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Android KitKat
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| Android KitKat | |
|---|---|
| Version of the Android operating system | |
Android 4.4.2 KitKat running on a Nexus 5 | |
| Developer | |
| Released to manufacturing | September 3, 2013 |
| General availability | October 31, 2013 (as Android 4.4) June 25, 2014 (with Wearable Extensions) |
| Final release | 4.4.4_r2.0.1 (KTU84Q)[1] / July 7, 2014 |
| Kernel type | Monolithic (Linux) |
| Preceded by | Android Jelly Bean (4.1−4.2−4.3) |
| Succeeded by | Android Lollipop (5.0) |
| Official website | www |
| Support status | |
| |
Android KitKat is the codename for the eleventh Android mobile operating system, representing release version 4.4. Unveiled on September 3, 2013, KitKat focused primarily on optimizing the operating system for improved performance on entry-level devices with limited resources. It is the last version of Android to use the "Holo" interface. On July 24, 2023, Google announced that Google Play Services would no longer support KitKat in August of that year.[3][4][5] The first phone with Android KitKat was the Nexus 5.
As of January 2025,[update] 0.12% of Android devices run KitKat.[6]
History
[edit]Android 4.4 "KitKat" was officially announced on September 3, 2013. The release was internally codenamed "Key lime pie"; but John Lagerling, director of Android global partnerships, and his team, decided to drop the name, arguing that "very few people actually know the taste of a key lime pie". Aiming for a codename that was "fun and unexpected", his team pursued the possibility of naming the release "KitKat" instead. Lagerling phoned a representative of Nestlé, who owns the Kit Kat brand and produces the confectionery (outside the United States, where it is produced by The Hershey Company under license), and quickly reached a preliminary deal for a promotional collaboration between the two companies, later finalized in a meeting at Mobile World Congress in February 2013. The partnership was not revealed publicly, or even to other Google employees and Android developers (who otherwise continued to internally refer to the OS as "KLP"), until its official announcement in September.[7][8]
As part of the promotional efforts, Kit Kat bars in the shape of the Android robot logo were produced, while Hershey ran a contest in the United States with prizes of Nexus 7 tablets and Google Play Store credit.[8][9]
The Nexus 5, developed by LG Electronics, was unveiled on September 30, 2013, as the launch device for KitKat.[10]
Up to October 2017, Android 4.4 was still supported with security patches by Google for the source code.[11][12][13]
Development
[edit]Continuing on from the focus on improving visual performance and responsiveness on Android 4.1 "Jelly Bean", the main objective of Android 4.4 was to optimize the platform for better performance on low-end devices, without compromising its overall capabilities and functionality. The initiative was codenamed "Project Svelte", which Android head of engineering Dave Burke joked was a weight loss plan after Jelly Bean's "Project Butter" added "weight" to the OS.[14] To simulate lower-spec devices, Android developers used Nexus 4 devices underclocked to run at a reduced CPU speed with only a single core active, 512 MB memory, and at 960×540 display resolution—specifications meant to represent a common low-end Android device.[14]
A development tool known as ProcStats was developed in order to analyze the memory usage of apps over time, especially those that run background services. This data was used to optimize and decouple Google apps and services found to be inefficient, thus helping to reduce the overall memory usage of Android. Additionally, 4.4 was designed to be more aggressive in managing memory, helping to guard against apps wasting too much memory.[14][15]
Features
[edit]User experience
[edit]The overall interface of KitKat further downplays the "Holo" interface appearance introduced on 4.0, replacing remaining instances of blue accenting with greys and white (such as the status bar icons), and getting rid of the Wi-Fi upstream and downstream traffic indicators (triangles pointing up and down), though they can still be seen in the quick control center menu.[16]
The Wi-Fi icon colour when only a connection to an access point with no Internet access has been established has changed from grey to orange.[17]
The appearance may deviate in custom vendor distributions such as TouchWiz.
Apps may trigger a translucent status and navigation bar appearance, or trigger a full screen mode ("Immersive mode") to hide them entirely. The launcher also received a refreshed appearance, with the implementation of the translucent navigation bars, and the replacement of the black backdrop in the application drawer with a translucent backdrop.[18][19] Additionally, action overflow menu buttons in apps are always visible, even on devices with the deprecated "Menu" navigation key.[20] In the Settings menu, users can now specify a default Home (launcher) and text messaging app.[21]
On stock devices, the Messaging and Movie Studio apps were removed; the former was replaced by Google Hangouts, which supported SMS. The AOSP Gallery app was also deprecated in favor of Google+ Photos.[18]
Platform
[edit]A new runtime environment known as the Android Runtime (ART), intended to replace the Dalvik virtual machine, was introduced as a technology preview in KitKat.[22] ART is a cross-platform runtime which supports the x86, ARM, and MIPS architectures in both 32-bit and 64-bit environments. Unlike Dalvik, which uses just-in-time compilation (JIT), ART compiles apps upon installation, which are then run exclusively from the compiled version from then on. This technique removes the processing overhead associated with the JIT process, improving system performance.[23]
Devices with 512 MB of RAM or less report as "low RAM" devices. Using an API, apps may detect low RAM devices and modify their functionality accordingly. KitKat also supports zram.[15][19] WebView components were updated to utilize a version of the Google Chrome rendering engine.[24] A new Storage Access Framework API allows apps to retrieve files in a consistent manner; as part of the framework, a new system file picker (branded as "Documents") allows users to access files from various sources (including those exposed by apps, such as online storage services).[25]
A public API was introduced for creating and managing text messaging clients.[26] Sensor batching, step detection and counter APIs were also added.[19] KitKat supports host card emulation for near-field communications, which allows apps to emulate a smart card for activities such as mobile payments.[27]
See also
[edit]References
[edit]- ^ "Android Source". Google Git. Archived from the original on June 13, 2021. Retrieved May 28, 2021.
- ^ "Google Play services ending support for Android 4.4 KitKat". 9to5Google. July 24, 2023. Archived from the original on July 24, 2023. Retrieved July 24, 2023.
- ^ "Google Play services discontinuing updates for KitKat (API levels 19 & 20) starting August 2023". Android Developers Blog. Archived from the original on July 25, 2023. Retrieved July 25, 2023.
- ^ Li, Abner (July 24, 2023). "Google Play services ending support for Android 4.4 KitKat". 9to5Google. Archived from the original on July 24, 2023. Retrieved July 25, 2023.
- ^ Amadeo, Ron (July 25, 2023). "Android 4.4 KitKat is truly dead, loses Play Services support". Ars Technica. Archived from the original on July 26, 2023. Retrieved July 26, 2023.
- ^ "Mobile & Tablet Android Version Market Share Worldwide". StatCounter Global Stats. Archived from the original on July 14, 2020. Retrieved November 16, 2020.
- ^ "Android 4.4 KitKat: What's the point of co-branding?". CNET. Archived from the original on December 23, 2015. Retrieved November 2, 2015.
- ^ a b Kelion, Leo (September 3, 2013). "Android KitKat announced". BBC News. Archived from the original on September 4, 2013. Retrieved September 3, 2013.
- ^ "Kit Kat contest up and running, win one of a 1000 Google Nexus 7 (2013) slates being given away". PhoneArena. Archived from the original on March 4, 2016. Retrieved November 2, 2015.
- ^ "Google Unveils Nexus 5 With Android 4.4 KitKat". PC Magazine. Archived from the original on March 4, 2016. Retrieved December 29, 2015.
- ^ "Android Security Bulletin—October 2017 | Android Open Source Project". Android Open Source Project. Archived from the original on July 5, 2018. Retrieved July 2, 2018.
- ^ "Security updates and resources". Android.com. Android Open Source Project. Archived from the original on January 12, 2017. Retrieved September 10, 2017.
When a security vulnerability in AOSP is fixed in an Android Security Bulletin, we'll notify Android partners of issue details and provide patches. The Android security team currently provides patches for Android versions 4.4 (KitKat) and above. This list of backport-supported versions changes with each new Android release.
- ^ "Android Security Bulletin – April 2017". Android.com. Android Open Source Project. Archived from the original on April 19, 2017. Retrieved April 5, 2017.
- ^ a b c "How Google Shrank Android For Version 4.4 KitKat". ReadWrite. Archived from the original on October 19, 2015. Retrieved November 2, 2015.
- ^ a b "Android 4.4 KitKat to run "comfortably" on 512MB RAM devices, here's how". PhoneArena. Archived from the original on January 29, 2017. Retrieved November 2, 2015.
- ^ Amadeo, Ron (November 14, 2013). "Android 4.4 KitKat, thoroughly reviewed". Ars Technica. Archived from the original on October 24, 2020. Retrieved October 24, 2020.
- ^ "Android 4.4 KitKat: Warum die Statussymbole weiß und statisch sind". GIGA (in German). November 19, 2013. Archived from the original on October 24, 2020. Retrieved October 24, 2020.
- ^ a b Amadeo, Ron (June 16, 2014). "The history of Android: The endless iterations of Google's mobile OS". Ars Technica. Archived from the original on July 5, 2014. Retrieved July 6, 2014.
- ^ a b c Molen, Brad (November 5, 2013). "Nexus 5 review". Engadget. Archived from the original on November 9, 2013. Retrieved November 11, 2013.
- ^ "Android menu button now on by default on all device with KitKat". PhoneArena. December 9, 2013. Archived from the original on December 13, 2013. Retrieved February 9, 2014.
- ^ "How to remove Hangouts and more Android 4.4 KitKat apps". CNET. Archived from the original on November 9, 2015. Retrieved November 2, 2015.
- ^ "'ART' experiment in Android KitKat improves battery life and speeds up apps". Engadget. Archived from the original on January 27, 2017. Retrieved June 26, 2014.
- ^ Andrei Frumusanu (July 1, 2014). "A Closer Look at Android RunTime (ART) in Android L". AnandTech. Archived from the original on July 5, 2014. Retrieved July 5, 2014.
- ^ "KitKat's WebView is powered by Chromium, enabling Android app developers to use new HTML5 and CSS features". The Next Web. November 2, 2013. Archived from the original on October 6, 2015. Retrieved November 2, 2015.
- ^ Ho, Joshua. "Examining MicroSD changes in Android 4.4". Anandtech. Archived from the original on March 28, 2014. Retrieved March 28, 2014.
- ^ "Getting Your SMS Apps Ready for KitKat". Android Developers Blog. Archived from the original on October 15, 2013. Retrieved October 14, 2013.
- ^ "Google gets around the carriers with Host Card Emulation for NFC payments". NFCWorld.com. October 31, 2013. Archived from the original on October 2, 2015. Retrieved November 2, 2015.
External links
[edit]
Media related to Android KitKat at Wikimedia Commons- Official website

Android KitKat
View on GrokipediaHistory and Naming
Announcement and Codename
Android 4.4 was officially announced on September 3, 2013, by Sundar Pichai, Google's Vice President of Product Management for Android and Chrome, via a post on the social media platform Twitter (now X).[4] The reveal included a photograph of the Android robot mascot sculpted from KitKat chocolate bars, emphasizing the shift to this branded name for the operating system.[5] This announcement came shortly after Android reached one billion device activations, underscoring the platform's rapid growth at the time.[6] The version was designated Android 4.4, succeeding the 4.3 update that was part of the Jelly Bean family, and it continued Google's practice of incremental versioning within the 4.x series. Internally, development had proceeded under the codename "Key Lime Pie," adhering to the alphabetical dessert-themed naming convention established since Android 1.5 Cupcake. However, Google opted to change the codename to KitKat midway through the process to facilitate a promotional partnership with Nestlé, the chocolate bar's manufacturer, allowing for broader marketing opportunities while maintaining the dessert theme.[7] This decision surprised many observers who had anticipated Key Lime Pie based on prior leaks and the naming pattern.[8]Partnership with Nestlé
In 2013, Google entered into a licensing agreement with Nestlé, the owner of the KitKat trademark, to name its upcoming Android operating system version after the popular chocolate bar, marking the first time the platform deviated from exclusively using dessert names and adopted a branded product instead.[9][2] The collaboration began in late 2012 and was finalized in February 2013 at the Mobile World Congress, with no monetary exchange involved, allowing both companies to leverage each other's brand recognition for mutual promotion.[9][10] As part of the promotional efforts, Nestlé distributed over 50 million specially branded KitKat bars across 19 countries, featuring custom wrappers with the Android robot mascot and opportunities to win prizes such as Nexus 7 tablets and Google Play gift cards.[9][11] Additionally, a limited run of 500 Android-logo-shaped KitKat bars was produced in a secretive European facility to further tie the confectionery to the tech ecosystem.[9] These elements extended to in-store displays and packaging adaptations by Nestlé's U.S. licensee, Hershey's, which incorporated Android branding on standard KitKat bars and mini versions.[9][12] The marketing campaign adapted KitKat's iconic "Have a break, have a KitKat" slogan to "Have a break, have an Android KitKat," integrating it into global promotions that linked chocolate breaks with mobile device usage.[13] Nestlé released a humorous YouTube video ad parodying Apple designer Jony Ive, positioning KitKat 4.4 as "the future of confectionery" and tying into the Android launch with playful tech references.[14] In-store and travel retail activations, including enhanced displays in airports, encouraged consumers to associate the treat with Android's innovative spirit.[13] This partnership provided Nestlé with unprecedented exposure to the tech-savvy Android audience, elevating KitKat's cultural relevance in digital spaces, while Google benefited from cost-free viral marketing that generated widespread media buzz and distinctive branding for the OS without traditional advertising expenses.[9][15] The deal's success was evident in the immediate global attention it garnered, solidifying KitKat's role in pop culture beyond confectionery.[2][10]Development
Project Svelte
Project Svelte was initiated in 2013 during the development of Android 4.4 KitKat, with the primary objective of optimizing the operating system to run efficiently on resource-constrained devices featuring 512 MB of RAM or less. This effort addressed the growing prevalence of low-end hardware in emerging markets, where higher memory requirements had previously limited access to the latest Android versions. By streamlining the platform's resource demands, Project Svelte aimed to broaden Android's compatibility and reduce fragmentation across device tiers.[16][17] To simulate low-end hardware conditions, Google engineers employed a modified Nexus 4 as their primary testing device, underclocking its processor to a dual-core configuration, reducing its display resolution to 960x540, and limiting RAM to 512 MB. This setup served as a daily driver for the development team, ensuring that optimizations were rigorously evaluated under realistic constraints. The testing methodology emphasized measurable improvements in performance stability, app crash prevention, and overall responsiveness on such hardware.[17][18] Central to Project Svelte were memory management techniques that significantly reduced the system's footprint, including trimming the resource usage of core system apps by decoupling non-essential Google services like location and Google Play from the OS core. Animations were optimized to consume fewer resources, while background processes were curtailed through sequential launching of concurrent services, tuned out-of-memory killer thresholds, and low-RAM detection APIs that prompted developers to adjust app behavior. These changes collectively enabled smoother operation on budget devices without compromising core functionality.[19][17][20] The project's alignment with goals for emerging markets profoundly influenced Android's architecture, prioritizing efficiency to empower OEMs in deploying KitKat on affordable handsets and thereby accelerating adoption in regions reliant on entry-level devices. This focus not only extended the platform's reach but also laid groundwork for future runtime enhancements, such as the preview of the Android Runtime (ART).[17][16]Key Technical Innovations
One of the primary technical advancements in Android 4.4 KitKat was the introduction of the ProcStats tool, a developer utility designed to analyze process memory usage and detect potential leaks in real-time. This on-device profiling service tracks how long apps run in various states—such as foreground, visible, or background—and measures their proportional set size (PSS) memory footprint over time, providing aggregated data on RAM efficiency. Developers can access ProcStats via theadb shell dumpsys procstats command or through the graphical interface in Settings > Developer options > Process Stats, enabling quick identification of memory-intensive services or activities that contribute to system strain, particularly on resource-constrained devices.[3][21]
KitKat implemented aggressive memory management optimizations to support devices with as little as 512 MB of RAM, including enhancements to the low-memory killer (LMK) mechanism, which proactively terminates non-essential processes under pressure to maintain responsiveness. These improvements were complemented by just-in-time (JIT) compiler tweaks, such as refined code cache tuning, kernel same-page merging (KSM), and zRAM compression, which collectively reduce peak memory demands—for instance, by serializing service launches to avoid simultaneous resource spikes. As part of Project Svelte's goals to slim down the platform footprint, these changes ensured smoother multitasking without requiring hardware upgrades.[3]
A significant runtime innovation was the preview release of the Android Runtime (ART), positioned as an experimental alternative to the Dalvik virtual machine. Unlike Dalvik's JIT compilation, which translates bytecode at runtime, ART employs ahead-of-time (AOT) compilation during app installation, converting DEX files into native machine code via the dex2oat tool for faster app launches and execution. This preview allowed developers to test ART's benefits, such as reduced startup times and improved garbage collection, though Dalvik remained the default to maintain broad compatibility.[3][22]
Additional developer tools in KitKat enhanced bug reporting and supported low-RAM device certification. Bug reports now included detailed memory snapshots from ProcStats and Meminfo, facilitating deeper analysis of usage patterns and system states during crashes or anomalies. For low-RAM certification, Google introduced the ActivityManager.isLowRamDevice() API, enabling apps to dynamically adjust behaviors like disabling high-memory features, while providing OEMs with guidelines to configure trim levels and LMK thresholds for optimal performance on entry-level hardware.[3]
Features
User Experience Improvements
Android 4.4 KitKat refined the Holo user interface by adopting a lighter, neutral gray color scheme in place of the previous neon blue accents, resulting in a brighter and more readable design with enlarged icons and improved spacing between elements. This update enhanced visual clarity and reduced visual clutter, making everyday navigation more intuitive for users.[23][24] A prominent visual upgrade involved translucent status and navigation bars, which permitted applications to extend content behind these elements for seamless edge-to-edge displays. To maintain readability, subtle gradients appeared behind the bars when necessary, particularly benefiting immersive apps such as maps and video players by maximizing available screen space.[3][23] Immersive mode further advanced full-screen interactions by automatically hiding the status and navigation bars in supported applications, allowing content like games, videos, and e-books to utilize the entire display. Users could temporarily reveal the UI through simple edge swipes from the top or bottom of the screen, providing fluid control without disrupting the experience.[3][1] The default app picker received usability enhancements, including the ability to remember a user's most recent selection for repeated actions, enabling one-tap access while retaining the option to set permanent defaults via an "Always" choice. This made handling tasks like opening web links or media files more efficient, especially when multiple compatible apps were installed.[23] Additional user experience features included native wireless printing support integrated via Google Cloud Print, where a system-wide print manager allowed users to discover compatible printers, select pages, adjust paper sizes, and initiate prints directly from apps. Complementing this, the step detector sensor API provided hardware-accelerated step tracking for fitness applications, enabling accurate, low-power monitoring of physical activity even with the screen off.[3][16]Platform and Developer Features
Android 4.4 KitKat introduced several platform-level enhancements and APIs designed to improve developer capabilities and device functionality, emphasizing efficiency, security, and broader accessibility for applications. These features focused on streamlining data management, enabling new hardware interactions, and optimizing resource usage without requiring extensive user interface overhauls. Key innovations included unified file access mechanisms, secure NFC emulation, and support for resource-constrained hardware, allowing developers to build more robust and inclusive apps.[3] KitKat bolstered security through SELinux (Security-Enhanced Linux) enforced in mandatory mode by default, which applies fine-grained mandatory access controls to restrict system services and processes, reducing the impact of potential vulnerabilities. Additionally, the platform added support for advanced cryptographic algorithms, including ECDSA for elliptic curve digital signatures and Scrypt for key derivation, enhancing secure data handling in applications.[3] The Storage Access Framework (SAF) provided a standardized API for apps to access files and documents across various storage providers, such as local storage, USB drives, or cloud services like Google Drive, without needing broad storage permissions that could compromise user privacy. Introduced in API level 19, SAF utilized intents likeACTION_OPEN_DOCUMENT and ACTION_CREATE_DOCUMENT to invoke a system-wide picker interface, enabling users to grant targeted access to specific files while maintaining security through scoped permissions. Developers could implement Document Providers to expose their app's data as browsable content, fostering seamless integration between apps and external storage sources. This framework addressed fragmentation in file handling by replacing ad-hoc permission models with a consistent, user-controlled approach.[25][3]
Host Card Emulation (HCE) for NFC extended platform support for contactless transactions, allowing apps to emulate smart cards like those used for payments or transit without relying on dedicated secure element hardware in the device. Available from API level 19, HCE enabled developers to declare Application Identifiers (AIDs) in the app manifest and handle NFC transactions via the HostApduService class, supporting protocols such as ISO/IEC 14443-4. This feature democratized NFC development by shifting emulation from hardware-bound to software-based, permitting any compatible Android device to act as a virtual card in reader mode, with the system managing routing between multiple apps if conflicts arose. HCE thus opened opportunities for loyalty programs, ticketing, and digital wallets directly within third-party applications.[26][3]
To broaden Android's reach to entry-level devices, KitKat officially certified support for low-RAM configurations starting at 512 MB, incorporating optimizations like kernel same-page merging (KSM) and compressed RAM (zRAM) to minimize memory footprint. Developers gained access to APIs such as ActivityManager.isLowRamDevice() to detect such environments and adapt app behavior, such as reducing background processes or simplifying UI rendering, alongside tools like dumpsys meminfo for profiling memory usage. Google also optimized core apps, including the launcher and browser, ensuring smoother performance on budget hardware without sacrificing core functionality. This initiative, part of broader efforts to make Android viable on diverse devices, included a preview of the Android Runtime (ART) for experimental compilation testing.[3]
The Print Spooler service established a native printing framework, enabling apps to print documents, photos, and web content over Wi-Fi, Bluetooth, or cloud services without third-party dependencies. From API level 19, the PrintManager class allowed developers to create print jobs using PrintDocumentAdapter, with built-in support for PDF rendering and integration with services like Google Cloud Print. This system-wide spooler managed job queuing, progress tracking, and error handling, while plugin APIs permitted custom printer support, making printing a standard platform capability accessible via simple intent calls like ACTION_PRINT.[27][3]
Additional platform updates encompassed emoji rendering aligned with Unicode 6.0, adding over 200 new symbols and skin tone modifiers for more expressive text input across apps. A preview of multi-display support via the HWComposer 1.3 API laid groundwork for virtual displays and external screen extensions, allowing developers to render content across multiple surfaces using SurfaceControl methods. Enhanced accessibility features included refined magnification gestures, enabling temporary screen zooming via triple-tap and pan controls, integrated into the AccessibilityManager for easier activation and customization in low-vision scenarios. These elements collectively fortified KitKat's developer ecosystem for secure, efficient, and inclusive application development.[3][28]
Release
Version History
Android 4.4, codenamed KitKat and corresponding to API level 19, was initially released on October 31, 2013, debuting on the Nexus 5 smartphone.[1][29] Subsequent maintenance releases followed to address bugs, stability, and security concerns. Android 4.4.1 arrived in December 2013, primarily fixing issues with the camera app on the Nexus 5, such as slower autofocus and motion blur, along with general bug fixes.[30] Android 4.4.2, also released in December 2013, introduced further security enhancements and resolved additional bugs, including Wi-Fi connectivity problems.[31] In June 2014, Android 4.4.3 was pushed out to improve overall system stability and fix lingering issues like frequent data connection dropouts.[32] The series concluded with Android 4.4.4 in June 2014, which included a key security patch for an OpenSSL vulnerability allowing connection hijacking (CVE-2014-0224), along with other stability improvements.[33][34] Early updates in the 4.4.x series targeted user-facing bugs like camera performance and Wi-Fi reliability, while later ones emphasized security hardening against known exploits.| Version | Build Tag | Release Date | Key Changes |
|---|---|---|---|
| 4.4 | KRT16O (android-4.4_r1) | October 31, 2013 | Initial release with core KitKat features. |
| 4.4.1 | KTU84M (android-4.4.1_r1) | December 5, 2013 | Camera fixes for Nexus 5, performance improvements. |
| 4.4.2 | KOT49H (android-4.4.2_r1) | December 19, 2013 | Security updates, bug fixes including Wi-Fi. |
| 4.4.3 | KTU84L (android-4.4.3_r1) | June 3, 2014 | Stability enhancements, data connection fixes. |
| 4.4.4 | KTU84P (android-4.4.4_r1) | June 19, 2014 | OpenSSL security patch (CVE-2014-0224), final stability updates. |