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Test Track
Test Track
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Test Track
Presented by General Motors

The pavilion logo (top), used since 2019, a throwback to the original pavilion logo used for World of Motion, and the attraction logo (bottom) during the Test Track 2.0 era from 2012 to 2024
Marquee and entrance to the attraction, pictured in 2014
Epcot
AreaFuture World (1998–2021)
World Discovery (2021–present)
Coordinates28°22′24″N 81°32′52″W / 28.373277°N 81.547663°W / 28.373277; -81.547663
StatusOperating
Cost$300,000,000 (estimated)[1]
Soft opening dateDecember 19, 1998
December 3, 2012 (2.0)
July 20, 2025 (3.0)
Opening dateMarch 17, 1999
December 6, 2012 (2.0)
July 22, 2025 (3.0)
Closing dateApril 15, 2012 (1.0)
June 17, 2024 (2.0)
ReplacedWorld of Motion
(Future World)
Ride statistics
ManufacturerDynamic Attractions
Designer
Theme
MusicGeorge Wilkins (1999–2012)[3]
Paul Leonard-Morgan (2012–2024)[4]
Zain Effendi (2025–present)
Speed65.1 mph (104.8 km/h)
Site area150,000 sq ft (14,000 m2)
Vehicle typeSlot car
Riders per vehicle6
Rows2
Riders per row3
DurationAbout 5 minutes
Height restriction40 in (102 cm)
Sponsors
Lightning Lane available
Single rider line available
Must transfer from wheelchair
Assistive listening available
Closed captioning available

Test Track is a high-speed slot car thrill ride manufactured by Dynamic Attractions[5] located in World Discovery at Epcot, a theme park at the Walt Disney World Resort in Bay Lake, Florida. Designed by Walt Disney Imagineering in partnership with General Motors (GM's Chevrolet marque during its second era), the ride is a simulated excursion through the rigorous testing procedures that General Motors uses to evaluate its concept cars, culminating in a high-speed drive around the exterior of the attraction.

The attraction soft-opened to the public, as Test Track 1.0, on December 19, 1998, after a long delay due to problems revealed during testing and to changes in design. As a result, the attraction officially opened on March 17, 1999. Test Track replaced the World of Motion ride, which closed three years earlier in 1996.[6] Originally, guests rode in "test vehicles" in a GM "testing facility" through a series of assessments to illustrate how automobile prototype evaluations were conducted. The highlight of the attraction is a speed trial on a track around the exterior of the building at a top speed of 64.9 miles per hour (104.4 km/h) making it the fastest Disney theme park attraction ever built.[7]

Test Track 1.0 closed for refurbishment on April 15, 2012, and re-opened on December 6 in its second edition, or Test Track 2.0,[8] sponsored by Chevrolet instead of General Motors as a whole. Guests now design their own car in the Chevrolet Design Studio. Then they board a "Sim-Car" and are taken through the "digital" testing ground of the "SimTrack". Throughout the ride, guests see how their designs performed in each test. After the ride, guests can see how their car did overall, film a commercial, race their designs, and have a picture taken with their own virtually designed vehicle with a chosen backdrop in the background. Test Track is located in World Discovery, formerly known as Future World East.

On September 9, 2023, Disney announced that Test Track would be receiving a third retheming inspired by the original World of Motion ride. Test Track 2.0 closed permanently on June 17, 2024 to make way for the ride's third iteration, Test Track 3.0, which soft-opened to the public on July 20, 2025.[9] General Motors returned as the attraction's sponsor instead of their Chevrolet division when the ride reopened on July 22, 2025.[10] The updated attraction showcases new vehicle technology using effects and narration, featuring a House of the Future, a forest drive, and a futuristic projection dome. The high-speed loop remains the highlight, though the "Sim-Car" technology has been completely removed. The ride, entrance plaza, and queue features music composed by Zain Effendi; the EPCOT: Test Track soundtrack was released on Walt Disney Records on August 8, 2025.[11]

History

[edit]

Test Track 1.0, Presented by General Motors (March 1999 – April 2012)

[edit]
Aerial view of General Motors' Milford Proving Grounds in Milford, Michigan, which was used as a case study by Disney Imagineers for the design of Test Track.

World of Motion was an attraction that was located in the current building of Test Track and was sponsored by General Motors. When the sponsorship expired, GM was in the process of conducting lay-offs and cutbacks, forcing the company to question whether or not to sign another sponsorship agreement. Upon deciding to sign another agreement, GM wanted Disney to construct a new ride on the site of World of Motion. The new ride would focus specifically around their automobiles, rather than the fanciful history of transportation from the pre-historic (animal transportation) to the modern age (automobiles, trains, planes, etc.) that were previously housed in the space. In 1976, Disney Imagineers had visited GM's Milford Proving Grounds; the Imagineers later made a second trip to the facility as they designed Test Track. After numerous problems encountered during the construction of the ride, Test Track soft-opened on December 19, 1998, but did not officially open until March 17, 1999, nearly two years later than planned.[1]

In November 1995, Epcot announced that World of Motion would be transformed into Test Track.[12] After the attraction closed on January 2, 1996, everything inside the ride building was removed. Meanwhile, the elevated track was already being constructed outside and behind the building, part of the high-speed test portion of the ride. Work outside the building began in the fall of 1995, while work inside the building began in the spring of 1996. The ride was scheduled to open 29 months after World of Motion's closing, in May 1997,[13] but after numerous problems arose, the ride opening was delayed by nearly two years.[1] The cars used on the ride were designed to resemble the look of a test car that is used to go through multiple safety tests.[14]

Throughout the construction of Test Track, numerous problems occurred causing delays in the ride opening. After failing to open as scheduled in May 1997, park officials announced on October 15, 1997 that the opening was delayed until at least sometime in 1998.[15][16] The first problem that Imagineers had to overcome was that the wheels used on the ride vehicles could not stand up to the demand of the ride course and speed.[15][16] This problem was resolved but a second, more critical issue caused the ride to be delayed by over a year. For Test Track to run with the highest hourly capacity possible, twenty-nine ride vehicles would be needed. The ride's programming system could only handle operating a maximum of six cars over the layout of the ride, and the system suffered frequent software crashes.[15][16] The original software was scrapped, and eventually programmers were able to get the computer system able to run twenty-nine ride vehicles at once. Despite some rumors about rain affecting the outdoor segment, park officials assured that weather issues were not a factor in the delay.[15][16] In August 1998, Disney announced that the opening of Test Track would be delayed once again. Officials told park guests that the technology was new and still being developed. Reports planned to reschedule the opening for 1999.[17] After the problems were resolved, Test Track soft-opened to the public on December 19, 1998. The ride was still prone to breakdowns and did not officially open until March 17, 1999.[1]

Even after its grand opening, the ride still suffered from frequent downtime, although efficiency gradually improved. Shortly after its opening, to improve capacity, Test Track was one of the first rides at the Disney parks to employ a dedicated single rider line. The six-seated cars had often been left with empty seats, as most riders arrived in groups of two or four. The single rider line helped each car leave full and reduce long lines. In November 1999, Epcot added a FASTPASS entrance to Test Track.[18]

Test Track 2.0, Presented by Chevrolet (December 2012 – June 2024)

[edit]

On January 6, 2012, Disney Parks announced plans to renovate Test Track during the second and third quarters of the year and re-open the ride by fall 2012.[19][20] As part of the update, Test Track's sponsor became General Motors' Chevrolet marque instead of GM as a whole.[19] The new additions include a pre-show area where guests "design" a new car for testing in the Chevrolet Design Center, then they board Test Track's existing six-passenger ride vehicles, to be known as "SimCars", to see how their design fares on the Center's driving course.[19] The experience concludes in a renovated showroom featuring current and future Chevrolet products. The ride vehicles were repainted and while the track was unchanged, the setting was overhauled.[19][21] On April 27, 2012, Walt Disney's social media manager Jennifer Fickley-Baker released a set of concept design photos. Within the photos, it was confirmed that the ride will have 4 main tests: capability, efficiency, responsiveness, and power.[22] The ride closed on April 15, 2012 and soon later, barriers were placed along all walkways leading to either the entrance or exit of the ride. Also, a musical show called "Test Track All Stars" was added in front of the former main entrance to Test Track, which closed on December 4, 2012.[23] The refurbished attraction first opened to guests during a soft opening on December 3, 2012. The grand re-opening took place on December 6, 2012.[8][19][20][24]

Test Track was closed on January 13, 2020 for a refurbishment. It then reopened a month later on February 26.[25] On July 22, 2020, it was announced that the attraction was reopened again, since all Walt Disney World parks was temporarily closed on March 16, 2020, due to the COVID-19 pandemic's effect on Florida. On September 2, the attraction was shut down again due to technical issues.[26]

Test Track 3.0, Presented by General Motors (2025–present)

[edit]

On September 9, 2023, it was announced on the Disney Parks Blog that Test Track would be receiving another retheming, inspired by the original World of Motion attraction at Epcot.[27][28] Further concept art was released on April 5, 2024,[29][30] before the attraction closed on June 17, 2024.[31][32] In December 2024, General Motors announced that it would resume its sponsorship of Test Track when the ride reopened.[33][34]

On June 16, 2025, it was announced that the third iteration of Test Track would be set to reopen on July 22, 2025, with new scenes, a new musical score and more.[35] Previews for Cast Members started on June 27 and ended on July 10,[36] with previews for the public hosted in the days before the official reopening.[37][38][39] Test Track 3.0 officially reopened on July 20, 2025.[40]

Ride overview

[edit]

1999–2012

[edit]
Entrance to Test Track before the 2012 refurbishment.
The interior of Test Track shows a simulated test lab, including test dummies and damaged cars before the 2012 refurbishment.

Queue

[edit]

During the first part of the queue, guests viewed a sample repair and test shop. As guests entered the queue in the welcome center they were shown tests performed on cars and parts before being released. The queue wound by different tests for tires and car doors, an anechoic chamber for radio receivers, and an area for crash test dummies to be tested. At the end of the queue, a group of guests would be brought into a briefing room where they were shown automobile testing facilities and examples of tests being performed. The host, Bill McKim (John Michael Higgins) told the guests that they would take part in some of these tests and also told the technician Sherrie what tests to set up. Small videos of each test were shown as he spoke. He finally told her to choose one final "surprise test," and a video of a car crashing into a barrier was shown as a door opened for guests to enter the interior queue.[41]

Ride

[edit]

Upon reaching the end of the second queue, guests were loaded into test cars. Upon dispatching from the loading dock, the car was brought through an accelerated hill climb. Next, the car's suspension was tested over different types of road surfaces, including German and Belgian blocks & cobblestones. Next, the car's anti-lock braking system was turned off and the car tried to navigate a course of cones, knocking many over in the process. The anti-lock brakes were then turned back on and a similar cone course was navigated easily. Guests were shown a video overlay of the difference. Then, the cars were brought through three environmental chambers: the heat chamber (featuring 192 heat lamps), the cold chamber, and the corrosion chamber (featuring robots on both sides that spray yellow mist).[41]

The handling of the car was then tested. It climbed a set of hills with blind turns while increasing its speed by 10% each time. At the top, the car almost crashes into an oncoming semi-truck before swerving out of the way. The car was now brought to the final test shown in the briefing room: the barrier test. The car lined up across from a barrier and began to accelerate towards it. Just before hitting the barrier a series of bright lights illuminated and the barrier opened to a track outside. The car traveled along a straightaway into a boot-shaped turnaround over an employee parking lot, then took a lap around the building with banked turns and a max speed of 64.9 mph (104.6 km/h). As the car returned to the loading dock, a thermal scan was taken of the guests and shown on a large screen.[41]

Like many Disney attractions, Test Track exited into a themed gift shop featuring merchandise associated with the attraction. Guests could also view and purchase photos taken of their vehicle on the ride or scan their Photopass to view or purchase the photos later. There was also an area where there was a showroom of the all-new, prototype, or legendary GM vehicles.[41]

Post-show: The Assembly Experience

[edit]

Experience designer Bob Rogers and the design team BRC Imagination Arts,[42] were commissioned to create the new post-show experience entitled "The Assembly Experience."[43] The Assembly Experience is a walk-through environment, giving guests the illusion that they are on the floor of a vast automotive assembly plant. Automotive doors, seats and engines glide overhead on assembly line chainveyors, while simulated automotive die-press caused the floor to "rumble" as each automotive part was pressed. Video monitors provided real GM workers a chance to tell EPCOT visitors how they felt about their products and their work.[44]

2012–2024

[edit]
Entrance to Test Track before the 2025 refurbishment.
One of the two Design Studios before the 2025 refurbishment.

Queue

[edit]

The first queue uses the same area as the old but is themed to the Chevrolet Design Studio at EPCOT. “Designers” (as the Test Track Technicians call the guests) pass by two concept cars, the Chevrolet Miray, and the Chevrolet EN-V. Afterwards, the standby queue leads to a section where a small model car is drawn on through projections while one of Chevrolet's employees discusses the design process for cars. Then the standby queue goes by large touchscreens where designers can take tutorials on how to design a car. Once at the front of the queue, designers use their MagicBand, park ticket, or receive a white RFID card called a "design key" and wait for a set of doors to open leading into one of the two design studios. Once in the studio, designers have a set amount of time (depending on how busy the attraction is) to design their own "Chevrolet Custom Concept Vehicle" that will be tested on the sim-track based on four performance attributes: Capability, Efficiency, Responsiveness or Power. Once the time expires, designers move to the second queue which leads to the boarding area. For Lightning Lane designers, the queue goes directly to the main design studios. For single riders, guests use their MagicBand, ticket, or a design key to select a pre-designed vehicle from one of the four performance attributes: Capability, Efficiency, Responsiveness or Power. Once guests select their vehicle, they move to the same second queue. While waiting to board the sim-cars, all designers must scan their MagicBand, ticket, or design key again at the gate to upload their Chevrolet Custom Concept Vehicle to the sim-car.

Ride

[edit]

Once the gates open, designers board the sim-cars and fasten their seat belts; they will be checked and dispatched by a Test Track technician. Afterwards, designers' cars take them through the digital testing environment of the Sim-Track. Along the way, designers will find out how their design choices directly affect their Chevrolet Custom Concept Vehicle's performance numbers by undergoing four different tests: capability, efficiency, responsiveness and power.

In the capability test, the car first connects to OnStar, while passing a snowflake on the left which is composed of World of Motion logos, then accelerates past a rain projection and skids out of control. Next, the continuing path disappears and the sim-car turns around to speed up again. A short time later, the sim-car makes a sharp left turn as a lightning bolt strikes. The car then passes by a futuristic city, which is an unintentional reference to CenterCore, an amazing city of the future from World of Motion. Following the capability test, the results of which car designs scored the best in the test are displayed.

The sim-car then begins the efficiency test. In the first part, the sim-cars are scanned for "optimum eco-efficiency". The second test performs an aero-dynamic test on the vehicle. Finally, "hyper-spectrum imaging" takes place. On either sides of the walls, designers can spot a WED Performance text inscribed on one of the tires, in honor of W.E.D., Walter Elias Disney's initials and the original name of Walt Disney Imagineering, the division of the company that built theme parks. There are numerous websites, along with a Hidden Mickey that is difficult to find.[45] Just like the capability test, after the efficiency test is complete, the best scores are displayed.

The third test, responsiveness, is next. The sim-car accelerates around hairpin turns with laser-projected trees. After the first right turn, a sign one the left can be seen that says: Motion Lane 82, General Motorway 99, Bowtie Boulevard 12; all of which reference the three attractions that have been in the building and their opening years. Afterwards, two more signs can be seen after a few more turns, one with the "turn right to go left" quote from the 2006 Disney Pixar film Cars,[45] and one with “Beaver X-ing”, referencing a GM plant in Beaverton Oregon, where Imagineers visited GM employees to help with the original Test Track. The sim-car then enters a tunnel to encounter the 18-wheeler from the original version though it is now shown with lasers. When the vehicle exits the tunnel, the results for the responsiveness test are displayed and all of the test icons are displayed.

The final test is power where the sim-car stops for a moment. It then accelerates through flashing purple arches towards a wall with the ride's logo on it. The doors split open and the car exits the building. Designers can spot a sign with the number 82 referencing EPCOT and World of Motion's opening year just before the drop.[45] This is followed by another one with a futuristic city picture, which is a reference to World of Motion's CenterCore.[45] The sim-car accelerates along a straightaway until it crosses over Avenue of the Stars as guests get their pictures taken. Designers can spot another sign that pays tribute to World of Motion, this time with the logo and the "FN2BFRE" text, referencing to the former ride's theme song, It's Fun to be Free,[45] at which point the sim-car makes a 90 degree right turn, then a 270 degree left turn circling over a cast member parking lot. Exiting the turn, the sim car then travels back down another straightaway before making a complete counterclockwise circle around the ride building. When the test is complete, the vehicle descends through a tunnel where the power test results are displayed overhead, and back to the loading station where the next group of designers board.

Post-show

[edit]

Designers can then use their MagicBand, ticket, or design key that has their Chevrolet Custom Concept Vehicle that they made in the Design Studio to see their scores from the ride, play games and make an ad in the "Chevrolet Showroom." In the showroom, designers can also check out some of the newest Chevrolet vehicles, take virtual photos with their custom-designed cars and make Sim-Car cards with their cars using their MagicBand, ticket, or design key. There is also a gift shop located at the exit like the original version of the ride.[46]

Many World of Motion logos can be found throughout the attraction. These logos are references to the old attraction and can be found on trash bins, murals, the attraction's main sign, and signage directing EPCOT guests to the attraction.

2025–present

[edit]

Queue

[edit]
  • The first queue uses mostly the same area as the 2.0. version, but is instead themed as a car showroom. Guests pass by many concept cars, with informational plaques detailing them. The Design Studio preshow and car-design features from the previous version have been removed.

Ride

[edit]

The ride begins as guest past the seatbelt check and look through a window at the opening queue. The car speeds up a hill as guests are introduced to their male narrator and female AI car. The car then enters a city landscape which turns into a digital world to show how the car sees the world. The car accelerates and swerves past a digital car that appears before slowing down. The area goes black except for the road to show how a smart road can charge a car before accelerating again.

The car then approaches a futuristic house as the narrator describes a future where you can design your own car from your garage. The car passes mirrors while the car AI plays with various designs making the car look different as it passes each mirror, an ode to a similar effect in World of Motion.

The car then enters a wooded highway area where the narrator lets the AI take a drive in which she responds, “It’s always fun to be free.” The car slowly speeds up as it makes turns around the woods. The car then enters a tunnel where it has a near miss with a semi truck.

The car approaches a futuristic car describing the possibilities of the future. It enters a giant dome projecting images of a futuristic city with flying cars. After a small stop, the car then fully accelerates into the outdoor portion going through the out and back loop before slowly returning to the station. Unlike earlier versions of the ride, the wall to the outside is always in its open position.

Before reaching the station, the narrator and AI thank guests and encourage them to check out the post show.

Post-show

[edit]
  • A themed mural is located at the exit to the attraction as a callback to the original style of circa-1982 EPCOT Center.
  • Like the previous version, the World of Motion logo is prominent, being used as the attraction's official symbol instead of an easter egg. It can be found on signage directing EPCOT guests to the attraction and the attraction's main sign.

See also

[edit]

References

[edit]

Further reading

[edit]
[edit]
Revisions and contributorsEdit on WikipediaRead on Wikipedia
from Grokipedia
Test Track is a high-speed thrill ride attraction located in the World Discovery pavilion at EPCOT, a theme park within Walt Disney World Resort in Lake Buena Vista, Florida, where guests design a virtual concept vehicle and experience its performance through simulated automotive tests, culminating in an outdoor high-speed loop reaching up to 65 miles per hour, making it the fastest ride at Walt Disney World. Originally opened on March 19, 1999, Test Track replaced the pavilion and was developed in collaboration with , immersing riders in the role of test drivers evaluating vehicle capabilities through environmental simulations like braking, acceleration, and handling. The attraction spans approximately 5.6 million cubic feet in a dedicated building and features a 5,246-foot (1,600 m) track, including indoor show scenes and an exterior high-banked oval for the speed trial. Sponsored by upon opening, with Chevrolet taking over as sponsor in 2012 until the 2024 closure, before returning to sponsorship in 2025, Test Track underwent significant refurbishments, including a 2012 update that added vehicle customization elements using touch-screen kiosks for riders to select performance attributes like and handling. In June 2024, the ride closed for a major reimagining, reopening on July 22, 2025, with enhanced focused on the future of mobility, including displays of electric vehicles, advanced driver-assistance systems, and principles under the theme "Powered by Purpose." The current version features a redesigned queue area showcasing the evolution of , from historical GM vehicles to futuristic concepts, followed by interactive vehicle creation where guests choose from four archetypes—, , utility, or —and test their designs in dynamic scenes depicting a , high-tech garage, and off-road coastal forest environments. The ride accommodates six-passenger redesigned vehicles on a track system engineered by Dynamic Attractions, with a minimum height requirement of 40 inches, a duration of about 5.5 minutes, capacity for up to 2,400 riders per hour, and a single-rider line available to help manage wait times. Post-ride, guests can view their vehicle's performance rankings on digital displays and explore a showroom exhibiting current and concept models.

History

Development and Opening (1990s)

The concept for Test Track emerged in the late 1980s as a potential replacement for the aging pavilion at , which had been sponsored by since the park's 1982 opening and focused on the history of transportation. This idea built on earlier explorations dating back to 1976, when teams first visited GM's Milford in to study real-world automotive testing facilities. By the mid-1990s, as showed signs of wear after over a decade of operation, Disney and GM began collaborating on a more dynamic, high-tech attraction that would simulate modern vehicle development and testing processes. In November 1995, officially announced that the pavilion would close and be redeveloped into Test Track, marking a shift from historical narratives to an interactive showcase of innovation. The between and was formalized around this time, with GM committing to sponsor the new attraction as an extension of their long-standing collaboration. To build anticipation, opened the GM Test Track Preview Center on February 13, 1996, featuring exhibits on vehicle design and testing to educate visitors about the upcoming ride's theme. closed permanently on January 2, 1996, allowing construction to commence shortly thereafter. Construction began in earnest on , 1996, with the installation of the internal ride track, followed by the external track becoming operational for testing by late March. The drew direct inspiration from GM's Milford , incorporating realistic simulations of endurance testing, braking trials, and high-speed runs to provide an educational glimpse into the rigorous processes used to develop automobiles. However, the project faced significant technological hurdles, particularly in developing the electromagnetic linear induction system that powers the ride vehicles along the 5,246-foot track, leading to repeated delays as engineers refined the technology for safe, reliable operation. These challenges, combined with adjustments and extensive testing, pushed back the anticipated debut by over a year and a half. Test Track soft-opened to the public on December 19, 1998, allowing initial guest feedback amid ongoing tweaks, before its grand opening on March 17, 1999, as a of Epcot's Future World. The attraction's integration of educational content—such as narrated explanations of crash simulations and environmental tests—emphasized GM's expertise while aligning with Epcot's mission to inspire innovation in transportation.

Version 1.0 Operations (1999–2012)

Test Track Version 1.0, sponsored by , operated daily at from its public opening on March 17, 1999, until its closure on April 15, 2012, serving as a key attraction in the Future World pavilion. The ride simulated automotive testing procedures, with vehicles carrying up to six guests each through a series of indoor and outdoor segments, reaching speeds of up to 65 miles per hour on the exterior high-speed loop. Its operational capacity supported approximately 1,200 riders per hour, contributing to its status as one of 's most popular experiences, though typical standby wait times often reached 60 minutes or more, prompting the use of FASTPASS and single-rider options to manage crowds. Under ' sponsorship, which began with a 10-year agreement in 1999, the attraction emphasized educational elements aligned with Future World's focus on and . Briefing areas and queue displays highlighted GM's advancements in vehicle , durability, and emerging technologies such as fuel cells and hybrid systems, immersing guests in real-world concepts. Minor operational enhancements occurred periodically, including updates to queue exhibits demonstrating tests, which were refreshed every few years to maintain engagement. In August 2011, new ride vehicles featuring prominent Chevrolet branding, including a Chevy on the grille and design cues resembling the , were introduced, signaling upcoming shifts in sponsorship focus. The sponsorship dynamics evolved as the original GM contract lapsed in 2009, leading to short-term extensions amid economic challenges for the automaker. In January 2012, Disney and GM announced a renewed long-term agreement, with the refurbishment shifting emphasis to the Chevrolet marque and introducing elements. The closure on April 15, 2012, was driven by the need to modernize the attraction under the new sponsorship terms, allowing for its transformation into Test Track 2.0, which reopened in December 2012. Over its 13-year run, Test Track 1.0 consistently drew large crowds, revitalizing attendance in the former pavilion space compared to its predecessor's declining popularity.

Version 2.0 Renovation and Run (2012–2024)

Test Track underwent a significant refurbishment from April 15, 2012, to December 6, 2012, transforming it into Test Track 2.0 presented by Chevrolet. The sponsorship transition from to its Chevrolet division was influenced by GM's 2009 bankruptcy, which had tarnished the parent company's brand image and prompted a strategic emphasis on the more resilient Chevrolet marque during the contract renewal. Key enhancements during the renovation included an interactive Chevrolet Design Studio in the queue, where guests used 42-inch touchscreens to customize virtual vehicles by adjusting attributes like shape, engine, tires, and size, with the design affecting the ride's final performance score. The ride system was also updated with new scenes simulating environmental, capability, efficiency, and power tests, and modifications to the track and vehicles resulted in a noticeably smoother high-speed experience compared to the original version. From its 2012 reopening through its 2024 closure, Test Track 2.0 became one of 's most popular attractions, drawing peak crowds during 2013–2015 amid rising park attendance that exceeded 11 million visitors annually. The introduction of FastPass+ in January 2014 for select attractions, including Test Track, helped distribute demand but could not fully mitigate wait times that often surpassed 60 minutes on busy days. Despite its popularity, the attraction faced persistent technical challenges post-reopening, with frequent breakdowns attributed to the complex braking system and linear induction motors, leading to significant downtime—often 20–30% in the initial years—that frustrated guests and required regular maintenance interventions. These issues persisted intermittently throughout the decade, contributing to Test Track's reputation as one of Walt Disney World's more unreliable high-throughput rides. By early 2022, ongoing operational strains from the COVID-19 pandemic, including reduced staffing and lingering supply chain disruptions, compounded the attraction's maintenance demands. Despite these challenges, the ride continued to operate until its reimagining was announced at D23 in September 2023, leading to an extended closure beginning June 17, 2024. Delays in the refurbishment, attributed to post-pandemic supply chain issues and the complexities of integrating new theming and technology, pushed the reopening to July 2025.

Version 3.0 Development and Delays (2023–2025)

In September 2023, at the D23: The Ultimate Disney Fan Event, announced plans to reimagine Test Track as "Test Track 3.0," drawing inspiration from the original attraction while incorporating modern automotive advancements, with an initial target reopening in 2025. The project aimed to restore ' full branding after the previous Chevrolet-specific sponsorship, emphasizing a return to Epcot's optimistic roots in transportation innovation. The design process was a collaboration between and engineers, focusing on themes of sustainable technology, including electric vehicles and advancements in mobility such as autonomous systems. GM provided expertise in simulating real-world testing conditions to ensure authenticity, while Imagineers developed new show scenes highlighting the evolution of transportation from historical milestones to future-oriented concepts like eco-friendly propulsion. Addressing feedback from the Chevrolet era's version 2.0, which had shifted away from a pure testing theme, the redesign sought to blend nostalgia with forward-looking elements. Test Track closed on June 17, 2024, to begin the multi-phase refurbishment, which included structural updates, new queue experiences, and vehicle enhancements. The project encountered delays, extending the closure beyond initial expectations; in December 2024, confirmed a late summer 2025 target, followed by a precise , 2025, reopening announcement in June 2025, attributed to the complexities of integrating advanced theming and technology. In April 2025, released videos previewing new interactive queue elements, such as exhibits exploring sustainability and vehicle customization history, to engage guests in the development narrative. Public anticipation built through teasers in early 2025, including the installation of updated ride vehicle wraps in April and a redesigned pavilion marquee in May, showcasing sleeker designs aligned with GM's vision for future vehicles. These updates highlighted the attraction's evolution while sparking discussions among enthusiasts about balancing preservation of classic high-speed elements with innovative additions.

Version 3.0 Opening (2025–present)

Test Track 3.0 commenced soft openings to all guests on July 20 and 21, 2025, functioning as technical rehearsals to refine operations ahead of the public debut. The attraction officially reopened on July 22, 2025, at 9:00 a.m., drawing immediate crowds that resulted in a 150-minute standby wait by 9:15 a.m., with the queue extending past the entrance toward the nearby Creations Shop. These initial previews and launch highlighted the ride's refreshed focus on automotive innovation, blending historical tributes with forward-looking mobility concepts sponsored by General Motors. Early operations integrated Test Track into the Lightning Lane Multi Pass system—Walt Disney World's paid priority access service, formerly Genie+—as a top-tier selection, while relying on a traditional standby queue rather than a virtual queue for general access. The attraction's throughput was calibrated to approximately 1,200 riders per hour, supporting efficient guest flow amid high demand during the summer season. , returning as the presenting sponsor after a prior Chevrolet-specific branding, emphasized themes of technological advancement in the ride's narrative, aligning with real-world developments though without specific product tie-ins announced at launch. Following the opening, minor adjustments were made to queue management based on initial guest experiences, including optimizations to streamline flow through the indoor preshow areas by early September 2025. These tweaks addressed feedback on pacing without altering core elements, contributing to smoother daily operations. As of November 2025, the ride maintains sustained popularity, with average wait times exceeding 60 minutes during peak hours and no significant mechanical disruptions reported, underscoring its role as a key draw.

Technical Specifications

Track Design and Engineering

The Test Track attraction features a measuring 5,246 feet (1,599 m) in total length, forming an approximately 1-mile loop around the exterior of the Test Track pavilion in Epcot's World Discovery neighborhood. This layout incorporates a significant change via a three-story hill climb, enabling dynamic testing sequences that simulate automotive performance under varying conditions. The track's design draws inspiration from real-world proving grounds, with the outdoor portion spanning 2,600 feet and including banked turns up to 50 degrees to test vehicle stability at high speeds. Engineering highlights include an inclined straightaway used for braking evaluations, where vehicles undergo controlled deceleration to assess on sloped surfaces. Propulsion relies on electric delivering 250 horsepower per vehicle, facilitating to 65 mph without traditional mechanical contact, achieved through electromagnetic principles similar to linear induction systems employed in advanced ride technologies. The track's structural integration into Epcot's utilizes composite materials for the vehicle to withstand operational stresses, while the overall infrastructure is engineered for durability in Florida's , ensuring long-term resilience against environmental exposure. Over its iterations, the track underwent modifications during the 2012 renovation to support updated vehicle configurations. Safety engineering emphasizes redundancy, with each vehicle equipped with six independent braking systems—far exceeding typical automotive standards—to manage high-speed operations and prevent failures. Additional safeguards include designated paths along the track route, allowing for safe guest egress during unplanned stops, contributing to the ride's operational reliability across nearly three decades.

Vehicles and Propulsion System

The ride vehicles at Test Track are six-passenger slot cars designed to simulate automotive testing environments, seating guests in two rows of three with individual restraints for safety during high-speed maneuvers. These vehicles integrate with the track's guide rails, allowing precise control without traditional wheels on the road surface, and are engineered for , with each capable of traveling approximately 50,000 miles annually across the ride's operational demands. Propulsion is achieved through linear synchronous motor (LSM) technology embedded in the track, which uses electromagnetic fields to accelerate and decelerate the vehicles without onboard motors or mechanical contact, enabling smooth launches and energy-efficient operation. This system propels the vehicles along the banked tri-oval section to a top speed of 65 mph (105 km/h), Walt Disney World's fastest attraction speed, while six independent braking systems per vehicle ensure controlled stops and redundancy for reliability. The LSM setup allows for zoned acceleration, where magnetic stators interact with conductive elements in the vehicle chassis to generate thrust precisely where needed. In the pre-ride queue, guests engage in a customization process using kiosks to select attributes such as body style, , and features, creating a virtual that influences projected data displayed during and after the ride. This interactive element, introduced in the 2012 redesign, ties into ' design themes like sleek styling or rugged utility, with results personalized via RFID-enabled MagicBands or cards. Updates in the version 3.0 include new vehicle wraps inspired by GM concept cars, emphasizing electric vehicles and advanced driver-assistance systems, along with enhanced onboard sensors for real-time feedback integrated into the ride . Maintenance involves periodic overhauls to sustain the LSM components and vehicle integrity, with designs targeted to endure up to 1 million miles of operation before major replacement.

Capacity and Operational Features

Test Track operates with a theoretical hourly capacity of up to 2,400 riders, facilitated by a dispatch system that sends vehicles every 18 seconds. The attraction utilizes 29 six-passenger vehicles in rotation, allowing for efficient cycling through the 5,246-foot track while maintaining safety intervals between dispatches. Key operational features include a minimum height requirement of 40 inches (102 cm) for riders, ensuring suitability for the high-speed experience. An automated pre-show video in the queue provides safety instructions, covering seating arrangements (three guests per row), securement of belongings, and seatbelt usage. Accessibility accommodations require guests using wheelchairs or ECVs to transfer to the ride vehicle, with video captioning available and restrictions for those with certain health conditions, such as pregnancy or heart issues. Service animals are not permitted on the ride. The attraction integrates with Disney's evolving reservation systems to manage guest flow, beginning with the original FastPass introduced in the early 2000s, transitioning to FastPass+ in 2014 for advance booking, and now utilizing Genie+ (introduced in 2021) as a Tier 1 Lightning Lane option at . This allows paid access to a shorter queue, alongside standby and single-rider lines, helping to optimize throughput during peak periods.

Ride Experience

Version 1.0 (1999–2012)

The original version of Test Track, presented by , immersed guests in the rigorous process of automotive development and testing at a simulated . The experience began in the queue, an educational walkthrough depicting a integrated with various vehicle testing procedures, featuring moving conveyor belts transporting car parts, robotic arms assembling components, and displays of historical vehicles alongside crash-test dummies enduring simulated impacts. Guests progressed through exhibits demonstrating tests in an lined with over 2,000 blue foam cones, simulations, and brake evaluations, all set against an industrial warehouse backdrop with booming sound effects and dynamic lighting to evoke the intensity of real-world . Following the queue, a pre-show briefing in one of three themed rooms featured animatronic hosts and Bill, who delivered safety instructions while promoting GM's prowess, surrounded by decor of crash-test dummies and prototype . The ride sequence commenced in a design lab where guests observed the conceptualization of a prototype on overhead screens, narrated by a test driver guiding the journey. Vehicles then entered a series of environmental tests, including a cold chamber with simulated ice and snow, a chamber blasting , a rust-proofing water spray, and a rough segment jolting over simulated potholes and barriers. This progressed to a steep braking incline testing deceleration, followed by a barrier collision that resolved with the barrier retracting, building tension through synchronized audio cues from the test driver narration. The climax unfolded in a high-speed outdoor lap along a track reaching 65 mph, with banked turns and acceleration emphasizing the thrill of performance validation under open skies. The total ride duration spanned approximately 5 minutes, with the final acceleration delivering the primary adrenaline rush amid the otherwise methodical testing theme. Exiting the ride, guests entered the post-show area known as "The Assembly Experience," an interactive walkthrough replicating a massive GM assembly plant floor, complete with conveyor belts moving actual car chassis, robotic welders and painters in action, and kiosks allowing customization of virtual GM vehicles using touchscreens. Real GM vehicles from brands like Chevrolet, Oldsmobile, and Hummer were on exhibit for close inspection, alongside educational panels on advanced technologies such as fuel cells and hybrid systems, reinforcing the attraction's emphasis on innovative automotive manufacturing. Throughout, the theming underscored authentic real-world automotive testing and assembly, blending education with excitement under GM's sponsorship, which began with the attraction's opening on March 17, 1999.

Version 2.0 (2012–2024)

The 2012 refurbishment of Test Track, sponsored by Chevrolet, transformed the attraction into a futuristic and testing experience, emphasizing digital innovation over the original's industrial theme. Guests entered a reimagined queue area styled as the Chevrolet Design Center, featuring interactive kiosks where they could customize virtual vehicles by selecting elements such as body styles, colors, wheels, engines, and performance traits like acceleration and handling. This process, which took approximately 2-3 minutes for standby riders, used RFID cards to store designs for later evaluation, creating trillions of possible combinations through multiplane LCD screens and dynamic lighting. The ride sequence simplified the testing phases into a digital simulation across four key zones: capability (hill climbs with Tron-like neon visuals), (environmental exposure to lasers, , and color-changing walls simulating ), (handling on switchbacks with streamlined airflow effects), and power (braking tests amid simulated and flooding, followed by a high-speed reaching 65 mph on the outdoor straightaway). Riders boarded six-person "Sim-Cars" that displayed real-time data for their custom vehicle on onboard screens, culminating in a personalized ranking against other guests' designs projected during the finale. The overall ride duration was approximately 5 minutes and 34 seconds, blending LED screens, projection effects, and a new soundtrack to evoke a high-tech testing lab. In the post-show area, guests tapped their RFID cards at interactive stations to view detailed scores on their vehicle's performance across metrics like speed and , often competing in a video slot-car race against others' designs. The space doubled as a Chevrolet exhibit hall showcasing real production and concept vehicles, photo opportunities with display cars, and merchandise kiosks tied to the . While this setup highlighted Chevrolet's latest models and philosophy, it drew for its overt commercial tone, resembling a more than an immersive educational experience and reducing the attraction's focus on broader principles. Early operations in late revealed technical glitches, particularly with in the indoor testing scenes, where digital overlays occasionally failed to sync with vehicle movement, and uploads in the queue proved unreliable, leading to mismatched or absent custom designs. These issues, along with inconsistent post-show scoring displays, were gradually addressed through software updates, though they contributed to initial guest frustration during the attraction's soft opening phase.

Version 3.0 (2025–present)

Version 3.0 of Test Track, presented by , emphasizes the future of mobility through a reimagined experience, highlighting innovative transportation, diverse vehicle types, and eco-friendly narratives in automotive evolution. The attraction integrates classic testing elements with modern advancements in electric vehicles (EVs), (AI)-driven sensors, and vehicle connectivity, restoring an educational focus on technology while sponsored by GM. The overall ride duration is approximately 5 minutes, featuring enhanced reliability through newly designed ride vehicles and improved track engineering. The queue has been completely redesigned into a brighter, more spacious pathway divided into showcase rooms that explore GM's history of mobility and innovation from 1910 to 1970, including displays of concept vehicles like the Astro III experimental car. Subsequent areas focus on sustainability and EVs, featuring a deconstructed electric vehicle base to illustrate battery components, recycling processes, and how EVs can power homes or vice versa, alongside information on waste reduction and material reuse aligned with GM's "Powered by Purpose" philosophy. A safety hallway transitions guests toward boarding, with the entire queue adopting a retro-futuristic blue and silver color scheme, GM branding, and subtle references to Epcot's original World of Motion attraction, such as archival video footage from the TransCenter. While primarily display-based, the exhibits include interactive elements like touchscreens for exploring vehicle design history and future tech concepts, without the previous version's car customization station. The ride sequence blends traditional performance testing with new scenes centered on sustainability and advanced technology, narrated by a human guide and an AI-voiced vehicle companion. It begins with a demonstration of today's autonomous driving tech, using LiDAR sensors simulated by 29,000 light nodes to showcase AI and camera systems for navigation. Guests then enter a future smart road scene with inductive charging for EVs and connectivity features, followed by vehicle customization views in a conceptual "House of the Future" setting. The progression incorporates eco-friendly narratives through a forested off-road challenge with twisty paths, natural scents like cedar, and avoidance of obstacles to represent sustainable adventure vehicles. The experience culminates in a high-speed outdoor lap reaching 65 mph, enhanced by audio-visual effects including a projection dome depicting a futuristic cityscape with flying cars and connected urban mobility. Subtle nods to Epcot's heritage, such as the phrase "It's Fun to Be Free" from World of Motion, reinforce the theme of liberated, innovative travel. Following the ride, the post-show area serves as an expanded Innovation Center, featuring a showroom with displays of current and concept vehicles, including EVs on a battery platform for driving, racing, utility, and off-road applications. Highlights include a dedicated room and exhibits on Advanced Driver Assistance Systems (ADAS) and future mobility solutions, set against a retro-futuristic of a conceptual city. On-ride photos are available for purchase, capturing moments from the speed lap, though no direct tie-in to personalized ride data exists due to the removal of customization features. The emphasizes GM's diverse vehicle portfolio and efforts, such as nature-inspired designs and reduced environmental impact. Accessibility has been improved with features like devices available via handheld units from Guest Relations, providing narration of visual elements, scene changes, and key actions for guests with visual impairments. The attraction supports single-rider and Lightning Lane entry options, with the redesigned queue and vehicles offering better accommodation for mobility needs, though height restrictions (40 inches or 102 cm) and safety restraints remain standard.

Reception and Legacy

Attendance and Popularity

Test Track has consistently been one of Epcot's most popular attractions since its debut in 1999, drawing millions of riders annually and ranking as the park's top thrill ride during its early years. The ride's draw stems from its exhilarating 65 mph outdoor speed trial and interactive elements like vehicle customization in Versions 1.0 and 2.0, which fostered a high repeat ridership factor of 53% among veteran visitors according to TouringPlans surveys. Ridership peaked in the 2000s amid Epcot's strong overall attendance of around 11-12 million visitors per year, with Test Track handling up to 1,200 riders per hour at full capacity and serving as a key driver of park traffic. During the period (2012–2022), however, frequent technical glitches caused significant downtime—over 40% in some years—leading to reduced ridership estimates in the 3-4 million range annually. The 2025 reopening of Version 3.0 has sparked a rebound, with initial high demand and Epcot's attendance growth to nearly 12 million in 2023. As of November 2025, wait times for Version 3.0 continue to average 80-90 minutes, indicating sustained popularity. General Motors' long-term sponsorship, including marketing tie-ins that highlighted automotive innovation, further boosted visibility and repeat visits by tying the ride to real-world vehicle design themes. Seasonal peaks intensify its popularity, with wait times often exceeding 90 minutes during holidays such as the International Festival of the Holidays, where averages hit 69 minutes and maximums reached 107 minutes. As Epcot's premier thrill attraction in the World Discovery pavilion, Test Track accounts for 20-25% of the park's overall traffic, outpacing peers like Soarin' and in recent wait time data and solidifying its role in sustaining Epcot's position as the third-most-visited park.

Critical Reviews

The original Test Track (Version 1.0, 1999–2012) received widespread praise from critics and guests for its immersive simulation of automotive testing procedures, blending educational elements with high-speed thrills that evoked real-world realism through detailed scenes like crash tests and environmental simulations. Disney fan sites and reviewers often rated it highly, with averages around 4.5 out of 5 stars for its innovative track design and sense of authenticity that aligned with Epcot's futuristic . However, common criticisms focused on excessively long queue times, which could exceed an hour even during off-peak periods, detracting from the overall experience. Test Track Version 2.0 (2012–2022) garnered mixed reviews, averaging approximately 3.5 out of 5 stars across guest platforms, with praise for its interactive vehicle customization feature that allowed riders to and personalized cars, adding a layer of engagement absent in the original. Attractions Magazine highlighted the refreshed visuals and thematic shift toward a Chevrolet Design Center as a colorful reboot that enhanced re-rideability. Yet, it faced backlash for diminished theming depth, with darker, less detailed indoor scenes feeling underdeveloped compared to Version 1.0's structured narrative, and frequent breakdowns that disrupted operations and frustrated visitors. Early reviews of Version 3.0 (2025–present) are mixed, with some guests and critics praising it as an improvement over through innovative tech-focused scenes like demonstrations and projection-mapped environments that emphasize modern automotive advancements. The Disney Tourist Blog noted in July 2025 that these elements provide better edutainment and flow, though the ride falls short of recapturing Version 1.0's raw thrill and intensity. Guest feedback on platforms like TouringPlans trends toward a 3.5 out of 5 rating, highlighting positives in the augmented digital enhancements, such as immersive projections in the speed tunnel, which heighten excitement without relying on outdated customization kiosks, but criticizing some scenes as underdeveloped. As an enduring staple, Test Track has left a lasting legacy as a attraction in theme park innovation.

Incidents and Safety Record

Test Track has maintained a strong safety record since its opening in 1999, with no recorded fatalities. According to industry reports, the overall injury rate for fixed-site rides, including those at , is less than one per million rides, well below broader averages for similar attractions. Florida's theme park incident reporting data for Test Track shows only isolated cases of guest illness related to pre-existing conditions, such as a 2019 event where a 64-year-old male became ill post-ride, with no malfunction attributed. Notable incidents include a June 30, 2025, collision during cast member previews of the updated attraction, where a ride struck foam sliding doors that failed to retract, injuring four participants with minor injuries treated on-site; no hospitalizations occurred, and the effect was temporarily disabled for investigation. Later that month, on July 27, 2025, a guest exited a moving mid-ride due to a seatbelt concern, prompting a 90-minute evacuation and shutdown; the individual was not injured, but the event highlighted restraint system checks. These events led to immediate operational pauses and enhanced pre-ride verifications. Safety protocols at incorporate multiple redundant braking systems to ensure controlled deceleration, including anti-lock mechanisms tested during the ride experience itself, alongside daily pre-operational inspections of , tracks, and restraints by maintenance teams. The 2024-2025 refurbishment introduced updated vehicle designs with improved sensor integration for real-time performance monitoring, contributing to during operations. Extended closures have occasionally impacted operations, including the seven-month Walt Disney World shutdown from March 2020 to October 2020 due to the , during which all attractions, including Test Track, underwent thorough maintenance and sanitization. The ride was also closed from June 2024 to July 22, 2025, for a major reimagining that incorporated safety retrofits aligned with evolving standards. Test Track complies with standards (F24 committee) for amusement ride design, operation, and maintenance, as well as OSHA regulations (29 CFR 1910) for employee safety in ride operations, with annual audits and incident reporting mandated by the Florida Department of Agriculture and Consumer Services. These measures ensure ongoing regulatory adherence and risk mitigation.

References

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