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Screenwriters Taxonomy
View on WikipediaThis article relies largely or entirely on a single source—Williams's The Screenwriters Taxonomy: A Roadmap to Collaborative Storytelling. Other sources that establish the notability of this taxonomy are needed. (July 2022) |
Inspired by the biological classification system of the Linnaean taxonomy, screenwriter Eric R. Williams developed the Screenwriters Taxonomy in 2017 to create a common language of creative collaboration for filmmakers.[1] Williams’ central thesis in The Screenwriters Taxonomy: A Roadmap to Collaborative Storytelling is that the term “genre” is used so broadly to describe films that the modern use of the word has become meaningless.[2] The Screenwriter's Taxonomy proposes seven categories for discussing the creative process of telling cinematic stories.[3]
Type
[edit]In the broadest sense, Williams contends that all narrative fiction films can be broken down into two types: Comedy or Drama. The difference between these types is simply based on whether or not the film is more serious (drama) or humorous (comedy). There are ten different brands of drama, and a dozen brands of comedy.[10]
| BRAND OF DRAMA | DESCRIPTION | FILM EXAMPLES |
|---|---|---|
| Dark Drama | Dramas dealing with intensely serious issues. | · Oldboy |
| Docudrama | Dramatized adaptation of real-life events. While not always completely accurate, the general facts are more-or-less true. | · Into the Wild
· Zodiac |
| Docu-fiction | Different from docudramas, docu-fictional films combine documentary and fiction, where actual footage or real events are intermingled with recreated scenes. | · Interior Leather Bar |
| Dramedy | A serious story that contains some characters or scenes inherently humorous to the audience. | · Everything Must Go |
| Hyper-drama | Coined by film professor Ken Dancyger, these stories exaggerate characters and situations to the point of becoming fable, legend or fairy tale. | · Fantastic Mr. Fox |
| Light Drama | Light-hearted stories that are, nevertheless, serious in nature. | · The Help |
| Satire | Satire can involve humor, but the result is typically sharp social commentary that is anything but funny. Satire often uses irony or exaggeration to expose faults in society or individuals that influence social ideology. | · Birdman |
| Straight Drama | This broad category applies to those that do not attempt a specific approach to drama but, rather, consider drama as a lack of comedic techniques. | · The 39 Steps |
| Tragedy | Stories that explore human suffering, and end in devastation. | · Million Dollar Baby |
| Tragicomedy | A story that explores human suffering, but with an uplifting ending and/or with enough comedic elements to keep the audience laughing throughout the tragic story. | · 50/50 |
| BRAND OF COMEDY | DESCRIPTION | FILM EXAMPLES |
|---|---|---|
| Bathroom Comedy | Comedy that is indecent, often about sex, bodily functions and containing a healthy dose of profanity. | · Animal House |
| Comedy of Ideas | Uses comedy to explore serious ideas such as religion, sex or politics. Often the characters represent particular divergent worldviews and are forced to interact for comedic effect and social commentary. | · M*A*S*H |
| Comedy of Manners | Emphasizes verbal gymnastics above all else, utilizing clever insults and witticisms to entertain. | · The Graduate |
| Dark Comedy | Humor that makes light of subject matter typically considered taboo. | · American Psycho
· Deadpool |
| Farce | Exaggerating situations beyond the realm of possibility – thereby making them entertaining. | · In the Loop |
| Observational Comedy | Finding humor in the common practices of everyday life. | · Carnage |
| Parody (or Spoof) | Humor based on imitation. All parodies are based on a pre-existing work that is widely recognized by the intended audience. The work is summarily exaggerated to the point of mockery and trivialization. | · Hot Fuzz |
| Sex Comedy | Humor that is primarily derived from sexual situations and desire. | · Don Jon |
| Situational Comedy | Humor that comes from knowing a stock group of characters (or character types) and then exposing them to different situations to create humorous and ironic juxtaposition. | · Galaxy Quest |
| Straight Comedy | This broad category applies to those that do not attempt a specific approach to comedy but, rather, used comedy for comedic sake. | · Clueless |
| Slapstick Comedy | Humor that uses tripping, falling, and cartoon-like violence as the core element. | · The General |
| Surreal Comedy | Storytelling that includes behavior and storytelling techniques that are illogical; includes bizarre juxtapositions, absurd situations and unpredictable reactions to normal situation. | · Monty Python and the Holy Grail |
Super Genre
[edit]Williams argues that there are only eleven true genres, which he calls “Super Genres”. [11] Super genres are defined by three elements (each consisting of specific components):
- Character (consisting of the types of central characters, those characters’ goals, and stock characters that support the story)
- Story (consisting of central themes, the rhythm of how the story is told and the classic tent pole scenes that the audience expects)
- Atmosphere (consisting of locations, costumes, props and visceral experiences for the audience)
According to Williams, the eleven super genres are:
The super genre “Life” is further divided into
- Day in the Life (where the main character's daily struggles are the central conflict in the story)
- Slice of Life (stories focused on how community copes with every day issues).[6]
Macro Genres
[edit]While there are a limited number of super genres, there are at least fifty macro genres. A macro genre contains interchangeable elements that pair with super genres to create a more detailed story. By pairing a macro genre with a super genre, more specific expectations emerge within a story. For example, “Time Travel” is a macro genre. It can be paired with a variety of super genres to create a time travel fantasy story, or a time travel romance. Multiple macro genres can be used for a single story. The fifty macro genres identified by Williams are (although he contends that there are probably more):[12]
| 1. Addiction
2. Adventure 4. Apocalyptic 6. Biography 8. Demonic 9. Disaster 10. Disease / Disability |
11. Epic / Saga
12. Erotica 13. Escape 14. Family 15. Gangs / Punks / Brothers in Arms 16. Gangster 17. Ghost / Spirits / Angels 18. Heist / Caper 19. Historical 20. Holiday |
21. Identity
22. Killing 23. Law Enforcement 24. Legal 25. Love 26. Magical 27. Martial Arts 28. Medical 29. Military 30. Mission |
31. Monster
33. Political 34. Procedural 35. Protection 36. Psychological 37. Religious 38. Revenge/Justice 39. Romantic Comedy 40. Science Fantasy |
41. School Films
42. Showbiz / Artistry 43. Slasher 44. Spy / Espionage 45. Superhero 46. Super Powers 47. Survival 48. Terror 49. Time Travel 50. Workplace |
An example of how the “mystery” macro genre would pair with each super genre:
- The Usual Suspects is a crime mystery
- Who Framed Roger Rabbit is a fantasy mystery
- The Blair Witch Project is a horror mystery
- The Hangover is a slice of life mystery
- Vertigo is a romance mystery
- Minority Report is a science fiction mystery
- Eight Men Out is a sports mystery
- The Silence of the Lambs is a thriller mystery
- The Manchurian Candidate is a war mystery
- The Hateful Eight is a western mystery
Micro Genres
[edit]Macro genres can be paired randomly with any given super genre. Micro genres work differently. Each micro genre is particular to a given macro genre – providing even more specificity and nuance to the story, characters and atmosphere. Therefore, each macro genre has its own set of possible micro genres. For example, the “biography” macro genre has at least six possible micro genres:[13]
- Biography of the rich and/or famous (The Social Network or Malcolm X)
- Biography of an entertainer or athlete (Ray or Cinderella Man)
- Biography of a politician (The King's Speech)
- Biography of an unknown person doing something remarkable (Schindler's List)
- Biography of a group or organization (Remember the Titans)
- Biography of a newsworthy or historical event (Apollo 13 or The Imitation Game)
The micro genres for each macro are as follows:
| Macro | Micros |
| Addiction | Actions, Alcohol, Drugs, Gambling |
| Adventure | Battle, Exploration, Piracy, Quest, Rebellion, Space |
| Alien Invasion | Earth-centric, First Contact, Space-centric |
| Apocalyptic | Actively within, Post-apocalyptic, Pre-apocalyptic |
| Artificial Intelligence | Androids, Cyborgs, Robots |
| Biography | Entertainment, Everyman, Group/Organization, Political, Newsworthy, Temporal, Rich and Famous |
| Bro- or Wo- mance | Stronger Bond, Traditional, Tragedy, |
| Demonic | Devil / Occult, Possession, Witchcraft |
| Disaster | Global, Local, Personal |
| Disease/Disability | Personal, Societal |
| Epic/Saga | Discovery / Exploration, Event-specific, Historical, Person-specific |
| Erotica | Fetish, Mainstream |
| Escape | Impossible, Non-Prison, Tale, Traditional |
| Family Drama | Family Bond, Family Feud, Family Loss, Family Rift |
| Gangs/Punks/Brothers in Arms | Interest-specific (biker, surfer), Ideology-specific (punk rock, politics), Location-specific (neighborhood, school) |
| Gangster | Anti-hero pov, Authority pov |
| Ghost/Spirits/Hauntings/Angels | Across the Divide, Emotional, Mystic, Reincarnation, Traditional |
| Heist/Caper | Impossible, Procedural, Tale |
| Historical | Alternate, Modern, Period |
| Holiday | Event, Family, Origin |
| Identity | Gender/Sexuality, Humanity, Loss of..., Racial, Religious |
| Killing | Serial, Slasher, Stalker, Unintended, Reflection |
| Law Enforcement | Community, Personal crime, Process and Life of..., Rescue, True Crime, Undercover/Vice |
| Legal | Courtroom, Investigation, Tales of the System, Underdog / Whistleblower |
| Love | Traditional, In disguise, Nonconventional, Obsession, Unrequited |
| Magical | Locational, Vocational, Wonderment |
| Martial Arts | Form (Karate, Kung Fu, Mixed), Philosophy (Ninja, Samurai) |
| Medical | Biography, Non-Hospital, Seemingly Impossible, Tale |
| Military | Biographical, Historical, Mission, Tale |
| Mission | Impossible, Tale |
| Monster | Alien, Creature, Mutant, Mythic (Mummy, Vampire, Werewolf, Zombie, etc.), Scientific, Swarms |
| Mystery/Detective | Crime specific (murder, theft, kidnapping, etc.), Hard boiled, Pulp, Whodunit |
| Political | Contemporary, Historical, International, Local, National |
| Procedural | Artistic, Investigative, Legal, Medical, Political, Scientific |
| Protection | Babysitter, Bodyguard, Family/Loved Ones, Legal |
| Psychological | Conspiracy, Evil, Mistaken Identity, What if? Worst Case |
| Religious | Biographical, Religious Text, Spirituality |
| Revenge/Justice | Legal, Psychological, Settle a Score, Vigilante |
| Romantic Comedy | Adult, Child, Non-conventional, Remarriage, Teen |
| Science Fantasy | Discovery, Dying Earth, ET Relations, Mad Scientist, Space Opera, Sword & Planet |
| School Films | College, Elementary, High School, Specific School (law, culinary, medical, etc.) |
| Showbiz/Artistry | Biography, Culture, Creative Process |
| Slasher | Splatter, Survival, Teen |
| Spy/Espionage | Corporate, Military, Political, Secrets (sports, school, etc.) |
| Superhero | Origin Story, Personal Battles, Save the World |
| Super Powers | Intelligence, Life extension, Mental, Physical |
| Survival | Captivity, Experiences (abuse, training, disaster, etc.), Nature/Outdoor, Rescue |
| Terror | Man-made, Natural, AI / ET encounter, Paranormal, Stalker, Survival |
| Time Travel | Discovered, Exists, Secret Invention |
| Workplace | Boss’ story, What it's like, Worker's story |
Voice
[edit]“Voice” does not address the genre traits of story, characters and atmosphere.[14] Instead, voice concentrates on how the story is told. A traditional Hollywood story is told:
- as a linear narrative
- made using modern filmmaking techniques
- written for a broad audience
- with live-action, human characters
- that speak their dialogue
- as oblivious participants in the screenwriter's story.[15]
According to the Screenwriters Taxonomy, within this definition of how a Hollywood story is told, six questions can influence the screenwriter's voice:
1. Will the story be told linearly, or will there be an alternative voice that uses:
- Flashbacks (e.g.: Slumdog Millionaire)
- Intercut time periods (e.g.: The Hours)
- Parallel realities (e.g.: Atonement)
- Repetition (e.g.: Groundhog Day)
- Time travel (e.g.: 12 Monkeys)
- Reverse chronology (e.g.: Memento)
2. Should the filmmaker expect to use modern filmmaking techniques, or will there be an alternative voice such as using:
- Black and white film (e.g.: Raging Bull)
- Silent film techniques (e.g.: Gravity)
- Longer takes (e.g.: Gerry)
- Few camera moves (e.g.: The New World)
3. Is the story being written for a broad audience, or will there be an alternative audience addressed with this voice, for example:
- Adult audience (e.g.: 9 ½ Weeks)
- Child audience (e.g.: Clifford the Big Red Dog)
- LGBTQ audience (e.g.: Blue is the Warmest Colour)
- Minority audience (e.g.: Barber Shop)
- Female audience (e.g.: Little Women)
- Religious audience (e.g.: Killing Jesus)
4. Will the story be presented with live action, human actors or will there be an alternative voice that uses techniques such as:
- Stop Motion Animation (e.g.: Fantastic Mr. Fox)
- Live Action Puppets (e.g.: The Muppet Movie)
- 2D or 3D Animation (e.g.: Big Hero 6)
5. Will the characters speak their dialogue, or will there be a different approach to communicating, for instance:
- Musicals (e.g.: Hamilton)
- Silence (e.g.: The Artist)
- Voice Over (e.g.: Goodfellas)
6. Are the fictional characters oblivious that a film is being made, or will there be an alternative technique in play, for example:
- Breaking the fourth wall (e.g.: Fight Club)
- Mock-u-mentary approach (e.g.: Borat)
- Internal Monologues (e.g.: A Clockwork Orange)
Pathway
[edit]Pathways describe the trajectory of how the audience will move through the story. Regardless of genre, each story sends their protagonist(s) along a specific trajectory (or pathway). The pathway becomes a subconscious roadmap for the audience – a tool to guide them through the story. There are twenty different pathways, including the traditional pathway with which American audiences are most familiar. The traditional pathway has five elements:
- A single protagonist goes through a change.
- The audience and protagonist generally learn information at the same time.
- The protagonist follows the Hero's Journey.
- The central pay-off for the audience is the protagonist battling an antagonist character.
- In the end, our hero is victorious and is rewarded.
These five elements take an audience through a film in a familiar way. As an example, in the 1991 Academy Award Winning film Silence of the Lambs, the audience joins Clarice Starling on her metamorphosis from fledgling to experienced FBI agent.[16] They go through the story with her. What she learns, they learn. She starts in the world of law enforcement, makes her way into the world of the criminally insane, and eventually returns, victorious, to her home at the FBI. The visceral pay-off for the audience comes from her mental battle with Dr. Lecter and Buffalo Bill. In the end, Agent Starling is rewarded for the battle that she waged.
In addition to the traditional pathway, there are nineteen others:
| 1. Buddy Movie
2. Chase/Hunt 3. Coming of Age 4. Fish out of Water 5. Gang Falls Apart 6. Lost Innocence |
7. Human vs. Nature
8. Human vs. Self 9. Human vs. Society 10. Human vs. Technology 11. Melodrama 12. Noir |
13. Rags to Riches to Rags
14. Reunion Films 15. Reunite the Gang 16. Road Movie 17. Screwball Comedy 18. Tale of Madness 19. Unlikely Ensemble |
These nineteen pathways diverge from the traditional pathway in one of seven ways:[17]
#1: Defeated Underdog
[edit]The protagonist may battle an antagonist, but the more important struggle is often against some larger force. The audience's enjoyment comes from watching this larger force destroy the protagonist. In this pathway, the protagonist is typically destroyed. Or, if he survives, the survival itself is the victory. Rarely does the protagonist “come out on top”.
Pathways in this category:
- Noir
- Tale of Madness
- Rags to Riches to Rags
#2: Defeated Underdog + Subverted Journeys
[edit]The protagonist may confront an antagonist, but the central focus is watching the protagonist endure an extreme personal tragedy. The protagonist is often destroyed emotionally, and rarely “comes out on top”. Additionally, in this pathway, the hero's attention to personal tragedy diverts them from their original heroic journey.
Pathway in this category:
#3: Subverted Journeys
[edit]The protagonist rarely returns home – literally or metaphorically.
Pathways in this category:
- Chase/Hunt
- Road Movie
#4: Multiple Protagonists
[edit]These Pathways to not use a single protagonist to carry the story. Instead, they split the story equally across multiple protagonists. Each story is shorter because each character has a full story with their own beginning, middle and end. Protagonists may or may not confront an antagonist. If they do, the antagonist is often a broad, two-dimensional character. The audience is more engaged in the emotional relationship between the various protagonists than they are in external conflicts.
Pathways in this category:
- Buddy Movie
- Screwball Comedy
- Reuniting the Gang
- Unlikely Ensemble
#5: Multiple Protagonists + Unknowing Audience
[edit]These pathways do not use a single protagonist to carry the story. Instead, they split the story equally across multiple protagonists. Protagonists may or may not confront a specific antagonist. Often the story revolves around an event that the group must endure, or a mission that the group must accomplish. Each character serves as the antagonist in their colleague's story. What sets this pathway apart from the simple “Multi-Protagonist” pathway is how the backstory is provided to the audience. In this pathway, the audience is perpetually playing “catch up”. The protagonists know each other, and have known each other for some time. However, the audience joins the characters’ story already in progress.
Pathways in this category:
- Reunion Films
- Gang Falls Apart
#6: All-Knowing Audience
[edit]In these pathways, the audience knows more than the protagonist. The audience doesn't learn information as much as they remember information. Enjoyment comes from reminiscence, and the central pay-off comes from watching the protagonist go through an awakening, not from battling a powerful antagonist.
Pathways in this category:
- Coming of Age
- Lost Innocence
#7: Non-Character Antagonists
[edit]In most stories, the protagonist battles an antagonist: another flesh-and-blood sentient being. These pathways diverge from this expectation by telling stories of a protagonist's battle against something non-sentient. These are stories of circumstance, where the “antagonist” does not set out to willfully engage and destroy the protagonist. Yet, the protagonist's life or livelihood is in danger, nonetheless.
Pathways in this category:
- Fish Out of Water
- Human vs. Nature
- Human vs. Self
- Human vs. Society
- Human vs. Technology
Point of View
[edit]From the outset of any story, the screenwriter must decide how much information the audience will have. Point of View (POV) as a decision tree with three central questions.
- Will the storyteller limit what the audience can see, or will storyteller allow them to be omniscient?
- Will the story be told from a primary or secondary character's perspective?
- Is this story being told objectively, or is there a subjective element to the events?
By finding the answers that best help to tell their story, screenwriters determine a POV for their screenplay.[18] The Screenwriters Taxonomy boils the answers to these questions down into the five most common POVs:
Filmmaker Omniscient
[edit]The characters are unaware that a film is being made, and so have no narrative voice. Instead, the filmmaker crafts a story by taking us on an omniscient tour of characters and events, designed to intrigue and entertain the audience by showing the perfect piece of the story at the most impactful time. This type of filmmaking is almost always objective, since the very nature of watching a movie is predicated on the filmmaking being truthful.
Primary Omniscient
[edit]The story is viewed through the main character's perspective. The story is often biased, and the actions told in retrospect – in order to tell the “bigger story” in which the primary character has been caught. Alan Ball used this technique in his final draft of American Beauty.[19]
Primary Limited
[edit]A greater sense of objectivity is created when the protagonist's POV is limited. Although the story is told from a single person's subjective interpretation of events, this POV may seem more authentic and objective in certain situation.
Secondary Limited
[edit]Secondary limited is unusual, but not out of the question. In fact, some of the most famous stories of all time – like the tales of Sherlock Holmes – are told from a secondary, limited perspective. Of course, the story is about the primary character (Sherlock Holmes), but it is told from the perspective of a secondary character (Dr. Watson). Sir Arthur Conan Doyle, as the author, reveals only what Watson would logically know or be able to infer about how Sherlock Holmes solved the crime.
Secondary Omniscient
[edit]Secondary omniscient is even more unusual, and typically occurs when the character is reflecting back on her life or has some sort of special power that causes omniscience. The Coen Brothers used this POV in No Country for Old Men, with sheriff Bell reflecting back on a particular case.[20]
Case Studies
[edit]As with the Linnaean taxonomy, Williams claims that each “narrative Hollywood film” utilizes each category: type, super genre, macro genre, micro genre, voice, pathway, and point of view. Each category further defines the film and allows for more specific discussion, analysis and/or creative decision making.
An example of eight films and their categorization according to the Screenwriters Taxonomy:[21]
| 12 Years a Slave[22] | Argo[23] | Shrek[24] | Butch Cassidy & | Imitation Game[26] | Casablanca[27] | The Godfather[28] | The Godfather II[29] | |
| Type | Drama
Docudrama |
Drama
Docudrama |
Comedy
Satire |
Drama
Light drama |
Drama
Docudrama |
Drama
Hyper-drama |
Drama
Dark drama |
Drama
Tragedy |
| Super Genre | Day in the life | Thriller | Fantasy | Western + Crime | Crime | Action | Crime | Crime |
| Macro: Micro Genres | Biography: Historical
Survival: Captivity |
Historical: Modern
Mission: Tale |
Adventure: Quest
Bro-mance: Traditional Love: Non-traditional |
Historical: Period
Bro-mance: Stronger bond Epic: Events |
Biography: Historical
Workplace: Worker story Military: Historical |
Love: Traditional
Workplace: Company story Identity: Loss of... |
Historical: Period Gangster: Anti-hero
Family: Family bond |
Historical: Period
Gangster: Anti-hero Family: Rift |
| Voice | Traditional voice except written for an adult audience. | Traditional voice except written for an adult audience. | An animated film filled with modern pop music that helps guide the story. | Traditional Voice that occasionally uses sepia tones, title cards and photographs to remind us of its historic nature. | Non-linear narrative | Non-linear narrative. | Traditional voice except that it is written for an adult audience. | A non-linear narrative written for an adult audience. |
| Pathway | Fish out of water | Unlikely ensemble | Buddy movie | Buddy movie
Chase/hunt |
Unlikely ensemble
Lost innocence Man vs. society Man vs. technology |
Noir
Reunion films Man vs. self |
Lost innocence | Coming of age |
| POV | Primary limited | Filmmaker omniscient | Filmmaker omniscient | Filmmaker omniscient | Faux Primary omniscient
Filmmaker omniscience |
Filmmaker omniscience | Filmmaker omniscient | Filmmaker omniscient |
References
[edit]- ^ Williams, Eric R. (2018). “Episode #3: Movie Genre: It's Not What You Think.” In How to View and Appreciate Great Movies. The Great Courses / Audible.
- ^ Williams, Eric R. “The Need for a Road Map.” In The Screenwriters Taxonomy: A Roadmap to Collaborative Storytelling, 3–12. New York, NY: Routledge, 2018.
- ^ Eric., Williams (2017). Screenwriters Taxonomy. Focal Press. ISBN 978-1-351-61066-7. OCLC 1006975143.
- ^ a b Williams, Eric R. “Movie Types and Supergenres.” In The Screenwriters Taxonomy: A Roadmap to Collaborative Storytelling, 15–46. New York, NY: Routledge, 2018.
- ^ a b Williams, Eric R. “Macro Genres and Micro Genres.” In The Screenwriters Taxonomy: A Roadmap to Collaborative Storytelling, 47–87. New York, NY: Routledge, 2018.
- ^ a b Williams, Eric R. (2019). “Episode #9: Other Genres: Where There is Love.” In Falling in Love with Romance Movies. Audible Original.
- ^ Williams, Eric R. “Voice.” In The Screenwriters Taxonomy: A Roadmap to Collaborative Storytelling, 101–125. New York, NY: Routledge, 2018.
- ^ Williams, Eric R. “Pathway.” In The Screenwriters Taxonomy: A Roadmap to Collaborative Storytelling, 126–142. New York, NY: Routledge, 2018.
- ^ Williams, Eric R. “Point of View.” In The Screenwriters Taxonomy: A Roadmap to Collaborative Storytelling, 143–157. New York, NY: Routledge, 2018.
- ^ Williams, Eric R. (2019). “Episode #3: Comedy and Tragedy: Age Does Not Protect You.” In Falling in Love with Romance Movies. Audible Original.
- ^ Williams, Eric R. (2018). “Episode #4: Genre Layers and Audience Expectations.” In How to View and Appreciate Great Movies. The Great Courses / Audible.
- ^ Williams, Eric R. “Recognizing your Genre.” In Screen Adaptation: Beyond the Basics: Techniques for Adapting Books, Comics, and Real-Life Stories into Screenplays, 103–133. New York: Routledge, Taylor & Francis Group, 2018.
- ^ Williams, Eric R. (2017). Screen Adaptation : Beyond the Basics. New York: Focal Press. ISBN 978-1-315-66941-0. OCLC 986993829.
- ^ Williams, Eric R. (2019). “Episode #6: Voices: Though the Stars Walk Backward.” In Falling in Love with Romance Movies. Audible Original.
- ^ Williams, Eric R. (2018). “Episode #24: Filmmaker's Voice and Audience Choice”. In How to View and Appreciate Great Movies. The Great Courses / Audible.
- ^ Tally, Ted. “Silence of the Lambs.” Film script. Third Draft, August 25, 1989.
- ^ Williams, Eric R. (2019). “Episode #7: Pathways: Love Recognizes No Barriers.” In Falling in Love with Romance Movies. Audible Original.
- ^ Williams, Eric R. (2018). “Episode #23: Point of View in Script and Screen.” In How to View and Appreciate Great Movies. The Great Courses / Audible.
- ^ Ball, Alan. “American Beauty.” Film script. Final Draft, Undated.
- ^ Coen, Joel and Ethan Coen. “No Country for Old Men.” Film script. Final draft, Undated.
- ^ Williams, Eric R. “Case Studies.” In The Screenwriters Taxonomy: A Roadmap to Collaborative Storytelling, 158–166. New York, NY: Routledge, 2018.
- ^ 12 Years a Slave. Directed by Steve McQueen. Written by John Ridley. United Kingdom and United States: Fox Searchlight Pictures and Lionsgate, 2013.
- ^ Terrio, Chris. “Argo.” Film script. Numbered shooting script, 2011.
- ^ Elliott, Ted, Terry Rossio, Roger Schulman, and Joe Stillman. “Shrek.” Film script. Twenty-first draft, March 15, 2001.
- ^ Goldman, William, “Butch Cassidy and the Sundance Kid.” Film script. Final draft, July 15, 1968.
- ^ Moore, Graham. “The Imitation Game.” Film script. Unknown draft, 2013.
- ^ Epstein, Julius J., Philip G. Epstein, and Howard Koch. “Casablanca.” Film script. Draft, June 1, 1942.
- ^ Puzo, Mario and Francis Ford Coppola. “The Godfather.” Film script. Third draft, March 29, 1971.
- ^ Puzo, Mario and Francis Ford Coppola. “The Godfather Part II.” Film script. Second draft, September 24, 1973.
Screenwriters Taxonomy
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Definition and Purpose
The Screenwriters Taxonomy is a systematic framework developed by award-winning screenwriter and educator Eric R. Williams to provide a shared vocabulary for creative professionals in filmmaking, including screenwriters, directors, and producers, facilitating analysis and innovation in narrative storytelling.[1] Introduced in his 2017 book The Screenwriters Taxonomy: A Roadmap to Collaborative Storytelling, this taxonomy draws inspiration from biological classification systems to categorize elements of fictional narrative films, enabling teams to dissect and reconstruct stories with precision.[1] At its core, the taxonomy organizes storytelling into seven distinct categories: Type, Super Genre, Macro Genres, Micro Genres, Voice, Pathway, and Point of View. These categories allow for a granular breakdown of films, where Type addresses broad structural forms such as comedy or drama, while genre-related categories (Super Genre, Macro Genres, and Micro Genres) refine thematic and stylistic elements. The remaining categories—Voice, Pathway, and Point of View—focus on narrative perspective, progression, and delivery, collectively offering a comprehensive mapping tool applicable to any fictional narrative film.[1] The primary purpose of the Screenwriters Taxonomy is to transform abstract film discussions into concrete, actionable components, thereby minimizing miscommunication among collaborative teams and empowering creators to reinvent established storytelling paradigms. By deconstructing films into these discussable elements, it supports both critical analysis of existing works—such as classics like The Wizard of Oz or modern examples like 12 Years a Slave—and the development of original narratives. This structured approach shifts filmmaking from intuitive guesswork to a methodical process, enhancing efficiency in pre-production and creative ideation.[1] Williams' central thesis posits that all narrative films can be effectively mapped using these seven categories, providing a universal lens for both analysis and creation that transcends traditional film theory. This assertion underscores the taxonomy's versatility, positioning it as a practical roadmap for fostering innovation while grounding discussions in verifiable storytelling mechanics.[1]Historical Development
The Screenwriters Taxonomy was developed by Eric R. Williams in 2017 as part of his scholarly work in screenwriting education, aiming to provide a structured framework for analyzing and discussing cinematic narratives. Williams, a professor of emerging communication technologies at Ohio University, created the taxonomy to address the absence of a common language among filmmakers during collaborative production, enabling more precise communication about story elements such as genre expectations and narrative components.[3][2] The taxonomy was formally published in 2017 under the title The Screenwriters Taxonomy: A Roadmap to Collaborative Storytelling by Routledge, where Williams outlined its application to fictional narrative films through seven interconnected aspects of storytelling. This publication built on his earlier explorations in screen adaptation and film appreciation, positioning the taxonomy as a tool for writers, directors, and educators to reinvent storytelling paradigms collaboratively.[1][3] Following its publication, the Screenwriters Taxonomy gained adoption in film education, particularly at institutions like the J. Warren McClure School of Emerging Communication Technologies at Ohio University, where Williams integrates it into his teaching on storytelling and new media production. By 2025, no major revisions to the original framework had been introduced, though Williams continued to reference its concepts—such as the "machinery of genre"—in educational materials, including a 2024 cheat sheet distributed during workshops to aid practical application in creative processes.[3][2]Film Type
Comedy
Comedy is one of the two primary film types in the Screenwriters Taxonomy, alongside drama, and is characterized by its emphasis on humor, exaggeration, and the use of laughter as a means of narrative resolution and audience engagement. Developed by screenwriter and educator Eric R. Williams, this taxonomy positions comedy as a broad category designed to entertain through light-hearted or absurd scenarios, often providing emotional relief in contrast to the serious tone of drama. Unlike drama, which explores emotional depth and potential tragedy, comedy typically resolves conflicts in uplifting ways, fostering audience connection via surprise, wit, and relatable human follies.[4] Key traits of comedy within this framework include protagonists who frequently triumph through cleverness, physical antics, or ironic twists rather than profound personal growth, engaging viewers by subverting expectations and offering cathartic release. The taxonomy identifies 12 distinct brands of comedy, each representing a sub-variety with unique stylistic and thematic elements, allowing screenwriters to collaboratively pinpoint creative directions. These brands draw from traditional comedic forms while adapting them to modern storytelling, prioritizing amusement over moral instruction. Representative examples illustrate how these brands manifest in film.[4] The following table outlines the 12 brands of comedy, including brief descriptions and notable examples:| Brand | Description | Examples |
|---|---|---|
| Bathroom Comedy | Indecent comedy about sex and bodily functions, often with profanity. | Animal House, Dumb and Dumber |
| Comedy of Ideas | Explores serious ideas (e.g., religion, politics) with social commentary. | MASH, The Adventures of Baron Munchausen |
| Comedy of Manners | Focuses on verbal wit, clever insults, and social etiquette. | The Graduate, Breakfast at Tiffany's |
| Dark Comedy | Humor derived from taboo subjects like death or violence. | Deadpool, American Psycho |
| Farce | Exaggerated, improbable situations leading to chaotic misunderstandings. | Some Like It Hot, The Producers |
| Observational Comedy | Witty commentary on everyday behaviors and social norms. | Carnage, In the Loop |
| Parody/Spoof | Exaggerated imitation of genres, films, or tropes to highlight absurdities. | Airplane!, Young Frankenstein |
| Sex Comedy | Humor arising from sexual situations and desire. | Knocked Up, Choke |
| Situational Comedy | Humor from stock characters in varied, often absurd situations. | Galaxy Quest |
| Straight Comedy | Pure comedy without specific sub-style, focused on general amusement. | Groundhog Day, The Hangover |
| Slapstick Comedy | Physical comedy relying on exaggerated actions, falls, and pratfalls. | The Three Stooges, The Pink Panther |
| Surreal Comedy | Absurd, illogical storytelling that defies reality for humorous effect. | Being John Malkovich, The Big Lebowski |
Drama
Drama represents the second primary film type in the Screenwriters Taxonomy, serving as the counterpart to Comedy in the binary classification of narrative fiction films.[4] Unlike Comedy, which emphasizes humor and levity, Drama centers on serious themes, character growth through emotional conflict, and realistic portrayals of human experiences.[4] Key traits of Drama include a protagonist confronting internal and external struggles, often leading to resolutions that are bittersweet, transformative, or unresolved, highlighting personal or societal tensions rather than comedic relief.[4] This focus on tension and realism distinguishes it within the taxonomy, fostering audience empathy through authentic emotional depth.[4] The taxonomy identifies ten specific brands of Drama, each refining the type with distinct emphases on setting, conflict, or thematic elements:| Brand | Description | Examples |
|---|---|---|
| Dark Drama | Dramas dealing with intensely serious issues such as revenge or moral decay. | Oldboy, Requiem for a Dream |
| Docudrama | Dramatized adaptation of real-life events, generally fact-based. | Zodiac, Into the Wild |
| Docu-fiction | Combines documentary and fiction with actual footage and recreated scenes. | Interior. Leather Bar., Your Name Here |
| Dramedy | Serious story with humorous characters or scenes. | Hustlers, Everything Must Go |
| Hyper-drama | Exaggerates characters and situations into fable, legend, or fairy tale. | Maleficent, Fantastic Mr. Fox |
| Light Drama | Light-hearted yet serious stories. | The Help, The Terminal |
| Satire | Sharp social commentary using irony or exaggeration, often not funny. | Dr. Strangelove, Birdman |
| Straight Drama | Broad category lacking specific comedic techniques. | Ghost World, The 39 Steps |
| Tragedy | Explores human suffering, ending in devastation. | Million Dollar Baby, Fruitvale Station |
| Tragicomedy | Explores suffering with an uplifting ending and comedic elements. | Silver Linings Playbook, Little Miss Sunshine |
Genre Classification
Super Genres
Super genres in the Screenwriters Taxonomy represent the highest level of genre classification, encompassing 11 broad categories that define the overarching mood, character development, and narrative world of a screenplay. Developed by screenwriter and educator Eric R. Williams, this framework serves as a foundational tool for collaborative storytelling, allowing writers, directors, and producers to align on the atmospheric essence of a film before delving into more specific elements.[1] Unlike narrower classifications, super genres establish the "big picture" emotional and thematic tone, which overlays the foundational Film Type layer—such as Comedy or Drama—to create hybrid forms like an Action Comedy.[5] These categories are designed to capture essential storytelling paradigms, guiding audience expectations through core conflicts, settings, and arcs. The full list includes:- Action: Centers on high-stakes physical conflict, heroism, and adrenaline-fueled sequences that drive the plot through movement and confrontation.[1]
- Crime: Explores moral ambiguity, criminal enterprises, and the consequences of illicit activities, often featuring antiheroes navigating underworld dynamics.[1]
- Fantasy: Builds immersive worlds with magical elements, mythical creatures, and quests that challenge reality and human limits.[1]
- Horror: Evokes fear through supernatural threats, psychological terror, or the unknown, focusing on vulnerability and survival instincts.[1]
- Life: Depicts everyday existence without heightened stakes, including subcategories like Day in the Life (a single day's routine) and Slice of Life (fragmented real-world moments emphasizing authenticity over plot).[1]
- Romance: Prioritizes emotional bonds, courtship, and relational conflicts, tracing the journey from attraction to commitment or heartbreak.[1]
- Science Fiction: Examines futuristic technologies, space exploration, or speculative societies, probing the implications of scientific advancement on humanity.[1]
- Sports: Highlights competition, teamwork, and personal triumph in athletic arenas, using games as metaphors for broader life struggles.[1]
- Thriller: Generates tension through impending danger, chases, or conspiracies, maintaining a relentless pace to keep viewers on edge.[1]
- War: Depicts armed conflicts, military operations, and the human cost of warfare, emphasizing themes of duty, heroism, and sacrifice.[1]
- Western: Evokes frontier life with themes of lawlessness, justice, and individualism, set against rugged landscapes and moral dilemmas.[1]
