Hubbry Logo
Exiles (Marvel Comics)Exiles (Marvel Comics)Main
Open search
Exiles (Marvel Comics)
Community hub
Exiles (Marvel Comics)
logo
7 pages, 0 posts
0 subscribers
Be the first to start a discussion here.
Be the first to start a discussion here.
Exiles (Marvel Comics)
Exiles (Marvel Comics)
from Wikipedia
Exiles
Cover art to Exiles (vol. 2) #1.
Art by Dave Bullock.
Publication information
PublisherMarvel Comics
First appearanceExiles #1 (August 2001)
Created byJudd Winick (writer)
Mike McKone (artist)
In-story information
Base(s)Panoptichron, the "crystal palace" outside space and time
Member(s)Blink
Wolvie
Iron Lad
Valkyrie
Roster
See: List of Exiles characters

The Exiles are a group of fictional characters appearing in American comic books published by Marvel Comics commonly associated with The X-Men. They feature in three series, Exiles, New Exiles, and Exiles vol. 2. The Exiles consists of characters from different universes, or realities, which have been removed from time and space in order to correct problems (often called "hiccups") in various alternate worlds and divergent timelines in the Marvel Multiverse.

Created by writer Judd Winick and artist Mike McKone, Exiles features a revolving team roster with new characters introduced and others replaced when they are killed or returned to their home reality. The series is notable for the number of characters who stay dead, in contrast to the frequent resurrections that occur in the main Marvel and DC continuities. It has featured familiar characters or settings from previous Marvel storylines, such as the "Age of Apocalypse" and "House of M".

The first volume of Exiles ran for 100 issues, ending after a crossover with the members of New Excalibur in X-Men: Die by the Sword and the one-shot Exiles: Days of Then and Now. In March 2008 New Exiles began with Chris Claremont and artist Tom Grummett at the helm. Writer Jeff Parker and artist Salvador Espin relaunched the series with a new #1 in April 2009,[1] but the book was canceled after only six issues.[2]

Publication history

[edit]

Exiles was created by Mike Marts, Mike Raicht, Judd Winick and also artists Mike McKone and Jim Calafiore. Exiles was created after a period of development aimed at creating a new What If? book for Marvel.

Raicht and Winick would develop the initial formula of Exiles' reality-hopping adventures. Chuck Austen came aboard as interim writer after Winick's move to DC Comics. Tony Bedard took over, writing roughly half the series, from #46-89. Chris Claremont came onboard as of issue #90 and ended the series with the crossover X-Men Die by the Sword, before restarting the series as New Exiles. New Exiles ran for 18 issues before being canceled. A few months later the series was restarted again with a second volume of Exiles, written by Jeff Parker. This relaunch only lasted 6 issues before being canceled as well. A third series was launched as part of Marvel Legacy, written by Saladin Ahmed joined by the art team of Javier Rodriguez, Alvaro Lopez, and Jordie Bellaire and Joe Caramagna.[3]

A number of artists have penciled the series including Mike McKone, Jim Calafiore, Kev Walker, Clayton Henry, Mizuki Sakakibara, Casey Jones, Steve Scott, Paul Pelletier, and Tom Mandrake. Tom Grummett, Roberto Castro, Paco Diaz, and Tim Seeley worked on New Exiles.

Fictional team biography

[edit]

The Exiles team originally consisted of Blink (Clarice Ferguson, from the Age of Apocalypse), Mimic (Calvin Rankin), Magnus Lensherr (son of Magneto and Rogue), Thunderbird (John Proudstar), Nocturne (Talia Josephine "T.J." Wagner, daughter of Nightcrawler and Scarlet Witch), and Morph. The team has since gone through a multitude of line-ups with Morph and Blink remaining the only original Exiles.

Exiles vol. 1 #1. Art by Mike McKone. This cover features the original roster.

First Series

[edit]

Tallus

[edit]

Initially, the Exiles are employed by the Timebroker to fix broken realities. The Tallus is a communications device, which is worn by the leader of the group in order to communicate with the Timebroker. Through it, he would assign missions to the team and inform them of any changes, etc. Blink wears the Tallus in the beginning, but it is later transferred to Sabretooth when Blink rebels against the Timebroker. Mimic also wears the Tallus for a time in Blink's absence. It is now used as a means of communication between its wearer and whoever is operating the Crystal Palace on various missions. It has a slightly different appearance for each wearer. For the first time ever, Sabertooth has used the Tallus to transport himself back to the Crystal Palace, without anyone on the other side recalling him.

Exiles

[edit]

When Magnus dies,[4] he is replaced by Sunfire (Mariko Yashida). Sasquatch (Heather Hudson) arrives when Thunderbird becomes comatose during a battle with the world-eating Galactus.[5]

The Exiles then discover there is a second team conscripted by the Timebroker, Weapon X,[6] whose missions typically involve killing or maiming innocents and heroes. The two teams join forces to rescue a group of children from a Sentinel prison camp. However, the teams are told the second stage of the mission is to kill one of the children – David Richards (son of Rachel Summers and Franklin Richards) – who will apparently grow up to become a powerful supervillain. Weapon X is willing to kill him, but the Exiles are not and the two teams fight until the Timebroker intervenes. Sabretooth (of the Weapon X team) agrees to stay behind and raise David Richards himself.

The Timebroker sends Blink home after a visit to a world plagued by a variant of the Legacy Virus, since the team had repaired her personal broken chain in time[7] and Magik (Illyana Rasputin) takes her place. Mimic then replaces Blink as leader, gaining the Tallus.

The Exiles arrive in the main Marvel Universe (Earth-616) where they meet the X-Men after Havok's canceled wedding.[8] The Exiles team up with the X-Men against an evil Havok from the Mutant X universe, who shares a body with the good Havok. After Havok is subdued, the Timebroker arrives to personally eliminate the Mutant X Havok's consciousness.[9]

After Sunfire is killed by a Brood-infected Mimic,[10] she is replaced by the Exiles' former teammate Blink. During the next mission,[11] the Exiles and Weapon X are forced to battle each other until only six remain alive. Magik is killed by King Hyperion when she attempts to switch sides and betray the Exiles. King Hyperion is eventually defeated by Blink, who teleports his own heat vision into his back, paralyzing him. Gambit (of Weapon X) is allowed to deliver the killing blow against King Hyperion with a kinetically charged sword of the slain Magik which causes an explosion that kills them both, leaving five Exiles alive and their mission complete.

The Exiles visit the main Marvel Universe for a second time[12] where they are joined by Namora, who replaces Magik, and are instructed to "leave their possessions and earn their wings". Reed Richards deduces this means they are to leave Nocturne behind (whose power involves possession) and have Beak join the Exiles, which is confirmed by the Timebroker.

Timebrokers

[edit]

The team is told by The Celestials to "beware the Timebreaker [sic], he is not what he seems".[13] After this, the Timebroker's behavior becomes increasingly strange. Heather Hudson is removed from the team[14] without explanation and replaced with former Weapon X member Sabretooth. The Tallus orders the Exiles to kill Mimic and despite their refusal, they are allowed to move onto a new mission (normally a mission must be completed for the Exiles to move on). Next, the Timebroker replaces Beak with Holocaust,[15] which they are informed is a punishment for disobeying previous orders.

Eventually, the Exiles break free of the Timebroker and stage a raid on Panoptichron (also known as the "Crystal Palace"), home of the Timebroker and a location from which many parallel universes can be monitored. Here they discover that the Timebroker is an alien race of bug-like beings that found the Panoptichron and accidentally broke a series of timelines. Lacking the power to repair the timelines, they concocted this scheme of recruiting heroes from various worlds to do their work for them. Not only that, all previously "returned" heroes are actually in Panoptichron, frozen in blocks, along with the killed heroes. As a final twist, the evil King Hyperion has fully regenerated from being blown up by Gambit, broken free of his stasis and has taken over Panoptichron. The Exiles are nearly defeated with both Namora and Holocaust dying in the battle. Beak returns from stasis and saves the day by calling on two good versions of Hyperion for help, fulfilling his destiny as an Exile. King Hyperion is subdued and exiled to his home reality which is completely devoid of life. Only Blink, Mimic, Morph, Sabretooth, Beak, and Heather Hudson remain to pick up the pieces.[16]

World Tour

[edit]

The Exiles then return to Earth-616 to take Beak home. Unfortunately, Earth-616 is dominated by the House of M. During their stay, the Exiles run afoul of the body-hopping serial killer Proteus, who steals data from the Panoptichron and escapes from Earth-616, leaving Beak depowered back home.[17] The Exiles chase Proteus through several realities, including an alternate version of the New Universe,[18] an alternate version of 2099,[19] Squadron Supreme,[20] Future Imperfect,[21] and Heroes Reborn,[22] before finally bringing Proteus down by trapping him in Morph's body, which does not decay, unlike all of Proteus' other host bodies. During the "World Tour" of hunting down Proteus, Mimic is possessed by Proteus and dies, forcing the Exiles to pick up new members Longshot, Spider-Man 2099, and Power Princess to restore their diminished numbers.

Post-World Tour

[edit]

The Exiles begin cleaning out the stasis gallery of former Exiles and Weapon X members and send them back home. Iron Man, Daredevil, and Angel are sent back to their respective realities alive, while every other Earth with a missing superhuman holds a funeral. Blink, at the suggestion of Power Princess, takes Mimic home to be buried with his X-Men instead of burying him in Panoptichron. Spider-Man, Sabretooth, and Heather Hudson all decide to visit their home realities.[23] Unfortunately, the Timebreakers ditch the Exiles when the Timebreakers believe that they are not saving realities as they should be. However, after using several squads of Wolverines to complete the next mission and failing, Logan (from Days of Future Past) and young James Howlett convince the Timebreakers that the Exiles are needed.[24] The Exiles finally resume their reality-saving missions for the first time since they discovered Panoptichron when they save a reality where the Silver Surfer has already destroyed the Earth and is trying to destroy Galactus, who is the restorer of worlds in this reality.[25]

Then, Heather discovers an Earth inhabited by a disturbingly close approximation of the original Exiles team, complete with their own Timebroker. After the "classic Exiles" fight "the all-new Exiles" (as Morph put it), it is later revealed that the whole thing was a scheme orchestrated by the Grandmaster, who seeks revenge on the Exiles for freeing Professor X on their first mission and ruining a bet. The Exiles, past and present, join forces with the Wrecking Crew of that Earth to defeat the Grandmaster. The current team then leaves the Earth in the hands of the approximation Exiles.

The Exiles then take three weeks to save a chain of cracked realities, injuring Blink, Morph, and Spider-Man. They also discover that Proteus is possibly immune to metal while in Morph’s body. Meanwhile, former Exile Thunderbird, is in the stasis gallery, dreaming of what might have been had he not become comatose.

Enter Psylocke

[edit]

Power Princess leaves the team to return to the Squadron Supreme and Psylocke is brought on board to replace her.[26] Blink, Longshot, and Spider-Man are brainwashed by HYDRA leaving only Sabretooth to pick up Morph and Psylocke. They are sent to kill Reed Richards. Slaymaster's arrival makes them fail as Betsy faints before killing Reed. The world is erased, with the Exiles still there, but it is magically restored by Reed Richards, and Valeria Richards' amulet restores the world's population because they were being stored in the amulet. The Exiles are still there so they can help Psylocke recover from wounds inflicted by Wolverine, and to help rebuild the planet.[27] Meanwhile, another Slaymaster slays another Psylocke on another world.

After the Exiles return to Panoptichron, they find it empty, with no equipment, Timebreakers, or Heather. Blink and Morph eventually visit Heather, who thought the Exiles were dead and left Panoptichron. Heather is now pregnant and out of commission, so Psylocke stays behind to learn more about the Panoptichron while the other Exiles resume their missions. There she experiences visions which warn her of something bad to come, and an alternate version of Kitty Pryde appears from nowhere with no warning. The Exiles go to a seemingly perfect world led by Victor Von Doom but when Blink is caught by Reed Richards she begins to discover what hides behind this facade.[28] She then recruits Longshot and Morph, who also sense something amiss with this world. They flee with that world's Reed to begin a resistance. Meanwhile, Spider-Man 2099 meets Gwen Stacy and Sabretooth has a one-night stand with this world's Invisible Woman. In reality, she was assigned to get close to him so Doom could copy the Tallus, which he does. He then sends a team of soldiers to Panoptichron. They take out Psylocke and assume Kitty Pryde is a freaked out child, though she appears to be faking that. The soldiers are attacked by Thunderbird, who is no longer comatose.[29] Kitty Pryde (who goes by Cat), uses her phasing powers to create a diversion long enough to allow Thunderbird to free Psylocke. Together, they defeat the soldiers and send them home, just in time for them to see Doom's defeat, whose Earth is destroyed by Reed Richards as there is no way to turn the humans back to their normal emotional state.

As a result the Exiles are scattered to various dimensions,[30] much like Union Jack had done previously.[31] Psylocke, Thunderbird, and Cat are able to work on the equipment and retrieve Blink, Morph, and Sabretooth, and new members Mystiq and Rogue are brought along. Spider-Man 2099 finds a girlfriend and stays on the world on which he landed. Longshot, once again, got lucky and landed in the Crystal Palace after the transport went wrong.

Die by the Sword

[edit]

Psylocke and Thunderbird travel to Earth-616 to visit Captain Britain and Nocturne during New Excalibur's victory party.[32] During the party, Captain Britain is wounded by a strike force led by an armored lady called Rouge. While Betsy tries to care for her brother everybody else tries to fight, even Dazzler and Pete Wisdom, who were about to have sex, but, realizing they cannot win they teleport to the Panoptichron. There, Dazzler discovers that Longshot, while alive, doesn't remember her and is about to kill herself to ease her pain when Mystiq comes to talk her out of it. TJ happily reunites with her former teammates while Sage is deemed the best option to care for Brian. Meanwhile, Cat, using the scanner, realizes that Roma and Saturnyne are in trouble.[33] The Corps then suffers a lot of losses, despite Saturnyne's intervention. While Cat checks on Brian, Blink, Morph, Sabertooth, Thunderbird, and Dazzler join the battlefield.[34] Dazzler battles Rouge-Mort, who has badly wounded Roma, and Longshot gets concerned about her, making both himself and Sage wonder why/how, while Morph battles Jaspers by morphing into the Fury but his plan is quickly foiled. Sage, Psylocke, and Wisdom recruit Albion to their cause, who proves to be a match for James Jaspers until Jaspers turns into the Fury. Merlyn then comes to his daughter to finish the job[35] only to be beaten by Psylocke. Cap then makes his move on the Fury and with the help of Blink and Albion vanquishes him for now, leading to Merlyn's defeat. However, this victory comes with a price as Roma dies, though not before transferring her knowledge into Sage's mind. Saturnyne then promises to free Albion from jail to lead the Corps while Sage and TJ switch teams with Longshot who now remembers the highlights of his past.[36]

The events of Die by the Sword take place between Exiles #99-#100.

Exiles #100

[edit]

In Exiles #100 Blink, Nocturne, and Thunderbird decide to leave the team because they are physically and emotionally exhausted and need a break. They leave for Heather Hudson's reality so that Heather can keep track of Nocturne's progress as she continues to recover from her stroke. Sage struggles with her new knowledge gained from Roma and accidentally fights the other Exiles. Cat and Rogue explore the palace and almost die in a bungee-jumping accident, prompting Rogue to reveal flying powers.

In the one-shot Exiles: Days of Then and Now, Blink discovers an Earth they were supposed to save, but did not because they were chasing Proteus during the World Tour. Iron Man, Nighthawk, Wild Child, and Luke Cage from that reality died because they did not receive help from the Exiles. So, Blink decides to help an alternate Quentin Quire by acting as the Timebroker through Gambit's old Tallus, which is given to him by the Nighthawk from the reality where the Exiles had battled Weapon X after Quentin is able to transport himself there on his own. Then, he meets Mary Jane and Luke Cage, from the Vi-Locks reality, and an alternate Spitfire. Finally, he ends up in the Age of Apocalypse where he saves Wild Child. Blink then sends all five heroes (Luke Cage, Quentin, Nighthawk, Spitfire, and Wild Child) to replace Iron Man, Nighthawk, Wild Child, and Luke Cage from Quentin's reality.

New Exiles

[edit]
All time members, from X-Men Messiah Complex: Mutant Files

The team went to Earth-6706 to recruit Gambit and found themselves in a three-way war between Namor, Storm, and the Black Panther. The team was separated with Rogue, Gambit and Namor, Mystiq in disguise with the Panther's team, and Sabretooth and Psylocke with Ororo. They eventually reunited for a final fight against the Panther and would have died if not for Psylocke and the powers of Gambit's mother, Susan Storm. Their mission was eventually revealed to them and they left the Earth despite the fact that the Panther had taken control of it.[37] Meanwhile, Morph, Sage, and Cat are sucked into a world were Kitty shifts to another form. Sage regains her telepathic powers, as they defend a man who has fallen in love with a dragon.

After some fighting, the parents eventually surrender against true love and the dragon becomes human, while the Exiles are brought back to the Panoptichron, where Cat reveals that Gambit was listed as a member even before he was recruited. In the meantime, Hydra recruits a Wolverine-like man to her cause.[38] Afterwards, Sage, Psylocke, Morph, Mystiq, Rogue, and Gambit help a team of X-Men on another Earth fight off the French during a French and British war. Psylocke receives some training from that world's Ogun.[39] Cat discovers realities upon realities coming to their end and finds she can do nothing to stop it. However, she and Sabretooth face off against Empress Hydra after she locks them alone in a particular reality. Cat kills Wolverine[40] by removing his claws and slashing him with them. The Exiles then enjoy a quick break in the Panoptichron, where Morph gives Rogue a new costume and Psylocke deals with her fear of Slaymaster.[41]

The Exiles then visit a reality where Valeria Richards has traveled and has called them for help to save the world from the Fearsome Quintet of Gold Goblin, Magneta, the Blood Skull, Black Baron Dormammu, and Doom. They defeat the quintet, but their leader, the Maker, is about to defeat them when Proteus' persona re-emerges. However, Morph's persona merges with that of Proteus in the nick of time, stopping Proteus from killing the Exiles and saving the day.[42] Valeria offers to assist them in fighting her mom, but Morph tells her that she would regret it and they suggest she go home. They then go to a reality where the main heroes are the human Daughters and Saurian Sons of the Dragon. There, they fight Lilandra, who has allied herself with Empress Hydra and they try to save Lilandra's sister Neramani from her. During the fight, Cat merges with Mystiq and kills Empress Hydra, thanks to an unplanned diversion by Gambit, who called her "mom".[43] Meanwhile, Sage and Diana Fox are forced to unite to face off against Merlyn in Sage's mind.[44] Diana eventually lets Sage take her over and Sage merges with the Crystal Palace, stopping the multiverse from destabilizing. Cat dies after the battle with Madame Hydra. The other Exiles save Neramani's world, with Rogue remaining behind since she has fallen in love with one of the Saurians.

Valeria Richards arrives at the Crystal Palace and joins the team, having been able to discern its location. Some time later, the New Exiles return to Gambit's world, where he discovers his father has died and he takes over as king, leaving the Exiles. Sabertooth and Psylocke begin a relationship. They, Sage, Morph, Valeria Richards, and Mystiq are the New Exiles.

Second Series

[edit]

The series was once again relaunched in April 2009, written by Jeff Parker and drawn by Salvador Espin,[1] but canceled in September 2009. Alternate versions of The Witch, Beast, Forge, Polaris, and The Panther are picked up right before their intended deaths and put together as a team with the returning Blink,[45] though she pretends to be new to all of this just as much as the others. Morph acts as the Timebroker and this version of the Black Panther is T'challa's son, T'chaka.[46] On their first mission, they are teleported away without finishing their mission, to Blink's shock.[47]

The team then goes to an Earth where Cerebro has killed all humans in North America. Working with the renegade Vision, Ultron, and Machine Man, the Exiles manage to disable Cerebro and give all the humans life model decoy bodies. After that mission, Morph tells the Exiles that they still have time to break up the X-Men/Brotherhood alliance from their first mission. They head back to that Earth and replace the native Scarlet Witch for their own. She reveals to Jean that Scott and Emma are having an affair, turning the telepaths against each other and dissolving the alliance. Emma Frost eventually kills the Witch from the Exiles' team, leaving the native Scarlet Witch to secretly join the Exiles.

The team then takes a vacation on a peaceful Earth. During this time, Polaris reveals she can tell Blink is lying, so Forge builds a device to send everyone to where the Tallus was transmitting from. Forge plants the device on the Tallus during the next teleport and Panther knocks Blink out. The Exiles then discover and head inside the Crystal Palace.

There, they see multiple teams of Exiles being trained by various "Timebrokers". Blink finds them and decides to explain everything. She says she was going to wait until the team got the hang of saving broken realities, then fake her own death, at which point a new member was to replace her. The team is teleported to the main room, where they find Heather (no longer pregnant), Nocturne (recovered from her stroke), and Morph waiting.

The three of them reveal to the latest Exiles team that the last Exiles team, Sage, Sabretooth, Mystiq, Valeria, Rogue, and Gambit eventually became immersed within the Crystal Palace. Only Morph was spared, since he had Proteus possessing him, and the Crystal Palace absorbed Proteus in Morph's place. Heather reveals that she came up with the idea of snatching the new recruits at the moment of death, as it seemed to be "the least disruptive way to go".

Polaris, Forge, Beast, and Panther all look at how their homeworlds turned out after they died. They all decide to continue working as a team and are each given their own Tallus. Nocturne goes with them in Blink's place for the next mission while Blink begins to train a new team.[48]

After the series' end

[edit]
  • Psylocke was returned to Earth-616 via the Red Queen's magic and was briefly brainwashed into fighting alongside her sisterhood against the X-Men before being freed by Dazzler.[49] Psylocke has also been shown to lose her immunity to magic spells, telepathic attacks, and reality alterations, as she was later possessed by Earth-616 Proteus.[50]
  • Sabretooth was liberated from Panoptichron's stasis gallery and returned to the Age of Apocalypse.[51] He later met up with Psylocke when she visited his reality and he and his X-Men helped her and X-Force steal a celestial artifact. After the two teams parted ways, most of his reality's X-Men were killed.[52][53] Only he and Jean Grey were spared, but depowered. They escaped into the hands of William Stryker's "X-Terminated," who arrested and imprisoned Sabretooth almost immediately.[54] Sabretooth later sacrificed himself to save the rest of his team during the "X-Termination" event.[55]
  • Sage was also liberated from Panoptichron's stasis gallery and served as S.W.O.R.D.'s ambassador on another world.[56] She met up with her former New Excalibur teammate Dazzler, who was visiting that reality to rescue a teammate. Sage left her job with SWORD behind to join Dazzler's team, who were hopping around realities throughout the multiverse and performing missions to save realities, much like the Exiles.[57]
  • Spider-Man 2099 and Mary Jane are still together when the attacks of Morlun during the "Spider-Verse" storyline are felt.[58] Miguel learned about Morlun during his tenure with the Exiles, and senses Morlun is out there killing spiders. He gathers some of the Exiles' old equipment and prepares to flee to Earth-616, where Morlun was once killed. However, just as Miguel and Mary Jane are about to make the jump, Morlun arrives and kills that Miguel in front of the Miguel from the original timeline stranded in the present. Morlun disappears and the portal closes, leaving the Exiles' Miguel dead and the 616 Miguel desperate to find Peter Parker.[58]

Third Series

[edit]

The man once known as Nick Fury recruits champions from alternate universes when a mysterious threat casts its shadow on the multiverse. Blink would be joined by a Kamala Khan from a post-apocalyptic reality, Iron Lad, Wolvie and Valkyrie in her journey to save the multiverse.[59] The team is later joined by Peggy Carter as the Captain America of her universe, and a reality-reincarnated female version of Bucky Barnes.[60][61][62]

Weapon X

[edit]

First seen in Exiles #5, they are a team that complete missions more ruthlessly than those of the Exiles. This team had various members and its roster changed more than the Exiles. Weapon X was originally composed of Sabretooth, Kane, Mesmero, Wolverine, Maverick, and Deadpool.

Weapon X was finally disbanded when the Exiles arrived and both Blink and Gambit received the mission: Weapon X and the Exiles were meant to fight to the death until only six remained. Magik, and Hulk were killed by Hyperion, while Firestar killed the Spider, immolating herself in the process. Ms. Marvel was killed in battle with Morph and finally, Hyperion was killed thanks to Gambit's sacrifice. Instead of six survivors, there were only five: Blink, Mimic, Morph, Sasquatch and Nocturne.

The Exiles wouldn't meet any member of Weapon X until their visit to the Panoptichron, in which they saw all former members of Exiles and Weapon X placed in stasis in one of the galleries of the Crystal Palace. After the Exiles contained the threat of Proteus they went about returning the bodies of the deceased to their native homeworlds, including all former Weapon X members, for proper burials.

Other versions

[edit]
  • In Uncanny X-Men #461, Mojo summons a team of lawyers modeled after the Exiles team to capture his recently created X-Babies. The team consisted of versions of Blink, Morph, Mimic, Sunfire, Sasquatch, and Nocturne.
  • In the animated What If...?, the Watchers describe as "Exiles" another group of Multiverse-traveling heroes, better known as the Guardians of the Multiverse.
  • Red Skull led a team of WW2 era former Axis Power super-villains, dubbed "The Exiles", from "Exile Island", to conquer and establish a "4th Reich" in Doctor Doom's Latveria. The team includes, a fez wearing "Baldini"- who is master of his whip-like scarf; "Hauptmann- who welds an Iron Hand; "Krushki"- "the most skilled and powerful of all Wrestlers"; and "Cadavus"-"Monarch of the Murder Chair", a wheel Chair, weaponized with powerful firearms.[63]

References

[edit]
[edit]
Revisions and contributorsEdit on WikipediaRead on Wikipedia
from Grokipedia
Exiles is an American comic book series published by , featuring a rotating team of superheroes and mutants drawn from alternate realities who are tasked with traveling across the to correct disruptions in the time stream and prevent catastrophic divergences from their original timelines. The concept was created by writer and artist Mike McKone, debuting in Exiles #1 in August 2001, with the team initially guided by a mysterious entity known as the Timebroker. The original roster included Blink (Clarice Ferguson, a teleporting mutant from the Age of Apocalypse timeline who served as the team's de facto leader), Mimic (Calvin Rankin, who could copy the powers of those around him), Morph (a shapeshifting mutant from the Earth X reality), Thunderbird (Neal Shaara, a fire-manipulating Indian mutant), Nocturne (Talia Wagner, daughter of Nightcrawler and Scarlet Witch from an alternate future), and Magnus (son of Magneto and Rogue from an alternate future). Over the course of its primary run from 2001 to 2008, which spanned 100 issues, the series explored diverse alternate universes, blending high-stakes missions with character-driven stories that highlighted themes of redemption, identity, and the consequences of multiversal interference. Subsequent series expanded the franchise: New Exiles (2008–2009, 18 issues) shifted focus to a team led by (Betsy ) and featuring alternate versions of X-Men characters like Sabretooth, Sunfire, Sasquatch, and Sage, emphasizing protection of the Omniverse from larger threats. This was followed by a brief 2009 miniseries (6 issues) reuniting Blink with a new team including and Morph (revealed as the new Timebroker). The most recent iteration prior to 2025, Exiles (2018–2019, 12 issues), incorporated younger heroes such as (Ms. ), , Wolvie (a female variant), and , under Blink's leadership, while contending with entities like the Watchers and adapting to modern Marvel multiverse lore. In 2025, Imperial War: Exiles (a one-shot miniseries) continued the multiversal adventures, focusing on a team aiding Shi'ar Xandra amid an imperial coup. The Exiles series gained popularity for its innovative use of Marvel's multiverse, allowing for creative storytelling with variants of established characters and crossovers with mainstream titles, while elevating Blink from a minor figure to a prominent leader. Its legacy includes influencing later multiverse narratives in Marvel Comics and celebrating its 20th anniversary in 2021 with retrospective content.

Publication history

Original series (2001–2008)

The original Exiles series was created by writer and penciler Mike McKone, launching with Exiles #1 in August 2001 as part of ' post-New X-Men initiative under editor-in-chief Joe Quesada. This debut tied into the broader relaunch by , emphasizing multiversal themes to attract readers amid Marvel's push for innovative mutant narratives in the early . The issue introduced core elements like the team's dimension-hopping premise, establishing the series as a fresh take on X-Men spin-offs. The flagship run spanned 100 issues from August 2001 to February 2008, with Winick scripting issues #1-45 through mid-2004 before departing for DC Comics. An interim run by Chuck Austen followed, then Tony Bedard took over as writer from #46 to #89, steering the title through its mid-run arcs, while artists such as Mizuki Sakakibara and Clayton Henry contributed key visual sequences during Bedard's tenure. The series incorporated crossovers, notably the 2007 five-issue miniseries X-Men: Die by the Sword by Chris Claremont and Juan Santacruz, which bridged into Exiles #100 and marked Claremont's involvement in wrapping the original volume. Sales for the series started strong, fueled by the concept's appeal within the franchise; Exiles #1 peaked at #23 on ' top charts for August 2001 shipments, reflecting robust initial orders amid Marvel's recovering market. However, by 2008, declining —mirroring broader industry trends for ongoing titles—contributed to the decision to conclude the run after #100, despite its longevity. Key milestones included the introduction of the Tallus, the team's multifunctional wrist device from the enigmatic Timebroker, in the debut issue, which became central to the narrative structure. The 50th issue in October 2004 featured a celebratory "" arc pitting the Exiles against the Brotherhood of Evil Mutants, highlighting the series' escalating stakes. Additionally, issues like #71 in 2005 integrated tie-ins to the event, aligning Exiles with Marvel's major crossover initiatives.

New Exiles and sequels (2008–2009)

The New Exiles series debuted with issue #1 in April 2008 (cover date), written by with pencils by , functioning as a parallel title to the original Exiles and broadening the narrative to protect the entire Omniverse from threats like the body-hopping villain and the schemes of the Multiversal Elders. Spanning 18 issues plus an annual, the title concluded in February 2009 (publication date for #18) and centered on story arcs exploring interdimensional politics, such as the "Panther's Vengeance" involving alternate variants and "Soul Awakening," which delved into team dynamics and multiversal incursions. The series introduced new team members with connections to the universe, including Sage (), who joined as a core operative leveraging her intelligence and combat skills from the primary Marvel reality. Claremont infused the run with his signature emphasis on X-Men legacy themes, historical alternate Earths, and character-driven drama, while the artistic roster evolved from Grummett's detailed early work to contributions by Roberto Castro, Paco Diaz, and on later issues. The launch issue #1 sold out at retail, leading Marvel to publish New Exiles #0 in March 2008 as a double-sized special reprinting Exiles #100 and the one-shot Exiles: Days of Then and Now to meet demand and bridge the transition from the prior series. This spin-off overlapped with the original Exiles' finale at issue #100, facilitating shared multiversal elements and potential crossover setups, though the title ended after its short run in a landscape of Marvel's post-Secret Invasion event expansions.

Brief second series (2009)

The second volume of Exiles relaunched with issue #1 in April 2009, written by Jeff Parker and penciled by Salvador Espin, with the intent to refresh the team's concept and roster in the wake of the original series' conclusion. The story centered on legacy characters like Blink reassembling a new group of Exiles to address lingering multiversal threats in a "post-Exiles" . Running for only six issues and concluding in September 2009, the series explored interdimensional missions with a focus on character-driven conflicts across alternate realities. Parker's scripting incorporated his signature humor-infused style, blending witty banter with high-stakes adventures, while Espin's dynamic artwork brought energy to the team's reality-hopping action sequences. Published amid Marvel's Dark Reign era, the title loosely aligned with the broader narrative of Norman Osborn's dominance in the . The series was cancelled after its sixth issue primarily due to low sales, with estimated North American comic shop orders falling below 20,000 copies per issue and failing to chart in the top 300 bestsellers. This decision reflected Marvel's strategic shift toward major event books, such as the impending Siege crossover in 2010. Unresolved plot threads from the run, particularly involving Blink and the team's final mission, were later addressed in X-Men: Legacy #230–233 in 2010.

Third series (2018–2019)

The third volume of Exiles launched with issue #1 on April 11, 2018, as part of Marvel's Legacy initiative, which aimed to revive classic titles with fresh takes on their concepts. Written by Saladin Ahmed, who had previously helmed the 2017 Black Bolt series, and illustrated by Javier Rodriguez, the series featured a predominantly female roster including Blink, an older Kamala Khan (Ms. Marvel), Valkyrie from the Thor: Ragnarok film continuity, the childlike clone Wolvie (a pint-sized version of Wolverine), and Iron Lad. Rodriguez's artwork was noted for its vibrant, dynamic style that emphasized the multiversal chaos and character expressiveness across alternate realities. The series ran for 12 issues, concluding with #12 on sale January 30, 2019, and centered on the team repairing multiversal disruptions orchestrated by the enigmatic Unseen, with missions exploring themes of heroic legacy, personal identity, and the burdens of alternate-universe existence. It highlighted young and diverse heroes confronting threats that echoed broader lore, such as time-displaced mutants, tying loosely into the concurrent Extermination event (August–October 2018) through its focus on vulnerable young characters like Wolvie amid timeline incursions. Sales performed moderately, with #1 estimated at 35,563 copies sold to North American comic shops, placing it in the top 100 for April 2018, though later issues like #9 dropped to approximately 11,900 units by October. Critical reception was generally positive, averaging 7.5/10 across reviews that praised its inclusive roster, Ahmed's character-driven storytelling, and Rodriguez's visuals, though some noted its abrupt end after 12 issues amid Marvel's shift toward event-driven priorities like the November 2018 relaunch.

Imperial War: Exiles (2025)

Imperial War: Exiles #1 was released on September 3, 2025, as a one-shot comic with a November cover date, written by Steve Foxe with plot contributions from and illustrated by Francesco Manna. The issue serves as a standalone entry in Marvel's "Imperial" cosmic event line, which explores the fallout from conflicts within the Empire, building on the broader Imperial series launched earlier in 2025. This one-shot marks the beginning of the "Imperial War" sub-line, akin to the expansive storytelling approach seen in previous Marvel eras like , by focusing on imperial-scale narratives involving cosmic connections. The creative team's intent emphasized expanding ties to the cosmic storyline, with Foxe and Hickman delivering a high-stakes family drama amid rebellion, while Manna's artwork provided an immense sense of scale to depict the imperial conflicts. Hickman's involvement, known for his intricate plotting in Marvel's cosmic and sagas, generated significant pre-release hype, contributing to the issue's visibility despite its one-shot format. In terms of sales, Imperial War: Exiles #1 debuted at number 58 on the September 2025 comic sales rankings, reflecting moderate interest buoyed by the event tie-in but not reaching the top tier. Reception for the one-shot was generally positive, with critics praising its exploration of Xavier family dynamics and the energetic cosmic action, though some noted critiques regarding pacing and a somewhat loose connection to the traditional Exiles team concept. Averaging a 7.5 out of 10 across five reviews, the issue was highlighted for giving Professor X a renewed purpose in the multiversal intrigue, with Manna's visuals lauded for their imperial grandeur. Individual scores ranged from 6.5 to 8.3, with lower marks citing the need for concentration amid flashbacks and abrupt storytelling, while higher praise focused on the revolutionary Shi'ar elements and overall entertainment value.

Fictional team biography

Original Exiles formation and early missions

The original Exiles team was assembled in the debut issue of the 2001 Exiles series, created by writer and artist Mike McKone, as a group of mutants from divergent realities tasked with repairing fractured timelines across the . The enigmatic Timebroker, a holographic emissary of the extradimensional Timebreakers, transported the recruits to the neutral hub known as the Panoptichron, where they received their directives via the Tallus, a communication device containing a shard of the M'kraan Crystal. This formation emphasized the team's involuntary recruitment, with each member pulled from a moment of crisis in their home reality under the promise that successful missions would allow them to return home and avert personal tragedies. The founding roster comprised Blink (Clarice Ferguson) of Earth-295, a teleportation expert from the Age of who assumed leadership; Mimic (Calvin Rankin) of Earth-12, capable of copying powers from those around him; Morph of Earth-1081, a shape-shifting revived from death; Nocturne (Talia Wagner) of Earth-2182, daughter of Nightcrawler and with teleportation and electrical abilities; Thunderbird (John Proudstar) of Earth-1100, a superhumanly strong Apache warrior; and Magnus Lensherr of Earth-27, the magnetically empowered son of Magneto and Rogue. United by the Tallus's mission logs, the group adopted the name Exiles, reflecting their status as outcasts bound by interdimensional duty. The team's inaugural mission unfolded on Earth-1815, a dominated by Operation: Zero Tolerance, where superhumans faced imprisonment or execution and a deranged Charles Xavier plotted global domination from a high-security prison. The Exiles infiltrated the facility, freeing Xavier's captive counterpart while battling guards, but the operation escalated when Xavier triggered a . heroically absorbed the blast's radiation with his powers, sacrificing himself to save his teammates and Magneto, establishing the series' theme of permanent losses for the sake of multiversal stability. To resolve the timeline, Mimic reluctantly executed Xavier, confronting the moral quandary of killing to prevent greater catastrophe—a recurring ethical tension that fostered team bonding through shared guilt and resolve. Subsequent missions in issues #2–5 explored diverse anomalies, including correcting a Dark Phoenix timeline on -8649 where threatened galactic destruction, and an encounter with the rival team—a squad of reality-jumpers including alternate Wolverines and Sabretooths—during a Canadian wilderness operation against variants. Tragedy struck again in issue #6 on a divergent , where Thunderbird perished battling a rampaging to safeguard , underscoring the high personal cost of their directives. As missions progressed, the Exiles uncovered initial deceptions in the Tallus's guidance, revealing inconsistencies in the Timebroker's authority and prompting questions about the true nature of their overseers. The Proteus arc in issues #14–19 represented a pivotal early challenge, as the reality-warping mutant (Kevin MacTaggert) escaped containment and possessed Morph's malleable form on Earth-9200, unleashing chaos across multiple worlds. The team pursued the entity through body-hopping possessions, ultimately containing Proteus on via a neural inhibitor device, though the ordeal exacerbated internal conflicts and highlighted the psychological toll of interdimensional travel. These formative experiences solidified the Exiles' dynamics, blending grief, camaraderie, and reluctant heroism amid the imperative to prioritize multiversal repair over individual lives.

Major arcs and world tour

The World Tour arc, spanning issues #69–82 of the original Exiles series, marked a pivotal escalation in the team's multiversal adventures, as they pursued the reality-warping across iconic alternate realities disrupted by the event. Beginning on , where the team's returnee discovered his life altered by Scarlet Witch's reality rewrite, the Exiles confronted Proteus after he possessed 's wife and later Mimic, leading to Mimic's death as the villain jumped bodies to evade capture. The team traversed diverse Marvel universes, including the (where Proteus inhabited ), the 2099 timeline (featuring a clash with ), the world, Bruce Banner's dystopian , and , showcasing the series' emphasis on revisiting neglected continuities while highlighting the multiverse's fragility. The arc culminated in a device that trapped Proteus within Morph's mind and powers, limiting his destructive potential and forcing the team to grapple with the psychological toll of constant displacement. Preceding the World Tour, issues #62–66 tied into the broader crossover, exploring reality alterations that strained the Exiles' mission parameters and foreshadowed multiversal instability. In this arc, known as "Destroy!", the team navigated worlds warped by Wanda Maximoff's spell, including battles against monstrous threats born from decimation, which tested their alliances and amplified the ethical dilemmas of intervening in cascading realities. The storyline underscored the Exiles' role in mitigating ripple effects from events, with key confrontations emphasizing the personal costs of their Timebroker directives, such as fractured team dynamics amid shifting histories. The Unverine saga in issues #85–90 shifted focus to a rogue assembly of alternate Wolverines, assembled after the original Exiles were deemed "fired" by the Timebroker for mission failures, introducing a darker of Wolverine's across realities. Comprising variants like the feral , the cyborg Lady Deathstrike-inspired Wolverine, and others, this temporary roster undertook brutal missions, including quelling a Wolverine-led uprising in a dystopian , which highlighted themes of identity and redemption through savage, claw-driven conflicts. The arc concluded with the original team's reinstatement, but not without roster strains, as the experience exposed vulnerabilities in the Timebroker's manipulations and prompted moral reevaluations under writer Tony Bedard. Issue #67 introduced from Earth-6321, a telepathic of , who joined amid the burial of fallen teammates and a quest to heal the injured, injecting psychic intrigue and sibling tensions into the team's dynamics. Her arrival during the "New Dawn" era under Bedard expanded the Exiles' tactical depth, as she confronted gruesome foes in body-hopping scenarios, setting up her later prominence in multiversal crossovers. The 2007 Die by the Sword crossover, intersecting Exiles #99 with the five-issue X-Men: Die by the Sword miniseries and New Excalibur #24, united the Exiles with Earth's heroes against and the Fury, a techno-organic threat seeking multiversal conquest. Featuring Blink's leadership alongside members like (Psylocke's brother), the event spanned realities invaded by Camelot's dark forces, culminating in a climactic battle where 's manipulations nearly unraveled all timelines. This collaboration amplified the series' scale, blending Arthurian lore with lore to depict escalating threats beyond single worlds. Throughout these arcs, roster evolution imposed significant strains, exemplified by Sasquatch's (Heather Hudson from Earth-3470) sacrifice in issue #86 during the Unverine fallout, where she stayed behind to contain a rampaging variant, allowing the team to escape and preserving multiversal balance at the cost of her life. Under Bedard's tenure, such losses fostered moral shifts, with surviving members like Blink questioning the Timebroker's opaque directives and embracing a more autonomous approach to their reality-correcting mandate.

Roster evolution and series conclusion

As the Exiles series progressed into its later years, the team's roster evolved through a series of additions and departures driven by mission outcomes, injuries, and deaths, reflecting the high stakes of their multiversal corrections. Sunfire (Mariko Yashida) from Earth-2109 joined in issue #2 following Magnus's sacrifice in the inaugural mission, providing plasma-based powers that enhanced the team's offensive capabilities. She met a tragic end in issue #37, perishing while combating a Brood-possessed Mimic during the "World War Wolverines" arc. In issue #44 (2004), Sabretooth from Earth-295 joined the Exiles, stepping in to replace the critically injured Sasquatch after a brutal confrontation in an alternate reality where American heroes had been systematically assassinated. This addition brought a more aggressive dynamic to the group, with the alternate Sabretooth—depicted as a heroic freedom fighter rather than a —proving instrumental in subsequent battles. These changes maintained the Exiles' balance of diverse abilities while underscoring the transient nature of their lineup. Departures often came at great personal cost, emphasizing the sacrifices inherent in their role. Similarly, Mimic exited the team in issue #86 (2006) after sustaining catastrophic injuries in the "Countdown to Infinite Wolverines" storyline, where the Exiles clashed with an army of alternate Wolverines; he was placed in stasis to preserve his life, later regenerating via a mimicked healing factor but left disfigured and sidelined. Other members, such as and Magik, chose to leave for their home realities or personal reasons as missions concluded, allowing for periodic refreshes while core figures like Blink and Morph provided continuity. was briefly integrated during this period, aiding in a key multiversal incursion before departing. The series reached its climax in issue #100 (2008), where the Exiles confronted alternate versions of themselves in a reality-warping conflict that exposed the Timebrokers' deceptions. The Timebrokers—a race of insectoid beings—were revealed as frauds who had discovered the Panoptichron fortress and accidentally shattered multiversal timelines, then used stolen Chronomancer technology to coerce displaced heroes like the Exiles into repairs under false pretenses of returning home. This betrayal arc, building on earlier suspicions from the "Timebreakers" storyline, culminated in Hyperion seizing control of the Panoptichron, forcing the team to dismantle the manipulative system. With the final timeline restored, the original Exiles disbanded, their long-term efforts ensuring multiversal stability at the expense of personal returns home for many. Blink, having grown from a reluctant recruit into a strategic leader, took permanent command, paving the way for spin-off teams to address emerging threats. The conclusion highlighted themes of and , as surviving members reflected on lost comrades and the moral weight of their interventions, transitioning the narrative toward broader multiversal explorations.

New Exiles and multiversal expansions

Following the conclusion of the original Exiles series, a new team was assembled in 2008 to safeguard the Omniverse from interdimensional threats, blending characters from with alternate-reality counterparts. The roster featured as the field leader, alongside Sage, both drawn from the primary , and variants including Sabretooth, an alternate Rogue, an alternate , Cat Pryde (an variant of Shadowcat), and Mystiq (a male incarnation of Mystique). This composition emphasized unique team dynamics, with tensions arising from clashing personalities and origins, such as the unlikely alliance between and Sabretooth, which developed into a complex partnership amid their missions. The series' narratives centered on high-stakes conflicts against multiversal perils, prominently including the destruction of the Panoptichron—the crystalline fortress serving as the Exiles' timeless headquarters—which was ravaged by forces threatening the fabric of all realities. Key arcs explored Damian Tryp, a manipulative time-traveler from a grim future timeline tied to Bishop's history, who schemed to alter destinies across dimensions, forcing the team into alliances with future variants. These stories delved into themes of temporal instability and ethical dilemmas in correcting reality-warping anomalies, often structured like the Grandmaster's cosmic challenges, where success or failure could doom entire universes. Significant events included a crossover with remnants of the original Exiles in the 2008 annual issue, reuniting select members against the reality-devouring villain , who sought a stable host body after ravaging multiple worlds. The team's adventures highlighted evolving rosters and moral complexities, with members grappling with the psychological toll of endless dimension-hopping. After 18 issues, the series ended with the group's fracture during a climactic omniverse-wide crisis, leading survivors like and Sage to reintegrate into narratives, particularly within : Legacy, where their experiences informed ongoing mutant struggles.

Revivals in later series

Following the conclusion of the original Exiles series, a brief second volume launched in , with Blink reassembling a new team to address lingering multiversal disruptions and resolve unresolved elements from prior missions. This iteration featured alternate-reality variants of Beast, , , , and , guided by directives from Morph, who had assumed the role of Timebroker. The storyline centered on the team's trial-like missions to correct timeline anomalies, culminating in revelations about Blink's past decisions and the fate of the original Exiles roster, including Morph's full reintegration. Encounters with figures tied to Norman Osborn's Dark Reign era, such as , heightened the stakes, pitting the Exiles against threats that blurred lines between realities and Earth's primary heroes. The 2009 series emphasized themes of legacy, as the new recruits grappled with the weight of the original team's history while confronting fresh incursions into multiversal stability. Running for only six issues, it adopted a shorter format amid broader Marvel event scheduling, ending on an ambiguous note that left the team's future open-ended without fully disbanding them. This revival underscored the ongoing need for interdimensional intervention, bridging gaps left by the prior run's dissolution. In 2018, the Exiles were revived once more in a third volume, exploring the reconfigured multiverse following (2015) and introducing new threats to its fragile equilibrium. Assembled by the Unseen (a reimagined ), the team included returning leader Blink, alongside (), Iron Lad, Valkyrie, and Wolvie (a cartoon-inspired variant), tasked with thwarting the Exterminators—fanatical agents from future timelines intent on preemptively eliminating perceived dangers across realities. Their adventures spanned diverse settings, from Old West showdowns with alternate Brotherhood of Evil Mutants to clashes involving the Watchers, re-examining the mechanics of timeline repair in a post- landscape. 's role highlighted themes of youthful heroism amid cosmic peril, contributing to the team's dynamic as they navigated moral ambiguities in their directives. Like its predecessor, the series employed a concise 12-issue structure, influenced by integration with upcoming events, and focused on legacy by incorporating callbacks to classic Exiles members like Sabretooth and . It delved into multiversal instability through the Exterminators' aggressive purges, portraying the team's efforts as a precarious balance between preservation and intervention. The narrative concluded with the Exiles scattering after a climactic battle, coinciding with the precursors to the era's mutant renaissance, leaving their alliances fractured but the temporarily secured.

Imperial War storyline

In the 2025 one-shot Imperial War: Exiles, written by Steve Foxe with art by Francesco Manna, the narrative centers on a coup within the Shi'ar Empire that dethrones Majestrix Xandra Neramani, daughter of Professor Charles Xavier and . The revolution erupts amid lingering post-Krakoa tensions, where mutant integration policies and imperial reforms have alienated key factions, including disgruntled former members of the . Led by , who claims to be the bastard son of the late Emperor D'Ken, the rebels—bolstered by figures like and Nightside—overthrow Xandra's rule, sparking widespread chaos on the Throneworld, including burning slums and the deployment of enhanced Death Commandos. Xandra, initially captured alongside her aunt , escapes amid the uprising, setting the stage for a desperate flight across the cosmos. Xavier and Lilandra, drawn into the conflict following the events of X-Manhunt, assemble a ragtag group of allies—including shape-shifters, scoundrels, and robotic entities—to rescue their daughter and counter the rebellion. Key battles unfold as the exiles evade pursuit by the rebel forces and conflicted elements of the , such as Gladiator, whose loyalties are tested in the . Encounters escalate with skirmishes against the new Death Commandos, boasting a tally of thousands of kills, and hints of broader threats like engineered Brood variants exploiting the empire's instability. These clashes highlight themes of imperial legacy and familial reconciliation, with Xavier embracing a more active paternal role while Xandra hones survival skills in a hostile , underscored by intense chases and ship-to-ship combat. provides crucial distractions, enabling the group's escape via stargates to hidden refuges like Urvogel. The story resolves with the Xavier family uniting to plot their return, reclaiming elements of the throne through strategic alliances and Xavier's telepathic interventions that momentarily halt rebel advances. This temporary victory hints at escalating "Imperial War" ramifications, including multiversal incursions that displace the group across realities, loosely tying into the classic Exiles concept of dimension-hopping teams without forming a traditional roster. The narrative emphasizes cosmic dynamics over mutant team adventures, positioning the family as reluctant exiles in a larger intergalactic power struggle orchestrated by figures like Maximus the Mad.

Core concepts and elements

The Tallus and mission directives

The Tallus is a multifunctional technological device employed by the Exiles, typically worn as a bracelet by the team's designated leader, such as Clarice Ferguson (Blink). It functions primarily as a communication interface with the Timebroker, delivering detailed mission briefs, enabling interdimensional , and supplying essential data on timelines and realities. The device also incorporates translation capabilities for alien and foreign languages, as well as contextual information about the current universe to aid in mission execution. Introduced in the inaugural issue of the Exiles series in 2001, the Tallus was presented as an indispensable tool provided by the Timebroker to guide the team's reality-correcting operations, ensuring they could navigate the multiverse and return to their home dimensions upon success. Over the course of the original series, its origins were gradually revealed to stem from advanced technology wielded by the Timebreakers, an insectoid race operating from the extratemporal Panoptichron, rather than solely the Timebroker's design. This disclosure underscored the Tallus's role in a larger multiversal oversight system, where it relayed directives aimed at stabilizing divergent timelines. In subsequent iterations, such as the New Exiles series (2008–2009), the Tallus underwent modifications to enhance its utility, including expanded portal control for more precise reality jumps and integration with the Crystal Palace's central command for coordinated team communications. The device's mechanics evolved to display probabilistic projections of timeline alterations, helping the Exiles assess potential outcomes before intervening, though early protocols emphasized minimal lethality—advising against killing unless absolutely required for timeline preservation—with later flexibility as missions grew more complex. Its significance lies in embodying the tension between imposed duty and personal agency, often serving as a symbol of the Exiles' constrained freedom within the . The Tallus has been destroyed or damaged on multiple occasions, necessitating replacements or repairs; for instance, in the 2018 Exiles relaunch, it was busted during an encounter with the Unseen, disrupting navigation and forcing erratic jumps through time and space until makeshift repairs could be attempted. These incidents highlight its vulnerability and the Exiles' reliance on it for survival across realities.

Timebrokers and mechanics

The Timebrokers are extradimensional insectoid beings divided into Sovereign and Worker castes, who recruit displaced mutants from various realities to assemble the Exiles teams and repair damaged timelines. Operating from the Panoptichron—also known as the Crystal Palace—these beings initially present themselves through the psychic construct Timebroker, claiming the recruitment serves to stabilize the Exiles' home realities. In reality, the Timebrokers are liars who discovered and appropriated the ancient Panoptichron technology, using it to experiment on timelines in a bid to avert an impending doom threatening their own existence; their reckless actions instead shattered multiple realities, prompting the deceptive scheme to enlist unwitting heroes for the repairs. This revelation unfolds during the Exiles' final confrontations in issues #91–100, where the team uncovers the full extent of the manipulation and battles the Timebrokers directly. Multiversal travel in the Exiles lore relies on portals generated from the Panoptichron, a trans-temporal fortress serving as a central hub that overlooks and connects all realities, allowing instantaneous jumps between dimensions. Realities are designated by "M-world" codes or Earth-numbers, with established as the prime serving as a baseline for stability across the Omniverse. Disruptions arise from broken timelines, manifesting as probability storms—chaotic cascades of improbable events that propagate instability, potentially collapsing interconnected realities if left unchecked. The Tallus device, worn by Exiles members, interfaces with these mechanics by providing mission coordinates and monitoring timeline integrity during portal transit. Core operational rules enforced by the Timebrokers—and later adopted by the Exiles—prohibit return to an individual's home reality until all assigned missions are completed, ensuring focused correction of multiversal anomalies. Deaths incurred during missions are permanent across all realities, as the displaced nature of Exiles prevents resurrection or timeline rewrites from restoring them in their origins. Following the exposure of the Timebrokers' deceit in issues #91–100, the Exiles seize control of the Panoptichron and operate independently, continuing their corrective efforts without external oversight. The mechanics expanded in the 2018 Exiles series, where missions address escalating threats like Incursions—collisions between realities that destroy entire universes, as depicted in the 2015 event—further integrating the Exiles into broader Marvel cosmology.

Exile recruitment and rules

The Exiles are recruited by the Timebroker, an artificial construct manifested from the of multiversal entities, who selects mutants and other individuals from doomed or altered timelines where their home realities have been disrupted by temporal anomalies. These recruits are typically chosen for their unique skills or circumstances that position them as outcasts, such as survivors of catastrophic events, with the process being involuntary through abduction to a neutral space outside conventional time and space for briefing. A prominent example is Clarice Ferguson (Blink) from Earth-295, who was pulled into service immediately following her sacrificial death during an assault by the on Generation Next mutants. Once assembled, the Exiles operate under strict guidelines enforced by the Timebroker via the Tallus device, requiring them to complete designated missions aimed at repairing damaged timestreams across realities, with no allowance for interference in non-target universes to avoid further temporal disruptions. The team leader rotates based on the Tallus's selection, ensuring adaptive command during operations, and all members must adhere to the directive of mission success or risk irreversible consequences to their personal timelines. Failure to complete a mission can lead to the collapse of a recruit's home reality or permanent entrapment in an altered existence, as seen in cases where unresolved temporal ripples trap individuals indefinitely. Consequences for rule-breaking are severe, often resulting in expulsion from the team, banishment to a specific , or even erasure from the , as the Timebroker intervenes directly to maintain operational integrity—such as ordering confrontations to neutralize defiant members like Hyperion, who attempted to seize control of multiple worlds. Successful mission completion rarely permits return to one's original timeline, though exceptions occur, exemplified by Morph's eventual repatriation after prolonged service. In later iterations, such as the relaunch, recruitment evolves under the guidance of the Unseen, incorporating more voluntary elements where heroes like Blink actively assemble teams to combat threats like the Time-Eater, loosening the original involuntary framework.

Team members and rosters

Original and core members

The original Exiles team was assembled by the enigmatic Timebroker from six mutants displaced across the , tasked with repairing damaged timelines to return to their home realities. These founding members—Blink, Mimic, Morph, , Thunderbird, and —each brought unique abilities and personal burdens, forging bonds through high-stakes missions that tested their powers' adaptability across divergent worlds. Their arcs emphasized personal growth amid repeated losses, as multiversal threats often pushed their abilities to their limits, requiring reliance on teamwork rather than individual prowess. Blink (Clarice Ferguson, Earth-295) was born with distinctive magenta skin, pointed ears, and facial markings in the dystopian Age of Apocalypse timeline, where her parents were killed by Mr. Sinister. Raised in a mutant concentration camp after being rescued by Sabretooth and Weapon X, her teleportation powers emerged during genetic experiments, earning her the codename "Blink" from the sound of her portals. She possesses the ability to create biomolecular displacement warps for teleportation, manipulating electromagnetic fields to hurl pink energy javelins that can sever objects or transport targets instantaneously, with feats including relocating a 138,000-pound cannon without strain. As a founding Exile, Blink became the team's leader after issue #6, donning the Tallus device to guide missions, and played pivotal roles in battles against Vi-Locks and Hyperion. Her growth involved maturing into a strategic commander through the grief of teammate losses, though her powers were limited by the Tallus's directives and the physical toll of repeated cross-reality jumps. Blink survived the original series, continuing into later iterations. Mimic (Calvin Rankin, Earth-12) originated from a poverty-stricken background in New York, where his ability to mimic nearby superhuman powers activated during a confrontation with the while shoplifting. Initially aligned with the , he was reformed by Professor Xavier and rose to lead the in an era of mutant-human peace on his world. His powers allow permanent absorption of up to five abilities at once, such as Wolverine's healing factor or Colossus's steel form, providing versatility in combat. Recruited as the Exiles' initial leader, Mimic navigated moral dilemmas, including killing a deranged Xavier variant, before yielding command to Blink amid a budding romance. He served as the team's moral compass, advocating non-violence influenced by Xavier's teachings, but faced arcs of bitterness from Brood infection and disfigurement while mimicking Deadpool's healing. His mimicry proved limited in scenarios, dependent on proximity to power sources and vulnerable to overload, culminating in his departure after issue #86 due to stasis and injury, followed by death when burned out his body. Morph (Kevin Sydney, Earth-1081), born in as an "all-American boy," manifested shape-shifting powers early and progressed from the to leadership in the and Avengers on his reality. His omnimorph , composed of unstable molecules, enables seamless transformation into any form, including , flight at 40 mph, lifting 20 tons, rapid healing, and voice mimicry, while granting immunity to penetration, poisons, and fatigue. In the Exiles, Morph provided through humorous impersonations, supporting newer members and fostering a familial team dynamic during missions against Mojo, Hyperion, and . His arcs involved multiple deaths and resurrections—such as being killed by a Xavier variant and later possessed by —highlighting resilience but also the psychological strain of constant adaptation. Morph's shape-shifting was constrained in multiversal contexts by physical damage and external possessions, often necessitating team intervention to restore him, yet he grew in emotional stability through these trials. Magnus (Earth-27) was the son of Magneto and Rogue, born in Westchester, New York, with powers awakening in his early teens that accidentally turned people to upon touch, differing from his mother's absorption abilities. He wielded mastery over surpassing his father's, capable of encasing targets in via a deadly touch, and later donned bio-armor to contain his powers and isolate himself socially. As an original , contributed to early missions, including using his abilities to free Magneto and hundreds of imprisoned superhumans on a dystopian world. His arc centered on guilt over misjudging his father's leadership potential, culminating in during the first major mission: he encased an island in a to avert an atomic bomb, dying in a jailbreak off to save that reality. This act marked profound growth from reclusive isolation to heroic redemption, though his powers were limited by finite energy reserves and reality-specific in multiverse travel. His body was returned to Earth-27 for burial by his parents. Thunderbird (Neal Shaara, Earth-1100), son of a Calcutta police chief, activated his latent powers when captured by the Bastion, during which his brother Sanjit died saving him and his partner Karima was transformed into a . Recruited to the by on Muir Island, he adopted the Thunderbird mantle with fire-based abilities, generating solar plasma blasts, flight, and enhanced durability. In the Exiles, Thunderbird served as a powerhouse in initial missions, including the battle against , where his powers were pushed to extremes. His arc involved bravery in the face of overwhelming threats, but ended early with incapacitation into a following the Galactus encounter, marking the first major loss for the team and forcing reliance on replacements. Thunderbird's fire powers exhibited limits in multiversal voids, draining rapidly against cosmic entities and requiring environmental factors for recharge, contributing to his personal growth in selflessness before his departure. Nocturne (Talia Josephine Wagner, Earth-2182) was the daughter of Nightcrawler and the in her timeline, inheriting her father's demonic appearance and agile heritage. Her powers include superhuman agility, a flexible spine, indigo fur, a 3.5-foot for balance and climbing via particle attraction, along with hex bolts of extra-dimensional energy, body possession for up to 12 hours, limited , and flight. As a founding Exile, Nocturne participated in key conflicts like battling Mojo twice, infiltrating the , and facing , often using her possession to scout or disrupt enemies. Her arcs featured emotional turmoil, including pregnancy with Thunderbird's child (lost after his coma) and recovery from a , leading to temporary and a merger with entity for enhanced abilities. She grew in independence and resilience through these losses, though her Nightcrawler-like and hex powers varied unpredictably across realities, limited by energy dependence and possession duration.

Replacement and recurring Exiles

As the Exiles undertook increasingly perilous missions across the , the team frequently required replacements to maintain its mandated roster of six members, often due to injuries, deaths, or dimensional separations enforced by the Tallus. Sasquatch, the of Dr. Heather Hudson from Earth-3470, joined the team following Thunderbird's incapacitation during the battle against on Earth-5692. Possessing derived from tapping into the mystical power of the Great Beast Tanaraq, Sasquatch provided essential physical might and scientific expertise to the group, contributing to numerous successful interventions in divergent realities. Her tenure ended tragically when she sacrificed herself to contain Proteus's destructive rampage on Earth-15, allowing the team to escape and complete the mission. Another key replacement was Sunfire, the codename of from Earth-2109, who integrated into the team shortly after the loss of an early member and became a long-term mainstay. With the ability to generate and manipulate superheated plasma for flight and energy projection, Sunfire added offensive firepower and aerial mobility, aiding in battles against threats like vampire variants of the Avengers and aiding in the correction of multiversal anomalies. Her presence diversified the team's capabilities, drawing from her background as a Japanese mutant who had fought alongside alternate before being conscripted by the Timebroker. Recurring members brought continuity and evolving dynamics to the Exiles, often returning from prior missions or native realities to fill critical roles. Sabretooth, Victor Creed from Earth-295 (the Age of Apocalypse), initially served as Blink's mentor during an early team-up against the program but later joined the roster permanently, marking a shift toward an anti-heroic path. His feral combat prowess and regenerative abilities proved invaluable in high-stakes conflicts, though his volatile nature tested team cohesion; over time, he contributed to victories against multiversal threats while grappling with redemption arcs influenced by his bonds with Blink and others. Psylocke, from , emerged as a recurring figure in the series' later stages, joining amid escalating threats from entities like the Shadow King. Her telepathic and telekinetic powers enhanced the team's strategic edge, particularly in psychic confrontations and leadership scenarios, where she assumed command during Blink's temporary absences. Notably, developed an unexpected romantic relationship with the Earth-295 Sabretooth, a dynamic that humanized both characters and explored themes of unlikely alliances across realities, though it remained fraught with tension from their respective histories. In the subsequent New Exiles series, recurring members like and Sabretooth anchored the reformed team, which expanded with additions such as from Earth-1100 and from , introducing fresh elements of redemption struggles and interdimensional intrigue. These integrations filled gaps left by departing originals, enhancing diversity through international origins and varied power sets—such as Reaper's energy manipulation and Black Knight's mystical weaponry—while reinforcing the team's role in stabilizing the against escalating threats like Hydra and the Multiversal Masters of Evil. Overall, these replacements and returnees not only sustained operational effectiveness but also deepened narrative explorations of loyalty, sacrifice, and personal growth within the Exiles' ever-shifting lineup.

Rosters in spin-offs and revivals

In the 2009 limited series Exiles Vol. 2, the team was assembled as a smaller, more focused group led by Blink, featuring variants of , Beast, , , and (a young from an alternate reality). This roster later incorporated returning members Morph and , along with new ally Heather McNeil Hudson, the Sasquatch from Earth-3470 (appearing post-pregnancy after her original tenure), as they confronted threats including the Dark X-Men. The composition emphasized a tight-knit unit of multiversal mutants tasked with stabilizing realities disrupted by interdimensional incursions. The 2018 series Exiles Vol. 3 shifted toward a younger, more diverse lineup under Blink's continued leadership, recruiting ( from ), (Nathaniel Richards), (from an Asgardian reality), and Wolvie (a clone of from Earth-807128). Additional members such as as and as joined for specific missions against future-oriented threats like the Time-Eater, highlighting a blend of mainline Marvel heroes with alternate variants in a youth-centric narrative. This revival diverged from earlier runs by integrating prominent characters, fostering a dynamic focused on generational handoffs and broader multiversal policing. In the 2025 one-shot Imperial War: Exiles, the concept evolved into a non-traditional exile group without the Tallus device, centering on a familial imperial unit comprising Professor Charles Xavier, , and their daughter Xandra Neramani as core figures. Supporting allies included , Corsair (Christopher Summers), Danger (an artificial intelligence entity), and Kid Gladiator (Kallark's son), forming a renegade coalition to counter a coup within the Empire. This event-specific roster prioritized cosmic political intrigue and family bonds over classic mission-based recruitment, marking a departure toward integrated ties with ongoing and storylines.

Antagonists and rival groups

Weapon X team

The Weapon X team served as a dark mirror to the Exiles in the original series, assembled by the Timebroker to execute the multiverse's most brutal and ethically compromised missions, such as assassinations and massacres that the heroic Exiles refused to undertake. First appearing in Exiles #5 (2001), the squad drew its name from the programs prevalent in many of its members' home realities and was initially led by Sabretooth (Victor Creed) of Earth-295, a rare heroic variant from the Age of Apocalypse timeline who had been displaced and recruited for his combat expertise. Founding members included (Wade Wilson) from Earth-3010, a variant unbound by typical moral constraints; (Logan) from Earth-3288, a feral assassin enhanced by bonding; and supporting operatives like (Earth-3031), (Earth-653), and Maverick (Earth-691), forming a kill squad explicitly tasked with eliminating the Exiles to consolidate multiversal stability. Over time, the roster evolved with replacements reflecting the team's increasingly unhinged nature, culminating in Hyperion (Mark Milton) of Earth-4023 assuming leadership after joining in Exiles #38 (2004); this analog from a devastated reality brought godlike strength, atomic vision, and a sociopathic drive for dominance, amplifying the group's fascist undertones. Other notable additions included (a serial-killer Peter Parker variant from Earth-15), (Jennifer Walters from Earth-1029, a rage-fueled brawler), and (Remy LeBeau, a cunning strategist whose variant married a young ), contrasting sharply with the Exiles' emphasis on redemption and restraint by prioritizing efficiency through terror and subjugation. Weapon X's operations often supported authoritarian regimes, such as backing a dictatorial President Tony Stark in Exiles #23–25 (2002–2003), where they enforced his genocidal policies against , or aiding Hyperion's conquest of Earth-4321 in Exiles #38–40 (2004), where he dismantled Sentinels, assassinated Magneto, and demanded national surrender under threat of hourly mass executions. The team's defining conflict unfolded in Exiles #43–46 (2004–2005), when the Timebroker manipulated both squads into a deathmatch on a war-torn to cull their ranks to a combined total of six survivors, pitting Weapon X's fascism-fueled aggression directly against the Exiles' heroism and decimating both sides through escalating battles. Hyperion's leadership drove the violence, as he sought to impose tyrannical rule by killing over 100 civilians hourly to coerce U.S. President into submission, while betrayals—like Magik's defection and Firestar's suicidal strike against Spider—intensified the chaos. This arc underscored Weapon X's thematic role as antagonists embodying unchecked power and ideological , with their methods highlighting the moral perils of multiversal intervention without ethical boundaries. Weapon X was ultimately defeated in Exiles #45, as the Exiles allied with defecting member , who sacrificed himself in a massive to obliterate Hyperion after Blink severed his spine, leaving most of the team dead or disbanded; earlier departures like Sabretooth, who had abandoned the group in Exiles #13 (2002) to aid a Sentinel-ruled world, later aligned with heroic causes, blurring lines between rivals. The Timebroker's ploy succeeded in reducing numbers, but it exposed the Weapon X squad's fragility against principled resistance, marking their erasure as a cohesive antagonistic force in the series.

Key villains and threats

The Exiles frequently confronted adversaries whose actions threatened the stability of the , often stemming from broken timelines or probability cascades that could unravel entire realities. These villains ranged from deceptive manipulators exploiting the team's mission to cosmic tyrants seeking domination across dimensions, forcing the Exiles to navigate personal vendettas intertwined with larger existential perils. The Timebroker, initially presented as a benevolent guide assigning missions via the Tallus device, was revealed as a deceptive construct created by the insectoid Timebreakers to recruit and manipulate the Exiles into repairing timelines the Timebreakers themselves had damaged. In issues #91–100 of the original series, the Timebroker's self-serving nature was exposed, turning it from an ally into a central that endangered the team's and the omniverse's balance. This highlighted the multiversal theme of hidden agendas behind apparent order, as the Timebreakers' pacifist facade masked their role in initiating probability cascades. Proteus, a reality-warping from Earth-794, posed one of the earliest and most psychologically devastating threats during issues #14–19, possessing team members like Mimic and Morph to fuel his body-hopping rampage across dimensions such as Earth-2099 and Earth-712. His insatiable need for new hosts disrupted timelines on a personal scale, forcing the Exiles into moral dilemmas while illustrating the dangers of unchecked psionic power in a multiversal context. Proteus's defeat required the team to confront the ethical costs of their interventions, underscoring how individual villains could trigger cascading reality failures. King Hyperion from Earth-4023 emerged as a tyrannical force during the "World Tour" arc, a despotic ruler who had irradiated his homeworld and sought to conquer additional realities, briefly seizing control of the Timebroker's Panoptichron facility. His overwhelming physical might and ambition represented a cosmic-scale threat, compelling the Exiles to ally with alternate versions of Hyperion to exile him back to his ruined domain. This confrontation emphasized the perils of alternate history tyrants whose conquests could propagate across the , amplifying broken timeline risks. In the New Exiles series, Damian Tryp functioned as a future-manipulating antagonist, a corporate whose schemes involving temporal displacement and Singularity Investigations challenged the team's efforts to safeguard divergent realities. His ability to alter probable futures introduced threats of predestined doom, blending personal intrigue with broader multiversal instability as he sought to enforce a singular timeline vision. The Exiles revival introduced the Exterminators as authoritarian time cops enforcing rigid multiversal protocols, pursuing the team for perceived violations and escalating conflicts into hunts across dimensions. Portrayed as overzealous enforcers, they embodied institutional threats that prioritized control over preservation, risking the very diversity of realities the Exiles protected. Their actions amplified themes of bureaucratic overreach in cosmic governance, where eliminating "anomalies" could doom infinite possibilities. In the 2025 one-shot Imperial War: Exiles, the Exiles confront antagonists tied to a coup within the Shi'ar Empire, including the Secret Alliance and figures such as Electron (Ror'ak Neramani) and Deathbird, who overthrow Majestrix Xandra and force the team—comprising variants like Charles Xavier and Lilandra—into a high-stakes intervention to restore imperial stability amid broader cosmic turmoil.

Other versions

Alternate reality teams

In Marvel Comics, the name "Exiles" has been applied to several variant teams distinct from the core multiverse-correcting group, often in one-off stories emphasizing satire, villainy, or historical settings rather than guided heroic missions across realities. Mojo's Exiles appear in Uncanny X-Men #461 (August 2005), where the interdimensional showman Mojo assembles a parody version of the team as a group of sleazy, lawyer-like antagonists for a televised trial in Mojoworld. This satirical ensemble, including twisted counterparts like a bureaucratic Longshot and a litigious version of other heroes, invades the X-Mansion to capture the team, focusing on entertainment and legal farce instead of reality repair, and lacking any Tallus-like guiding device. The group's defeat underscores Mojo's exploitative media empire, highlighting their role as comedic foes rather than saviors. Another iteration features in Astonishing Tales #4–5 (February–April 1971), as the recruits a cadre of international villains dubbed the Exiles to seize control of while vacations on the . Comprising agents like the and other wartime operatives, this group executes a coup blending espionage and conquest in a World War II-inspired narrative, ultimately clashing with Doom upon his return. Unlike the primary Exiles' focus on benevolent multiversal fixes, these antagonists prioritize Nazi-aligned domination without interdimensional travel or moral directives from a higher entity. A more recent variant appears in the 2025 one-shot Imperial War: Exiles (September 3, 2025), part of Jonathan Hickman's "Imperial" event. This cosmic iteration assembles a mismatched team of renegades—including , Lilandra, Majestrix Xandra, , Corsair, Danger, and Kid Gladiator—to rescue Xandra from a coup threatening the Empire. Led by a dimension-hopping framework but focused on interstellar politics rather than timeline corrections, it diverges by emphasizing galactic alliances and survival amid imperial intrigue, setting up a 2026 ongoing series. These alternate teams diverge from the main Exiles by omitting the Tallus and emphasizing , historical conflict, or outright antagonism over proactive heroism in stabilizing realities.

Crossovers and media adaptations

The Exiles have participated in several crossovers with other titles, integrating their multiversal missions into broader narratives. In the 2007 storyline ": ," the team allied with New Excalibur to confront a reality-warping threat involving alternate versions of and , culminating in the original Exiles . Following the 2009 conclusion of the first Exiles volume, surviving members like Blink reappeared in subsequent events, bridging their stories to the main continuity. Blink, the team's longtime leader, played a supporting role in the 2019 "House of X/Powers of X" event, where she was among the resurrected mutants joining the sovereign nation of Krakoa, solidifying her status as a key figure in the mutant renaissance. This integration highlighted the Exiles' multiversal expertise amid Krakoa's diplomatic and existential challenges. In media adaptations, Blink made early animated appearances predating her Exiles prominence, featuring in the 1990s "X-Men: The Animated Series" during the two-part "Age of Apocalypse" episodes as a resistance fighter with teleportation powers. The Exiles themselves have not received major live-action treatments. The team has seen digital adaptations in the 2024 Marvel Snap card game season "A Blink in Time," which introduced playable cards for core Exiles members including Blink, Morph, Sage, and Nocturne, allowing players to build decks around multiversal teleportation and shape-shifting mechanics. While no dedicated Disney+ series has been announced, the Exiles' multiverse framework has echoed in MCU Phase 5 projects like Doctor Strange in the Multiverse of Madness (2022), amplifying themes of alternate realities and team-ups across timelines. The third season of What If...? (2024) included narrative elements setting up potential future animated explorations of Exiles-like multiversal mutant teams. These appearances have notably boosted Blink's profile, transforming her from a niche character into a versatile multiversal icon whose popularity surged with the Exiles' revival and era.

References

Add your contribution
Related Hubs
User Avatar
No comments yet.