthetic elegance, often embodying a of and destruction. These blades typically featured long, straight edges suitable for both thrusting and slashing, with sturdy hilts, cross-guards for hand protection, and pommels for balance, reflecting influences from Northern European designs adapted to Tolkien's mythic framework. Variations included broader forms favored by Men for heavy combat and slimmer, leaf-shaped blades associated with Elven craftsmanship, though all emphasized durability and sharpness forged from high-quality steel or enchanted metals. In the lore, swords were predominantly wielded by Elves and Men in duels, skirmishes, and large-scale battles, underscoring their role as symbols of personal valor and martial skill. During the First Age, particularly in conflicts like the War of Wrath, swords formed a core component of the armaments used by the Host of the against Morgoth's forces, enabling close-quarters combat amid the chaos of clashing armies, dragons, and eagles. This preference highlighted a cultural emphasis on precision and honor in warfare among the Free Peoples, contrasting with the crude weapons of Orcs and contrasted with axes or spears in broader tactical formations. Culturally, swords held profound symbolism tied to kingship and lineage, often passed as heirlooms to signify legitimate rule and the burdens of leadership, evoking virtues like service and . Among Elves and the noble houses of Men, such as in Rohan and , swords were exchanged in oaths of or displayed to affirm authority, reinforcing social hierarchies and heroic ideals. Maintenance involved ritualistic care, including regular and oiling to preserve their edge and prevent , a practice that mirrored the reverence for these weapons as extensions of their bearer's honor and destiny.

Knives and Daggers

In , knives and daggers served as versatile short-bladed weapons and tools, typically featuring compact designs with double-edged blades suitable for close-quarters combat, stealthy strikes, or everyday utility such as cutting or carving. These weapons were commonly carried by Hobbits, Rangers, and other agile fighters who favored them for their concealability and maneuverability in confined spaces or during . Unlike longer swords, knives emphasized precision and quick deployment, often crafted from high-quality that resisted and retained sharpness over time. Special variants included the Morgul-blades, enchanted daggers wielded by the , which inflicted wounds that resisted natural healing and threatened to transform victims into wraiths by corrupting their spirit. One such blade, used by the Witch-king to stab at Weathertop, shattered upon impact, leaving a fragment that exacerbated the injury until removed in . In contrast, the Barrow-blades, ancient daggers forged by the of Arthedain in the North-kingdom during the mid-Third Age, exhibited enduring craftsmanship with leaf-shaped, keen edges damasked in red and gold serpent patterns, sheaths of lightweight, strong metal set with fiery stones. These blades, retrieved from a barrow by and gifted to the Hobbits, proved lethally effective against undead foes, as Merry Brandybuck's blade dissolved after piercing the Witch-king's spell-bound form at the Pelennor Fields. Knives and daggers played key roles in stealth operations and secondary armament, particularly among Hobbits who wielded them as primary defenses due to their stature, as seen with Bilbo and Frodo's use of such blades in perilous encounters. Rangers and spies of the North, including , likely employed them for silent takedowns or survival tasks during long patrols in the wilds. A notable Elven example, Sting—a Gondolin-forged dagger that served as a short sword for Hobbits—highlighted their potential for enchantment, though its full details appear in records of named artifacts.

Axes

Axes in Middle-earth were robust melee weapons favored by Dwarves for their chopping and cleaving power, suited to their sturdy build and heritage, but also used by Men and Orcs in combat. Typically featuring heavy heads of iron or attached to wooden hafts, axes allowed powerful overhead or side swings to break shields and armor, contrasting the precision of swords. Dwarven axes often incorporated intricate or engravings symbolizing clan pride, while Orcish variants were crude and barbed for intimidation. In battles like those of the First Age or the War of the Ring, axes formed part of mixed formations, effective in charges against cavalry or in close against heavily armored foes.

Spears

Spears served as essential thrusting weapons in , widely used by Elves, Men, and even Orcs for their reach and versatility in both offensive and defensive roles. Consisting of long wooden shafts tipped with iron or steel points, spears enabled soldiers to strike from a distance in phalanxes or skirmishes, as seen in the armies of and Rohan during the or Elven hosts in the Wars of . Lighter javelins allowed for throwing in hunts or ambushes, while heavier pikes provided anti-cavalry protection. Their simplicity made spears common among less advanced cultures, emphasizing discipline in formation tactics over individual skill.

Bows and Arrows

Bows and arrows played a significant role in the warfare and hunting practices of , particularly among Elves and Men, with several renowned examples possessing unique attributes or historical importance. Among the Elves, was a mastered art from the earliest ages, emphasizing longbows crafted from resilient woods like or for exceptional range and accuracy in forested ambushes or open battles. Men of Rohan and the Rangers of the North favored shorter composite bows for horseback or patrol use, while Orcs employed crude shortbows with poisoned arrows for harassing volleys. These ranged weapons allowed precision strikes from afar, turning the tide in conflicts like the Battle of Five Armies or the defense of Helm's Deep, and were essential for hunting in the wilds.

Other Weapons

In Middle-earth, miscellaneous weapons encompassed a variety of tools beyond standard blades, axes, and ranged arms, including bludgeoning implements and siege engines that played pivotal roles in major conflicts. Maces and clubs, often weighted with iron heads or studded, were favored by Orcs and Easterlings for their ability to crush armor and skulls in brutal , requiring less skill than edged weapons. Siege weapons like catapults, trebuchets, and battering rams enabled assaults on fortifications, as used by Sauron's forces at or Morgoth's hosts against Elven cities. These tools highlighted the tactical diversity of warfare, from individual brawls to massive s, often evoking terror through sheer destructive force.

Armour Types

Body Armour

Body armour in Middle-earth served as the primary defensive gear for protecting the torso and limbs during combat, with chainmail hauberks forming the most common type worn by warriors across various cultures. These garments, consisting of thousands of interlinked metal rings, offered flexibility and reasonable protection against slashing and stabbing attacks while allowing for mobility essential in battles involving and . In Tolkien's works, such armour is frequently described as reaching to the knees, providing coverage for the upper body and thighs. Scale armor, consisting of overlapping small metal plates (sometimes termed "fish's mail"), was another common type, particularly among Dwarves and some Men, offering good protection with flexibility. Among the Men of Rohan, body armour typically comprised hauberks paired with helmets, reflecting their emphasis on horsemanship and close-quarters combat where lighter, flexible protection was advantageous. This style aligned with their , emphasizing speed over heavy encumbrance, and was standard for Rohirric and riders alike. Gondorian soldiers similarly employed mail hauberks, often as part of a more structured array, with descriptions noting their use in formations defending key strongholds like . For elite or specialized use, mithril shirts represented the pinnacle of protective craftsmanship, forged from a rare, silvery metal that was lightweight yet harder than . One such shirt, originally made for a young Elf-prince, was given to by : "With that he put on Bilbo a small coat of mail, wrought for some young elf-prince long ago. It was of silver-steel which the elves call ." This material allowed for unparalleled durability without sacrificing comfort, making it ideal for long journeys or stealthy operations, though its scarcity limited it to exceptional individuals. Leather, often boiled or studded for reinforcement, provided lighter body protection suited to scouts and irregular troops, who favored unobtrusive gear over heavy for in rugged terrains. While less effective against heavy weapons, this type allowed greater agility and was commonly layered under cloaks for . Chainmail and similar armours, however, showed vulnerabilities to penetrating weapons like arrows or powerful axe blows, necessitating complementary tactics such as shields or positioning in phalanxes.

Helmets

In Middle-earth, helmets formed a critical component of defensive armament, protecting warriors' heads from blows in the brutal melee of battle while often signifying rank, heritage, or cultural identity. Designs varied across races and eras, reflecting technological advancement and tactical needs, with early examples from the First Age favoring simpler constructions and later ones incorporating more sophisticated features for enhanced protection and intimidation. Tolkien drew inspiration from Anglo-Saxon and medieval European traditions, where helmets not only shielded but also evoked heroic legacy through ornamentation and symbolism. Common materials included bronze in the Elder Days, prized for its durability and availability among Elves and early Men, transitioning to in the Third Age for superior strength against edged weapons. For instance, the helms of Gondorian soldiers were typically forged from high-quality , sometimes alloyed with trace elements for resilience. Enchanted variants existed rarely, imbued with ancient craftsmanship; the Helm of Hador (also known as the Dragon-helm of Dor-lómin), wrought of grey embossed with gold and bearing of victory, crested with a dragon's head that instilled dread in foes. Helmet types encompassed open-faced models for better visibility and breathability in prolonged engagements, prevalent among the Rohirrim whose basinet-style helms featured nasal guards and horsehair crests to denote officers like . Full-visored designs offered greater facial coverage, seen in the plate helms of Dwarves and late Númenóreans, shielding against arrows and slashes at the cost of restricted peripheral sight. Crested variants, such as those with elongated plumes or metallic ridges, marked leadership roles, enhancing command presence on the field. Culturally, helmets carried profound significance, embodying lineage and authority. Winged designs, evoking the sails of Númenórean ships, adorned the helms of Gondor's kings and Guards, with wings shaped like those of sea-birds symbolizing their seafaring ancestry and vigilance over the Anduin. These motifs persisted in royal regalia, underscoring the enduring Númenórean claim to dominion. The Dragon-helm of Dor-lómin, a named heirloom of the House of Hador, exemplifies this, its draconic crest instilling terror in adversaries while honoring ancestral valor (detailed further in Named Weapons and Armour).

Shields

In Middle-earth, shields served as essential defensive tools in combat, wielded by warriors of various cultures to deflect blows from swords, spears, and arrows during both individual duels and large-scale battles. Primarily constructed from laminated wood reinforced with metal elements such as bosses and rims, these shields were often painted with heraldic symbols representing the bearer's allegiance and lineage, enhancing their role beyond mere protection to symbols of identity and morale. Materials like wood provided lightweight durability, while metal additions offered impact resistance, allowing for prolonged use in the chaos of warfare. Gondorian shields, used by the disciplined of the White City, were typically mid-sized rectangular or in form, suited to formation fighting in phalanx-like shield walls that could withstand charges from heavily armored foes such as trolls or hordes. These shields featured prominent heraldry, including the White Tree under a silver crown and seven stars on a black field, emblematic of Gondor's royal heritage from the Númenóreans. In the , Gondorian soldiers employed these shields to form defensive lines against the forces of , blocking volleys of arrows and melee assaults until the arrival of Rohan's turned the tide. Tower shields, larger variants of this design, were particularly valued in urban defenses and sieges, providing broad coverage for spearmen in tight ranks. Rohirrim shields, in contrast, were round and portable, reflecting the horse-lords' emphasis on mobility in open-field engagements and their Anglo-Saxon-inspired warfare traditions. Often made from wood covered in leather or hides with a central metal boss for striking, they bore the white horse emblem on a green field, symbolizing the vitality and equestrian prowess of Rohan. During the Ride of the Rohirrim at Pelennor Fields, these shields protected riders and dismounted infantry alike in fluid charges and skirmishes, enabling quick transitions between defense and offense against the Haradrim and Easterlings. In individual duels, such as those among the éoreds, the round shape allowed for agile maneuvering, though they were less effective in static formations compared to Gondor's heavier designs.

Named Weapons and Armour

Swords and Knives

In the legendarium of , numerous named swords and knives hold significant roles, often embodying the fates of their wielders and pivotal events in the history of Middle-earth. These bladed weapons, forged by Elves, Dwarves, or Men, are typically associated with heroism, tragedy, or royal lineage, and many possess unique properties such as glowing in the presence of enemies or exceptional sharpness. Among the most renowned are those from the First Age, like the cursed black sword Anglachel, and those from the Third Age, such as the Elven blades recovered from ancient hoards. Anglachel and Gurthang were twin blades forged by the Dark Elf Eöl from a meteorite's black iron in the First Age, known for their ability to cleave through iron as if it were wood and for speaking to their wielder in times of need. Anglachel, meaning "Iron of the ," was gifted to of Doriath but later given to the Elf Beleg Cúthalion, who used it to hunt Orcs; tragically, Beleg was slain by Túrin Turambar, who unwittingly took up the sword and renamed it Gurthang, or "Iron of Death," after it slew the dragon Glaurung and several foes, ultimately speaking to claim Túrin's life in suicide before breaking. Angrist, a long Dwarf-knife forged by the master smith Telchar of Nogrod, was renowned for its keen edge that could cut iron like green wood. Initially borne by the Curufin during the First Age, it was seized by the Beren Erchamion during his encounter with Curufin in the woods of ; Beren employed it to extract a Silmaril from Morgoth's in Angband, but the knife snapped when he attempted to take a second gem, alerting the Dark Lord and sparking their escape with Lúthien. Anguirel, the mate to Anglachel, was also crafted by Eöl from the same meteorite and shared its black, gleaming properties. Eöl retained this sword for himself and later passed it to his son Maeglin, who wielded it in secret; unlike its twin, Anguirel's fate after remains unrecorded, though it symbolized the dark craftsmanship of Nan Elmoth. Aranrúth, known as the "King's Ire," was the sword of , King of Doriath in the First Age. Little is known of its origins or history, except that its name means 'King's Ire' in . prized the weapon highly. Glamdring, or "Foe-hammer," was an ancient Elven sword forged in during the First Age for Turgon, the king of Gondolin. It was lost after the Fall of Gondolin and went missing for several thousand years until and his companions found it (along with and ) in a troll cave during the events of . Gandalf claimed the blade, which glowed blue near Orcs or Goblins, and carried it through the War of the Ring, using it to slay the of Moria and numerous foes at Helm's Deep and the Black Gate. Gúthwinë, meaning "Battle-friend," was a sword of the Rohirrim, presented to Éadig upon his knighting and later used by him as King of Rohan. Forged in the manner of the Mark's sturdy blades, it accompanied in battles such as the Hornburg and the Pelennor Fields, symbolizing the enduring valor of his people during the War of the Ring. Hadhafang, an with ties to Gondolin's lore, was depicted as the blade of in Peter Jackson's film adaptations, drawing loose inspiration from Tolkien's etymologies for words meaning "thong-drawer." In the films, it passed from Idril to Eärendil and then to , who used it in the Last Alliance; however, no such named weapon appears in Tolkien's books, where Elrond's arms are unspecified. Herugrim, the "Victory ," served as the ceremonial blade of the Kings of Rohan, borne by during his reign in the Third Age. Unearthed from a barrow by the King's men, it was laid upon 's lap when Wormtongue's influence weakened, and wielded it at the Battle of the Hornburg before passing it to his heir after his death on the Pelennor Fields. Narsil and Andúril formed a single legendary sword: Narsil, forged by the Dwarf Telchar for the Elven-smith in the Second Age, was shattered beneath during his fall against at the end of that age. Its shards were kept by Isildur's heirs in ; reforged in the Third Age as Andúril, the "Flame of the West," with seven stars and a sun-tree on its blade, it was given to II Elessar, who bore it as a symbol of his kingship through the War of the Ring, from Weathertop to the Black Gate. Orcrist, the "Goblin-cleaver," was another Gondolin-forged Elven sword discovered alongside Glamdring in the Troll-hoard of the Third Age. Thorin Oakenshield claimed it during the Quest of Erebor, using it against Goblins in the Misty Mountains and at the Battle of Five Armies; after Thorin's death, it was laid on his tomb in Erebor, where it glowed to warn against Orcs. Ringil, Fingolfin's sword in the First Age, was named for its icy gleam; during his desperate duel with Morgoth outside Angband, Fingolfin wounded the Dark Lord seven times, hewing his foot such that the scar smoked and pained Morgoth ever after, before falling to Grond. The blade's fate after the battle is unknown, but it marked one of the greatest feats of arms in the Elder Days. Sting, a short Elven from , was found by in the Troll-hoard of the Third Age and glowed faintly blue near Orcs or other evils. Bilbo used it sparingly during the Quest of Erebor, passing it to for the journey to , where it served in Shelob's lair and the Tower of Cirith Ungol; briefly wielded it before returning it to Frodo, and it was preserved in the .

Axes

In the legendarium of , axes hold a prominent place among named weapons, particularly those associated with Dwarven craftsmanship and heroic deeds in the First Age and beyond. While axes were commonly wielded by Dwarves for their robust, cleaving power, certain legendary examples stand out for their forging in hidden elven cities or ancient dwarven halls and their roles in pivotal battles. The Axe of Tuor, a forged in the hidden elven realm of , was the favored arm of Tuor, a Man of the House of Hador who became a key figure in the city's defense during its fall in the First Age. Known in early accounts as Dramborleg—translated from Gnomish as "Thudder-Sharp" for its ability to deliver stunning blows like a club while cutting deeply like a sword—this axe was presented to Tuor by King Turgon upon his arrival in . Tuor wielded it masterfully against the forces of , including dragons and Balrogs, during the sack of the city in F.A. 510, where it proved instrumental in his escape alongside his wife Idril and their son Eärendil. Though not mentioned by name in later versions of , the axe's construction reflects 's renowned smithcraft, emphasizing durability over the finer steels of other elven blades. Durin's Axe represents one of the most revered heirlooms of the Dwarves, originating from the deep halls of Khazad-dûm (Moria) and attributed to Durin I, the eldest of the Seven Fathers of the Dwarves, known as Durin the Deathless. This broad-headed axe, engraved with ancient runes denoting its storied lineage, symbolized the unyielding strength of Durin's Folk and was lost when the dwarven kingdom fell to a in T.A. 1981. It was rediscovered centuries later by Balin's ill-fated expedition to reclaim Moria in T.A. 2989, as recorded in the Book of Mazarbul: "We have found the great axe of Durin." Balin claimed it for himself, along with Durin's silver helm, affirming his lordship over the mines before the colony's destruction by orcs. The axe's recovery underscored the enduring hope of the Dwarves to restore their ancestral glory, though its ultimate fate remains unknown after Moria's abandonment.

Spears

Aeglos was the renowned spear of , of the Elves during the Second Age. Named in as "snow-point" or "icicle," the weapon's title derived from a thorny plant of the same name, evoking its sharp, white-tipped head that struck fear into 's forces. wielded Aeglos prominently in the War of the Last Alliance, where it served as one of his primary arms alongside a long sword. According to Tolkien's writings, " fought with his long sword and his spear Aeglos that was much feared by the enemy," highlighting its effectiveness during the prolonged siege of Barad-dûr. This spear symbolized Elven craftsmanship and martial prowess, contributing to the allied forces' advances against Mordor's hosts in the final confrontation with . Though Aeglos played a pivotal role in the climactic battle on the slopes of Mount Doom, its fate remains unrecorded following Gil-galad's death at Sauron's hands. The spear's legacy endures as a testament to the High King's leadership in the united stand of and Men against the Dark Lord.

Bows and Arrows

Bows and arrows played a significant role in the warfare and hunting practices of , particularly among and Men, with several renowned examples possessing unique attributes or historical importance. Among the , archery was a mastered art from the earliest ages, exemplified by the Elf Beleg Cúthalion, known as Strongbow, whose bow Belthronding was crafted from black yew wood and renowned for its power and precision. This bow, named in ancient lays such as The Lay of the Children of Húrin, was Beleg's favored weapon during his service as a marchwarden of Doriath in the First Age, where he used it to defend against Orcs and other foes in the forests of . Belthronding's strength was such that it contributed to Beleg's epithet, and it was buried with him after his tragic death at the hands of during their quest to rescue the wayward hero. No explicit magical properties are attributed to Belthronding beyond its exceptional craftsmanship, but its fame endures in Elven songs commemorating Beleg's skill. Complementing Belthronding was Dailir, Beleg's prized arrow, described in The Lay of the Children of Húrin as a "dart beloved." Beleg always found it unharmed after shooting, allowing him to reuse it repeatedly in battles, such as during the pursuit of Túrin through the wilds of Beleriand. It broke when Beleg fell while carrying Túrin. The arrow's reliability symbolized the Elves' affinity for the natural world and their woodcraft, enabling feats of archery that turned the tide in skirmishes against Morgoth's forces. Though not one of a set of seven bows from Valinor as some tales might suggest, Dailir's enchanted-like return underscores the superior Elven forging techniques of the First Age. In the Third Age, the achieved legendary status through its role in slaying the dragon . This iron arrow, passed down through generations of the Lord of Dale's descendants, was reforged multiple times by smiths of due to its repeated recovery after use. , a descendant of Girion, inherited it from his father and reserved it as his last resort during Smaug's assault on Lake-town. As recounted in , Bard uttered, "Arrow! Black arrow! I have saved you to the last. You have never failed me and always I have recovered you. I had you from my father and he from of old," before loosing it into the dragon's vulnerable patch under its left breast, causing Smaug to crash into the town and perish. The Black Arrow's success stemmed from its flawless construction and Bard's keen eyesight, guided by a thrush's of the dragon's weakness, rather than overt magic, though its ancestral lineage imbued it with symbolic potency. Distinct from combat weapons, the Red Arrow served as a beacon of war for the Kingdom of , functioning as a signaling device rather than a . Feathered black with a steel head painted red, it was dispatched by the Ruling Steward to Rohan as a formal for aid under the ancient Oath of Eorl. In , during the War of the Ring, Steward sent the Red Arrow via messenger Hirgon to King , who recognized it gravely: "'The Red Arrow!' said Théoden, holding it, as one who receives a long expected and yet dreadful when it comes." This token prompted Rohan's mustering of the Rohirrim, who rode to the relief of against the forces of . The Red Arrow's ties to Gondor's alliance with Rohan highlight its role in diplomacy and mobilization, evoking dread and duty without direct use in battle.

Other Weapons

In Middle-earth, miscellaneous weapons encompassed a variety of tools beyond standard blades, axes, and ranged arms, including bludgeoning implements and siege engines that played pivotal roles in major conflicts. Among these, maces represented heavy, concussive weapons favored by dark forces for their capacity to shatter armor and bone. The most renowned named mace was Grond, known as the Hammer of the Underworld, wielded by during his duel with the High King in the First Age. This massive weapon, described as a great hammer swung like a mace, struck the ground with such force that it created pits filled with smoke and fire, shaking the earth like thunder. used Grond to pursue the agile , who wounded the multiple times before being felled by its ponderous blows. The name "Grond" derives from , meaning "very weighty and ponderous," reflecting its immense size and destructive power. In the Third Age, the name Grond was invoked again for a colossal employed by Sauron's forces during the Siege of . This siege tool, forged in with a head shaped like a ravening wolf's and measuring about in length, was reinforced with steel and imbued with spells of ruin to withstand fire. Drawn by huge beasts and swung by mountain-trolls under the Witch-king's command, it shattered the Great Gate of on its third strike after the Black Captain uttered cries of power. The ram's naming honored Morgoth's ancient weapon, symbolizing the continuity of evil's martial legacy. The , chief of the , personally wielded a great black mace in battle, exemplifying the terror-inspiring bludgeons associated with Sauron's lieutenants. During the , he struck Éowyn with this weapon, breaking her shield-arm after she slew his fell beast, though he was ultimately slain by her and . While unnamed in the chronicles, this mace underscored the preference for overwhelming, fear-inducing strikes among the undead captains.

Armour and Helmets

The Dragon-helm of Dor-lómin, also known as the Helm of Hador, served as a revered heirloom of the House of Hador in the First Age of , symbolizing the lineage's martial prowess and Dwarven craftsmanship. It originated as a gift from Azaghâl, Lord of Belegost, to the Maedhros following the Battle of Unnumbered Tears, after which Maedhros passed it to his kinsman Fingon, who in turn bestowed it upon Hador Lórindol upon elevating him to lordship over Dor-lómin. Crafted by Dwarven smiths, the helm exemplified the superior metallurgy of the Dwarves of the Blue Mountains, featuring a structure too massive for most Elves and even challenging for Men, yet perfectly suited to the stature of Hador's descendants. Forged from grey steel inlaid with , the Dragon-helm bore of victory engraved upon its surface and included a modeled after those used by Dwarves in their forges to shield the eyes from intense heat and glare. Atop the helm rose a crested dragon figure in gleaming , evoking a fearsome yet majestic appearance that instilled terror in foes while concealing and ennobling the wearer's face. This dragon motif not only honored the Dwarven origins but also imbued the helm with a symbolic defiance against draconic threats, rendering it particularly protective against fire in battle. The helm's inherent power safeguarded its bearer from harm, causing striking weapons to shatter or glance harmlessly aside, and it proved instrumental in key conflicts of the First Age. Hador wore it until his death at the Eithel Sirion, after which it passed to his son Galdor, who fell to an orc-arrow while helmeted at the same site. Húrin Thalion donned it during the Nirnaeth Arnoediad, where it deflected blows from the Balrog Gothmog and preserved him amid the carnage, though he was ultimately captured and the helm seized by Morgoth. Morwen, Húrin's wife, later dispatched the recovered helm to their son Túrin Turambar in Doriath along with a plea for aid, but Túrin, then too young, left it with King Thingol. Túrin eventually claimed the Dragon-helm as his ancestral right, wearing it prominently during his tenure as a in Doriath and in the defense of Nargothrond at the Battle of Tumhalad, where its protections allowed him to emerge unscathed from fierce combat. The helm elevated the morale of allies, its absence later mourned in Doriath after Túrin's , and it marked him as a figure of dread and inspiration among enemies and friends alike. Though Túrin set it aside in later years to conceal his identity while leading outlaws, the Dragon-helm remained a potent emblem of his heritage, its fate unknown after the fall of Nargothrond.

In Adaptations

Film Prop Construction

Weta Workshop, based in , was responsible for designing and fabricating the majority of weapons and armor props used in Peter Jackson's film adaptations of J.R.R. Tolkien's and trilogies, employing a blend of traditional craftsmanship and modern manufacturing to ensure both aesthetic fidelity and practical functionality on set. For swords, hero props—intended for close-up shots and minimal contact—were hand-forged from heat-tempered to replicate the weight and balance of functional blades, weighing between 1.8 and 2.4 kilograms for larger examples like Glamdring. Stunt versions, designed for combat choreography, utilized lightweight aluminum blades with or hilts epoxied directly onto the tang for safety and durability during high-impact scenes. Andúril, Aragorn's reforged sword, followed this approach in its stunt iterations, with the aluminum blade engraved and etched to match Elvish script and Gondorian motifs, complemented by a leather-wrapped handle and crown-shaped pommel. Similar techniques were applied in films, where props like Orcrist employed aluminum for stunt work to accommodate the trilogy's extensive battle sequences. Bows, such as those wielded by , were primarily constructed from urethane with a core to provide flexibility and the ability to fire arrows on set, often reinforced with bronzed metal accents achieved through for intricate detailing like quivers and arrowheads. Helmets and armor pieces incorporated over cores for wearer comfort and mobility, with aluminum elements—such as winged extensions on Elven helms—added to reduce overall weight while maintaining structural integrity; for instance, the shirt prop was formed from lightweight stainless-steel sprayed with pearlescent paint to evoke its shimmering quality. To achieve realism, Weta artisans applied weathering techniques including acid etching, chemical pitting, sanding, and selective dyeing to age props, simulating battle wear and cultural variations across races like the scavenged, rusted Orc armors. Scale models, crafted at reduced sizes for wide battle shots, used similar materials like and latex, scaled down with precision molding to populate epic scenes such as the Battle of the Five Armies in . Special effects for named Elven blades like Sting and Glamdring involved practical glowing mechanisms, where fluorescent materials were applied to the blades and activated under lighting on set, supplemented by digital enhancements in for intensified blue when Orcs were present. These methods ensured the props' otherworldly aura translated effectively to without compromising the physical integrity required for actors' performances.

Depiction Differences

In Peter Jackson's film adaptations of The Lord of the Rings, the reforging of Narsil into Andúril is depicted as a pivotal on-screen ceremony in Rohan, where personally presents the newly forged blade to , emphasizing themes of destiny and kingship. In contrast, J.R.R. Tolkien's novels describe the reforging occurring off-page in prior to the Fellowship's departure, with already carrying the restored sword without such dramatic presentation. This cinematic alteration heightens the visual and emotional impact of 's arc, transforming a subtle element into a of Elven craftsmanship. The films introduce entirely original weapons absent from Tolkien's texts, such as Hadhafang, an Elven sword wielded by during her escape with Frodo and later by in The Hobbit trilogy. Crafted by Weta Workshop, Hadhafang—translating to "throng-cleaver" in —features intricate Elven runes and a backstory linking it to Idril Celebrindal from the First Age, though no such sword exists in the source material. This addition expands 's warrior role, which Tolkien portrays more passively, allowing the films to visually integrate her into action sequences while drawing on broader legendarium lore for authenticity. Expansions in films include distinctive orcish designs that diverge from Tolkien's vague descriptions of crude, scavenged gear. Weta Workshop created jagged, asymmetrical plate and chainmail for Gundabad orcs, using earthy tones and spiked motifs to evoke a primal, disorganized horde, deliberately contrasting the more uniform, industrial s from trilogy. In the novels, orc is minimally detailed as ill-fitting and metal scraps, lacking the films' emphasis on faction-specific aesthetics to aid visual storytelling in large-scale battles. The Amazon series The Lord of the Rings: The Rings of Power, through its second season in 2024, introduces varied Elven designs for Lindon and Eregion warriors not specified in Tolkien's appendices on Second Age armaments. These variants, used in battles like the siege of Eregion, enhance the Elves' graceful combat style, expanding beyond the canonical Aeglos spear of to include diverse polearms for ensemble choreography, while the books focus primarily on swords and bows for Elven forces. Regarding inconsistencies, the films place greater emphasis on Uruk-hai maces during the , portraying them as signature blunt weapons for breaching defenses and close-quarters brutality, often paired with shields in phalanx-like advances. Tolkien's account, however, highlights spears and pikes more prominently in the orcish assault on the Deeping Wall, with maces mentioned sparingly amid a broader array of improvised arms, reflecting the mixed horde's chaotic tactics over the films' streamlined, Saruman-engineered uniformity. This shift prioritizes cinematic spectacle, amplifying the Uruk-hai's menace through heavy, swinging impacts visible on screen.

References

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