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Perimeter
Perimeter
from Wikipedia

Perimeter is the distance around a two-dimensional shape, the length of the shape's boundary.

A perimeter is the length of a closed boundary that encompasses, surrounds, or outlines either a two-dimensional shape or a one-dimensional line. The perimeter of a circle or an ellipse is called its circumference.

Calculating the perimeter has several practical applications. A calculated perimeter is the length of fence required to surround a yard or garden. The perimeter of a wheel/circle (its circumference) describes how far it will roll in one revolution. Similarly, the amount of string wound around a spool is related to the spool's perimeter; if the length of the string was exact, it would equal the perimeter.

Formulas

[edit]
shape formula variables
circle where is the radius of the circle and is the diameter.
semicircle where is the radius of the semicircle.
triangle where , and are the lengths of the sides of the triangle.
square/rhombus where is the side length.
rectangle where is the length and is the width.
equilateral polygon where is the number of sides and is the length of one of the sides.
regular polygon where is the number of sides and is the distance between center of the polygon and one of the vertices of the polygon.
general polygon where is the length of the -th (1st, 2nd, 3rd ... nth) side of an n-sided polygon.
cardioid
(drawing with )


The perimeter is the distance around a shape. Perimeters for more general shapes can be calculated, as any path, with , where is the length of the path and is an infinitesimal line element. Both of these must be replaced by algebraic forms in order to be practically calculated. If the perimeter is given as a closed piecewise smooth plane curve with

then its length can be computed as follows:

A generalized notion of perimeter, which includes hypersurfaces bounding volumes in -dimensional Euclidean spaces, is described by the theory of Caccioppoli sets.

Polygons

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Perimeter of a rectangle

Polygons are fundamental to determining perimeters, not only because they are the simplest shapes but also because the perimeters of many shapes are calculated by approximating them with sequences of polygons tending to these shapes. The first mathematician known to have used this kind of reasoning is Archimedes, who approximated the perimeter of a circle by surrounding it with regular polygons.[1]

The perimeter of a polygon equals the sum of the lengths of its sides (edges). In particular, the perimeter of a rectangle of width and length equals

An equilateral polygon is a polygon which has all sides of the same length (for example, a rhombus is a 4-sided equilateral polygon). To calculate the perimeter of an equilateral polygon, one must multiply the common length of the sides by the number of sides.

A regular polygon may be characterized by the number of its sides and by its circumradius, that is to say, the constant distance between its centre and each of its vertices. The length of its sides can be calculated using trigonometry. If R is a regular polygon's radius and n is the number of its sides, then its perimeter is

A splitter of a triangle is a cevian (a segment from a vertex to the opposite side) that divides the perimeter into two equal lengths, this common length being called the semiperimeter of the triangle. The three splitters of a triangle all intersect each other at the Nagel point of the triangle.

A cleaver of a triangle is a segment from the midpoint of a side of a triangle to the opposite side such that the perimeter is divided into two equal lengths. The three cleavers of a triangle all intersect each other at the triangle's Spieker center.

Circumference of a circle

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If the diameter of a circle is 1, its circumference equals π.

The perimeter of a circle, often called the circumference, is proportional to its diameter and its radius. That is to say, there exists a constant number pi, π (the Greek p for perimeter), such that if P is the circle's perimeter and D its diameter then,

In terms of the radius r of the circle, this formula becomes,

To calculate a circle's perimeter, knowledge of its radius or diameter and the number π suffices. The problem is that π is not rational (it cannot be expressed as the quotient of two integers), nor is it algebraic (it is not a root of a polynomial equation with rational coefficients). So, obtaining an accurate approximation of π is important in the calculation. The computation of the digits of π is relevant to many fields, such as mathematical analysis, algorithmics and computer science.

Perception of perimeter

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The more one cuts this shape, the lesser the area and the greater the perimeter. The convex hull remains the same.
The Neuf-Brisach fortification perimeter is complicated. The shortest path around it is along its convex hull.

The perimeter and the area are two main measures of geometric figures. Confusing them is a common error, as well as believing that the greater one of them is, the greater the other must be. Indeed, a commonplace observation is that an enlargement (or a reduction) of a shape make its area grow (or decrease) as well as its perimeter. For example, if a field is drawn on a 1/10,000 scale map, the actual field perimeter can be calculated multiplying the drawing perimeter by 10,000. The real area is 10,0002 times the area of the shape on the map. Nevertheless, there is no relation between the area and the perimeter of an ordinary shape. For example, the perimeter of a rectangle of width 0.001 and length 1000 is slightly above 2000, while the perimeter of a rectangle of width 0.5 and length 2 is 5. Both areas are equal to 1.

Proclus (5th century) reported that Greek peasants "fairly" parted fields relying on their perimeters.[2] However, a field's production is proportional to its area, not to its perimeter, so many naive peasants may have gotten fields with long perimeters but small areas (thus, few crops).

If one removes a piece from a figure, its area decreases but its perimeter may not. The convex hull of a figure may be visualized as the shape formed by a rubber band stretched around it.[3] In the animated picture on the left, all the figures have the same convex hull; the big, first hexagon.

Isoperimetry

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The isoperimetric problem is to determine a figure with the largest area, amongst those having a given perimeter. The solution is intuitive; it is the circle. In particular, this can be used to explain why drops of fat on a broth surface are circular.

This problem may seem simple, but its mathematical proof requires some sophisticated theorems. The isoperimetric problem is sometimes simplified by restricting the type of figures to be used. In particular, to find the quadrilateral, or the triangle, or another particular figure, with the largest area amongst those with the same shape having a given perimeter. The solution to the quadrilateral isoperimetric problem is the square, and the solution to the triangle problem is the equilateral triangle. In general, the polygon with n sides having the largest area and a given perimeter is the regular polygon, which is closer to being a circle than is any irregular polygon with the same number of sides.

Etymology

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The word comes from the Greek περίμετρος perimetros, from περί peri "around" and μέτρον metron "measure".

See also

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References

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[edit]
Revisions and contributorsEdit on WikipediaRead on Wikipedia
from Grokipedia
The perimeter of a two-dimensional geometric shape is the total length of its outer boundary, representing the continuous path that surrounds or outlines the figure. The term originates from the Greek words peri (around) and metron (measure), reflecting its fundamental role in ancient geometry as a linear measurement of enclosure. Unlike area, which quantifies the two-dimensional space enclosed by the boundary, perimeter focuses solely on the one-dimensional distance around the shape, making it essential for practical calculations involving borders and edges. For polygonal shapes, the perimeter is computed by summing the lengths of all individual sides, a method rooted in early geometric principles traceable to ancient civilizations like the and formalized by Greek mathematicians such as . Common formulas include those for and squares: for a with ll and width ww, the perimeter P=2l+2wP = 2l + 2w; for a square with side ss, P=4sP = 4s. For triangles and other polygons, the perimeter is simply the sum of all side lengths, such as P=a+b+cP = a + b + c for a triangle with sides aa, bb, and cc. In the case of circles, the perimeter is known as the circumference, calculated as C=2πrC = 2\pi r where rr is the radius, a formula approximated by Archimedes using inscribed and circumscribed polygons in the 3rd century BCE. Perimeter finds widespread applications in real-world scenarios, such as determining the length of needed for gardens, fields, or boundaries; calculating requirements for framing rooms or ; and designing pathways or borders in and . These uses highlight its distinction from area—for instance, while perimeter might dictate the wire needed to enclose a yard, area would measure the grass coverage inside. In advanced contexts, such as optimization problems like the , perimeter relates to maximizing enclosed area for a fixed boundary length, a concept explored since times.
ShapePerimeter FormulaNotes/Source
SquareP=4sP = 4sss = side length
RectangleP=2l+2wP = 2l + 2wll = length, ww = width
P=a+b+cP = a + b + cSum of sides a,b,ca, b, c
CircleC=2πrC = 2\pi rCircumference; rr = radius
P=n×sP = n \times snn = number of sides, ss = side length

Fundamentals

Definition

The perimeter of a plane figure is the total length of the boundary that encloses it. This boundary length distinguishes perimeter from area, which instead measures the two-dimensional space or interior region occupied by the figure. In geometric contexts, perimeter relies on the fundamental concept of length as a one-dimensional measure applied to the enclosing outline of a shape. For simple closed —continuous paths that do not intersect themselves and form a bounded —the perimeter is the of that curve, assuming it is rectifiable with finite total length. Additionally, perimeter exhibits additivity for composite shapes formed by non-overlapping, disjoint components, where the total perimeter equals the sum of the individual perimeters. A representative example is the perimeter of , which is the sum of its four equal side s. Intuitively, the perimeter can be visualized as the of a wrapped tightly around the boundary of the figure. Perimeter is quantified using linear units such as or inches, consistent with its role as a boundary measure.

Units and Measurement

Perimeter, as a measure of boundary length, is quantified using standard units of length from the (SI) and customary systems. The primary SI unit is the meter (m), defined as the distance light travels in vacuum in 1/299,792,458 of a second. In the imperial system, common units include the foot (ft) and inch (in), where 1 foot equals 12 inches. Conversions between these systems are essential for practical applications across regions. For instance, 1 meter equals exactly 3.280839895 feet, derived from the exact relation 1 foot = 0.3048 meter. Similarly, 1 foot equals 0.3048 meter, facilitating accurate translations in and . Measurement techniques for perimeter vary by and . Direct methods involve physical tools like rulers or tape measures to gauge straight-line segments, providing straightforward assessments for simple boundaries. Indirect methods, such as wheel odometers or trundle wheels, roll along paths to accumulate distance, ideal for irregular or elongated perimeters like fences or tracks. For complex irregular shapes, approximations may employ string laid along the boundary followed by straightening and measuring, or grid-based where boundary intersections with a grid yield an approximate length via counting. Precision in perimeter measurements depends on and error management. indicate the reliability of a ; for example, a reported as 5.23 meters implies precision to the nearest 0.01 meter, with three . Errors arise from instrument limitations, such as or slippage, and approximations for irregular shapes can introduce up to 5-10% deviation depending on boundary complexity. In calculations, results should retain matching the least precise input to avoid false accuracy. Perimeter scales linearly under similarity transformations, where figures are enlarged or reduced proportionally. If linear dimensions are multiplied by a scale factor kk, the perimeter multiplies by kk; for example, doubling all sides (k=2k=2) doubles the perimeter. This property holds for any similar shapes, aiding applications in map scaling and model design.

Polygonal Perimeters

Regular Polygons

A is a closed figure with nn equal sides and equal interior angles, each measuring (n2)πn\frac{(n-2)\pi}{n} radians. The perimeter PP of such a , defined as the total length of its boundary, is straightforwardly calculated as the product of the number of sides and the length of one side: P=nsP = n s, where ss is the side length. To relate the perimeter to the circumradius rr (the radius of the passing through all vertices), consider the subtended by each side, which is 2πn\frac{2\pi}{n} radians. Each side corresponds to a chord of this , with length s=2rsin(πn)s = 2 r \sin\left(\frac{\pi}{n}\right), derived from the chord length formula in . Substituting yields the perimeter formula P=2nrsin(πn)P = 2 n r \sin\left(\frac{\pi}{n}\right). Alternatively, using the aa ( from to a side's ), s=2atan(πn)s = 2 a \tan\left(\frac{\pi}{n}\right), but the sine-based expression is more direct for perimeter computation. For common cases, an equilateral triangle (n=3n=3) has perimeter P=3sP = 3s. A square (n=4n=4) has P=4sP = 4s. For a regular pentagon (n=5n=5), P=5sP = 5s, where s=2rsin(π5)s = 2 r \sin\left(\frac{\pi}{5}\right). These formulas scale linearly with ss or rr. As nn increases, the regular polygon's perimeter P=2nrsin(πn)P = 2 n r \sin\left(\frac{\pi}{n}\right) approaches the circumference of the circumscribed circle, 2πr2\pi r, since limnsin(πn)/(πn)=1\lim_{n \to \infty} \sin\left(\frac{\pi}{n}\right) / \left(\frac{\pi}{n}\right) = 1, making the polygon an increasingly accurate polygonal approximation to the circle.

Irregular Polygons

Irregular polygons, unlike their regular counterparts where all sides are equal, feature sides of varying s, requiring individual measurement for perimeter computation. The perimeter PP of an irregular with nn sides is simply the sum of the s of all individual sides: P=s1+s2++snP = s_1 + s_2 + \dots + s_n, where sis_i denotes the length of the ii-th side. This method applies to any simple closed , providing a straightforward way to quantify the boundary when direct measurements are available. When vertices are given as coordinates (xi,yi)(x_i, y_i) for i=1i = 1 to nn, the perimeter can be calculated using the Euclidean distance formula between consecutive points, ensuring closure by connecting the last vertex back to the first: P=i=1n(xi+1xi)2+(yi+1yi)2,P = \sum_{i=1}^{n} \sqrt{(x_{i+1} - x_i)^2 + (y_{i+1} - y_i)^2},
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