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Gorilla Grodd
Gorilla Grodd as he appeared on the cover of The Flash #172 (August 1967).
Art by Carmine Infantino and Murphy Anderson.
Publication information
PublisherDC Comics
First appearanceThe Flash #106 (May 1959)
Created byJohn Broome (writer)
Carmine Infantino (artist)
In-story information
SpeciesMeta-Gorilla
Team affiliations
Notable aliasesDrew Drowden
William Dawson (when in human forms)
Abilities

Gorilla Grodd is a supervillain appearing in American comic books published by DC Comics. Created by John Broome and Carmine Infantino, the character first appeared in The Flash #106 (May 1959).[1] He is an evil, super-intelligent gorilla who gained mental powers after being exposed to a strange meteorite's radiation. The character serves primarily as an antagonist of The Flash, but has also fought other heroes such as Batman and Superman.

Grodd has appeared in several forms of DC-related media, including television series and films. He has been voiced by Stanley Ralph Ross, Powers Boothe, John DiMaggio, and David Sobolov, among others.

Fictional character biography

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Gorilla Grodd is a hyper-intelligent telepathic gorilla able to control the minds of others. He and other gorillas gained sapience and psychic powers after an alien spaceship crashed in their area.[2][3] The gorillas lived in peace until their home was discovered by explorers. Grodd forced one of the explorers to kill the alien and took over Gorilla City, planning to conquer the world next. Solovar telepathically contacts Barry Allen to warn of the evil gorilla's plans, and Grodd was defeated. The villain manages to return again and again to plague the Flash and the hero's allies.[4]

In his first pre-Crisis appearance, Grodd meets the Flash while searching for Solovar (who had been imprisoned) during a trip to the human world. Grodd probed Solovar's mind to find the secret of mind control so he could control Gorilla City, using its inhabitants to take over the world. Solovar breaks out of the cage and tells the Flash. The Flash defeats Grodd and temporarily removes his telepathy. When his power returns, he escapes and builds a machine to strip his fellow gorillas of their intelligence. The Flash finds out from Solovar where Grodd has escaped to and destroys the machine. Grodd is again imprisoned, but uses a burrowing machine to escape. Assuming human form, he creates a drug to strengthen his abilities. After easily stopping the Flash, Grodd experiences a side effect that removes his new powers. The Flash arrests Grodd and takes him back to Gorilla City. Grodd fakes his death by transferring his mind into a man in Central City, but is caught and arrested. Later, he instigates the Flash's Rogues Gallery, breaking them out of jail to distract the Flash after transferring his mind to that of Freddy, a gorilla in a zoo. Thanks to Solovar, the Flash learns of Grodd's escape. Ironically, Grodd, despite using radiation to negate the Flash's speed, is defeated by the gorilla's mate when she hears him mention another gorilla. He and Freddy are restored to their normal bodies.

Grodd is recruited along with several other villains as one of the original members of the Secret Society of Super Villains. In this series, Grodd defeats Kalibak in hand-to-hand combat, but is later defeated by Captain Comet, who is able to repel Grodd's mental energy.[5] During the hunt for a sorcerer's treasures, Grodd is able to fend off Wally West and escape him using the mentally-commanded Quadro-Mobile,[6] then later knocks Comet unconscious,[7] and is shown to be able to hypnotize Star Sapphire,[8] as well as protect others from mental probing.

In a confrontation with Wally West, Grodd increases the brainpower of most of the animals in Central City. He hopes to endanger all the humans' lives, but this plan backfires because some of the pets are too loyal to their humans. Grodd's plans are defeated by the Flash, assisted by the Pied Piper, Vixen, and Rex the Wonder Dog.

Immortal villain Vandal Savage kidnaps Titans member Omen to form the perfect team of adversaries for the Teen Titans. Savage approaches Grodd, offering him membership in this new anti-Titans group known as Tartarus and promises of power and immortality. Grodd joins Tartarus on their mission to synthesize the immortal blood of H.I.V.E. leader Adeline Kane as Savage seeks to create a serum that will grant immortality. Their schemes are thwarted when the Titans intervene. Tempest later leads a rescue mission to save Omen from Savage. During the rescue attempt, Tartarus collapses upon itself due to each member having a different agenda, because Omen had purposely chosen members who would not work well together. When Siren switches alliances during the battle and aids Tempest in escaping, the Tartarus members go their separate ways.

Grodd has made no fewer than eighteen attempts to eliminate all traces of humanity from the face of the Earth. In Son of Ambush Bug #5 (November 1986), he travels to the Late Cretaceous "to wipe out all traces of human evolution from the time stream" (despite the fact that the ancestors of humanity would be his own ancestors as well). His plans are shattered by the sudden appearance of Titano and Ambush Bug waking from a nightmare. Whether or not Grodd's plan is a failure is disputable.[9]

In the final issue of Captain Carrot and His Amazing Zoo Crew, Grodd travels to Earth-C-Minus in an attempt to conquer, but is defeated by the efforts of the Zoo Crew and Changeling of the Teen Titans.[10]

Grodd later does another attempt to conquer Gorilla City by controlling the minds of Congo Bill, Congorilla, Djuba, Gorilla Boss, Monsieur Mallah, and Sam Simeon. In an attempt to expand his mind-control, Grodd suffers brain damage, freeing everyone from his mind-control.[11]

In the 1991 Angel and the Ape limited series, Grodd is revealed as the grandfather of Sam Simeon (Angel's partner). This is in conflict with Martian Manhunter (vol. 2) Annual #2 (1999), which states that Simeon is Grodd's brother.

During the Final Night, Grodd attempted to use a mystical talisman called the Heart of Darkness (normally effective only in eclipses) that brought out the 'inner beast' of humans, turning the population of the town of Leesburg into feral monsters, including Supergirl. However, Supergirl fights off Grodd's influence, allowing her to oppose Grodd until the sun was restored. Grodd is assumed killed when an icicle fell into him.

One of Grodd's widest-ranging schemes was to arrange Solovar's assassination and manipulate Gorilla City into war against humanity, with the aid of a "shadow cabinet" of prominent gorillas called Simian Scarlet. In the course of this, Grodd absorbs too much neural energy from his fellow apes, leaving him with the intelligence of a normal gorilla.[12] He has since recovered, and a failed attempt to set up a base in Florida leads to his capture and incarceration in Iron Heights.

Grodd had been trapped inside the human body of an overweight street bum. He was attacked by a gang known as the Vultures. One of them commented on how their member Iggo had the strength of a gorilla, which reminded Grodd of his true form. Suddenly changing back to his original shape and size, he quickly defeated the gang, making them believe that they are burning in molten lava by using his telepathic abilities. Reading the minds of the crooks, he saw that one of the former members of their gang was a friend of the Flash, and a plan began to form in his mind.

Grodd found another space rock, identical to the one that had given him his powers, and contacted Hector Hammond, a human who had also gained similar powers. Grodd was able to take control of Gorilla City after increasing his evolutionary abilities but was defeated once more.

Grodd is also seen in the Superman/Batman arc "Public Enemies" controlling numerous villains and heroes to take down Superman and Batman for the prize of one billion dollars offered by then U.S. President Lex Luthor. Despite his use of foes such as Mongul, Solomon Grundy, Lady Shiva, and Nightshade, Batman is able to deduce the mind behind the attacks and they quickly dispose of Grodd.[13]

Grodd is responsible for Hunter Zolomon's crippling, resulting in the man's transformation into the villainous Zoom after trying to change the event to never have happened. Zolomon would often think about how Grodd used him as a plaything in that fight while talking this over with the Flash.[14]

In Birds of Prey, Grodd makes a deal with Grimm to get Blockbuster an ape heart.[15]

In the JLA Classified story arc, Grodd and his forces attack the Ultramarine Corps. Grodd has most of the citizens they are protecting killed. He personally eats some of the humans. During the course of this incident, Beryl informs the team that Grodd ranks number three on the latest "Global Most Wanted".[16]

In the Justice League of America Wedding Special, Grodd is among the villains seen as members of the Injustice League Unlimited.

In Salvation Run, Grodd teams up with the Joker to gather their own faction of exiled supervillains.[17] He kills Monsieur Mallah and Brain and was knocked off a cliff by the Joker.[18] Grodd is seen alive and attempting to deliver payback to the Joker.[19]

In Justice League of America, Grodd is shown among the members of Libra's new Secret Society and placed in the Inner Circle.[20] In the Final Crisis storyline, Grodd was among the high ranked superheroes and supervillains that were turned into Justifiers.[21] He is sent to apprehend Snapper Carr and Cheetah, but fails.[22]

The New 52

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In The New 52 continuity reboot, Grodd is the prince of Gorilla City. His abilities are derived from the Speed Force, which the gorillas refer to as the "Light".[23] The Flash (Barry Allen) first encounters Grodd after a trip through the Speed Force which strands him in Gorilla City, shortly after Grodd has killed his father and become king.[24]

The Flash is hailed as a messenger spoken of in gorilla prophecy by all but Grodd, who sees the interloper as a threat to his ascension and designs for world conquest. When told of the treachery planned by the Ape Elders from his most trusted general, Grodd attempts to kill Barry and assume the mantle of the Light Bringer. The Flash foils Grodd's attempts by outmaneuvering him until Grodd causes the cave they are in to collapse, which allows Flash to escape.[25]

During the "Forever Evil" storyline, Grodd returns to Central City and conquers it, renaming the city Grodd City.[26] Eventually growing bored with this, Grodd leaves Central City to parts unknown.

DC Rebirth

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In 2016, DC Comics implemented a relaunch of its books called "DC Rebirth", which restored its continuity to a form much as it was prior to The New 52. Grodd is depicted as the founder of the terrorist organization Black Hole and utilizes technology that contains the power of the Speed Force. In addition, he mind-controlled Meena Dhawan into operating as the Negative Flash.[27][28]

In the We are Yesterday storyline, Grodd appears as a leading member of the Legion of Doom.[29] He manipulates Air Wave into spying on the Justice League on his behalf, claiming that Air Wave is dying from "tachyon poisoning".[30] Grodd later absorbs Omega energy from the rift created following Darkseid's death and dubs himself "Gorilla God". However, Air Wave betrays Grodd and defeats him with help from a group of heroes summoned from the past.[31][32] Following his defeat, Grodd allies with Time Trapper and the World Forger, forming the Quantum Quorum to deal with Darkseid's return and the damage dealt to the timestream.[33][34]

Powers and abilities

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Grodd's psionic abilities allow him to place other beings under his mental control and transfer his consciousness into other bodies. Grodd also has (on occasion) vast telekinetic abilities ranging from force beams, telekinetic transmutation of matter and lifting thousands of tons mentally. In later appearances, he has shown the ability to absorb intelligence through the consumption of human brains. He possesses great superhuman strength far exceeding that of an ordinary gorilla. He is a scientific genius who has mastered Gorilla City's advanced technology and who has created many incredible inventions of his own.

In the New 52 reboot of DC continuity, Grodd, like all the super apes of Gorilla City, gained their powers from the Speed Force. Being of noble blood King Grodd is tougher, stronger, quicker and far more physically and mentally dynamic than other members of his evolved species. He boasts enhanced gorilla strength, enough to easily rend flesh from bone, pick up and smash cars and injure Flash through his speed aura, being durable enough to resist supersonic punches from the Flash, rip his way out of barbed wire unharmed and even survive impacts from a charging mammoth affected by the speed force.[35][36] He has sharp enough reflexes to keep up with even the most nimble meta-humans with relative ease as he was able to grasp at Flash more than once while he was running, having intercepted many of his high-speed attacks more than once. Another facet to his physiology is that he can assimilate both the knowledge and powers of enemies who they kill by devouring their brains, a process dubbed "Cerecorbis". This process increases Grodd's intelligence and gives him the memories and powers of those he consumes.[37] Via direct ingestion of the Light's energies, he gains enhanced speed and further augmented dynamism, enabling him to overpower Flash in combat. After being trapped in the Speed Force, Grodd gains telepathic abilities, which are normally only possessed by gorilla elders, as well as telekinesis which is unique to him.[38]

Other versions

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  • An alternate universe variant of Gorilla Grodd from Earth-3 appears as a member of the Justice Underground in JLA Secret Files.[39]
  • An alternate universe variant of Gorilla Grodd appears in Flashpoint. This version successfully conquered Africa, but became bored with the lack of challenge he faced afterwards.[40][41]

In other media

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Television

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Live-action

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Grodd as he appears in The Flash
  • Gorilla Grodd appears in series set in the Arrowverse, voiced by David Sobolov. This version gained his psychic powers from Wade Eiling's experiments under S.T.A.R. Labs' supervision and speaks in an illeism.
    • Primarily appearing in and throughout The Flash, he mounts several failed attempts at subjugating humanity through various means, such as Gorilla City's army and a telepathy crown, only to be defeated by the eponymous character several times and King Shark on one occasion. Following the Crisis, Grodd reforms and leaves for Gorilla City, only to learn that its inhabitants were reverted to regular gorillas due to the Crisis and join the Red Death's Rogues until the Flash agrees to help him restore Gorilla City.
    • A time-displaced version of Grodd appears in the third season of Legends of Tomorrow, motion-captured by an uncredited Daniel Cudmore.[42]
  • Gorilla Grodd makes a cameo appearance in the Legacies episode "Hope Is Not the Goal".

Animation

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Gorilla Grodd as he appears in Justice League
  • Gorilla Grodd appears in the Super Friends franchise, voiced by Stanley Ralph Ross. This version is a member of Lex Luthor's Legion of Doom who developed a means of time travel for their use.
  • Gorilla Grodd appears in series set in the DC Animated Universe (DCAU), voiced by Powers Boothe.[43]
    • First appearing in Justice League, this version is Giganta's creator and a fugitive from Gorilla City, which he initially attempts to take revenge on before focusing his efforts on defeating the Justice League. In pursuit of this, he and Giganta recruit Killer Frost, Sinestro, Parasite, Shade, and Clayface to form the Secret Society, only to be defeated by the League and incarcerated. Additionally, Grodd initially derives his psychic powers from a helmet, but becomes able to use them without it after the Flash rewires the helmet to electrocute him.
    • Grodd appears in the final season of Justice League Unlimited. After breaking out of prison, he formed an expanded version of the Secret Society and reworked it to function as a supervillain cooperative against the similarly expanded Justice League and manipulate the Society members into facilitating his plan to turn all humans into apes. After the League foil his plans, Lex Luthor usurps Grodd as the Society's leader and holds him prisoner in hopes that Grodd will help resurrect Brainiac. While the Society travels into space to recover Brainiac's remains, Tala frees Grodd to start a mutiny. As the Society members enter a civil war between those loyal to Luthor and those with Grodd, Luthor and Grodd fight until the former turns the latter's powers on him and forces him out of the airlock into space.
  • Gorilla Grodd appears in Batman: The Brave and the Bold, voiced by John DiMaggio.[43] In his most notable appearance in the episode "Gorillas in our Midst!", he joins forces with Monsieur Mallah and Gorilla Boss to form G.A.S.P. (Gorillas and Apes Seizing Power) and replace Gotham City's human inhabitants with gorillas, only to be foiled by Batman, Detective Chimp, B'wana Beast, and Vixen.
    • Additionally, an unnamed, heroic, alternate reality, albino variant of Grodd appears in the episode "Deep Cover for Batman!".
  • Gorilla Grodd appears in Robot Chicken DC Comics Special 2: Villains in Paradise, voiced by Clancy Brown. This version is a member of the Legion of Doom and friends with Lena Luthor.
  • Gorilla Grodd appears in Justice League Action, voiced again by David Sobolov.[43]
  • Gorilla Grodd appears in Harley Quinn, voiced by Diedrich Bader. This version is a member of the Legion of Doom.
  • Gorilla Grodd makes a non-speaking cameo appearance in the Creature Commandos episode "Chasing Squirrels".[44]

Film

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Video games

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Lego

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Miscellaneous

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Reception

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Gorilla Grodd was ranked 35th in IGN's list of 100 Greatest Comic Book Villains.

See also

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References

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Revisions and contributorsEdit on WikipediaRead on Wikipedia
from Grokipedia
Gorilla Grodd is a fictional supervillain in American comic books published by DC Comics, depicted as a hyper-intelligent, telepathic ape originating from the hidden society of Gorilla City in the African jungle. He possesses advanced mental powers, including telepathy and telekinesis, along with superhuman strength, agility, and genius-level intellect, which he uses in schemes to conquer both simian and human civilizations. Created by writer John Broome and artist Carmine Infantino, Grodd first appeared in The Flash #106 in May 1959, emerging as a primary antagonist to the Flash (Barry Allen) through his telepathic manipulations and physical prowess. Grodd's origin stems from a transformative encounter in the African jungle, where exposure to an alien influence elevated him beyond ordinary gorillas, granting extraordinary abilities while fostering a deep-seated hatred for humanity. From Gorilla City—a technologically advanced enclave of intelligent apes—he frequently launches invasions or mind-control plots against the outside world, often allying with villainous groups like the Secret Society of Super-Villains or the to amplify his threats. His enmity with the Flash has defined much of his narrative, spanning decades of comics where he has clashed with heroes including the , employing strategic combat and psychic assaults to challenge speedsters and teams alike. Beyond comics, Grodd has become a prominent figure in DC's multimedia adaptations, appearing in , live-action television like The Flash on , and video games, solidifying his status as one of the publisher's most iconic animal-based villains. As of 2025, he features in ongoing comic storylines such as and is set to star in the first season of the upcoming HBO Max series DC Crime. His character explores themes of evolutionary superiority and domination, consistently portraying him as a cunning, physically imposing foe whose ambitions repeatedly lead to confrontations with Earth's fastest hero.

Creation and development

Concept and first appearance

Gorilla Grodd was created by writer John Broome and artist in 1959 as a for DC Comics' The Flash series. The character made his debut in The Flash #106 (April–May 1959), emerging from the hidden enclave of Gorilla City in the African jungles. In this introductory story, Grodd is depicted as a hyper-intelligent, telepathic who travels to Central City to steal the telepathic "force of mind" powers from the captured leader , enabling him to usurp control of Gorilla City and launch a scheme to subjugate humanity using enhanced mental abilities. Grodd's concept drew from prevalent science fiction tropes featuring evolved apes and concealed societies, reflecting the era's fascination with advanced, isolated civilizations amid broader cultural anxieties. From the outset, he was portrayed as a cunning employing mind control to manipulate humans and challenge the Flash, solidifying his status as a persistent foe in the Silver Age .

Evolution across DC continuities

Gorilla Grodd's portrayal expanded notably during the Silver Age comics of the 1960s, evolving from a singular telepathic threat to the established leader of City, where he repeatedly conflicted with King Solovar over the use of the city's advanced evolutionary secrets to dominate humanity. This development reinforced his position as a core adversary to the Flash, emphasizing themes of ambition and isolation within the hidden society of intelligent apes. In the Post-Crisis era after (1985–1986), Grodd's character depth increased through a heightened anti-human ideology, portraying him as a zealous conqueror driven by evolutionary superiority, alongside new family elements such as his son Gorbul Mammit and the creation of clones to extend his influence. These additions, explored in Post-Crisis stories like The Flash vol. 2 #151–152 and #169, highlighted his strategic legacy and dynastic ambitions within Gorilla City's hierarchy. Grodd's role broadened during the Infinite Crisis event (2005–2006), where he assumed leadership of the Society of Super-Villains, coordinating alliances among major DC antagonists and elevating his status from a localized Flash foe to a key player in multiversal threats. This integration into larger crossover narratives underscored his tactical prowess in villainous coalitions. Subsequent editorial reboots, including (2011) and (2016), adjusted Grodd's origins to tie Gorilla City's evolution more explicitly to cosmic forces like the Speed Force, reinforcing its isolation while occasionally shifting his confrontations from primary Flash battles to broader Justice League conflicts. Modern interpretations in the New 52, as in The Flash vol. 4 (2011), emphasized the Speed Force as a catalyst for his people's advancement, adapting his backstory to fit evolving cosmology without altering his core antagonistic drive. In subsequent eras like and Absolute DC (2024–2025), Grodd's character continues to evolve, featuring a redesigned form in Absolute Flash and god-like powers from Omega energy in Justice League Unlimited #8 (2025), maintaining his core themes while integrating into multiversal narratives.

Fictional biography

Pre-Crisis and Silver Age origins

Gorilla Grodd originated in the hidden enclave of Gorilla City, a technologically advanced society of intelligent gorillas located deep in the African jungles. The city's inhabitants, including Grodd, evolved to superhuman intelligence and gained mental powers due to exposure to mysterious radiation from a crashed alien spacecraft in the , which transformed a tribe of ordinary gorillas into a utopian civilization shielded from human discovery. Under the leadership of the benevolent King , Gorilla City maintained a policy of isolation and peace, but Grodd harbored ambitions of conquest, plotting to overthrow and subjugate humanity. For his treachery, banished Grodd from the city, marking the beginning of his vendetta against both his former home and the outside world. Grodd made his debut as a in Central City, where he infiltrated human society using his newly acquired telepathic abilities—stolen from —to mind-control civilians and force them into servitude as unwitting slaves in his schemes. In his first confrontation with the Flash (Barry Allen, Grodd arrived via a burrowing craft, aiming to expand his influence beyond Gorilla City by enslaving humanity; , sensing the threat, telepathically summoned the Flash for aid, leading to a climactic battle where the speedster outmaneuvered Grodd's mental assaults with rapid spins that disrupted his concentration. This encounter, detailed in The Flash #106 (May 1959), established Grodd as a formidable foe, blending brute physical strength with psychic dominance. Following his defeat and return to Gorilla City for punishment, Grodd's exile fueled repeated escape attempts and incursions into the human world. Throughout the Silver Age, Grodd's arcs centered on bids to seize control of Gorilla City and extend his rule globally, often involving alliances with other villains to amplify his threats. In The Flash #155 (November 1965), titled "The Gauntlet of Super-Villains!", Grodd orchestrated the jailbreak of several Flash rogues, including and , to create a gauntlet of adversaries that would wear down the hero while Grodd plotted from afar, ultimately aiming to deploy Gorilla City's army against humanity. He also formed tenuous partnerships, such as with the , another intelligent ape villain, in schemes to undermine 's regime and harness advanced simian technology for domination. Family elements emerged in these stories, introducing Grodd's mate, Boka—a former fiancée of Solovar whom Grodd seduced—and hints of offspring like his son Gorbul Mammit, who occasionally aided or complicated his father's conquests. Crossovers extended to the of America, as in Justice League of America #35 (1965), where Grodd allied with other super-villains in a multi-front assault thwarted by the team's combined might. By the Pre-Crisis era leading up to , Grodd was firmly portrayed as a cunning intellectual rival to the Flash, whose imposing physicality and psychic prowess made him a persistent threat to both City's utopian secrecy and global stability. His repeated failures, often due to the Flash's intervention, underscored themes of versus heroism, with City serving as a recurring backdrop—a pristine, hidden paradise symbolizing untapped potential corrupted by Grodd's megalomania. Over 18 documented attempts to conquer the world in this continuity highlighted his relentless drive, cementing his status as one of the Flash's most physically and mentally daunting adversaries.

Post-Crisis developments

In the Post-Crisis continuity, Gorilla Grodd's origin was revised in #40 (1989), depicting him and as ordinary gorillas who gained super-intelligence and psychic powers from an alien orb that crash-landed in . This orb, a remnant from a future post-apocalyptic era known as the "Great Disaster," inspired Grodd to worship it as a divine entity promising ape dominion over humanity, intensifying his rivalry with Solovar, who favored peaceful isolation in the newly formed Gorilla City. Exiled for his aggressive ambitions, Grodd repeatedly attempted to seize control of the city, viewing Solovar as a weak obstacle to his vision of global conquest. During the and , Grodd featured in several major arcs that highlighted his from a localized threat to a worldwide menace. In The Flash vol. 2 #45 (1990), he mind-controlled stray animals to terrorize Keystone City, only to be defeated with unexpected aid from . Later, in Supergirl vol. 2 #4 (1996), Grodd established a of mind-controlled followers, including a brainwashed , to propagate his ideology of gorilla supremacy. His brutal confrontation with in The Flash vol. 2 #178 (2001) showcased his enhanced physical prowess alongside , nearly overwhelming the Flash before in Iron Heights Penitentiary. Grodd's escapes from Iron Heights became recurrent, often involving coordinated attacks by Gorilla City apes, as seen in The Flash vol. 2 #192 (2003). He also led villainous alliances, including the Secret Society of Super-Villains, where he orchestrated large-scale schemes like the ape invasion of New York in Outsiders vol. 3 #3 (2003) as a diversion for other criminals. Grodd's family and legacy plots emphasized his dynastic aspirations for ape rule. He fathered a son, Gorbul Mammit, whom he sought to indoctrinate as a successor in his conquests, though these efforts often ended in betrayal or failure. Grodd attempted to build armies of mind-controlled apes and humans, extending his influence beyond Gorilla City; one notable scheme involved using neo-magnetic radiation to run for , manipulating public opinion to position himself as a leader. In event tie-ins like (2008), Grodd allied with Darkseid's forces, donning a Justifier that enslaved him to the before his liberation. These narratives marked Grodd's shift to a global threat, blending psychic manipulation with political intrigue and familial succession plots.

The New 52 reboot

In the New 52 continuity, Gorilla Grodd's origin was revised to emphasize his emergence as a product of ancient alien experiments that uplifted the gorillas of Gorilla City, granting them advanced intelligence and psychic abilities through exposure to extraterrestrial technology. This heightened Grodd's Darwinian superiority complex, portraying him as a ruthless evolutionist who views humans as inferior and seeks to dominate all species, often through brutal displays of power such as challenging and devouring his own father to seize control of Gorilla City. Unlike prior depictions with extensive family ties, this version reduces such elements, focusing instead on Grodd as a solitary driven by . Grodd made his New 52 debut in The Flash vol. 4 #9 (2012), where he emerges as a telepathic threat from Gorilla City, using mind-control to manipulate humans and advance his invasion plans against Central City. Throughout the series (2011-2016), he features prominently in mind-control plots, deploying psychic assaults to subjugate the city's population and force The Flash into desperate alliances, such as with the during escalating conflicts. Grodd also allies with the of Super-Villains, leveraging the group to amplify his influence amid broader villainous upheavals. A major arc for Grodd occurs in the "Gorilla Warfare" storyline (The Flash vol. 4 #13-20, 2012-2013), where he leads an army of intelligent gorillas to conquer Central City, rechristening it "Gorilla City" after overpowering local defenses through a combination of telepathic domination and overwhelming physical force. In the "" event (2013-2014), Grodd rises as second-in-command to the Crime Syndicate, exploiting the absence of the to impose his rule, though his ambitions lead to internal betrayals within the villain coalition. These stories highlight Grodd's brutal physicality—superhuman strength and agility—in tandem with , as seen in visceral combats against The Flash and interventions by members. This portrayal integrates Grodd firmly into the Earth-0 prime universe, establishing Gorilla City as a hidden enclave with potential for multiversal threats, foreshadowed by his encounters with interdimensional forces during "."

DC Rebirth and recent storylines

With the launch of in 2016, Gorilla Grodd's narrative saw a partial restoration of Post-Crisis elements, including an expanded lore for Gorilla City as a hidden African civilization whose intelligent inhabitants gained their abilities from an extradimensional energy source known as The Light, echoing earlier meteorite origins while integrating multiversal influences. This reboot positioned Grodd as a recurring antagonist in the relaunched The Flash series by Joshua Williamson, with an early cameo in issue #9 (2016) and his first major clash against Barry Allen in issues #39–44 (2018), in which he targeted Central City's Speed Force energy to amplify his psychic dominance. During the 2016–2022 period, Grodd featured in several key crossovers that tied into broader DC events, including ties to the Flashpoint Beyond miniseries (2022), where Thomas Wayne and other survivors struck a desperate alliance with Grodd amid the chaotic remnants of the Flashpoint timeline, leveraging his Gorilla City forces for survival against multiversal threats. He also appeared in Justice League storylines, such as those exploring multiversal incursions, and as a member of the Legion of Doom in Dark Nights: Death Metal (2020), contributing to the apocalyptic conflict involving the cosmic entity Perpetua and the fate of the multiverse. In more recent developments from 2023 to 2025, Grodd escalated his ambitions in Batman/Superman: World's Finest #38 (April 2025), where he deployed his sinister psychic powers to target Superman and Batman, declaring open war on Earth's heroes and allying with forces like Titano and possessed gorillas to expand Gorilla City's influence beyond Africa. This arc connected to the "We Are Yesterday" crossover event spanning Justice League Unlimited #6–8 and Batman/Superman: World's Finest 2025 Annual, in which Grodd, as a time-traveling mastermind, reformed a new Legion of Doom by manipulating timelines and absorbing Martian Manhunter's telepathic abilities to enhance his mind-control prowess. In the Absolute Universe imprint, Grodd debuted with a redesigned, more primal form as a small, green, genetically enhanced monkey in Absolute Flash #2–3 (2025), serving as a psychologically linked ally and sidekick to Wally West while retaining his core intellect and telepathic edge. Post-Infinite Frontier (2021), Grodd's schemes increasingly incorporated multiversal elements, with his control over alternate Gorilla City variants and timeline incursions emphasizing ambitions to dominate realities beyond Prime Earth. Grodd is confirmed as the main antagonist in the upcoming DC Crime: Jimmy Olsen HBO Max series (announced November 2025), debuting as a major villain in a live-action DCU context. Currently, Grodd remains a frequent foe of The Flash, with modern runs depicting evolving threats such as his augmented telepathy—bolstered by absorbed alien powers and occasional technological interfaces—to orchestrate global and interdimensional conquests.

Powers and abilities

Physical attributes

Gorilla Grodd possesses a formidable physical build typical of an amplified , standing approximately 6 feet 6 inches tall and weighing around 600 pounds, consisting primarily of dense muscle mass. His physique is depicted as broad-shouldered and powerfully proportioned, with some continuities like portraying him as even bulkier to emphasize his imposing presence. Grodd's enables him to lift and throw objects exceeding 10 tons, such as casually hurling a loaded mixer or tossing a through the second story of a building. This power level allows him to overpower humans effortlessly, deliver strikes capable of knocking out powerhouses such as Kalibak or smashing the Flash through reinforced walls. He has also demonstrated feats like causing structural collapses by punching building supports and decapitating an android with improvised tools. His enhanced durability renders him resistant to conventional firearms, as bullets fail to penetrate his tough hide, and he can endure extreme environmental conditions, including the dense, humid jungles of Gorilla City or brief exposure to the vacuum of space. Grodd has withstood thousands of super-speed enhanced blows from the Flash without significant injury, recovered from being crushed in seismic fissures, and shrugged off direct energy blasts from villains like Fallout. This resilience extends to surviving high-impact collisions, such as being pummeled across hundreds of miles or taking hits from Wonder Woman. Grodd possesses enhanced senses, including superior vision for detecting details in low light, acute hearing for distant sounds, and a keen for tracking, all amplified beyond typical capabilities due to his evolutionary enhancements. Grodd's stamina is , permitting sustained physical exertion in prolonged battles without evident fatigue, as seen in extended fights against multiple opponents including the Flash and Nightwing. In terms of agility and speed, Grodd's gorilla physiology is heightened to levels, allowing him to leap across great distances equivalent to tall buildings and react to attacks from speedsters like the Flash, catching them mid-blitz or countering surprise assaults from enhanced animals like . While not matching the Flash's velocity, his reflexes enable him to tag and grapple opponents at high speeds during combat. As a combatant, Grodd is a skilled hand-to-hand fighter who combines brute force with tactical use of his environment, wielding debris like columns or vehicles as improvised weapons and employing gorilla-like grapples to overpower foes. His fighting style blends raw power with strategic aggression, making him a formidable close-quarters threat.

Psychic and intellectual capabilities

Gorilla Grodd's abilities are primarily rooted in advanced , enabling him to read thoughts, project mental illusions, and exert mind control over humans and animals. This power allows him to dominate the wills of others, forcing them to act according to his commands, as seen when he compelled a group of apes to orchestrate his escape from Iron Heights prison. He can also transfer his consciousness into other bodies, effectively possessing individuals to further his schemes. Complementing these telepathic feats, Grodd possesses limited for manipulating objects and generating psionic blasts. These capabilities originate from the "force of mind," a he harnessed after exposure to a mysterious extraterrestrial influence, granting him the ability to impose his mental dominance on a wide scale. Intellectually, Grodd exhibits genius-level cognition, with expertise in science, engineering, psychology, and that enables him to invent sophisticated devices and orchestrate elaborate conquests against humanity. His hyper-intelligence, evolved beyond that of ordinary gorillas, positions him as a formidable tactician within villainous alliances like the Secret Society of Super-Villains, where he leverages psychological manipulation to lead and betray cohorts. Despite their potency, Grodd's psychic powers have notable vulnerabilities. They can be disrupted by specialized anti-telepathic , such as protective headbands or helmets that shield against mind control, as employed by heroes like the Flash. Additionally, overexertion—such as absorbing excessive neural energy—can temporarily reduce his intelligence and mental acuity, leaving him disoriented. His weakens over long distances and proves less effective against opponents with exceptional willpower, such as members of the , often leading to defeats when physical confrontations arise from failed mental assaults. Grodd's overreliance on these abilities sometimes exposes him to counter-telepathic measures from foes like , who have reflected his hypnotic influence back upon him.

Alternate versions

Multiverse counterparts

In the Pre-Crisis era, Gorilla Grodd featured in rare crossover stories involving the on Earth-Two, where he served as a formidable but less psychically dominant compared to his primary incarnation, often clashing with both the JLA and JSA as part of the of Super-Villains. The Flashpoint timeline presented a militaristic variant of Grodd in an alternate 2011 reality, where he overthrew to become king of Gorilla City, expanded his domain across through brutal conquests, and led ape armies in relentless assaults against human survivors and resistance forces. On Earth-Three, home to the Crime Syndicate, Grodd exists as a twisted heroic counterpart known as General Grodd, a freedom fighter leading a militarized ape nation and serving as a key member of the Justice Underground resistance against the Syndicate's tyranny. Within the multiverse, Grodd contributed to villainous incursions across the Bleed—the interdimensional void between realities—by joining Lex Luthor's of Super-Villains, deploying variants and clones to facilitate multiversal disruptions and attacks on key locations like Gorilla City. In the Post-Rebirth era, Grodd joined a villain alliance led by in the 2022 event, including members of the . In the Absolute Universe, an alternate continuity launched in 2024, Grodd is depicted as a genetically enhanced monkey created by Project Olympus, serving as a friend and partner to the Flash rather than an enemy.

Elseworlds and non-canonical variants

In the non-canonical crossover universe, Gorilla Grodd is reimagined as Comrade Grodd, a communist revolutionary leading the forces of Gorillagrad in a bid to seize control of from its protector, . This fusion draws from Grodd's megalomaniacal ambitions and Marvel's super-apes, portraying him as a scheming ideologue who employs and enhanced minions to fuel territorial expansion and ideological warfare. Comrade Grodd appears as an antagonist in ensemble stories, highlighting themes of inter-universe rivalry and hybrid villainy.

In other media

Live-action television

Gorilla Grodd made his live-action debut in the on the television series The Flash, first appearing in the season 1 episode "Grodd Lives," which aired on May 5, 2015. Voiced by , the character was depicted using extensive CGI to portray a telepathic gorilla with mind-control abilities, central to plots involving manipulation of humans in Central City during seasons 1 and 2. Sobolov's performance emphasized Grodd's intellectual menace through a deep, commanding voice that conveyed both primal ferocity and calculated villainy. Grodd recurred as a in DC's across seasons 2 and 3, beginning with a brief role in the season 2 finale "Doomworld" as part of the . In season 3, he featured prominently in episodes like "," where he led a time-displaced of apes during the era, attempting to assassinate a young in "Guest Starring ." These arcs highlighted Grodd's strategic leadership and psychic powers in ensemble threats against the time-traveling team. Beyond the , Grodd has no major live-action television roles that have been produced, though he was planned for a brief cameo in the unproduced 1997 Justice League television pilots developed by . The character's CGI design in the consistently portrayed him as a hulking, menacing figure with expressive facial animations to underscore his super-intelligent and ruthless nature. As of 2025, Grodd's most recent live-action appearance was in The Flash season 9 episode "Furthest from the Truth," aired in March 2023, marking a return to mind-control schemes before the series finale. On November 10, 2025, DC Studios announced an upcoming HBO Max series titled DC Crime, a true-crime docuseries hosted by Jimmy Olsen (Skyler Gisondo from Superman (2025)), with the first season focusing on Gorilla Grodd as the central villain.

Animated television

Gorilla Grodd first appeared in animated television as a member of the Legion of Doom in the Challenge of the Super Friends segment of Super Friends (1978), where he was voiced by Stanley Ralph Ross and depicted as a scheming villain collaborating with other DC antagonists against the superhero team. In this early portrayal, Grodd utilized his telepathic abilities to aid in plots like capturing the Justice League, establishing him as a recurring threat in team-based conflicts. Grodd's most prominent animated television role came in the (DCAU), debuting in the Justice League episode "The Brave and the Bold" (2002), voiced by , where he employed a mind-control device to manipulate the Flash into stealing isotopes to destroy Gorilla City. This version portrayed Grodd as a vengeful exile from Gorilla City with advanced intellect and psychic powers, often clashing with the Flash as his primary adversary while leading the in Justice League Unlimited (2004–2006). His arcs emphasized themes of evolutionary superiority and domination, culminating in betrayals and defeats by the Justice League, such as being jettisoned into space by . In Batman: The Brave and the Bold (2009–2011), Grodd was voiced by and appeared in a comedic, action-oriented capacity, notably in the episode "Gorillas in Our Midst!" where he allied with other gorilla villains like Gorilla Boss and to conquer using mind control and brute force. This iteration highlighted Grodd's role as a team-up foe in lighter, episodic adventures, frequently targeting the Flash or Batman in crossovers that underscored his physical prowess and . Later series like (2016–2018) featured Grodd voiced by , including in the episode "Harley Goes Ape!" where he mind-controlled the giant ape to rampage through the city, only to be thwarted by and the . In (2019–present), provided Grodd's voice for cameo appearances as a member, such as standing behind during a broadcast in season 1, reinforcing his status as a background schemer in ensemble villain groups. These modern depictions maintained Grodd's core traits as the Flash's intellectual nemesis, often in short-form team-ups emphasizing his psychic manipulation over prolonged solo arcs. In the 2024 animated series Creature Commandos, Grodd made a brief cameo as a vision in episode 4, "Chasing Squirrels," hinting at his potential role in broader DC Universe narratives while aligning with the show's monstrous ensemble. Across these appearances, Grodd's portrayals consistently position him as a formidable, evolution-obsessed antagonist, with voice performances evolving from gravelly menace to versatile intensity to suit varying tones.

Film

Gorilla Grodd makes his animated film debut in Justice League: The Flashpoint Paradox (), where he leads a resistance force of superhumans against the warring and factions in an alternate timeline created by the Flash's . Voiced by in this adaptation, Grodd's role emphasizes his strategic leadership and psychic manipulation to exploit the chaos for his own conquest. In vs. the (2019), Grodd initially allies with the Justice League against the time-traveling but ultimately betrays them, revealing his self-serving ambitions for power. This film highlights themes of as Grodd uses his intellect and to manipulate events, voiced by . Grodd appears as a villain in the LEGO DC Comics Super Heroes films from 2016 to 2020. In Justice League vs. Bizarro League (2015), he employs a mind-control helmet to coerce villains like Penguin, , and into stealing bananas, only to be outmaneuvered when they turn on him after the helmet is removed. Voiced by , his portrayal leans into humorous over-the-top villainy. He makes a non-speaking cameo in Aquaman: Rage of Atlantis (2018), briefly appearing amid global threats faced by the . In live-action, Grodd has a minor digital cameo in the of (2017), subtly referenced amid Lex Luthor's recruitment of for a potential , though he does not appear on screen. A prop in (2025) teases Grodd's future role as a , setting up his appearance in the spin-off series DC Crime. As of November 2025, Grodd has no major role in the or announced theatrical films beyond teases, with his next confirmed live-action project being the aforementioned DC Crime series. A brief tease of Grodd occurs in the holiday special (2023), positioning him as a potential threat in a lighthearted context.

Video games

Gorilla Grodd appears as a non-playable character in Injustice: Gods Among Us (2013), serving as a member of the Society of Super- and allying with the in the story mode, where he participates in telepathically enhanced combat sequences against heroes. In the sequel, (2017), he is introduced as a playable character, emphasizing his brute strength combined with telepathic abilities, including combos that disrupt opponents' movements and a passive that blocks tag-outs 50% of the time; in the narrative, Grodd leads the Society as a key antagonist plotting against both the and the remnants. In the Lego video game series, Grodd features as a downloadable content antagonist in Lego Batman 2: DC Super Heroes (2012), where players can control him in boss fights that highlight his and gorilla-themed attacks. He returns as a playable character and central figure in Lego DC Super-Villains (2018), acting as an antagonist in the "Con-Grodd-Ulations" level set in Gorilla City, involving boss battles against rivals like that showcase his physical prowess and leadership in villainous schemes. Grodd serves as a recurring boss and faction leader for villain players in the massively multiplayer online game (2011–present), appearing in quests such as "Gorilla Warfare" and "The Hunt for Grodd," where he orchestrates invasions from Gorilla City and mind-control plots that players must thwart or support depending on alignment. The character makes cameo appearances in the Batman: Arkham series, notably as an in (2015), where his name is etched on a cell door in the Iron Heights Penitentiary during the "Beneath the Surface" DLC, referencing his incarceration amid experimental horrors. In Scribblenauts Unmasked: A DC Comics Adventure (2013), Grodd is available as a summonable character, allowing players to invoke him for puzzle-solving with his telepathic and strength-based interactions in DC-themed levels. More recent titles include Grodd as a minor antagonist in the (2023) beta through cosmetic updates and comic tie-ins, where he appears in mind-controlled scenarios emphasizing his psychic threats. In (2024), he functions as a side mission foe in Season 4, tied to the "Infamy Set" gear that grants primal, telepathic enhancements inspired by his Gorilla City uprising.

Other appearances

Gorilla Grodd has made limited appearances in DC Comics works, primarily through short origin summaries and narratives rather than full-length novels. One notable example is the 2015 ebook The Origin of Gorilla Grodd (DC Universe Origins), which provides a concise retelling of his as a hyper-intelligent gorilla empowered by an alien energy sphere. No major new adaptations or novels featuring Grodd have been released as of 2025. In print media beyond core comic runs, Grodd has been featured in various annuals and miniseries. He appears prominently in The Flash Annual issues, including the 1963 Flash Annual #1, which reprints his debut story "Menace of the Super-Gorilla," and The Flash Annual (Vol. 2) #12 (2009), where he transforms the Flash and other speedsters into apes as part of a scheme to conquer Gorilla City. Additionally, Grodd plays a key role in the 2005 Villains United six-issue miniseries, where he joins Lex Luthor's Secret Society of Super-Villains, contributing his psychic abilities to the group's efforts during the Infinite Crisis buildup. He is also depicted on trading cards in lines such as the 2015 Cryptozoic DC Super Villains set and McFarlane Toys' DC Direct Page Punchers series, showcasing his telepathic powers and rivalry with the Flash. Merchandise featuring Gorilla Grodd spans action figures and collectibles tied to his and media portrayals. In the 2010s, released him as part of the line, including a build-a-figure variant from Wave 2 () that collectors assemble from parts across the series, emphasizing his massive stature and Gorilla City origins. During the era, produced vinyl figures like the 2016 Summer Convention Exclusive Pop! Television: The Flash - Gorilla Grodd, a 6-inch stylized version capturing his menacing expression and psychic helmet. In miscellaneous media, Grodd has been highlighted in official DC podcasts and events. The DC All Access series, produced by DC Comics, featured episodes discussing his return and character evolution, such as a 2015 segment exploring his role in The Flash television adaptation and comic ties. As of 2025, no verified theme park appearances at locations like Warner Bros. World Abu Dhabi have been documented for Grodd. Recent developments include discussions of Grodd's redesigned appearance in the Absolute Flash comic series, revealed in April 2025 with a more "adorable" yet formidable aesthetic to fit the Absolute Universe's gritty tone; this was showcased in panels at San Diego Comic-Con 2025. Additionally, the "We Are Yesterday" crossover event, starting April 16, 2025, in Batman/Superman: World's Finest #38 and concluding in Justice League Unlimited #8 in June 2025, features Grodd as the mastermind antagonist using psychic powers and time-travel to reassemble a Legion of Doom and target Superman and Batman across eras as part of the DC All-In initiative.

Reception and legacy

Critical analysis

Gorilla Grodd has been praised for establishing a unique that blends elements with primal animalistic traits, creating a memorable whose hyper-intelligence and telepathic powers set him apart from typical human foes in DC Comics. This distinctive design, originating in the Silver Age, allows Grodd to embody themes of evolutionary superiority and conquest, making him a standout threat to the Flash. His effectiveness is particularly noted in Mark Waid's 1990s run on The Flash, where stories like "Gorilla Warfare" showcase Grodd's menacing presence through innovative plots involving power swaps and psychic battles, earning acclaim as a superb utilization of the character. Critics have pointed to Grodd's occasional underutilization in team-oriented books, where his solo ambitions clash with ensemble dynamics, often reducing him to a supporting role in larger narratives despite his potential as a world-conquering force. Additionally, early depictions of ape-men villains like Grodd draw from pulp-era tropes in , which comics historians analyze as carrying dated racial undertones through associations with jungle savagery and colonial-era in African settings. Academic perspectives, such as those in essays on Flash lore, interpret Grodd's Gorilla City origins and imperialistic goals as a metaphor for colonialism, reflecting mid-20th-century anxieties about power and otherness in superhero storytelling. Fan reception remains strong, with Grodd ranking highly in polls of top DC villains, such as #35 on IGN's list of the 100 greatest comic book villains, though enthusiasts frequently debate his power scaling relative to speedsters and other psychics. In 2025, Grodd's redesign in has generated positive buzz among fans and critics for offering a fresh, take on the character—a small featuring a crown-like structure exposing his brain, hinting at psychic abilities. In this continuity, he is a genetically enhanced creation of Project Olympus serving as the Flash's friend and partner, with the adorable redesign earning acclaim in stories like Absolute Flash #3.

Cultural influence

Gorilla Grodd's portrayal in the , particularly in a 2018 episode of where he attempts to assassinate a young , generated significant viral attention on , baffling and entertaining viewers with its absurd premise and sparking widespread discussion online. The character's design and concept draw from a broader mid-20th-century pop culture fascination with intelligent apes, exemplified by the success of films like , which echoed and amplified the trope of hyper-evolved gorillas as menacing antagonists in DC Comics. Grodd has become a staple at conventions like , where exclusive merchandise such as Pop! figures featuring the villain from The Flash TV series have been released, contributing to his visibility among fans. As a symbol of the intelligent animal , Grodd represents DC's enduring use of anthropomorphic apes to explore themes of superiority and rebellion, distinguishing him as one of the most formidable non-human threats in narratives due to his telepathic prowess and tyrannical ambitions. His appearances extend globally through animated adaptations, including the Japanese film (2018), where he is voiced in both original and English dubs, enhancing his recognition in international audiences via dubbed series like .

References

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