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Under the Pyramids
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| "Imprisoned with the Pharaohs" | |
|---|---|
| Short story by H. P. Lovecraft Harry Houdini | |
Cover of the May–June–July 1924 edition of Weird Tales, featuring Imprisoned with the Pharaohs | |
| Country | United States |
| Language | English |
| Genre | Fantasy |
| Publication | |
| Published in | Weird Tales |
| Publication type | Literary journal |
| Media type | |
| Publication date | May 1924 |
"Imprisoned with the Pharaohs" (called "Under the Pyramids" in draft form, also published as "Entombed with the Pharaohs"[1]) is a short story written by American fantasy author H. P. Lovecraft in collaboration with Harry Houdini in February 1924. Commissioned by Weird Tales founder and owner J. C. Henneberger, the narrative tells a fictionalized account in the first-person perspective of an allegedly true experience of escape artist Harry Houdini. Set in 1910, in Egypt, Houdini finds himself kidnapped by a tour guide, who resembles an ancient pharaoh, and thrown down a deep hole near the Great Sphinx of Giza. While attempting to find his way out, he stumbles upon a gigantic ceremonial cavern and encounters the real-life deity that inspired the building of the Sphinx.
Lovecraft accepted the job because of the money he was offered in advance by Henneberger. The result was published in the May–June–July 1924 edition of Weird Tales, although it was credited solely to Houdini until the 1939 reprint. Despite Lovecraft's use of artistic license, Houdini enjoyed the tale and the two men collaborated on several smaller projects prior to the latter's death in 1926. "Imprisoned with the Pharaohs" has been suggested as an early influence on author Robert Bloch and as anticipating the cosmic themes in Lovecraft's later work, including "The Shunned House".
Synopsis
[edit]Told from the first-person perspective of escape artist Harry Houdini, "Imprisoned with the Pharaohs" is a fictionalized account of an encounter that he claims to have experienced while on vacation in Egypt in January 1910. Enlisting the services of a guide named Abdul Reis el Drogman, Houdini is taken on a tour of Cairo and eventually forced to break up a conflict between his guide and a Bedouin leader by the name of Ali Ziz. Drogman enlists Houdini to help him settle the fight by way of a "custom of great antiquity in Cairo":[2][3] a boxing match atop the Great Pyramid of Giza. Houdini soon discovers, however, that the entire argument was merely a ruse designed to lure him into the desert at night and kidnap him. The escape artist is tied up, taken to an unknown location, and dropped down a deep pit.[2]
After dreaming of spectacular horrors, Houdini awakens at the bottom of the pit and eventually manages to free himself from the ropes. Suspecting that he is somewhere in a temple under the Great Sphinx of Giza, he travels through the dark in an attempt to find an exit, following what he believes to be a draft from outdoors. Instead, he discovers that he has actually been heading further underground, eventually falling down a flight of stairs and landing in a large ceremonial cavern. There he witnesses an army of half-man, half-animal mummies, led by the ancient Egyptian pharaohs Khephren and Nitokris, leaving offerings to a hippopotamus-sized, five-headed, tentacled beast that appears from a hole deep in the hall. As he escapes, he realizes that this creature is merely the paw of a much larger deity in whose image the Sphinx was carved. Houdini dismisses the events as a hallucination or a dream consequent of the strains of his kidnapping ordeal, despite the resemblance he sees between Khephren and his guide, Drogman.[2]
Background
[edit]
Facing financial problems, J. C. Henneberger, the founder and owner of Weird Tales, wanted to associate the popular Harry Houdini with the magazine in order to boost its readership. Following the introduction of an "Ask Houdini" column, as well as the publication of two short stories allegedly written by the escape artist, Henneberger sought out Lovecraft in February 1924 and commissioned him to write the tale of a supposedly true experience that Houdini had had in Egypt. Lovecraft was paid $100 (approximately $1835 in present-day terms) to ghostwrite the story,[4] at the time the largest sum he had ever been given as an advance. This was a major factor in motivating him to take the job[5] as, after listening to Houdini's story and researching its background, Lovecraft concluded that the tale was completely fabricated and requested permission from Henneberger to take artistic license. After receiving clearance from the editor, he began his writing by spending considerable time researching the setting in books issued by the Metropolitan Museum of Art as well as by frequently visiting the museum's Egyptian exhibits.[4]
Lovecraft completed "Imprisoned with the Pharaohs" in February 1924 but lost his original typescript of the story at Union Station in Providence, Rhode Island when he was on his way to New York to get married. He was forced to spend much of his honeymoon in Philadelphia retyping the manuscript.[6] The work's original title, "Under the Pyramids", is known only from the lost and found advertisement that he placed in The Providence Journal. The tale was printed in the May–June–July 1924 edition of Weird Tales as "Imprisoned with the Pharaohs" and without credit to Lovecraft in the byline, as Henneberger thought that this would confuse the readers, as the narrative was told entirely from Houdini's first-person perspective. Lovecraft would later receive credit in the editor's note of the 1939 reprint.[4]
Reception and legacy
[edit]"Imprisoned with the Pharaohs" became a popular story and was received favorably by Houdini. The escape artist was so impressed that, until his death, he continued offering the writer jobs and ghostwriting opportunities. Among them was an article criticizing astrology (for which he was paid $75 – approximately $1376 in present-day terms)[5] and a book entitled The Cancer of Superstition, of which Lovecraft had completed an outline and some introductory pages prior to Houdini's 1926 death. To thank the author for his work, Houdini gave Lovecraft a signed copy of his 1924 book A Magician Among the Spirits.[1] Lovecraft scholar S. T. Joshi praised the tale, calling it "surprisingly effective and suspenseful, with a genuinely surprising ending".[4] Science fiction and fantasy author, editor, and critic Lin Carter, in his 1972 work Lovecraft: A Look Behind the Cthulhu Mythos, refers to the story as "one of the best things Lovecraft had written up to that time".[7]
"Imprisoned with the Pharaohs" has been cited as an early influence on Robert Bloch, which is particularly evident in his tale "Fane of the Black Pharaoh". Although Lovecraft himself refers to the real sphinx as a god of the dead, Bloch expanded upon the mythos and claimed that the sphinx in "Imprisoned with the Pharaohs" was actually Nyarlathotep, an Outer God and Lovecraft creation.[8] The idea of a twist ending, where a terrible discovery is made worse by the realization that it is only part of a larger horror, was used again in "The Shunned House", written later that year. In this tale, the protagonist digs into the cellar of the eponymous dwelling only to find that the thing he believed to be the monster of the tale is only the beast's elbow.[9] The text of "Imprisoned with the Pharaohs", like many of Lovecraft's works, is in the public domain and can be found in several compilations of the author's work as well as on the Internet.[2]
References
[edit]- ^ a b Harms, Daniel; John Wisdom Gonce (2003). The Necronomicon files: the truth behind Lovecraft's legend. Newburyport, Massachusetts: Weiser Books. p. 342. ISBN 1-57863-269-2.
- ^ a b c d Lovecraft, H. P. (2008). H. P. Lovecraft: Complete and Unabridged. New York City: Barnes & Noble. p. 1098. ISBN 978-1-4351-0793-9.
- ^ Lovecraft, p. 277
- ^ a b c d Joshi, S. T.; Schultz, David E. (2001). An H.P. Lovecraft encyclopedia. Westport, Connecticut: Greenwood Publishing Group. p. 339. ISBN 0-313-31578-7.
- ^ a b Tyson, Donald (2010). The Dream World of H. P. Lovecraft: His Life, His Demons, His Universe. Woodbury, Minnesota: Llewellyn Worldwide. p. 311. ISBN 978-0-7387-2284-9.
- ^ Schweitzer, Darrell (2009). The Fantastic Horizon: Essays and Reviews. Rockville, Maryland: Wildside Press. p. 240. ISBN 978-1-4344-0320-9.
- ^ Carter, Lin (1975). Lovecraft: A Look Behind the Cthulhu Mythos. Panther Books. p. 189. ISBN 0-586-04166-4.
- ^ Lovecraft, H. P.; R. M. Price (2006). The Nyarlathotep Cycle. Chaosium. p. 256. ISBN 1-56882-200-6.
- ^ Joshi, S. T. (1996). A Subtler Magick: The Writings and Philosophy of H. P. Lovecraft. Rockville, Maryland: Wildside Press. p. 316. ISBN 1-880448-61-0.
Further reading
[edit]- Leigh Blackmore. "Under the Pyramids: On Lovecraft and Houdini". EOD [Australian] No 4 (Sept 1991) 17–39 (Part One); and No 5 (1991) 54–83 (Part Two).
- * Simmons, David, "“A Certain Resemblance”: Abject Hybridity in H. P. Lovecraft’s Short Fiction", in New critical essays on H. P. Lovecraft, New York: Palgrave Macmillan, 2013, ISBN 978-1-13-733224-0, pp. 31–54.
External links
[edit]
The full text of Under the Pyramids at Wikisource- A collection of public domain H. P. Lovecraft short fiction at Standard Ebooks
- Under the Pyramids title listing at the Internet Speculative Fiction Database
Under the Pyramids
View on GrokipediaCreation and Background
Commission and Context
In early 1924, J. C. Henneberger, founder and publisher of Weird Tales magazine, commissioned H. P. Lovecraft to ghostwrite a story under the pseudonym of Harry Houdini, drawing on the magician's purported real-life adventures in Egypt.[3] This arrangement came at a time when Weird Tales was grappling with severe financial difficulties, including mounting debts that threatened its survival just a year after its launch in March 1923; Henneberger sought to leverage Houdini's celebrity status to increase circulation and stabilize the publication.[4] Lovecraft, then 33 and residing in Providence, Rhode Island, accepted the $100 advance despite his initial hesitation, as he viewed himself primarily as an amateur writer more devoted to voluminous personal correspondence than commercial fiction.[5] His financial circumstances were precarious, reliant on a modest inheritance from his aunts and sporadic contributions to amateur journals, making the fee—a substantial sum equivalent to several months' typical earnings—an attractive opportunity amid his ongoing poverty.[3] The commission was formalized in February 1924, with Lovecraft completing the initial draft in approximately one week, relying on extensive research from encyclopedias and travel guides to flesh out the Egyptian setting.[6]Collaboration with Houdini
Harry Houdini related a basic oral account of a fabricated adventure from his 1910 tour of Egypt to Henneberger, involving visits to the Giza pyramids, interactions with locals, and an escape from peril beneath the pyramids; Henneberger passed this synopsis to Lovecraft as the premise for the story. Although Houdini claimed the events were factual, Lovecraft's research revealed them to be largely fabricated, prompting him to treat the synopsis as inspirational fodder rather than strict history.[4] In his role as ghostwriter, Lovecraft transformed the rudimentary synopsis into a complete narrative without ongoing direct input from the magician during the composition process. Working under a tight deadline in early 1924, Lovecraft incorporated elements of his own style, such as atmospheric descriptions of Egyptian antiquities and escalating supernatural tension, while weaving in Houdini's real-life escapology expertise to maintain authenticity in the protagonist's feats. The resulting manuscript expanded the original concept into a tale blending adventure and horror, completed by February 1924.[4][7] Houdini reviewed and approved the final manuscript, expressing satisfaction with Lovecraft's execution.[4] The two men met briefly in New York later in 1924, during which Houdini dined with Lovecraft and praised the ghostwriter's skillful adaptation of his materials, reportedly calling it a fine piece of work. Despite this positive encounter and plans for potential future projects, such as a book on superstition, their collaboration ended abruptly with Houdini's death on October 31, 1926, from peritonitis following a ruptured appendix.[4][7]Publication History
Initial Appearance
"Under the Pyramids" made its debut publication in the Weird Tales magazine's May–June–July 1924 issue, a triple-numbered anniversary edition that ran to 196 pages due to the novelette's substantial length of approximately 11,000 words.[8] Commissioned earlier that year by publisher J. C. Henneberger as a ghostwritten piece for Harry Houdini, the story appeared without attribution to H. P. Lovecraft, credited solely to the famous escape artist to leverage his celebrity for sales.[9] The magazine's editor, Edwin Baird, altered Lovecraft's preferred title "Under the Pyramids" to "Imprisoned with the Pharaohs" without the author's consent, a decision that reportedly caused Lovecraft considerable irritation as documented in his correspondence. This change emphasized the narrative's themes of entrapment and Houdini's escapist persona, aligning with Weird Tales' promotional strategy. The story was positioned as the issue's lead feature, illustrated prominently on the cover by artist R. M. Mally, with Houdini's name in bold type to draw in readers unfamiliar with pulp fiction.[10] The May–June–July 1924 issue achieved notable commercial success for the fledgling magazine, helping to stabilize Weird Tales during its early financial struggles.[11] This exposure marked a pivotal moment for the publication, boosting its visibility and setting the stage for future growth in the weird fiction genre.[12]Later Editions and Titles
Following its initial magazine appearance, "Under the Pyramids" was reprinted in book form in the 1939 Arkham House collection The Outsider and Others, the first major anthology of H.P. Lovecraft's fiction, where it appeared under the title "Imprisoned with the Pharaohs" and was attributed to Harry Houdini with Lovecraft as uncredited ghostwriter.[13] This edition marked the story's entry into the Lovecraft canon despite the Houdini byline, preserving the narrative as part of his broader oeuvre. It was also reprinted in the June–July 1939 issue of Weird Tales, where a note finally revealed Lovecraft as the ghostwriter.[14] In later Lovecraft-focused compilations, the story was retitled to Lovecraft's preferred "Under the Pyramids," reflecting his original manuscript designation. For instance, it appeared in the 1965 Arkham House volume Dagon and Other Macabre Tales and the 1971 Ballantine Books edition of The Doom That Came to Sarnath.[2] Title variations persisted across editions, with "Imprisoned with the Pharaohs" commonly used in Houdini-attributed or themed anthologies—often crediting Houdini as author—while "Under the Pyramids" became standard in Lovecraft collections.[2] The story has been digitally accessible since the mid-1990s through online archives dedicated to Lovecraft's works. As a 1924 publication, it entered the public domain in the United States on January 1, 2020, following the expiration of its 95-year copyright term, enabling unrestricted reproduction and distribution.Plot Summary
Arrival and Investigation
The story opens with the protagonist, a celebrated illusionist renowned for debunking spiritualist frauds during his global tours, arriving in Cairo by train from Port Said in January 1910.[1] Settling into the modern comforts of Shepherd's Hotel amid the city's blend of European influences and ancient allure, he expresses deep skepticism toward the supernatural while harboring a fascination for Egypt's enigmatic historical mysteries.[1] The following morning, the protagonist hires a local guide named Abdul Reis el Drogman, a gaunt figure with a voice like echoing tomb winds, to navigate the native quarters and lead an expedition to the Giza plateau.[1] Crossing the Nile via the Kasr en Nil bridge and traversing the palm-lined Sharia-el-Haram, they reach the elevated sands where the Great Pyramid of Khufu, the Second Pyramid of Khafre, and the Third Pyramid of Menkaure rise as enduring symbols of Old Kingdom engineering from the Fourth Dynasty around 2580–2560 BCE.[1] Nearby, the Great Sphinx—carved circa 2500 BCE as a guardian of the necropolis—stares with sightless eyes across the desert, its paws enclosing a temple linked to legends of subterranean chambers and hidden knowledge.[1] As they explore, persistent Bedouin beggars and self-appointed guides swarm, demanding baksheesh for camel rides and pyramid ascents, their insistent chatter fostering an initial sense of irritation that evolves into subtle disquiet.[1] Whispers among the locals allude to secretive priestly cults persisting among the fellaheen, guarding forbidden lore tied to the monuments' depths, heightening the atmospheric tension.[1] This unease intensifies upon observing the ongoing German excavations at the sand-choked Temple of the Sphinx, led by Uvo Hölscher for the Ernst von Sieglin expedition in 1909–1910, which had recently uncovered a deep well adorned with colossal statues of pharaohs and baboons.[15][1] Intrigued by tales of restricted passages and nocturnal secrets, the protagonist resolves to return to the plateau after dusk, hiring Abdul and a group of attendants to venture into off-limits areas under cover of darkness for a closer, unhindered inspection.[1]Capture and Descent
Following a staged altercation at the summit of the Great Pyramid, the protagonist is suddenly overpowered by his guides, led by the treacherous Abdul Reis el Drogmàn, and a band of Bedouins who bind him with heavy ropes, gag him, and blindfold him before transporting him to a hidden shaft nearby.[1] This betrayal reveals the group as members of a secretive cult dedicated to preserving ancient pharaonic rites, intent on sacrificing the intruder to their forbidden deities.[1] Bound and helpless, the protagonist is lowered into a narrow, ragged opening in the earth, descending through a prodigiously deep well-like shaft beneath the pyramids, where the rough-hewn walls scrape against his body as he plummets into suffocating darkness.[1] The descent is interrupted by a cascade of loose rope that nearly smothers him, functioning as an inadvertent booby trap amid the labyrinthine passages riddled with ancient mechanisms.[1] Further into the depths, he encounters scattered mummified remains, including grotesque composite figures formed by joining human torsos with animal heads, remnants of the cult's ritualistic practices.[1] Emerging into vast subterranean chambers, the protagonist witnesses colossal columns inscribed with gigantic hieroglyphs that depict eldritch rituals and chimeric beings, evoking the taboo intersections of Egyptian mythology and unholy experimentation.[1] The air echoes with the cult's monotonous chants—rhythmic invocations accompanied by flutes, sistrums, and tympanums—summoning entities from antiquity as robed figures, led by a figure resembling the pharaoh Khephren, prepare their offerings.[1] Physically battered, the protagonist is dragged through constricting tunnels barely wide enough for passage, his wounds exacerbated by the jagged stone and the unrelenting pressure of the cult's grip, heightening the terror of entrapment in this primordial underworld.[1]Climax and Escape
As the narrator, having been imprisoned and lowered into an abyssal shaft beneath the pyramids, awakens in a vast subterranean chamber, he stumbles upon a horrifying ritual conducted by a cult of ancient priests led by figures resembling the pharaoh Khephren and Queen Nitokris. The ceremony culminates in the revelation of a monstrous entity emerging from a "great black aperture" in the rock—a colossal, five-headed beast the size of a hippopotamus, its heads covered in yellowish, matted hair and tentacles writhing from its form, symbolizing an incomprehensible primordial horror beyond human understanding. This creature, fed by grotesque hybrid mummies in a scene of eldritch worship accompanied by flutes and muffled drums, represents the story's peak of terror, confronting the protagonist with the forbidden depths of Egyptian antiquity.[1] Seized by panic, the narrator evades the cultists and the pursuing entity by crawling through the darkness to a concealed left-hand staircase of huge, steep porphyry steps, ascending laboriously while the sounds of the ritual echo behind him. His escape relies on stealth and endurance, navigating unknown ladders and passages in pitch blackness, until he bursts through a rift into the open air. Emerging at dawn onto the sands of Gizeh directly before the Great Sphinx, he collapses, rescued by passersby, having traversed what seems an impossible vertical distance from the depths.[1] In the aftermath, the narrator returns to civilization bearing physical wounds attributed by doctors to his earlier ordeals, though his psyche remains profoundly altered, haunted by visions that blur the line between hallucination and reality. Investigations yield no trace of his guide, Abdul Reis el Drogman, leaving the cult's existence unconfirmed yet the visceral horror indelibly real, as the protagonist grapples with a shattered worldview and lingering dread of the pyramids' secrets. This ambiguous resolution underscores the story's theme of inescapable cosmic unease, with the Sphinx itself standing as a silent witness to his survival.[1]Themes and Analysis
Lovecraftian Horror Elements
"Under the Pyramids" exemplifies Lovecraftian cosmic horror through its portrayal of human insignificance in the face of ancient, indifferent cosmic forces, most vividly embodied by the nameless entity lurking beyond the pyramids. The protagonist, a stand-in for Harry Houdini, encounters a procession of mummified pharaohs and priests led by a colossal, tentacled horror that transcends earthly comprehension, evoking a sense of objective pity for humanity's fragile existence amid such abyssal terrors.[1] This entity, described as a "God of the Dead older than all known gods," underscores the theme of humanity as mere specks before timeless, uncaring powers that predate and dwarf civilization.[16] The story subverts the conventions of escape artistry by rendering the protagonist's renowned skills utterly futile against supernatural imprisonment, contrasting sharply with Houdini's real-world feats of physical and mechanical liberation. Bound and lowered into a chasm by deceptive guides, the narrator's attempts to wriggle free are thwarted not by ropes or locks, but by an otherworldly force that binds him amid swirling sands and resurrecting mummies, highlighting the impotence of human ingenuity against the inexorable grip of the unknown.[1] This inversion transforms the adventure narrative into a psychological ordeal, where escape becomes a desperate, instinctual scramble rather than a calculated performance.[16] Atmospheric dread permeates the tale through meticulous, pseudo-archaeological descriptions that blend factual Egyptian lore with invented horrors, cultivating a pervasive sense of forbidden knowledge. Vast subterranean chambers with columns rising beyond sight, etched with hieroglyphs from "unthinkable hands," and shafts plunging into "illimitable miles of boundless, musty space" evoke an oppressive antiquity that suffocates rational inquiry.[1] The revelation of the Sphinx's potentially monstrous origins further amplifies this terror, suggesting that archaeological pursuit unearths not history, but sanity-eroding truths about a concealed deity of immense importance.[16] The nameless entity serves as a precursor to figures in Lovecraft's Cthulhu Mythos, particularly evoking Nyarlathotep through its ancient Egyptian associations and role as a harbinger of chaos, though it remains unnamed in the text. Lovecraft collaborator Robert Bloch speculated that the five-headed monstrosity glimpsed as the entity's "forepaw" could represent a manifestation of Nyarlathotep, the Crawling Chaos often linked to pharaonic cults and deceptive human guises.[16] This connection ties the story's horror to broader mythos themes of eldritch interference in human affairs, predating explicit Mythos development while foreshadowing the indifferent cosmic hierarchy.[1]Egyptian Mythology and Archaeology
"Under the Pyramids," published in 1924, emerged during a period of intense public fascination with ancient Egypt known as Egyptomania, which surged following the end of World War I and was dramatically amplified by Howard Carter's discovery of Tutankhamun's tomb in 1922.[17] This cultural phenomenon, characterized by widespread interest in Egyptian artifacts, architecture, and mysticism, influenced literature, art, and tourism, positioning Egypt as a symbol of exotic antiquity and rebirth in the interwar years.[17] The story's setting reflects this zeitgeist, drawing on contemporary archaeological excitement to lend authenticity to its Egyptian backdrop.[18] The narrative incorporates elements of ancient Egyptian mythology, particularly the symbolism of the sphinx and pharaonic cults, to evoke the divine authority of rulers. In Egyptian lore, the sphinx represented royal power and the sun god Ra, often embodying Horus on the horizon (Horemakhet) and serving as a guardian of sacred sites like the Giza plateau.[19] Pyramid burial practices, central to pharaonic religion, emphasized the king's eternal life and cosmic order (ma'at), with elaborate tombs designed as resurrection machines linking the pharaoh to the afterlife through solar symbolism and mortuary rituals.[20] These cults positioned the pharaoh as a mediator between gods and humans, maintaining divine harmony—a concept rooted in Old Kingdom beliefs that informed the story's portrayal of ancient rites.[20] Archaeological knowledge from the early 20th century, including explorations at Giza, shaped the story's depiction of hidden pyramid structures. Flinders Petrie's systematic excavations at Giza from 1880 to 1882 uncovered precise details of pyramid interiors, such as subterranean chambers, ascending passages, and trial shafts, which revealed construction techniques and potential burial adaptations without yielding intact royal tombs.[21] Building on this, Carter's pre-1922 work in the Valley of the Kings, including the discovery of Thutmose IV's tomb (KV43) in 1903 and KV60 in 1903 (which later yielded Hatshepsut's mummy identified in 2007), illuminated pharaonic burial customs and cult practices, providing a factual foundation for fictionalized subterranean elements in the narrative. The story also captures 1920s Cairo's vibrant tourism scene, where European visitors flocked to archaeological sites amid British colonial oversight, often relying on local Bedouin guides for navigation through the pyramids and deserts.[22] This era's Egyptology was marked by colonial biases, portraying ancient Egyptians through a Western lens that emphasized European interpretive authority and exoticized local labor, as seen in expedition accounts that justified imperial control over heritage.[23] Such depictions aligned with the story's authentic rendering of Cairo as a gateway to antiquity, blending tourism with scholarly pursuit.[22]Reception and Legacy
Contemporary Reviews
Upon its publication in the May–June–July 1924 issue of Weird Tales, "Imprisoned with the Pharaohs" (originally titled "Under the Pyramids" by Lovecraft) garnered positive responses from readers, who praised the Houdini tie-in and the adventure elements as a thrilling blend of real-life escapology and exotic horror.[4] Houdini's involvement was intended to boost sales for the struggling magazine.[24] In private correspondence, Lovecraft noted some editorial changes but was generally content with the publication. Despite this, Harry Houdini expressed satisfaction with the story and promoted it as his own account during tours.[4] However, as a committed skeptic, Houdini later distanced himself from the supernatural elements, emphasizing the tale's focus on human deception and escape artistry in his 1924 book A Magician Among the Spirits.[4]Modern Interpretations and Adaptations
Since the 1970s, scholars have reevaluated "Under the Pyramids" as a pivotal collaboration between H.P. Lovecraft and Harry Houdini, emphasizing its unique fusion of biographical elements from Houdini's life with fictional horror. S.T. Joshi, in his comprehensive biography I Am Providence: The Life and Times of H.P. Lovecraft (2010), analyzes the story's origins, noting how Lovecraft incorporated Houdini's real Egyptian tour anecdotes to craft a narrative that blends adventure serial tropes with cosmic dread, marking it as a rare instance of Lovecraft's commissioned work that retains his signature style. This reevaluation positions the tale as more than pulp fiction, highlighting its role in bridging Lovecraft's mythos with popular entertainment. In 2016, the rediscovery of an unpublished manuscript, The Cancer of Superstition, co-commissioned by Houdini and ghostwritten by Lovecraft, further underscored their collaborative legacy, sparking debates on authorship.[25] The story has inspired various adaptations across media, extending its reach into audio, comics, and gaming. In 2014, the H.P. Lovecraft Historical Society released Dark Adventure Radio Theatre: Imprisoned with the Pharaohs, an audio drama adaptation that dramatizes Houdini's descent into Egyptian horrors with period-appropriate sound effects and voice acting, capturing the tale's escapist thrills.[26] For visual media, the narrative influenced comic anthologies like those in Chaosium's Cthulhu mythos collections, where elements of subterranean cults appear in illustrated formats blending Lovecraftian iconography with Houdini's feats. In gaming, the 1980s Call of Cthulhu RPG campaign Masks of Nyarlathotep (revised editions in the 2000s and 2019) nods to the story through its Egypt chapter, adapting the pyramid cult and sphinx-like entity into playable scenarios that emphasize archaeological peril and mythos encounters. Similarly, the 2015 Eldritch Horror board game expansion Under the Pyramids directly draws from the plot, featuring Egypt as a central location with investigator challenges mirroring the protagonist's captivity and revelations. Culturally, "Under the Pyramids" recurs in Houdini biographies as emblematic of his anti-superstition crusade, often cited to illustrate his blend of showmanship and skepticism. For instance, William Kalush and Larry Sloman's The Secret Life of Houdini (2006) references the story as a fictionalized account of Houdini's 1910 Egyptian experiences, underscoring his real-life debunking of spiritualists while perpetuating exoticized views of the East. In broader Egyptology fiction, the tale exemplifies early 20th-century colonial tropes, portraying Egyptians as degenerate cultists guarding ancient secrets, a motif critiqued in speculative literature for reinforcing imperial fantasies of discovery and domination.[27] Twenty-first-century interpretations increasingly focus on the story's Orientalist undertones and gendered depictions of the cult, where female figures are marginalized as passive or monstrous hybrids, reflecting Lovecraft's era-specific biases. In New Critical Essays on H.P. Lovecraft (2013), editor David Simmons explores these elements, arguing that the narrative's exoticized Egypt serves as a site for Western anxieties about racial and cultural "otherness," with the cult's women embodying abject femininity tied to ancient paganism. Similarly, analyses in gothic studies highlight how the tale's hybrid abominations critique colonial archaeology's desecration of non-Western heritage, while gender roles in the ritual scenes reinforce patriarchal control over the "mysterious" East.[28] These readings reposition the story within postcolonial frameworks, illuminating its outdated stereotypes amid ongoing discussions of Lovecraft's legacy.[29]References
- https://en.wikisource.org/wiki/Letter_from_H._P._Lovecraft_to_J._C._Henneberger