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List of DC Comics characters: W
List of DC Comics characters: W
from Wikipedia

Drury Walker

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Trane Walker

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Amanda Waller

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Bill Walsh

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Warhawk

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Warhawk (Rex Stewart) is a character created for the DC Animated Universe, voiced by Peter Onorati.[1] He is the future son of Green Lantern and Hawkgirl and a member of the Justice League.

In the Batman Beyond episode "The Call", Warhawk is a member of Justice League Unlimited (the Justice League of the future) alongside Big Barda, Green Lantern (Kai-Ro) and Aquagirl (Mareena). He is initially at odds with Batman (Terry McGinnis) because Superman had recruited him into the team without the rest of the League's consent. After Batman proves himself to be a competent and trustworthy member against Starro, Warhawk's attitude shifts from reluctant ally to devoted teammate.

Warhawk appears in the Justice League Unlimited episode "The Once and Future Thing, Part Two: Time Warped", where he is revealed to be the son of Green Lantern (John Stewart) and Shayera Hol.

Other versions

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Warlock's Daughter

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Warlord

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Warp

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Wavelength

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Wavelength is a comic book supervillain appearing in DC Comics. The character, created by Paul Kupperberg and Chris Wozniak, first appeared in Gunfire #9 (February 1995).

Eduardo Reyes was a mercenary and assassin with light manipulation powers, and the father of Allegra Garcia. Wavelength came into conflict with Gunfire.[3] He hired Deathstroke in order to reunite with Allegra who killed him.[4]

Waverider

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Bruce Wayne

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Damian Wayne

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Martha Wayne

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Thomas Wayne

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Thomas Wayne, Jr.

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Van Wayne

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First appearanceBatman #148 (June 1962)
Created byBill Finger and Sheldon Moldoff
Further reading

Vanderveer "Van" Wayne is Bruce Wayne's rich and spoiled cousin. While visiting him, Van found the Robin costume in Alfred's laundry which Bruce claimed were his and Dick Grayson's masquerade costumes. He got himself into some trouble when he hired a con artist named Jumpy Regan to impersonate Batman, while he posed as Robin. He did all this with the intention of impressing Dick, but Van was not aware that they were the real Dynamic Duo. Van had to be rescued from Regan by Batman and Robin and even helped to apprehend Regan. In the aftermath of the situation, he learned a lesson in humility.[5]

Van Wayne in other media

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Van Wayne appears in Powerless, portrayed by Alan Tudyk.[6] This version is the head of Wayne Security, a subsidiary of Wayne Enterprises in Charm City, who hates his job and seeks to move to Gotham City for a better position at the company.

Linnya Wazzo

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Tinya Wazzo

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Winema Wazzo

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Winema Wazzo is the mother of Legionnaire Phantom Girl (Tinya Wazzo). She was created by writers Tom and Mary Bierbaum, and first appeared in Secret Origins vol. 2 #42 (July 1989). In post-Zero Hour continuity, Winema is the daughter of Bgztl diplomats and becomes president of the United Planets after Ra's al Ghul kills President Leland McCauley.[7]

Originally, Winema was married to Bgztl native Byzjn Wazzo. Post-Zero Hour, her husband is Murl Wazzo, a Carggite, with that continuity's version of Tinya being a hybrid.[7]

Winema Wazzo in other media

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Winema Wazzo appears in Legion of Super Heroes, voiced by April Winchell.[8] This version began public service as a teenager, with her first assignment being a failed attempt to re-establish diplomatic ties with the planet Zerox.

Weapons Master

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Charlie Watkins

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Weasel

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Weasel is the name of two DC Comics supervillains. Weasel first appeared in The Fury of Firestorm #35 (August 1985), and was created by Gerry Conway and Rafael Kayanan.[9]

John Monroe

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Weasel
Publication information
PublisherDC Comics
First appearanceThe Fury of Firestorm #35 (June 1985)
Created byGerry Conway (writer)
Rafael Kayanan (artist)
In-story information
Alter egoJohn Monroe
Team affiliationsSuicide Squad Creature Commandos
AbilitiesGreat agility
Hand-to-hand combat

John Monroe was a lonely student at Stanford University in the late 1960s. His contemporaries rarely noticed him. If they did, they referred to him in derogatory terms, using words like "Weasel" to describe him. This made him bitter, driving him to become a murderer decades later. The grown John Monroe became a teacher at Vandemeer University in Pittsburgh, Pennsylvania. A number of his fellow students from Stanford University held prominent positions. To rationalize killing three of them, he considered them threats to getting tenure at Vandemeer. Taking on the costumed identity of Weasel, displaying great agility, expertise at hand-to-hand combat, and a costume with sharp claws, he stalked the campus grounds and brutally murdered Arnold Lintel, Linda Walters, and a night guard named Chuck Gherkin. When Martin Stein (one half of Firestorm) shows up for a job opening as a physics professor, Monroe made two attempts on Stein's life. After a fight, Firestorm unmasks Weasel and sends him to jail.[10]

Weasel is later recruited into the Suicide Squad for their ill-fated mission to rescue Hawk. During the mission, he tries to kill the Thinker by cutting his throat with his claws. Rick Flag Jr. takes the Thinker's helmet and uses it to kill Weasel.[11]

Weasel is temporarily resurrected as a Black Lantern in Blackest Night and permanently resurrected in The New 52 reboot, where he is depicted as an anthropomorphic weasel.[12][13]

Future version

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An unidentified, futuristic incarnation of Weasel appears in Batman #666 (July 2007) as an enemy of Damian Wayne.[14]

Weasel in other media

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  • The John Monroe incarnation of Weasel makes a non-speaking cameo appearance in the Harley Quinn episode "Icons Only". This version is a Las Vegas performer.
  • An original incarnation of Weasel named "John Doe" appears in The Suicide Squad, portrayed by Sean Gunn.[15][16] This version is an anthropomorphic weasel, inmate of Belle Reve Penitentiary's Non-Human Internment Division, and alleged child murderer. He is recruited into the titular team for a mission to Corto Maltese, but seemingly drowns while being airdropped onto the island's coast and is brought ashore by squad-mate Savant. In a mid-credits scene, Weasel awakes and flees into the jungle.

Weather Witch

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The Weather Witch is the name of several characters in American comic books published by DC Comics.

Vicki Grant

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Vicki Grant once used the H-Dial to become a weather-controlling superhero called Weather Witch.

New Rogues version

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First appearing in "Gotham Underground", she was originally a prostitute from Gotham City who the Penguin equipped with one of Weather Wizard's Weather Wands and recruited into the New Rogues.[19]

In the Final Crisis tie-in Rogues' Revenge, Libra tasks the New Rogues with forcing the original Rogues to rejoin the Secret Society of Super Villains. Due in part to Weather Witch's inexperience with her Weather Wand, the Rogues defeat and kill the New Rogues, with Weather Wizard killing Weather Witch.[20]

Weather Witch in other media

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An original incarnation of Weather Witch named Joslyn "Joss" Jackam appears in media set in the Arrowverse, portrayed by Reina Hardesty.[21]

  • First appearing in the fifth season of The Flash, this version is the estranged daughter of Mark Mardon / Weather Wizard, a member of the Young Rogues, and a former meteorologist who was fired for conducting dangerous weather-based experiments. After a fragment of the Thinker's Enlightenment satellite strikes part of her van, she converts it into a staff that enables her to control the weather like her father and teleport via lightning.
  • The Weather Witch makes a cameo appearance in the crossover "Crisis on Infinite Earths".[22]

Weather Wizard

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Kole Weathers

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Web

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Wedna

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Wedna (also known as Wedna Kil-Gor) was a native of the planet Krypton and the daughter of inventor Kil-Gor. She first appeared in Krypton Chronicles #3 (September 1981).

Wedna married her father's colleague and friend Bur-El and gave a birth to his children Val-El and Tro-El, both who later became a noted explorers. Wedna is an ancestor of Kal-El, also known as Superman, and died several centuries before the destruction of Krypton.[23]

Wedna in other media

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Wedna, renamed Wedna-El, appears in a flashback in the Krypton episode "Zods and Monsters", portrayed by Toni O'Rourke. This version is a scientist who helped create Doomsday.

Weeper

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The Weeper is the name of two comic book supervillains appearing in media published by Fawcett Comics and DC Comics, both of whom are enemies of Bulletman and Bulletgirl.

Mortimer Gloom

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The Weeper, the Murder Prophet, and the Black Rat form the Revenge Syndicate. From Bulletman #7 (September 16, 1942).

Formerly known as the "Crying Clown" or "Weeping Willie," Mortimer Gloom is fired for dishonesty from his work as a circus performer. He becomes a criminal to seek revenge and becomes an enemy of Bulletman and Bulletgirl.[24] Additionally, the Weeper is a founding member of the Revenge Syndicate alongside Murder Prophet and Black Rat.[25][26]

Unknown version

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The second Weeper (right) and Dr. Riddle threaten Susan Kent (a.k.a. Bulletgirl). From Mary Marvel #8 (December 1946).

At some point between 1942 and 1946, the Weeper dies and is succeeded by his son.[27][28]

Weeper in other media

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  • The Mortimer Gloom incarnation of the Weeper appears in the Batman: The Brave and the Bold episode "Joker: The Vile and the Villainous!", voiced by Tim Conway.[29] This version wields a cane capable of producing miniature rain clouds that make people give in to misery as well as handkerchiefs that can grow and entrap his opponents. Additionally, he is the first supervillain to use a signature motif in his crimes and inspired the Joker to become a supervillain.
  • An original, unnamed incarnation of the Weeper appears in The Flash, portrayed by Matt Afonso.[30] This version is a metahuman who produces "love drug" tears and given his powers by the Thinker to control his wife Marlize DeVoe.
  • The Mortimer Gloom incarnation of the Weeper appears in Scooby-Doo! & Batman: The Brave and the Bold.[29]

Jordan Weir

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Weird

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Christopher Weiss

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Alan Welles

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Kristin Wells

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Arnold Wesker

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Ace West

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Daniel West

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Iris West

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Wally West

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Walter West

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Paul Westfield

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Thomas Weston

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Thomas Weston is a character appearing in American comic books published by DC Comics.

Weston is the head of AmerTek Industries who uses his company to sell dangerous weapons. John Henry Irons used to work for him.[31]

Thomas Weston in other media

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Thomas Weston appears in the My Adventures with Superman episode "Fullmetal Scientist", voiced by Max Mittelman.[32] This version is initially the CEO of AmerTek Industries before he is arrested for his unethical business practices and his company is bought out by Lex Luthor.

Whale

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First appearanceShowcase #3 (July–August 1956)
Created byRobert Kanigher (script)
Russ Heath (art)

Whale is a character in DC Comics publications.

Whale is a non-superpowered commando. Along with his companions Shark and Sardine, he is part of the World War II-era fighting unit called the Frogmen. His sole appearance is in Showcase #3 (July–August 1956). The story was written by Robert Kanigher, and illustrated by Russ Heath.

Tobias Whale

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Jack Wheeler

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Whip

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Eddie Whit

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White Adam

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White Canary

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White Canary
Publication information
PublisherDC Comics
First appearanceBirds of Prey #1 (July 2010)
Created byGail Simone
Ed Benes
In-story information
AbilitiesExpert martial artist and weapons master.

During the Birds of Prey relaunch tie-in with the 2010 Brightest Day storyline, it is revealed that one of the female children born to Huang Chao Ran of the Twelve Brothers in Silk was spared after lightning appeared on the day of her birth and killed her midwife, making Huang believe that something powerful wanted her to live.[33] She was trained by her brothers in the same techniques, and after their defeat at the hands of the Black Canary, she hunted them down and killed them for dishonoring their father's name. Now calling herself the White Canary, she traveled to Gotham and set out to blackmail the Black Canary by revealing her secret identity and threatening to kill one teammate for each hour that passed, enlisting the help of Oswald Cobblepot, Savant, and Creote.[34] Upon being defeated by the Black Canary, she denied being responsible for the death of a kidnapper in Iceland to frame the Black Canary, claiming that it was in fact Lady Shiva, and offers the Black Canary help in killing Shiva if she is set free.

Later, the White Canary takes the Black Canary to Bangkok and reveals that she is holding the Black Canary's adopted daughter Sin as a hostage, and will kill her if the Black Canary does not battle Lady Shiva in a duel to the death. The Black Canary agrees despite her broken wrist, but at the last minute Helena Bertinelli challenges Shiva in her place, buying the Black Canary enough time to find Sin and get her to safety, and Shiva agrees to put their duel off until a later time. The White Canary reluctantly concedes, but promises that the Black Canary has not seen the last of her.[35]

Alternate versions of White Canary

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  • The White Canary appears in the Ame-Comi Girls comic book series. This version is a superheroine instead of a supervillain and possesses the "Canary Cry".
  • The White Canary appears in The New 52's Black Canary title. This version is Izak Orato, who disguised herself as Black Canary's aunt to trick her.

White Canary in other media

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White Dragon

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White Dragon is the name of four characters appearing in American comic books published by DC Comics.[citation needed]

First version

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The first White Dragon is a gang leader and enemy of Whip on Earth-Two.[36]

Wu Cheng

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Wu Cheng is a combat pilot and a member of the Blackhawk Squadron under the alias of White Dragon.[37]

William Heller

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William Heller is a Neo-Nazi and white supremacist who formed the Aryan Empire, targeting minority criminals.[38]

Heller later assumes the White Dragon alias and joins the Fourth Reich in their goal to kill the Justice Society of America.[39] He is killed by Plastique during a plan to overthrow Amanda Waller and kill the Suicide Squad.[40]

Daniel Ducannon

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Daniel Ducannon is a white supremacist, similar to William Heller. He gains pyrokinetic abilities following the detonation of the Dominators' gene bomb in Invasion!.[41]

White Dragon in other media

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  • The David Ducannon incarnation of White Dragon appears as a character summon in Scribblenauts Unmasked: A DC Comics Adventure.[42]
  • An original incarnation of White Dragon with elements of William Heller and Daniel Ducannon appears in Peacemaker, portrayed by Robert Patrick.[43] August "Auggie" Smith is a white supremacist, former vigilante, and the father of Christopher "Chris" Smith / Peacemaker, whom the former views as a disappointment after Chris accidentally killed his older brother Keith, Auggie's favored son. Despite this, Auggie maintains a secret armory for Chris in his home. In the first season, Chris' group, the 11th Street Kids, frame Auggie for crimes that Chris committed. While in prison, Auggie is hailed as the "White Dragon" by fellow white supremacists before being released upon providing proof of his innocence. He subsequently dons a powered suit and leads his followers in attempting to kill Chris, only for the 11th Street Kids to kill his followers while Chris kills Auggie. Nonetheless, the former is later haunted by hallucinations of him.
    • An alternate universe variant of Auggie called the "Blue Dragon" appears in the second season, also portrayed by Patrick. This version is a hero and the leader of the Top Trio who is later killed by Vigilante.

White Rabbit

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White Rabbit is the name of three different characters appearing in American comic books published by DC Comics.

Angora Lapin

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Dr. Angora Lapin is a mysterious arms dealer who operates in Metropolis as White Rabbit. She and her henchmen C&H, Dutch, and Mucus stole high-tech weaponry made by John Henry Irons called "Toastmasters" so that they can sell them to the gangs of Metropolis. When John Henry Irons first became "Man of Steel", his first job was to get the Toastmasters off the streets and defeat White Rabbit.[44]

Lapin is a tall, voluptuous albino woman with a brilliant mind and a streak of ruthlessness. She is attracted to Irons and has frequently tried to get him to side with her. Used to getting her way, Lapin does not react well when she does not. She rewards loyalty with kindness and opposition with cruelty.

Second version

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The second White Rabbit is an unnamed swordsman and mercenary who is a member of the Pentacle and enemy of Shadowpact.[45]

Jaina Hudson

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In 2011, "The New 52" rebooted the DC universe; Jaina Hudson was the child of a Bollywood actress and a diplomat named Tom Hudson. After spending time in private schools, Jaina attended a fundraiser where she met Bruce Wayne. When first seen as White Rabbit, she was among the Arkham Asylum inmates that escaped where she teased Batman and the Gotham City Police Department. When Batman caught up to White Rabbit near the scene of dead clowns, Joker draped a cloth over her. Batman fought Joker until it was discovered that Joker is Clayface in disguise. When Clayface fell on Batman, White Rabbit tried to inject a steroid into Batman only to be thwarted by Flash.[46]

In Forever Evil, White Rabbit joins the Crime Syndicate of America's incarnation of the Secret Society of Super Villains.[47]

In the "DC Rebirth" relaunch, White Rabbit appears as a member of the Wonderland Gang.[48]

Powers and abilities of White Rabbit

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The Jaina Hudson incarnation of White Rabbit is able to split herself into two beings: a second version of herself and White Rabbit. White Rabbit resembles Hudson, but possesses a separate personality and white hair.

White Rabbit in other media

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White Witch

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Malik White

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Perry White

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Warren White

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Ernest Widdle

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Courtney Whitmore

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Wild Dog

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Wildcat

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Wildebeest

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Wildfire

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Wildstar

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Wildstar was a native of the planet Starhaven, born with an innate tracking ability and deformed wings, leading her to grow up as a pariah to her own people. She was recruited by Vril Dox to the R.E.B.E.L.S. team as her tribe wanted to get rid of her, and she was promised to be given the power of flight, as Dox saw the potential of her tracking power. However, Dox turned her into an anti-energy being, placed in a containment suit.

Wayne Wilkins

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Jakeem Williams

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Johnny Williams

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Leslie Willis

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Grant Wilson

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Joseph Wilson

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Rose Wilson

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Slade Wilson

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Arak Wind-Walker

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Arak Wind-Walker is a character appearing in American comic books published by DC Comics.

He was among the children who were experimented on by Doctor Love while they were still in their mother's womb, causing him to develop the ability to manipulate wind. He becomes a member of Helix and an enemy of Infinity, Inc.[50]

Windfall

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Windfall is the name of several characters appearing in American comic books published by DC Comics. The first Windfall was Wendy Jones who debuted in Batman and the Outsiders #9 (April 1984) and was created by writer Mike W. Barr and artist Jim Aparo.

Wendy Jones

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Wendy Jones was a young metahuman who gained her aerokinetic powers after her mother let her company perform prenatal DNA experiments on her and her sister Becky, causing Becky to eventually kill their mother in revenge later in life.[51]

Originally a member of the Masters of Disaster and an enemy of the Outsiders, Windfall eventually joined the latter group.[52]

At one point during college, Wendy was invited to a fraternity party and date-raped by members of the fraternity after they spiked her drink with flunitrazepam. After taking turns with Wendy, the fraternity members took pictures and posted them on the Internet, while the local district attorney, the father of one of the fraternity members who ruined her, refused to make a case for Wendy due to her past as a supervillainess. As a result of the scandal, the college Wendy attended expelled her to avoid scrutiny, causing Wendy to return to the college and kill the fraternity members who ruined her via suffocation. Wendy was later incarcerated in Belle Reve for her murders before being recruited by Amanda Waller for the Suicide Squad.[53]

During a mission to the Middle East, General Wade Eiling betrays the Suicide Squad and leads a mutiny against them. Windfall attempts to protect the team from Chemo with an air wall, but is unable to maintain the wall and is reduced to a skeleton.[54]

Second version

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In the "DC All In" initiative, an unidentified incarnation of Windfall is introduced. This version is an African-American female and a member of Volcana's Masters of Disaster.[55]

Windfall in other media

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  • Windfall appears in the DC Nation Shorts: Thunder and Lightning episode "Lightning Under the Weather".
  • A character loosely based on Windfall named Wendy Hernandez appears in Black Lightning, portrayed by Madison Bailey. She is a teenage metahuman who acquired her powers after being exposed to the drug "Green Light" 30 years prior before she was captured by the A.S.A. and put into a stasis pod. After being accidentally freed in the present, she escapes and wanders Freeland in a delirious state before Black Lightning subdues her, after which she voluntarily returns to her pod.
  • Wendy Jones appears in Young Justice, voiced by Zehra Fazal.[56] This version is an Australian teenager who was previously captured by a metahuman trafficking ring before being rescued by the Team and coming to reside at the Meta-Human Youth Center in Taos, New Mexico. As of a flashback depicted in the episode "Volatile", she has joined the Outsiders.

Wing

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Wing is a character appearing in American comic books published by DC Comics.

Wing began as a uniformed chauffeur of the Crimson Avenger (Lee Travis). A Chinese immigrant who moved to America to escape Japanese persecution in the days leading up to World War II, Wing helps to instill a social conscience in his employer. When the death of a fellow reporter motivates Travis to become the Crimson Avenger, Wing assists him in his fight against crime. Curiously, despite Wing's initial lack of a costume, no one ever makes a connection between Travis' chauffeur and the Crimson Avenger.

A few months after the Crimson Avenger abandons his cloak and fedora for a more traditional superhero costume, Wing dons a matching yellow costume and becomes his official sidekick.[57] He serves as a member of the Seven Soldiers of Victory (as the honorary "eighth Soldier") and the All-Star Squadron. However, the Crimson Avenger frequently attempts to dissuade Wing from this path, believing that the bright young man has a better future ahead of him than running about in a costume fighting madmen.

In Justice League of America #100, Wing sacrifices himself to defeat Nebula Man, who scattered the other Soldiers through time. While most of the JLA and JSA travelled through time to find the members, Green Lantern, Mister Terrific and Robin went on a quest to discover the identity of the Unknown Soldier of Victory who was buried in Tibet.[58]

In "The New Golden Age", Wing is displaced from time shortly before his death and helps Stargirl rescue the Lost Children, a group of Golden Age sidekicks, from the Time Masters and Childminder. After doing so, Wing is returned to his own time and allowed to die, as him surviving would negatively affect the timeline.[59]

Wing in other media

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Wing makes a cameo appearance in a photograph in the Stargirl episode "Brainwave". This version is a member of the Seven Soldiers of Victory.[60][61]

Wink

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Wink is a young metahuman terrorist in the DC Universe, who was a member of the Suicide Squad and The Revolutionaries with the power of teleportation. She is dating The Aerie. Created by Tom Taylor and Bruno Redondo, she first appeared in Suicide Squad (vol. 6) #1 (February 2020).

Woozy Winks

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Amy Winston

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Dave Winston

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Wintergreen

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Marcus Wise

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Marcus Wise is a character appearing in American comic books published by DC Comics.

Marcus Wise is a corrupt detective of the Gotham City Police Department, usually blackmailing other officers.[62]

Marcus Wise in other media

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Marcus Wise appears in The Penguin, portrayed by Craig Walker. This version is a drug addict who works for Carmine Falcone and later Sofia Falcone.

Johnny Witts

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Wizard

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Wolf Spider

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Wolf Spider (Evan Blake) is a character appearing in American comic books published by DC Comics. He is a rich playboy and old friend of Kate Kane who operates as the art thief Wolf Spider. Wolf Spider ran afoul of Batwoman when he tried stole paintings by a Depression-era artist named Eisenstadt. One of his works was actually a map to the location of the money that Eisenstadt stole from Grantham, a crooked businessman. He was actually hired by Grantham's grandson Nathan Grantham.[63] When the map was obtained, Nathan was wounded when a statue fell on him, causing Batwoman to allow Wolf Spider to abscond with the money and with no knowledge of his identity. Despite his mission being a success, Wolf Spider disposed of the money in Slaughter Swamp as he considered it "blood money".[64]

Wolf Spider in other media

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Wolf Spider appears in Batwoman, portrayed by Lincoln Clauss.

Gregory Wolfe

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Gregory Wolfe is a character appearing in American comic books published by DC Comics.

Gregory Wolfe is the prison warden of Iron Heights Penitentiary and an enemy of the Flash (Barry Allen). He can cause muscle spasms, which aids him in keeping inmates in line.[65]

In the DC Rebirth continuity, Wolfe has no powers. After having a nervous breakdown, he is found guilty of mistreating the inmates of Iron Heights and imprisoned at Belle Reve. The Lords of Order choose Wolfe to become their avatar, giving him vast magical abilities and healing his mind. Wolfe is freed from prison, becomes the mayor of Central City, and recruits the Rogues as police officers. However, Wally West realizes that Wolfe is being possessed and speaks with the Lord of Order possessing him, who agrees to relinquish control. Wolfe retains his sanity after being freed and tentatively agrees to work with the Flash.[66][67][68][69]

Gregory Wolfe in other media

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Gregory Wolfe appears in The Flash, portrayed by Anthony Harrison in the first season and Richard Brooks in the fourth season.[70] This version is corrupt, lacks metahuman abilities, and has connections with Amunet Black.

Wiley Wolverman

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Wonder Boy

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Wonder Girl

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Donna Troy

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Cassie Sandsmark

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Wonder Man

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Wonder Man is the name of three characters in the DC Comics universe. The first is a superhero and his only appearance was in Superman #163 (August 1963). The second is Hercules, who uses the name when he replaces Wonder Woman as the representative of the Olympian Gods in Wonder Woman (vol. 3) #3. The third is Dane of Elysium, who is a male version of Diana Prince from Earth-11, a universe where the genders of the superheroes are reversed.

Wonder Twins

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Wonder Woman

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Jason Woodrue

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Sandra Woosan

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World Forger

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World Forger is a character appearing in American comic books published by DC Comics. Created by writer Scott Snyder and artist Jorge Jimenez, he first appeared in Dark Nights: Metal #4 (February 2018).

The World Forger, also known as Alphaeus, is a cosmic entity, sibling of the Monitor and Anti-Monitor, and son of Perpetua. He creates universes with his hammer and is served by Barbatos, a bat-like demon who destroys failed or decaying universes.[71]

Wotan

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Wrath

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Sandra Wu-San

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Jeka Wynzorr

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Wyynde

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Wyynde was a lieutenant of the Atlantean royal guard in the distant past, and a friend of Arion. Created by Paul Kupperberg and Jan Duursema, he first appeared in Warlord #56 (April 1982).

Wyynde in other media

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A contemporary incarnation of Wyynde appears in Young Justice, voiced by Robbie Daymond.[72] This version is a descendant of the original Wyynde, a former Atlantean purist, and Kaldur'ahm's boyfriend.[73][74][75]

References

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Revisions and contributorsEdit on WikipediaRead on Wikipedia
from Grokipedia
The List of DC Comics characters: W comprises an alphabetical index of fictional entities—encompassing superheroes, supervillains, antiheroes, and ancillary figures—from the DC Comics imprint, whose monikers, codenames, or primary identifiers begin with the letter W, drawn from publications spanning the Golden Age onward. Notable inclusions feature Wonder Woman (Diana Prince), the Themysciran ambassador and Justice League founder, renowned for her superhuman strength, combat prowess, and Lasso of Truth, debuting in All Star Comics #8 (1941). Among speedsters, Wally West, originally Kid Flash and later the third Flash, inherited Barry Allen's mantle post-Crisis on Infinite Earths, utilizing Speed Force-enhanced velocity for heroism in Central City and beyond. The roster also encompasses antagonists such as Weather Wizard (Mark Mardon), a Central City Rogue wielding meteorological manipulation via a custom wand to generate storms and tempests against the Flash. Other entries highlight boxers like Wildcat (Ted Grant), a Golden Age vigilante with enhanced durability from a mystical encounter, and obscure operatives like the Weeper, reflecting DC's expansive multiverse of archetypes developed across 80+ years of storytelling.

Characters whose names begin with "Wa" to "Way"

Drury Walker

Drury Walker, better known by his villainous alias Killer Moth, is a recurring of Batman in DC Comics publications. The character first appeared in Batman #63, cover-dated February 1951. Conceived as the "Batman of the underworld," Killer Moth positioned himself as a criminal counterpart to , offering training, gadgets, and tactical advice to Gotham's felons to help them evade capture by Batman and the police. In post-Crisis continuity, Walker operates under the assumed identity of the affluent Cameron Van Cleer to bankroll his activities, reflecting his origins as a petty, overlooked crook seeking respect through themed . Lacking inherent superhuman abilities, he relies on specialized equipment such as a "moth signal" for summoning clients, a cocoon projector that immobilizes targets in hardening resin, incendiary "moth eggs," and a glider cape or jetpack for flight. These tools underscore his insect motif but often prove unreliable in execution, contributing to his reputation as a hapless figure whose elaborate plans collapse under Batman's scrutiny. Over decades, Walker has featured in ensemble roles, including membership in the of Super-Villains, and undergone drastic changes, such as his 1995 transformation into the predatory Charaxes following a soul bargain with the demon Neron in the crossover. In DC's Rebirth era, he reemerges as a minor thug thwarted during Batman's rookie "Zero Year" phase, reinforcing his status as a low-threat operator amid Gotham's deadlier rogues. Despite occasional bids for menace, portrayals consistently highlight Killer Moth's incompetence, rendering him more a punchline than a pivotal adversary.

Trane Walker

Coltrane "Trane" Walker, primarily known by his codename Xero, is a fictional and in DC Comics, debuting as the lead character in the four-issue Xero published from May to August 1997. An African-American professional player serving as for the National City Vipers, Walker maintains a public persona as a celebrity athlete while covertly operating as a government-sanctioned assassin for , a clandestine agency deploying enhanced operatives for infiltration and elimination missions. Created by writer Christopher Priest and artist ChrisCross, the series portrays Walker's between his athletic fame and lethal duties, emphasizing themes of divided identity and ethical dilemmas in . Walker's abilities stem from advanced prosthetic integrated into a full-head that conceals his identity, granting him enhancements including an unspecified level of increased strength, the power to phase through solid matter, and enhanced vision capable of perceiving through obstacles. Beyond these, he is a highly trained martial artist proficient in armed and unarmed combat, making him effective as a closer— for a mission-finishing operative—in high-stakes operations. The character's narrative arc in the original miniseries culminates in a moral reckoning, as Walker confronts the personal costs of his dual life, though he has not appeared prominently in subsequent DC continuity. In February 2022, Curtis "50 Cent" Jackson announced plans to develop a live-action film adaptation titled Xerø through his G-Unit Film & Television banner, independent of Warner Bros., centering on Walker's struggle to reconcile his worlds in a , setting. This project highlights Xero's potential for broader media exploration outside traditional DC licensing structures.

Amanda Waller

Amanda Waller is a prominent DC Comics character, depicted as a high-ranking U.S. government official and director of the , an agency tasked with monitoring activities and threats. She founded Task Force X, commonly known as the Suicide Squad, a black-ops unit comprising imprisoned supervillains coerced into high-risk missions via implanted explosives that detonate upon failure or escape attempts, in exchange for sentence reductions. Waller's approach emphasizes utilitarian pragmatism, deploying expendable assets against existential dangers while maintaining deniability for the government, often clashing with ethics. Introduced in Legends #1 (November 1986), Waller was co-created by writer John Ostrander, co-plotter Len Wein, and artist John Byrne as a counterpoint to idealistic heroes amid a storyline involving Darkseid's influence on Earth. Her backstory involves personal tragedy—losing her husband and two eldest children to urban crime—which fuels her disdain for lenient justice systems and drives her to advocate extreme measures, rising from a congressional aide to bureaucratic power through sheer intellect and intimidation. Lacking superhuman abilities, Waller possesses exceptional strategic acumen, political savvy, and psychological manipulation skills, enabling her to command loyalty or fear from superpowered operatives and outmaneuver adversaries like Batman or the Justice League. Waller's narrative arcs frequently explore themes of moral ambiguity and institutional overreach; in the 1987 Suicide Squad series by Ostrander, she orchestrates missions against groups like the Justice League International while navigating internal betrayals and presidential oversight. Subsequent stories, such as those in Checkmate and Justice League of America, portray her engineering conflicts with heroes, including attempts to neutralize the Justice League via Checkmate agents or viral weapons, underscoring her willingness to sacrifice lives for national security. By the New 52 reboot in 2011, she expanded A.R.G.U.S. operations, integrating Suicide Squad elements into broader metahuman containment, though her tenure often ends in ousting due to ethical violations or power struggles. Rebooted again in DC Rebirth, Waller continues as a recurring antagonist-ally, notably clashing with the Titans over youth endangerment and employing villains against cosmic threats like the Legion of Doom.

Bill Walsh

Bill Walsh, also known as the and later Ravager, is a fictional in DC Comics, appearing primarily as an antagonist to (Slade Wilson). A former U.S. Army soldier, Walsh trained alongside Wilson at the elite Camp Washington but washed out of the program, attributing his failure to Wilson's success and harboring a grudge thereafter. After leaving the military, he became a operative for the organization under the alias Jackal, engaging in terrorist activities that pitted him against Wilson's associates. Walsh first appeared in Tales of the Teen Titans #44 (April 1984), where his backstory as Wilson's rival was established in the post-Crisis continuity. Seeking revenge, he adopted the enhanced powersuit and moniker of Ravager—the second or third incarnation depending on canonical numbering—to directly challenge and lure into combat. His confrontation ended fatally when killed him during their duel, as depicted in Deathstroke, the Terminator #4 (September 1991). As and Ravager, Walsh possessed no innate superhuman abilities but relied on advanced weaponry, cybernetic enhancements via his suit, and tactical expertise honed from military service to approximate 's prowess. His role underscores themes of personal vendetta in the Deathstroke mythos, positioning him as a disposable foil rather than a recurring threat.

Warhawk

Warhawk, also known as Rex Stewart, is a fictional appearing in the and related comic publications. He is depicted as the future son of John Stewart, the third , and , a Thanagarian warrior known as . Due to his mixed human-Thanagarian physiology, Warhawk exhibits enhanced strength, stamina, speed, and durability, augmented by powered armor that includes deployable wings for flight and razor-sharp edges for . He primarily wields a high-tech mace capable of generating energy blasts and generating force fields. The character debuted in the Batman Beyond animated episode "The Call," which first aired on December 11, 2000, as a member of a future iteration of the . Created by , , and for the series, Warhawk was introduced as a stern, duty-bound warrior who time-travels to recruit McGinnis () into the League, emphasizing themes of legacy and heroism across generations. His backstory involves being raised in the Zambesi village in , where he honed his scientific skills; at age 18, he engineered his signature armor and journeyed to Gordanian-occupied Thanagar, allying with resistance fighters to reclaim the planet. Warhawk's comic appearances began with Batman Beyond #21 in May 2001, extending the animated continuity into print. Subsequent stories in Batman Beyond Unlimited (2012–2013) and Justice League Beyond (2012–2013) delve into his origins, including his birth amid tensions from the Thanagarian invasion depicted in Justice League episodes "Starcrossed" and "The Savage Time." These narratives portray Rex's conception as a result of a brief reconciliation between his parents after Shayera Hol's betrayal during the invasion, with John Stewart initially unaware of his son's existence until later revelations. Warhawk embodies a fusion of his father's disciplined willpower and his mother's warrior ethos, often prioritizing mission success over personal ties.

Warlock's Daughter

Warlock's Daughter, whose real name is Darla Aquista, is a fictional character in DC Comics, originally introduced as a magically empowered associated with Gotham City's criminal underworld. She debuted in Robin (vol. 4) #121 in December 2003, created by writer . As the daughter of mafia boss Henry Aquista, Darla disapproved of her father's illegal activities and attended school alongside , the third Robin, developing an unrequited affection for him. During a violent gang conflict in Gotham, she was killed, only to be resurrected by an unnamed warlock who infused her with potent mystical energies, rechristening her Warlock's Daughter and directing her to eliminate Robin as vengeance against Batman's interference in criminal affairs. Empowered through this necromantic ritual, Warlock's Daughter gained proficiency in sorcery, enabling feats such as energy projection, flight, and spellcasting tailored toward combat and manipulation. Her abilities stem directly from the warlock's tutelage, positioning her as a versatile magical threat capable of challenging vigilantes, though her inexperience initially limited her control. Despite her programmed loyalty to the warlock, her lingering personal attachment to created internal conflict, leading to hesitation in executing her mission and eventual defection from villainy. She later adopted the alias Laura Fell while integrating into supernatural circles. In subsequent storylines, Warlock's Daughter aligned with the occult team , a loose alliance of magic-wielding operatives formed to counter demonic and mystical threats during events like the crossover in 2005. Her involvement included training sessions under reluctant mentors like the Enchantress, whom she resented, focusing on refining her arcane skills amid team skirmishes against extradimensional foes. Appearances in Shadowpact #17 (2007) and #18 highlight her evolving role from impulsive novice to a contributor in group defenses, though her mafia heritage and occasionally fueled distrust among allies. By this period, she demonstrated capacity for heroism, aiding in investigations and battles while grappling with her dual nature—prone to destructive impulses yet redeemable through disciplined magic use. The character has appeared in approximately 52 issues across DC titles, primarily in Batman-related and supernatural arcs, underscoring her niche as a bridge between street-level crime and otherworldly elements.

Warlord

Travis Morgan, better known as the Warlord, is a fictional adventurer and warrior in DC Comics, depicted as a pilot who discovers the subterranean realm of Skartaris after crash-landing there during a reconnaissance mission over the . Created, written, and illustrated by , the character debuted in 1st Issue Special #8, cover-dated November 1975. In Skartaris—a bowl-shaped domain illuminated by an eternal sun without night—Morgan discards modern technology for a sword and adopts the title Warlord while battling sorcerers, dinosaurs, and despotic rulers to aid the city-state of Shamballah. Morgan's exploits emphasize survivalist heroism and pulp adventure tropes, drawing from influences like ' series, as he allies with Queen Tara (whom he marries) and their daughter , a sorceress, against threats including the iron-fisted Theran empire. The Warlord series launched as an ongoing title in November 1976, running for 204 issues until 1988, with Grell handling most early creative duties before transitions to other writers and artists amid declining sales. Revivals occurred in anthologies like Warlord Chronicles (1992) and limited series such as (2009), though the character has rarely integrated into DC's main superhero continuity, appearing sporadically in crossovers like . Morgan possesses no superpowers, relying on military training, combat prowess, and occasional weaponry scavenged from his crashed plane.

Warp

Warp (Emil LaSalle) is a in DC Comics, primarily an adversary of the and . Created by writer and artist George Pérez, he debuted in The New Teen Titans #14 (December 1981). A French national, LaSalle's backstory involves criminal activity leading to experimental enhancements that granted him abilities but deformed his appearance. LaSalle adopted the alias Warp upon joining the , motivated by a personal vendetta against for unspecified past grievances. His core power enables the creation of spatial warps—dimensional portals facilitating instant travel for himself or others across planetary distances, accompanied by limited flight. However, repeated or extensive use induces physical fatigue, limiting endurance in prolonged conflicts. Warp's notable exploits include assassinating during a confrontation with the New Teen Titans and attempting to abduct to extract secrets from , only to be thwarted by the team. He later affiliated with Alexander Luthor's Secret Society of Super-Villains and participated in the Salvation Run storyline, where he was stranded on an alien planet and apparently perished in a self-destructing portal explosion in issue #7 (June 2008). In the continuity, Warp reemerged, battling and briefly under the Joker's brainwashing influence to protect .

Wavelength

Eduardo Reyes, who operates under the alias Wavelength, is a fictional Brazilian metahuman mercenary and in DC Comics, specializing in assassination contracts with powers derived from manipulation of the . He debuted as an antagonist opposing the vigilante Gunfire (Andrew Van Horn) in Gunfire #9 (February 1995), written by Paul Kupperberg and illustrated by Chris Wozniak. Reyes possesses the capacity to absorb ambient environmental radiation—including electromagnetic waves—and redirect it through his body to produce focused energy blasts capable of inflicting lethal damage, overload sensory perception in targets via intensified signals, or generate disorienting light-based illusions and displays. His abilities extend to influencing magnetic fields as a subset of electromagnetic control, enabling disruptions to metallic objects or electronics in combat scenarios. In his , Reyes originated from , pursued a lifestyle internationally, and adopted the moniker after acquiring his powers, which honed his effectiveness as a precision killer targeting high-value individuals. He later fathered a daughter, Allegra Garcia, who inherited analogous electromagnetic manipulation abilities but was left to fend for herself in Rio de Janeiro's slums, shaping her own path toward heroism with the . Reyes' narrative arc concludes with his death prior to Allegra's major appearances, limiting his role to foundational elements rather than ongoing villainy.

Waverider

Waverider is a fictional character in DC Comics, originally a human scientist named Matthew Ryder who transformed into a temporal entity capable of navigating the . Created by writer Archie Goodwin and artist , the character debuted in #1 in May 1991 as part of a crossover event exploring dystopian futures and heroic destinies. In the 2030 timeline depicted in the storyline, lived under the 20-year rule of the armored tyrant , who had decimated global civilization. Motivated by fragmented childhood memories of a rescuing him from rubble during a catastrophe, constructed an experimental time displacement device to flee to the past and warn of the . The device's activation caused a quantum surge that bonded 's form with raw temporal energies, granting him a new existence as , with an elongated, armored physique adapted for traversing time. Waverider's abilities include riding probabilistic "waves" within the for travel across eras, viewing branching potential futures through physical contact with subjects, to perceive past events, and deriving limited energy blasts from his chronal physiology. These powers enabled him to journey to the late , systematically assessing prominent superheroes—such as , and the Flash—by glimpsing their possible evolutions into , aiming to preempt the catastrophe without directly altering . This investigative arc drove the narrative, which spanned annual issues and highlighted tensions between and heroism. Following the event's resolution, Waverider contributed to subsequent cosmic threats, including the multiversal disruptions in Zero Hour: Crisis in Time! in 1994, where he allied with figures like Extant and the Superman of 853rd century against unraveling temporal fabrics. Variant successors bearing the Waverider mantle, such as those emerging from alternate timelines or power inheritances, have appeared in later tales, expanding the concept amid DC's recurring time manipulation motifs.

Bruce Wayne

Bruce Wayne is the of the DC Comics Batman, depicted as a philanthropist and CEO of in . Created by artist and writer , Wayne first appeared in Detective Comics #27 (cover-dated May 1939, on sale March 30, 1939), where he was introduced as a wealthy who adopts the Batman to wage a personal war on crime. Lacking superhuman abilities, Wayne relies on exceptional physical conditioning, mastery of , detective skills honed through global training, and advanced technology funded by his inherited fortune to operate as Batman. Wayne's defining motivation stems from the murder of his parents, physician and socialite , during a in Crime Alley, an event he witnessed as a child, prompting a lifelong oath to eradicate criminality in Gotham. This origin story was first detailed in #33 (November 1939), establishing Wayne's transformation from traumatized heir to disciplined crusader. To conceal his dual life, Wayne cultivates a public image as an aimless , attending high-society events and avoiding scrutiny of his nocturnal activities, while residing in with his butler , who serves as confidant and logistical support. Over decades of publication, Wayne's character has evolved to emphasize strategic intellect and psychological resilience, often portraying him as a peak human exemplar whose resources enable alliances with other heroes, though his obsessive drive sometimes strains personal relationships. , encompassing sectors like defense, shipping, and research, provides both legitimate business operations and covert funding for Batman's gadgets and vehicles, such as the .

Damian Wayne

Damian Wayne is a fictional superhero in DC Comics, depicted as the biological son of Bruce Wayne (Batman) and , the daughter of the eco-terrorist leader . Created by writer and artist , he made his debut in Batman #655, published on September 12, 2006. Unlike Batman's previously adopted wards, Damian's heritage ties him directly to both the Batman legacy and the , an ancient order of warriors founded by his grandfather. Raised in secrecy by his mother and the League, Damian was conditioned from infancy to embody lethal efficiency, mastering assassination techniques and viewing compassion as weakness. Upon arriving in at age 10, Damian demands to replace as Robin, asserting his blood-right as Batman's heir while rejecting his father's prohibition on killing. This initial antagonism evolves through conflicts with Bat-family members, including brutal confrontations that test his assassin instincts against Batman's code. Over time, Damian undergoes gradual character development, adopting elements of heroism and forming uneasy alliances, such as briefly succeeding Dick Grayson as Batman during the "" era from 2009 to 2011. His arc frequently highlights the tension between inherited ruthlessness and self-imposed restraint, with storylines like Grant Morrison's (2006) establishing his role in Batman's mythos. Lacking metahuman abilities, Damian possesses peak human physical conditioning honed by rigorous League training, enabling exceptional strength, agility, and endurance for his age. He demonstrates mastery in multiple martial arts disciplines, stealth operations, weaponry handling—including swords, staffs, and projectiles—and tactical deduction rivaling his father's. Additional skills encompass advanced gymnastics, multilingualism (fluent in Arabic, English, and others), and strategic intellect, allowing him to pilot vehicles like the Batmobile and command operatives. These attributes stem from accelerated, often brutal conditioning rather than innate superpowers, positioning him as a prodigy assassin-turned-vigilante. In narratives such as Robin: Son of Batman (2015–2016), his capabilities are tested against global threats, underscoring his evolution from programmed killer to independent hero.

Martha Wayne

Martha Wayne is a fictional character in DC Comics publications, depicted as the mother of Bruce Wayne, who becomes Batman, and the wife of physician . She originates from one of Gotham City's founding families, with the maiden name Kane, referencing co-creator , and is portrayed as a wealthy and philanthropist involved in charitable causes prior to her death. Her character's primary narrative function centers on the traumatic murder of her and her husband, which serves as the inciting incident for Bruce Wayne's transformation into the vigilante Batman. Martha Wayne first appeared in #33 (November 1939), in the story "The Legend of the Batman—Who He Is and How He Came to Be!" written by and illustrated by . In this origin tale, the Wayne family exits a theater when they are accosted by a mugger, leading to Thomas and being shot dead in front of their young son ; the perpetrator, later named , flees the scene. This event occurs in what becomes known as Crime Alley, symbolizing Gotham's underbelly of crime and corruption. Early depictions emphasized the randomness of the violence, underscoring themes of loss and vengeance without specifying additional motives. Subsequent comics have refined her backstory and death across various continuities. In post-Crisis on Infinite Earths narratives, is shown as an heiress to the Kane Chemical fortune, actively engaging in social reform efforts, which sometimes intersect with Gotham's criminal elements. Her murder remains pivotal, though details like the scattering of her pearl necklace—a visual motif in later adaptations—emerged post-1939 and are absent from the original issue. Alternative portrayals, such as in Batman: , explore her as a more activist figure investigating , but the core canon upholds her as a victim of opportunistic rather than targeted in most instances. These evolutions maintain her role as the emotional cornerstone of Batman's psyche, driving his oath against criminality.

Thomas Wayne

Thomas Wayne is a fictional character appearing in American comic books published by DC Comics, most notably as the biological father of billionaire Wayne, who becomes the vigilante Batman. Created by and , Wayne first appeared in #33 (November 1939), where he was established as a wealthy physician and philanthropist in . In the canonical origin story, Thomas, a renowned , marries Kane and fathers ; the family is gunned down in Crime Alley by mugger after attending a screening of The Mark of Zorro, an event that traumatizes young and inspires his crusade against . Wayne's portrayal emphasizes his role as a pillar of Gotham society, using his inherited fortune and medical expertise to fund hospitals and charitable initiatives, contrasting with the city's rampant corruption. He inherits the Wayne family wealth and serves as a model of civic responsibility, though later stories occasionally depict him engaging in early , such as donning a rudimentary Batman during a to combat a threat in a 1956 Silver Age tale. In alternate continuities, Wayne assumes more active heroic or villainous roles. The Flashpoint miniseries (2011) features a timeline where Thomas survives the alley shooting while Bruce perishes, prompting Thomas to become a ruthless, gun-toting Batman who allies with () and forms a corrupted analogue; this version persists in crossovers like The Button (2017) and (2022). On Earth-3, a crime-dominated world, Jr. operates as the supervillain , leading the Crime Syndicate in opposition to the heroic Batman analogue. These variants highlight Thomas's potential for moral ambiguity, diverging from his primary depiction as a tragic, upstanding figure whose death catalyzes Batman's mythos.

Van Wayne

Vanderveer "Van" Wayne is a fictional character in DC Comics, portrayed as a distant cousin of Bruce Wayne from the pre-Crisis continuity. Introduced as a spoiled and arrogant young boy from a wealthy branch of the Wayne family, Van exhibits boastful tendencies and a desire for attention, often leading him into reckless schemes. He possesses no abilities, relying instead on family privilege and hired assistance in his misadventures. Van first appeared in Batman #148 (June 1962), in the story "The Boy Who Wanted to Be Robin" written by and illustrated by . During a visit to , the 12-year-old Van seeks to emulate his cousin's ward Dick Grayson by posing as Robin. To fabricate heroic feats, he hires a con artist known as "Jumpy" Regan to impersonate Batman, staging events including a fake fire at a book committee gathering and an attempted robbery at an ice cream factory. These antics endanger bystanders and draw real intervention from , who uncover the hoax. Van ultimately aids in apprehending Regan, learning a lesson about the perils of unchecked ego and deception. The character has not featured prominently in subsequent comics, remaining a minor, one-off relative in Batman's extended family tree from the Silver Age era. His portrayal underscores themes of familial obligation and the contrast between genuine heroism and self-serving imitation within the Wayne lineage. Outside comics, Van Wayne was adapted for the 2017 television series Powerless, where he serves as the inept executive of Wayne Industries' R&D division in a world without superpowers, further emphasizing his incompetent and entitled persona.

Linnya Wazzo

Linnya Wazzo, also known as Phantom Girl, is a DC Comics superhero from the extra-dimensional planet Bgztl, where all natives possess the ability to enter a ghost-like intangible state known as phantom form. She debuted in The Terrifics #1 (February 2018), created by writer Jeff Lemire and artist Ivan Reis. Wazzo serves as the 21st-century counterpart and ancestor to Tinya Wazzo, the 31st-century Phantom Girl of the Legion of Super-Heroes. Wazzo's primary power is phasing, enabling her to render her body intangible at will and pass through solid objects without harm. This Bgztlian physiology allows selective intangibility, which she uses for evasion, infiltration, and combat maneuvers. In The Terrifics storyline, Wazzo becomes trapped in the following an unspecified incident on Bgztl. She is rescued by the team of , , Ms. Ms., and Mister Terrific during their own dimensional crisis, after which she joins The Terrifics as a core member, contributing her phasing abilities to group efforts against multiversal threats. Her integration into the team highlights her adaptability, as she navigates 21st-century alongside stretchable, metamorphic, and size-shifting allies.

Tinya Wazzo

Tinya Wazzo, better known by her codename Phantom Girl, is a superheroine in DC Comics publications, depicted as a longtime member of the Legion of Super-Heroes operating in the 30th and 31st centuries. She debuted in Action Comics #276 (May 1961), co-created by Jerry Siegel and Jim Mooney, initially appearing alongside Saturn Girl and Triplicate Girl in the backup story "Supergirl's Three Super Girl-Friends!". Native to the planet Bgztl—whose inhabitants exist partially phased into the fourth dimension—Tinya possesses natural intangibility, enabling her to render herself and sometimes others or objects incorporeal to pass through solid matter without resistance. This Bgztlian physiology grants her immunity to physical attacks while phased, though it limits her ability to interact with the tangible world in that state, and she has demonstrated selective control to affect specific targets. As the fifth recruit to the , contributed to the team's espionage efforts, leveraging her phasing for infiltration and reconnaissance in interstellar conflicts against threats like the and the Darkseid-influenced forces of . Her civilian background includes parentage from Winema Wazzo, a prominent attorney and later United Planets ambassador, and Bzyjn Wazzo, with a brother named Gym'a; this family ties influenced storylines exploring political intrigue in the United Planets era. Post-Crisis on Infinite Earths retcons altered her narrative, including a temporary death and resurrection as the energy being Apparition, and further identity shifts to Phase during the "Batch SW6" cloning arcs in the 1990s, reflecting DC's multiversal reboots that merged or differentiated her across timelines. In select continuities, such as the 1991 Legion of Super-Heroes volume 4 series, Tinya's powers evolved to include limited energy projection while intangible, though core phasing remains her defining trait, substantiated by Bgztl's extradimensional properties documented in Legion lore. She stands approximately 5 feet 5 inches tall, weighs 106 pounds, and is characterized by black hair and blue eyes, often depicted in a blue-and-white Legion uniform adapted for stealth operations.

Winema Wazzo

Winema Wazzo is a supporting character in DC Comics' mythos, depicted as a 31st-century political leader and the mother of Tinya Wazzo, who operates under the superhero aliases , Apparition, and Phase. A native of the planet Bgztl, she embodies the diplomatic and administrative elite of the United Planets federation, often navigating interstellar crises with strategic acumen rather than direct combat. Her character highlights tensions between governmental oversight and youthful heroism in the far future, particularly in her oversight of the Legion amid threats like the infestation. First appearing in Secret Origins vol. 2 #42 (May 1989), Winema was created by writers Tom and Mary Bierbaum with artist .) In post-Crisis on Infinite Earths continuity, she enters public service by reopening diplomatic channels with the magic-dependent planet Zerox, leveraging her Bgztlian heritage of intangibility—allowing her to phase through solid objects by vibrating her molecular structure—to evade arcane security protocols that barred conventional negotiators.) This ability, inherent to all Bgztlians due to the planet's dense atomic lattice environment, enables selective permeability to and , though Winema rarely employs it offensively, favoring political maneuvering.) Rising through United Planets ranks, Winema served as vice president under industrialist R.J. Brande before the Crisis—a techno-organic plague that ravaged multiple worlds—prompted her to orchestrate Brande's for perceived inaction, assuming the presidency on September 12, 2996. Her administration prioritized containment of the , enforcing quarantines and Legion oversight, which strained relations with her daughter Tinya after the latter's apparent death in a Legion mission; Winema subsequently pushed legislation to disband the team, viewing it as a reckless outfit. Revelations that Tinya survived as the energy-based Apparition form moderated her stance, underscoring her protective instincts amid post-Zero Hour reboots where family dynamics amplified her authoritarian tendencies.)

Characters whose names begin with "We"

Weapons Master

Xotar the is a in DC Comics, created by writer and artist . He debuted in #29, cover-dated March 1960, as an antagonist to the of America. Originating from the year 11,960 AD, Xotar is a fugitive criminal scientist who amasses an arsenal by time-traveling to earlier eras to pilfer weapons from museums and historical sites, using them to evade future authorities and challenge present-day heroes. Lacking innate superhuman traits, Xotar relies on his exceptional intellect for inventing and adapting weaponry, proficiency in augmented by arms, and a multifunctional time machine that doubles as a vehicle and offensive device capable of projecting energy blasts or generating force fields. His collection includes ray guns, disintegration beams, robotic constructs modeled after earlier comic designs, and era-spanning artifacts like medieval swords enhanced with futuristic tech. In his initial encounter, he deploys these against , Flash, and , deploying traps and minions before being subdued and returned to his timeline. Xotar reemerged in Justice League of America #48 (September 1966), collaborating with sorcerer in a scheme involving mystical and technological threats, marking an early expansion of his role beyond solo tech-based villainy. More recently, in Justice League Odyssey #14–18 (December 2019–April 2020), he masquerades among on New Genesis, leveraging stolen Apokoliptian tech before being physically dismantled by Orion in combat, highlighting his adaptability but ultimate vulnerability without superior armaments. A distinct character titled appeared in post-Crisis continuity, debuting in Justice League Spectacular #1 (April 1992), created by , , and Ron Randall. This version functions as an interstellar arms dealer, equipping villains such as the Royal Flush Gang with high-tech gear to assault America while remotely observing from a fortified lair. He employs interdimensional portals to instantly summon armor, battleaxes, projectile launchers, and power ring-disrupting devices, notably in bids to seize Guy Gardner's ring on behalf of a Dominator client; subsequent clashes in Justice League America #61–62 (April–May 1992) end in his capture by the team. It remains unconfirmed whether this iteration connects to Xotar's legacy.

Weasel

John Monroe, better known as the , is a in DC Comics, depicted as a furry, cross-eyed humanoid resembling a or with weaselly traits. He first appeared in The Fury of Firestorm #35 in March 1985. Monroe originated as an unlikable student at , earning the nickname "Weasel" due to his personality, before descending into psychosis. As a at Vandemeer University in , he donned a weasel-themed costume and murdered three colleagues along with a night watchman, establishing himself as a costumed killer driven by paranoia and bloodlust. defeated and imprisoned him at Belle Reve Penitentiary following this rampage. The possesses enhanced strength and speed attributed to his deranged mental state, enabling ferocious , acrobatic prowess, and environmental exploitation in fights, such as using glass shards or structural collapses for ambushes. He also has razor-sharp teeth and claws, along with costume aids like climbing claws, but lacks innate superhuman mutations in his initial portrayals, relying instead on agility and tactical cunning. In subsequent appearances, joined the Suicide Squad for "Operation: Hawk," where his instability led him to kill teammates including before executed him. He was later reanimated as a by the villain Koschei the Deathless and as a member during . Characterized as cowardly, paranoid, and obsessively safety-focused despite his homicidal tendencies, Weasel remains a minor but recurrent antagonist, primarily an early foe of .

Weather Witch

Weather Witch is a fictional in DC Comics, introduced as a member of the New Rogues, a group of imitators assembled by the Penguin to emulate the Flash's traditional adversaries. She debuted in Gotham Underground #3 (February 2008), written by Frank Tieri with art by Jim Calafiore. Her true identity remains undisclosed in the source material. Prior to her villainous activities, she lived as a prostitute in , reflecting the harsh underbelly of the city's criminal ecosystem from which the Penguin recruited her. Equipped with a discarded weather wand originally belonging to the (Mark Mardon), Weather Witch gained the capacity to manipulate atmospheric conditions, including generating storms, lightning, wind gusts, and precipitation. This technology-based power set mirrored Mardon's but proved unreliable in her unskilled hands, often resulting in imprecise or uncontrolled effects during confrontations. Unlike innate abilities seen in characters like Mardon, her powers depended entirely on the wand's functionality, making her vulnerable to disarming. Following her introduction amid Gotham's gang wars in Gotham Underground, where the New Rogues clashed with underground factions, Weather Witch's role expanded during the crossover. In Final Crisis: Rogues' Revenge #3 (September 2008), the cosmic entity Libra—posing as a preacher—instructed her to assassinate the as part of a purge of "unworthy" villains. She instead encountered (Lisa Snart), who outmaneuvered her in combat, seized the wand, and executed her with it, ending Weather Witch's brief tenure as a threat. This swift demise underscored the New Rogues' status as disposable pawns in larger schemes, with no subsequent resurrections or revivals reported in canonical stories.

Weather Wizard

Weather Wizard, whose real name is Mark Mardon, is a supervillain appearing in DC Comics publications, primarily as an adversary of the Flash. He was created by writer John Broome and artist Carmine Infantino, debuting in The Flash #110 in December 1959. Mardon's origin involves his brother Clyde, a scientist who developed theoretical notes on weather control before dying in a plane crash during a storm. Mark discovered these notes and constructed a "weather wand" device, granting him the ability to manipulate atmospheric conditions for criminal ends, such as summoning lightning or blizzards to commit robberies and challenge the Flash. Over time, Mardon has been depicted as internalizing these powers without the wand in certain storylines, allowing large-scale weather alteration including tornadoes, hailstorms, and temperature extremes, often on a city-wide basis. He is a recurring member of the Flash's Rogues gallery, participating in group schemes like the Crime Champions alliance and later reformations of the Rogues under leaders such as Captain Cold. In post-Crisis continuity, Mardon's activities expanded to include vendettas against Central City authorities and clashes with other heroes, with his wand serving as a focal point for power amplification or vulnerability when damaged. The character's portrayal emphasizes technological ingenuity derived from scientific discovery rather than innate mutation, aligning with Silver Age gimmick archetypes, though later explore themes of familial legacy and escalating megalomania in wielding god-like environmental control.

Kole Weathers

Kole Weathers is a fictional character in DC Comics, depicted as a teenage superheroine and short-term member of the . She possesses the ability to generate and manipulate silicon crystals extruded from her body, forming independent crystalline masses for offensive or defensive purposes, such as encasing foes or creating structures. This power originated from experimental exposure during her adolescence, conducted by her scientist father in an attempt to evolve human physiology, resulting in unintended crystalline metamorphosis rather than the anticipated advancement. Weathers debuted in The New Teen Titans (vol. 2) #9, cover-dated June 1985, written by with art by . In the storyline, her father, Dr. Weathers, subjected her to a radiation-based procedure mimicking solar evolution, granting her powers but attracting the attention of Thia, a deranged worshipper of the sun god who sought to exploit Kole's abilities for conquest. The intervened during Thia's assault on , freeing Kole from mind control and enabling her to assist in repelling the threat by crystallizing Thia's forces. Grateful, she relocated to Titans Tower and trained with the team, forming bonds particularly with , though her inexperience and youth limited her combat role. Kole's tenure ended tragically during the crossover in 1985–1986. While aiding the Titans against the Anti-Monitor's forces on the planet Oa, she sacrificed herself by encasing Shadow Thief in crystal to prevent an assassination attempt on , succumbing to injuries from the effort amid the multiversal conflict. Her death underscored the event's high stakes, with no resurrection or significant return in subsequent continuity as of 2025, though she has appeared in minor flashbacks or alternate narratives. The character's arc emphasized themes of from scientific hubris and the perils of adolescent heroism in cosmic threats.

Web

The Web, real name John Raymond, is a originally created for MLJ Comics in Zip Comics #27 (July 1942), where he debuted as a professor and mystery writer who combats at night using a special web-patterned cape designed to ensnare foes. Raymond's motivation stemmed from his brother Tim's criminal activities, prompting him to adopt the costumed identity to apply his forensic knowledge practically against lawbreakers. DC Comics licensed the character as part of the Red Circle imprint, reviving him in 2009's The Red Circle: The Web #1, portraying as a brilliant but compassion-lacking billionaire operating in Keystone City, where he deploys a high-tech Web to outmaneuver criminals. In this iteration, the provides technological enhancements including flight capability, bulletproof armor, heads-up display interfaces, and GPS connectivity, rather than innate superpowers, emphasizing 's reliance on intellect and gadgetry. The series, initially scripted by , integrated Web into the broader alongside other Red Circle heroes like the Hangman, exploring themes of familial rivalry—such as 's missing brother—and psychological tactics against villains like Dr. Archer. The Web lacks superhuman physiology, drawing strength from peak human conditioning, proficiency, and advanced equipment; later Red Circle updates even incorporated remote suit deactivation via servers for operational control. His civilian expertise in and mystery authorship informs a deductive fighting style focused on prediction and entrapment over brute force. DC's run concluded after 10 issues in 2010, with no major subsequent appearances, positioning Web as an obscure import adapted for modern tech-driven vigilantism.

Wedna

Wedna Kil-Gor is a character in DC Comics, appearing as an early ancestor in the House of El lineage leading to . The daughter of inventor Kil-Gor, she married his colleague Bur-El and gave birth to sons Val-El and Tro-El, both of whom became renowned explorers. Wedna lived centuries before 's destruction and possessed no superhuman abilities, consistent with pre-spaceflight under a . She debuted in The Krypton Chronicles #3 (November 1981), a by E. Nelson Bridwell and Alex Saviuk exploring 's through historical vignettes viewed via advanced technology. Her role underscores the exploratory and inventive heritage of the El family, with no subsequent major appearances in continuity before its revision in (1985–1986).

Weeper

The Weeper is the alias of two supervillains originally created for publications, later integrated into the DC Comics universe following the acquisition of Fawcett's characters. The original Weeper, Mortimer Gloom, debuted in Master Comics #23 in February 1942, scripted by Jack Binder under the Binder Studio pseudonym. Gloom, a former circus performer dismissed for dishonesty, adopted the Weeper to orchestrate crimes while feigning remorse through theatrical weeping for his victims. He served as the primary adversary to , leading a gang known as the Bitter Men composed of similarly despondent criminals. Gloom's modus operandi emphasized dramatic flair, donning a blue opera cape, , and cane, but lacked abilities, relying instead on cunning and henchmen for executions of brutal murders. He met his demise in Mary Marvel #8 in December 1946. The second Weeper, the unnamed son of Mortimer Gloom, assumed the mantle post his father's death, also debuting in Mary Marvel #8 in December 1946. This iteration continued antagonizing Bulletgirl and clashed with , perpetuating the family's criminal legacy without introducing novel powers or significant deviations from the original's profile. Neither version has appeared prominently in post-Crisis DC continuity.

Jordan Weir

Jordan Weir, also known as the or Puppet Master, is a DC Comics and former scientist who employs technological mind control for criminal purposes. He first appeared in (vol. 2) #1 (July–August 1960), created by writer John Broome and artist , in the story "Menace of the !" Weir invented a hypno-ray device that emits beams capable of overriding victims' wills, forcing them to obey commands and function as unwitting puppets in his schemes, such as thefts or distractions for larger crimes. Early iterations of the ray had limitations, unable to compel actions directly contradicting a target's core moral principles, though subsequent refinements expanded its efficacy against a broader range of subjects. Lacking superhuman abilities himself, Weir relies on gadgetry, including puppet-themed constructs and the hypno-ray variants, to execute plans often pitting him against in his debut encounters. Subsequent appearances include affiliations with groups like H.I.V.E., where his control technology supported villainous operations, and clashes with the of America in anthology issues. His character embodies tech-dependent villainy, with no evidence of innate powers or magical elements in canonical depictions.

Weird

The Weird is a cosmic and energy entity in DC Comics, introduced in the four-issue limited miniseries The Weird (April–July 1988), written by and illustrated by . The series depicts the character as an other-dimensional warrior originating from a universe dominated by tyrannical forces, marking his sole major spotlight in DC continuity before limited crossovers. In the storyline, the Weird emerges as the last survivor of the Zarolatt race, a species long exploited for resources by the parasitic Macrolatts, who drain planetary life forces to fuel their empire. Transformed into a formless being of pure energy through a desperate , he gains the power to traverse dimensions and combat these oppressors directly. Arriving on to thwart a Macrolatt invasion led by the entity , the Weird allies with the , clashing with possessed heroes including and Infinity Inc.'s Nuklon in a climactic battle that culminates in the extradimensional threats' defeat and exile. Subsequent appearances are sparse, with the character referenced in cosmic threats involving the but without further solo development. The Weird's abilities stem from his composition, enabling flight across interstellar and interdimensional distances, projection for offensive blasts, electrokinesis to manipulate electrical fields, and density control over himself and contacted matter to phase through obstacles or solidify for . These powers position him as a high-tier cosmic defender, capable of sustaining against god-like adversaries, though his narrative isolation limits broader exploration.

Christopher Weiss

Christopher Weiss, better known by his alias Slipknot, is a in DC Comics, depicted as a skilled assassin specializing in rope-based weaponry. Created by writer and artist Rafael Kayanan, the character first appeared in The Fury of Firestorm #28, cover-dated October 1984. Weiss originally worked as a , where he invented a highly durable formula applied to ropes, rendering them unbreakable and capable of adhering to virtually any surface. This innovation transformed him into a formidable criminal operative, employing the coated ropes for climbing sheer surfaces, ensnaring targets, and executing strangulations in close combat. His expertise extends to advanced knot-tying and hand-to-hand fighting, making him a preferred enforcer for syndicates. Slipknot's criminal career included affiliation with the 2000 Committee, a shadowy organization, during which he clashed with the hero . Later, he was conscripted into the under Amanda Waller's oversight for high-risk black ops missions, fitted with an explosive failsafe device to ensure compliance. During an early Squad operation, Weiss attempted to defect after learning the low survival rate of participants, only to be promptly executed by teammate as a deterrent to others, marking his permanent death in the main continuity.

Alan Welles

Alan Welles is a DC Comics character who served as the second modern-era incarnation of , succeeding . A judge by profession, Welles was a close friend of Chase, who retired from vigilantism following a severe nervous breakdown induced by the stresses of his dual life. Welles first appeared in Vigilante #7 (June 1984), initially as a supporting character without the costume. Motivated by Chase's legacy and his own background in a crime-ridden environment—where he had briefly engaged in petty theft before reforming—Welles secretly adopted the mantle in Vigilante #20 (August 1985). Unlike predecessors, his approach emphasized lethal force against perceived irredeemable criminals, escalating the role's aggression and diverging from non-lethal precedents set by earlier s like Greg Sanders. He possessed no superpowers, relying on combat proficiency, marksmanship, and tactical acumen honed through personal hardships, including witnessing police brutality against his father. Welles' tenure ended tragically in Vigilante #27 (March 1986), where he was killed during a confrontation, highlighting the psychological toll and moral ambiguities of extrajudicial in the series. His story arc, spanning 18 issues primarily in the series, explored themes of justice's corruption under personal vendettas, created amid the crime comic trend by writer .

Kristin Wells

Kristin Wells is a superheroine in DC Comics, known as , who originates from the 29th century and employs advanced future technology to mimic abilities. Created by writer , she debuted in the 1981 novel Superman: Miracle Monday, where she travels back in time as a to investigate 's influence on , adopting the Superwoman persona to aid him covertly during a crisis involving the villain Satanus. Her first comic book appearance followed in DC Comics Presents Annual #2 (1983), in the story "The Last Secret Identity!", which retroactively positioned her as the Superwoman glimpsed in earlier Superman tales, such as aiding against King Kosmos in Superman #233 (January 1971). In these narratives, Wells, portrayed as a mild-mannered and descendant of , activates 29th-century devices embedded in her costume to achieve flight, , invulnerability, and heat vision, simulating powers without inherent superhuman physiology. As a Pre-Crisis character, Wells intervenes in 20th-century events to preserve 's legacy, appearing in limited stories like DC Comics Presents Annual #4 (1985), where she participates in events tied to Lex Luthor's schemes. Her technological enhancements emphasize themes of temporal interference and historical preservation rather than biological heroism, distinguishing her from other iterations. Post-Crisis continuity largely phased her out, with sporadic references in later lore.

Arnold Wesker

Arnold Wesker, better known as the Ventriloquist, is a criminal operative in the DC Comics universe who operates primarily in Gotham City as an antagonist to Batman. He debuted in Detective Comics #583 in February 1988, co-created by writers John Wagner and Alan Grant alongside artist Norm Breyfogle. Wesker possesses no superhuman abilities, relying instead on his ventriloquism skills and a self-carved wooden dummy named Scarface to channel his repressed aggression into organized crime. The dummy serves as the mouthpiece for Scarface, a domineering gangster persona that issues commands, while Wesker himself remains passive and submissive, highlighting a psychological split often depicted as dissociative identity disorder. Wesker's backstory involves early trauma from witnessing his parents' violent deaths, leading to a reclusive adulthood marked by timidity and institutionalization. While imprisoned at Blackgate Penitentiary, he fashioned Scarface from a piece of wood, which quickly assumed control over his actions, directing rackets, , and warfare. This dynamic has positioned the duo in Gotham's underworld, clashing repeatedly with Batman and occasionally aligning with figures like the Joker or Penguin in events such as the "" storyline. Scarface's abrasive treatment of Wesker, including and physical threats via the puppet's mechanisms, underscores the character's exploration of and criminal compulsion. The Ventriloquist has appeared in over 450 DC issues across continuities, evolving from a one-off oddity into a recurring of mental fragmentation in Batman's , with portrayals emphasizing Wesker's vulnerability against Scarface's ruthlessness. In some arcs, Wesker briefly rebels by creating alternative puppets like "Socko," but these efforts typically fail, reinforcing the dominant persona's hold.

Characters whose names begin with "West" to "Whi"

Ace West

Ace West, whose full name is Wallace Daniel West, is a fictional character in DC Comics, best known as the fourth bearer of the Kid Flash mantle and a member of the Flash Family of speedsters. As the son of Daniel West—the criminal known as —Ace inherited superhuman abilities after being struck by Speed Force lightning, a phenomenon linked directly to his father's manipulations with the extradimensional energy source that empowers speedsters. This event granted him the capacity for rapid movement, enhanced reflexes, and other velocity-based powers typical of the lineage. Introduced during the era but further developed in continuity, Ace operates primarily as a teenage to Barry Allen, the third Flash, whom he regards as an uncle by familial ties through the extended West-Allen clan. His cousin, —the original and third Flash—has mentored him, as depicted in storylines where Wally guides Ace through the challenges of heroism amid personal turmoil. Ace's upbringing was marked by his father's abandonment, fostering a rebellious streak that evolved into heroic resolve after embracing his powers. Ace West debuted in The Flash Annual #3, released in April 2014, with the creative team consisting of writers Van Jensen and Robert Venditti alongside artists Brett Booth and . The character serves as a distinct counterpart to , sharing a name but differentiated by his biracial heritage and unique backstory, avoiding direct replacement of the legacy figure. Subsequent appearances have featured him in solo adventures and team-ups, including a 2025 emphasizing his confidence as Central City's second-fastest individual behind Barry Allen.

Daniel West

Daniel West is a supervillain in DC Comics, best known as the in the continuity. As Iris West-Allen's younger brother and Wally West's uncle, he serves as a familial to the Flash family, driven by resentment toward Barry Allen for perceived ruination of his life. Created by writer Brian Buccellato and artist Francis Manapul, West first appeared in The Flash vol. 4 #0 (November 2012), where his backstory as a petty criminal is established five years prior to Barry Allen's modern adventures. West's origin involves familial tragedy and criminal descent: his mother died during his birth, prompting his father, William West, to abuse him and blame him for the loss, fostering lifelong bitterness. As a young adult, West engaged in small-scale crime but was incarcerated after an early confrontation with the newly debuted Flash (Barry Allen), who inadvertently disrupted his operations. Upon parole years later, West discovered his family fractured—Iris distant and successful, his nephew Wally under Flash influence—intensifying his grudge that the hero's existence exacerbated his misfortunes. During a botched heist targeting a Central City lab, West accidentally breached a Speed Force containment device, immersing himself in its energies and emerging with superhuman abilities fueled by absorbed kinetic force, particularly from other speedsters. Donning a yellow suit reminiscent of prior Reverse-Flashes—later revealed as Eobard Thawne's discarded garb retrieved from the Speed Force—West adopted the moniker to systematically target and eliminate speed-connected individuals, siphoning their energies to amplify his own power and sustain his Speed Force dependency. This vendetta peaked in conflicts with Barry Allen, culminating in revelations of his identity as Iris's sibling during The Flash vol. 4 #24 (October 2013), forcing Barry to grapple with personal stakes in their battles. West's antagonism extended to broader threats, including absorption of Speed Force users during the "Rogue War" arc, where he grew in size and strength by draining opponents. West possesses superhuman speed enabling him to rival the Flash, enhanced reflexes for reacting to high-velocity threats, and a unique capacity to absorb Speed energy from external sources—such as other speedsters or artifacts—to bolster his velocity, durability, and mass exponentially. This absorption manifests as tendrils of for offensive constructs, energy projection, and draining foes to immobility, distinguishing him from traditional Speed users who generate or tap it internally. Unlike Eobard Thawne's time manipulation via Positive/Negative Speed duality, West's powers emphasize parasitic empowerment, rendering him vulnerable without constant energy intake. He fathered Wallace "Ace" West, who later becomes , linking his legacy to heroic speedster lineage despite his villainy.

Iris West

Iris West is a fictional character appearing in American comic books published by DC Comics, primarily as a supporting figure in stories featuring the Flash family of speedsters. An investigative journalist based in Central City, she works as a reporter for Picture News and is depicted as intelligent, determined, and committed to uncovering truth, often drawing parallels to Lois Lane in her professional tenacity. Iris lacks superhuman abilities but relies on her journalistic acumen and bravery, occasionally becoming entangled in cosmic threats and time-travel paradoxes alongside superheroes. Her full name is Iris Ann Russell West, and she first appeared in Showcase #4 (September 1956), introduced as a longtime acquaintance of Barry Allen, the second incarnation of the Flash. In early Silver Age tales, Iris shares a friendly yet occasionally antagonistic dynamic with Barry, frequently scolding him for tardiness while pursuing stories that intersect with his heroic exploits. She marries Barry in The Flash #165 (1966), though he withholds his secret identity as the Flash initially; Iris deduces it independently when he reveals it in his sleep on their wedding night, later confirmed as an anniversary gift in The Flash #174 (1967). Major developments in Iris's storyline include her 1971 revelation as a from the war-torn 30th century, sent back in time as an by her parents, which enables future time-travel encounters and temporary powers like enforced truth-telling via a locket in The Flash #204. She is killed by the (Professor Zoom) during the events leading into (1985–1986), but is later resurrected through time manipulation. Iris becomes the mother of twins Don and Dawn Allen (the Tornado Twins) and the aunt of , the third Flash, via her brother Rudy West. In contemporary continuities, such as , she continues as Barry's steadfast partner, occasionally acquiring speedster abilities, as seen in The Flash (2016) series.

Wally West

Wally West is a fictional superhero appearing in American comic books published by DC Comics, primarily known as the third iteration of the character the Flash. He was introduced as , the teenage sidekick and nephew by marriage to Barry Allen, the second Flash, after being struck by lightning and exposed to chemicals in a laboratory accident mirroring Barry's origin. Wally first appeared in The Flash #110, cover-dated December 1959. As , Wally assisted Barry in combating supervillains, often operating from Keystone City, and became a founding member of the in 1964, showcasing his speed-based heroism in team dynamics against threats like the . Following Barry Allen's death during the storyline in 1985–1986, Wally assumed the mantle of the Flash in Crisis on Infinite Earths #12 (March 1986), inheriting the red costume and accelerating his connection to the Speed Force, an extradimensional energy source granting enhanced abilities. His solo series, The Flash volume 2, launched in June 1987, chronicling his maturation as Central City's protector, including battles with the such as and . West's powers derive from the Speed Force, enabling superhuman velocity exceeding light speed, for intangibility and phasing, absorption, and the generation of bolts; he has demonstrated feats like time manipulation and speed from opponents. Over decades, Wally's narrative arc includes retiring to raise a family with journalist —resulting in twins Iris "Irey" West II and Jai West, both inheriting speed powers—and returning amid events like (2005–2006), where he defended against multiversal threats. In Flashpoint (2011) and subsequent reboots, his role evolved, emphasizing legacy amid DC's continuity shifts, with recent portrayals reinforcing his status as the fastest Flash.

Walter West

Walter West is a fictional character in DC Comics, depicted as an alternate-timeline counterpart to , the third Flash. He possesses superhuman speed derived from the Speed Force, enabling feats such as rapid travel, phasing through objects, and generating lightning-like energy, akin to other Flashes. Unlike the primary , whose full name is Wallace Rudolph West, this version is named Walter West and adopts a darker, more aggressive persona known as the Dark Flash due to traumatic divergences in his history. Walter West first appeared in The Flash vol. 2 #150, published by DC Comics in July 1999, during the "Dark Flash Saga" storyline written by and illustrated by Paul Pelletier. In his native timeline, Walter's life paralleled Wally West's up to the point where he failed to prevent Linda Park's death during an attack by Abra Kadabra, resulting in a psychologically hardened vigilante who prioritized ruthless efficiency over heroism. After Abra Kadabra's scheme erased public memory of Linda in the main timeline, causing Wally West's temporary disappearance, Walter crossed over via Hypertime anomalies and assumed the Flash mantle in Keystone City, patrolling with a black-and-red costume and a willingness to employ lethal force against threats like the Rogues. His integration into the primary proved unstable, as his presence risked collapsing timelines due to overlapping identities with . Walter clashed with heroes including Jay Garrick and , who questioned his methods, and ultimately aided in restoring the original timeline before departing to safeguard his own reality. Subsequent appearances include brief roles in Titans (issues #12-17, 1999-2000) and JLA #43 (2000), where he assisted against interdimensional threats, but his storyline concluded with exile to prevent multiversal disruption. Walter West has not featured prominently in major DC events post-2000, distinguishing him from the revived mainline .

Paul Westfield

Paul Westfield is a fictional in DC Comics, depicted as the of , a clandestine U.S. government initiative dedicated to human , , and development. As head of Cadmus, Westfield authorized and supervised unethical experiments, including the harvesting of Superman's DNA following the hero's apparent death during the 1992-1993 "" storyline, to engineer a replacement asset for national security purposes. His leadership emphasized bureaucratic maneuvering to secure funding and evade oversight, often prioritizing project viability over moral constraints, such as subjecting clones to accelerated growth and psychological conditioning. Westfield played a pivotal role in the creation of Superboy (Kon-El, later Conner Kent), a genetically engineered hybrid clone combining Superman's Kryptonian physiology with human DNA—initially misrepresented as including Westfield's own genetic template to obscure the true Lex Luthor contribution, though later revelations confirmed Luthor's involvement. He also contributed to developing other Cadmus projects, including the clone Auron, intended as a controllable super-soldier. Westfield's ruthless pragmatism led to conflicts with Cadmus scientists and external forces, culminating in his death during a confrontation involving escaped Cadmus subjects and Superman allies in the mid-1990s Superman titles. Throughout his appearances in the Superman family of comics, Westfield embodies the perils of unchecked scientific ambition fused with governmental overreach, lacking superpowers but wielding influence through administrative authority and access to advanced biotechnology.

Thomas Weston

Colonel Thomas Weston is a DC Comics who serves as a primary to the Steel (John Henry Irons). As the CEO of Amertek Industries, a military arms manufacturing firm, Weston oversees the development and sale of advanced weaponry, often prioritizing profit over ethical considerations. He first appeared in Steel vol. 1 #2, published by DC Comics on March 1, 1994. Weston acted as a mentor to John Henry Irons during Irons' tenure as an engineer at Amertek, where they collaborated on the BG-60 assault rifle prototype intended for military use. Despite Irons' objections to its potential for misuse, Weston secretly authorized the rifle's sale to unauthorized parties, resulting in the weapons flooding criminal gangs in and causing widespread violence. This betrayal directly motivated Irons to don a powered armor suit and adopt the persona to dismantle the illicit arms trade and confront Amertek's operations. Depicted as a cunning and ruthless strategist, Weston maintains hidden alliances and contingency plans to evade accountability and expand his influence. eventually exposes and dismantles key aspects of Amertek's corrupt dealings, leading to Weston's arrest, though his connections to figures like suggest ongoing threats. Weston's actions exemplify corporate malfeasance in the pursuit of military-industrial gains, positioning him as a foil to Steel's commitment to responsible innovation.

Whale

Whale is a supervillain in DC Comics, primarily known as the leader of the criminal syndicate The 100 and the archenemy of . An African American man afflicted with , he embodies ruthless influence, rising from street-level rackets to control vast illicit operations in cities like and Gotham. Introduced in Black Lightning #1 (cover-dated April 1977), Whale was created by writer Tony Isabella and artist Trevor von Eeden as a formidable human adversary tailored to challenge the hero's vigilante efforts against corruption in Freeland. His debut storyline establishes him as a brutal enforcer who manipulates local gangs and eliminates rivals through sheer physical dominance and strategic alliances, often clashing directly with over control of urban territories. Over subsequent appearances, Whale expands his influence, relocating operations under pressure from larger threats like and engaging in broader conflicts, including battles against Batman and the Outsiders. Lacking abilities, Whale relies on peak human conditioning, demonstrating exceptional strength—such as snapping bones with bear hugs or smashing through wooden barriers—and advanced skills honed from years in criminal hierarchies. His tactical acumen in managing subordinates and exploiting weaknesses has sustained his role as a persistent , underscoring themes of unyielding criminal enterprise without reliance on gadgets or powers.

Tobias Whale

Tobias Whale is a fictional appearing in DC Comics publications, best known as the primary antagonist of the superhero (Jefferson Pierce). Depicted as an African-American man afflicted with , Whale serves as a ruthless who commands the syndicate called The 100. Whale was introduced in Black Lightning #1, published with a of January 1977, marking the debut of Black Lightning's solo series. He was created by writer Tony Isabella and artist Trevor von Eeden as a symbol of entrenched urban corruption, drawing from real-world mobster archetypes to embody systemic criminal influence in inner-city environments. Initially based in , Whale expanded his operations amid rival pressures, including from , eventually shifting focus to where he clashed with Batman and the Outsiders. Lacking inherent superhuman abilities, he compensates through peak physical conditioning for his massive build, advanced proficiency, and strategic business management that sustains his empire's loyalty and operations.

Jack Wheeler

Jack Wheeler is the civilian identity of Wild Dog, a vigilante character in DC Comics who operates without superhuman abilities, relying on firearms, expertise, and tactical skills to target and . Wheeler first appeared in Wild Dog #1 in September 1987, created by writer and artist Terry Beatty. In his backstory, Wheeler was a promising player whose career ended due to injury, prompting him to enlist in the United States Marine Corps. After his military service, he returned to civilian life as an in the region, studying part-time and planning to marry his fiancée, . The turning point came when Claire was killed in a terrorist bombing, fueling Wheeler's transformation into Wild Dog—a masked figure clad in a hockey mask, red dog-emblazoned shirt, and tactical gear—who wages a personal war against violent criminals. Wild Dog's activities extend beyond his solo Wild Dog miniseries (1987) and Wild Dog Special #1 (1989), including brief alliances with heroes like the and appearances in team-ups against threats such as the of Super-Villains. His methods emphasize lethal force when necessary, distinguishing him as a gritty, Punisher-like anti-hero in the , though he has occasionally operated within loose heroic frameworks. Wheeler possesses no powers but excels as an expert marksman, proficient in explosives, and trained in marine-style combat, maintaining peak physical conditioning.

Whip

The Whip is a codename associated with several vigilante characters in DC Comics, primarily known for whip-based combat and a Zorro-inspired motif of justice against corruption. The original incarnation, Rodney "Rod" Gaynor, a wealthy rancher from Seguro, New Mexico, first appeared in Flash Comics #1 (January 1940), created by writer John B. Wentworth and artist George Storm. Gaynor adopted the masked identity to battle local criminals, bandits, and exploitative landowners, employing theatrical flair such as dramatic entrances on horseback to instill fear in wrongdoers. His adventures, serialized in backup features of Flash Comics through issue #104 (1949), emphasized frontier-style heroism without superhuman powers, relying on skill and resolve. Gaynor's abilities centered on peak human proficiency: mastery of the for disarming foes, lassoing, or improvised strikes; exceptional horsemanship for pursuits and escapes; and solid hand-to-hand fighting techniques honed from ranch life and self-training. He lacked gadgets or enhancements, succeeding through agility, marksmanship with a , and strategic intimidation. Subsequent bearers include an antecedent, Suarez, who operated as "El Castigo" in the 19th century to shield the impoverished from tyrannical elites. In modern continuity, Shelly Gaynor, Rod's granddaughter, revived the legacy as a journalist-turned-vigilante, incorporating bolos and knowledge while retaining core whip expertise and athleticism. A separate, unnamed Whip joined Men of Death team in a 2009 storyline, tasked with recovering the Suit of Sorrows in , where she perished via strangulation by her own weapon during combat.

Eddie Whit

Eddie Whit, known as the , is a minor supervillain in DC Comics who serves as an adversary to the . He first appeared in Teen Titans #5 (September 1966), created by writer and artist Nick Cardy. Coming from a respectable family, Whit and his younger brother Danny turned to , leading Whit to adopt the Ant persona for criminal activities such as . Lacking innate abilities, he relies on an ant-themed suit that enhances his strength to superhuman levels and supports his exceptional skills, enabling wall-crawling and agile combat. In his debut story, Whit's gang targets a scientific exhibit, prompting a confrontation with the , whom he battles using his suit's capabilities before being defeated and apprehended. Subsequent appearances portray him as a recurring insect-motif thief, occasionally reformed or allied in minor roles, though primarily as a low-tier villain without significant ongoing development or power escalation.

White Adam

Malik White, dubbed White Adam by Teth-Adam (), is a DC Comics superhero and the chosen successor to 's powers. A medical student from , New York, White discovers his lineage as a distant descendant of the ancient Kahndaqian ruler and inherits the —the magical energy source empowering —transforming him into the hero known primarily as Bolt. This transfer occurs after , facing mortality and a need for a worthy heir, selects Malik during events depicted in the 2022 Black Adam series by writer Christopher Priest. White Adam first appears in Black Adam #1 (June 2022), where identifies him as the heir amid global threats, including the Crime Syndicate's incursion. bestows the powers in Black Adam #2 (July 2022), explicitly naming him White Adam to signify his role as a "pure" or contrasting successor, though rejects the moniker in favor of Bolt, reflecting his reluctance to embrace the full legacy of conquest associated with . As Bolt, he dons a white-costumed variant of 's attire, symbolizing a heroic divergence from his predecessor's antiheroic path. 's arc involves combating a plague that afflicted , showcasing his growth from an ordinary student to a defender wielding inherited might. White Adam's abilities mirror those of and the Shazam family, derived from the gods' and strength channeled through the : capable of battling threats, flight at supersonic speeds, near-invulnerability, enhanced stamina, and lightning projection for energy blasts or summoning storms. He also gains heightened intelligence and , aiding his background in analyzing mystical ailments. Unlike 's version, which amplifies aggression, Malik's powers emphasize restraint and heroism, though he struggles with the raw power's corrupting potential during crises like the event. These traits position White Adam as a bridge between 's tyrannical rule and a more Justice Society-aligned heroism.

White Canary

White Canary is a fictional supervillain in DC Comics, introduced as a highly trained assassin and martial artist. She debuted in Birds of Prey vol. 2 #1 in July 2010, created by writer Gail Simone and artist Ed Benes. The character serves as an antagonist to Black Canary (Dinah Lance), clashing with the Birds of Prey team in her initial storyline. Born along the ancient Silk Road in China's Shaanxi Province to the martial arts master Si Fu Huang, White Canary is the sole sister among the Twelve Brothers in Silk, a cadre of elite killers. Her mother died during childbirth, and she was rigorously trained from infancy in lethal combat techniques, forging her into a formidable operative whose skills reportedly exceed those of the assassin Lady Shiva. She employs advanced hand-to-hand combat proficiency and weapons like a chain whip in battles. White Canary's comic appearances are confined to the first six issues of Simone's run, where she embodies a cold, emotionless predator despite occasional lapses in detachment noted by Dinah Lance. Her real name has never been revealed, underscoring her enigmatic persona tied to her assassin lineage. This comic iteration bears no connection to the Arrowverse's , who adopted the White Canary moniker in television adaptations starting in 2012.

White Dragon

The White Dragon is a mantle adopted by several supervillains in DC Comics, most prominently white supremacists who don powered armor to advance neo-Nazi ideologies while posing as vigilantes. The original modern iteration was Daniel William Ducannon, a racist who wielded an advanced armored suit channeling pyrokinetic abilities, clashing with in Thanagar. He first appeared in Hawkworld vol. 2 #27 (October 1992), created by writer and artist Jan Duursema. Ducannon sought to eradicate minorities through manipulated public opinion and terrorist acts, but was defeated and apprehended by mercenaries. A successor, William Heller (initially known as William Hell), a neo-Nazi leader of the Aryan Empire and Fourth Reich with ties to the Suicide Squad via his childhood friendship with Deadshot, later assumed the White Dragon identity. Heller debuted in Suicide Squad #4 (December 1987), but donned the White Dragon armor in Justice Society of America #2 (March 2007), using it for domestic terrorism until his recruitment into Task Force X and subsequent death during a coup against Amanda Waller. An earlier, unrelated White Dragon antagonist appeared in Flash Comics #23 (April 1941), battling the Western hero the Whip in a backup story, but lacked the ideological trappings of later versions.

White Rabbit

The White Rabbit is the alias of Jaina Hudson, a supervillain in DC Comics associated with Batman and Gotham City's criminal underworld. The character debuted in Batman: The Dark Knight #1 (September 2011), written by Paul Jenkins with art by David Finch, as part of DC's New 52 relaunch. The White Rabbit's design and motif evoke the hurried, enigmatic figure from Lewis Carroll's Alice's Adventures in Wonderland, blending whimsy with menace in her confrontations with Batman. Jaina Hudson originated in as the daughter of American diplomat Tom Hudson and his wife, a Bollywood actress, before the family relocated to when Hudson was nine years old. She possesses bio-fission powers, enabling her to divide her body into two independent forms: her baseline identity as a poised and the , an albino-like alter ego clad in rabbit-themed attire who exhibits impulsive criminal behavior. This schism functions as a physical manifestation of pathology, allowing the White Rabbit to perpetrate heists and disruptions while Hudson's civilian self provides cover. In her initial exploits, the White Rabbit orchestrated diversions during an Arkham Asylum mass escape, mocking Batman and the Gotham City Police Department with taunts before vanishing into the city's shadows. She later featured in the "Arkham War" storyline, aligning with other villains against Batman's forces in a bid to seize control of Gotham's infamous asylum. These encounters highlight her as a cunning, elusive foe reliant on duality and misdirection rather than brute force. The character has appeared sporadically in Batman-related titles, underscoring her niche role amid Gotham's more prominent rogues. The entered live-action adaptation in 2025's Peacemaker Season 2 on Max, portrayed by Brey Noelle, integrating her into the DC Universe's shared continuity beyond .

White Witch

The , whose real name is Mysa Nal, is a fictional character in DC Comics, depicted as a sorceress from the planet Naltor in the 30th century. She is the younger sister of , known as Dream Girl, and possesses innate magical talents that distinguish her from her precognitive sibling. Created by writer E. Nelson Bridwell and artist , Mysa first appeared in disguised form as the , an elderly witch manipulated by the villain , in #350 (November 1966). Her true identity and heroic persona as the were revealed shortly thereafter in #351 (December 1966), where she joins the as a temporary substitute for Dream Girl. Mysa initially sought Legion membership under the alias Black Witch, reflecting her uncontrolled and potentially destructive sorcery, which violated Naltor's cultural prohibitions against witchcraft. After expulsion and subsequent training to harness her powers ethically, she reemerged as the White Witch, symbolizing her reformed, benevolent use of magic. Throughout her history, she has affiliated with groups including the Legion of Super-Heroes, where she served multiple terms, and the Wanderers, a splinter team of former Legionnaires. In various continuities, such as pre-Crisis and post-Zero Hour eras, her backstory includes tutelage under dark forces like Mordru, which amplified her abilities but introduced internal conflicts over good versus evil. Her powers center on versatile spell-casting, enabling feats such as energy projection, illusion creation, , and matter manipulation, though these often require verbal incantations, gestures, or extended preparation periods that can last hours. Unlike technology-reliant Legionnaires, Mysa's magic draws from mystical sources, making her effective against threats but vulnerable to anti-magic fields or disruptions in concentration. As a standard Legion member, she utilizes a flight ring for enhanced mobility, propulsion, and communication, achieving speeds up to 500 miles per second in atmosphere. Her abilities have evolved across reboots, with some depictions emphasizing raw potential limited only by her willpower and ethical constraints.

Characters whose names begin with "Wi"

Malik White

Malik White is a DC Comics character who debuted as a medical student from , New York, revealed to be a direct descendant of the ancient Kahndaqian ruler Teth-Adam, known as . Upon inheriting the magical energies known as the from , White gains superhuman strength, speed, stamina, flight, invulnerability, and lightning projection, akin to the powers of the . He initially adopts the moniker White Adam—coined by himself—but later prefers Bolt, reflecting his role as a heroic successor rather than a direct copy of his ancestor's darker legacy. White's introduction occurs in the Black Adam comic series (2022), where he aids in resurrecting after his apparent death from a mysterious plague, using his inherited powers to channel restorative . As Bolt, he confronts similar threats, including the same affliction that felled , while navigating his dual life as a healer and empowered . Created by writer Christopher Priest and artist Rafa Sandoval, White embodies a modern, reluctant heir to Kahndaq's throne, allying with against global threats while grappling with the moral weight of his lineage's history of conquest and tyranny. His narrative arc emphasizes themes of legacy and redemption, positioning him as a bridge between ancient mysticism and contemporary heroism in the .

Perry White

Perry White is the editor-in-chief of the , the primary newspaper serving in the DC Comics universe. He oversees a team of investigative reporters that includes Clark Kent, , and , often demanding high standards of journalistic integrity while navigating the challenges of breaking news involving superhuman events. White's leadership role positions him as a key supporting figure to , providing a perspective on the extraordinary threats facing the city. The character debuted in the comics in Superman #7, cover-dated November–December 1940, though he originated in the Adventures of Superman radio serial earlier that year. He was created by writer Jerry Siegel, with artwork by Wayne Boring for the initial comic appearance. Over decades, White has appeared in numerous Superman storylines, evolving from a stern taskmaster to a multifaceted figure who occasionally steps into personal peril or ethical dilemmas tied to his profession. White possesses no superhuman abilities, relying instead on his expertise in , keen editorial instincts, and a reputation for spotting inaccuracies with exceptional acuity. His background includes a career progression from reporter to , marked by a commitment to truth over sensationalism, though he has faced professional setbacks such as the 's financial struggles and mergers in various continuities. In select narratives, he has temporary enhancements or adventures, but these remain atypical to his core depiction as a grounded authority figure.

Ernest Widdle

Ernest Widdle is the civilian identity of Gold Star, a native to the planet in DC Comics lore. Portrayed as exceptionally virtuous, upstanding, and affable, Widdle represents an idealized moral archetype, having nearly eradicated crime on his homeworld through direct intervention and established the Gold Star Rehab facility to reform residual offenders via reprogramming. His character serves as a foil to the Lobo, clashing with the bounty hunter after incorrectly attributing the death of his twin brother Bludhound—actually caused by an incurable disease—to Lobo's actions during a pursuit for outstanding warrants. Widdle's upbringing involved experimental enhancements by his philosopher father, aligning him with Superman-like heroic tropes emphasizing purity and optimism amid Harmony's status as one of the galaxy's most contented planets. Gold Star possesses sufficient to contend with interstellar threats, flight capabilities, and enhanced , enabling feats such as planetary defense and physical confrontations with durable opponents like Lobo. These abilities stem from his Czarnian heritage and paternal modifications, positioning him as a "whitebread" guardian who prioritizes ethical rehabilitation over punitive measures. His debut occurred in Lobo vol. 2 #5 (May 1994), scripted by Alan Grant and illustrated by Val Semeiks, with subsequent appearances spanning multiple issues of the Lobo series, including #11, #20, #25, #37, and culminating in his death during #44 (August 1997). Throughout these encounters, Widdle's relentless pursuit of justice highlights themes of , often rendering him a persistent irritant to Lobo's mercenary operations. No major revivals or adaptations beyond comics have been documented as of 2025.

Courtney Whitmore

Courtney Whitmore is a fictional superheroine appearing in American comic books published by DC Comics, primarily known by her alias Stargirl. She is depicted as a teenage girl who inherits the legacy of earlier heroes, initially adopting the Star-Spangled Kid identity before transitioning to Stargirl upon acquiring the Cosmic Staff. Created by writer Geoff Johns and artist Lee Moder, Whitmore's character draws inspiration from Johns' late sister, who perished in the 1996 TWA Flight 800 explosion, reflecting traits of youthful determination and familial ties in her narrative. Whitmore first appeared in Stars and S.T.R.I.P.E. #0, cover-dated July 1999. In her origin, she is the stepdaughter of , a former sidekick known as Stripesy who later operates as the mechanized S.T.R.I.P.E. Discovering Dugan's old gear stored away, the rebellious Courtney appropriates the Cosmic Converter Belt and costume to become a vigilante, partly to provoke her stepfather into spending more time with her family after their relocation to Blue Valley, Nebraska. The belt grants her enhanced physical attributes including strength, agility, speed, stamina, and durability, along with gadgets like solar-powered energy blasts and force field projection. As Stargirl, Whitmore wields the Cosmic Staff, a powerful alien artifact originally used by , which she receives after aiding the (JSA) against threats like the Injustice Society. The staff enables flight, energy manipulation for concussive blasts and constructs, and protective shielding, compensating for her lack of innate superhuman abilities; she relies on athletic training in and for combat prowess. She joins the JSA as its youngest member, participating in key events such as battles against and the Seventh Circle, and later features in teams like the JSA All-Stars and Justice League United. Her story arcs emphasize themes of legacy, mentorship under JSA veterans, and personal growth amid family dynamics with Dugan and her mother Barbara.

Wild Dog

Wild Dog is the vigilante alias of Jack Wheeler, a character in DC Comics who operates primarily in the metropolitan area of , targeting and spilling over from . The character debuted in the four-issue limited series Wild Dog #1-4, published by DC Comics with the first issue cover-dated September 1987. Created by writer and artist Terry Beatty, with cover art by , the series portrays Wheeler as a gun-toting anti-hero who employs lethal force against threats, diverging from the non-lethal approaches of mainstream superheroes. Prior to his transformation, Wheeler was a college football scholarship athlete whose career ended due to a knee injury, prompting him to enlist in the U.S. Marines to fund further education. After discharge, he worked as an auto mechanic while studying and planned to marry his fiancée Claire, whose real surname was Carmonti—unbeknownst to Wheeler, linking her to a mafia family. Claire's murder in a car bombing by terrorists tied to organized crime shattered Wheeler, driving him to vigilantism as Wild Dog to eradicate such elements from his community. This origin emphasizes personal loss as the catalyst for his crusade, positioning him as a grounded, psychologically scarred figure rather than one empowered by science or mysticism. Lacking superhuman powers, Wild Dog relies on exceptional athleticism, hand-to-hand combat skills, and marksmanship developed through Marine training, making him proficient with a range of firearms including automatic weapons and grenades. His costume consists of a hockey goalie mask for concealment, a red letterman-style jacket or jersey featuring a snarling dog emblem, cargo pants with ammunition pouches, and combat boots, evoking a militarized street fighter aesthetic. Subsequent appearances in titles such as Captain Atom, Secret Origins, and Justice League International depict him as an unpredictable operative, sometimes clashing with established heroes over his willingness to kill. In 2024, the character featured in Batman: The Brave and the Bold #9, concluding a storyline centered on Quad Cities threats.

Wildcat

Theodore "Ted" Grant, who operates under the superhero alias , is a DC Comics character originally depicted as a heavyweight boxing champion who adopts a vigilante identity to combat crime. He first appeared in Sensation Comics #1, published in January 1942. Grant joined the as a founding member during , participating in team efforts against and domestic threats as part of the . Grant's origin involves his rise as a professional boxer in the 1930s, where he unknowingly associated with crooked promoters who orchestrated the murder of his trainer, Socker Smith, and framed Grant for the crime using poison. Inspired by a Green Lantern comic book, the fugitive Grant crafted a cat-themed costume and moniker—Wildcat—to evade capture while pursuing justice, leveraging his ring-honed fighting prowess to dismantle the criminal network responsible. This persona enabled him to clear his name and transition into full-time heroism, establishing him as a street-level fighter within the Golden Age superhero landscape. Wildcat possesses no innate abilities, relying instead on peak physical conditioning, world-class expertise, and proficiency in techniques acquired through decades of prizefighting and mentorship roles. He has trained prominent heroes including Batman in advanced combat forms and in Canary Cry utilization alongside hand-to-hand skills, earning recognition as one of DC's premier instructors. In later storylines, Grant acquired a mystical "nine lives" resilience from a 1945 encounter involving Zatara and the demon King Inferno, permitting multiple resurrections from fatal injuries. The character has seen successors, such as Yolanda Montez, who inherited the mantle with enhanced feline agility due to genetic experimentation, but Ted Grant remains the primary iteration. In a 2025 storyline, Grant was killed by the villain during an ambush, marking the end of his 83-year comic tenure.

Wildebeest

Wildebeest is the codename for operatives of the Wildebeest Society, a criminal organization that employed genetically modified humans in a signature horned mask and furred suit to conduct mercenary operations and genetic research for profit. The alias debuted in The New Teen Titans vol. 2 #36 (October 1987), created by writer Marv Wolfman and artist Eduardo Barreto, where the costumed figure exhibited superhuman strength, durability, and ferocity in clashes with the Titans. Only one Society member donned the Wildebeest guise at a time, emphasizing the group's secretive, interchangeable structure. The Wildebeest Society orchestrated the "Titans Hunt" campaign from New Titans #71 to #84 (1991–1992), systematically capturing Titans members for experimental purposes under the covert control of , whose soul had fragmented into multiple hosts after a betrayal. This arc exposed the Society's biotechnology operations, which produced hybrid beings like through unethical cloning and enhancement. The Titans dismantled the group, but not before it inflicted significant casualties and lineup changes on the team. A byproduct of the Society's final experiments, Baby Wildebeest—a massive, infantile with immense strength, enhanced senses, and rapid growth—escaped captivity and allied with the New Titans in New Titans #85 (April 1992), co-created by Wolfman and artist . Adopted by as a surrogate son, Baby Wildebeest contributed to subsequent missions, including battles against the , before perishing during the event in 2006.

Wildfire

Wildfire is the codename of Drake Burroughs, a 30th-century who serves as a member of the in DC Comics publications. Originally an orphaned native who excelled in during his college years, Burroughs transformed into a being of sentient following a catastrophic experimental accident that disintegrated his physical body. His consciousness and essence were preserved in a specialized containment suit, initially designated ERG-1 (for "Extraordinary Recent Generation" android), granting him vast -based abilities including , flight, heat vision, and explosive energy projection. Burroughs first manifested as ERG-1 in Superboy #195 (June 1973), where he aided Superboy against interstellar threats before seeking Legion membership, only to face initial rejection due to his powers overlapping with those of existing members like Superman. He adopted the Wildfire identity in Superboy #202 (May–June 1974), earning full acceptance after a selfless act that involved expending his energy reserves to rescue the team, temporarily depleting his form and requiring reconstruction. Created by writer Cary Bates and artist Dave Cockrum, the character embodies themes of sacrifice and isolation, as his lack of a biological body prevents conventional human experiences, including a complicated romantic involvement with Legionnaire Dawnstar. Throughout Legion storylines, has assumed leadership roles, commanding the team during crises such as battles against the and interstellar invasions, while grappling with the psychological toll of his existence—frequently rebuilding his suit after overexertion and questioning his humanity. His physiology renders him uniquely vulnerable to containment failures, leading to temporary "deaths" and resurrections via energy backups, as depicted in arcs like the "Earthwar" saga in and the Legion of Super-Heroes #241–248 (1978). Post-Crisis reboots, including the 1994 event, reimagined elements of his backstory, but core traits of energy embodiment and Legion loyalty persist across continuities, with appearances extending into modern titles like (2006–2009).

Wildstar

Wildstar is a fictional superheroine in the DC Comics universe, debuting in R.E.B.E.L.S. vol. 2 #2 in May 2009. She serves as a member of the R.E.B.E.L.S. team, a group formed to counter L.E.G.I.O.N. threats, and later affiliates with L.E.G.I.O.N. itself. Originating from the planet Starhaven, colonized by abducted Anasazi descendants genetically altered for space survival, Wildstar possesses heritage tied to Native American Pueblo peoples transported off by alien engineers. Born with deformed wings despite her species' typical flight adaptations, exhibited a tracking ability from birth. , the Coluan leader of L.E.G.I.O.N., transformed her into a being of pure anti-energy, granting enhanced capabilities while preserving her consciousness. This form allows her to manifest energy wings for flight, including travel through , and discharge anti-energy blasts. Her powers combine interstellar tracking over vast distances with anti-matter energy manipulation, echoing abilities of her 31st-century descendant and the energy-based . In her appearances, Wildstar contributes to team efforts against interstellar threats, leveraging her enhanced durability, strength, and sensory prowess derived from her anti-energy physiology. Her role emphasizes utility in reconnaissance and combat within L.E.G.I.O.N.'s operations, though she remains a relatively minor character with limited solo storylines.

Wayne Wilkins

Wayne Wilkins, known by his vigilante alias Red Tool, is a fictional character appearing in American comic books published by DC Comics. Created by writer Jimmy Palmiotti and artist , he first appeared in Harley Quinn (vol. 2) #26 (cover-dated March 2016). Wilkins operates primarily in as a tool-themed anti-hero, distinguished by his obsessive infatuation with , which leads to and an attempted before evolving into a reluctant friendship and occasional alliance. The character's backstory involves Wilkins discovering his passion for tools during a moment of personal desperation, prompting him to don a red-and-black costume equipped with various gadgets and weapons fashioned from hardware supplies. As a deliberate parody of Marvel Comics' Deadpool (itself inspired by DC's Deathstroke), Red Tool exhibits fourth-wall awareness in some depictions, though without Deadpool's full regenerative healing factor; instead, extensive nerve damage from prior surgeries renders him impervious to pain while granting enhanced durability, strength, stamina, and reflexes sufficient for combat against street-level threats. Red Tool has featured in subsequent Harley Quinn storylines, including crossovers and team-ups, often providing comic relief through his unrequited advances and tool-based combat ingenuity, such as using specialized implements for infiltration or restraint. His role underscores themes of fixation and redemption in the mythos, positioning him as a chaotic neutral figure amid Gotham's criminal underworld.

Jakeem Williams

Jakeem Williams, also known as or J.J. Thunder, is a fictional teenage appearing in American comic books published by DC Comics. He is the successor to the character , inheriting a magical pen that houses Yz, a genie from the Fifth Dimension capable of granting virtually any wish and manipulating reality on a vast scale. Williams lacks inherent abilities but commands the genie, which exhibits powers including super strength, flight, energy projection, size alteration, and dimensional travel, comparable to entities like Mr. Mxyzptlk. The character debuted in a cameo appearance in The Flash vol. 2 #134 (January 1998), with his first full named appearance in JLA #28 (January 1999), created by writer Mark Waid and artist various contributors as part of efforts to integrate legacy elements from the Justice Society of America into modern continuity. Hailing from Keystone City, Williams is depicted as a precocious youth whose single father raised him after his mother abandoned the family during pregnancy; the elder Jay Garrick (the Golden Age Flash) inadvertently passes Johnny Thunder's enchanted pen to Jakeem, enabling him to summon the genie by uttering "Ceiling!"—a phonetic twist on the original command "Say You!"—though later stories refine it to "So Cûl" (pronounced "so cool") for enhanced control over a rogue variant of the entity. Williams joins the as a junior member, participating in battles against threats like the and incursions, often struggling initially with the genie's unpredictable power but growing into a strategic asset through teamwork. In JLA #28–31 (1999), he aids in containing a Fifth Dimensional incursion, establishing the 's extradimensional origins. His arcs emphasize themes of youthful responsibility, as seen in JSA series where he banishes a corrupted back to its realm using amplified genie power. Post- (2005–2006), he continues as a JSA affiliate, with appearances in events like (2009), where the genie's wishes prove pivotal against undead threats.

Johnny Williams

Johnny Williams, also known as the eighth incarnation of , is a fictional character and antagonist in DC Comics, primarily appearing as a tragic metamutant villain manipulated by Batman foes. A dedicated from , Williams was exposed to illegal chemical waste during a warehouse blaze on an unspecified date, which intensified the flames and fused his body with mutagenic compounds, granting him a malleable, clay-like physiology while cursing him with uncontrollable transformations and a desperate quest for normalcy. Married with a wife, son, and daughter, Williams struggled to conceal his condition from his family, leading to isolation and vulnerability to exploitation by criminals seeking to weaponize his powers. Williams first appeared in cameo form in Batman #614 (June 2003), with his origin and full introduction in Batman: Gotham Knights #60 (February 2005), created by A.J. Lieberman and artist Javier Piña. In the storyline, he served as an unwitting pawn for Hush and , who deceived him into impersonating victims and committing assaults under the promise of a cure, including attacks tied to Batman's conflicts. His narrative arc culminated in self-sacrifice during a confrontation in Batman: Gotham Knights #71 (January 2006), where he perished while attempting to atone for his coerced crimes. As , Williams possesses superhuman strength, stamina, and durability derived from his mutable form, allowing him to alter size, density, and shape for , elongation into tendrils, or hardening against impacts. His regeneration enables rapid recovery from or dispersal, though to extreme heat or dehydration limits his control, often exacerbating his tragic instability rather than empowering criminal intent. Unlike more malevolent Clayfaces, Williams' motivations stemmed from paternal desperation rather than ambition, highlighting themes of unintended consequence from industrial negligence in Gotham's underbelly.

Leslie Willis

Leslie Willis, alias Livewire, is a in DC Comics, depicted as an electricity-wielding antagonist primarily opposing . She debuted in the tie-in comic #5, cover-dated March 1997, which adapted her origin from the Superman: The Animated Series episode "Livewire" aired in 1997. In this initial portrayal, Willis operates as a controversial radio in , gaining notoriety for her vitriolic broadcasts denouncing as an alien interloper interfering in human affairs. Her career ends abruptly when station management terminates her contract amid complaints over escalating inflammatory content targeting the hero. During a severe , Willis climbs a broadcast tower to resume her on-air tirade, defying her dismissal. Lightning strikes the structure; intervenes to shield her, redirecting the bolt, but the electrical surge fuses with her body, mutating her into Livewire. Blaming for her disfigurement and unemployment, she emerges with pale blue skin, stark white hair, and an ionic form capable of generating massive voltage discharges. Her powers include electrokinesis—projecting lightning bolts potent enough to stagger —energy absorption from power grids or ambient sources to amplify strength, transformation into pure electrical plasma for intangibility and conduction through wires or , and flight via electromagnetic . These abilities render her vulnerable to insulated materials or grounding but effective in urban environments rich with electrical infrastructure. Livewire's integration into main DC Universe continuity occurred in Action Comics #835 (March 2006), written by with art by John Byrne, in the story "A Contagion of Madness." This issue reframes her as Metropolis's youngest , whose anti- rants build a fervent audience until her firing prompts the fateful storm encounter. Post-transformation, she unleashes blackouts and assaults on the city, forcing repeated confrontations with , whom she views as the catalyst for her villainy. Subsequent appearances, such as in Superman series and crossovers, portray her allying with threats like the or clashing with heroes including , often exploiting her powers for chaotic revenge or power grabs. Her character draws from 1990s cultural archetypes of bombastic media personalities, emphasizing themes of media sensationalism and personal grudge escalation into superhuman conflict.

Characters whose names begin with "Win" to "Wot"

Grant Wilson

Grant Wilson is a fictional character in DC Comics, depicted as the eldest son of the assassin , also known as the Terminator. He serves as the original bearer of the supervillain alias Ravager, characterized by a deep resentment toward his father stemming from Slade's neglect and mercenary lifestyle. Wilson debuted in The New Teen Titans #1 (November 1980), the storyline introducing him as a troubled youth recruited by the criminal organization H.I.V.E. to target the Teen Titans after his father declined their contract. Created by writer Marv Wolfman, penciler George Pérez, and inker Romeo Tanghal, Wilson's narrative arc establishes him as a pawn in H.I.V.E.'s schemes, undergoing experimental enhancements mirroring Slade's own super-soldier serum to gain peak human capabilities. These enhancements granted Wilson allowing him to overpower multiple opponents, enhanced reflexes and agility for superior combat evasion, accelerated healing to recover from severe injuries rapidly, and increased stamina for prolonged exertion without fatigue. Armed with conventional weaponry and tactical training inherited from his father's influence, he donned a black-and-orange armored suit as Ravager and ambushed the Titans in The New Teen Titans #2 (December 1980). Despite initial successes, including injuring team members like Robin and , Wilson's inexperience and the Titans' coordination led to his defeat and death from accumulated wounds during the battle. Wilson's demise profoundly impacted Slade, catalyzing Deathstroke's obsessive campaign of revenge against the Titans, whom he blamed for his son's failure. This event underscored themes of familial dysfunction and the perils of inherited violence in the Wilson lineage, with Grant's legacy later echoed by his half-sister adopting the Ravager mantle in subsequent stories. In alternate continuities like reboot (2011), Wilson reappears with adjusted origins, including potential resurrections and expanded roles as a successor to his father, though these diverge from his canonical Post-Crisis portrayal as a short-lived .

Joseph Wilson

Joseph Wilson, known by the codename , is a fictional character in DC Comics, depicted as a superhero and the son of the assassin Slade Wilson, also known as . Created by writer and artist , he first appeared in Tales of the Teen Titans #42 in August 1984. Wilson inherited a from his father's experimental enhancements during , which manifested as the ability to possess and control the motor functions of any sentient being upon establishing , while his remains anchored to his own body. This power allows him to puppeteer hosts, accessing their physical skills and strength without directly harming them, though overuse risks psychological strain on both parties. Born to Wilson and Adeline Kane, a former U.S. Army operative, Joseph was rendered mute in childhood after terrorists slit his throat during a crisis when refused an assassination demand; the injury damaged his vocal cords but did not impair his cognitive or potential. His powers emerged during adolescence amid family turmoil, including his parents' divorce and 's criminal pursuits, prompting Joseph to intervene heroically by possessing his father to halt a rampage, though this strained their relationship further. Recruited by the after aiding them against threats like the , became a core member, contributing to battles against villains such as himself and Trigon, leveraging possession to disarm foes or amplify team capabilities without lethal force. Over subsequent storylines, Jericho's arc involved demonic possession by the corrupted souls of Azarath, leading to antagonistic turns where he inhabited multiple Titans' bodies, culminating in his apparent death by Nightwing in self-defense during the "Judas Contract" aftermath and later events. Revived through mystical means, he grappled with fragmented psyches and moral ambiguity, occasionally allying with or opposing his family, including half-sister (Ravager). In post-Crisis continuity, his abilities expanded in some iterations to include limited , but core canon emphasizes possession as his primary asset, often requiring him to wear blindfolds or avoid eye contact in non-combat scenarios to prevent accidental takeovers. Jericho's portrayal underscores themes of inherited legacy and redemption, distinguishing him from his father's mercenary ethos through consistent heroism within the Titans framework.

Rose Wilson

Rose Wilson, also known as Ravager, is a fictional character in DC Comics, depicted as the daughter of the assassin Slade Wilson () and his former lover Lillian Worth. She operates primarily as a and , often navigating a tumultuous relationship with her father while engaging in conflicts involving the and other DC Universe teams. Introduced as a precognitive operative enhanced by her abilities, Rose's narrative frequently explores themes of legacy, betrayal, and redemption within her family's assassin dynasty. Created by writer and artist Art Nichols, Rose first appeared in Deathstroke the Terminator #15 in October 1992. In her early storyline, she emerges from a background of instability: after her mother Lillian's involvement with , Rose is raised in relative secrecy until threats from criminals like Wade DeFarge force her into survival mode, leading to her adoption by the Madison family before further tragedies draw her into her father's world. A pivotal event occurs when , seeking to unlock her potential, removes her right eye, activating a latent metagene that grants her precognitive visions of probable futures spanning seconds to minutes, enhancing her combat effectiveness. This ability, combined with rigorous training under , positions her as the fourth individual to adopt the Ravager mantle, succeeding her half-brother . Rose possesses accelerated probability perception, allowing her to anticipate immediate outcomes and evade attacks with superhuman precision, alongside enhanced strength, speed, reflexes, stamina, durability, and healing derived from her metahuman physiology and assassin conditioning. She demonstrates perfect recall for skills and experiences, mastering complex techniques on first exposure, which bolsters her prowess with weaponry, hand-to-hand combat, and marksmanship comparable to Deathstroke's. Key appearances include her recruitment into villainous plots, such as wielding kryptonite against Superman under her father's influence, only to be dissuaded by Nightwing, marking a shift toward heroic alliances with the Teen Titans. Her character arc involves repeated clashes with family members like her brothers Jericho and Grant, and participation in team dynamics that challenge her mercenary instincts, as seen in Teen Titans vol. 3 arcs where she balances loyalty and independence.

Slade Wilson

Slade Wilson, primarily known by his alias Deathstroke, is a fictional character in DC Comics, depicted as a ruthless mercenary and assassin enhanced by experimental military procedures. Created by writer Marv Wolfman and artist George Pérez, he first appeared in The New Teen Titans #2 in December 1980, introduced as an adversary to the Teen Titans team. Wilson enlisted in the U.S. Army at age 16, advancing to elite operative status before sustaining severe injuries during a black-ops mission, which prompted his subjection to a classified experiment granting superhuman physical and mental capabilities. These enhancements allow Wilson to access approximately 90% of his brain's capacity, conferring heightened intelligence for tactical planning, rapid learning, and strategic foresight, alongside , speed, agility, reflexes, durability, and accelerated healing. He is a master combatant proficient in multiple , , marksmanship, and explosives, often employing a signature suit of armor equipped with advanced weaponry, including a promethium-laced capable of cutting through most materials. As the Terminator, Wilson operates as a high-stakes contract killer, unbound by moral constraints, and has clashed repeatedly with heroes like the , Batman, and , occasionally allying with them against greater threats. Wilson's family dynamics underscore his character's tragic elements: he married Adeline Kane, with whom he fathered sons Grant and Wilson; Grant emulated his father as the assassin Ravager but died in action, while , mute after Wilson accidentally shot him during a kidnapping rescue, developed possession-based powers as . A later daughter, (also known as Ravager), inherited enhanced abilities and a contentious relationship with her father, often opposing or collaborating with him in mercenary pursuits. Key story arcs, such as "The Judas Contract" (1984), highlight his infiltration of the via teenage operative Terra Markov, cementing his role as a calculating willing to exploit personal ties for professional gain. Wilson has starred in solo titles, including Deathstroke the Terminator (1991–1996) and Deathstroke (2011–2013, 2016–2018), exploring his anti-heroic turns and vendettas.

Arak Wind-Walker

Arak Wind-Walker is a fictional supervillain in DC Comics, depicted as a Native American metahuman and member of the rogue team Helix, which clashed with Infinity, Inc. during the 1980s. He first appeared in Infinity, Inc. #17 (April 1985), created as part of Helix's storyline involving government experiments on metahuman children. As a rowdy and immature personality within the group, Arak often feuded with teammate Tao Jones and announced his wind-based attacks dramatically. In the fictional narrative, Arak Wind-Walker, also known as Arak II or "Bright Sky After Storm," gained his powers through unspecified metahuman origins tied to Helix's formation under Project: Helios, a U.S. government initiative to harness superhuman abilities. Helix initially antagonized Infinity, Inc. by kidnapping member Fury to extort funds, leading to battles where Arak's wind manipulation played a key role. The character was later confirmed deceased, with his death occurring during events in Justice League: Cry for Justice (2009). Arak's primary abilities center on summoning and controlling "spirit winds," ethereal gusts that exhibit variable traits depending on the invoked spirit, enabling offensive blasts, flight, and environmental disruption. These powers distinguish him as a wind-manipulating within , though he lacks enhanced durability or other physical augmentations. His role underscores themes of experimentation and team dynamics in post-Crisis DC continuity, with limited appearances beyond Helix arcs and crossovers.

Windfall

Windfall, whose real name is Wendy Jones, is a fictional character in DC Comics, possessing aerokinetic abilities that allow her to manipulate air currents for flight, generate gale-force winds, and create defensive barriers or offensive blasts. These powers originated from prenatal genetic experiments conducted by her mother's employer on Jones and her sister, Rebecca Jones (New Wave), resulting in both developing superhuman capabilities. Introduced in Batman and the Outsiders #9 (February 1984), Windfall debuted as a reluctant member of the Masters of Disaster, a team employed by the parents of Terra (Tara Markov). Coerced by her domineering sister New Wave, who abused her psychologically and physically, Jones participated in villainous activities, including battles against Batman's Outsiders team, but displayed hesitation and moral conflict during confrontations. Her small stature and evasive aerial maneuvers made her a challenging opponent, though she required hand gestures to optimally channel her powers. Overcome by remorse for her role in criminal enterprises, Windfall defected to the Outsiders during a mission, aiding them against her former allies and contributing to the Masters of Disaster's defeat. She later joined the Suicide Squad under duress as part of her redemption, where she sacrificed herself in combat, only to be murdered by New Wave upon resurrection. A cloned version briefly reappeared before perishing again, and Jones was ultimately revived as a member during the event in 2009, attacking heroes with necrotic energy amplified by her wind control. In alternate media, variants of the character appear: a version named Wendy Jones features in the animated series Young Justice (2010–present) as an Outsider with similar powers and backstory, voiced with an accent suggesting Australian or English origins; another, Wendy Hernandez, appears in the live-action Black Lightning series (2018–2021), portrayed by Madison Bailey as a metahuman teen recruited by the Outsiders.

Wing

Wing (Wing How) is a fictional superhero sidekick in DC Comics, primarily known as the partner of the Crimson Avenger (Lee Travis). Initially introduced as Travis's chauffeur, Wing transitioned into a costumed crimefighter, adopting a yellow outfit to complement the Avenger's red-and-blue attire after the hero upgraded from a cloak and fedora to a gas mask and more superheroic garb in the early 1940s. He possesses no superhuman abilities, relying instead on hand-to-hand combat skills, marksmanship with revolvers, and unwavering loyalty honed through service alongside Travis. Wing debuted in Detective Comics #20 (October 1938), alongside the Crimson Avenger's first appearance, with his costumed debut occurring in World's Finest Comics #4 (Spring 1942). The character, depicted as Chinese-American in the era's often stereotypical fashion, fought street-level crime in New York City during the , including Nazi saboteurs during . He joined the Seven Soldiers of Victory in 1941, participating in team efforts against threats like the and the Three-Faced Ones. In #43 (January 1948), Wing sacrificed himself to save his teammates from a flooding cave rigged by the villain , perishing alongside the and . Post-Crisis continuity largely preserved this fate, though multiversal variants and revivals appeared in later stories, such as (2008), where echoes of heroes influenced events. Wing's portrayal reflects 1930s-1940s comic tropes, including Fu Manchu-inspired traits that modern retrospectives critique as dated and insensitive.

Wink

Wink is a fictional character in DC Comics, primarily known as a member of the and the Revolutionaries. She first appeared in Suicide Squad (vol. 6) #1, published by DC Comics on February 26, 2020, created by writer and artist Bruno Redondo. Wink is depicted as an American kleptomaniac with extroverted tendencies, often using her abilities for opportunistic theft. Wink possesses teleportation powers that allow her to instantaneously relocate herself and potentially one other person, though limited to short distances within or immediate vicinity. These abilities enable quick escapes, surprise attacks, and evasion tactics, making her valuable in covert operations. In her debut storyline, Wink joins Amanda Waller's Task Force X (Suicide Squad) for high-risk missions, including assassinations and extractions, often under explosive collar coercion. She later affiliates with groups like the Truth and the Queer, reflecting her neutral alignment and involvement in activism. In narrative arcs, Wink forms a romantic partnership with Aerie (a winged ), whom she names and protects during pursuits; their origin is explored in Suicide Squad #8 variant contexts, highlighting themes of loyalty amid criminality. Her real name remains undisclosed in canonical appearances, emphasizing her codename's role in her elusive persona. Wink's portrayals draw from Suicide Squad lore, where metahumans like her balance personal flaws—such as —with tactical utility in black ops.

Woozy Winks

Woozy Winks is a fictional supervillain-turned-sidekick in DC Comics, primarily known as the comedic partner to the elastic hero . Created by writer-artist Jack Cole, the character debuted in Police Comics #13, published by in November 1942. Initially portrayed as a bumbling, overweight petty criminal with limited intelligence, Woozy's defining trait stems from an encounter where he rescued a drowning wizard, who enchanted him such that "the forces of nature" would protect him from harm as long as he remained virtuous. This magical invulnerability allowed him to survive otherwise fatal dangers, such as falls, fires, or animal attacks, rendering him functionally bulletproof and resilient to environmental threats during ' run. In early stories, Woozy operated as a reluctant criminal until reformed by (Patrick "Eel" O'Brian), who recruited him after witnessing the spell's effects during a confrontation. Their partnership emphasized humor, with Woozy's clumsiness and gluttony contrasting Plastic Man's malleable powers and sarcasm; Woozy often provided through failed schemes or accidental heroism. The enchantment's protection waned over time in later continuities, eventually fading entirely, leaving Woozy without superhuman durability and reliant on gadgets or Plastic Man's aid. Post-1940s, following DC Comics' acquisition of Quality's properties in 1956, Woozy appeared sporadically in Silver and Bronze Age tales, including Plastic Man #11 (November 1975) as part of revivals blending humor with superhero action. Woozy's abilities, when active, derived solely from the wizard's spell, granting passive defense via natural elements—e.g., birds diverting bullets or vines shielding him—without offensive capabilities or enhanced strength. Lacking formal training, he exhibited no combat prowess beyond opportunistic cunning, often bungling missions due to laziness or poor judgment. In modern iterations, such as Earth-0 continuity, Woozy retains his dim-witted persona but operates as a low-threat ally, occasionally clashing with villains like or aiding in ensemble stories. No peer-reviewed analyses exist for this character, as comic scholarship focuses on broader archetypes, but archival indices confirm his role as a staple of Jack Cole's surreal, gag-driven style in Police Comics through the 1940s.

Amy Winston

Amy Winston is the Earth alias of Princess Amethyst, a fictional character in DC Comics depicting a teenage girl who discovers her royal heritage in the extradimensional realm of Gemworld. Introduced as an ordinary 13-year-old living in with adoptive parents Marion and Herbert Winston, she learns on her birthday that she was born Amaya, heir to the throne of the House of , hidden on to evade assassination by rival houses. The character embodies themes of dual identity, balancing suburban life with interdimensional royal duties amid conflicts between Gemworld's gem-based noble houses. Created by writers Dan Mishkin and with artist Ernie Colón, Amy Winston/Amethyst first appeared in #1, published by DC Comics with a cover date of May 1983. The 12-issue limited series established her backstory, pitting her against the antagonistic House of Opal and its sorcerer lord, Dark Opal, who seeks dominance over Gemworld's magical resources. Subsequent appearances integrated her into the broader , including team-ups with the in the 30th century and alliances with , highlighting her as one of the most potent young magic-users due to her royal bloodline's affinity for crystal-based sorcery. Post-2011 reboot, she was reimagined on Prime Earth as Amaya, retaining core elements like Gemworld origins but emphasizing her role in house politics and magical training. Amethyst's powers derive from her Gemworld physiology and inherited arcane knowledge, enabling flight, energy projection via amethyst-hued blasts, and matter transmutation through crystal constructs. She wields spells for elemental summoning, protective barriers, and reality-warping effects scaled to her emotional state and training, often amplified by Gemworld artifacts like her royal diadem. In combat, she favors versatile magic over physical prowess, though proficient in swordplay from royal tutelage. Her abilities position her as a counter to extradimensional threats, with vulnerabilities to anti-magic fields or depletion from overexertion, as depicted in battles against Opal's forces. By her 16th birthday arc in the 2020 miniseries, she demonstrates greater control, leading revolts and negotiating alliances among Gemworld's fractious lords.

Dave Winston

Dave Winston is a fictional character in DC Comics publications, serving as the third successor to mantle after and the unstable Alan Welles. A former and close associate to Chase, Winston assumed the identity to rehabilitate its tarnished reputation and continue fighting crime in New York City. Unlike Chase and Welles, who embraced lethal force, Winston operated under a strict no-kill rule, relying on persona's intimidating presence to deter criminals. Winston's tenure as was brief and ended tragically during a confrontation with the deranged vigilante Peacemaker in Vigilante #36 (1986), where Peacemaker murdered him in a fit of paranoia-fueled rage after Winston challenged his methods. This killing occurred in front of , prompting Chase to attack Peacemaker and further highlighting the psychological toll of vigilante justice in the series. Winston's death underscored the perils faced by those attempting to uphold moral boundaries in a cycle of escalating violence among masked enforcers.

Wintergreen

William Randolph Wintergreen, commonly known as W.R. or Billy Wintergreen, is a fictional in DC Comics, depicted as the lifelong friend, military comrade, and personal aide to Slade Wilson (). He was introduced as a former British SAS operative who bonded with Wilson during joint operations in the , later serving as his butler, logistics handler, and occasional ethical counterbalance in activities. Wintergreen lacks superhuman abilities but possesses elite-level skills in firearms proficiency, , tactics, and , derived from his early enlistment in the SAS at age sixteen. Created by writer and artist , Wintergreen debuted in The New Teen Titans #2, cover-dated December 1980, where he assisted Wilson in a plot against the . In subsequent storylines, he supported Deathstroke's operations, including equipment maintenance and mission planning, while expressing reservations about Wilson's more extreme methods, such as during conflicts involving the Titans or with Joseph's muteness. Wintergreen has appeared across various continuities, including pre-Crisis, post-Crisis, and eras, often dying heroically—such as sacrificing himself to save Wilson in Teen Titans (vol. 3) #2 in August 2003—only to be revived or reimagined in later narratives. His role underscores themes of loyalty amid moral ambiguity in Deathstroke's arc, positioning him as a grounded human foil to enhanced mercenaries.

Marcus Wise

Marcus Wise is a fictional character appearing in American comic books published by DC Comics. Depicted as a corrupt in the Gotham City Police Department, he serves as a minor antagonist in stories set in , often exploiting his position for personal gain. Wise first appeared in Robin (vol. 2) #170 in January 2008. Partnered with fellow GCPD Roman Cavallo, Wise engages in felonious activities including and abuse of authority, reflecting a cynical view that law enforcement in Gotham operates above civilian rules. He is assigned to the Major Crimes Unit and embodies institutional corruption within the department, clashing with vigilantes like Robin and in subsequent appearances. Lacking superhuman abilities, Wise relies on his badge, connections, and ruthlessness to perpetrate crimes, underscoring themes of police malfeasance in the Batman mythos.

Johnny Witts

Johnny Witts is a supervillain in the DC Comics universe, introduced as a Gotham City-based criminal antagonist to Batman. He debuted in Detective Comics #344 (October 1965), created by writer Gardner Fox and artist Sheldon Moldoff. Witts possesses no superhuman abilities but excels as a mastermind through extraordinary deductive reasoning, enabling him to predict and counter Batman's strategies in advance. He styles himself as a crime boss perpetually "one step ahead" of the Dark Knight, using his intellect to devise intricate burglary schemes and traps aimed at humiliating Batman and Robin. Operating under the alias "Swami" in some encounters, Witts disguises himself to execute plans involving misdirection and psychological ploys. His schemes typically falter during direct confrontations, as Witts struggles with improvisation under pressure, allowing Batman to exploit this rigidity and apprehend him. Subsequent appearances include Batman #192 (June 1967), where he reprises his role as a scheming adversary.

Wizard

The Wizard, also known as William I. Zard, is a fictional supervillain in DC Comics, primarily an antagonist to the Justice Society of America. Originally a small-time criminal active in the 1930s, Zard traveled to Tibet where he acquired knowledge of magic and mysticism, returning to the United States in 1947 at approximately age 29 to establish a criminal career under his new alias. Zard debuted as the Wizard in All-Star Comics #34 (April–May 1947), written by and illustrated by Irwin Hasen, in a story where he employed and a magical to and manipulate victims for thefts, leading to confrontations with the Justice Society. His abilities centered on a mystical staff or that enabled , projection, and limited effects, though early depictions relied more on deceptive stage magic augmented by minor elements rather than high-level sorcery. As a founding member of the Injustice Society—a villainous counterpart to the Justice Society formed shortly after his debut—Zard collaborated with figures like the Thinker, the Gambler, Vandal Savage, Per Degaton, and Brainwave to assault the JSA headquarters in 1947, severely injuring Hourman Rex Tyler and orchestrating a nationwide crime spree before their defeat. The group aimed to subjugate America through coordinated villainy, with Zard's magic providing support for infiltration and mind control tactics. Subsequent Injustice Society plots in the late 1940s and beyond repeatedly pitted him against the JSA, often resulting in his capture or retreat. In later continuities, including post-Crisis and eras, Zard retained his core role as a recurring JSA foe, participating in schemes like the Injustice Gang's framing of the in the 1960s and occasional alliances with other occult threats, while maintaining skills in firearms and criminal organization from his pre-magic days. His character embodies opportunistic villainy augmented by esoteric knowledge, with no verified heroic turns across documented appearances.

Wolf Spider

Wolf Spider is the criminal alias of Evan Blake, a fictional character in DC Comics primarily associated as an adversary of . The character was created by writer Marc Andreyko and artist Jeremy Haun, debuting in Batwoman vol. 2 #26 (January 2014). Blake operates as a sophisticated thief, leveraging his status to infiltrate high-society events and execute elaborate heists targeting valuable artworks and artifacts. Evan Blake, a privileged from Gotham City's elite circles, shares a longstanding friendship with dating back to their youth at a . Bored with his affluent lifestyle, Blake adopts the persona to pursue adrenaline-fueled crimes, framing his thefts as the acts of a "gentleman thief" who leaves calling cards and avoids unnecessary violence. His activities draw into investigations, particularly in the "Webs" storyline, where his identity unravels as a central mystery amid a series of Gotham gallery robberies. Lacking abilities, relies on exceptional agility, acrobatic skills honed from personal training, and custom gadgets such as grappling hooks, smoke devices, and non-lethal projectors mimicking for evasion and restraint. These tools enable daring escapes and precise thefts, emphasizing cunning over brute force in confrontations with . His costume features a sleek, dark tactical suit with arachnid motifs, including a hooded and clawed gloves for . In subsequent appearances, Wolf Spider's arc explores themes of thrill addiction and fractured loyalties, occasionally positioning him as an anti-heroic figure when his skills aid against greater threats, though his criminal impulses persist. The character has limited crossover roles but remains tied to Batwoman's , with no major expansions into broader DC events as of 2021.

Gregory Wolfe

Gregory Wolfe is a fictional and administrator in DC Comics, most prominently featured in stories involving the Flash family of characters. He serves as of Iron Heights Penitentiary, a high-security facility outside Keystone City designed to contain criminals, where he enforces a philosophy of unrelenting punishment over rehabilitation. Wolfe first appeared in The Flash: Iron Heights (2001), establishing him as a no-nonsense authority figure who views super-villains as irredeemable threats deserving only suffering and containment. Wolfe's character embodies a fanatical dedication to order, often crossing into sadism; he has been accused of abusing inmates through excessive force and experimental security measures, leading to his temporary conviction and transfer to Belle Reve Penitentiary before an appeal reversed the ruling. In continuity, he manifests powers enabling him to manipulate muscle tissue in others, typically to induce excruciating cramps or paralysis, which he employs both for crowd control and personal vendettas against prisoners. This ability underscores his role as an antagonist who blurs the line between and , clashing with heroes like the Flash who advocate for amid his foes. By 2022 storylines, Wolfe transitions to Mayor of Central City, leveraging his hardline stance to deputize former villains such as the Rogues to pursue the Scarlet Speedster, framing them as a sanctioned force against chaos. His tenure highlights tensions between punitive governance and heroic intervention, positioning him as a foil to more lenient institutional figures in the .

Wiley Wolverman

Wiley Wolverman is a DC Comics superhero known as Dove, one half of the team alongside Sasha Martens as in an alternate incarnation of . Depicted as a left-leaning rock musician and lead singer of the band The Doves, he embodies a free-spirited, anti-authority pacifist contrasting Martens' disciplined, upbringing. Created by writer John Byrne and artist Ron Wagner, Wolverman debuted in the five-issue Hawk and Dove limited series (November 1997–March 1998), which introduced the pair as unrelated to prior Hawk and Dove legacies tied to the . The story follows the duo acquiring mystical amulets that grant them powers, leading to reluctant teamwork against threats while highlighting ideological clashes between Wolverman's dovish ideals and Martens' hawkish instincts. Wolverman's abilities include manifesting wings for flight and a link with that amplifies their powers in close proximity, though the series portrays these enhancements as inconsistently effective compared to established versions of the characters. The miniseries received mixed reception for its "mediocre results" in reimagining the team, and neither character has featured in major DC storylines since, limiting Wolverman to minor status within the publisher's roster.

Wonder Boy

Wonder Boy is a fictional superhero who originated in Quality Comics publications during the of Comics, with rights later acquired by DC Comics. He first appeared in National Comics #1 (July 1940), in the story "The Boy From the Meteor," written by Toni Blum with art by John Celardo. The character was created as an alien juvenile resembling a 15-year-old human boy, emerging fully formed from a meteorite that crashed to Earth after his home planet Viro was destroyed; the meteor landed in , where he was subsequently raised in an orphanage. Lacking a secret identity, Wonder Boy operated openly in his inherent costume, fighting crime, during , and various threats, often with bombastic dialogue and aided by a girlfriend named . His powers included initially comparable to that of a thousand men, enabling feats such as vaulting 20-foot walls and swimming across oceans; invulnerability; and super-speed, though he could not fly. Later stories depicted limitations, including vulnerability to poisoning, , and concussive leading to unconsciousness, with his strength appearing reduced compared to his debut. Wonder Boy's adventures emphasized physical prowess in early tales, such as swimming to to combat invading forces, but shifted toward intrigue and reliance on intellect in 1950s revivals. The feature ran in backup stories of 6 pages each in National Comics #1–26 (July 1940–November 1942), without ever appearing on covers, before being replaced by the G-2 strip. It was repackaged by Gilberton in Bomber Comics #1–4 (1944–1945) alongside other reprints, and revived in 1955 by Ajax-Farrell Publications in Samson #12–13, Terrific Comics #16, and Wonder Boy #17–18, where narratives focused less on superhuman feats. Following DC Comics' acquisition of 's assets in the mid-1950s, the character has not been prominently featured in subsequent DC publications.

Wonder Girl

Wonder Girl is a superheroine alias primarily associated with characters serving as sidekicks or successors to in DC Comics publications. The name has been used by multiple figures, each empowered by Amazonian or divine sources and involved in teams such as the and . Donna Troy, the original bearer of the Wonder Girl mantle, debuted in #60 in July 1965 as a teenage Amazon companion to , created to join the alongside Robin and . Her origins have undergone several revisions across DC continuities: initially portrayed as a magically duplicated version of a young Diana Prince, later retconned as an orphan rescued from a fire and adopted by on Themyscira, and in other accounts as a Titaness from New Cronus or empowered by Greek gods. Troy transitioned from Wonder Girl to Troia during the 1980s and 1990s, reflecting her evolving role in storylines like (1985-1986), where she gained enhanced powers including flight and energy projection, and served as a key Titan leader until her apparent death in Titans #1 (1999), followed by resurrections in subsequent events. Cassandra "Cassie" Sandsmark, introduced as the second Wonder Girl in Wonder Woman (vol. 2) #188 in July 2003 by writer John Byrne, is the demigod daughter of archaeologist Helena Sandsmark and the Greek god (revised in some continuities to son of , a son of ). Seeking to prove herself worthy of 's mentorship, Sandsmark activated latent powers by stealing a magical Greco-Roman artifact during an excavation, granting her , speed, and durability akin to her idol. She became a founding member of in 1998's precursor stories and later joined the , participating in battles against threats like during (2005-2006). Sandsmark's characterization emphasizes youthful impulsiveness balanced by heroic growth, with abilities augmented by Amazonian training and occasionally the Lasso of Persuasion. Other characters have briefly adopted the alias, such as , a Brazilian Amazon introduced in Future State: Wonder Woman #2 in 2021, blending indigenous mythology with lore, though her primary identity remains distinct. These iterations highlight DC's pattern of expanding the mythos through younger protagonists, often retconning origins to fit broader narratives while maintaining core themes of empowerment and combat prowess.

Wonder Man

Wonder Man is the alias of Dane of , an prince from the gender-reversed Earth-11 in DC Comics continuity, functioning as the male equivalent of as champion of the all-male on Island, their counterpart to Themyscira. His costume mirrors 's iconic design, adapted for a male form, emphasizing his role as a heroic defender in his native universe before his exile. Dane was exiled from after killing Maxine Lord, the Earth-11 counterpart to , an act that violated Amazon codes and led to his banishment from the patriarchal "Woman's World" society. He initially appeared as a member of Earth-11's Justice Guild, a parallel to the Justice Society, but his violent tendencies surfaced in cross-universal conflicts, positioning him as an antagonist to mainline . In Wonder Woman (vol. 5) #777 (October 2021), Dane launches a rampage across dimensions, forcing to confront and subdue him to prevent further chaos. Dane possesses abilities akin to Wonder Woman's, derived from Amazonian physiology and divine blessings: superhuman strength sufficient to battle god-like foes, near-invulnerability allowing him to withstand blows from Wonder Woman herself, rapid accelerated healing that enables recovery from severe injuries in seconds, and barring decapitation or magical disruption. He wields weapons like a and forged from Amazonian metals, granting enhanced combat prowess and energy deflection, though his aggressive nature often overrides strategic restraint in engagements.

Wonder Twins

The Wonder Twins are a pair of extraterrestrial superheroes in DC Comics, consisting of fraternal siblings Zan and Jayna from the planet Exxor. Their powers enable Zan to into any form of —such as , , or vapor—while Jayna can transform into any known , terrestrial or extraterrestrial. These abilities manifest exclusively through physical contact between the twins followed by the declaration "Wonder Twin powers, activate!", a limitation stemming from a genetic anomaly unique to their lineage amid Exxor's population of otherwise powerless humanoids. They are frequently assisted by Gleek, their blue-furred, elastic-tailed companion from Exxor, who communicates telepathically and aids in retrieval or manipulation tasks. Originally introduced in the animated series on September 10, 1977, the characters served as youthful aides to the team, emphasizing teamwork and limited utility in combat scenarios. Their comic debut occurred shortly thereafter in #7 (cover-dated October–November 1977), where they crash-land on Earth and ally with the against interstellar threats. In DC's publication history, the Twins have undergone continuity revisions; a post-Crisis on Infinite Earths iteration portrayed them as escaped slaves from an alien despot, integrating them into mainstream titles like #9–11 (1995). The 2019 Wonder Twins limited series (issues #1–12, April 2019–April 2020), written by Mark Russell with art by Stephen Byrne, reimagined them as exiled teenagers navigating high school in Metropolis while interning at the Hall of Justice, confronting personal insecurities and villains like the Scrambler. This run highlighted their vulnerabilities, such as Zan's social awkwardness and Jayna's grief over family loss, diverging from earlier portrayals as infallible sidekicks. Subsequent media adaptations include guest roles in Justice League Unlimited (2004–2006) and a developed live-action film project announced in February 2022 for HBO Max, directed by Adam Sztykiel, though its status remains unconfirmed as of 2025. Across depictions, their narrative role underscores themes of interdependence, with powers deemed comically impractical in isolation, reflecting DC's early experiments in accessible, family-oriented superheroics.

Wonder Woman

Wonder Woman, whose civilian identity is Diana Prince, is a created by (writing under the pen name Charles Moulton) and artist Harry G. Peter for DC Comics. The character debuted in All Star Comics #8 (cover-dated December 1941, released October 21, 1941), where she was introduced as an emissary from a hidden island of warrior women tasked with combating evil in the outside world. Marston conceived her as a to male-dominated narratives, drawing from and his psychological theories on submission and dominance to emphasize themes of love, truth, and female empowerment. In her canonical origin, Diana is the daughter of Queen , ruler of the on the of Themyscira (originally ), a matriarchal society isolated from patriarchal "Man's World." Molded from clay by and granted life by Olympian gods including , , and Hermes, Diana possesses divine blessings that manifest as enhanced physical abilities. She leaves Themyscira after winning a tournament to represent her people, adopting the Diana Prince alias to operate incognito while allying with figures like . Post- (1985-1986) reboots and subsequent events like (2005-2006) have refined her backstory, sometimes portraying her as the biological daughter of , though core elements of Amazonian heritage persist across continuities. Diana's powers derive from her physiology and Amazonian training, including capable of lifting over 100 tons, speed exceeding Mach 1, invulnerability to most conventional weapons, flight, and accelerated healing. She wields signature artifacts: the , which compels honesty and is unbreakable; bullet-deflecting Bracelets of Submission forged by ; and a serving as both crown and boomerang projectile. Early stories endowed her with additional abilities like and ESP, reflecting Marston's interests, though modern depictions emphasize martial prowess in , , and tactical as a Justice League founder member since 1960. Her role often involves bridging worlds, defending against threats like or while advocating amid conflict.

Jason Woodrue

Jason Woodrue, primarily known by his supervillain alias the , is a fictional character appearing in DC Comics publications as a botanist-turned-hybrid entity with dominion over vegetation. He debuted as the Plant-Master in The Atom #1 (June–July 1962), created by writer and artist , where he employed a chemical serum to manipulate plant growth and ensnare adversaries like the . In subsequent appearances, Woodrue underwent a radical transformation by grafting his human physiology with vegetal matter, emerging as the in The Flash #245 (November 1976). This alteration fused him with the elemental force known as the Green, amplifying his misanthropic ideology to eradicate animal life in favor of botanical supremacy. He has clashed with heroes including the Flash (Barry Allen), , and the , often pursuing experiments to assimilate humanity into plant forms. Woodrue possesses powers such as merging his body with for regeneration and mobility, telepathic command over plant life to ensnare or assault foes, and enhanced physical durability derived from bark-like armor. In certain storylines, like those in the series, he operates as an avatar or agent of the Parliament of Trees, wielding broader elemental control over global vegetation while grappling with his fractured psyche. His character embodies themes of unchecked scientific hubris and ecological extremism, recurring as a mid-tier in the .

Sandra Woosan

Sandra Woosan, primarily known by her alias Lady Shiva, is a fictional character in DC Comics, depicted as a master martial artist and assassin without superhuman abilities. She relies on peak human conditioning, strategic genius in combat, and proficiency in various fighting styles, swords, and improvised weapons, positioning her among the most formidable hand-to-hand combatants in the . Woosan first appeared in Richard Dragon, Kung Fu Fighter #5, published in December 1975, co-created by writer Dennis O'Neil and artist Ric Estrada. Initially introduced alongside her sister Carolyn, Woosan's origin involves her transformation into Lady Shiva following Carolyn's murder, driving her to hone lethal skills through rigorous training and a quest for perfection in killing arts. She has alternately served as an antagonist, ally, and mentor to heroes like Batman and Richard Dragon, including training the third Robin, Tim Drake, and giving birth to Cassandra Cain, who later becomes Batgirl. Throughout her publication history, Lady Shiva embodies a of combat as both destruction and enlightenment, frequently clashing with Batman in encounters that test his limits, such as their initial confrontation in Detective Comics Annual #1 in 1988. Her morally ambiguous nature—oscillating between hired killer and reluctant guardian—has featured in storylines involving the League of Assassins and global threats, underscoring her role as a foil to Batman's no-kill principle.

World Forger

Alpheus, known as the World Forger, is a cosmic entity in DC Comics cosmology, depicted as the firstborn son of the Super Celestial Perpetua and the elder brother to the Monitor and . Created from the Overvoid in the Sixth Dimension approximately 20 billion years ago, he was assigned to the World Forge, a realm where he shaped unstable universes from the terrors, fears, and unformed ideas emanating from the positive into the . His occurred in Dark Nights: Metal #4, published in February 2018. In his role, the World Forger hammered raw concepts into existence using a cosmic forge, elevating viable worlds to the of Worlds while discarding flawed ones into the Multiverse; however, this process was disrupted when he created the dragon as a servant, who later deceived him, leading to the Forger's death and descent into madness during the invasion of the Multiverse. Reformed within the Sixth Dimension, he reemerged in storylines such as the "Sixth Dimension" arc in (2018) #19–25, where he initially posed as a future version of , banished the to a prison planet, and clashed with a sun-empowered before allying against Perpetua's return. During the "Doom War" in #23–27, he collaborated uneasily with his brothers to counter threats empowered by Perpetua, highlighting longstanding familial tensions spanning billions of years. The World Forger possesses vast powers including reality manipulation to construct dimensional structures and universes, time manipulation over Hypertime, cosmic awareness attuned to all existence, with the ability to respawn in higher dimensions, and the capacity for fusion into entities like the Ultra-Monitor. He wields a capable of forging worlds from abstract ideas and exhibits invulnerability, , , , size alteration, and life creation, positioning him among DC's most potent multiversal beings, though his actions stem from a duty-bound perspective on cosmic balance rather than benevolence.

Wotan

Wotan is a fictional character, a and sorcerer in the DC Comics universe, primarily known as an archenemy of . The character debuted in #55, cover-dated May 1940. Created by writer and artist Howard Sherman, Wotan embodies themes of ancient magic and , drawing from mythological influences in his pursuit of dominion through occult power. Originally depicted as having originated as a prehistoric woman in a frozen wasteland who harnessed sorcery to overcome societal barriers and survive harsh conditions, Wotan repeatedly reincarnated across eras, refining his abilities and adopting male forms to amplify his influence. By the storyline, he operates as a malevolent wizard capable of feats such as mind control, energy projection via eldritch blasts, illusion generation, flight, , force fields, and spiritual essence extraction to weaken foes. These powers position him as a direct counter to Doctor Fate's order magic, with conflicts often revolving around battles for mystical supremacy. In his inaugural appearance, Wotan abducts Inza Cramer, a archaeology student and eventual ally of Kent Nelson, luring Doctor Fate (in his nascent role) to an Egyptian confrontation where Wotan deploys soul-draining spells and attempts global domination through arcane rituals. Subsequent Golden Age tales, such as More Fun Comics #70 (August 1941), feature Wotan allying with villains like Ian Karkull against Fate and the Justice Society of America precursors. Post-Crisis continuities revived him in titles like JSA (2000s appearances) and All-Star Squadron, while New 52 and Earth 2 iterations recast aspects of his backstory, including as Karel Wotan, emphasizing immortal rebirth and persistent antagonism toward Fate lineages.

Wrath

The Wrath is a supervillain in DC Comics, primarily an adversary of Batman, conceptualized as an "anti-Batman" whose origin parallels Bruce Wayne's but is inverted toward lethal vigilantism. Introduced in Batman Special #1 (June 1984), written by and illustrated by Michael Golden, the original Wrath's unnamed parents—career criminals—were killed by rookie Police Department officer James Gordon during an armed robbery on the same evening as the Waynes' murder in Crime Alley. Orphaned and radicalized, he was trained from childhood by a mysterious mentor in advanced marksmanship, , stealth, and improvised weaponry, honing skills superior to standard police training but channeled into a systematic campaign of cop-killing. Over weeks, he executed 17 officers with precision strikes mimicking Batman's non-lethal methods but culminating in fatalities, using batarangs modified for lethality and leaving taunting clues to draw out . The character embodies a dark mirror to Batman: a peak-human operative without moral restraints, employing gadgets like gas pellets, zip-lines, and armored suits for evasion and assault, all while driven by vengeance against law enforcement symbols like Gordon, who later rises to . In his sole initial appearance, nearly kills Batman in a rooftop , exploiting the hero's no-kill rule, before being slain by his own ricocheting weapon during a final duel. Subsequent iterations revive the mantle, notably in the New 52 era where Elliot Caldwell—a child sociopath rescued and indoctrinated by the mortally wounded original Wrath—assumes the role, partnering with the blade-wielding assassin Thrasher. Caldwell's version debuts in Detective Comics vol. 2 #17 (May 2013), targeting Gotham's police with enhanced tech and psychological warfare, and features in collected editions like Detective Comics Vol. 4: The Wrath. This successor emphasizes inherited trauma and grooming into extremism, clashing with Batman and Robin in arcs exploring cycles of violence. Distinct from other DC entities like the demonic embodiment of Wrath among the Seven Deadly Sins or Trigon's son bearing the name, the Batman-focused Wrath highlights themes of retaliatory justice unbound by ethics.

Characters whose names begin with "Wu" to "Wyy"

Sandra Wu-San

Sandra Wu-San, primarily known by her alias , is a fictional character in DC Comics, portrayed as a master martial artist and deadly assassin renowned for her unparalleled combat prowess and philosophical detachment from morality. She embodies the archetype of a warrior driven by the pursuit of perfection in battle, often serving as both adversary and occasional ally to heroes like Batman and , with her actions rooted in testing opponents' limits rather than conventional heroism or villainy. Introduced as a complex figure blending vengeance, skill, and existential combat philosophy, Wu-San has appeared across various DC storylines, influencing characters such as her daughter, , whom she trained in lethal techniques from infancy. Wu-San debuted in Richard Dragon, Kung Fu Fighter #5, cover-dated December 1975, co-created by writer and artist Ric Estrada. In her origin, she emerges following the murder of her sister Carolyn, prompting Wu-San to hone her innate talents—initially self-taught and later refined through rigorous training—to exact revenge, adopting the moniker inspired by the Hindu deity of destruction to symbolize her transformative lethality. Over subsequent arcs, her backstory evolved across continuities: in pre-Crisis narratives, she allies temporarily with against shared foes, while post-Crisis and iterations emphasize her global mercenary exploits, ties, and reluctant motherhood, where she births and grooms as an heir to her assassin legacy before their ideological rift. Lady Shiva's abilities stem from peak human physicality augmented by expertise in diverse fighting styles, including , , and esoteric techniques, enabling her to anticipate attacks via micro-muscular cues—a precognitive edge shared with her daughter. She has demonstrated feats such as defeating Batman in and surviving encounters with metahumans through tactical acumen rather than superpowers. Wu-San recurrently appears in titles, Birds of Prey, and Richard Dragon series, often catalyzing character growth by forcing confrontations with mortality and skill deficiencies, as seen in her role during the No Man's Land storyline where she aids Gotham's defenders against overwhelming odds. Her portrayal underscores a causal realism in combat dynamics, where victory derives from exploitable human frailties rather than innate superiority.

Jeka Wynzorr

Jeka Wynzorr, also known as , is a fictional character in DC Comics, depicted as a serpentine alien princess from the planet Orando and a member of the in the post-Zero Hour continuity (Earth-247). Born into Orando's ruling class of large, intelligent snake-like beings, she renounced her royal title against her parents' wishes to pursue adventures across the galaxy, initially disguising her non-humanoid form as a to integrate with other species. Her first appearance occurred in Legionnaires #43, published in December 1996. Wynzorr possesses psionic abilities centered on sensory manipulation, allowing her to project illusions that initially deceived perceptions but later evolved—following a power enhancement—to fully control a target's senses, rendering illusions indistinguishable from reality and capable of physical effects on subjects. She also demonstrates limited telepathic capabilities, such as reading surface thoughts or impersonating familiar individuals to exploit emotional vulnerabilities, as seen in her interactions with Legion teammates during missions. These powers stem from her Orandan , which enables precise targeting of visual, auditory, tactile, and other sensory inputs, making her effective in and roles within the team. In Legion lore, Wynzorr joined the team after auditioning during tryouts, where she concealed her true serpentine appearance and heritage to avoid prejudice, ultimately contributing to group efforts against interstellar threats in the 30th-31st century setting. Distinct from the earlier character (also Orandan but humanoid with precognitive illusions), represents a rebooted iteration emphasizing sensory control over mysticism, appearing in select stories like Legion of Super-Heroes (vol. 4) and crossovers such as : Legion of 3 Worlds. Her narrative arc highlights themes of identity concealment and interstellar diplomacy, with Orando's stratified —featuring subservient raccoon-like —providing backstory context for her rejection of privilege. Wynzorr has made animated appearances in the , including Adventures in the DC Universe #10, portraying her as a Legion recruit with similar illusion-based tactics.

Wyynde

Wyynde is a fictional character appearing in American comic books published by DC Comics, primarily as an ally to , Lord of . Created by writer Paul Kupperberg and artist Jan Duursema, he first appeared in The Warlord #56 (April 1982). Wyynde hails from the ancient Khe-Wannantu people, an Atlantean tribe resembling Native Americans in appearance and culture, born approximately 45,000 years ago. Following the slaughter of his by an evil shaman, Wyynde survived the loss of his —including his Sh'roco, brother Nightfire, cousin Greywolf, and mother—and wandered the wilderness before joining the royal guard of . Selected by for his exceptional physical prowess and combat skills, Wyynde accompanied and Lady Chian on quests, including the search for lost mystic powers such as those of Caculha. His backstory emphasizes themes of survival, loyalty, and warrior heritage, with early stories set in prehistoric amid conflicts involving magic and ancient threats. Wyynde possesses superhuman strength typical of Atlanteans, enabling feats beyond human capability, along with advanced proficiency in swordsmanship, hand-to-hand combat, and archery. He has appeared in titles like Arion, Lord of Atlantis, supporting Arion against mystical foes, and later integrated into modern continuity as a member of King Orin's royal guard in Aquaman series during the New 52 era (2011–2016), where he aided in surface-world diplomatic encounters. These appearances total around 45 issues across DC's prehistoric and contemporary Atlantis narratives, though he remains a supporting figure without a solo storyline.

References

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