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The Computer Programme
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| The Computer Programme | |
|---|---|
![]() Logo | |
| Presented by | Ian McNaught-Davis Chris Serle |
| Theme music composer | Kraftwerk |
| Opening theme | Computer World |
| Country of origin | United Kingdom |
| No. of episodes | 10 |
| Production | |
| Running time | 25 minutes (approx.) |
| Original release | |
| Network | BBC 2 |
| Release | 11 January – 15 March 1982 |
| Related | |
| Making the Most of the Micro | |
The Computer Programme is a TV series, produced by Paul Kriwaczek, originally broadcast by the BBC (on BBC 2) in 1982. The idea behind the series was to introduce people to computers and show them what they were capable of. The BBC wanted to use their own computer, so the BBC Micro was developed by Acorn Computers as part of the BBC Computer Literacy Project, and was featured in this series. The series was successful enough for two series to follow it, namely Making the Most of the Micro in 1983 and Micro Live from 1984 until 1987.
Presenters
[edit]The two studio presenters were Ian McNaught-Davis (known as 'Mac') and Chris Serle,[1] the former showing the latter some of the rudimentary basics of computer operation and BASIC programming. The 'on location' reporter was Gill Nevill. The studio made heavy use of the new BBC Micro, which had recently been launched.
Production
[edit]Filming of the series took place in October 1981, before Acorn had fully completed the development and productionization of the BBC Micro. The machines used on the demonstration segments were in fact early pre-production models which barely worked, and Acorn engineer Steve Furber was working behind the set to keep the machines running (this was depicted on the 2009 BBC dramatisation Micro Men which documented the Sinclair-Acorn rivalry). One of the issues found with the early units was their ULA chips overheating under the studio lights. The linear power supply units (PSU) on the early BBC Micros were also prone to overheating and in some cases, catching fire - something that dogged the early production machines. Fellow Acorn engineer Sophie Wilson also recounted that some of the BBC Micros used in the studio were in fact dummy units connected to a modified Acorn Eurocard system development rack hidden out of sight which was actually running the software.
Format
[edit]Each programme would normally start with either Serle or McNaught-Davis introducing a real-life situation where computers are being (or could be) applied – examples included the office, a car factory and the British Library. This would form the theme which would underpin the demonstrations shown on the programme.
Distribution
[edit]The programme was broadcast in the United States in 1983 by PBS.[2]
In addition, stock footage from The Computer Programme was incorporated into the 2009 BBC one-off drama Micro Men, which focused on the early fortunes of British computer manufacturers Sinclair Research and Acorn Computers (manufacturers of the ZX Spectrum and BBC Micro, respectively), which both featured heavily on the show during its original run.
The show was aired as Connecta el micro, pica l'start (Connect the micro, push start) on the Catalan channel TV3. This adapted version included the original 30 minutes taken from the BBC's show plus 15 minutes with original footage. In this original footage the BBC Micro computers were replaced by Dragon 200 computers, which were made in Spain.[3]
Programmes
[edit]The series was split into 10 programmes, each about 25 minutes long and dealing with a particular subject area. They were as follows (original airdates in brackets):
- It's Happening Now – (11 January 1982)
- Just One Thing After Another – (18 January 1982)
- Talking to a Machine – (25 January 1982)
- It's on the Computer – (1 February 1982)
- The New Media – (8 February 1982)
- Moving Pictures – (15 February 1982)
- Let's Pretend – (22 February 1982)
- The Thinking Machine – (1 March 1982)
- In Control – (8 March 1982)
- Things to Come – (15 March 1982)
Theme music and opening titles
[edit]The theme music to the programme was Kraftwerk's Computer World, taken from their 1981 album of the same name. The opening titles was an animation of an owl – the mascot (and logo) of the BBC Microcomputer system – flying into a domestic living room. The "owl" theme would be used on the two successor shows. The ending was Computer World 2, taken from the same album.
Book
[edit]An accompanying book, The Computer Book, was commissioned by the BBC to tie in with the series,[4] giving an introduction to microcomputers and general computing.
Key Information
Its content covers the basics of the history of computing, programming languages, debugging, logic programming, semiconductor memory, printing, ADCs/DACs, flowcharts, as well as some technologies only found in Britain (such as Prestel, Ceefax, ORACLE).[5][6] The possibilities of networks, robotics, electronic offices and publishing were also considered, with particular reference to the BBC Micro.[6]
Reception
[edit]The book sold 80,000 copies in the UK, reaching the top of the UK non-fiction chart.[7]
Reviewing the United States edition (The Beginner's Guide to Computers, Penguin/Addison Wesley, 1982),[8] The New York Times described the book's square shape as "clumsy", although this did not stop it from being a "quite decent introduction" which was "easy to read". Those interested in actually using personal computers to "do something" were advised to look elsewhere.[5] The World Yearbook of Education 1982/83: Computers and Education described it as "lucidly written and well laid out with profuse illustrations", noting the use of "appealing cartoons".[6]
See also
[edit]References
[edit]- ^ "25th anniversary of BBC Micro TV series". Drobe. 13 January 2007. Archived from the original on 9 June 2011.
- ^ InfoWorld Media Group, Inc. (4 April 1983), "PBS will air 10-part series on micros", InfoWorld: The Newspaper for the Microcomputing Community, 5 (14), InfoWorld Media Group, Inc.: 8, ISSN 0199-6649
- ^ Dragon, El BBC Micro Español article in "Fase Bonus", 17 September 2011 (in Spanish)
- ^ John Radcliffe and Roberts Salkeld (1983), Towards Computer Literacy - The BBC Computer Literacy Project 1979-1983, BBC Education, page 18 (frame 10 of pdf)
HTML version, National Archive of Educational Computing. Accessed 2024-01-29 - ^ a b Personal computers; primers-in old fashioned printers, The New York Times, 16 November 1982
- ^ a b c Megarry, Jacquetta; Walker, David R. F.; Hoyle, Eric; Nisbet, Stanley (1983). World Yearbook of Education 1982/83: Computers and Education. Routledge. p. 250. ISBN 9780415392983.
- ^ History, The Computer Literacy Project 1980 - 1989, BBC Rewind. Accessed 2024-01-29
- ^ The Beginner's Guide to Computers, Penguin/Addison Wesley, 1982. ISBN 0201112086 OCLC 9016145
External links
[edit]- The Computer Programme at BBC Online
- The Computer Programme at IMDb
- The Computer Programme at BBC Rewind (all episodes)
- The Computer Programme at the Internet Archive
- The Computer Book at the Internet Archive
The Computer Programme
View on GrokipediaBackground and Development
Concept and Purpose
The Computer Programme was the inaugural television series of the BBC Computer Literacy Project, a multimedia educational initiative launched in 1982 to introduce the British public to computing during the early stages of widespread personal computer adoption.[3] Conceived as part of a broader effort to demystify technology, the series served as a gateway for non-experts, emphasizing hands-on understanding and practical applications to foster public confidence in an era of rapid technological change.[4] The project's origins traced back to 1979, following discussions prompted by the 1978 BBC documentary Now the Chips are Down, which highlighted the societal impacts of microelectronics and spurred planning for what was initially titled Hands on Micros.[3][4] By 1981, detailed production planning had begun, aligning with the UK's national push for computing education in homes and schools amid concerns over technological unpreparedness and job displacement fears.[3] This context was influenced by government policies, including the 1979 Microelectronics Education Programme (MEP), which aimed to integrate computing into curricula and was supported by the Department of Education and Science and the Department of Industry.[4] The series' core purpose was to demonstrate the accessible uses of home computers, particularly through the BBC Micro, a machine developed in partnership with Acorn Computers to serve as a reliable demonstration tool with user-friendly features like BBC BASIC programming language.[3][4] Filming occurred in the summer of 1981, with studio recordings from November 1981 to February 1982, culminating in the first broadcast on 11 January 1982 on BBC Two, reaching an estimated 7 million viewers across its initial run and repeats.[4] By focusing on relatable, real-world examples rather than technical jargon, the programme sought to counter public anxieties about computers as mysterious or threatening, promoting them instead as empowering tools for everyday problem-solving.[3]Production Team and Process
The production of The Computer Programme was overseen by producer Paul Kriwaczek, who managed the development of the series in collaboration with Acorn Computers to integrate the BBC Microcomputer as the central hardware for demonstrations.[5][6] Kriwaczek, drawing from a year of personal research including programming on a Nascom 2, coordinated a team that included series producer David Allen and technical advisors such as Richard Russell for BASIC programming expertise and Acorn engineers like Steve Furber and Sophie Wilson.[5][6] Scriptwriters and advisors ensured content accuracy for beginners, focusing on educational clarity without assuming prior knowledge.[3] Principal photography occurred in late 1981 using prototype BBC Microcomputers, prior to the machine's full commercialization in December 1981.[6] These early prototypes presented technical challenges, including overheating of the video processor under intense studio lighting, which was addressed by on-set cooling measures such as spraying with a refrigerant during extended shoots.[6] Filming utilized BBC studios for live demonstrations to maintain authenticity, with on-location segments captured separately to illustrate real-world applications.[3][5] The production blended controlled studio environments with practical examples, incorporating set elements like potted plants for visual appeal.[5] As part of the broader BBC Computer Literacy Project, funding came from the BBC alongside support from the Manpower Services Commission and Department of Trade and Industry, enabling resource allocation for script development, technical consultations, and hardware integration without specified per-episode costs.[3] This government-backed initiative emphasized accessible education, involving engineering teams from BBC and Acorn to resolve logistical hurdles like hardware synchronization with broadcast equipment.[3][6]Content and Presentation
Presenters
The main studio presenters of The Computer Programme were Ian McNaught-Davis, affectionately known as "Mac," who served as the expert technician delivering technical explanations, and Chris Serle, who portrayed the naive everyman posing questions on behalf of the audience to demystify computing concepts.[1][4] This pairing created an engaging dynamic where McNaught-Davis's authoritative insights were tempered by Serle's relatable curiosity, making complex topics accessible to novice viewers.[7] Ian McNaught-Davis brought extensive experience as a computing professional, having begun his career working with early valve-based machines and later becoming managing director of Comshare, a company specializing in time-sharing computer services for industry.[8][9] His background as a senior executive in software positioned him as a pioneer in the field, with prior television exposure that aided his clear, unpretentious delivery of technical details.[4] Chris Serle, a seasoned BBC broadcaster, had established himself through radio production and presenting roles, including work on BBC Radio 1's Late Night Extra and BBC Radio 4's Petticoat Line since joining the BBC in 1969, before gaining prominence on television with That's Life!.[10][11] His veteran status in radio contributed to his affable style, ideal for representing the viewer's learning curve.[4] Supporting the duo was Gill Nevill, who handled on-location reporting to showcase real-world applications of computing, drawing on her background as an experienced science correspondent skilled in communicating technical subjects through filmed segments.[4] The casting emphasized contrast for educational impact: McNaught-Davis's expertise complemented Serle's everyday perspective to mirror the audience's journey from ignorance to understanding, while Nevill's journalistic prowess added practical, on-site context to the studio discussions.[12][4] This deliberate selection enhanced the series' goal of broad accessibility, as evidenced by the success of a pilot featuring Serle.[4]Format and Episode Structure
The Computer Programme consisted of ten episodes, each lasting approximately 25 minutes, structured to blend studio-based demonstrations with on-location reports for a balanced pacing that kept content accessible and engaging for beginners. This format allowed for a steady flow of information, avoiding dense lectures by interspersing practical examples with brief explanations.[8][13] The narrative style was dialogue-driven, featuring Chris Serle as the inquisitive novice posing everyday questions to Ian McNaught-Davis, the technical expert, who responded with live demonstrations of hands-on coding and software applications using the BBC Micro computer. This conversational approach mirrored a teacher-student dynamic, making complex ideas relatable through real-time interaction and problem-solving on screen. The presenters' rapport, with Serle representing the viewer's perspective, facilitated a natural progression of inquiry and revelation.[14][15] Visual elements emphasized clarity and simplicity, incorporating graphics and animations produced via the BBC Micro to depict abstract concepts like BASIC programming commands, alongside tangible props such as cassette tapes and peripherals to ground demonstrations in physical reality. These aids were carefully scaled to avoid overwhelming newcomers, using colorful on-screen visuals and smooth transitions to highlight key steps without technical overload. Montages of real-world footage from on-location segments further illustrated applications, enhancing comprehension through relatable imagery.[8] The series followed an educational progression that built cumulatively from foundational topics, such as an introduction to computer hardware and basic operations in early episodes, to more advanced explorations of emerging applications and future implications in later ones. Recaps at the start of subsequent episodes reinforced prior concepts, promoting retention and allowing viewers to follow the arc without prerequisite knowledge. This structured buildup ensured a logical learning path aligned with the BBC Computer Literacy Project's goals.[8][16]Episodes
List of Episodes
The Computer Programme consisted of ten episodes broadcast weekly on BBC Two from 11 January to 15 March 1982, each approximately 25 minutes in length and focusing on introductory aspects of computing through demonstrations and real-world applications.[1] Episode 1: It's Happening Now (11 January 1982)This introductory episode explores the capabilities of computers, their everyday users across various professions, and the broader implications of information science for society, featuring examples like stock management in shops and early online services such as Prestel.[1][17] Episode 2: Just One Thing After Another (18 January 1982)
The programme demonstrates how computers execute complex tasks by breaking them down into simple, sequential steps, illustrating basic programming concepts through practical setups on home computers like the BBC Micro.[1] Episode 3: Talking to a Machine (25 January 1982)
Focusing on human-computer interaction, this episode examines challenges in communicating with machines and showcases early interfaces that mimic natural language, including programming examples on various home systems.[1][18] Episode 4: It's on the Computer (1 February 1982)
The episode covers data storage and retrieval techniques, highlighting how computers manage and access information efficiently, with demonstrations of filing systems and database basics.[1] Episode 5: The New Media (8 February 1982)
This instalment discusses emerging communication technologies enabled by computers, such as teletext services like Ceefax and Prestel, and their potential to revolutionize information dissemination.[1] Episode 6: Moving Pictures (15 February 1982)
Exploring multimedia aspects, the programme delves into computer-generated sound and visuals, including animations and early video games, with hands-on examples using the BBC Micro's graphics capabilities.[1][19] Episode 7: Let's Pretend (22 February 1982)
The focus is on simulation and modelling, showing how computers replicate real-world systems like economic models or weather patterns to predict outcomes and test scenarios.[1] Episode 8: The Thinking Machine (1 March 1982)
This episode investigates artificial intelligence concepts, discussing the boundaries of machine intelligence and future possibilities through examples of expert systems and pattern recognition.[1] Episode 9: In Control (8 March 1982)
Highlighting embedded systems, the programme examines microprocessors in household appliances, emphasizing their role in enhancing reliability, automation, and user control in everyday devices.[1] Episode 10: Things to Come (15 March 1982)
Concluding the series, this episode speculates on the societal and economic transformations driven by information technology, including impacts on work, education, and leisure.[1]

