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Scene It?
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| Scene It? | |
|---|---|
| Genre | Trivia |
| Creator | Screenlife Games |
| Publishers | Screenlife Games (2002–2012) Mattel (2003–2008) Imagination Games and Paramount Pictures (2022–present) |
| First release | Movie Edition |
| Latest release | Movies Edition 2022 |
Scene It? is an interactive film series created by Screenlife Games, in which players answer trivia questions about films or pop culture. The games were first developed to be played with questions read from trivia cards or viewed on a television from an included DVD or based on clips from movies, TV shows, music videos, sports and other popular culture phenomena. Scene It? was released on mobile and console platforms. After discontinuation in 2012, the series was revived in 2022, with streaming functionality replacing DVDs. It has been owned by Paramount Pictures since 2008.
History
[edit]Screenlife Games, the game company that invented and produced Scene It?, was founded in 2001 by two entrepreneurs, Craig Kinzer and David Long. Craig Kinzer served as the majority shareholder and chairman of the board, while David Long assumed the role of CEO.
The game's inception came from Long's use of VHS tapes for Halloween parties, which sparked Kinzer's idea of utilizing DVDs and DVD players as game machines. They devised a code to embed on DVDs that transformed any DVD player into a random game machine. With hundreds of millions of DVD players already distributed worldwide, Scene It? quickly gained popularity.
The secret to the game's success, apart from the innovative DVD code, was its ability to secure licensing agreements with major studios and associated actors and writers. Through persuasive negotiations, Long and Kinzer convinced these studios to reduce their licensing costs to a share of a small pool based on the game's gross revenue. To this day, Scene It? stands as the only product boasting involvement from all of the major studios including Universal Pictures, 20th Century Studios (known at the time as 20th Century Fox), Warner Bros. Entertainment, Sony Pictures, Metro-Goldwyn-Mayer Pictures, Paramount Pictures, Walt Disney Pictures, and DreamWorks Pictures. These studios were among the most prominent and influential in the film industry at that time.
The product's first breakthrough came when Angela Lansbury agreed to be featured in the game, followed by Tom Cruise. With studios, Universal and Fox, plus a few notable actors on board, Screenlife's licensing business flourished. The company established two royalty pools—one for studios and one for actors—encompassing thousands of individuals or entities.
To enhance gameplay, Scene It? incorporated elements from other popular games like Trivial Pursuit, Concentration, and Pictionary, creating unique play scenarios that challenged participants with movie-themed questions. For instance, Kinzer's youngest son, Austin, conceived the idea of using Concentration by displaying a spinning top on the screen, followed by an image of a gun after a few seconds, prompting players to guess the movie. These innovative additions were provided free of charge, incurring no additional expenses to Screenlife.
One of the game's additional secrets to success was the transition from selling mere discs to creating an entire board game in a large game box. This strategic move boosted the retail price from $10 to $50, further solidifying their market position and profitability. Scene It? debuted during Christmas 2002 through Wizards of the Coast and Nordstrom. Its initial season of sales exceeded all expectations, surpassing the competition, despite the countless games that fail to gain traction each year.
Recognizing the game's potential, then-owner Mattel secured a licensing agreement, leading to its availability in Walmart and stores nationwide. On October 7, 2008, Paramount Pictures, a division of Viacom, closed on its acquisition of Screenlife, marking a significant monetization for the company. Screenlife's establishment coincided with the widespread adoption of DVD players, and its sale occurred just before the rise of streaming and other digital media. The series was discontinued in 2012 when Paramount closed the studio.[1]
In 2022, Paramount revived Scene It? as a streaming board game hosted by Mario Lopez.[2]
Gameplay
[edit]Players choose either a short or full game by adjusting the "Flextime" game board: For a short game, the board is folded so fewer spaces show. Each player throws a six-sided die to see who goes first. Then, the player rolls both the ordinary die and a customized eight-sided "category die" to see how far they move, and what challenge they face. The challenge can range from a trivia card question, a DVD challenge, ("My Play" (where a selected clip is shown and the player who is on their turn answers the question) or "All Play" (where all players can answer a non-clip question)), or they may have to draw a "Buzz card" where they follow it's instructions and the turn ends. (Cards are often renamed in special editions, such as a "Prime Directive" card in the Star Trek edition). If the roller wins the challenge, they can go again, but if they lose, the dice are handed to the next player (except in "all play" as the first player to answer the question is not the player who is on their turn they can give another player a buzz card or move forward one space, if a tie occurs a tie-breaker from the DVD is used). This process keeps going until someone hits the All Play to Win stop sign, in which that player must win one final All Play, in which everyone participates, in order to win. If not, they go to ring 3 of the zone called Final Cut and the other player who answers the question can move forward three spaces or give another player a buzz card (though players in final cut are immune from them.) There, they must answer 3 questions right. If that falls through, then on the next turn they only have to answer 2 questions, and if they fail that as well, they answer 1 question on every following turn. If a Final Cut challenge is won, then they win the game, and they get to watch a victory scene on the DVD.
All DVDs of Scene It? use Optreve DVD Enhancement Technology, designed to reshuffle itself every time it is inserted into the DVD player. In some instances, the DVD player may reset the system, and in this case, the DVD will reshuffle itself before returning players to the game menu. If a question from a previous game is shown in the same session, players can hit the "Return" button on their remote in order to start a new question. In addition, some my play clips from previous games may be reused though may show a different question. Some DVD players do not support this technology, but players can choose from 20 to 25 (depends on version) pre-set games to play. As their title suggests, these game sets are not random, and stay constant, no matter how many times the DVD is reset.
List of games
[edit]Main series releases
[edit]- Movie Edition
- Junior Edition
- Music Edition
- TV Edition
- ESPN Presents: Sports Edition
- 80s Edition
- Squabble
- Movie 2nd Edition
- Comedy Movies Edition
- Harry Potter 1st Edition
- Harry Potter 2nd Edition
- Harry Potter: The Complete Cinematic Journey
- Disney Edition
- Disney 2nd Edition
- Disney Magical Moments
- Pirates of the Caribbean Edition
- Disney Channel Edition
- Warner Bros. Television 50th Anniversary Edition
- Turner Classic Movies Edition
- Nickelodeon Edition
- The Simpsons Edition
- Seinfeld Edition
- Star Trek Edition
- Doctor Who Edition
- Friends Edition
- Marvel Comics Edition
- Gute Zeiten Schlechte Zeiten Edition
- Twilight Edition
- Twilight Saga Edition
- Glee Edition
- FIFA Edition
- James Bond Collectors Edition
- Movies Edition (2022)
Game Packs
[edit]Game Packs are expansions that can be added to any Scene It? Game or can be played by themselves.
- Deluxe Movie Edition
- Sequel Pack
- James Bond Edition
- HBO Edition
- Warner Bros. Television 50th Anniversary Edition
- The O.C. Edition
- Disney Movie Edition
"To Go!": Editions
[edit]To Go! Editions are versions of standard games that were meant to be played in cars using portable DVD players or a car's built-in DVD player. The board was smaller and used magnetic pieces to stick to the board.
- Movies Edition
- Junior Edition
- TV Edition
- Music Edition
- 80's Music Edition
- Marvel Comics Edition
- Disney Movie Edition
Canceled editions
[edit]In 2012, in celebration of Scene It?'s 10th anniversary, two games were announced. These games would be canceled as Paramount Pictures closed Screenlife later that year.
- Star Wars Edition
- Movie Night Edition
Video games
[edit]A video game version of Scene It?, entitled Scene It? Lights, Camera, Action was released for the Xbox 360 on November 6, 2007. It featured 20 new game modes/categories and special game show-style "Big Button Controllers". The first sequel, Scene It? Box Office Smash was released on October 28, 2008, featuring the new Xbox 360 Avatars. A second sequel, Scene It? Bright Lights! Big Screen! was released on November 17, 2009, for Xbox 360, PlayStation 3, and Wii. Opting for a multi-platform approach, this title abandoned the avatars in favor of more generic characters. After Scene It? Twilight two sequels were released: on November 18, 2010, Scene It? Harry Potter HD for iOS and on November 30, 2011, Scene It? Movie Night for Xbox 360 and PlayStation 3.
Two unsuccessful, web-only versions of the game, Scene It? Online, and Scene It? Daily,[3][4] were made available online, on Facebook, and on mobile platforms. Scene It? Online borrowed strongly from the DVD games' format, including video clips, sound clips, and puzzles. Scene It? Daily was predominantly text based, and represented a major departure from the multimedia-centric roots of the series.[4]
A sampler disc was made for the Harry Potter Scene It? game which had the same content as the game disc in the full game, but it did not come with the board, the cards, or the dice. It also came with a bonus feature. which was a behind-the-scenes featurette of the making of Harry Potter and the Goblet of Fire.
References
[edit]- ^ Tu, Janet I. (2012-03-07). "Maker of Scene It? movie-trivia game shutting down". The Seattle Times. Archived from the original on 2022-08-08. Retrieved 2022-08-08.
- ^ Gamestar+. "Scene It? is BACK and BETTER THAN EVER! Are you ready to play the ultimate Hollywood trivia game? All hosted by Mario Lopez, game night just got 🔥!". Twitter. Archived from the original on Aug 3, 2022. Retrieved 2022-08-08.
- ^ Bishop, Todd (July 13, 2011). "'Scene It?' goes daily with unified trivia game across web, devices". GeekWire. Archived from the original on 27 February 2018. Retrieved 27 February 2018.
- ^ a b Webster, Andrew (July 19, 2011). "Scene It? Daily Review". GameZebo. Archived from the original on Aug 18, 2022. Retrieved 27 February 2018.
Scene It?
View on GrokipediaHistory
Founding and Launch
Scene It? originated in 2001 when entrepreneurs Craig Kinzer and David Long co-founded Screenlife LLC in Seattle, Washington, to develop an innovative interactive DVD-based trivia game concept. The idea built on Long's earlier prototype, "Reel to Real," which had been limited by VHS technology in the 1990s but gained new potential with the rise of DVDs, allowing for seamless integration of licensed Hollywood movie clips.[8] Central to the game's design was Screenlife's proprietary Optreve DVD Enhancement Technology, a patented system that randomized trivia clips and questions with each DVD insertion to ensure high replayability and prevent predictable gameplay. This multimedia approach emphasized visual and audio elements from films, setting it apart from conventional trivia board games.[9] The game debuted in late 2002 with its inaugural edition, Scene It? Movies, centered on movie trivia and featuring over 180 film clips alongside more than 1,100 questions to engage players in a dynamic party setting. It was initially released in limited distribution through Wizards of the Coast and Nordstrom during the 2002 Christmas season. Initial sales for the series surpassed expectations, establishing it as a fresh alternative in the early 2000s gaming landscape, with the overall line eventually selling more than 15 million units across various formats.[10][11]Acquisitions and Expansion
In 2003, Screenlife entered into a five-year distribution agreement with Mattel, enabling the widespread retail availability of Scene It? games across North America and supporting the production of multiple annual releases.[12] This partnership marked a pivotal shift from independent development to scaled commercialization, allowing Screenlife to leverage Mattel's established channels for broader market penetration, including a mass-market re-release of the original game in October 2003. From 2004 to 2008, the series expanded into various themed editions tailored to popular media franchises, including the Disney Edition released in 2004 featuring clips from Disney and Pixar films, and the TV Edition launched the same year with content from notable television shows.[13] Additional themed sets, such as those based on Friends and Seinfeld, followed, drawing on licensed material to appeal to specific fanbases.[14] Concurrently, the game entered international markets, with editions becoming available in Europe through Mattel's global distribution network, further diversifying its audience beyond the U.S. A key innovation during this period was the 2005 introduction of the Deluxe Edition, which incorporated a Flextime board design permitting adjustable game lengths by folding sections for shorter or longer play sessions.[15] The expansion phase drove significant sales growth, with over 10 million units sold by 2007 across the original game and more than 20 themed variants, solidifying Scene It? as a leading DVD-based board game franchise.[4] This success stemmed from strategic partnerships with major studios, including Disney, Warner Bros., and Lucasfilm, which provided exclusive access to film and TV clips for authentic trivia content.[14] In 2008, as the Mattel agreement concluded, Screenlife was acquired by Paramount Pictures for an undisclosed sum estimated below $100 million, transitioning ownership to the Viacom subsidiary and paving the way for further digital adaptations.[16]Discontinuation and Modern Revival
In March 2012, Paramount Pictures closed its subsidiary Screenlife Games, the creator and publisher of the Scene It? series, resulting in the discontinuation of new releases following the 10th anniversary editions.[17][1] The franchise remained dormant from 2012 to 2021, as the shift toward streaming services contributed to a broader decline in DVD-based entertainment products.[18] In 2022, Paramount revived Scene It? through the Gamestar+ interactive streaming platform, transitioning from DVD clips to app-based video access and featuring Mario Lopez as host.[19][20] Subsequent developments included the 2024 launch of Movie Scene It? by Imagination Gaming, which incorporates over 550 streaming movie clips for enhanced gameplay.[21][22] As of 2025, the series is accessible digitally via the Gamestar+ app on major platforms, with physical editions like Movie Scene It? supporting streaming integration and indications of ongoing partnerships for potential future releases.[23][24]Gameplay
Core Components and Setup
Scene It? is a team-based trivia board game that integrates physical components with video playback for interactive movie and television challenges. The core physical elements include a Flextime game board, which can be configured in a linear path for full-length games (typically 60 minutes) or folded into a circular layout for shorter sessions (around 30 minutes), allowing flexibility in play duration.[15] Standard sets feature 160 to 200 trivia cards stored in a card box, 30 buzz cards for special actions, four to six collectible metal tokens representing players or teams, a six-sided numbered die for movement, and an eight-sided category die for determining challenge types. Additionally, four category reference cards aid players in recalling question formats, and the game requires a DVD player or compatible streaming device connected to a television.[25] To prepare for play, players first unpack and assemble the components on a flat surface where all can view the screen; the Flextime board is placed centrally, with trivia and buzz cards stacked nearby and the dice positioned beside it.[26] Each team selects a metal token and places it on the start space marked on the board. The game supports 2 to 4 players or teams, divided evenly to encourage collaboration, with one designated "DVD Master" to handle the remote control.[27] The DVD is inserted into the player, which auto-launches to a main menu; players select "Play the Game" mode, choosing between full or quick play options, and set the timer (default 30 seconds per challenge, adjustable to 10 or 20 seconds).[25] The game's technology relies on the included DVD for delivering randomized video clips and audio questions, powered by Optreve software that sequences content to minimize repetition across sessions—though compatibility may vary by DVD player model.[15] In modern adaptations, streaming devices can substitute for the DVD to access digital versions of the content. Once setup is complete, teams take turns rolling the numbered die to advance their token along the board's path, landing on spaces that trigger challenges based on the category die's result, fostering a blend of strategy and pop culture knowledge.[26]Challenge Types and Mechanics
Scene It? features a variety of challenge types designed to test players' knowledge of films through interactive DVD clips and trivia cards, emphasizing quick recall and visual recognition. The primary categories include Sequence challenges, where players must reorder scrambled movie clips or events into their correct chronological order; Who Said It? questions, requiring identification of the character or actor who delivered a specific quote from a scene; Art Flix puzzles, which involve solving visual riddles such as spotting differences in altered film posters or artwork; Trivia facts presented in multiple-choice format covering plot details, cast, or production trivia; and Clip Teasers, short video snippets that players guess by naming the film, actor, or key element within seconds. These challenges are drawn from the game's DVD menus or trivia card decks, with the Category Die determining the type during a player's turn.[28][25] Gameplay mechanics revolve around turn-based advancement on a spiral board, where players roll a six-sided numbered die to move their token and an eight-sided category die to select the challenge type. A correct answer grants the player an extra roll and another turn, allowing continued movement and potential acceleration toward the board's center; conversely, an incorrect response ends the turn, passing play clockwise to the next player or team. Buzz Cards introduce strategic elements, enabling opponents to steal turns, force penalty moves, or grant bonuses like extra rolls—such cards can be played immediately or held for later use, adding opportunities for disruption or comeback. In team play, members consult freely during challenges but share a single token, promoting collaborative discussion within the 30-second time limit standard for most prompts, such as quote identifications, though this can be adjusted to 10 or 20 seconds for faster games.[25][28] The scoring system is movement-based rather than point-accumulative, with success measured by progressing through the board's outer rings to the inner "Final Cut" circles and ultimately the central "Stop" space. Upon landing on an "All Play" space, all participants compete to answer first, with the winner either advancing or issuing a Buzz Card; reaching the Stop space triggers an "All Play to Win" challenge, where the first correct response secures victory, or players enter the Final Cut rounds, answering up to three escalating questions to claim the win. This structure ensures dynamic pacing, blending individual and group elements to resolve turns efficiently.[25]Variations and Adaptations
The Junior edition of Scene It? introduces adjustments to accommodate younger players, featuring simplified trivia questions drawn from child-appropriate pop culture sources such as family-oriented movies, TV shows, music, and sports.[29] These modifications include visual puzzlers and interactive challenges that emphasize observation and basic recall rather than complex analysis, with shorter video clips to maintain engagement for children aged 8 and up.[30] The themes are curated to be family-friendly, avoiding mature content and focusing on accessible entertainment like animated films and kid-centric celebrities.[31] Themed variations adapt the core gameplay by customizing content to specific eras or franchises, while retaining the standard board movement and challenge mechanics. For instance, the Disney edition replaces general movie clips with scenes from Disney animated and live-action films, accompanied by tailored trivia cards that test knowledge of characters, songs, and plots with varying difficulty levels suited to family play.[32] Similarly, editions focused on the 1980s or 1990s feature altered card sets and DVD content highlighting era-specific pop culture, such as iconic 80s music videos, TV moments, and films, with challenges adjusted to reference nostalgic elements like arcade games or fashion trends without altering the base rules.[33] These adaptations often include unique board designs or tokens to immerse players in the theme, enhancing replayability through specialized difficulty scaling. Component counts and player numbers may vary by edition; for example, the Sports edition supports up to 12 players.[34] 2022 streaming adaptations modernize the game by eliminating the need for physical DVDs, utilizing the Gamestar+ platform to deliver interactive video clips and challenges via internet streaming.[20][7] Players access content through a web-based interface that serves as the game host, supporting multiplayer modes for group sessions on devices like smart TVs or tablets, with real-time trivia and puzzles drawn from contemporary movie libraries.[35] This format preserves the original dice-rolling and board progression but integrates app-controlled timing and scoring for seamless online or hybrid play.[36] House rules and expansions allow players to extend gameplay without modifying core mechanics, primarily through Game Packs that introduce new trivia cards and digital content compatible with any base edition. These packs integrate by substituting or supplementing the standard DVD and cards during challenges, adding hundreds of fresh questions on topics like specific film genres or TV series to increase variety and longevity.[37] Common house rules, such as adjusting timers for casual play or allowing team consultations on visual puzzles, further personalize sessions while adhering to the foundational structure of movement and trivia resolution.[38]Physical Editions
Main Series Releases
The main series of Scene It? physical board games began with the Movie Edition in 2002, developed by Screenlife Games as the first DVD-based trivia title, featuring real movie clips from classics like Casablanca and contemporaries such as Titanic to engage players in visual puzzles and questions.[39] This initial release included a double-sided game board, trivia cards, and a DVD with embedded Optreve technology for interactive challenges, setting the foundation for the series' hybrid board-and-video format.[40] In 2004, the Sequel Pack for the Movie Edition expanded the original set with additional film clips from blockbusters like The Lord of the Rings trilogy and Spider-Man, adding 200 new trivia cards and compatible DVD content to extend gameplay without requiring a full new purchase.[41] This pack maintained the core mechanics while introducing fresh scenes, emphasizing the series' modular design for repeated play. The 2005 Deluxe Movie Edition upgraded the experience with over 1,000 movie scenes, stars, images, and trivia challenges across two DVDs, incorporating clips from a broader range of films including Star Wars and The Matrix, along with six collectible metal tokens and enhanced party play options.[42] Released on June 12, 2006, it shifted packaging toward more premium materials, such as sturdier boards and tins in select variants, to appeal to collectors.[42] By 2007, the Movie Second Edition continued the evolution, loading in new clips from recent hits like Pirates of the Caribbean and The Da Vinci Code, with updated trivia cards and on-screen puzzlers to refresh content for returning players.[43] This edition, released that year, featured anniversary-style collector tins in limited packaging, reflecting the series' growing emphasis on thematic presentation and replayability through expanded film libraries from classics to blockbusters.[44] Subsequent main series releases, such as the 2009 80s Edition, built on these foundations with over 1,000 clips in later sets, focusing on era-specific or contemporary movies while maintaining compatibility with prior expansions for customized games.[33] By 2012, the core non-themed lineup encompassed approximately 15 releases, marking the peak before the shift to digital formats.[2] In 2022, Paramount revived the series with Movie Scene It?, a physical board game by Imagination Gaming that replaces DVDs with internet streaming for over 550 real movie clips. The edition includes a game board, 200 trivia cards, buzz cards, tokens, and a die, supporting 2-8 players aged 13+ in trivia, puzzles, and challenges via a companion app or web browser on a connected device.[7]| Release | Year | Key Features |
|---|---|---|
| Movie Edition | 2002 | Initial DVD with movie clips from classics and modern films; basic board and cards.[39] |
| Sequel Pack: Movie Edition | 2004 | 200+ new clips and cards from blockbusters; expansion for original.[41] |
| Deluxe Movie Edition | 2005 (released 2006) | Over 1,000 scenes on two DVDs; collectible tokens and premium packaging.[42] |
| Movie Second Edition | 2007 | New clips from recent films; updated puzzlers and optional tins.[43] |
| Movie Scene It? | 2022 | Streaming-enabled with 550+ clips; board, cards, tokens for 2-8 players.[7] |
