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List of water sports
List of water sports
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A variety of water sports; from top left: diving, surfing, water polo, synchronized swimming, swimming, rowing, yacht racing, dragon boat racing, kayaking.

Water sports or aquatic sports are sports activities conducted on waterbodies and can be categorized according to the degree of immersion by the participants.

On the water

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  • Boat racing, the use of powerboats to participate in races
  • Boating, the use of boats for personal recreation
  • Bodyboarding similar to surfing, it involves catching a wave aboard a floating board — only this platform is made primarily of foam.
  • Cable skiing, similar to wake boarding but with cables for artificial maneuvering
  • Canoe polo combines boating and ball-handling skills with a contact team game, where tactics and positional play are as important as the speed and fitness of the individual athletes.
  • Canoeing is an activity which involves paddling a canoe with a single-bladed paddle. Most present-day canoeing is done as or as a part of a sport or recreational activity.
  • Canyoning is a sport that involves traveling through canyons using a variety of techniques, such as walking, scrambling, climbing, jumping, abseiling (rappelling), swimming, and rafting
  • Dragon boat racing, teams of 20 paddlers racing the ancient dragon boat
  • Fishing, the recreation and sport of catching fish
  • Flyboard is a brand of hydroflighting device that supplies propulsion to drive the Flyboard into the air to perform a sport known as hydroflying.
  • Jet Skiing is performed with a recreational watercraft that the rider sits or stands on, rather than sits inside of, as in a boat.
  • Kayaking is the use of a kayak for moving across water
  • Kiteboating is the act of using a kite rig as a power source to propel a boat
  • Kneeboarding is an aquatic sport where the participant is towed on a buoyant, convex, and hydrodynamically shaped board at a planing speed, most often behind a motorboat.
  • Paddleboarding, where a person uses a large surfboard and paddle to surf on flat water or waves
  • Parasailing, where a person is towed behind a vehicle (usually a boat) while attached to a parachute
  • Picigin is a traditional Croatian ball game that is played on the beach. It is an amateur sport played in shallow water, consisting of players keeping a small ball from touching the water.
  • Rafting is a recreational outdoor activities that use an inflatable raft to navigate a river or other body of water
  • River trekking, a combination of trekking and climbing and sometimes swimming along the river
  • Rowing, a sport that involves propelling a boat (racing shell) on water, using oars
  • Sailing is the practice of navigating a sail-powered craft on water, ice, or land
  • Sit-down hydrofoiling is riding on the water with a hydrofoil attached to a ski.
  • Skimboarding is a sport where people use a wooden board to slide fast on water.
  • Stone skipping, is a sport where people compete for the number of times and length that they can skip a stone on the water's surface.
  • Surfing, a sport where an individual uses a board to stand up and ride on the face of a wave.
  • Wakeboarding, a sport where an individual is attached to a board via bindings and then holds a handle to be towed across the water while riding sideways.
  • Wakeskating, a sport where the rider stands on a board and is towed across the water performing maneuvers similar to those seen in skateboarding.
  • Wakesurfing, a sport where the individual surfs on the wake created by a boat without holding onto the handle.
  • Water skiing, a sport where an individual holds onto a rope and handle while being towed across the water while riding one or two water skis.
  • White water rafting, rafting on various classes of river rapids
  • Windsurfing, is a wind-propelled water sport that is a combination of sailing and surfing.
  • Windfoiling, is the hydrofoiling variant of windsurfing. It uses a hydrofoil that lifts the board above the water.
  • Wing foiling is a sport where an individual holds a lightweight wing on a surfboard with a hydrofoil.
  • Yachting is the use of recreational boats and ships called yachts, for racing or cruising

In the water

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  • Aquajogging, is a cross-training and rehabilitation method using low-impact resistance training. It is a way to train without impacting joints. Participants wear a flotation device and move in a running motion in the deep end of a pool. Aside from a pool, the equipment can include a flotation belt and weights.
  • Artistic or synchronized swimming consists of swimmers performing a synchronized routine of elaborate moves in the water, accompanied by music.
  • Diving, the sport of jumping off springboards or platforms into water
  • Finswimming is a sport similar to traditional swimming using fins, monofin, snorkel, and other specific devices
  • Modern pentathlon includes épée fencing, pistol shooting, swimming, a show jumping course on horseback, and cross country running
  • Rescue swimming is swimming to rescue other swimmers
  • Swimming, including pool swimming and open water swimming
  • Synchronized diving, Two divers form a team and perform dives simultaneously. The dives are identical.
  • Triathlon, a multi-sport event involving the completion of three continuous and sequential endurance events, usually a combination of swimming, cycling, and running
  • Water aerobics is aerobics in the water.
  • Water basketball, mixes the rules of basketball and water polo, played in a swimming pool. Teams of five players must shoot at the goal with a ball within a specific time after gaining possession.
  • Water polo is a sport of two teams played in the water with a ball.
  • Water volleyball

Under water

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Recreational diving

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Underwater sports

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See also

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References

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Revisions and contributorsEdit on WikipediaRead on Wikipedia
from Grokipedia
Water sports encompass a broad range of recreational and competitive athletic activities conducted in, on, or under bodies of water, such as , lakes, rivers, and pools, offering physical exercise, skill development, and enjoyment for participants of all ages and skill levels. These activities can be categorized into several main types, including individual pursuits that emphasize personal technique and endurance, team-based games that require coordination and strategy, and specialized underwater disciplines focused on exploration and breath control. Individual water sports often include swimming, where athletes propel themselves through water using various strokes in pools or open water; surfing, riding ocean waves on a board; water skiing, being towed behind a boat on skis; wakeboarding, performing tricks while towed on a board; skimboarding, gliding on shallow water or wet sand; paddleboarding, standing on a board and paddling; kneeboarding, riding on knees while towed; personal watercraft riding, operating jet skis; parasailing, being towed airborne behind a boat; and fishing, casting lines from boats or shores. Team water sports typically feature , a contact sport played in pools with goals; synchronized swimming (now artistic swimming), choreographed routines combining swimming and gymnastics; rowing, propelling boats with oars in crews; rafting, navigating rapids in inflatable boats; canoeing, paddling canoes often in teams; and kayaking, using kayaks for racing or touring. Underwater and other specialized water sports add further variety, such as snorkeling and scuba diving for observing marine life, freediving for breath-held descents, and sailing or windsurfing harnessing wind on vessels or boards. Many water sports are governed by international federations and featured in major events like the Olympics, where disciplines including swimming, open water swimming, diving, water polo, and artistic swimming are contested under World Aquatics.

Sports on the water surface

Vessel-based sports

Vessel-based sports encompass a diverse array of competitive and recreational activities centered on the and of boats, canoes, kayaks, and other across calm or turbulent surfaces, emphasizing , technique, and environmental adaptation. These sports rely on human-powered, wind-assisted, or motorized mechanisms, and have evolved from ancient transportation methods into structured competitions that test endurance, strategy, and precision. Historical roots trace back millennia, with many achieving Olympic status in the early , fostering global participation through standardized events and equipment innovations. Canoeing involves paddling a narrow, open-top vessel using a single-bladed paddle, with athletes kneeling and facing forward to propel the craft. In sprint canoeing, competitors race on flatwater courses over distances of 200m, 500m, 1,000m, or 5,000m in single (C1), double (C2), or four-person (C4) boats, focusing on powerful, synchronized strokes for straight-line speed. , by contrast, requires navigating a course up to 300m long, passing through up to 25 gates (some upstream) while avoiding penalties for misses or touches, demanding agility and rapid maneuvers in turbulent currents. Canoeing debuted as a at the 1924 Paris Olympics and became a full event in 1936 at , with slalom joining in 1972 at . Equipment includes lightweight or carbon-fiber hulls designed for stability and speed, paired with ergonomic paddles featuring asymmetrical blades for efficient pull and recovery. Kayaking employs a double-bladed paddle and a closed-deck vessel where the paddler sits with legs extended, allowing for versatile propulsion in varied conditions. mirrors but uses kayaks for solo (K1) or team formats, emphasizing rolls to right the boat after and precise navigation amid classified by difficulty from Class I (easy) to Class V (expert). Sea kayaking, often recreational yet competitive in marathon races, involves longer, seaworthy kayaks for touring coastal or open waters, prioritizing endurance over 10-100km distances with focus on tidal currents and . Like canoeing, entered the Olympics in 1936 for sprint events on flatwater, with distances matching those of , and slalom variants since 1972. Hull designs vary from short, maneuverable whitewater models (under 3m) to stable sea kayaks (over 5m), all sealed with spray skirts to prevent water ingress. Rowing, also known as , utilizes in a sweeping motion to drive long, narrow shells through water, with rowers facing backward toward the . Sweep rowing features one oar per athlete, arranged in pairs or eights with a for steering and pacing commands, while uses two oars per person in singles, doubles, or quads without a coxswain. Races cover 2,000m on flatwater, requiring rhythmic strokes divided into catch (blade entry), drive (leg push), finish (blade exit), and recovery phases, with crew formations like bow pairs setting the initial pace. has been an Olympic sport since its debut at the 1900 Games, evolving from ancient Egyptian transport to modern competitions emphasizing power-to-weight ratios in lightweight classes introduced in 1996. Equipment includes finned hulls for tracking, adjustable riggers to optimize oar leverage, and carbon-fiber with spoon-shaped blades for reduced drag. Sailing harnesses wind for propulsion across monohulls or multihulls, with maneuvers like tacking (turning the bow through the wind to change direction) and gybing (turning the ) critical for upwind and downwind legs in races. Yacht racing classes include one-design fleets like the or 49er, where identical boats emphasize sailor skill, and handicap systems like the International Offshore Rule for varied designs in longer offshore events spanning days or weeks. Wind-dependent tactics involve trim adjustments—flattening for gusts or powering up in light airs—and reading shifts to gain lanes, often in fleet, match, or team formats. Sailing competed at the 1900 Paris Olympics, initially as with larger boats, transitioning to smaller dinghies by the mid-20th century for accessibility. Sails, made from durable Dacron or laminates, attach to masts and booms, while hulls feature keels or foils for stability and speed in classes up to 20 knots. Dragon boat racing features teams of 20 paddlers plus a drummer and steerer propelling a colorful, dragon-headed canoe over 200-500m courses, stressing synchronized strokes led by the drummer's cadence for unified power. Originating in ancient over 2,000 years ago as rituals to avert misfortune and honor figures like poet , it gained modern sport status with the 1976 Hong Kong International Races, promoting cultural festivals worldwide. Not yet Olympic but featured in since 1982, it highlights team harmony and endurance, with boats crafted from or mimicking mythical serpents. Paddles are straight-bladed for rapid recovery, and hulls measure about 12.5m long for stability in group starts. Rafting entails guiding inflatable rafts through whitewater rivers using paddles, with teams of 4-12 navigating rapids rated by the International Scale (Class III moderate to Class V extreme), focusing on commands for forward, back, or brace strokes to avoid obstacles like rocks or hydraulics. Originating from 19th-century explorations, such as John Wesley Powell's 1869 Colorado River expedition, recreational whitewater rafting surged post-World War II with surplus military rafts, becoming a guided sport by the 1950s on rivers like the Snake or Salmon. Equipment includes self-bailing rafts (8-16ft diameter) made of heavy-duty PVC or Hypalon, paired with Type III-V life jackets and helmets for safety in non-competitive descents up to 50km. Jet skiing, or personal watercraft racing, involves stand-up or sit-down operation of motorized skis for high-speed circuits or freestyle, with formats like sprint ovals (up to 1,000m) or offshore endurance runs. Riders maneuver using body weight shifts for jumps, turns, and wakes, competing in stock, modified, or unlimited classes based on engine modifications (typically 500-1,600cc). Invented in the 1970s by Clayton Jacobson II, with Kawasaki's 1973 model sparking the sport, professional racing organized in the 1980s through bodies like the International Jet Sports Association. Hulls are planing designs for planing at 20+ knots, with impellers replacing propellers for shallow-water agility, though not Olympic, it features in world championships since 1982.

Board and ski sports

Board and ski sports involve participants using boards, skis, or analogous devices to glide across the surface, propelled by natural elements like waves or , or mechanically via . These activities demand proficiency in balance, , and environmental awareness, fostering personal skill development and often competitive formats ranging from to levels. Originating from ancient practices in various cultures, particularly Polynesian wave riding, the category has expanded globally with technological advancements enhancing accessibility and performance. Surfing entails standing on a specialized board to ride swells, employing techniques such as trimming for speed on the wave face or cutbacks for directional changes. Board varieties include longboards (typically 9-10 feet) for graceful maneuvers and shortboards (5-7 feet) for high-performance turns in steeper waves. The sport traces its modern revival to in the early , with wave riding formalized through competitions by the (ISA), established in 1964. Windsurfing integrates elements of and , where riders balance on a board equipped with a pivoting mast and to capture for across flat water or waves. Techniques range from planing (skimming above the surface) to jibes (turns without losing speed) and aerial loops. Equipment evolution since the 1960s has shifted from rudimentary sailboards weighing over 30 kg to modern composite constructions under 10 kg, improving maneuverability and wind efficiency, as overseen by the International Windsurfing Association (IWA). Kitesurfing utilizes a controllable inflatable attached to a harness, pulling the rider on a small twin-tip board for high-speed runs, jumps up to 15 meters, and rotations. Key maneuvers include kite loops for acceleration and board passes for unhooked tricks, requiring precise bar control for steering. The International Kiteboarding Association (IKA) governs the sport, emphasizing progression from controlled launches to advanced freestyle. Safety protocols mandate quick-release systems to depower the instantly, reducing drag-related injuries. Stand-up paddleboarding (SUP) requires standing upright on a wide, stable board while propelling with a single long paddle, suitable for calm-water touring, fitness paddling, or competitive racing over distances up to 10 km. Balance is maintained through core engagement and subtle weight shifts, with racing variants favoring narrower boards for speed (averaging 10-12 km/h) versus touring's broader designs for stability. Originating from Hawaiian beach boys in the 1940s for , SUP has grown under ISA oversight, accommodating all ages and abilities. Water skiing involves two or one skis clamped to the feet, towed at speeds of 50-60 km/h by a , with slalom courses testing precision around 6-10 buoys, jumps over ramps up to 2 meters high, and variants relying on body grip at 70+ km/h. The International Waterski & Wakeboard Federation (IWWF) standardizes events, highlighting technique over raw power. Wakeboarding employs a single wide board for -towed riding at 20-30 km/h, featuring tricks like ollies (popping off the wake), 360 spins, and rail grabs on fixed obstacles. Bindings secure the feet for edge control, enabling inverted grabs and butters (surface presses). evolved from water skiing's towing methods in the 1980s, as promoted by the World Wake Association (WWA). Wakesurfing allows ropeless riding on the boat's stern wake, where participants drop the towline after initial pull and surf the continuous wave using foot steering and body lean, achieving rides over 100 meters. Unlike wakeboarding's emphasis on jumps, wakesurfing prioritizes and flow on boards with varying rocker for tail or nose riding. The Competitive Wake Surf Association (CWSA) ranks global athletes, noting its emergence in the as a freeride alternative. Skimboarding uses a small, round-edged board (under 1 meter wide) dropped into shallow shorebreak after a sprint, enabling wave catching for spins, shuv-its (board flips), and wraps (wave turns). Techniques focus on thin water flow for speed, with wood or cores providing float. The United Skim Tour (UST) organizes professional events, tracing the sport's roots to 1920s lifeguards. Bodyboarding positions the rider prone or drop-knee on a flexible board (41-43 inches), using hand planes and swim fins for and through tube rides and spins. Fins enable powerful kicks for positioning on breaking waves up to 3 meters. The International Bodyboarding Community (IBC) sanctions world tours, with the sport formalized in the 1970s from ancient paipo practices. Flyboarding attaches water jets from a linked to a board's soles, propelling riders 10-15 meters airborne for dives and backflips, controlled by foot pressure on nozzles. Invented in 2010, it combines with board balance, with no international as of 2025. Safety in board and prioritizes leashes to devices and prevent drifting hazards, impact-absorbing wetsuits or helmets to mitigate collision risks with or obstacles, and spotter protocols during to avoid propeller strikes. The WWA advocates pre-session checks on equipment integrity and environmental conditions to minimize or spinal injuries. Equipment evolution exemplifies adaptation to performance needs; for instance, transitioned from heavy wooden boards (up to 70 kg) in the early to lightweight fiberglass-reinforced post-1950s, reducing weight by 70% and enabling sharper designs for better wave control.

Sports in the water

Individual swimming sports

Individual sports encompass a variety of solo disciplines that emphasize personal propulsion through using the body, fins, or acrobatic entries, promoting endurance, technique refinement, and physical conditioning. These activities range from competitive racing in controlled pools to open-water challenges and rehabilitative exercises, all governed by organizations like for most events. Participants focus on , breath management, and body positioning to optimize performance and minimize risk. Swimming involves propelling the body through water using coordinated arm and leg movements, with four primary competitive strokes: freestyle (crawl), , , and . Freestyle mechanics feature alternating arm pulls with a , allowing continuous forward motion and efficient breathing by rotating the head to the side; uses a with alternating arms and a ; employs a symmetrical pull-out, kick, and glide for power; and requires a with simultaneous arm recovery overhead. Breath control is critical across strokes, involving rhythmic underwater and inhalation during recovery phases to maintain oxygen supply during exertion. In Olympic pool events, distances range from 50m to 1500m for freestyle, with shorter sprints like 50m and 100m emphasizing speed, while longer races like 400m and 1500m test ; , , and are contested at 100m and 200m, and individual medley combines all four strokes equally over 200m or 400m. Open-water swimming differs from pool events by occurring in natural bodies like oceans or lakes, introducing variables such as currents, waves, and without lane markers, often over 10km distances in Olympics, requiring sighting techniques every few strokes to maintain direction. Swimming provides unique cardiovascular benefits, enhancing heart and efficiency, lowering , and improving circulation without joint stress due to water's . Artistic swimming, formerly known as , includes solo routines where athletes perform choreographed movements to music, blending swimming technique with and elements. Solo technical routines last about 2 minutes and require specific required elements like lifts and spins, judged on execution, difficulty, and artistic impression, while free solos of 2:30 minutes allow creative freedom without imposed figures. Breath control is advanced, with swimmers holding air for up to 30 seconds during inverted positions or eggbeater kicks for stability. These routines build core strength and flexibility, contributing to improved through sustained aerobic effort. Finswimming is a speed-based discipline using a or bifins to propel the swimmer underwater or on the surface, governed by the (CMAS). In pool events, distances like 50m to 1500m test and , with apnea (breath-hold) variants adding challenge by limiting breaths; surface swims use freestyle-like arm motions combined with fin kicks for maximum velocity. Technique emphasizes streamlined body position and powerful undulating kicks to achieve speeds exceeding regular , benefiting cardiovascular health by increasing heart rate and oxygen utilization in a low-impact environment. Aqua jogging, or deep-water running, simulates land running in chest-deep using a flotation belt, providing non-weight-bearing cardio training. The motion involves high-knee drives and arm pumps against water resistance, mimicking form without ground impact, ideal for injury recovery or conditioning. Sessions of 20-45 minutes elevate heart rate comparably to running while reducing stress by up to 90%, supporting cardiovascular improvements and muscle . Water aerobics consists of choreographed, low-intensity exercises in shallow water, such as leg lifts, arm circles, and jumps, designed for group or solo sessions to enhance fitness and rehabilitation. Performed to , routines target full-body toning with water's resistance amplifying effort without strain, typically lasting 30-60 minutes. Benefits include boosted cardiovascular health through increased circulation and reduced , plus joint protection via buoyancy, making it suitable for older adults or those with . Diving features acrobatic leaps from 1m, 3m springboards, or 5m, 7.5m, 10m platforms into water, scored on takeoff, flight, and entry based on difficulty and execution by seven judges. Individual events require six dives for men and five for women in finals, with mechanics focusing on controlled rotations, twists, and minimal splash entry using or tuck positions. Breath control aids in tucking and somersaulting mid-air, while cardiovascular gains come from repeated high-intensity efforts improving heart efficiency. In , the swim leg integrates as the first discipline, covering 1.5km in open water for Olympic distance, using freestyle stroke amid competitors before transitioning to and running. Swimmers navigate buoys and drafts for efficiency, with mechanics prioritizing steady pacing and bilateral breathing to conserve energy for subsequent segments. The water portion boosts cardiovascular endurance without equipment, aiding overall multisport fitness.

Team and ball sports

Team and ball sports encompass collaborative aquatic activities conducted in pools or open water, where participants engage in strategic gameplay involving propulsion through , ball handling, and opposition to score points, often with physical contact permitted under regulated conditions. These sports emphasize teamwork, tactical positioning, and endurance, distinguishing them from individual disciplines by their objective-based objectives and equipment like balls or goals. Common examples include , , water volleyball, and team artistic swimming, each with unique adaptations to the aquatic environment. Artistic swimming (team), formerly known as synchronized swimming team events, involves groups of eight swimmers (with up to four reserves) performing highly synchronized, choreographed routines to music that combine , , and elements. Routines are divided into technical programs (lasting 2:50 max, featuring required elements like boosts and throws) and free programs (lasting up to 4:00 max, allowing creative interpretation), judged on execution, , difficulty, and artistic impression by panels of judges. Breath control is essential for prolonged underwater sequences and formations, with the sport promoting teamwork through precise timing and mutual support, enhancing cardiovascular endurance and flexibility. Governed by , team events are featured in Olympics and world championships. Water polo, a high-intensity team sport, originated in the late 19th century in Britain as "aquatic football," invented by William Wilson in Scotland around 1869–1870, with the first formalized rules established by the London Swimming Club in 1876. The sport evolved from rugby-style play in rivers and lakes to structured pool competitions, gaining Olympic status in 1900 and international standardization through FINA (now World Aquatics) in 1908, which adopted English-Scottish rules in 1911 to promote uniformity. Each team consists of seven players—six field players and one goalkeeper—competing in a 30-meter by 20-meter pool, with matches divided into four eight-minute quarters of actual playing time. The goalkeeper is confined to the defending half and the two-meter area in front of the goal, cannot take the ball beyond the halfway line, and must release it within the shot clock period, typically 30 seconds for field players but with specific handling limits to prevent stalling. Fouls are categorized as ordinary (resulting in a free throw from the foul spot), exclusion (player removed for 20 seconds or until a counter-foul, for aggressive actions like holding or striking), or penalty (shot from five meters for deliberate goal-area violations). The two-meter rule functions as an offside provision, prohibiting offensive players from entering the opponent's two-meter zone unless they are behind the ball or in possession, ensuring defensive space and promoting fluid play. Water basketball adapts principles to shallow pools, typically using floating hoops and inner tubes for flotation, with teams of five players (four in the water) passing and shooting a to score in elevated baskets, often within a 10- to 12-foot marked by lanes. Developed in the mid-20th century as a recreational variant combining and basketball elements, it emphasizes dunking adaptations where players can submerge the only briefly for shots, prohibiting prolonged submersion to avoid fouls. Court setups feature a central dividing line, with three-point shots awarded from beyond a designated arc (usually three meters from the basket), mirroring land basketball but adjusted for water resistance and no-dribbling rules—players advance the via passes or two-step swims. Games last two 10-minute halves, with three personal fouls leading to disqualification, and stalling violations (failing to advance after a 10-count) resulting in turnover. Water volleyball, played in waist-deep pools with a net spanning the width (typically 6 meters wide by 1 meter high above water), involves teams of four to six players spiking and blocking a over the net, scoring on rallies similar to but adapted for non-treading propulsion. Originating as a activity in the early , it gained popularity in recreational settings post-World War II, with rules emphasizing that the ball must remain above water and allowing underhand or sidearm serves to account for challenges. Matches are played to 11, 15, or 25 points (first to win by two), with no rotation restrictions in smaller formats, and spiking permitted from any position provided the ball crosses vertically over the net without carrying or double-hits. In pool setups, the measures about 8 meters by 4 meters per side, promoting quick transitions and tactical net play without specialized equipment beyond the standard .

Sports under water

Recreational diving activities

Recreational diving activities encompass a range of non-competitive pursuits that emphasize personal , , and interaction with aquatic environments, typically employing aids or breath-holding techniques to access depths beyond surface . These activities allow participants to observe , underwater landscapes, and geological features in a relaxed manner, often in coastal or open-water settings accessible to amateurs with basic training. Unlike competitive sports, they prioritize enjoyment and skill-building over timed performance or opposition. Snorkeling involves swimming on or near the water's surface while wearing a diving mask, a J-shaped tube called a snorkel for breathing, and often swim fins for propulsion, enabling extended viewing of shallow underwater scenes without full submersion. This activity is ideal for beginners, as it requires minimal equipment and no formal certification, allowing participants to observe coral reefs, fish, and seagrasses at depths of 1 to 5 meters by floating face-down. The snorkel extends the airway to facilitate nasal or oral breathing while keeping the face in the water, though it limits dive duration due to increased dead space in the breathing path. Scuba diving utilizes self-contained underwater breathing apparatus (SCUBA), a backpack-mounted tank of compressed air or connected to a regulator that delivers breathable gas on demand, permitting prolonged submersion independent of surface air supplies. Recreational scuba is limited to no-decompression dives, with a maximum depth of 40 meters (130 feet) to minimize risks like , and requires certification from organizations like NAUI or PADI, starting with entry-level Open Water courses that typically train divers to depths of 18 to 30 meters, depending on the certifying organization such as PADI or NAUI. Advanced certifications, such as those for deep or night diving, build on this foundation, emphasizing buoyancy control, equipment handling, and navigation in varied conditions like currents or low visibility. Free-diving, also known as breath-hold diving, relies on a single inhalation of air to achieve controlled descents and ascents without , focusing on relaxation, capacity, and physiological adaptation to depth. Participants employ techniques like the Frenzel or for equalization—equalizing pressure by gently blowing against a closed or swallowing—to counteract increasing hydrostatic pressure during descent, typically every two feet to prevent . Depths for recreational free-divers often range from 10 to 30 meters, with training emphasizing breath-hold times of 2-4 minutes and recovery protocols to avoid . Underwater photography extends these activities by incorporating specialized equipment to document marine subjects, serving as a creative pursuit that enhances observation skills during , scuba, or free-diving sessions. Cameras are housed in waterproof enclosures rated to at least 40 meters for recreational use, protecting against while allowing capture of formations, behaviors, and through techniques like wide-angle lenses for close-focus wide-field shots or strobes for color correction in low-light depths. Safety in recreational diving hinges on protocols like the , where pairs of divers monitor each other for issues such as equipment failure or fatigue, ensuring mutual assistance without solo dives. Decompression awareness is critical for scuba, involving adherence to no-decompression limits via dive computers or tables to prevent bubbles forming in tissues from rapid ascents, with conservative profiles recommended—such as staying well under maximum times at depth. Environmental guidelines for these activities stress minimal impact on ecosystems, particularly in sensitive areas like coral reefs, where participants follow "no-touch" rules to avoid physical damage from fins, hands, or gear that can break fragile structures or disrupt habitats. Organizations advocate buoyancy control in scuba and free-diving to prevent sediment stirring, along with prohibitions on collecting specimens, promoting "look but don't touch" to preserve .

Competitive underwater sports

Competitive underwater sports encompass organized competitions conducted entirely beneath the surface, typically in pools or open water, where participants rely on breath-holding techniques or limited to engage in timed, scored events involving speed, accuracy, or team-based objectives. These sports demand advanced apnea skills, often building on foundational abilities from activities. Governed primarily by the (CMAS), the international federation for underwater sports, these disciplines emphasize safety, precision, and physical endurance while adhering to strict rules on equipment and conduct. Underwater hockey, also known as octopush, is a played at the bottom of a where two teams of six players each use short wooden sticks to push a puck weighing 1.3 kg (±0.2 kg) into the opponent's goal, which is a circular depression in the pool floor. Each team may have up to four substitutes, allowing continuous rotation to manage breath-holding limits. Matches consist of two 15-minute halves separated by a two-minute break, with players resurfacing as needed for air; physical contact is permitted but regulated to prevent injury. The sport's rules, standardized by , require pools of at least 25 meters in length and 12 meters in width with a depth of 2 to 4 meters to ensure safe play. has organized world championships since 1980, promoting the sport's growth across , , and . Underwater rugby involves two teams competing to carry a negatively buoyant, torpedo-shaped ball into wire goals located at the pool bottom, requiring players to wrestle and pass underwater in a . Teams consist of six players in the water at any time, drawn from a roster of up to 15, including substitutes for fatigue management during breath-hold plays. Invented in , , in 1961 as a training exercise for divers, the sport was officially recognized by in 1978, with the first European Championships held that year in , , and the inaugural World Championship in 1980. Games last two 10-minute halves with a short interval, scored by successful ball placements in the goal; fouls such as excessive holding result in free passes. rules mandate pools of 12 to 18 meters in length and 8 to 12 meters in width, and 3.5 to 5 meters in depth to accommodate the contact nature of the game. Underwater target shooting tests competitors' accuracy with spearguns fired on stationary targets while holding breath, performed in apnea without scuba assistance. Events include individual precision shooting, where athletes fire multiple shots at circular targets from distances of 2 to 5 meters, and formats emphasizing speed and . Targets are placed at the pool bottom, typically at depths of 1.8 to 5 meters, with scoring based on shot proximity to the center—10 points for a direct hit, decreasing to 1 point at the edges, and 0 for misses—measured via graduated scales. regulations require pools of at least 10 by 25 meters, and competitions feature practice sessions before events; in case of ties, shoot-offs determine rankings. World and continental championships, organized by since the 1970s, focus on standardized mass-produced spearguns to ensure fairness. Finswimming competitions feature underwater speed events where athletes propel themselves using fins in breath-hold (apnea) disciplines, such as 50-meter or 100-meter immersion swims, alongside surface variants. Participants use like monofins for streamlined underwater or bifins for versatility, with and snorkels permitted only for surface breathing recovery in hybrid events. Underwater apnea events require full submersion after an initial surface glide, testing explosive power and glide efficiency without arm pull. rules specify 50-meter pools for international events, with 25-meter pools used for some regional competitions, distances scaled by age groups—up to 800 meters for endurance—and relays involving four swimmers per team. The sport has been under governance since the 1950s, with world championships held biennially since 1976, highlighting speeds exceeding 2 meters per second in elite apnea categories. Competitive spearfishing entails timed hunts for using spearguns in open water, scored by total weight of catch within ethical and regulatory limits, emphasizing selectivity and . Events are conducted in apnea, with competitors targeting abundant species while adhering to minimum size thresholds and bag limits set by local authorities to prevent . CMAS defines rules prohibiting scuba use, motorized aids, or lights, and requires all catch to be for consumption or charity, promoting conservation through selective harvesting. Tournaments, such as CMAS World Championships since 1969, last 4 to 8 hours per day over multiple days, with teams or individuals competing in designated zones; ethical guidelines mandate immediate dispatch of speared to minimize . Historical roots trace to ancient practices, but modern competitions under CMAS began in the mid-20th century, focusing on skill over volume.

References

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