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Siege engine
Siege engine
from Wikipedia
Replica battering ram at Château des Baux, France

A siege engine is a device that is designed to break or circumvent heavy castle doors, thick city walls and other fortifications in siege warfare. Some are immobile, constructed in place to attack enemy fortifications from a distance, while others have wheels to enable advancing up to the enemy fortification. There are many distinct types, such as siege towers that allow foot soldiers to scale walls and attack the defenders, battering rams that damage walls or gates, and large ranged weapons (such as ballistas, catapults/trebuchets and other similar constructions) that attack from a distance by launching heavy projectiles. Some complex siege engines were combinations of these types.

Siege engines are fairly large constructions – from the size of a small house to a large building. From antiquity up to the development of gunpowder, they were made largely of wood, using rope or leather to help bind them, possibly with a few pieces of metal at key stress points. They could launch simple projectiles using natural materials to build up force by tension, torsion, or, in the case of trebuchets, human power or counterweights coupled with mechanical advantage. With the development of gunpowder and improved metallurgy, bombards and later heavy artillery became the primary siege engines.

Collectively, siege engines or artillery together with the necessary soldiers, sappers, ammunition, and transport vehicles to conduct a siege are referred to as a siege train.[1]

Antiquity

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Ancient Assyria through the Roman Empire

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Siege engine in Assyrian relief of attack on an enemy town during the reign of Tiglath-Pileser III 743–720 BC from his palace at Kalhu (Nimrud)

The earliest siege engines appear to be simple movable roofed towers used for cover to advance to the defenders' walls in conjunction with scaling ladders, depicted during the Middle Kingdom of Egypt.[2] Advanced siege engines including battering rams were used by Assyrians, followed by the catapult in ancient Greece. In Kush siege towers as well as battering rams were built from the 8th century BC and employed in Kushite siege warfare, such as the siege of Ashmunein in 715 BC.[3][2] The Spartans used battering rams in the siege of Plataea in 429 BC, but it seems that the Greeks limited their use of siege engines to assault ladders, though Peloponnesian forces used something resembling flamethrowers.

The first Mediterranean people to use advanced siege machinery were the Carthaginians, who used siege towers and battering rams against the Greek colonies of Sicily. These engines influenced the ruler of Syracuse, Dionysius I, who developed a catapult in 399 BC.[4]

The first two rulers to make use of siege engines to a large extent were Philip II of Macedonia and Alexander the Great. Their large engines spurred an evolution that led to impressive machines, like the Demetrius Poliorcetes' Helepolis (or "Taker of Cities") of 304 BC: nine stories high and plated with iron, it stood 40 m (130 ft) tall and 21 m (69 ft) wide, weighing 180 t (400,000 lb). The most used engines were simple battering rams, or tortoises, propelled in several ingenious ways that allowed the attackers to reach the walls or ditches with a certain degree of safety. For sea sieges or battles, seesaw-like machines (sambykē or sambuca) were used. These were giant ladders, hinged and mounted on a base mechanism and used for transferring marines onto the sea walls of coastal towns. They were normally mounted on two or more ships tied together and some sambuca included shields at the top to protect the climbers from arrows. Other hinged engines were used to catch enemy equipment or even opposing soldiers with opposable appendices which are probably ancestors to the Roman corvus. Other weapons dropped heavy weights on opposing soldiers.[citation needed]

Roman siege engines.

The Romans preferred to assault enemy walls by building earthen ramps (agger) or simply scaling the walls, as in the early siege of the Samnite city of Silvium (306 BC). Soldiers working at the ramps were protected by shelters called vineae, that were arranged to form a long corridor. Convex wicker shields were used to form a screen (plutei or plute in English)[5] to protect the front of the corridor during construction of the ramp.[6] Another Roman siege engine sometimes used resembled the Greek ditch-filling tortoise of Diades, this galley (unlike the ram-tortoise of Hegetor the Byzantium) called a musculus ("muscle") was simply used as cover for sappers to engineer an offensive ditch or earthworks. Battering rams were also widespread. The Roman Legions first used siege towers c. 200 BC; in the first century BC, Julius Caesar accomplished a siege at Uxellodunum in Gaul using a ten-story siege tower.[6] Romans were nearly always successful in besieging a city or fort, due to their persistence, the strength of their forces, their tactics, and their siege engines.[6]

The first documented occurrence of ancient siege engine pieces in Europe was the gastraphetes ("belly-bow"), a kind of large crossbow. These were mounted on wooden frames. Greater machines forced the introduction of pulley system for loading the projectiles, which had extended to include stones also. Later torsion siege engines appeared, based on sinew springs. The onager was the main Roman invention in the field.

Ancient China

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Modern reconstruction of a cloud ladder

The earliest documented occurrence of ancient siege-artillery pieces in China was the levered principled traction catapult and an 8 ft (2.4 m) high siege crossbow from the Mozi (Mo Jing), a Mohist text written at about the 4th – 3rd century BC by followers of Mozi who founded the Mohist school of thought during the late Spring and Autumn period and the early Warring States period. Much of what we now know of the siege technology of the time comes from Books 14 and 15 (Chapters 52 to 71) on Siege Warfare from the Mo Jing. Recorded and preserved on bamboo strips, much of the text is now extremely corrupted. However, despite the heavy fragmentation, Mohist diligence and attention to details which set Mo Jing apart from other works ensured that the highly descriptive details of the workings of mechanical devices like Cloud Ladders, Rotating Arcuballistas and Levered Catapults, records of siege techniques and usage of siege weaponry can still be found today.[7]

Elephant

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Indian, Sri Lankan, Chinese and Southeast Asian kingdoms and empires used war elephants as battering rams.

Middle Ages

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The medieval Mons Meg with its 20" (50 cm) cannonballs

Medieval designs include a large number of catapults such as the mangonel, onager, the ballista, the traction trebuchet (first designed in China in the 3rd century BC and brought over to Europe in the 4th century AD), and the counterweight trebuchet (first described by Mardi bin Ali al-Tarsusi in the 12th century, though of unknown origin). These machines used mechanical energy to fling large projectiles to batter down stone walls. Also used were the battering ram and the siege tower, a wooden tower on wheels that allowed attackers to climb up and over castle walls, while protected somewhat from enemy arrows.

A typical military confrontation in medieval times was for one side to lay siege to an opponent's castle. When properly defended, they had the choice whether to assault the castle directly or to starve the people out by blocking food deliveries, or to employ war machines specifically designed to destroy or circumvent castle defenses. Defending soldiers also used trebuchets and catapults as a defensive advantage.

Other tactics included setting fires against castle walls in an effort to decompose the cement that held together the individual stones so they could be readily knocked over. Another indirect means was the practice of mining, whereby tunnels were dug under the walls to weaken the foundations and destroy them. A third tactic was the catapulting of diseased animals or human corpses over the walls in order to promote disease which would force the defenders to surrender, an early form of biological warfare.

Modern era

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One of the super-heavy Karl-Gerät siege mortars used by the German army in World War II
A German Big Bertha howitzer being readied for firing

With the advent of gunpowder, firearms such as the arquebus and cannon—eventually the petard, mortar and artillery—were developed. These weapons proved so effective that fortifications, such as city walls, had to be low and thick, as exemplified by the designs of Vauban.

The development of specialized siege artillery, as distinct from field artillery, culminated during World War I and World War II. During the First World War, huge siege guns such as Big Bertha were designed to see use against the modern fortresses of the day. The apex of siege artillery was reached with the German Schwerer Gustav gun, a huge 80 cm (31 in) caliber railway gun, built during early World War II. Schwerer Gustav was initially intended to be used for breaching the French Maginot Line of fortifications, but was not finished in time and (as a sign of the times) the Maginot Line was circumvented by rapid mechanized forces instead of breached in a head-on assault. The long time it took to deploy and move the modern siege guns made them vulnerable to air attack and it also made them unsuited to the rapid troop movements of modern warfare.

See also

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References

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Sources

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  • Campbell, Duncan B. (2003). Greek and Roman Siege Machinery 399 BC – AD 363. Osprey Publishing.
  • Liang, Jieming (2006). Chinese Siege Warfare: Mechanical Artillery & Siege Weapons of Antiquity. Leong Kit Meng. ISBN 981-05-5380-3.
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Revisions and contributorsEdit on WikipediaRead on Wikipedia
from Grokipedia
A siege engine is a large mechanical device used in military warfare to breach, undermine, or circumvent fortified defenses such as walls, gates, or towers during a , typically by launching projectiles, ramming structures, or facilitating direct by troops. These engines were essential tools for attackers aiming to overcome the protective barriers of cities, castles, or strongholds that symbolized political and military power. The development of siege engines traces back to ancient civilizations, with early examples appearing among the Assyrians as far back as the , including rudimentary siege towers equipped with rams for breaching walls. In , innovations by figures such as in the 4th century BC standardized torsion-based machines, while the Romans professionalized their use, equipping legions with up to 60 engines per unit under . The advanced defensive and offensive capabilities, notably with the invention of in 674 AD by Kallinikos, a flammable liquid projected from siphons to incinerate enemy ships and fortifications during the Siege of . During the medieval period from the 5th to 15th centuries, siege engines reached their peak in , the , and , playing pivotal roles in conflicts like the , where they enabled the penetration of heavily fortified holy sites, though their dominance waned with the introduction of gunpowder-based artillery around the mid-14th century. Siege engines encompassed a variety of designs tailored to specific tactical needs, broadly categorized into projectile launchers for and direct devices for close-quarters breaching. Key types included:
  • Trebuchets, counterweight-powered machines that hurled stones weighing up to over walls to demolish structures or terrorize defenders, first notably used in at the Siege of Dover in 1216–1217.
  • Ballistae, torsion-driven catapults resembling oversized crossbows that fired large bolts or arrows to target defenders or weaken fortifications from afar.
  • Mangonels, traction or torsion catapults that launched stones, flaming s, or even diseased materials to cause injury, fear, and structural damage during prolonged bombardments.
  • Battering rams, heavy suspended or wheeled beams tipped with metal heads, swung or pushed against gates and walls to splinter them, often protected by overhead covers to shield operators from counterattacks.
  • Siege towers, multi-story wooden structures on wheels that allowed troops to approach and scale high walls under cover, as seen in Assyrian reliefs from 865–860 BC depicting early versions.
These engines required substantial expertise, timber resources, and manpower to construct and operate, often deciding the outcome of sieges that could last months, such as the six-month in 1266.

Overview

Definition and Purpose

A siege engine is a mechanical device or structure engineered to assault fortifications, such as city walls, gates, and defensive towers, during military . These apparatuses, ranging from simple battering rams to complex projectile launchers, leverage principles of physics including leverage, torsion, and to deliver destructive force against entrenched positions. The primary purpose of siege engines is to neutralize the inherent advantages of defensive fortifications, including their elevated height, substantial thickness, and protective barriers, which otherwise grant defenders a significant edge in . By enabling attackers to breach, undermine, or scale these obstacles, siege engines facilitate direct assaults that bypass prolonged blockades, reducing reliance on attrition tactics like while minimizing casualties from defensive fire. For instance, catapults and similar devices could hurl heavy projectiles to dismantle walls or demoralize garrisons. Sieges themselves trace their origins to in the around 3000 BCE, when Mesopotamian city-states began fortifying settlements with mud-brick walls, prompting attackers to employ rudimentary breaching methods amid the tension between encirclement for starvation and risky direct assaults. Mechanical siege engines emerged later as an evolution of these tactics, with early examples like battering rams appearing by the 9th century BCE among the Assyrians, transforming sieges from endurance contests into engineered offensives. In contrast to , which consists of mobile cannons designed for rapid deployment against maneuvering troops in open battles, siege engines are specialized for static targets, often being larger, less portable, and optimized for sustained bombardment of fixed defenses rather than dynamic field engagements. This distinction became more pronounced with the advent of in the , when early cannons adapted siege roles before lighter variants enabled field use.

Classification by Power Source

Siege engines have historically been classified by their primary power sources, which determine the mechanism for propelling projectiles or applying force during assaults on fortifications. This highlights the progression from simple human or animal exertion to sophisticated mechanical systems, and eventually to chemical . Early mechanical engines occasionally relied on tension, where elastic materials such as composite bows or springs are stretched linearly and then released to launch projectiles. Though less common for large-scale siege use, early handheld devices like the Greek exemplified this type, influencing later designs. The dominant mechanism in antiquity was torsion, employing twisted skeins of fiber—often hair, sinew, or silk—to store and release energy through rotational force. Ballistae, developed by the ancient and refined by the Romans, exemplify this type; they used twisted animal sinew to power arms that fired bolts or stones over distances up to 500 meters. The , a Roman innovation, utilized this power source via a single arm with a sling to hurl rocks or incendiary devices, serving as a precursor to later catapults. Springalds, medieval torsion engines popular in 12th- and 13th-century , combined elements of torsion with bow-like arms powered by skeins, firing large bolts from wheeled or fixed mounts. Counterweight systems marked a significant advancement, harnessing gravity through a pivoting lever where a heavy counterbalance on one end propelled a projectile arm on the other. Trebuchets, dominant in the Middle Ages, embodied this design, capable of launching massive stones over walls with greater range and accuracy than tension or torsion devices. The advent of gunpowder in the 14th century introduced chemical propulsion, fundamentally altering siege warfare by powering cannons that fired explosive shells or solid shot. Early examples appeared during the Siege of Algeciras (1343–1344), where primitive cannons defended against attackers, gradually supplanting mechanical engines by the late 15th century in Europe as bombards and later standardized artillery proved more destructive. Hybrid types occasionally blended these mechanisms, such as devices incorporating both torsion skeins and tensioned bows for enhanced velocity, though pure forms predominated. The evolution of power sources shifted from reliance on human or animal labor in antiquity—evident in traction trebuchets pulled by crews—to mechanical leverage in , improving efficiency and range while reducing manpower needs. Non-mechanical "engines" represent primitive classifiers, utilizing living assets or direct physical force rather than stored energy. Battering rams, propelled by teams of soldiers or draft animals, directly assaulted gates and walls, often sheltered within mobile for protection. War elephants, employed by ancient Indians and Assyrians, functioned as living battering rams or elevated platforms, their immense strength (up to 4 tons per animal) enabling them to demolish palisades or carry archers over defenses, as described in and historical accounts.

Mechanics

Design Principles

Siege engines operate on fundamental principles that maximize while ensuring operational reliability. Central to their design is the use of leverage, which amplifies through pivoting arms or beams to propel projectiles over distances, often achieving ranges exceeding 200 meters depending on the mechanism. governs the , following parabolic paths influenced by launch angle, initial velocity, and environmental factors like , with optimal angles around 38-45 degrees for maximum range. Structural integrity is paramount to withstand the recoil forces generated during firing, requiring robust frameworks that distribute stress and prevent under repeated loads. Key components include sturdy frames forming the base and support structure, typically constructed to house the power mechanism and pivot points; projectiles such as stones, arrows, or incendiary devices like pots of flaming pitch; and aiming mechanisms, often adjustable slings or cradles that allow fine-tuning of release angle without repositioning the entire engine. These elements work in concert across tension, torsion, or gravity-based power sources to deliver payloads with controlled accuracy. Materials selection emphasizes durability and availability, with serving as the primary for due to its strength-to-weight and ease of shaping into beams and supports. Sinew or provides elastic tension in torsion systems, while stone or metal counterweights enable gravitational force in later designs; over time, iron reinforcements appeared in and fittings to enhance resistance to wear and impact, particularly in high-stress components. The physics of siege engines revolves around energy transfer, converting stored into the of the . For gravity-powered systems, the of a falling , given by Ep=mghE_p = m g h where mm is the counterweight mass, gg is (approximately 9.8 m/s²), and hh is the drop height, is transformed into as the arm pivots (assuming ideal conditions with ~60% due to and other losses). This propels the , expressed as Ek=12Mv2E_k = \frac{1}{2} M v^2, where MM is the projectile mass and vv is its launch ; the derivation assumes (neglecting losses), so mgh12Mv2m g h \approx \frac{1}{2} M v^2, solving for v=2mghMv = \sqrt{\frac{2 m g h}{M}}
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