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Performance tuning
Performance tuning
from Wikipedia

Performance tuning is the improvement of system performance. Typically in computer systems, the motivation for such activity is called a performance problem, which can be either real or anticipated. Most systems will respond to increased load with some degree of decreasing performance. A system's ability to accept higher load is called scalability, and modifying a system to handle a higher load is synonymous to performance tuning.

Systematic tuning follows these steps:

  1. Assess the problem and establish numeric values that categorize acceptable behavior.
  2. Measure the performance of the system before modification.
  3. Identify the part of the system that is critical for improving the performance. This is called the bottleneck.
  4. Modify that part of the system to remove the bottleneck.
  5. Measure the performance of the system after modification.
  6. If the modification makes the performance better, adopt it. If the modification makes the performance worse, put it back the way it was.

This is an instance of the measure-evaluate-improve-learn cycle from quality assurance.

A performance problem may be identified by slow or unresponsive systems. This usually occurs because high system loading, causing some part of the system to reach a limit in its ability to respond. This limit within the system is referred to as a bottleneck.

A handful of techniques are used to improve performance. Among them are code optimization, load balancing, caching strategy, distributed computing and self-tuning.

Performance analysis

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See the main article at Performance analysis

Performance analysis, commonly known as profiling, is the investigation of a program's behavior using information gathered as the program executes. Its goal is to determine which sections of a program to optimize.

A profiler is a performance analysis tool that measures the behavior of a program as it executes, particularly the frequency and duration of function calls. Performance analysis tools existed at least from the early 1970s. Profilers may be classified according to their output types, or their methods for data gathering.

Performance engineering

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See the main article at Performance engineering

Performance engineering is the discipline encompassing roles, skills, activities, practices, tools, and deliverables used to meet the non-functional requirements of a designed system, such as increase business revenue, reduction of system failure, delayed projects, and avoidance of unnecessary usage of resources or work.

Several common activities have been identified in different methodologies:

  • Identification of critical business processes.
  • Elaboration of the processes in use cases and system volumetrics.
  • System construction, including performance tuning.
  • Deployment of the constructed system.
  • Service management, including activities performed after the system has been deployed.

Code optimization

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See the main article at Optimization (computer science).

Some optimizations include improving the code so that work is done once before a loop rather than inside a loop or replacing a call to a simple selection sort with a call to the more complicated algorithm for a quicksort.

Configuration optimization

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Modern software systems, e.g., Big data systems, comprises several frameworks (e.g., Apache Storm, Spark, Hadoop). Each of these frameworks exposes hundreds configuration parameters that considerably influence the performance of such applications. Some optimizations (tuning) include improving the performance of the application finding the best configuration for such applications.

Caching strategy

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Caching is a fundamental method of removing performance bottlenecks that are the result of slow access to data. Caching improves performance by retaining frequently used information in high speed memory, reducing access time and avoiding repeated computation. Caching is an effective manner of improving performance in situations where the principle of locality of reference applies. The methods used to determine which data is stored in progressively faster storage are collectively called caching strategies. Examples are ASP.NET cache, CPU cache, etc.

Load balancing

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A system can consist of independent components, each able to service requests. If all the requests are serviced by one of these systems (or a small number) while others remain idle then time is wasted waiting for used system to be available. Arranging so all systems are used equally is referred to as load balancing and can improve overall performance.

Load balancing is often used to achieve further gains from a distributed system by intelligently selecting which machine to run an operation on based on how busy all potential candidates are, and how well suited each machine is to the type of operation that needs to be performed.

Distributed computing

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Distributed computing is used for increasing the potential for parallel execution on modern CPU architectures continues, the use of distributed systems is essential to achieve performance benefits from the available parallelism. High-performance cluster computing is a well-known use of distributed systems for performance improvements.

Distributed computing and clustering can negatively impact latency while simultaneously increasing load on shared resources, such as database systems. To minimize latency and avoid bottlenecks, distributed computing can benefit significantly from distributed caches.

Self-tuning

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A self-tuning system is capable of optimizing its own internal running parameters in order to maximize or minimize the fulfillment of an objective function; typically the maximization of efficiency or error minimization. Self-tuning systems typically exhibit non-linear adaptive control. Self-tuning systems have been a hallmark of the aerospace industry for decades, as this sort of feedback is necessary to generate optimal multi-variable control for nonlinear processes.

Bottlenecks

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The bottleneck is the part of a system which is at capacity. Other parts of the system will be idle waiting for it to perform its task.

In the process of finding and removing bottlenecks, it is important to prove their existence, typically by measurements, before acting to remove them. There is a strong temptation to guess. Guesses are often wrong.

See also

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References

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Revisions and contributorsEdit on WikipediaRead on Wikipedia
from Grokipedia
Performance tuning is the iterative process of optimizing computer systems, software applications, or to enhance efficiency, reduce resource consumption, and minimize elapsed time for operations by identifying and eliminating bottlenecks. It encompasses adjustments to configurations, , and hardware to align performance with specific workload requirements, such as lower latency or higher throughput, and should be integrated throughout the application lifecycle from design to deployment. The primary goals of performance tuning include achieving tangible benefits like more efficient use of system resources and the capacity to support additional users without proportional cost increases, as well as intangible advantages such as improved user satisfaction through faster response times. In server environments, it focuses on tailoring settings to balance energy efficiency, throughput, and latency based on business needs, often yielding the greatest returns from initial efforts due to the principle of . For , tuning targets instance-level optimizations, SQL query improvements, and proactive monitoring to handle larger workloads without degrading service quality. Key methods involve establishing performance baselines through tools like workload repositories, monitoring critical metrics across applications, operating systems, disk I/O, and networks during peak usage, and iteratively analyzing and adjusting parameters one at a time to avoid unintended system-wide impacts. Reactive bottleneck elimination addresses immediate issues via changes in software, hardware, or configurations, while proactive strategies use diagnostic monitors to detect potential problems early. Overall, effective tuning requires understanding constraints before hardware upgrades and continuous evaluation to ensure sustained improvements.

Fundamentals

Definition and Scope

Performance tuning is the process of adjusting a to optimize its under a specific , as measured by response time, throughput, and utilization, without changing the system's core functionality. This involves targeted modifications to , hardware configurations, or parameters to enhance , speed, and usage while preserving the intended output. The primary objectives of performance tuning include reducing latency to improve , increasing to handle growing demands, and minimizing operational costs through better . For instance, in database systems, tuning might involve optimizing query execution plans to accelerate data retrieval, potentially reducing response times from seconds to milliseconds under heavy loads. Similarly, in web servers, adjustments such as configuring connection pooling or enabling compression can lower response times for high-traffic sites, enhancing throughput without additional hardware. The scope of performance tuning encompasses a broad range of elements, including software applications and operating systems, hardware components like CPUs and hierarchies, network infrastructures, and hybrid environments. It differs from , which primarily addresses correctness and reliability by identifying and fixing errors, whereas tuning focuses on efficiency gains after functionality is assured. This process applies across diverse domains, such as real-time systems where timing predictability is critical for tasks like autonomous vehicle control, for scalable in distributed services, embedded devices to balance power and performance in IoT gadgets, and (HPC) for accelerating simulations in scientific research.

Historical Development

Performance tuning originated in the era of early electronic computers during the 1940s and 1950s, when limited hardware resources necessitated manual optimizations in machine and assembly code to maximize efficiency on vacuum-tube-based systems like the ENIAC (1945) and UNIVAC I (1951). By the 1960s, with the rise of mainframes such as IBM's System/701 (1952) and System/360 (1964), programmers focused on tuning assembly language instructions—known as Basic Assembly Language (BAL)—to reduce execution time and memory usage in punch-card batch processing environments, where inefficient code could delay entire operations for hours. These practices emphasized hardware-specific tweaks, such as minimizing I/O operations and optimizing instruction sequences, laying the groundwork for systematic performance analysis amid the shift from custom-built machines to commercially viable architectures. The 1970s and 1980s saw performance tuning evolve with the advent of higher-level languages and operating systems like Unix (developed in the early 1970s) and (1972), which allowed for more portable code but still required profiling to identify bottlenecks in increasingly complex software. A key milestone was the introduction of , a call-graph execution profiler for Unix applications, detailed in a 1982 paper and integrated into tools by 1983; it combined sampling and instrumentation to attribute runtime costs across function calls, enabling developers to prioritize optimizations based on empirical data rather than intuition. Influential figures like , in his seminal work (first volume published 1968), warned against common pitfalls such as over-optimizing unprofiled code, advocating for analysis-driven approaches to avoid unnecessary complexity. In the , the explosion of web applications and relational databases amplified the need for tuning at scale, particularly with the rise of (released 1995) and its (JVM), where early performance issues stemmed from interpreted execution, prompting tuning techniques like heap sizing and garbage collection adjustments from the outset. Gene Amdahl's 1967 formulation of what became known as provided a foundational concept for parallel processing tuning, quantifying the limits of in multiprocessor systems through the equation: Speedup=1(1P)+PS\text{Speedup} = \frac{1}{(1 - P) + \frac{P}{S}} where PP is the fraction of the program that can be parallelized, and SS is the theoretical speedup of that parallel portion; this highlighted diminishing returns from parallelization, influencing database query optimization and early web server configurations during the decade's boom. From the 2000s onward, the cloud computing paradigm, exemplified by Amazon Web Services' launch in 2006 and the introduction of EC2 Auto Scaling in 2008, shifted tuning toward dynamic resource allocation, allowing automatic adjustment of compute instances based on demand to optimize costs and latency without manual intervention. Concurrently, data-driven approaches emerged, with machine learning applied to performance tuning in databases and systems starting in the late 2000s—such as self-tuning DBMS prototypes using reinforcement learning for query optimization—enabling predictive adjustments that adapt to workload patterns in cloud environments.

Performance Analysis

Measurement Techniques

Measurement techniques form the foundation of performance tuning by providing quantitative data on system behavior, enabling practitioners to assess efficiency and identify areas for improvement. These techniques encompass the collection of core metrics, under controlled conditions, and tracing system events, and establishing baselines for comparative . By focusing on verifiable measurements, tuning efforts can be directed toward verifiable gains in speed, , and reliability. Core metrics in performance tuning quantify resource consumption and task completion rates, serving as primary indicators of system health. CPU utilization measures the fraction of time the processor is actively executing instructions, typically expressed as a percentage, and is critical for detecting overloads in compute-bound workloads. Memory usage tracks the amount of RAM allocated to processes, helping to reveal inefficiencies like excessive swapping or leaks that degrade overall . I/O throughput evaluates the rate of data transfer between storage or peripherals and the CPU, often in bytes per second, to pinpoint bottlenecks in disk or file operations. Network latency assesses the delay in data transmission across networks, measured in milliseconds, which impacts distributed systems and real-time applications. Fundamental formulas underpin these metrics, providing a mathematical basis for . Throughput, a key indicator of , is calculated as θ=WT,\theta = \frac{W}{T}, where θ\theta is throughput, WW represents the amount of work completed (e.g., requests processed), and TT is the elapsed time. For latency in queued systems, it is often derived as the difference between total response time and pure processing time, highlighting delays due to contention: L=RP,L = R - P, where LL is latency (or ), RR is the observed response time, and PP is the processing time without interference. These equations allow for precise decomposition of performance factors, such as in scenarios where high utilization correlates with reduced throughput. Benchmarking techniques standardize performance evaluation by simulating workloads to compare systems objectively. Synthetic benchmarks, like the SPEC CPU suite introduced in by the , use portable, compute-intensive programs to isolate CPU performance without dependencies on real data sets. In contrast, real-world workloads replicate actual application scenarios, such as database queries or web serving, to capture holistic behaviors including interactions across components. Stress testing protocols extend by incrementally increasing load—e.g., concurrent users or data volume—until system limits are reached, revealing stability under extreme conditions like peak traffic. This approach ensures metrics reflect not just peak efficiency but also degradation patterns, with synthetic tests providing reproducibility and real-world ones ensuring . Logging and tracing capture runtime events to enable retrospective analysis of performance dynamics. Event logs record timestamps and details of system activities, such as process starts or errors, while tracing monitors sequences like system calls to trace data flows and overheads. The perf tool, integrated into the kernel since 2009, exemplifies this by accessing hardware performance counters for low-overhead measurement of events like cache misses or predictions, supporting both sampling and precise tracing modes. These methods reveal temporal patterns, such as spikes in I/O waits, that aggregate metrics alone might overlook. Establishing baselines involves initial measurements under normal conditions to serve as reference points for tuning validation. This requires running representative workloads multiple times and applying statistical to account for variability, such as the mean response time Rˉ=1ni=1nRi\bar{R} = \frac{1}{n} \sum_{i=1}^{n} R_i alongside the standard deviation σ=1n1i=1n(RiRˉ)2\sigma = \sqrt{\frac{1}{n-1} \sum_{i=1}^{n} (R_i - \bar{R})^2}
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