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UltraViolet (website)
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UltraViolet was a cloud-based digital rights locker for films and television programs that allowed consumers to store proofs-of-purchase of licensed content in an account to enable playback on different devices using multiple applications from several different streaming services.[1] UltraViolet also allowed users to share access to their library with up to five additional people. UltraViolet was deployed by the Digital Entertainment Content Ecosystem (DECE),[2][3] an alliance of 85[citation needed] companies that included film studios, retailers, consumer electronics manufacturers, cable television companies, internet service providers (ISPs), internet hosting vendors, and other systems and security vendors,[4] with the notable exceptions of Walt Disney Studios, Google, Amazon, MGM, and Apple.
On January 31, 2019, DECE announced that UltraViolet would shut down on July 31, 2019. This shutdown came after the launch of Movies Anywhere over a year earlier, along with Fox, Universal, Lionsgate, Paramount, and Warner Bros. beginning to drop out of issuing new UV rights for their films during that time period.[5]
Operation
[edit]To use UltraViolet, consumers needed to create a free account, either through a participating UltraViolet service provider, or through the official website. An UltraViolet account was a digital rights locker where licenses (effectively receipts) for purchased content were stored and managed irrespective of the point of sale. The account holder was allowed to share their library with 5 other users, which were called members.
Consumers could acquire UltraViolet rights by purchasing a physical disc that included an UltraViolet activation code, by purchasing a movie directly from an electronic retailer (a.k.a. EST, or Electronic sell-through), or by using a disc to digital service (D2D). Disc to digital services allowed consumers to insert a DVD or Blu-ray into their computer's disc drive, scan it to verify ownership, and then add it to their UltraViolet collection for a fee. Several retailers including Vudu and CinemaNow offered this service. Flixster had been offering a D2D service as well, but it was suspended once Fandango acquired Flixster in early 2016 and another independent movie streaming service, M-GO.[6]
Consumers could then stream or download their UltraViolet content from any participating retailer. Former participating retailers are listed in the table below.
The UltraViolet digital locker did not store video files, and was not a "cloud storage" platform. Only the rights for purchased content were stored on the service. UltraViolet only coordinated and managed the licenses for each account, but not the content itself. By creating a digital-rights locker rather than a digital media storage locker, UltraViolet bypassed the cost of storage and bandwidth used when the media is accessed and passed that cost on to various service providers.
Content partners
[edit]Five of the then "Big Six" major film studios (now the "Big Five" since 2019) and "mini-major" Lionsgate were members of DECE, and released their content with UltraViolet rights.[7] Other minor film and television studios released their programming and movies with UltraViolet rights, but were not DECE members.
- Major film studios
- Sony Pictures Entertainment (films released for digital distribution before August 2019)
- Universal Studios (films released for digital distribution before January 2018)
- Paramount Pictures (films released for digital distribution before December 2018)
- Warner Bros. Entertainment (films released for digital distribution before March 2019)
- Fox Entertainment Group (films released for digital distribution before December 2017; studio's acquisition by Disney reduced the number of majors to five)
- Minor Film Studios
- Lionsgate (films released for digital distribution before July 17, 2018)
- The Weinstein Company (films released for digital distribution before the company shut down in May 2018)
- Roadshow Entertainment
- Anchor Bay (films released for digital distribution before the company shut down in 2017)
- DreamWorks Animation (films released for digital distribution before October 2017; studio previously purchased and acquired by Universal)
- Television Studios
Despite Fox merging with Disney in 2019, Walt Disney Studios was never a member of DECE, and did not release any of their films with UltraViolet rights. On February 25, 2014, Disney launched a competing digital movie locker system called Disney Movies Anywhere that allowed any Disney movie purchased or redeemed at any participating provider to be played using all other DMA providers. DMA providers included iTunes, Vudu, Google Play, Amazon Video, and Microsoft Movies & TV. On October 12, 2017, Disney Movies Anywhere was expanded to include movies from a number of non-Disney studios, thus forming a full-fledged UltraViolet competitor. This service is now called Movies Anywhere to reflect the expanded scope of content.
UltraViolet digital retailers
[edit]UltraViolet content was available from several movie streaming services.[8] Some services offered downloads that could be saved to PCs, tablets, gaming consoles, or phones for offline viewing. Below is a table of all the streaming providers and the countries they serve.
Content could also be streamed over the Internet to an unlimited number of devices, depending on the content license rights held by the streaming provider.[9]
Comparison of streaming providers
[edit]| Resolution | Disc to Digital | Movies Anywhere | Availability by Country | ||||
|---|---|---|---|---|---|---|---|
| SD (480p) | HD (720p) | HDX (1080p) | UHD (4k) | ||||
| VUDU | US | ||||||
| FandangoNow (previously M-GO) | US | ||||||
| Flixster Video | UK, CA, FR, DE, NZ, IE, CH, AT, AU, BE, NL, LU | ||||||
Other less notable streaming providers include: Kaleidescape, Verizon Fios On Demand, Videociety, and Nolim Films.
Player support of streaming providers
[edit]| Set-top box | Video game console | Smartphone / Tablet | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Roku | Apple | Amazon | Microsoft | Sony | Apple | Microsoft | ||||||
| Apple TV | Chromecast | Android TV | Fire TV | Xbox 360 | Xbox One | PS3 | PS4 | iOS | Android | Windows Phone | ||
| VUDU[10] | ||||||||||||
| FandangoNow (previously M-Go) | AirPlay | |||||||||||
| Flixster Video | AirPlay | |||||||||||
Download capability
[edit]Some Ultraviolet streaming providers offered the capability to download movies and TV shows. They had their own proprietary video formats, and they were not cross-platform. They had to be downloaded and played within their own proprietary PC, Mac, iOS, or Android apps.
The Ultraviolet Common File Format (CFF) was planned, but never launched. The CFF was an attempt by the DECE to allow downloaded video files to be copied between devices, stored on physical media (e.g. DVDs, SD cards, flash memory) or online backup services. They were intended to be playable on any UltraViolet authorized device (e.g. Blu-ray, streaming media player, Smart TV', or mobile device) or software player registered to the household Ultraviolet library.
A 2015 simplification of the UV ecosystem made the Common File Format optional for studios and streaming providers. CFF was never supported by any retailers nor was it ever released to a consumer audience.
Selected DRM technologies
[edit]UltraViolet Streaming providers were free to choose whatever DRM technologies they wanted to use for streaming and downloads.
DECE approved six DRM technologies for use in conjunction with the proposed common file format, which was never launched.
The selected DRM technologies were:
- Google Widevine DRM, chosen for its strong position on set-top boxes
- Marlin DRM, chosen for its compatibility with many Connected TVs
- OMA CMLA-OMA v2, chosen for its strong position on mobile devices
- Microsoft PlayReady, chosen for its wide availability on PC and CE devices
- Adobe Primetime DRM, chosen for its wide availability on PC devices
- DivX DRM[13]
History
[edit]2010
[edit]In September, Mitch Singer, the President of DECE, announced the upcoming launch of the "UltraViolet" system in an interview with Home Media Magazine.[14]
2011
[edit]In January, a number of major film studios announced support for UltraViolet. They were: Warner Bros, Sony Pictures, Fox, Universal, Paramount, and Lionsgate. The notable exception was Walt Disney.[15]
On October 11, the UltraViolet system launched with the Warner Bros release of Horrible Bosses, the first UV title. Flixster re-launched as the first UltraViolet streaming service.[16] Sony subsequently released its first two UV titles in December, The Smurfs and Friends with Benefits.[17] Universal soon followed with the release of its first UV title, Cowboys & Aliens.[18]
In December, UltraViolet launched in the UK with the Warner Bros release of Final Destination 5.[19]
2012
[edit]At the Consumer Electronics Show in January, Amazon became the first major retailer to announce support for UltraViolet.[20] The DEG reported that 750k accounts had been created in the first 3 months.[21]
In January, Paramount released its first UV title "Paranormal Activity 3" [22] and in April DreamWorks Animation became the seventh studio to join the UltraViolet initiative with "Shrek", "Madagascar", "Kung Fu Panda" and "How to Train Your Dragon".[23] Also in April, Vudu (operated by Walmart) became the first major UltraViolet retailer by adding UV rights to thousands of films. Walmart also launched an in-store "Disc to Digital" service, with more than 4,000 titles initially.[24]
Between August and September, Lionsgate and 20th Century Fox released their first titles on UV.[25][26] UltraViolet surpassed 5 million users and 7,200 titles on September 20.[27]
Redbox announced a partnership with UltraViolet for its new Redbox Instant streaming service on October 25. Ultraviolet support never materialized, and the service shut down on October 7, 2014.[28]
On October 30, Barnes & Noble announced it would launch an UltraViolet enabled electronic video store for its new Nook HD tablet.[29]
Best Buy's CinemaNow became the second major UV retailer on November 24.[30] CinemaNow launched an in-home Disc to Digital service (in beta) in December.[31]
2013
[edit]In January, DreamWorks Animation and Technicolor launched M-GO, a new streaming platform with UV capability,[32] and Cineplex became the first UltraViolet retailer in Canada.[33]
In April, Best Buy announced a deal to make its UV ready Cinema Now service available in Canada.[34] In May, UltraViolet launched in Australia and New Zealand,[35] Kaleidescape opened a UV ready video download store,[36] and 20th Century Fox announced it would offer Digital HD UltraViolet rights with all new films.[37]
In September, CinemaNow launched its Disc to Digital service in Canada.[38] and Target Ticket launched with UltraViolet capability.[39] Ultraviolet expanded to France, Germany, Austria, and Switzerland in November.
2014
[edit]In January, DECE launched a revamped UltraViolet website with new features.[40] On February 25, Disney launched Disney Movies Anywhere, a streaming service.[41] The next day, Mitch Singer, the President of DECE, stated that the new Disney Movies Anywhere service would not prohibit Disney from offering UltraViolet titles in the future.[42]
At the end of March, Vudu became the first UV retailer to offer Google Chromecast support for UltraViolet content.[43] Flixster also became a retailer for UV in March.[44]
In May, Vudu introduced a new feature that allowed UltraViolet users to share their movies with up to five friends.[45] Also in May, Flixster became the first UV retailer to support Apple Airplay.[46]
In October MGM began to offer UV rights for several of its catalog titles. Also in October, Tesco's BlinkBox became the first official UV retailer in the U.K.[47]
On Nov. 12, KnowHow, a UK streaming movie provider, relaunched as CinemaNow and added Ultraviolet support.[48] Also in November Verizon FIOS on Demand introduced UltraViolet capability.[49]
2015
[edit]On January 6, The DEG announced that UltraViolet grew 30% in 2014 to 21 million accounts.[50]
French supermarket chain Carrefour opened a digital video store with UltraViolet functionality called Nolim Films on January 27.[51]
Target Corporation shut down its Target Ticket service on March 7, and allowed users to transfer their purchases to CinemaNow and Disney Movies Anywhere.[52]
UltraViolet surpassed 22 million users on May 25.[53]
Australian UV Partner EZYFlix.tv closed down on August 18.[54]
2016
[edit]On Jan 6, The DEG reported that UltraViolet accounts grew by almost 20 percent in 2015 to hit more than 25 million with 165 million movies and television shows in UltraViolet libraries.[55]
On January 29, Fandango acquired the M-GO movie service, and planned to re-launch it later that year under a new name.[56]
On March 3, Barnes and Noble announced that it would shutter its Nook Video Store on March 15.[57]
On March 30, M-GO became Fandango Now and launched Airplay support.[58]
On April 4, BlinkBox —owned by TalkTalk— stopped supporting the PlayStation 3.[59]
On June 29, an update was released for the Nvidia Shield Android TV console that enabled support for the Vudu app. Vudu became the first UltraViolet service available on the popular device.[60]
On Sept 1, the Cineplex Store stopped offering Ultraviolet services.
2017
[edit]On March 20, JB Hi-Fi NOW Video service announced that it would close on 13 April 2017.
On March 23, Vudu expanded its Disc to Digital service. Users could now convert their movie library using the Vudu app on a mobile phone.[61] They also announced that the in-store Disc to Digital program would be suspended on April 1.
As of March 27, UltraViolet accounts grew to 28 million.[62]
In April, it was noticed that movies from Relativity Media that were distributed by 20th Century Fox, were no longer UV enabled. If you had purchased/redeemed the movie prior to the removal of UV rights, the movie remained in your UV locker.
In late May, Universal Studios began referring to UltraViolet as only "Digital HD" on the back of its Blu-ray releases. 20th Century Fox started this practice in 2016. Both studios films were still UltraViolet enabled at select retailers.
On July 1, it was reported that UltraViolet surpassed 30 million users.[63]
In mid-July, CinemaNow removed UV support for all movies. Questions to UltraViolet were answered with the response, "CinemaNow is not participating in UV at this time."
On August 1, the CinemaNow website began redirecting to Filmon.tv, a Live TV streaming service in the UK.
On August 21, U.S. Flixster Video announced "As of August 28, 2017, Flixster Video will no longer support code redemptions or streaming and downloading of content. Redeem codes and access your Flixster video collection after that date by signing up or logging into Vudu or FandangoNOW."
On August 22, Vudu launched their AppleTV app, which became the first app to support UltraViolet movies and TV shows on the Apple TV platform.[64]
On October 12, 2017, it was announced that Disney Movies Anywhere would expand to include non-Disney studios under the name Movies Anywhere, with 20th Century Fox, Sony Pictures, Universal, and Warner Bros. joining Disney as initial partners, and Lionsgate and Paramount Pictures expressing interest.
On November 28, digital releases of Detroit and Patti Cake$ were the last films released by 20th Century Fox Home Entertainment to receive UV rights, while Kingsman: The Golden Circle was the first to be released without UV rights.
2018
[edit]January 2, the first U.S. digital releases of 2018 from Universal Pictures were released without UV rights. Joining 20th Century Fox as the second studio to drop UV rights for new releases.
From 15 January 2018 the Ultraviolet service was no longer available on TalkTalk TV.[65]
March 13 - FandangoNow joined MoviesAnywhere, and stopped offering UV rights for MA affiliated studios' films.[66]
July 11, Twentieth Century Fox stopped issuing UV rights for all new purchases for catalog titles that were previously UV enabled.[67]
July 17, Lionsgate titles released on or after July 17, 2018, would no longer be available on UltraViolet.[68]
Sept 18, Universal Studios stopped issuing UV rights for all new purchases for catalog titles that were previously UV enabled.[69]
December 11, 2018, Paramount stopped issuing UV rights for all new releases moving forward. One week after, the final UV title was released with Mission: Impossible – Fallout.[70]
2019
[edit]On January 30, Variety reported that DECE would shut down UltraViolet on July 31, 2019, with DECE officially confirming the news the next day.[71] Users that had at least one major retailer, like Vudu, connected to their UV account would be able to maintain streaming rights to movies and TV shows redeemed via the platform through those retailers.[72]
On January 31, Sony Pictures Store shut down its website and discontinued all related operations in the U.S. except for their ULTRA 4K app.[73]
On March 4, Verizon ended the linking of any additional Fios accounts with UltraViolet. Existing Fios accounts already linked to UltraViolet were not affected.[74]
On March 13, Warner Bros. stopped issuing UV rights for all new purchases of catalog titles that had previously been UV enabled.[75]
On March 18, Paramount Pictures issued a notice that the ability to rent, buy, or playback films via ParamountMovies.com would cease effective immediately. Additionally, redemption of digital copies began redirecting users to either Vudu or FandangoNow.[76]
On March 27, Verizon ended UltraViolet services on Fios. Titles that had previously imported into Fios library via UltraViolet remained unaffected.[77]
On April 18, Sony Pictures informed customers via email and directly via the ULTRA 4K app that effective immediately new account sign-up, purchase, and redeem functions were to be removed from its TV and Windows apps. Customers could still use the ULTRA 4K app to stream films and TV shows in their UV library.[78]
On May 31, 2019, Kaleidescape disconnected from UltraViolet. Any titles purchased at other retailers that had previously imported from UltraViolet remained in the Kaleidescape library.[79]
On July 26, 2019, Flixster Video informed its non-US subscribers by email of the impending UV shutdown on July 31, 2019. Flixster Video assured its subscribers that the shutdown of UltraViolet would not impact the titles already in the subscribers' Flixster collection. Flixster Video also went on to announce of its own shutdown late in 2019 (a date was not mentioned) and that arrangements had been made with Google Play to enable migration of available videos on subscribers' Flixster account to Google Play. They mentioned that they had expected the migration process to be available in July, but was not ready yet.
On July 31, the Ultraviolet website was available for the last time for subscribers. The website was closed on the next day on August 1, 2019.
On September 24, 2019, Flixster Video informed its non-US subscribers by email that it was planning to shut down its website, applications and operations on December 18, 2019. In the email, Flixster Video also announced that the arrangement for transfer of subscribers' videos to Google Play was ready. A link to start the migration process to Google Play was embedded in the email. Flixster's website provided information and instructions about migrating to Google Play. Flixster urged subscribers to complete the migration process to Google Play as soon as possible. They also mentioned that playback of subscribers videos would still be available through Flixster video until shutdown.
After the demise of Ultraviolet, current Paramount releases with a digital code have featured a portal on Paramount's home entertainment website where a choice of retailer redemption can be made (usually either iTunes, Google Play Movies/YouTube or Vudu), while Lionsgate currently requires the download of an app and requires the reception of their newsletter list via email to confirm the ownership of a title before the choice of retailer redemption is made; MGM films often depend on the actual home video distributor contracted by MGM to release each individual film (although some MGM films like Missing Link and Booksmart also end up in Movies Anywhere, usually through 20th Century Fox Home Entertainment).
On October 1, FandangoNOW completed transferring over UV titles to users' regular Movies and TV libraries and removed the Ultraviolet links from their website and apps.
See also
[edit]- Movies Anywhere, Disney's competing digital rights locker
References
[edit]- ^ Tribbey, Chris. "Six Questions: Ultraviolet's Mitch Singer". Home Media Magazine. Questex Media Group. Archived from the original on July 17, 2011. Retrieved April 1, 2011.
- ^ "UltraViolet/DECE Alliance Members". uvvu.com. Digital Entertainment Content Ecosystem. Archived from the original on February 15, 2014. Retrieved October 30, 2017.
- ^ Azhtar, Iyaz (June 30, 2015). "UltraViolet video: Everything you need to know". CNET.com. CBS Interactive. Retrieved October 30, 2017.
- ^ "Participating UltraViolet Companies". MyUV.com. Digital Entertainment Content Ecosystem. Archived from the original on July 14, 2017. Retrieved October 30, 2017.
- ^ Roettgers, Janko (January 30, 2019). "Ultraviolet Cloud Movie Locker to Shut Down (EXCLUSIVE)". Variety.
- ^ Sciretta, Peter (February 17, 2016). "Rotten Tomatoes and Flixster Acquired By Fandango". Slashfilm.com. Retrieved October 30, 2017.
- ^ "Alliance Members". Digital Entertainment Content Ecosystem (DECE). Archived from the original on September 18, 2012. Retrieved March 31, 2011.
- ^ "UV Demystified". Archived from the original on April 16, 2011.
- ^ Graser, Marc (January 5, 2011). "Hollywood clicks with UltraViolet digital locker". Variety. Retrieved April 1, 2011.
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- ^ Apple App Store | VUDU Player
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- ^ "Six Questions: Ultraviolet's Mitch Singer". Archived from the original on July 17, 2011.
- ^ Tribbey, Chris (January 5, 2011). "UltraViolet Gets Studio Support". HomeMedia Magazine.
- ^ Duncan, Geoff (October 12, 2011). "UltraViolet Soft Launches with Horrible Bosses". Digital Trends.
- ^ Tribbey, Chris (September 20, 2011). "'The Smurfs,' 'Friends With Benefits' First UltraViolet Titles for Sony". HomeMedia Magazine.
- ^ Tribbey, Chris (December 8, 2011). "UltraViolet Titles Keep Coming, With More Details Due At CES". HomeMedia Magazine.
- ^ Tartaglione, Nancy (December 8, 2011). "'Final Destination 5′ Is First For UltraViolet In The UK; Will British Users Have Clearer Picture Than In The U.S.?". Deadline.
- ^ Ingraham, Nathan (January 10, 2012). "Amazon is UltraViolet's first retail partner; Samsung offering disc-to-digital on 2012 Blu-Ray players". The Verge. Retrieved November 16, 2020.
- ^ Giardina, Carolyn (January 10, 2012). "UltraViolet Registration Surges In First Three Months". The Hollywood Reporter.
- ^ Gunther, Richard (January 24, 2012). "Paramount Introduces UltraViolet Titles While Fox Waits". The Digital Media Zone.
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- ^ Tribbey, Chris (April 11, 2012). "4,000-Plus Titles Available in Walmart Disc-to-Digital Program". HomeMedia Magazine.
- ^ Gruenwedel, Erik (August 10, 2012). "Lionsgate Makes "Hunger Games" its First UltraViolet Release". HomeMedia Magazine.
- ^ Kit, Borys (September 18, 2012). "Fox Home Entertainment Launches Digital HD Prometheus". The Hollywood Reporter.
- ^ Lang, Brent; Shaw, Lucas (September 20, 2012). "Is UltraViolet Finally Ready to Save Hollywood's Day?". The Wrap. Archived from the original on December 11, 2018. Retrieved February 18, 2020.
- ^ "Redbox Will Promote UltraViolet In New Disc And Online Deal With Warner Bros". Deadline. October 25, 2012.
- ^ Rigg, Jamie (October 30, 2012). "Barnes & Noble bolstering Nook Video catalogue, bringing UltraViolet to the HD and HD+". Engadget.
- ^ Smith, Mat (November 24, 2012). "CinemaNow adds Ultraviolet support to some of its movies". Engadget.
- ^ Lawler, Richard (December 20, 2012). "Best Buy's CinemaNow opens home disc-to-digital program, makes cloud copies of DVDs for a fee". Engadget.
- ^ Lawler, Richard (January 5, 2013). "M-GO video on-demand movie service launches, streams to PCs, Samsung and Vizio players". Engadget.
- ^ Mann, Colin (January 2013). "Cineplex debuts UltaViolet in Canada". Archived from the original on January 12, 2013.
- ^ O'Rourke, Patrick (April 25, 2013). "UltraViolet and CinemaNow Announce a New Partnership". Archived from the original on November 12, 2013.
- ^ Sakr, Sharif (April 17, 2013). "The Hobbit will be first movie to support UltraViolet in New Zealand and Australia". Engadget.
- ^ Lawler, Richard (May 2, 2013). "Kaleidescape's online video store officially opens, promises Blu-ray quality downloads". Engadget.
- ^ Kleist, Jeff (May 9, 2013). "Fox Offering Early Digital Access on New Titles, Cuts Out iTunes". Archived from the original on January 12, 2014.
- ^ Gruenwedel, Erik (September 12, 2013). "CinemaNow Bows Disc to Digital in Canada". HomeMedia Magazine.
- ^ Gruenwedel, Erik (September 25, 2013). "Target launches Digital Content Store with UltraViolet". HomeMedia Magazine.
- ^ "New UltraViolet launches, lets you delete movies". Technology Tell. Archived from the original on March 20, 2014. Retrieved May 20, 2014.
- ^ "Disney Movies Anywhere service launches with an unprecedented link to iTunes". February 25, 2014.
- ^ "UltraViolet exec reacts to Disney Movies Anywhere launch". iKids.
- ^ "Cast Away Today with Vudu for Chromecast". Archived from the original on April 1, 2014. Retrieved April 11, 2014.
- ^ "Flixster movies app adds Chromecast support". Archived from the original on April 7, 2014.
- ^ "Walmart's Vudu Now Allows UltraViolet Users To Share Their Movies With Up To Five Friends". Techcrunch. May 14, 2014.
- ^ "Flixster Movies App Gets AirPlay Support". May 21, 2014.
- ^ "Tesco now offers digital copies of movies you've bought in any store". engadget. October 14, 2014.
- ^ Colin, Mann (November 12, 2014). "Knowow relaunches as CinemaNow, adds UltraViolet". Advanced Television.
- ^ "UltraViolet Says It Will Continue To Grow, Even Without Disney And Amazon". Deadline. December 16, 2014.
- ^ "Digital Growth, Weak Box Office Further Eroded Consumer Spending on Disc in 2014".
- ^ "French Supermarket Chain Carrefour Bows Digital Video Store; Gets First UltraViolet Functionality". January 27, 2015.
- ^ "Target Ticket". Archived from the original on October 4, 2013. Retrieved October 9, 2013.
- ^ "Digital Goes Over the Top". Home Media Magazine. May 24, 2015.
- ^ "Aussie Digital Movie Service EzyFlix Ceases Operations". August 18, 2015.
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- ^ "Fandango Acquires M-GO Movie Service from Dreamworks Animation And Technicolor". Variety. January 29, 2016.
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- ^ "Blinkbox TalkTalk TV changes to supported devices".[permanent dead link]
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UltraViolet (website)
View on GrokipediaOverview
Purpose and Functionality
UltraViolet is a cloud-based digital rights locker service designed to store proofs-of-purchase, or licenses, for digital films and television shows, rather than the content itself.[8] This system enables users to maintain ownership records of their media purchases in a centralized online account, facilitating seamless access without the need to store files locally. Developed by the Digital Entertainment Content Ecosystem (DECE) consortium, it addresses the challenges of digital media fragmentation by providing a standardized platform for license management.[9] The core functionality of UltraViolet allows users to access their licensed content across a variety of devices, retailers, and streaming providers without requiring repurchases for each platform. Once a license is added to a user's account—typically through redemption codes from digital or physical purchases—the content can be streamed or downloaded via compatible services, promoting portability and convenience in the entertainment ecosystem.[10] For family use, the service supports up to five sub-accounts linked to a primary account, enabling shared access while maintaining individual viewing preferences and restrictions.[8] UltraViolet integrates with physical media through disc-to-digital programs, where users can link DVDs or Blu-ray discs to their accounts to obtain corresponding digital licenses, often for a nominal fee. This feature bridges traditional and digital ownership, allowing physical collections to be augmented with cloud-based access options.[10] Overall, the service aims to standardize digital movie ownership, reducing market fragmentation and empowering consumers with greater control over their media libraries across evolving distribution channels.[9]Development and Launch
The Digital Entertainment Content Ecosystem (DECE) was established in September 2008 as a consortium aimed at creating a standardized system for digital entertainment distribution. Founding members included major Hollywood studios such as Warner Bros. Entertainment, Sony Pictures Entertainment, 20th Century Fox, NBC Universal, and Paramount Pictures, alongside retailers like Best Buy and Wal-Mart, and technology firms including IBM, Intel, and SanDisk.[11] The initiative, led by Mitch Singer, then-chief technology officer at Sony Pictures, sought to address fragmentation in digital rights management by developing a common framework for content access across devices and platforms. Lionsgate later joined the consortium as an additional studio participant. On July 19, 2010, DECE president Mitch Singer announced the branding of the system as UltraViolet, positioning it as a unified digital locker that would allow consumers to purchase and access movies and TV shows across multiple retailers and devices without compatibility issues. This reveal built on earlier efforts, including the July 2010 unveiling of the technical specifications, and emphasized interoperability as a core feature to standardize digital rights.[12] From the outset, notable exclusions included Walt Disney Studios, Apple, Amazon, Google, and MGM, which opted out due to competing proprietary ecosystems or strategic differences, limiting the consortium's scope despite broad industry involvement.[13][14] UltraViolet officially launched in the United States on October 11, 2011, with Warner Bros.' Horrible Bosses serving as the inaugural title available for purchase in physical and digital formats linked to the locker system. The rollout began with limited retailers and services, including Flixster and VUDU, enabling users to stream or download content tied to their UltraViolet account.[13] Initial expansion to international markets followed shortly, with the United Kingdom rollout commencing in December 2011 through Warner Bros.' release of Final Destination 5 on December 26, marking the first UltraViolet-enabled title outside North America.[3]Operation
Account Management and User Features
Users create a free UltraViolet account by visiting the official website at www.myUV.com and selecting the "Sign Up" option, where they provide an email address and personal information to complete registration.[15] Alternatively, accounts can be established through participating retailers or during the redemption of an UltraViolet-compatible title on affiliated websites, streamlining the process for new users.[16] To link physical media purchases to an UltraViolet account, users redeem digital codes included with eligible DVDs or Blu-ray discs bearing the UltraViolet logo, following instructions in the packaging to enter the code on myUV.com or a linked retailer's site.[16] This process claims a digital license for the title, adding it to the user's cloud library without requiring disc insertion or scanning, though some retailers offer optional barcode scanning for verification in disc-to-digital services.[17] UltraViolet supports sub-account management through a family sharing feature, allowing the primary account holder to create and control up to five shared profiles for household members.[18] These profiles enable invited users to access selected titles from the main library via their own linked retailer accounts, with options to apply viewing restrictions such as parental controls to limit content availability for children.[18] Profile management occurs within the account settings, ensuring shared access remains tied to the original licenses while maintaining individual user privacy. License portability in UltraViolet allows users to fulfill their digital licenses through any supported retailer, provided the content provider permits it, enabling access to library titles from any linked service regardless of the original purchase location. This feature promotes flexibility, as users can switch streaming providers without losing access to their collection, though fulfillment depends on retailer participation and may involve re-linking accounts. The user dashboard, accessible at www.myUV.com after logging in, provides tools to view the entire digital library, manage linked retailer services, and update account details such as username and password.[19] Key features include initiating streams or downloads of owned titles, verifying connected devices for playback compatibility, and redeeming new codes to expand the collection.[19] This centralized interface ensures users can oversee their licenses efficiently, with options to monitor household profiles and adjust sharing permissions as needed.[19]Content Access and Playback
Users access UltraViolet content through a licensing model where digital rights are stored in a cloud-based locker, unlocking playback exclusively via partnered retailers' applications or websites rather than directly from the UltraViolet platform itself. Upon purchasing or redeeming eligible content, the license is added to the user's UltraViolet library, allowing streaming or download fulfillment from services such as Vudu or Flixster, with no additional subscription fee required for access. This retailer-centric approach ensures that playback is handled by the service where the content was acquired or by other participating providers, supporting up to three simultaneous streams per account for a minimum of one year from purchase.[20][21] Supported formats for UltraViolet playback include high definition (HD) at 720p, enhanced HD (often branded as HDX) at 1080p, and ultra-high definition (UHD) at 4K, depending on the retailer's capabilities and the original purchase medium, such as DVD for SD/720p or Blu-ray for 1080p/UHD. Video encoding utilizes H.264/AVC for HD content and H.265/HEVC for UHD, with audio options including Dolby TrueHD and DTS-HD Master Audio up to 7.1 channels. These formats adhere to the Common File Format (CFF) specification, enabling compatibility across delivery methods while maintaining quality aligned with the licensed rights.[22][21] Playback is device-agnostic, permitting access on televisions, mobile phones, computers, and other compatible hardware through retailer-specific apps or web browsers, provided the user's UltraViolet account is linked to the service. For offline viewing, users can perform temporary downloads of select titles directly within participating retailer apps, limited to up to 12 authorized devices per license and expiring based on the retailer's terms, typically allowing at least three downloads per title. Quality and bitrate adjust dynamically via adaptive streaming protocols, such as MPEG-DASH, which scale resolution and data rates (from approximately 1 Mbps for SD to 14 Mbps for HD) according to the user's internet connection speed to ensure uninterrupted playback.[20][23][21]Participants
Content Providers
The primary content providers for UltraViolet were the major film studios that formed the core of the Digital Entertainment Content Ecosystem (DECE) consortium, including Warner Bros., Sony Pictures Entertainment, 20th Century Fox (now part of Disney), Universal Pictures, Paramount Pictures, and Lionsgate.[2][24] These studios collectively offered thousands of films and TV seasons through the platform, encompassing a wide range of genres and eras.[24][25] Notable examples included blockbuster franchises such as Warner Bros.' The Dark Knight trilogy and Paramount's Star Trek series, which were made available via UltraViolet digital rights linked to physical media purchases or direct digital buys.[26][27] The participation model involved these studios licensing digital copies that consumers could redeem into their UltraViolet accounts, typically bundled with Blu-ray or DVD sales, or purchased outright from authorized retailers, allowing access across compatible devices without device-specific restrictions.[28][29] However, coverage was incomplete, as key players like Disney did not participate, alongside most independent content owners, resulting in gaps in popular titles from those libraries.[14][30] Initially, the focus was on high-profile blockbusters and recent releases to drive adoption, but by 2013, the libraries expanded significantly to include older catalog titles, broadening the appeal to collectors and casual viewers.[24]Retailers and Streaming Services
UltraViolet integrated with several digital retailers that enabled users to purchase or redeem content, thereby unlocking licenses stored in the UltraViolet cloud library for access across compatible services.[21] The primary retailers in the United States included Vudu, owned by Walmart, and FandangoNow, both of which supported high-definition and ultra-high-definition streaming options.[21] Internationally, Flixster Video served as a key partner, facilitating UltraViolet access in multiple countries before its discontinuation.[21] These retailers allowed users to buy digital copies outright or redeem codes from physical discs, with purchases automatically linking to the user's UltraViolet account to enable multi-platform playback.[31] The following table compares key features of the main UltraViolet retailers:| Retailer | Maximum Resolution | Disc-to-Digital Support | Movies Anywhere Integration | Primary Geographic Availability |
|---|---|---|---|---|
| Vudu | UHD (4K) | Yes | Yes | United States |
| FandangoNow | HDX (1080p) | Yes | Yes | United States |
| Flixster Video | HD (1080p) | Yes | No | Canada, UK, Ireland, Australia, New Zealand, France, Germany, Austria |
Device and Player Compatibility
UltraViolet content was accessible on a range of consumer electronics through certified hardware and software players that supported the Digital Entertainment Content Ecosystem (DECE) standards.[8] Supported devices included smart televisions from manufacturers such as Samsung and LG, which integrated UltraViolet playback via built-in apps or retailer-specific services like Vudu.[33] Streaming media boxes like Roku and Apple TV enabled access through dedicated apps from participating retailers, allowing users to stream UltraViolet titles directly.[34] Mobile devices running iOS and Android operating systems supported playback via apps such as Vudu and CinemaNow, providing on-the-go access.[8] Game consoles, including Xbox and PlayStation models, offered compatibility through retailer apps that linked to UltraViolet libraries.[34] Player applications were typically provided by retailers like Vudu or Fandango at Home, with web browsers serving as an additional access point for desktop and laptop playback on compatible systems.[8] All players required DECE certification to ensure secure handling of digital rights, involving licensing fees and compliance with specified digital rights management (DRM) protocols.[21] The following table summarizes key compatibility aspects for representative devices:| Device Category | Examples | Resolution Support | Offline Download Capability |
|---|---|---|---|
| Smart TVs | Samsung, LG | Up to 4K UHD on select models | No |
| Streaming Boxes | Roku, Apple TV | Up to 1080p HD; 4K on capable hardware | No |
| Mobile Devices | iOS, Android phones/tablets | Up to 1080p HD | Yes, limited to registered devices |
| Game Consoles | Xbox, PlayStation | Up to 1080p HD | No |
