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Comics studies
View on WikipediaComics studies (also comic art studies, sequential art studies[1] or graphic narrative studies)[2] is an academic field that focuses on comics and sequential art. Although comics and graphic novels have been generally dismissed as less relevant pop culture texts, scholars in fields such as semiotics, aesthetics, sociology, composition studies and cultural studies are now re-considering comics and graphic novels as complex texts deserving of serious scholarly study.
Not to be confused with the technical aspects of comics creation, comics studies exists only with the creation of comics theory—which approaches comics critically as an art—and the writing of comics historiography (the study of the history of comics).[3] Comics theory has significant overlap with the philosophy of comics, i.e., the study of the ontology,[4][5] epistemology[6] and aesthetics[7] of comics, the relationship between comics and other art forms, and the relationship between text and image in comics.[4]
Comics studies is also interrelated with comics criticism, the analysis and evaluation of comics and the comics medium.[8]
Matthew Smith and Randy Duncan's 2017 book The Secret Origins of Comics Studies contains a useful overview of early scholarship on comics with standout chapters by Ian Horton, Barbara Postema, Ann Miller, and Ian Gordon.[9] Frederick Luis Aldama's 2019 book Oxford Handbook of Comic Book Studies also contains a wealth of articles on approaches to comics studies and a useful history of the field by Ian Gordon.[10]
Theorizing comics
[edit]Although there has been the occasional investigation of comics as a valid art form, specifically in Gilbert Seldes' The 7 Lively Arts (1924), Martin Sheridan's Comics and Their Creators (1942), and David Kunzle's The Early Comic Strip: Narrative Strips and Picture Stories in the European Broadsheet from c. 1450 to 1825 (1973), contemporary Anglophone comics studies in North America can be said to have burst onto the academic scene with both Will Eisner's Comics and Sequential Art in 1985 and Scott McCloud's Understanding Comics in 1993. Continental comics studies can trace its roots back to the pioneering work of semioticians such as Roland Barthes (particularly his 1964 essay "Rhétorique de l'image", published in English as "Rhetoric of the Image" in the anthology Image—Music—Text)[11] and Umberto Eco (particularly his 1964 book Apocalittici e integrati [Apocalypse Postponed]).[12] These works were the first attempts at a general system of comics semiotics.[13]
More recently, analysis of comics have begun to be undertaken by cognitive scientists, the most prominent being Neil Cohn, who has used tools from linguistics to detail the theoretical structure of comics' underlying "visual language", and has also used psychological experimentation from cognitive neuroscience to test these theories in actual comprehension. This work has suggested similarities between the way that the brain processes language and the way it processes sequential images.[14] Cohn's theories are not universally accepted, with other scholars like Thierry Groensteen, Hannah Miodrag, and Barbara Postema offering alternative understandings.
Defining comics
[edit]"Comics ... are sometimes four-legged and sometimes two-legged and sometimes fly and sometimes don't ... to employ a metaphor as mixed as the medium itself, defining comics entails cutting a Gordian-knotted enigma wrapped in a mystery ..."
Similar to the problems of defining literature and film,[16] no consensus has been reached on a definition of the comics medium,[17] and attempted definitions and descriptions have fallen prey to numerous exceptions.[18] Theorists such as Rodolphe Töpffer,[19] R. C. Harvey, Will Eisner,[20] David Carrier,[21] Alain Rey,[17] and Lawrence Grove emphasize the combination of text and images,[22] though there are prominent examples of pantomime comics throughout its history.[18] Other critics, such as Thierry Groensteen[22] and Scott McCloud, have emphasized the primacy of sequences of images.[23] Towards the close of the 20th century, different cultures' discoveries of each other's comics traditions, the rediscovery of forgotten early comics forms, and the rise of new forms made defining comics a more complicated task.[24]
Composition studies
[edit]In the field of composition studies, an interest in comics and graphic novels is growing, partially due to the work of comics theorists but also due to composition studies' growing focus on multimodality and visual rhetoric. Composition studies theorists are looking at comics as sophisticated texts, and sites of complex literacy.
Gunther Kress defines multimodality as "the use of several semiotic modes in the design of a semiotic product or event, together with the particular way in which these mode are combined"[25] or, more simply as "any text whose meanings are realized through more than one semiotic code".[26]
Kristie S. Fleckenstein sees the relationship between image and text as "mutually constitutive, mutually infused", a relationship she names "imageword". Fleckenstein sees "imageword" as offering "a double vision of writing-reading based on [the] fusion of image and word, a double vision of literacy".[27]
Dale Jacobs sees the reading of comics as a form of "multimodal literacy or multiliteracy, rather than as a debased form of print literacy".[28] According to Jacobs, comics can help educators to move "toward attending to multimodal literacies" that "shift our focus from print only to multiple modalities".[29] He encourages educators to embrace a pedagogy that will give students skills to effectively negotiate these multiple modalities.
Comics historiography
[edit]Comics historiography (the study of the history of comics)[3] studies the historical process through which comics became an autonomous art medium[30] and an integral part of culture.[31] An area of study is premodern sequential art; some scholars such as Scott McCloud consider Egyptian paintings and pre-Columbian American picture manuscripts to be the very first form of comics and sequential art.[32] Another area of study is the 20th-century emergence of the subculture of comics reading, comic book collecting and comicphilia,[33] the passionate interest in comic books. A person with a passionate interest in comics is informally called a comicphile[34] or comics buff.[35]
The first attempts at comics historiography began in the United States in the 1940s with the work of Thomas Craven, Martin Sheridan, and Coulton Waugh. It was not until the mid-1960s, with the publication of Jules Feiffer's The Great Comic Book Heroes, that the field began to take root. Historiography became an accepted practice in the 1970s with the work of Maurice Horn, Jim Steranko, Ron Goulart, Bill Blackbeard, and Martin Williams. The late 1990s saw a wave of books celebrating American comics' centennial. Other notable writers on these topics include Will Jacobs, Gerard Jones, Rick Marschall, and R. C. Harvey. The 1990s also saw a growth of scholarly work on comics with new books from academics such as Martin Barker, David Kunzle, Thomas Inge, Joseph "Rusty" Witek, and Ian Gordon.
Educational institutions
[edit]Comics studies is becoming increasingly more common at academic institutions across the world. Some notable examples include: Ohio State University,[36] University of Florida,[37] University of Toronto at Mississauga,[38] University of California Santa Cruz,[39] and San Diego State University among others. Beside formal programs and degrees, it is common to see individual courses dedicated to comics and graphic novels in many educational institutions.[40]
Sol M. Davidson's New York University thesis, Culture and the Comic Strips, earned him the first PhD in comics in 1959,[41][42]
In France, Jean-Christophe Menu was awarded a Doctorate in Art and Art Sciences in 2011 from Université Paris 1 Panthéon-Sorbonne after defending his thesis The Comics and its Double: Language and Frontiers of Comics: Practical, Theoretical and Editorial Prospects.[43][44]
In 2012, the University of Oregon offered the first Comics and Cartoon Studies minor in the United States.[45][46] As of 2025, this program is directed by Benjamin Saunders.[47]
In the United Kingdom
[edit]In Britain, growing interest in comics has led to the establishment of a center for comics studies, the Scottish Centre for Comics Studies (SCCS) at the University of Dundee in Scotland, launched 2014,[48] and research is also done at the Comics Research Hub at the University of the Arts London, launched 2015.[49]
Teesside University began offering a BA in Comics and Graphic Novels in 2014,[50] as well as an MA in Comics from 2018.[51] They have since appointed a team of renowned comics practitioners including Fionnuala Doran,[52] Julian Lawrence, Con Chrisoulis, Nigel Kitching and Tara McInerney.[53]
In 2015, French comics studies scholar Benoît Peeters (a student of Roland Barthes) was appointed as the UK's first ever comics professor at the University of Lancaster.[54] The University began offering a PhD degree in comics studies that same year.[55]
Learned societies
[edit]In addition to its presence in academic institutions, comics have also been studied in interdisciplinary learned society. The first US association dedicated to supporting the study of graphic narrative and sequential art was the Comics Studies Society (CSS), launched in 2014 at ICAF.[56] Other anglophone societies that can be mentioned are British Consortium of Comics Scholars (BCCS, created in 2012 by Paul Davies), Scottish Centre for Comics Studies (SCCS) and Canadian Society for the Study of Comics (CSSC, created in October 2010 by Sylvain Rheault).[57][58]
Learned societies in Americas
[edit]Canadian Society for the Study of Comics
[edit]The first learned society about comics in American continent was the Canadian Society for the Study of Comics (CSSC), also known as Société Canadienne pour l'Étude de la Bande Dessinée (SCEBD). It is a bilingual community of academics focused in discuss all aspects of comics as an art form and cultural phenomenon founded in October 2010 by University of Regina professor Sylvain Rheault.[59][60][61]
Associação de Pesquisadores em Arte Sequencial
[edit]Associação de Pesquisadores em Arte Sequencial (ASPAS, Association of Researchers in Sequential Art in Portuguese) was founded in Brazil on March 31, 2012 during the 1st National Forum of Researchers in Sequential Art (FNPAS), an event promoted in the city of Leopoldina, Minas Gerais.[62][63]
In addition to regular events, ASPAS also promotes various academic activities, such as the Meeting of Comic Artists with Trina Robbins, held in 2015 at Gibiteca Henfil, in São Paulo, and in 2017 at Federal University of Rio de Janeiro.[64][65]
Comics Studies Society
[edit]
In November 2014, during the International Comic Arts Forum (ICAF), the California State University, Northridge professor Charles Hatfield made a motion to create the Comics Studies Society as an interdisciplinary association open to academics, non-academics or independent scholars, teachers, and students who had the goal of promoting the critical study of comics.[66][67][68]
At a meeting inside the Billy Ireland Cartoon Library & Museum, the CSS's first Executive Committee was officially voted and the CSS main focuses were defined as "promoting the critical study of comics, improving comics teaching, and engaging in open and ongoing conversations about the comics world". CSS also organizes the Annual Conference of the Comics Studies Society since 2018.[69][56][68][70]
Scholarly publications
[edit]
Some notable academic journals specifically dedicated to comics studies are listed below in alphabetical order:
- CuCo, Cuadernos de cómic (published by the Editorial de Universidad de Alcalá)
- European Comic Art
- ImageTexT (a peer reviewed, open-access journal that began in the spring of 2004 and is based at the University of Florida)
- Image and Narrative (stylized as Image [&] Narrative, a peer-reviewed e-journal on visual narratology)
- Inks: The Journal of the Comics Studies Society (published by the Ohio State University Press and organized by Comics Studies Society since 2017). The journal was nominated as Eisner Awards Best Comics-Related Periodical/Journalism in 2020.[71][70][72]
- International Journal of Comic Art
- 9a Arte Online at https://www.revistas.usp.br/nonaarte/
- Journal of Graphic Novels and Comics
- Revista Latinoamericana de Estudios sobre la Historieta
- Studies in Comics
- SANE: Sequential Art Narrative in Education (based at the University of Nebraska–Lincoln)
- The Comics Grid: Journal of Comics Scholarship (first published in January 2011; an open-access, researcher-led, peer-reviewed academic journal published by the Open Library of Humanities)
Conferences
[edit]Although presentations dedicated to comics are commonplace at conferences in many fields, entire conferences dedicated to this subject are becoming more common. There have been conferences at SAIC (International Comic Arts Forum, 2009), MMU (The International Bande Dessinée Society Conference), UTS (Sequential Art Studies Conference), Georgetown, Ohio State (Festival of Cartoon Art),[73] and Bowling Green (Comics in Popular Culture conference),[74] and there is a yearly conference at University of Florida (Conference on Comics and Graphic Novels).[75] Additionally, there is an annual Michigan State University Comics Forum, which brings together academics and professionals working in the industry. Notable regularly held movable conferences include the Comic Art and Comics Area of the Popular Culture Association of America and the conference of the International Society for Humor Studies.[73]
The International Comic Arts Forum (ICAF), begun in 1995 at Georgetown University, has been described as one of the earliest academic initiatives for the study of comics.[9] The German Gesellschaft für Comicforschung (ComFor, Society for Comics Studies) has organized yearly academic conferences since 2006.[76] The Comics Arts Conference has met regularly since 1992 in conjunction with San Diego Comic-Con and WonderCon.[77] Another important conference is the annual International Graphic Novels and Comics Conference held since 2010 organized by British academics. This conference has been held in conjunction with the longer running International Bande Dessinée Society conference. Comics Forum, a UK-based community of international comics scholars, also holds an annual conference at Leeds Central Library; the first was held in 2009.[78]
Comics studies awards
[edit]Eisner Award for Best Academic/Scholarly Work
[edit]Comics Studies Society Prizes
[edit]Since 2018, Comics Studies Society awards comics studies, books and articles with five annual prizes: the CSS Article Prize, the Hillary Chute Award for Best Graduate Student Paper, the Gilbert Seldes Prize for Public Scholarship, the Charles Hatfield Book Prize, and the CSS Prize for Edited Book Collections. The nominated scholars do not need to be CSS members, but only members can send the nomination letters. All first-time publications during the previous calendar year are eligible (in case of translated books, is considered the year of English publication).[79][71][80]
Winners
[edit]Charles Hatfield Book Prize
[edit]- 2018 - Brannon Costello, by Neon Visions: The Comics of Howard Chaykin (Louisiana State University Press)[81]
- 2019 - Lara Saguisag, by Incorrigibles and Innocents: Constructing Childhood and Citizenship in Progressive Era Comics (Rutgers University Press)[81]
- 2020 - Jorge Santos, by Graphic Memories of the Civil Rights Movement: Reframing History in Comics (University of Texas Press)[81]
- 2021 - Rebecca Wanzo, by The Content of Our Caricature: African American Comic Art and Political Belonging (New York University Press)[82]
- Honorable Mention: Jean Lee Cole, by How the Other Half Laughs: The Comic Sensibility in American Culture, 1895-1920 (University Press of Mississippi)[82]
- 2022 - Susan E. Kirtley, by Typical Girls: The Rhetoric of Womanhood in Comic Strips (Ohio State University Press)[83]
- Honorable Mention: Esther De Dauw, by Hot Pants and Spandex Suits: Gender Representation in American Superhero Comic Books (Rutgers University Press)[83]
- Honorable Mention: Zack Kruse, by Mysterious Travelers: Steve Ditko and the Search for a New Liberal Identity (University Press of Mississippi)[83]
CSS Article Prize
[edit]- 2018 - Benoît Crucifix, by "Cut-up and Redrawn: Charles Burns's Swipe Files", published in Inks: The Journal of the Comics Studies Society[81]
- 2019 - André M. Carrington, by "Desiring Blackness: A Queer Orientation to Marvel's Black Panther, 1998–2016", published in American Literature[81]
- 2020 - Dan Mazur, by "Ibrahim Njoya, a Comics Artist in Colonial-Era Cameroon", published in The Comics Journal[81]
- 2021 - Sydney Phillips Heifler, by "Romance Comics, Dangerous Girls, and the Importance of Fathers", published in Journal of Graphic Novels and Comics[82]
- Honorable Mention: Maite Urcaregui, by "(Un)documenting Single-Panel Methdologies and Epistemologies in the Non-fictional Cartoons of Eric J. García and Alberto Ledesma", published in Prose Studies: History, Theory, Critics[82]
- 2022 - Vincent Haddad, by "Detroit vs. Everybody (Including Superheroes): Representing Race through Setting in DC Comics", published in Inks[83]
- Honorable Mention: Daniel Stein, by "Black Bodies Swinging: Superheroes and the Shadow Archive of Lynching" published in Closure[83]
- Honorable Mention: Justin Wigard, by "'The Fearless Spaceman Spiff, Interplanetary Explorer Extraordinaire': Parodic Imagination & the Pulp Aesthetic in Bill Watterson's Calvin & Hobbes", published in Inks[83]
CSS Prize for Edited Book Collections
[edit]- 2020 - Tahneer Oksman and Seamus O'Malley, by The Comics of Julie Doucet and Gabrielle Bell (University of Mississippi Press)[81]
- 2021 - Anna F. Peppard, by Supersex: Sexuality, Fantasy, and the Superhero (University of Texas Press)[82]
- Honorable Mention: Frederick Luis Aldama, by Graphic Indigeneity: Comics in the Americas and Australasia (University Press of Mississippi)[82]
- Honorable Mention: Dominic Davies and Candida Rifkind, by Documenting Trauma in Comics: Traumatic Pasts, Embodied Histories, and Graphic Reportage (Palgrave Macmillan)[82]
- Honorable Mention: Martha Kuhlman and José Alaniz, by Comics of the New Europe: Reflections and Intersections (Leuven University Press)[82]
- 2022 - Benjamin Woo and Jeremy Stoll, by The Comics World: Comic Books, Graphic Novels, and Their Publics (University Press of Mississippi)[83]
Hillary Chute Award for Best Graduate Student Paper
[edit]- 2018 - Alex Smith, by "Breaking Panels: Gay Cartoonists' Radical Revolt"[81]
- 2019 - Isabelle Martin, by "'The Weight of Their Past': Reconstructing Memory and History through Reproduced Photographs in Thi Bui's Graphic Novel The Best We Could Do"[81]
- 2020 - Haniyeh Barahouie, by "Mapping the War in Zeina Abirached's A Game for Swallows: To Die, To Leave, To Return"[81]
- 2021 - Maite Urcaregui, by "Political Geographies of Race in James Baldwin and Yoran Cazac's Little Man, Little Man"[82]
- Honorable Mention: Clémence Sfadj, by "Windows on Everyday Harlem: 'The Cartoons of Ollie Harrington'"[82]
- 2022 - Kay Sohini, by "The Peculiarity of Time"[83]
- Honorable Mention: Bryan Bove, by "It Can't All Be Sorrow: Confronting Trauma Through Television in Marvel's WandaVision"[83]
- Honorable Mention: Adrienne Resha, by "Good Is Not a Thing You Are, It's a Thing Superheroes Do: Kamala Khan and the Identity Pause in Ms. Marvel, Superhero Bildungsroman"[83]
Gilbert Seldes Prize for Public Scholarship
[edit]- 2019 - Osvaldo Oyola, by "Guess Who's Coming Home for the Holidays: Intergenerational Conflict in Bitch Planet", The Middle Spaces, "'I AM (not) FROM BEYOND!': Situating Scholarship & the Writing 'I'", The Middle Spaces, and "YA = Young Avengers: Asserting Maturity on the Threshold of Adulthood", The Middle Spaces[81]
- 2020 - Zoe D. Smith, by "4 Colorism, or, the Ashiness of it All" and "4 Colorism, or, White Paper/Brown Pixels", Women Wrote About Comics[81]
- 2021 - Zachary J.A. Rondinelli, by "#WelcomeToSlumberland Social Media Research Project"[82]
- Honorable Mention: Anna F. Peppard, by "(Behold?) The Vision's Penis: The Presence of Absence in Mutant Romance Tales"[82]
- 2022 - Ritesh Badu, by "Civilized Monsters: These Savage Shores and the Colonialist Cage"[83]
- Honorable Mention: Vincent Haddad, by "'That Wingnut is Insane': Reality vs. Fictionality in Conspiracy Comics"[83]
- Honorable Mention: The Oh Gosh, Oh Golly, Oh Wow! Podcast with Anna Peppard, Christopher Maverick, J. Andrew Deman, and Shawn Gilmore, episode 5, "Excalibur #5: 'Send in the Clowns'"[83]
See also
[edit]- Alternative comics
- Childhood studies
- Glossary of comics terminology
- Graphic medicine
- Comics in education
- Comics poetry
- Conference on College Composition and Communication
- "How to Read Nancy"
- Joe Kubert School of Cartoon and Graphic Art
- List of comics critics
- University Press of Mississippi: Great Comics Artists Series / Comics and Popular Culture category
- Wilhelm Busch Museum
People
- Donald Ault
- Martin Barker
- Bart Beaty
- Julian Chambliss
- Peter Coogan
- Mark Evanier
- Mel Gibson
- Ian Gordon
- Thierry Groensteen
- Charles Hatfield
- Jeet Heer
- M. Thomas Inge
- James Kakalios
- Susan Kirtley
- MJ Hibbett
- Joan Ormrod
- Shirrel Rhoades
- Candida Rifkind
- Julia Round
- Peter Sanderson
- Jim Steranko
- Carol Tilley
- Michael Uslan
- Rebecca Wanzo
- Qiana Whitted
- Kent Worcester
References
[edit]- ^ International Journal of Comic Art, volume 7, 2005, p. 574.
- ^ Pramod K. Nayar, The Indian Graphic Novel: Nation, History and Critique, Routledge, 2016, p. 13.
- ^ a b Benoît Crucifix, "Redrawing Comics into the Graphic Novel: Comics Historiography, Canonization, and Authors' Histories of the Medium", "Whither comics studies?" panel, International conference of the French Association for American Studies, Toulouse (France), May 24–27, 2016.
- ^ a b Meskin, Aaron (2011). "The Philosophy of Comics". Philosophy Compass. 6 (12): 854–864. doi:10.1111/j.1747-9991.2011.00450.x.
- ^ Iain Thomson, in his "Deconstructing the Hero" (in Jeff McLaughlin, ed., Comics as Philosophy (Jackson: University Press of Mississippi, 2005), pp. 100–129), develops the concept of comics as philosophy.
- ^ Meskin, Aaron and Roy T. Cook (eds.), The Art of Comics: A Philosophical Approach, Wiley-Blackwell, 2012, p. xxxi.
- ^ David Carrier, The Aesthetics of Comics, Penn State University Press, 2000, Part 1: "The Nature of Comics".
- ^ Bramlett, Frank, Roy Cook and Aaron Meskin (eds.), The Routledge Companion to Comics, Routledge, 2016, p. 330.
- ^ a b Matthew Smith; Randy Duncan (2017). The Secret Origins of Comics Studies. Taylor & Francis. p. 316. ISBN 978-1-317-50578-5.
- ^ Gordon, Ian (2019-03-14), Aldama, Frederick Luis (ed.), "Comics Studies in America", The Oxford Handbook of Comic Book Studies, Oxford University Press, pp. 629–641, doi:10.1093/oxfordhb/9780190917944.013.36, ISBN 978-0-19-091794-4, retrieved 2023-07-18
- ^ Roland Barthes, "Rhétorique de l'image", Communications 4(1), 1964, pp. 40–51, translated as "Rhetoric of the Image", in: Roland Barthes, Image–Music–Text, essays selected and translated by Stephen Heath, New York 1977, pp. 32–51.
- ^ Umberto Eco, Apocalittici e integrati: comunicazioni di massa e teorie della cultura di massa, Bompiani, 1964. Cf. also: Umberto Eco (1972). "Epilogue", in: Walter Herdeg and David Pascal (eds.): The Art of the Comic Strip, Zurich: The Graphis Press.
- ^ Jochen Ecke, Gideon Haberkorn (eds.), Comics as a Nexus of Cultures: Essays on the Interplay of Media, McFarland, 2010, p. 238.
- ^ Neil Cohn, The Visual Language of Comics: Introduction to the Structure and Cognition of Sequential Images, London: Bloomsbury, 2013, p. 1ff.
- ^ Harvey 2001, p. 76.
- ^ Groensteen 2012, pp. 128–129.
- ^ a b Groensteen 2012, p. 124.
- ^ a b Groensteen 2012, p. 126.
- ^ Thomas 2010, p. 158.
- ^ Beaty 2012, p. 65.
- ^ Groensteen 2012, pp. 126, 131.
- ^ a b Grove 2010, pp. 17–19.
- ^ Thomas 2010, pp. 157, 170.
- ^ Groensteen 2012, p. 112–113.
- ^ Kress, Gunther and Theo Van Leeuwen (2001). Multimodal Discourse: The Modes and Media of Contemporary Communication. Arnold Publishers. p. 20.
- ^ Kress, Gunther and Theo van Leeuwen (2006). Reading Images: The Grammar of Visual Design (2nd ed.). Routledge. p. 177.
- ^ Fleckenstein, Kristie (2003). Embodied Literacies: Imageword and a Poetics of Teaching. Southern Illinois University Press. p. 2.
- ^ Jacobs, Dale. "Marvelling at The Man Called Nova: Comics as Sponsors of Multimodal Literacy". The Journal of the Conference on College Composition and Communication. 59 (2): 182.
- ^ Jacobs, Dale. "Marvelling at The Man Called Nova: Comics as Sponsors of Multimodal Literacy". The Journal of the Conference on College Composition and Communication. 59 (2): 201.
- ^ Williams, Paul and James Lyons (eds.), The Rise of the American Comics Artist: Creators and Contexts, University Press of Mississippi, 2010, p. 106.
- ^ Waugh, Coulton, The Comics, University Press of Mississippi, 1991, p. xiii.
- ^ Scott McCloud, Understanding Comics, Harper Perennial, 1993, pp. 10–15.
- ^ Alexandre Linck Vargas, A invenção dos quadrinhos: teoria e crítica da sarjeta (The Invention of Comics: Theory and Criticism of Gutters), Ph.D. thesis, Federal University of Santa Catarina, 2015, Abstract: "we stumble upon the inventions of a comics artistry, from the [1960s] on, through conflicts with the art world (Pop Art, Lowbrow Art and exhibitions), through the emergence of an authorial disposal and of an institutionalized comicphilia..."
- ^ Warren, Jarod (23 July 2013). "Logline: Importance and Creation". Cinelinx.com. Retrieved 19 May 2020.
- ^ Rhoades, Shirrel, A Complete History of American Comic Books, Peter Lang, 2008, p. 66.
- ^ "Comics Studies @ OSU | Popular Culture Studies".
- ^ "UF | Comics Studies | Studying Comics at UF". English.ufl.edu. 2007-04-04. Archived from the original on 2018-10-28. Retrieved 2009-11-23.
- ^ Visual Culture Studies - University of Toronto Mississauga.
- ^ Spiegelman, Art. "Comix 101". Lecture. Porter College, University of California, Santa Cruz, April 1992.
- ^ "UF | Comics Studies | Teaching Comics". English.ufl.edu. 2007-04-09. Retrieved 2009-11-23.
- ^ Sol M. Davidson. Culture and the Comic Strips. Ph.D. diss., New York University, 1959.
- ^ Sol & Penny Davison Collection - George A. Smathers Libraries.
- ^ Article about Jean-Christophe Menu presenting his thesis at the Sorbonne.
- ^ Theses.fr: La bande dessinée et son double: langage et marges de la bande dessinée: perspectives pratiques, théoriques et éditoriales.
- ^ "Serious about the funnies: Private donor endows UO Comics Studies minor". Around the O. 2013-12-02. Retrieved 2022-07-22.
- ^ "Courses | Comics Studies at University of Oregon". Retrieved 2022-07-22.
- ^ Wayback Machine at the Wayback Machine (archived February 13, 2025)
- ^ "Scottish Centre for Comics Studies". scottishcomicstudies.com. Retrieved 2016-11-28.
- ^ "CoRH Comics Research Hub". University of the Arts London. Retrieved 2025-05-25.
- ^ "Teesside University Comics and Graphic Novels BA". Teesside University. Retrieved 2018-07-06.
- ^ "Teesside University Comics MA". Teesside University. Retrieved 2018-07-06.
- ^ "The graphic tale of Irish revolutionary Roger Casement". The Irish News. 2016-08-11. Retrieved 2018-07-06.
- ^ "Tara McInerney Website". Tara McInerney. Retrieved 2018-07-06.
- ^ "'Great snakes!' Tintin expert appointed UK's first comics professor". TheGuardian.com. 2015-11-26. Retrieved 2016-06-06.
- ^ "Lancaster University offers doctorate in comic books". Independent.co.uk. 2015-11-25. Retrieved 2016-06-06.
- ^ a b "Comics Studies Society goes public on Feb. 14, 2016, launches its founding membership drive". SciFi Pulse. 2016-02-15.
- ^ "About". Official website of British Consortium of Comics Scholars. 13 February 2015.
- ^ "Comic Studies in the UK and Beyond – Learning the Comic Art". downthetubes. 5 February 2020.
- ^ "Comics, Education, and Libraries". American Libraries Magazine. 2017-05-24.
- ^ "Comic Studies in the UK and Beyond – Learning the Comic Art". downthetubes. 5 February 2020.
- ^ Candida Rifkind and Linda Warley (2016). Canadian Graphic: Picturing Life Narratives. Wilfrid Laurier University Press. ISBN 9781771121811.
- ^ "Livro 'Arte Sequencial e seus Multiversos Conceituais' terá lançamento no Museu Espaço dos Anjos" (in Portuguese). Jornal Leopoldinense. September 3, 2018.
- ^ "ASPAS = 10 anos fomentando a cultura no Brasil" (in Portuguese). O Barquinho Cultural. April 5, 2022.
- ^ Daminelli, Eugênio (2017). "Elas fazem HQ!: mulheres brasileiras no campo das histórias em quadrinhos independentes" (in Portuguese). Federal University of Santa Catarina.
- ^ "Trina Robbins em dois eventos no Rio de Janeiro" (in Portuguese). Universo HQ. September 26, 2017.
- ^ "CSUN Professor Advocates Interdisciplinary Collaboration Through Comics Studies". CSUN Today. 2018-03-19.
- ^ Matthew J. Smith; Randy Duncan (2017). The Secret Origins of Comics Studies. Routledge. ISBN 9781317505785.[page needed]
- ^ a b Brittany Tullis and Mark Heimermann (2017). Picturing Childhood: Youth in Transnational Comics. University of Texas Press. p. 2. ISBN 9781477311622.
- ^ "About the Comics Studies Society". Comics Studies Society official website.
- ^ a b "Washington People: Rebecca Wanzo". Washington University in St.Louis. 2017-02-03.
- ^ a b "Announcement of open membership for new Comics Studies Society". Sacred and Sequential. 2016-02-19.
- ^ "2020 Eisner Nominees: The Complete List". The Hollywood Reporter. 2020-06-04.
- ^ a b "Regularly Held Conferences".
- ^ Robert G. Weiner (ed.), Graphic Novels and Comics in Libraries and Archives: Essays on Readers, Research, History and Cataloging, McFarland, 2010, p. 264.
- ^ "Comics Conference". www.english.ufl.edu. Archived from the original on 2009-11-29. Retrieved 2009-11-21.
- ^ "Gesellschaft für Comicforschung". Archived from the original on 2011-07-18. Retrieved 2010-10-22.
- ^ The Comics Arts Conference and Public Humanities.
- ^ "Comics Forum". Comics Forum. Retrieved 2017-02-02.
- ^ "About the Comics Studies Society Prizes". Comics Studies Society official website.
- ^ "Comics Studies Society Prizes 2022: Call for Nominations". Malmö Comics Research Lab. 2022-02-23.
- ^ a b c d e f g h i j k l "Comics Studies Society Prizes - Past Winners". Comics Studies Society official website.
- ^ a b c d e f g h i j k l "2021 Comics Studies Society Prizes". Inks: The Journal of the Comics Studies Society. 5 (3): 349–351. 2021 – via Project MUSE.
- ^ a b c d e f g h i j k l m n "2022 Comics Studies Society Prize Winners". Oregon Cartoon Project. March 2022.
Works cited
[edit]- Beaty, Bart (2012). Comics Versus Art. University of Toronto Press. ISBN 978-1-4426-9627-3.
- Groensteen, Thierry (Spring 2012). "The Current State of French Comics Theory". Scandinavian Journal of Comic Art. 1 (1): 111–122.
- Grove, Laurence (2010). Comics in French: The European Bande Dessinée in Context. Berghahn Books. ISBN 978-1-84545-588-0.
- Harvey, R. C. (2001). "Comedy at the Juncture of Word and Image". In Varnum, Robin; Gibbons, Christina T. (eds.). The Language of Comics: Word and Image. University Press of Mississippi. pp. 75–96. ISBN 978-1-57806-414-4.
- Thomas, Evan (2010). "10: Invisible Art, Invisible Planes, Invisible People". In Aldama, Frederick Luis (ed.). Multicultural Comics: From Zap to Blue Beetle. University of Texas Press. ISBN 978-0-292-73743-3.[permanent dead link]
Further reading
[edit]- Aldama, Frederick Luis (ed.), Comics Studies Here and Now, Routledge, 2018.
- Ayaka, Carolene and Ian Hague (eds.), Representing Multiculturalism in Comics and Graphic Novels, Routledge, 2014.
- Bongco, Mila, Reading Comics: Language, Culture, and the Concept of the Superhero in Comic Books, Routledge, 2014.
- Bonura, Massimo, Provenzano, Federico, Teorie e Storia del Fumetto. Il fumetto e le sue teorie comunicative, Palermo, Zap edizioni, 2017.
- Bramlett, Frank (ed.), Linguistics and the Study of Comics, Springer, 2012.
- Bramlett, Frank, Roy Cook and Aaron Meskin (eds.), The Routledge Companion to Comics, Routledge, 2016.
- Burke, Liam, The Comic Book Film Adaptation: Exploring Modern Hollywood's Leading Genre, University Press of Mississippi, 2015.
- Caswell, Lucy Shelton and Jared Gardner, Drawing the Line: Comics Studies and INKS, 1994–1997, Ohio State University Press, 2017.
- Claudio, Esther and Julio Cañero (eds.), On the Edge of the Panel: Essays on Comics Criticism, Cambridge Scholars Publishing, 2015.
- Cohn, Neil (ed.), The Visual Narrative Reader, Bloomsbury, 2016.
- Cowling, Sam and Wesley Cray, Philosophy of Comics: An Introduction, Bloomsbury, 2022.
- del Rey Cabero, Enrique (2021). How to Study Comics & Graphic Novels: A Graphic Introduction to Comics Studies. Michael Goodrum, Josean Morlesin Mellado. Oxford. ISBN 978-1-8383792-1-6. OCLC 1301199489.
{{cite book}}: CS1 maint: location missing publisher (link) - Denson, Shane, Christina Meyer, Daniel Stein, Transnational Perspectives on Graphic Narratives: Comics at the Crossroads, Bloomsbury, 2013.
- DiPaolo, Marc, War, Politics and Superheroes: Ethics and Propaganda in Comics and Film, McFarland, 2011.
- Dong, Lan (ed.), Teaching Comics and Graphic Narratives: Essays on Theory, Strategy and Practice, McFarland, 2012.
- Duncan, Randy and Matthew J. Smith, The Power of Comics: History, Form and Culture, Continuum, 2009.
- Earle, Harriet, Comics, Trauma, and the New Art of War, University Press of Mississippi, 2017.
- Fawaz, Ramzi, Deborah Whaley, and Shelley Streeby (eds.), Keywords for Comics Studies, NYU Press, 2021.
- Fuchs, Wolfgang J. and Reinhold Reitberger, Comics: Anatomy of a Mass Medium, Little Brown & Co, 1972.
- Gravett, Paul, Comics Art, Yale University Press, 2013.
- Groensteen, Thierry, Comics and Narration, University Press of Mississippi, 2013.
- Groensteen, Thierry, The System of Comics, University Press of Mississippi, 2009.
- Hague, Ian, Comics and the Senses: A Multisensory Approach to Comics and Graphic Novels, Routledge, 2014.
- Hatfield, Charles, Alternative Comics: An Emerging Literature, University Press of Mississippi, 2005.
- Hatfield, Charles and Bart Beaty (eds.), Comics Studies: A Guidebook, Rutgers University Press, 2020.
- Heer, Jeet and Kent Worcester (eds.), A Comics Studies Reader, University Press of Mississippi, 2009.
- Kukkonen, Karin, Studying Comics and Graphic Novels, Wiley-Blackwell, 2013.
- Kukkonen, Karin, Contemporary Comics Storytelling, University of Nebraska Press, 2013.
- Lund, Martin, Re-Constructing the Man of Steel: Superman 1938–1941, Jewish American History, and the Invention of the Jewish–Comics Connection, Palgrave Macmillan, 2016.
- Magnussen, Anne and Hans-Christian Christiansen (eds.), Comics & Culture: Analytical and Theoretical Approaches to Comics, Museum Tusculanum Press, 2000.
- McLaughlin, Jeff (ed.), Comics as Philosophy, University Press of Mississippi, 2005.
- McLaughlin, Jeff (ed.), Graphic Novels as Philosophy, University Press of Mississippi, 2017.
- Meesters, Gert, "Creativity in Comics. Exploring the Frontiers of the Medium by Respecting Explicit Self-imposed Constraints," in Tony Veale, Kurt Feyaerts, Charles Forceville (ed.), Creativity and the Agile Mind: A Multi-Disciplinary Study of a Multi-Faceted Phenomenon, Walter de Gruyter, 2013, pp. 275–292.
- Miller, Ann and Bart Beaty (eds.), The French Comics Theory Reader, Leuven University Press, 2014.
- Miodrag, Hannah, Comics and Language: Reimagining Critical Discourse on the Form, University Press of Mississippi, 2013.
- Ndalianis, Angela (Spring 2011). "Why Comics Studies?". Cinema Journal. 50 (3). University of Texas Press: 113–117. doi:10.1353/cj.2011.0027. JSTOR 41240726.
- Pizzino, Christopher, Arresting Development: Comics at the Boundaries of Literature, U of Texas Press, 2016.
- Postema, Barbara, Narrative Structure in Comics: Making Sense of Fragments, Boydell & Brewer, 2013.
- Reynolds, Richard, Super Heroes: A Modern Mythology, University Press of Mississippi, 1994.
- Saraceni, Mario, The Language of Comics, Routledge, 2003.
- Schmitz-Emans, Monika (ed.), Comic und Literatur: Konstellationen, Walter de Gruyter, 2012.
- Smith, Matthew and Randy Duncan (eds.), Critical Approaches to Comics: Theories and Methods, Routledge, 2012.
- Smith, Matthew and Randy Duncan (eds.), The Secret Origins of Comics Studies, Routledge, 2017.
- Stein, Daniel and Jan-Noël Thon (eds.), From Comic Strips to Graphic Novels: Contributions to the Theory and History of Graphic Narrative, Walter de Gruyter, 2015.
- Weiner, Robert G. (ed.), Graphic Novels and Comics in Libraries and Archives: Essays on Readers, Research, History and Cataloging, McFarland, 2010.
- Wolk, Douglas, Reading Comics: How Graphic Novels Work and What They Mean, Da Capo Press, 2008.
Historiography
[edit]- Barrier, J. Michael and Martin Williams. A Smithsonian Book of Comic-Book Comics (Smithsonian Institution Press, 1982) ISBN 978-0874742282
- Blackbeard, Bill and Martin Williams, editors. The Smithsonian Collection of Newspaper Comics (Smithsonian Institution Press, 1977) ISBN 978-0874741728
- Blackbeard, Bill and Dale Crain. The Comic Strip Century: Celebrating 100 Years of an American Art Form (Kitchen Sink Press, 1995) ISBN 9780878163557
- Booker, M. Keith (ed.), Comics through Time: A History of Icons, Idols, and Ideas, Santa Barbara, California: ABC-CLIO, 2014.
- Booker, M. Keith (ed.), Encyclopedia of Comic Books and Graphic Novels, Santa Barbara, California: ABC-CLIO, 2010.
- Couperie, Pierre C. and Maurice Horn, editors. A History of the Comic Strip (Crown Publishers, 1968)
- Craven, Thomas, editor. Cartoon Cavalcade: A Collection of the Best American Humorous Cartoons from the Turn of the Century to the Present (Simon & Schuster, 1943)
- Feiffer, Jules. The Great Comic Book Heroes: The Origins and Early Adventures of the Classic Super-Heroes of the Comic Books (Dial Press, 1965)
- Gabilliet, Jean-Paul, Of Comics and Men: A Cultural History of American Comic Books, University Press of Mississippi, 2010.
- Goulart, Ron. The Adventurous Decade: Comic Strips In the Thirties (Crown Publishers, 1975) ISBN 9780870002526
- Goulart, Ron. The Great Comic Book Artists (St. Martin's Press, 1986) ISBN 978-0312345570
- Goulart, Ron. Ron Goulart's Great History of Comic Books: the Definitive Illustrated History from the 1890s to the 1980s (Contemporary Books, 1986) ISBN 978-0809250455
- Goulart, Ron. The Encyclopedia of American Comics: From 1897 to the Present (Facts on File, 1991) ISBN 978-0816018529
- Goulart, Ron. The Comic Book Reader's Companion: an A-Z Guide to Everyone's Favorite Art Form (Harper Perennial, 1993) ISBN 9780062731173
- Goulart, Ron. The Funnies: 100 Years of American Comic Strips (Adams Media Corp, 1995) ISBN 9781558505391
- Goulart, Ron. Comic Book Encyclopedia: The Ultimate Guide to Characters, Graphic Novels, Writers, and Artists in the Comic Book Universe (HarperCollins, 2004) ISBN 978-0060538163
- Hajdu, David, The Ten-Cent Plague: The Great Comic-Book Scare and How It Changed America, Picador, 2009 (originally Farrar, Straus and Giroux, 2008).
- Harvey, R. C. The Art of the Funnies: An Aesthetic History (University Press of Mississippi, 1994) ISBN 978-0878056743
- Harvey, R. C. The Art of the Comic Book: An Aesthetic History (University Press of Mississippi, 1996) ISBN 978-0878057580
- Kunzle, David, The Early Comic Strip: Narrative Strips and Picture Stories in the European Broadsheet from c. 1450 to 1825, University of California Press, 1973,
- Jacobs, Will and Gerard Jones. The Comic Book Heroes: The First History of Modern Comic Books: From the Silver Age to the Present (Crown Publishers, 1985) ISBN 978-0517554401
- Jones, Gerard, Men of Tomorrow: Geeks, Gangsters, and the Birth of the Comic Book, Basic Books, 2005.
- Marschall, Rick. America's Great Comic Strip Artists: From the Yellow Kid to Peanuts (Abbeville Press, 1989) ISBN 978-0896599178
- Petersen, Robert S., Comics, Manga, and Graphic Novels: A History of Graphic Narratives, ABC-CLIO, 2011.
- Pustz, Matthew (ed.), Comic Books and American Cultural History: An Anthology, Continuum, 2012.
- Sheridan, Martin. Comics and Their Creators: Life Stories of American Cartoonists, Hale, Cushman & Flint, 1942.
- Steranko, Jim. The Steranko History of Comics vol. 1 (Supergraphics, 1970) ISBN 0-517-50188-0
- Steranko, Jim. The Steranko History of Comics vol. 2 (Supergraphics, 1972) ISBN 978-0517501887
- Walker, Brian. The Comics: Before 1945 (Harry N. Abrams, 2004) ISBN 978-0810949706
- Walker, Brian. The Comics: Since 1945 (Harry N. Abrams, 2006) ISBN 978-0810992603
- Waugh, Colton. The Comics (Macmillan, 1947)
- Williams, Paul and James Lyons (eds.), The Rise of the American Comics Artist: Creators and Contexts, University Press of Mississippi, 2010.
- Wright, Bradford W., Comic Book Nation: The Transformation of Youth Culture in America, Johns Hopkins University Press, 2001.
External links
[edit]- The National Association of Comic Art Educators' page
- ComicsResearch.org
- Comics in the Classroom
- The Institute for Comics Studies (defunct)
- Comics Research--annotated bibliographies for comics scholarship
- Comic book annotations and bibliographies
- Online Bibliographies of Anime and Manga research Archived 2022-04-09 at the Wayback Machine
- Neil Cohn's Visual Language Lab website
- Cognitive Comics: A Constructivist Approach to Sequential Art
- The Comics Grid: Journal of Comics Scholarship
- The Comics Studies Society (CSS) Archived 2022-03-30 at the Wayback Machine
- Inks: their journal (publisher's site)
- The Japan Society for Studies in Cartoons and Comics (JSSCC, Nihon manga gakkai)
- Association des Critiques et journalistes de Bande Dessinée
- CuCo, Cuadernos de Cómic
- Revista Latinoamericana de Estudios sobre la Historieta
- Oxford Comics Network
Comics studies
View on GrokipediaComics studies is an interdisciplinary academic field that conducts scholarly analysis of comics and sequential art, encompassing their aesthetic structures, narrative techniques, historical development, cultural implications, and production dynamics across various formats including print, digital, and graphic novels.[1][2][3] The discipline emerged gradually over the past 75 years, shaped by pioneering scholars and institutions that transitioned comics from marginalized popular media to a recognized domain for rigorous theoretical and empirical investigation.[4][5] Key contributions include formal theories of visual storytelling and iconography, as articulated in works like Scott McCloud's Understanding Comics (1993), which delineates the principles of closure, amplification through simplification, and the spectrum of representation in sequential images.[6][7] Defining characteristics involve debates over medium specificity, adaptation across media, and the interplay of text and image, often challenging preconceptions that dismiss comics as juvenile or derivative art forms.[8] Notable advancements are supported by organizations such as the Comics Studies Society, which promotes research through conferences, prizes, and its journal Inks, alongside other peer-reviewed outlets like Studies in Comics that explore formal properties and sociocultural dimensions.[9][10][8]
Defining Comics and Sequential Art
Core Definitions and Essential Features
Comics, as the foundational subject of comics studies, are defined by Will Eisner in his 1985 book Comics and Sequential Art as "a literary medium that narrates by arrangement of images and text in an intelligible sequence."[11] This concept of sequential art emphasizes the ordered progression of visual elements to construct narrative or informational content, distinguishing comics from static single images. Eisner's framework highlights the medium's reliance on temporal flow created through panel arrangements, enabling readers to infer action and continuity across frames.[12] Scott McCloud refined this in his 1993 work Understanding Comics: The Invisible Art, proposing comics as "juxtaposed pictorial and other images in deliberate sequence, intended to convey information and/or to produce an aesthetic response in the viewer."[13] Central to McCloud's analysis is the process of closure, whereby readers mentally fill gaps between panels—the "gutters"—to perceive motion, cause-and-effect, and narrative progression.[14] This cognitive participation underscores comics' interactive nature, blending visual abstraction with iconic representation to amplify expressive potential beyond words alone. Essential features include the multimodal integration of text and image, where captions, dialogue in speech balloons, and sound effects complement sequential visuals to layer meaning.[15] Panel framing and layout—such as grid structures for steady pacing or irregular splashes for emphasis—manipulate reading rhythm and focal attention.[16] These elements foster a hybrid form of communication, leveraging iconicity (direct resemblance to subjects) and symbolism to engage audiences in decoding spatial and temporal relationships inherent to the medium.[17]Boundaries and Medium Specificity Debates
Comics studies features persistent debates over the boundaries of the medium, particularly what constitutes comics versus adjacent forms such as single-panel illustrations, storyboards, or animated sequences. Will Eisner introduced the term "sequential art" in his 1985 book Comics and Sequential Art, defining comics as the arrangement of pictorial sequences to convey narrative or information, emphasizing the deliberate progression of static images.[18] This structural focus aims to delineate comics from non-sequential visual arts, though critics argue it risks excluding culturally recognized comic forms like gag cartoons that lack extended sequences.[19] Scott McCloud's 1993 work Understanding Comics formalized a broader definition: "juxtaposed pictorial and other images in deliberate sequence, intended to convey information and/or to produce an aesthetic response in the viewer," highlighting the viewer's role in "closure" across gutters between panels.[20] This approach underscores medium specificity through static images' unique capacity to imply motion and time via spatial arrangement, contrasting with film's real-time projection.[21] However, McCloud's inclusivity draws critique for potentially encompassing ancient Egyptian hieroglyphs or Bayeux Tapestry as comics, blurring historical and cultural boundaries.[22] Thierry Groensteen's The System of Comics (English translation 2007) advances a semiotic framework via "arthrology," analyzing multiframe relations (e.g., rhythmic, descriptive) that bind panels beyond mere sequence, reinforcing specificity in comics' iconographic syntax.[23] Debates persist on essentialism versus Wittgensteinian family resemblances, with scholars like Greg Hayman and Henry John Pratt proposing "pictorial narrative" to require both sequence and narrative intent, excluding abstract or non-storytelling works.[24] These discussions extend to digital formats, where interactive webcomics challenge print-bound assumptions of fixed sequences.[25] Medium specificity debates invoke historical film theory, questioning if comics possess inherent properties like panel-to-panel inference that other media cannot replicate, or if such claims overstate uniqueness amid hybrid forms.[26] Empirical studies on reader cognition support specificity in how comics' layouts guide spatial navigation and temporal inference differently from prose or cinema.[27] Yet, ontological arguments caution against rigid boundaries, noting comics' evolution incorporates multimedia elements without forfeiting core visual-verbal interplay.[28] These tensions reflect comics studies' effort to balance formal analysis with cultural practice, avoiding reduction to either pure structure or vague tradition.Theoretical Frameworks in Comics Studies
Formalist and Structuralist Approaches
Formalist approaches in comics studies emphasize the intrinsic formal properties of the medium, such as panel composition, gutter transitions, and visual iconicity, to understand how meaning emerges from the arrangement of visual and textual elements independent of external context.[29] Scott McCloud's 1993 book Understanding Comics: The Invisible Art exemplifies this method by dissecting comics through categories like six panel-to-panel transitions—moment-to-moment, action-to-action, subject-to-subject, scene-to-scene, aspect-to-aspect, and non-sequitur—which facilitate reader closure across gutters.[30] McCloud argues that comics achieve amplification through simplification, where abstract, iconic representations enhance universality and reader identification, as opposed to photorealistic detail that limits engagement.[31] This formalist lens prioritizes medium specificity, defining comics as "juxtaposed pictorial and other images in deliberate sequence" to highlight sequentiality and visual rhetoric over narrative content or cultural influences.[32] Critics note that such analyses, while enabling precise breakdowns of layout and pacing, risk isolating form from historical production or ideological implications, potentially overlooking how formal choices reflect creator intent or market constraints.[29] Structuralist approaches build on semiotic principles to model comics as a self-regulating system of signs, focusing on recurrent patterns and relational networks rather than isolated elements. Thierry Groensteen's The System of Comics (English translation 2007, original French 1999) introduces "arthrology," distinguishing general arthrology (multiframe relations across the entire work) from restricted arthrology (local panel adjacencies), positing that these braiding structures underpin narrative coherence.[33] Groensteen extends structural linguistics by treating the iconic image as a hybrid sign combining plastic features (lines, colors) and semantic content, arguing that comics' semiotic density arises from repetitive motifs and spatio-topical breakdowns.[34] In Comics and Narration (English translation 2013), Groensteen refines this framework to address rhythm and breakdown, testing structural invariants against atypical examples like abstract or nonlinear comics, while critiquing earlier semiotics for underemphasizing the page as a unified enunciative space.[35] Structuralism thus provides tools for analyzing comics' internal logic as a language-like system, though it has been observed to prioritize universal grammars over culturally variable codes.[36] Both formalist and structuralist methods have influenced subsequent scholarship by establishing analytical vocabularies tailored to comics' hybridity, fostering debates on whether such inward focus suffices for comprehensive medium analysis.[37]Narratological and Semiotic Analyses
Narratological analyses in comics studies adapt classical narrative theory to the medium's hybrid visual-verbal structure, emphasizing how sequential panels construct temporality, viewpoint, and causality distinct from prose or film. Kai Mikkonen's The Narratology of Comic Art (2017) establishes a foundational framework by revising narratological concepts—such as focalization and rhythm—for comics' multimodal demands, arguing that visual elements enable unique forms of narrative embedding and reader inference not reducible to linguistic models.[38] This approach highlights comics' capacity for "pictorial narration," where images bear primary narrative load, as seen in analyses of panel transitions that simulate duration through varying sizes and layouts.[39] Cognitive narratology extends this by modeling reader processing; the Parallel Interfacing Narrative-Semantics (PINS) model (2019) posits that visual sequences activate parallel semantic networks for event comprehension, supported by eye-tracking data showing panel-by-panel integration of spatial and temporal cues.[40] Semiotic analyses dissect comics as a system of signs, where icons, indices, and symbols interlink across panels to generate meaning beyond isolated images. Thierry Groensteen's The System of Comics (2007 English edition, orig. 1999) formalizes this through "arthrology," distinguishing restricted arthrology (linear, sequential relations like metonymic adjacency) from general arthrology (non-adjacent, thematic networks across the page or album), enabling comics to layer multivalent significations.[36] Panels function as atomic semiotic units, pregnant with implied off-frame content, while breakdowns and braiding of images create hypertextual depth, as evidenced in dissections of works like Hergé's Tintin series where recurring motifs reinforce ideological coherence.[41] Scott McCloud's Understanding Comics (1993) complements this with practical semiotics, introducing "closure" as the reader's mental completion of inter-panel gaps, amplifying iconic abstraction to heighten identification—e.g., simplified faces invite universal self-projection, rooted in Peircean icon-index-symbol trichotomy adapted to visual masking.[42] These frameworks intersect in multimodal semiotics, where text-image hybrids demand integrated decoding; speech balloons, as indexical shifters, anchor diegetic voices amid pictorial indices of action, per Groensteen's breakdown of enunciative markers.[43] Empirical studies validate such models, with cross-cultural analyses (2022) revealing subjective viewpoints—via off-angle panels or inset gazes—more prevalent in manga (up to 40% subjective panels) than Western comics, influencing narrative intimacy and cultural focalization patterns.[44] Critiques note limitations: narratological tools risk overemphasizing linearity, underplaying comics' spatial simultaneity, while semiotic generality may overlook genre-specific conventions, as Mikkonen cautions against uncritical import from literary theory without medium-specific adaptation.[45]Cultural, Historical, and Ideological Perspectives
Cultural perspectives in comics studies treat the medium as a dynamic artifact embedded in broader sociocultural processes, reflecting and reinforcing societal norms, identities, and power dynamics. Drawing from cultural studies frameworks, scholars investigate how comics mediate everyday practices and ingrained assumptions, positioning them as sites of negotiation between dominant and subversive cultural forces. For example, analyses of quotidian comics highlight their role in naturalizing routine social behaviors and cultural hierarchies, often through multimodal representations that blend text and image to evoke shared cultural resonances.[46] This approach underscores comics' function in popular culture, where they both mirror historical shifts—such as the integration of pop art influences in 1960s French comics—and challenge entrenched norms via fan-driven reinterpretations.[47] However, such examinations frequently prioritize interpretive lenses aligned with institutional academic priorities, potentially overlooking empirical measures of audience reception in favor of theoretical constructs. Historical perspectives contextualize comics' formal and narrative developments within chronological and event-driven frameworks, emphasizing causal links to socioeconomic upheavals. Comics originated as mass-produced, topical sequential art in the late 19th century, evolving through early 20th-century newspaper strips amid industrialization and immigration waves, which shaped their satirical and propagandistic uses. By the mid-20th century, American superhero comics proliferated during World War II, serving morale-boosting functions with over 100 million copies sold annually by 1945, before facing Senate hearings in 1954 that led to industry self-censorship. Post-1960s underground comix, circulating in countercultural networks, documented social upheavals like the Vietnam War, with titles such as Robert Crumb's works critiquing consumerism through exaggerated historical allusions. These analyses reveal comics as historiography tools, where visual gaps and biases in representation—such as idealized pasts in 1950s British adventure strips like Dan Dare—illuminate era-specific ideologies, though scholarly emphasis on progressive reinterpretations may underplay conservative cultural continuities.[48][49] Ideological perspectives dissect comics' embedded political and social agendas, probing how narratives naturalize or contest power structures through semiotic and representational strategies. Frameworks often invoke Marxist critiques of capitalism, as in Martin Barker's 1989 examination of British titles like Action (1976), which faced bans for glorifying violence amid Thatcher-era moral panics, revealing tensions between commercial imperatives and subversive content. Feminist and postcolonial readings, prevalent in humanities scholarship, analyze gender and racial ideologies—e.g., superhero tropes perpetuating patriarchal heroism or Orientalist stereotypes in wartime strips—but these approaches, shaped by academia's systemic left-leaning biases, tend to foreground systemic oppression critiques while marginalizing evidence of ideological diversity in creator intent or market-driven adaptations. Peer-reviewed collections stress comics' capacity to challenge dominant values, as in explorations of queer representation or nationalist nostalgia, yet causal realism demands verifying such claims against sales data and creator archives rather than assuming inherent progressivism. Multiple studies corroborate that ideological semiotics exposes deformed, caricatured forms as tools for ideological reinforcement, from antisemitic tropes in 1940s U.S. comics tested via social research to modern graphic novels interrogating institutional power.[50][51][52][53]Historical Development of the Field
Early Pioneers and Pre-Academic Scholarship (1930s–1960s)
Martin Sheridan’s Comics and Their Creators: Life Stories of American Cartoonists, published in 1942, represented one of the earliest systematic efforts to document the biographies and professional backgrounds of prominent comic strip artists and characters during the Golden Age of American comics.[54] The book profiled figures such as Winsor McCay and George Herriman, drawing on interviews and industry observations to highlight the creative processes behind syndicated strips, though it remained journalistic rather than theoretically rigorous.[54] In the 1950s, psychiatrist Fredric Wertham contributed a highly influential, albeit controversial, analysis with Seduction of the Innocent (1954), which examined comics’ psychological effects on youth through case studies from his clinic.[55] Wertham argued that depictions of violence, crime, and atypical gender dynamics in superhero and horror titles fostered delinquency, citing over 800 patient interviews; his testimony before the 1954 U.S. Senate Subcommittee on Juvenile Delinquency directly precipitated the Comics Code Authority’s self-regulatory standards.[56] Subsequent scholarship has critiqued Wertham’s methodology for selective evidence and alleged falsifications, revealing his work as more polemical than empirically robust, yet it undeniably elevated public and regulatory scrutiny of comics as a cultural artifact.[55] By the mid-1960s, cartoonist Jules Feiffer advanced a more appreciative pre-academic perspective in The Great Comic Book Heroes (1965), blending personal memoir with critique of 1930s–1950s superhero narratives.[57] Feiffer analyzed archetypes like Superman and Batman for their escapist appeal and psychological resonance with Depression-era audiences, praising the medium’s innovative visual storytelling while lamenting post-Code sanitization; originally serialized in Playboy, the work influenced later historians by framing comics as legitimate narrative art rather than mere ephemera.[58] These efforts, primarily from American writers amid the medium’s commercial peak and backlash, laid informal groundwork for comics analysis, often through outsider lenses of biography, pathology, or fandom, preceding institutional academic engagement; European parallels were sparser, limited to occasional art criticism of bande dessinée in periodicals, without comparable monographs until the 1970s.[4]Academic Institutionalization (1970s–1990s)
The 1970s marked the initial academic institutionalization of comics studies through the publication of foundational historiographical works that elevated comics from popular ephemera to subjects of serious inquiry. Maurice Horn's The World Encyclopedia of Comics (1976) compiled biographical and critical entries on creators and titles, establishing a reference framework previously absent in scholarship. Concurrently, volumes like Jim Steranko's The Steranko History of Comics (1970–1972) and Ron Goulart's Comic Book Encyclopedia (1974) documented the medium's evolution with archival detail, shifting focus from anecdotal fan writing to structured historical analysis. These efforts, often self-published or from niche presses, laid groundwork for university-level engagement, as evidenced by early allowances for student comics projects in British art college BA and MA submissions. By the 1980s, isolated university courses emerged, primarily in literature and media departments, integrating comics into curricula amid growing cultural legitimacy from underground comix and graphic novels. At Dartmouth College, faculty began developing comics-focused syllabi from the late 1980s, contributing to the field's disciplinary viability through interdisciplinary lenses like narrative theory.[59] Similarly, the University of Connecticut incorporated comics into English literature courses, such as English 217, where instructor M. Thomas Inge used them to explore popular forms, reflecting a broader trend of pioneering individual classes in U.S. institutions during the decade.[60] Ohio State University's founding of the Cartoon Research Library in 1977 further supported academic access by archiving original art and periodicals, enabling empirical research into comics production and distribution. The 1990s accelerated institutionalization with dedicated conferences and periodicals that fostered peer-reviewed discourse. The International Comic Arts Forum, launched in 1995 at Georgetown University, represented an early sustained academic gathering, emphasizing theoretical and cultural analyses over fan conventions. That year, the University of Lancaster introduced the first PhD program in comics studies and appointed its inaugural professor, signaling formal degree-level commitment in Europe. Complementing these, Inks: A Journal of the Comics Studies Society debuted in 1994, publishing scholarly essays on aesthetics, history, and ideology, which helped professionalize the field despite limited distribution. These developments, though nascent, bridged pre-academic enthusiasm with rigorous methodologies, setting precedents amid skepticism from traditional humanities disciplines. ![Cover of Inks journal][center]Expansion and Digital Influences (2000s–Present)
The field of comics studies experienced significant institutional growth in the 2000s, marked by the establishment of dedicated peer-reviewed journals that facilitated specialized scholarship. Notable among these was ImageTexT, an open-access journal launched in 2004 by the University of Florida, focusing on interdisciplinary analyses of comics and visual narrative.[61] This period also saw the emergence of The Comics Grid: Journal of Comics Scholarship in 2010, emphasizing digital-native publishing and peer-reviewed research on sequential art.[62] By the 2010s, additional outlets like the Journal of Graphic Novels and Comics, founded in 2010, expanded coverage to include historical, theoretical, and cultural examinations of the medium.[63] These publications reflected a broader proliferation of comics-focused scholarship, with annual bibliographies documenting hundreds of English-language works by 2020, underscoring the field's interdisciplinary momentum across literature, art history, and media studies.[64] A pivotal development was the formation of professional organizations to coordinate research and pedagogy. The Comics Studies Society (CSS), founded in 2014, became the first U.S.-based learned society dedicated exclusively to comics scholarship, promoting critical study through annual conferences, prizes, and its journal Inks, launched in 2015.[9] The CSS's inaugural conference in 2017 at the University of Texas at Dallas drew scholars to discuss comics' role in social justice and narrative innovation, with subsequent events, such as the 2022 gathering at Michigan State University, attracting over 150 attendees and integrating hybrid formats post-COVID-19.[65] This organizational infrastructure supported the field's maturation, enabling collaborations that addressed comics' archival challenges and pedagogical integration in universities worldwide.[9] Digital technologies profoundly shaped comics studies by enabling new analytical methods and expanding the corpus under examination. Scholars increasingly analyzed webcomics and interactive formats, with works like Damian Duffy's 2017 essay on hypercomics highlighting their potential for nonlinear information organization in digital pedagogy.[66] Open-access platforms, exemplified by The Comics Grid, leveraged digital dissemination to democratize access, publishing research on algorithmic comics and transmedia adaptations without subscription barriers.[62] By the 2010s, digital tools facilitated corpus-based studies, such as sentiment analysis of superhero narratives and virtual reality adaptations of graphic novels, revealing cultural trends in audience reception via social media data.[67] These influences extended to preservation efforts, with initiatives like the Comic Book Tariff Act discussions in the U.S. Congress in 2011 underscoring comics' evolving status amid digital piracy and archiving debates.[68] Overall, digital integration has driven empirical approaches, prioritizing verifiable data on readership metrics and production histories over anecdotal interpretations.Academic Programs and Institutions
Programs in North America
North American programs in comics studies emphasize interdisciplinary approaches, integrating elements from literary theory, visual arts, media studies, and cultural analysis, often within English departments or humanities centers. These offerings remain niche, with dedicated degrees scarce compared to broader media or illustration programs; instead, comics scholarship typically manifests as minors, certificates, or research concentrations that foster critical examination of sequential art forms, including their narrative structures, historical contexts, and sociocultural impacts. Graduate-level work is generally embedded in PhD or MA programs in English or art history, where students pursue comics-focused dissertations under faculty supervision rather than standalone comics degrees.[69][70] The University of Oregon established the first Comics Studies minor in the United States, requiring interdisciplinary coursework across departments to build media literacy and skills in visual storytelling. This program covers global, historical, critical, and creative dimensions of comics, supplemented by internships at institutions like Marvel Comics and guest lectures from professionals such as Brian Bendis. Faculty from the Colleges of Arts and Sciences and Design provide expertise, with scholarships available through English and humanities channels.[71] Portland State University launched its Comics Studies Certificate in 2015, comprising 24 credits across six courses, including a core Comics Theory class and electives blending theoretical analysis with practical application for aspiring creators, scholars, and industry professionals. The flexible, interdisciplinary curriculum draws from English, art, and film studies to explore comics production, history, and criticism, preparing students for roles in writing, editing, or curation.[72][73] San Diego State University's Center for Comics Studies offers a Certificate in Comics Studies, an interdisciplinary 15-unit program (five courses) designed to enhance visual literacy and empathetic engagement with diverse narratives. Launched with support from humanities grants, it incorporates newly developed courses across departments, focusing on analytical research into comics' forms, themes, and cultural roles.[74][75] Henderson State University's Center for Comics Studies supports a Comics Studies Minor requiring six credit hours of core coursework, aimed at applying comics techniques to visual communication fields like design and storytelling. The center advances research and projects in comics art form analysis, though it emphasizes practical understanding over extensive theoretical training.[76][77] At the graduate level, the University of Florida's Department of English provides a Comics and Visual Rhetoric Track for MA and PhD candidates, positioning the institution as a leading North American hub for advanced comics scholarship, including animation and visual media analysis. Students engage in rigorous research on rhetorical and narrative aspects of sequential art.[69] In Canada, programs are sparser and often practice-oriented; the University of British Columbia's Comics Studies initiative within its Pop Culture Cluster facilitates graduate research awards for collaborations transforming comics into scholarly outputs, drawing on faculty from education, English, and classics without a dedicated degree. Alberta University of the Arts offers a Comic Studies Concentration as a flexible undergraduate minor, focusing on sequential narrative and visual storytelling skills.[78][79]Programs in Europe and the United Kingdom
In the United Kingdom, academic engagement with comics studies has grown through dedicated research centers and postgraduate programs that integrate theoretical analysis with creative practice. The University of Dundee offers an MDes in Comics & Graphic Novels, a one-year full-time program launched in 2017 that examines narrative structures, visual semiotics, and production techniques, drawing on the university's comics archives and industry partnerships.[80] The University of East Anglia maintains a Comics Studies research group in its School of Art, Media and American Studies, supporting PhD-level inquiry into areas such as superhero narratives, horror genres, and transmedia adaptations, with faculty publications including Superheroes on World Screens (2019) by Rayna Denison and Rachel Mizsei-Ward.[81] At the University of the Arts London, the Comics Research Hub at London College of Communication facilitates PhD supervision on topics like documentary comics and sensory aspects of the medium, involving scholars such as Ian Hague and Nina Mickwitz, with over a dozen ongoing doctoral projects as of 2023.[82] Several UK institutions provide undergraduate and master's degrees emphasizing comics production alongside scholarly elements, often within art and design faculties. Teesside University delivers a BA (Hons) in Comics and Graphic Novels, introduced in 2015, and an MA equivalent, focusing on sequential art skills and cultural contexts, with graduates entering publishing and animation industries.[83] Leeds Arts University runs an MA in Comic Art and Graphic Novel, aimed at practitioners since 2018, incorporating modules on storytelling and audience reception.[84] The University of Hertfordshire offers a BA (Hons) in Comics and Concept Art and an MA in Digital Comics, both stressing technical proficiency in digital tools and narrative theory, with the latter program enrolling students for self-publishing trajectories.[85][86] In continental Europe, comics studies programs remain more niche, frequently embedded in broader media or education disciplines rather than standalone departments, reflecting the medium's stronger cultural integration in countries like France and Belgium but limited institutionalization in higher education. Ghent University in Belgium hosts a comics research initiative under its Cultural Studies program, analyzing bande dessinée traditions from France, Belgium, and Germany since 2015, though without dedicated taught degrees; it emphasizes archival and comparative scholarship on European comics markets.[87] Spain's University of Valencia provides a Master's in Comics and Education, a 60 ECTS program started in 2012 that applies comics to pedagogical strategies, combining theory from semiotics and literacy studies with practical workshops.[88] In Italy, NABA (Nuova Accademia di Belle Arti) in Milan offers a BA in Comics and Visual Storytelling, a three-year course initiated around 2015 that covers scripting, inking, and cultural history, while RUFA in Rome delivers a BA in Comics and Illustration, focusing on visual narrative since 2016 but leaning toward professional training over pure academic critique.[89][90] These European offerings often prioritize Franco-Belgian influences, with fewer PhD pathways compared to the UK, where research funding from bodies like the Arts and Humanities Research Council has driven expansion since the 2010s.[91]Programs in Asia, Latin America, and Other Regions
In Japan, Kyoto Seika University pioneered dedicated manga education by establishing the Faculty of Manga in 2001, the first of its kind globally, offering undergraduate courses in areas such as cartoon art, editing, and scenario writing, alongside practical training in manga production.[92] Its Graduate School of Manga, launched subsequently, provides master's and doctoral programs emphasizing theoretical research into manga's cultural and narrative dimensions, positioning graduates as researchers and industry leaders.[93] [94] In India, Srishti Manipal Institute of Art, Design and Technology delivers a two-year MA in Comics and Graphic Literature, integrating storytelling techniques with industry applications in animation, visual effects, gaming, and comics production.[95] Taiwan's Tunghai University operates a Department of Comics within its College of Design, focusing on professional training in comics creation, game art, and character modeling through specialized curricula.[96] Latin America hosts fewer formalized degree programs in comics studies, with academic engagement often embedded in broader literary, cultural, or media studies departments rather than standalone faculties. Scholarly networks like RING promote critical analysis of regional graphic narratives (historietas), fostering interdisciplinary research on production, ideology, and transnational influences across countries such as Argentina, Brazil, and Mexico.[97] [98] Dedicated initiatives remain emergent, as calls for structured historieta studies highlight gaps in institutional support amid robust creative output.[98] In Australia, the University of South Australia includes a Comicbook Creation major within its Bachelor of Creative Industries, delivering historical, theoretical, and practical instruction in comics, graphic narratives, and cartoons.[99] Formal programs in Africa and the Middle East are minimal, with comics scholarship typically occurring via sporadic courses or regional projects rather than dedicated degrees.Scholarly Organizations and Societies
Societies in the Americas
The Comics Studies Society (CSS), founded in 2017, is the premier professional organization for comics scholars in the United States, marking the first such society supported primarily by membership dues.[9] It aims to promote the critical study of comics, enhance teaching practices, and facilitate dialogue among scholars, educators, and practitioners across diverse formats including graphic novels, webcomics, and animation.[9] CSS organizes annual conferences, such as its inaugural event "MIND THE GAPS: The Futures of the Field" held August 9–11, 2018, and subsequent gatherings like the 2025 conference on social justice themes at Michigan State University.[100] The society also administers prizes recognizing outstanding academic works since 2020 and publishes Inks: The Journal for the Comics Studies Society.[101] Membership emphasizes professional development, particularly for students and early-career researchers, fostering interdisciplinary approaches.[9] In Canada, the Canadian Society for the Study of Comics / Société Canadienne d'Étude de la Bande Dessinée (CSSC/SCEBD), established in October 2010 by Sylvain Rheault of the University of Regina, serves as a bilingual national association dedicated to advancing comics scholarship.[102] It promotes research across periods, languages, and interdisciplinary connections, organizing panels at academic congresses and maintaining an executive committee to support scholarly activities.[103] The society provides a venue for discussions on comics as art and cultural phenomena, emphasizing multidisciplinary perspectives.[102] The Comics Studies Scholarly Interest Group (CSSIG), founded in 2011 within the Society for Cinema and Media Studies (SCMS), represents another key North American entity focused on integrating comics into broader media studies.[104] CSSIG facilitates networking, communication, and programming such as panels at SCMS conferences to cultivate knowledge of comics history, practices, and futures, aligning with SCMS's scholarly principles.[104] While comics scholarship in Latin America has expanded through publications and conferences, no dedicated formal societies comparable to those in North America were identified as of 2025, with research often occurring via university programs and international collaborations.[105]European and International Societies
The Gesellschaft für Comicforschung (ComFor), established on February 11, 2005, in Koblenz, Germany, promotes interdisciplinary comics research across German-speaking regions and beyond.[106] It coordinates scholarly activities, including annual conferences since 2006 on topics such as coherence in comics and childhood representations, and co-awards the Martin Schüwer Prize for outstanding publications in the field starting in 2019.[107] ComFor's efforts have institutionalized comics scholarship in Europe by facilitating workshops, publications, and international collaborations, with over 200 members by the mid-2010s.[108] In Austria, the Österreichische Gesellschaft für Comics (OeGeC), a non-profit association, unites comic creators, researchers, and educators to advance comics as an art form and academic subject.[109] Founded by scholars including Katharina Serles, it emphasizes networking, events, and advocacy for comics in education and culture, complementing broader European research networks.[110] The International Bande Dessinée Society (IBDS), dedicated to the study of French-language comics and European graphic traditions, operates as a key international forum.[111] It supports scholarly exchange through conferences, such as joint events with the International Graphic Novel and Comics Conference, and oversees the peer-reviewed journal European Comic Art, launched in 2008, which examines graphic novels and sequential art across linguistic boundaries.[112] IBDS conferences, held biennially or in collaboration, draw global participants to discuss themes like cultural taste in comics, fostering cross-cultural analysis despite its origins in bande dessinée scholarship.[113]Scholarly Publications
Dedicated Journals and Periodicals
The International Journal of Comic Art, founded in 1999 by John A. Lent, is the longest-running peer-reviewed publication dedicated to comics, publishing scholarly articles, interviews, and reviews on global cartooning and sequential art from an independent base in Drexel Hill, Pennsylvania.[114] ImageTexT: Interdisciplinary Comics Studies, launched in 2005 by the University of Florida's Department of English, operates as an open-access, peer-reviewed journal emphasizing critical and historical analysis of comics alongside related visual media like animation and illustrated texts.[61] The Journal of Graphic Novels and Comics, established in 2010 and published by Taylor & Francis, focuses on cultural, literary, and historical aspects of 20th- and 21st-century graphic narratives, including production, consumption, and formal properties.[115] European Comic Art, initiated in 2008 by Berghahn Journals in association with the International Bande Dessinée Society, specializes in English-language scholarship on European-language comics, comic strips, and graphic novels, prioritizing cultural studies approaches.[116] Studies in Comics, started in 2010 by Intellect Books, peer-reviews articles that delineate comics as a distinct art form, exploring its formal properties, aesthetics, and interdisciplinary implications through theoretical and empirical lenses.[8] Inks: The Journal of the Comics Studies Society, affiliated with the Comics Studies Society and published since 2017 by Ohio State University Press, advances research on sequential art, graphic narratives, and cartooning, incorporating essays, archival materials, and professional insights.[117]| Journal | Founded | Publisher | Scope |
|---|---|---|---|
| International Journal of Comic Art | 1999 | Independent (John A. Lent) | Global comics, cartooning, interdisciplinary scholarship[118] |
| ImageTexT | 2005 | University of Florida | Comics and visual/verbal media, critical theory[61] |
| Journal of Graphic Novels and Comics | 2010 | Taylor & Francis | Modern graphic narratives, cultural analysis[115] |
| European Comic Art | 2008 | Berghahn Journals | European comics traditions, bande dessinée[116] |
| Studies in Comics | 2010 | Intellect Books | Formal properties, aesthetics of comics[8] |
| Inks | 2017 | Ohio State University Press / Comics Studies Society | Sequential art, graphic narrative, archival work[119] |
Key Books, Anthologies, and Monographs
Scott McCloud's Understanding Comics: The Invisible Art (1993) established foundational principles for analyzing comics as a medium, emphasizing closure, amplification through simplification, and the interplay of words and images, influencing subsequent scholarship by providing a theoretical framework accessible to both creators and academics.[121][122] Will Eisner's Comics and Sequential Art (1985) pioneered the examination of comics through the lens of sequential imagery and panel transitions, defining the medium's narrative mechanics and serving as an early systematic treatise that bridged practitioner insights with analytical rigor.[123] Thierry Groensteen's The System of Comics (2007 English translation of 1999 original) advanced semiotic approaches by articulating arthrology—the network of relations among panels—and distinguishing general and specific narratology, offering a structural model that critiques earlier iconocentric views and prioritizes the page as a multidimensional space.[34][123] Edited volumes and guidebooks have consolidated interdisciplinary perspectives. The Oxford Handbook of Comic Book Studies (2020), edited by Frederick Luis Aldama, surveys global histories, formal analyses, and cultural impacts through contributions from over 30 scholars, highlighting comics' evolution beyond Western superhero genres.[124] Comics Studies: A Guidebook (2020), edited by Charles Hatfield and Bart Beaty, structures the field's historiography, cultural contexts, and methodologies into thematic sections, drawing on expertise from literature, art history, and media studies to map key debates and resources for researchers.[125][126] Key Terms in Comics Studies (2021), edited by Frederick Luis Aldama, compiles over 300 entries on critical concepts, from formalism to adaptation theory, providing a reference for Anglophone scholarship while noting gaps in non-Western frameworks.[127]Conferences and Academic Gatherings
Major International Conferences
The International Comic Arts Forum (ICAF), founded in 1995 at Georgetown University by Tristan Fonlladosa and Guy Spielmann, is one of the earliest dedicated academic conferences for comics studies, emphasizing scholarly analysis of comic art including strips, books, and graphic novels.[128] Held nearly annually, often in conjunction with the Small Press Expo since 1997, it features panels, guest artists like Art Spiegelman and Los Bros Hernandez, and presentations at university venues such as the University of Washington in 2017.[129][130] The Comics Studies Society (CSS) Annual Conference, launched in 2018 as the inaugural event "Mind the Gaps: The Futures of the Field" at the University of Illinois at Urbana-Champaign from August 9-11, supports critical examination of comics through interdisciplinary panels on publishing technologies, aesthetics, and cultural impacts.[131] Subsequent gatherings include the third in 2020 at Henderson State University (August 5-8), the fifth in 2022 at Michigan State University, and the 2025 edition from July 10-12 exploring American identity in comics.[65][132][133] The Comics Arts Conference (CAC) convenes annually alongside WonderCon Anaheim and San Diego Comic-Con International, providing a scholarly venue within larger conventions for peer-reviewed papers on comics theory, history, and pedagogy since its establishment in the early 2000s.[134] These events collectively draw global participants, fostering empirical discussions on comics' formal structures and cultural roles while prioritizing verifiable artistic and narrative evidence over unsubstantiated ideological interpretations.[135]Regional and Thematic Events
Regional events in comics studies typically convene scholars within specific locales to foster localized discussions on comics scholarship, often integrating regional cultural contexts or institutional resources. In Europe, the annual conferences of ComFor (Gesellschaft für Comicforschung), the German Society for Comics Studies, function as a primary regional platform since their inception in 2006, drawing participants from German-speaking and broader European academic communities. The 20th annual meeting, scheduled for October 8–10, 2025, at the University of Hamburg, addresses "Childhood and Adolescence in/and Comics," featuring panels on developmental representations in sequential art across national traditions.[136] These gatherings emphasize formal analysis of comics structures alongside cultural specificity, with proceedings often published in peer-reviewed outlets affiliated with the society.[137] In North America, smaller regional summits complement larger conferences by targeting subdisciplinary clusters. The New England Graphic Medicine Summit, held in the northeastern United States, assembles researchers, clinicians, and artists to examine comics' applications in medical humanities; the 2025 event on October 24 includes a half-day incubator for project development, hosted by institutions like Harvard's Countway Library.[138] Such events prioritize practical workshops over broad theoretical debates, yielding outputs like collaborative graphic narratives grounded in empirical healthcare data. Thematic events concentrate on interdisciplinary intersections, privileging comics' utility in specialized fields over general historiography. The Graphic Medicine conference series, launched in 2010 by the Graphic Medicine International Collective, systematically investigates comics' role in depicting illness, disability, and medical practice, with over 14 iterations by 2024 analyzing narrative efficacy through case studies from patient memoirs to educational tools.[139] The 2024 conference featured peer-reviewed presentations on comics' diagnostic visualization potential, while the 2026 edition in Baltimore, Maryland, seeks submissions on therapeutic applications, reflecting evidence from clinical trials on graphic formats' cognitive benefits in health communication.[140][141] Similarly, History in Comics workshops integrate comics creation with archival research, as in the project's 2024 online conference (September 8–9) and October writing sessions, which train participants in evidence-based non-fiction sequencing using primary historical sources.[142] These events underscore causal links between visual rhetoric and knowledge dissemination, often validated by attendee surveys showing enhanced retention in thematic applications.[142] Other thematic gatherings, such as Comics Forum events in the United Kingdom, explore region-specific aesthetics like British sequential traditions through panels at venues including Leeds Art Gallery, with the November 2023 iteration costing £22 per day and including archival access.[143] Despite their niche focus, these events face critiques for limited empirical rigor in some proceedings, where anecdotal practitioner insights occasionally overshadow quantitative form analysis, as noted in post-event reviews from comics research networks.[143] Overall, regional and thematic events expand comics studies by enabling targeted empirical inquiries, though their outputs vary in methodological stringency compared to international counterparts.Awards and Recognition for Scholarship
Eisner Award for Best Academic/Scholarly Work
The Eisner Award for Best Academic/Scholarly Work is a category within the Will Eisner Comic Industry Awards that honors outstanding scholarly publications advancing the analysis, history, or theory of comics as a medium. Geared toward academic audiences, it recognizes books, edited collections, and similar works that demonstrate rigorous research and intellectual contribution, often published by university presses. Introduced in 2012, the category reflects growing institutional interest in comics studies amid its expansion in higher education, though selections have occasionally drawn scrutiny for favoring interpretive frameworks aligned with prevailing academic paradigms over empirical or formalist approaches.[144][145] Administered by Comic-Con International: San Diego, the awards process involves submissions from publishers for works released in the prior calendar year, followed by review from a judging panel comprising comics creators, retailers, librarians, and scholars. Finalists are announced in spring, with the winner revealed during a ceremony at the annual San Diego Comic-Con in July. Unlike industry-focused Eisner categories, this award bridges comics fandom and academia, yet its choices—predominantly from peer-reviewed or university-affiliated sources—highlight tensions between commercial validation and scholarly detachment, as judges must balance accessibility with depth.[146][147] Winners have spanned topics from formal analysis to cultural critique, underscoring the category's role in legitimizing comics scholarship. In 2012, the inaugural award tied between Cartooning: Philosophy and Practice by Ivan Brunetti, which explores drawing techniques and conceptual foundations through Yale University Press, and Hand of Fire: The Comics Art of Jack Kirby by Richard I. Puff, examining the artist's stylistic innovations via University Press of Mississippi.[148] More recent recipients include Comics and the Origins of Manga by Eike Exner (Rutgers University Press) in 2022, challenging Eurocentric narratives of sequential art's development; The Claremont Run: Subverting Gender in the X-Men, edited by J. Andrew Lee et al., in 2024, analyzing narrative strategies in superhero comics; and Comics and Modernism: History, Form, and Culture, edited by Jonathan Najarian (University Press of Mississippi), in 2025, linking comics to modernist aesthetics.[149][150][151] These selections often prioritize university-published volumes, reflecting systemic preferences in academia for interdisciplinary and socio-political lenses, though formal and historical works like Brunetti's persist. The award elevates recipients' profiles, facilitating citations in peer-reviewed journals and integration into comics studies curricula, despite critiques that it sometimes amplifies ideologically driven scholarship over verifiable causal analyses of the medium's mechanics.[152]Comics Studies Society Prizes
The Comics Studies Society (CSS) confers seven annual prizes to honor exceptional scholarship and contributions in comics studies, spanning monographs, articles, edited volumes, dissertations, graduate student work, public-facing writing, and leadership by emerging Black, Indigenous, and People of Color (BIPOC) scholars. Established to advance the field's historical, cultural, critical, and theoretical dimensions, these awards emphasize rigorous analysis of comic art forms, with eligibility generally limited to English-language works published or completed in the prior one to four years, depending on the category. Nominations, which may be peer-, self-, or publisher-submitted, are due by February 28 annually via designated forms, followed by committee review and announcement of winners roughly two months before the CSS conference.[101]| Prize Name | Description and Eligibility |
|---|---|
| Charles Hatfield Book Prize | Awarded to scholarly monographs or translations that significantly advance comics studies; eligible works published in the preceding two years, excluding periodicals or archival editions. Named for CSS co-founder Charles Hatfield.[101] |
| CSS Prize for Edited Book Collections | Recognizes multi-author edited volumes or translations pushing forward comics scholarship; covers works from the prior two years, excluding journal issues.[101] |
| CSS Article Prize | Honors peer-reviewed articles or essays in journals or book chapters that deepen understanding of comics; for English-language publications from the prior two years.[101] |
| Gilbert Seldes Prize for Public Scholarship | Celebrates non-academic writing or media (up to 6,000 words or two hours) on comics for general audiences, such as essays or broadcasts; named for early comics advocate Gilbert Seldes.[101] |
| Dissertation Prize | Given to outstanding dissertations with at least two chapters focused on comics, defended within the prior four years; includes a $300 award and conference registration.[101] |
| Hillary Chute Award for Best Graduate Student Paper | For unpublished papers (7–15 pages) by current graduate students on comics topics, written in the prior two years; offers a plaque, monetary prize, and editorial consultation; blind-reviewed. CSS membership required.[101] |
| Frederick Luis Aldama Emerging BIPOC Comics Studies Leadership Award | Acknowledges service and leadership by BIPOC graduate students or recent graduates (within four years); requires self-identification as BIPOC, CV, and recommendation; sponsored by scholar Frederick Luis Aldama to highlight overlooked contributions.[101] |
