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Mach (kernel)
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| Mach | |
|---|---|
| Developers | Richard Rashid Avie Tevanian |
| Initial release | 1985 |
| Stable release | 3.0
/ 1994 |
| Platform | IA-32, x86-64, MIPS, ARM32, Aarch64, m88k |
| Type | Microkernel |
| Website | The Mach Project |
Mach (/mɑːk/)[1] is an operating system kernel developed at Carnegie Mellon University by Richard Rashid and Avie Tevanian to support operating system research, primarily distributed and parallel computing. Mach is often considered one of the earliest examples of a microkernel. However, not all versions of Mach are microkernels. Mach's derivatives are the basis of the operating system kernel in GNU Hurd and of Apple's XNU kernel used in macOS, iOS, iPadOS, tvOS, and watchOS.
The project at Carnegie Mellon ran from 1985 to 1994,[2] ending with Mach 3.0, which is a true microkernel. Mach was developed as a replacement for the kernel in the BSD version of Unix, not requiring a new operating system to be designed around it. Mach and its derivatives exist within several commercial operating systems, including all those using the XNU operating system kernel, which incorporates an earlier non-microkernel version of Mach as a major component. The Mach virtual memory management system was also adopted in 4.4BSD by the BSD developers at CSRG,[3] and appears in modern BSD-derived Unix systems such as FreeBSD.
Mach is the logical successor to Carnegie Mellon's Accent kernel. Mach's lead developer Richard Rashid has been employed at Microsoft since 1991; he founded the Microsoft Research division. Co-founding Mach developer Avie Tevanian, was formerly head of software at NeXT, then Chief Software Technology Officer at Apple Inc. until March 2006.[4][2]
History
[edit]Name
[edit]The developers rode bicycles to lunch through rainy Pittsburgh's mud puddles, and Tevanian joked the word "muck" could form a backronym for their Multi-User (or Multiprocessor Universal) Communication Kernel. Italian CMU engineer Dario Giuse[5] later asked project leader Rick Rashid about the project's current title and received "MUCK" as the answer, though not spelled out but just pronounced /mʌk/. According to the Italian alphabet, he wrote "Mach". Rashid liked Giuse's spelling "Mach" so much that it prevailed.[6]: 103
Unix pipes
[edit]A key concept in the original Unix operating system is the idea of a pipe. A pipe is an abstraction allowing data to be moved as an unstructured stream of bytes between programs. Using pipes, users can link together multiple programs to complete tasks, feeding data through several consecutive small programs. This contrasts with typical operating systems of the era, which require a single large program that can handle the entire task, or alternately, used files to pass data, which was resource-expensive and time-consuming.[citation needed]
Pipes were built on the underlying input/output system. This system is, in turn, based on a model where drivers are expected to periodically "block" while they wait for tasks to complete. For instance, a printer driver might send a line of text to a line printer and then have nothing to do until the printer completes printing that line. In this case, the driver indicates that it was blocked, and the operating system allows some other program to run until the printer indicates it is ready for more data. In the pipes system the limited resource was memory, and when one program filled the memory assigned to the pipe, it would naturally block. Normally this would cause the consuming program to run, emptying the pipe again. In contrast to a file, where the entire file has to be read or written before the next program can use it, pipes made the movement of data across multiple programs occur in a piecemeal fashion without any programmer intervention.[citation needed]
However, implementing pipes in memory buffers forced data to be copied from program to program, a time-consuming and resource intensive operation. This made the pipe concept unsuitable for tasks where quick turnaround or low latency was needed, such as in most device drivers. The operating system's kernel and most core functionality was instead written in a single large program. When new functionality, such as computer networking, was added to the operating system, the size and complexity of the kernel grew, too.[citation needed]
New concepts
[edit]Unix pipes offered a conceptual system that could be used to build arbitrarily complex solutions out of small cooperating programs. These smaller programs were easier to develop and maintain, and had well-defined interfaces that simplified programming and debugging. These qualities are even more valuable for device drivers, where small size and bug-free performance was extremely important. There was a strong desire to model the kernel on the same basis of small cooperating programs.[citation needed]
One of the first systems to use a pipe-like system underpinning the operating system was the Aleph kernel developed at the University of Rochester. This introduced the concept of ports, which were essentially a shared memory implementation. In Aleph, the kernel was reduced to providing access to the hardware, including memory and the ports, while conventional programs using the ports system implemented all behavior, from device drivers to user programs. This concept greatly reduced the size of the kernel, and permitted users to experiment with different drivers simply by loading them and connecting them together at runtime. This greatly eased the problems when developing new operating system code, which would otherwise require the machine to be restarted. The overall concept of a small kernel and external drivers became known as a microkernel.[citation needed]
Aleph was implemented on Data General Eclipse minicomputers and was tightly bound to them. This machine was far from ideal, since it required memory to be copied between programs, which resulted in considerable performance overhead. It was also quite expensive. Nevertheless, Aleph proved that the basic system was sound, and went on to demonstrate computer clustering by copying the memory over an early Ethernet interface.[citation needed]
Around this time a new generation of central processors (CPUs) were coming to market, offering a 32-bit address space and (initially optional) support for a memory management unit (MMU). The MMU handled the instructions needed to implement a virtual memory system by keeping track of which pages of memory were in use by various programs. This offered a new solution to the port concept, using the copy-on-write (COW) mechanism provided by the virtual memory system. Instead of copying data between programs, all that was required was to instruct the MMU to provide access to that same memory. This system would implement the interprocess communications (IPC) system with dramatically higher performance.[citation needed]
This concept was picked up at Carnegie-Mellon, who adapted Aleph for the PERQ workstation and implemented it using copy-on-write. The port was successful, but the resulting Accent kernel was of limited practical use because it did not run existing software. Moreover, Accent was as tightly tied to PERQ as Aleph was to the Eclipse.[citation needed]
Mach
[edit]The major change between these experimental kernels and Mach was the decision to make a version of the existing 4.2BSD kernel re-implemented on the Accent message-passing concepts. Such a kernel would be binary compatible with existing BSD software, making the system immediately available for everyday use while still being a useful experimental platform. Additionally, the new kernel would be designed from the start to support multiple processor architectures, even allowing heterogeneous clusters to be constructed. In order to bring the system up as quickly as possible, the system would be implemented by starting with the existing BSD code, and gradually re-implementing it as inter-process communication-based (IPC-based) programs. Thus Mach would begin as a monolithic system similar to existing UNIX systems, and progress toward the microkernel concept over time.[4]
Mach started largely being an effort to produce a clearly defined, UNIX-based, highly portable Accent. The result was a short list of generic concepts:[7][8]
- a "task" is a set of system resources that produce "threads" to run
- a "thread" is a single unit of execution, existing within the context of a task and shares the task's resources
- a "port" is a protected message queue for communication between tasks; tasks own send and receive rights (permissions) to each port.
- "messages" are collections of typed data, they can only be sent to ports—not specifically tasks or threads
Mach developed on Accent's IPC concepts, but made the system much more UNIX-like in nature, making it possible to run UNIX programs with little or no modification. To do this, Mach introduced the port, representing each endpoint of a two-way IPC. Ports had a concept of permissions like files under UNIX, permitting a very UNIX-like model of protection to be applied to them. Additionally, Mach allowed any program to handle privileges that would normally be given to the operating system only, in order to permit user space programs to handle things such as controlling hardware.
Under Mach, and like UNIX, the operating system again becomes primarily a collection of utilities. As with UNIX, Mach keeps the concept of a driver for handling the hardware. Therefore, all the drivers for the present hardware have to be included in the microkernel. Other architectures based on hardware abstraction layer or exokernels could move the drivers out of the microkernel.
The main difference with UNIX is that instead of utilities handling files, they can handle any "task". More operating system code was moved out of the kernel and into user space, resulting in a much smaller kernel and the rise of the term microkernel. Unlike traditional systems, under Mach a process, or "task", can consist of a number of threads. While this is common in modern systems, Mach was the first system to define tasks and threads in this way. The kernel's job was reduced from essentially being the operating system to running the "utilities" and providing them access to the hardware.
The existence of ports and the use of IPC is perhaps the most fundamental difference between Mach and traditional kernels. Under UNIX, calling the kernel consists of an operation named a system call or trap. The program uses a library to place data in a well known location in memory and then causes a fault, a type of error. When a system is first started, its kernel is set up to be the "handler" of all faults; thus, when a program causes a fault, the kernel takes over, examines the information passed to it, then carries out the instructions.
Under Mach, the IPC system was used for this role instead. To call system functionality, a program would ask the kernel for access to a port, then use the IPC system to send messages to that port. Although sending a message requires a system call, just as a request for system functionality on other systems requires a system call, under Mach sending the message is pretty much all the kernel does; handling the actual request would be up to some other program.
Thread and concurrency support benefited by message passing with IPC mechanisms since tasks now consist of multiple code threads which Mach could freeze and unfreeze during message handling. This permits the system to be distributed over multiple processors, either by using shared memory directly as in most Mach messages, or by adding code to copy the message to another processor if needed. In a traditional kernel this is difficult to implement; the system has to be sure that different programs do not try to write to the same region of memory from different processors. However, using Mach ports makes this well defined and easy to implement, so Mach ports were made first-class citizens in that system.
The IPC system initially had performance problems, so a few strategies were developed to improve performance. Like its predecessor, Accent, Mach used a single shared-memory mechanism for physically passing the message from one program to another. Physically copying the message would be too slow, so Mach relies on the machine's memory management unit (MMU) to quickly map the data from one program to another. Only if the data is written to would it have to be physically copied, a process called "copy-on-write".
Messages were also checked for validity by the kernel, to avoid bad data crashing one of the many programs making up the system. Ports were deliberately modeled on the UNIX file system concepts. This permits the user to find ports using existing file system navigation concepts, as well as assigning rights and permissions as they would on the file system.
Development under such a system would be easier. Not only would the code being worked on exist in a traditional program that could be built using existing tools, it could also be started, debugged and killed off using the same tools. With a monokernel a bug in new code would take down the entire machine and require a reboot, whereas under Mach this would require only that the program be restarted. Additionally the user could tailor the system to include, or exclude, whatever features they required. Since the operating system was simply a collection of programs, they could add or remove parts by simply running or killing them as they would any other program.
Finally, under Mach, all of these features were deliberately designed to be extremely platform neutral. To quote one text on Mach:
- Unlike UNIX, which was developed without regard for multiprocessing, Mach incorporates multiprocessing support throughout. Its multiprocessing support is also exceedingly flexible, ranging from shared memory systems to systems with no memory shared between processors. Mach is designed to run on computer systems ranging from one to thousands of processors. In addition, Mach is easily ported to many varied computer architectures. A key goal of Mach is to be a distributed system capable of functioning on heterogeneous hardware.[9]
There are a number of disadvantages, however. A relatively mundane one is that it is not clear how to find ports. Under UNIX this problem was solved over time as programmers agreed on a number of "well known" locations in the file system to serve various duties. While this same approach worked for Mach's ports as well, under Mach the operating system was assumed to be much more fluid, with ports appearing and disappearing all the time. Without some mechanism to find ports and the services they represented, much of this flexibility would be lost.
Development
[edit]Mach was initially hosted as additional code written directly into the existing 4.2BSD kernel, allowing the team to work on the system long before it was complete. Work started with the already functional Accent IPC/port system, and moved on to the other key portions of the OS: tasks, threads, and virtual memory. As portions were completed various parts of the BSD system were re-written to call into Mach, and a change to 4.3BSD was also made during this process.
By 1986 the system was complete to the point of being able to run on its own on the DEC VAX. Although doing little of any practical value, the goal of making a microkernel was realized. This was soon followed by versions on the IBM RT PC and for Sun Microsystems 68030-based workstations, proving the system's portability. By 1987 the list included the Encore Multimax and Sequent Balance machines, testing Mach's ability to run on multiprocessor systems. A public Release 1 was made that year, and Release 2 followed the next year.
Throughout this time the promise of a "true" microkernel had not yet been delivered. These early Mach versions included the majority of 4.3BSD in the kernel, a system known as a POE Server, resulting in a kernel that was actually larger than the UNIX it was based on. The idea, however, was to move the UNIX layer out of the kernel into user-space, where it could be more easily worked on and even replaced outright. Unfortunately performance proved to be a major problem, and a number of architectural changes were made in order to solve this problem. Unwieldy UNIX licensing issues also plagued researchers, so this early effort to provide a non-licensed UNIX-like system environment continued to find use, well into the further development of Mach.
The resulting Mach 3 was released in 1990, and generated intense interest. A small team had built Mach and ported it to a number of platforms, including complex multiprocessor systems which were causing serious problems for older-style kernels. This generated considerable interest in the commercial market, where a number of companies were considering changing hardware platforms. If the existing system could be ported to run on Mach, it seemed it would then be easy to change the platform underneath.
Mach received a major boost in visibility when the Open Software Foundation (OSF) announced they would be hosting future versions of OSF/1 on Mach 2.5, and were investigating Mach 3 as well. Mach 2.5 was also selected for the NeXTSTEP system and a number of commercial multiprocessor vendors. Mach 3 led to a number of efforts to port other operating systems parts for the microkernel, including IBM's Workplace OS and several efforts by Apple to build a cross-platform version of the classic Mac OS.[10] Support for running DOS applications in a Mach 3.0 environment was demonstrated by researchers, following on from earlier work running the classic Mac OS and MultiFinder under Mach 2.5.[11] A research project at Digital Equipment Corporation investigated the feasibility of hosting OpenVMS on top of the Mach 3 kernel, and created a proof of concept with a subset of VMS' features.[12]
Performance issues
[edit]Mach was originally intended to be a replacement for classical monolithic UNIX, and for this reason contained many UNIX-like ideas. For instance, Mach provided a permissions and security system similar to that used by UNIX's file system. Since the kernel was privileged (running in kernel-space) over other OS servers and software, it was possible for malfunctioning or malicious programs to send it commands that would cause damage to the system, and for this reason the kernel checked every message for validity. Additionally most of the operating system functionality was to be located in user-space programs, so this meant there needed to be some way for the kernel to grant these programs additional privileges, e.g. to directly access hardware.
Some of Mach's more esoteric features were also based on this same IPC mechanism. For instance, Mach was able to support multi-processor machines with ease. In a traditional kernel extensive work needs to be carried out to make it reentrant or interruptible, as programs running on different processors could call into the kernel at the same time. Under Mach, the bits of the operating system are isolated in servers, which are able to run, like any other program, on any processor. Although in theory the Mach kernel would also have to be reentrant, in practice this is not an issue because its response times are so fast it can simply wait and serve requests in turn. Mach also included a server that could forward messages not just between programs, but even over the network, which was an area of intense development in the late 1980s and early 1990s.
Unfortunately, the use of IPC for almost all tasks turned out to have serious performance impact. Benchmarks on 1997 hardware showed that Mach 3.0-based UNIX single-server implementations were about 50% slower than native UNIX.[13][14]
Study of the exact nature of the performance problems turned up a number of interesting facts. One was that the IPC was not the problem: there was some overhead associated with the memory mapping needed to support it, but this added only a small amount of time to making a call. The rest, 80% of the time being spent, was due to additional tasks the kernel was running on the messages. Primary among these was the port rights checking and message validity. In benchmarks on an 486DX-50, a standard UNIX system call took an average of 21μs to complete, while the equivalent operation with Mach IPC averaged 114μs. Only 18μs of this was hardware related; the rest was the Mach kernel running various routines on the message.[15] Given a syscall that does nothing, a full round-trip under BSD would require about 40μs, whereas on a user-space Mach system it would take just under 500μs.
When Mach was first being seriously used in the 2.x versions, performance was slower than traditional monolithic operating systems, perhaps as much as 25%.[1] This cost was not considered particularly worrying, however, because the system was also offering multi-processor support and easy portability. Many felt this was an expected and acceptable cost to pay. When Mach 3 attempted to move most of the operating system into user-space, the overhead became higher still: benchmarks between Mach and Ultrix on a MIPS R3000 showed a performance hit as great as 67% on some workloads.[16]
For example, getting the system time involves an IPC call to the user-space server maintaining system clock. The caller first traps into the kernel, causing a context switch and memory mapping. The kernel then checks that the caller has required access rights and that the message is valid. If it is, there is another context switch and memory mapping to complete the call into the user-space server. The process must then be repeated to return the results, adding up to a total of four context switches and memory mappings, plus two message verifications. This overhead rapidly compounds with more complex services, where there are often code paths passing through many servers.
This was not the only source of performance problems. Another centered on the problems of trying to handle memory properly when physical memory ran low and paging had to occur. In the traditional monolithic operating systems the authors had direct experience with which parts of the kernel called which others, allowing them to fine-tune their pager to avoid paging out code that was about to be used. Under Mach this was not possible because the kernel had no real idea what the operating system consisted of. Instead they had to use a single one-size-fits-all solution, which added to the performance problems. Mach 3 attempted to address this problem by providing a simple pager, relying on user-space pagers for better specialization. But this turned out to have little effect. In practice, any benefits it had were wiped out by the expensive IPC needed to call it in.
Other performance problems were related to Mach's support for multiprocessor systems. From the mid-1980s to the early 1990s, commodity CPUs grew in performance at a rate of about 60% a year, but the speed of memory access grew at only 7% a year. This meant that the cost of accessing memory grew tremendously over this period, and since Mach was based on mapping memory around between programs, any "cache miss" made IPC calls slow.
Potential solutions
[edit]IPC overhead is a major issue for Mach 3 systems. However, the concept of a multi-server operating system is still promising, though it still requires some research. The developers have to be careful to isolate code into modules that do not call from server to server. For instance, the majority of the networking code would be placed in a single server, thereby minimizing IPC for normal networking tasks.
Most developers instead stuck with the original POE concept of a single large server providing the operating system functionality.[17] In order to ease development, they allowed the operating system server to run either in user-space or kernel-space. This allowed them to develop in user-space and have all the advantages of the original Mach idea, and then move the debugged server into kernel-space in order to get better performance. Several operating systems have since been constructed using this method, known as co-location, among them Lites, MkLinux, OSF/1, and NeXTSTEP/OPENSTEP/macOS. The Chorus microkernel made this a feature of the basic system, allowing servers to be raised into the kernel space using built-in mechanisms.
Mach 4 attempted to address these problems with a more radical set of upgrades. In particular, it was found that program code was typically not writable, so potential hits due to copy-on-write were rare. Thus it made sense to not map the memory between programs for IPC, but instead migrate the program code being used into the local space of the program. This led to the concept of "shuttles" and it seemed performance had improved, but the developers moved on with the system in a semi-usable state. Mach 4 also introduced built-in co-location primitives, making it a part of the kernel.
By the mid-1990s, work on microkernel systems was largely stagnant, although the market had generally believed that all modern operating systems would be microkernel based by the 1990s. The primary remaining widespread uses of the Mach kernel are Apple's macOS and its sibling iOS, which run atop a heavily modified hybrid Open Software Foundation Mach Kernel (OSFMK 7.3) called "XNU"[18] also used in OSF/1.[10] In XNU, the file systems, networking stacks, and process and memory management functions are implemented in the kernel; and file system, networking, and some process and memory management functions are invoked from user mode via ordinary system calls rather than message passing;[19][20] XNU's Mach messages are used for communication between user-mode processes, and for some requests from user-mode code to the kernel and from the kernel to user-mode servers.
Second-generation microkernels
[edit]Further analysis demonstrated that the IPC performance problem was not as obvious as it seemed. Recall that a single-side of a syscall took 20μs under BSD[3] and 114μs on Mach running on the same system.[2] Of the 114, 11 were due to the context switch, identical to BSD.[14] An additional 18 were used by the MMU to map the message between user-space and kernel space.[3] This adds up to only 29μs, longer than a traditional syscall, but not by much.
The rest, the majority of the actual problem, was due to the kernel performing tasks such as checking the message for port access rights.[6] While it would seem this is an important security concern, in fact, it only makes sense in a UNIX-like system. For instance, a single-user operating system running a cell phone or robot might not need any of these features, and this is exactly the sort of system where Mach's pick-and-choose operating system would be most valuable. Likewise Mach caused problems when memory had been moved by the operating system, another task that only really makes sense if the system has more than one address space. DOS and the early Mac OS have a single large address space shared by all programs, so under these systems the mapping did not provide any benefits.
These realizations led to a series of second generation microkernels, which further reduced the complexity of the system and placed almost all functionality in the user space. For instance, the L4 kernel (version 2) includes only seven system calls and uses 12k of memory,[3] whereas Mach 3 includes about 140 functions and uses about 330k of memory.[3] IPC calls under L4 on a 486DX-50 take only 5μs,[20] faster than a UNIX syscall on the same system, and over 20 times as fast as Mach. Of course this ignores the fact that L4 is not handling permissioning or security; but by leaving this to the user-space programs, they can select as much or as little overhead as they require.
The potential performance gains of L4 are tempered by the fact that the user-space applications will often have to provide many of the functions formerly supported by the kernel. In order to test the end-to-end performance, MkLinux in co-located mode was compared with an L4 port running in user-space. L4 added about 5%–10% overhead,[14] compared to Mach's 29%.[14]
Software based on Mach
[edit]The following is a list of operating system kernels derived from Mach and operating systems with kernels derived from Mach:
See also
[edit]References
[edit]- ^ a b "Mach: Define Mach at Dictionary.com". Dictionary.com. Retrieved December 12, 2016.
- ^ a b c "CMU CS Project Mach Home Page".
- ^ a b c d e McKusick, Marshall Kirk; Bostic, Keith; Karels, Michael J.; Quarterman, John S. (April 30, 1996). The Design and Implementation of the 4.4 BSD Operating System. Addison-Wesley. p. 123. ISBN 978-0-7686-8494-0.
- ^ a b Al Saracevic (March 27, 2006). "Adios Avie". The Technology Chronicles. Archived from the original on December 4, 2011.
- ^ "Dario A. Giuse, PhD, MS, FACMI". Archived from the original on August 23, 2020.
- ^ a b Singh, Amit (July 28, 2006). "A Technical History of Apple's Operating Systems". osxbook.com. Archived from the original on August 27, 2019. Retrieved March 18, 2011.
- ^ Tevanian, Avadis; Rashid, Richard F.; Golub, David B.; Black, David L.; Cooper, Eric; Young, Michael W. (1987). Mach Threads and the Unix Kernel: The Battle for Control. USENIX Summer Conference. USENIX. pp. 185–197. CiteSeerX 10.1.1.41.3458.
- ^ Accetta, Mike; Baron, Robert; Bolosky, William; Golub, David; Rashid, Richard; Tevanian, Avadis; Young, Michael (1986). Mach: A New Kernel Foundation for UNIX Development (PDF). USENIX Summer Conference. USENIX. Archived from the original (PDF) on July 6, 2017. Retrieved April 4, 2015.
- ^ (Appendix B, Operating System Concepts)
- ^ a b Douglas M. Wells (1994). A Trusted, Scalable, Real-Time Operating System Environment (PDF). 1994 IEEE Dual-Use Technologies and Applications Conference. S2CID 5205380. Archived from the original (PDF) on August 22, 2017.
- ^ Malan, Gerald; Rashid, Richard; Golub, David; Baron, Robert (November 1991). "DOS as a Mach 3.0 Application". Proceedings of the Usenix Mach Symposium. Usenix Association: 27–40. Retrieved January 19, 2024.
- ^ Wiecek, Cheryl A.; Kaler, Christopher G.; Fiorelli, Stephen; Davenport, Jr., William C.; Chen, Robert C. (April 1992). "A Model and Prototype of VMS Using the Mach 3.0 Kernel". Proceedings of the USENIX Workshop on Micro-Kernels and Other Kernel Architectures: 187–203. Retrieved September 20, 2021.
- ^ M. Condict; D. Bolinger; E. McManus; D. Mitchell; S. Lewontin (April 1994). "Microkernel modularity with integrated kernel performance". Archived from the original on June 19, 2017. Retrieved February 19, 2019.
- ^ a b c d Härtig, Hermann; Hohmuth, Michael; Liedtke, Jochen; Schönberg, Sebastian; Wolter, Jean (October 1997). The performance of μ-kernel-based systems. 16th ACM symposium on Operating systems principles (SOSP'97). Vol. 31. Saint-Malo, France. p. 67. doi:10.1145/269005.266660. ISBN 0-89791-916-5.
- ^ Jochen Liedtke (1993). "Improving IPC by Kernel Design". Proceedings of the 14th ACM Symposium on Operating System Principles (SOSP). CiteSeerX 10.1.1.55.9939. doi:10.1145/168619.168633. ISBN 978-0-89791-632-5.
- ^ Chen, J B; Bershad, B N (1993). "The impact of operating system structure on memory system performance". ACM SIGOPS Operating Systems Review. 27 (5): 133. CiteSeerX 10.1.1.52.4651. doi:10.1145/173668.168629.
- ^ Mary Thompson (April 14, 1994). "A Brief Description of the POE server".
- ^ Jim Magee. WWDC 2000 Session 106 - Mac OS X: Kernel. 14 minutes in. Archived from the original on December 11, 2021.
- ^ "Kernel Architecture Overview". Kernel Programming Guide. Apple Inc. August 8, 2013. Retrieved March 3, 2015.
- ^ a b "Boundary Crossings". Kernel Programming Guide. Apple Inc. August 8, 2013. Retrieved March 3, 2015.
- ^ Apple Inc. (February 26, 2013), Mach Overview
External links
[edit]- Official website, Carnegie Mellon University CS Project Mach Home Page
- The Mach System – Appendix to Operating System Concepts (8th ed) by Avi Silberschatz, Peter Baer Galvin and Greg Gagne
- A comparison of Mach, Amoeba, and Chorus
- Towards Real Microkernels – Contains numerous performance measurements, including those quoted in the article
- The Performance of µ-Kernel-Based Systems – Contains an excellent performance comparison of Linux running as a monokernel, on Mach 3 and on L4
- Mach kernel source code - Browsable version of the Mach Kernel source code on the FreeBSD/Linux kernel cross reference site
- Unraveling the Mac OS X Microkernel Myth
- Loepere, Keith. "MK++: A High Performance, High Assurance Microkernel". Archived from the original on August 22, 2017. Retrieved August 22, 2017.
Mach (kernel)
View on GrokipediaIntroduction
Overview
Mach is a microkernel operating system developed at Carnegie Mellon University (CMU) starting in 1985 by Richard Rashid and his team, including Avie Tevanian, to facilitate research in operating systems, particularly distributed and multiprocessor environments.[5][6] The project, evolving from the earlier Accent kernel, aimed to create a foundational platform that could replace the kernel in systems like Berkeley UNIX 4.3BSD, allowing for advanced experimentation in OS design while maintaining compatibility with existing UNIX applications.[7] The core goal of Mach was to provide a flexible, modular kernel that prioritized extensibility, portability, and separation of OS services into user-space components over raw performance in its initial iterations.[6] This design enabled researchers to experiment with novel OS structures, such as moving traditional kernel functions like file systems and device drivers outside the kernel proper, using message-passing for interprocess communication.[5] By emphasizing modularity, Mach supported heterogeneous hardware and distributed computing, influencing subsequent OS research and implementations.[7] Mach's development spanned from its inception in 1985 through early versions in the mid-1980s, culminating in Mach 3.0 around 1989, which established it as a pure microkernel with UNIX emulation in user space.[5] The project at CMU concluded in 1994, but Mach's innovations significantly impacted hybrid kernel designs, such as Apple's XNU kernel used in macOS.[6]Key Features
Mach adopts a microkernel philosophy, providing a minimal set of primitive kernel functions while delegating most operating system services—such as file systems and device drivers—to user-space servers implemented as separate tasks.[8] This design emphasizes extensibility and modularity, allowing the kernel to focus solely on core mechanisms like interprocess communication and virtual memory, with higher-level functionality provided by external servers.[2] Central to Mach's architecture is its port-based object model, where ports serve as the primary abstraction for kernel objects, enabling secure and flexible communication between components.[8] Ports function as protected message queues that represent resources such as threads, memory regions, or devices, supporting capability-based access control by allowing tasks to grant or revoke rights through port operations.[2] In the task-port model, tasks own ports as capabilities, which facilitates location-transparent and secure interactions, as operations on tasks or their contents are invoked via messages sent to these ports.[8] Mach provides robust multithreading support by separating the concepts of tasks and threads: a task represents a collection of resources including an address space, while lightweight threads within a task handle execution and concurrency.[8] This allows multiple threads to share the task's resources efficiently, enabling fine-grained parallelism particularly suited for multiprocessor environments.[2] The kernel's design prioritizes portability across diverse hardware architectures, with machine-independent components for virtual memory and communication that enable deployment on platforms ranging from uniprocessors like the VAX to multiprocessors such as the Encore MultiMax.[8] This separation of hardware-dependent code minimizes porting efforts, allowing the same kernel binary to run on compatible systems without modification.[2]Historical Development
Origins and Influences
The development of the Mach kernel was deeply rooted in Carnegie Mellon University's (CMU) research on distributed and multiprocessor operating systems during the early 1980s. The SPICE project, initiated in 1981, aimed to create a network of personal scientific workstations and produced the Accent kernel as a communication-oriented system emphasizing message passing for interprocess communication (IPC).[9] Accent evolved from earlier CMU efforts like the RIG system at the University of Rochester, which introduced port-based message passing but was limited by small message sizes and lack of virtual memory integration.[9] These projects shifted focus from shared memory models to message passing, drawing inspiration from external systems such as Thoth, a portable real-time operating system developed at the University of Waterloo that prioritized explicit message exchanges for modularity and reliability in distributed environments.[2] A key influence on Mach's IPC design came from the Unix pipe concept, introduced by Dennis Ritchie in 1973 as a mechanism for unidirectional data streaming between processes, enabling modular program composition without complex shared state. This idea, formalized in early Unix implementations, demonstrated how lightweight, asynchronous communication could simplify system extensibility and influenced Mach's ports and messages as a generalized, capability-secured extension of pipes for both local and remote interactions.[8] By abstracting communication channels, Mach aimed to retain Unix's simplicity while supporting advanced features like multiprocessor synchronization and network transparency.[8] By 1983, limitations in existing systems like VAX/UNIX—based on Berkeley Software Distribution (BSD) implementations—became evident to CMU researchers, including inadequate support for multiprocessors, poor integration of virtual memory with communication, and challenges in porting Unix applications to distributed environments.[9] Accent's own struggles with Unix compatibility on non-VAX hardware, such as the PERQ workstations, highlighted the need for a new kernel foundation that could provide full BSD binary compatibility while incorporating modern abstractions.[9] This realization prompted the decision to develop Mach starting in 1984 as a clean-slate redesign, building directly on Accent's lessons to address these shortcomings in a multiprocessor context.[9]Creation and Early Versions
The Mach kernel project was initiated in 1984 at Carnegie Mellon University (CMU) as a research effort to develop an advanced operating system kernel supporting distributed and parallel computing. Led by Richard F. Rashid, with key contributions from Avie Tevanian, a graduate student at CMU since 1983, who helped conceive the project alongside Mike Young and Bob Baron, the team aimed to create a modular foundation for operating systems research. The work began as a successor to CMU's earlier Accent kernel, focusing on multiprocessor environments and efficient interprocess communication. Funded primarily by the Defense Advanced Research Projects Agency (DARPA) under ARPA Order No. 4864, monitored by the Space and Naval Warfare Systems Command,[2] the project emphasized academic exploration of kernel abstractions like tasks and ports, initially targeting unclassified research applications. Mach 1.0, released internally in 1985, introduced a basic microkernel design featuring ports for message passing and threads for lightweight concurrency, marking a shift from monolithic kernels toward modular components. This version was implemented on VAX hardware, including models like the VAX-11/780 and VAX 784 multiprocessor configurations, enabling early testing of resource management in shared-memory systems. The kernel provided core abstractions such as tasks for resource containers and threads for execution, with an emphasis on portability across processor architectures, though initial development centered on VAX for its prevalence in academic computing. To facilitate practical use and compatibility with existing software, early Mach versions adopted a hybrid approach by integrating a Berkeley Software Distribution (BSD) Unix compatibility layer directly into the kernel space, allowing most 4.3BSD code to run as a server thread. This design ensured binary compatibility for Unix applications while layering Mach's innovations beneath. The first public release, known as Release 0, occurred in December 1986 and demonstrated robust multiprocessor support, with the kernel operational on systems like the Encore MultiMax, enabling parallel workloads such as speech recognition applications.Evolution and Milestones
In 1988, the Mach project transitioned from Carnegie Mellon University (CMU) to the Open Software Foundation (OSF), an industry consortium formed to develop open UNIX standards, marking a shift toward broader commercial and research adoption.[5] This handover allowed OSF to integrate Mach 2.5 into OSF/1, leveraging its modular design for enhanced portability across hardware platforms.[10] Mach 2.0, released in 1987, introduced significant improvements in interprocess communication (IPC) efficiency through optimized port-based messaging and scatter-gather operations, reducing overhead for large data transfers via copy-on-write mechanisms.[8] It also expanded support for distributed systems by enabling location-transparent IPC across networked nodes, facilitating communication between heterogeneous architectures such as VAX and Sun workstations.[4] These enhancements built on the kernel's foundational message-passing model, making it suitable for multiprocessor environments with added thread support.[8] The release of Mach 3.0 in 1990 represented a major milestone, implementing a pure microkernel by relocating BSD UNIX compatibility and most services to user-space servers, which reduced kernel size by approximately 50% compared to prior versions.[11] Key advancements included full virtual memory management with external pagers—user-level processes handling paging decisions—and improved IPC throughput, doubling the speed of null remote procedure calls to 95 microseconds on contemporary hardware.[11] This version gained widespread adoption in academic research, powering experiments in distributed and real-time systems due to its flexibility in supporting diverse memory objects and port rights.[5] During the 1990s, subsequent releases and derivatives, such as those in OSF/1 and experimental ports, focused on enhancing multiprocessor scalability through refined thread scheduling with per-processor queues and optimized kernel locks, enabling efficient operation on systems with up to thousands of processors.[4] A pivotal commercial milestone occurred in 1988 with Mach's integration into the initial release of NeXTSTEP, NeXT Computer's operating system for its workstations, where it provided the foundation for multitasking and object-oriented services, paving the way for its influence in later systems like macOS.Architecture and Design
Core Components
The Mach kernel is built around a small set of fundamental abstractions that enable its microkernel design, emphasizing modularity and extensibility. These core components include tasks, threads, ports, port sets, and memory objects, which together provide the basic mechanisms for resource management, execution, communication, and memory handling. By limiting the kernel to these primitives, Mach separates policy from mechanism, allowing higher-level functionality to be implemented in user space.[8] Tasks and threads form the foundation for execution and resource allocation in Mach. A task serves as the basic unit of resource ownership, providing a protected virtual address space, a namespace for port rights, and the container for one or more threads; it does not execute code itself but allocates resources such as memory and communication capabilities to its threads.[8] Threads, in contrast, are the basic units of CPU utilization, representing the executable entities that run within a task and share its resources, including the address space; this separation allows multiple threads to execute concurrently within a single task, supporting efficient multiprocessing with minimal kernel overhead for thread creation and switching.[8] This task/thread model, refined in Mach from the earlier Accent kernel, decouples resource containers from execution contexts, enabling flexible process structures unlike traditional monolithic designs where processes bundle both.[8][12] Ports and port sets provide the primary mechanism for interprocess communication (IPC) and object referencing in Mach. A port is a kernel-protected communication endpoint, functioning as a bounded queue for messages with capabilities (port rights) that control access: send rights allow message transmission, receive rights enable dequeuing, and send-once rights support one-time sends; ports serve as secure handles to kernel objects like tasks or threads, ensuring location transparency and protection.[8] Port sets extend this by grouping multiple receive rights into a single entity with a shared message queue, allowing a thread to perform a single receive operation that blocks until a message arrives on any port in the set; this facilitates efficient multiplexing of communication channels for servers handling multiple clients.[13] Memory objects abstract the management of persistent or shared memory regions in Mach's virtual memory system. These are kernel-managed entities representing units of backing storage, such as files or anonymous regions, that can be mapped into one or more task address spaces; they support operations like paging, sharing, and inheritance, with the kernel handling physical memory allocation while delegating content provision to user-level pagers.[8] This design allows experimentation with memory policies outside the kernel, such as custom paging algorithms implemented by external servers.[8] The Mach kernel itself operates as a minimal arbitrator, implementing only the essential primitives for thread scheduling, IPC via ports, and basic virtual memory operations like mapping and page fault handling; it avoids embedding complex policies or device-specific code, instead providing these abstractions through message-based interfaces to promote portability and reliability.[8] In contrast to monolithic kernels, where I/O, file systems, and device drivers reside within the kernel for direct hardware access, Mach delegates such functionality to user-mode servers that interact with the kernel via ports and memory objects; this modularity enhances fault isolation and allows multiple operating system personalities, like UNIX or real-time extensions, to coexist without kernel modifications.[8]Message Passing and IPC
Mach's inter-process communication (IPC) is fundamentally based on a message-passing model using ports as the primary abstraction for communication endpoints. Ports serve as kernel-protected queues that enable secure and location-independent data exchange between tasks, with each port supporting multiple senders but only a single receiver task holding receive rights.[14] Messages sent to a port are queued in a kernel-managed buffer, ensuring that communication remains decoupled from the specific addressing of tasks or threads.[14] Messages in Mach consist of a fixed-length header followed by variable-sized, typed data payloads, which the kernel validates for type safety during transmission to prevent errors in heterogeneous environments. Data within messages can be either inline, where small payloads are directly embedded in the message for efficient short transfers, or out-of-line, where larger data is referenced via memory descriptors that the kernel either copies or maps as needed to optimize performance.[14] Port rights—capabilities granting send, receive, or send-once permissions—are themselves transferable via messages, allowing dynamic delegation of communication authority without exposing underlying kernel structures.[14] This capability-based approach enforces a security model where access to a port is strictly controlled by possession of the appropriate right, providing inherent protection against unauthorized interactions.[14] IPC operations include synchronous and asynchronous variants to support diverse interaction patterns. Themsg_send primitive attempts to deliver a message to a port; if the queue is full, it blocks the calling thread until space is available, with options for timeout or notification to alter this behavior, while msg_receive blocks the calling thread until a message arrives, enabling rendezvous-style synchronization.[14][15] For remote procedure calls (RPC), Mach provides built-in support through msg_rpc, which atomically sends a request message and awaits a reply on the same port, facilitating client-server paradigms across task boundaries with minimal kernel intervention beyond message transport.[14] Asynchronous messaging is used in kernel-initiated calls, such as those to data managers, where no explicit reply is expected, allowing non-blocking notifications.[14]
To handle port lifecycle events gracefully, Mach implements dead name notifications, which alert holders of send or send-once rights when the underlying port is destroyed—typically upon destruction of its receive rights. A task can register a dead name request on a send right using kernel calls, prompting the kernel to queue a special notification message to a specified port upon the original port's death, thus avoiding dangling references and enabling cleanup in distributed systems.[16] When a port dies, any queued messages are discarded, and all associated send rights convert to dead names, with notifications generated only for those rights that have pending requests, ensuring efficient resource reclamation.[17] This mechanism integrates seamlessly with the port rights model, maintaining the integrity of IPC in dynamic, multi-task environments.[16]
Virtual Memory Management
Mach's virtual memory management is designed to externalize much of the paging responsibility to user-level servers, known as pagers, which handle page faults and data provision outside the kernel. When a page fault occurs, the kernel sends a request message to the port associated with the memory object backing the faulted region, rather than managing the backing store itself. This external memory management allows for flexible policies, such as custom paging strategies implemented by user-level processes, decoupling the kernel's mechanism from specific content management decisions.[8][18] Central to this system are memory objects and regions, which abstract the backing storage for virtual memory. A memory object represents a sequence of pages managed by a pager, and it can be mapped into a task's address space via kernel calls likevm_map. For efficient sharing and modification, Mach employs shadow objects, which are temporary overlays on existing memory objects to support copy-on-write (CoW) operations. In CoW scenarios, such as process forking, a new shadow object is created to hold private modifications, while unchanged pages are referenced from the original object; this avoids full duplication and enables read-only sharing until a write fault triggers copying into the shadow. Shadow objects also facilitate read-write sharing through sharing maps that track multiple references, with the kernel automatically garbage-collecting unreferenced intermediate shadows to prevent chain proliferation.[14][19][20]
The port-based approach integrates virtual memory control with Mach's interprocess communication (IPC) framework, where each memory object is represented by a port held by its pager. Tasks acquire rights to memory via port references, allowing the kernel to forward fault requests directly to the pager over the network if desired, thus enabling distributed paging across machines. This port-centric design treats memory regions as capabilities, permitting secure delegation and revocation of access. Amalgamation allows multiple distinct memory objects—each potentially backed by different pagers—to be combined into a single, contiguous virtual address space within a task, using address maps that reference a tree of objects and shadows.[14][18][20]
These features provide significant advantages, particularly in distributed environments, where pagers can reside on remote hosts to support network-transparent file systems or process migration without kernel modifications. The user-level pager model also accommodates custom allocators, such as those for garbage-collected languages, by allowing specialized servers to manage object-specific policies like demand loading or compression, enhancing overall system modularity and extensibility.[8][21]
