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Scripting language
Scripting language
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GDScript in Godot 3.4

In computing, a script is a relatively short and simple set of instructions that typically automate an otherwise manual process. The act of writing a script is called scripting. A scripting language or script language is a programming language that is used for scripting.[1]

Originally, scripting was limited to automating shells in operating systems, and languages were relatively simple. Today, scripting is more pervasive and some scripting languages include modern features that allow them to be used to develop application software also.

Overview

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A scripting language can be a general-purpose programming language or a domain-specific language for a given environment. When embedded in an application, it may be called an extension language.

A scripting language is sometimes referred to as very high-level programming language if it operates at a high level of abstraction, or as a control language, especially for job control languages on mainframe computers.

The term scripting language is sometimes used in a wider sense, to refer to dynamic high-level programming languages in general. Some are strictly interpreted languages, while others use a form of compilation. In this context, the term script refers to a small program in such a language; typically, contained in a single file, and no larger than a few thousand lines of code.

The scope of scripting languages ranges from small to large, and from highly domain-specific language to general-purpose programming languages. A language may start as small and highly domain-specific and later develop into a portable and general-purpose language; conversely, a general-purpose language may later develop special domain-specific dialects.

Notable languages

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Characteristics

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Script is a subjective characterization that generally includes the following attributes.

Interpreted

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A script is usually not compiled, at least not its usual meaning. Generally, they are interpreted directly from source code, or from bytecode, or run as native after just-in-time compilation.[5]

Short & simple

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A script is generally relatively short and simple. As there is no limit on size or complexity, script is subjective. A few lines of code without branching is probably considered a script. A codebase of multiple files, that performs sophisticated user or hardware interface or complicated algorithms or multiprogramming is probably not considered a script.

Automates

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A script usually automates a task that would otherwise be performed by a person in a more manual way.

Limited language

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A language that is primarily intended for scripting generally has limited capabilities compared to a general-purpose language. A scripting language may lack the functionality to write complex applications.

Starts at the top

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Typically, a script starts executing at the first line of code whereas an application typically starts at a special point in the code called the entry point.

For example, Java is not script-like since an application starts at the function named main which need not be at the top of the code. The following code starts at main, then calls printHelloWorld which prints "Hello World".

public class HelloWorld {
    public static void printHelloWorld() {
        System.out.println("Hello World");
    }
    public static void main(String[] args) {
        printHelloWorld();
    }
}

In contrast, the following Python code prints "Hello World" without the main function or other syntax such as a class definition required by Java.

print("Hello World")

Single user

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Scripts are often created or modified by the person executing them,[6] but they are also often distributed, such as when large portions of games are written in a scripting language, notably the Google Chrome T-rex game.

History

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Early mainframe computers (in the 1950s) were non-interactive, instead using batch processing. IBM's Job Control Language (JCL) is the archetype of languages used to control batch processing.[7]

The first interactive shells were developed in the 1960s to enable remote operation of the first time-sharing systems, and these used shell scripts, which controlled running computer programs within a computer program, the shell. Calvin Mooers in his TRAC language is generally credited with inventing command substitution, the ability to embed commands in scripts that, when interpreted, insert a character string into the script.[8] Multics calls these active functions.[9] Louis Pouzin wrote an early processor for command scripts called RUNCOM for CTSS around 1964. Stuart Madnick at MIT wrote a scripting language for IBM's CP/CMS in 1966. He originally called this processor COMMAND, later named EXEC.[10] Multics included an offshoot of CTSS RUNCOM, also called RUNCOM.[11] EXEC was eventually replaced by EXEC 2 and Rexx.

Languages such as Tcl and Lua were specifically designed as general-purpose scripting languages that could be embedded in any application. Other languages such as Visual Basic for Applications (VBA) provided strong integration with the automation facilities of an underlying system. Embedding of such general-purpose scripting languages instead of developing a new language for each application also had obvious benefits, relieving the application developer of the need to code a language translator from scratch and allowing the user to apply skills learned elsewhere.

Some software incorporates several different scripting languages. Modern web browsers typically provide a language for writing extensions to the browser itself, and several standard embedded languages for controlling the browser, including JavaScript (a dialect of ECMAScript) or XUL.

Types

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Scripting languages can be categorized into several different types, with a considerable degree of overlap among the types.

Glue languages

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Scripting is often contrasted with system programming, as in Ousterhout's dichotomy or "programming in the large and programming in the small". In this view, scripting is glue code, connecting software components, and a language specialized for this purpose is a glue language. Pipelines and shell scripting are archetypal examples of glue languages, and Perl was initially developed to fill this same role. Web development can be considered a use of glue languages, interfacing between a database and web server. But if a substantial amount of logic is written in script, it is better characterized as simply another software component, not "glue".

Glue languages are especially useful for writing and maintaining:

  • custom commands for a command shell;[12]
  • smaller programs than those that are better implemented in a compiled language;[13]
  • "wrapper" programs for executables, like a batch file that moves or manipulates files and does other things with the operating system before or after running an application like a word processor, spreadsheet, data base, assembler, compiler, etc.;[14]
  • scripts that may change;[15]
  • Rapid application development of a solution eventually implemented in another, usually compiled, language.[citation needed]

Glue language examples:

Macro languages exposed to operating system or application components can serve as glue languages. These include Visual Basic for Applications, WordBasic, LotusScript, CorelScript, Hummingbird Basic, QuickScript, Rexx, SaxBasic, and WinWrap Basic. Other tools like AWK can also be considered glue languages, as can any language implemented by a Windows Script Host engine (VBScript, JScript and VBA by default in Windows and third-party engines including implementations of Rexx, Perl, Tcl, Python, XSLT, Ruby, Modern Pascal, Delphi, and C). A majority of applications can access and use operating system components via the object models or its own functions.

Other devices like programmable calculators may also have glue languages; the operating systems of PDAs such as Windows CE may have available native or third-party macro tools that glue applications together, in addition to implementations of common glue languages—including Windows NT, DOS, and some Unix shells, Rexx, Modern Pascal, PHP, and Perl. Depending upon the OS version, WSH and the default script engines (VBScript and JScript) are available.

Programmable calculators can be programmed in glue languages in three ways. For example, the Texas Instruments TI-92, by factory default can be programmed with a command script language. Inclusion of the scripting and glue language Lua in the TI-NSpire series of calculators could be seen as a successor to this. The primary on-board high-level programming languages of most graphing calculators (most often Basic variants, sometimes Lisp derivatives, and more uncommonly, C derivatives) in many cases can glue together calculator functions—such as graphs, lists, matrices, etc. Third-party implementations of more comprehensive Basic version that may be closer to variants listed as glue languages in this article are available—and attempts to implement Perl, Rexx, or various operating system shells on the TI and HP graphing calculators are also mentioned. PC-based C cross-compilers for some of the TI and HP machines used with tools that convert between C and Perl, Rexx, AWK, and shell scripts to Perl, Modern Pascal, VBScript to and from Perl make it possible to write a program in a glue language for eventual implementation (as a compiled program) on the calculator.[citation needed]

Editor languages

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A number of text editors support macros written either using a macro language built into the editor, e.g., The SemWare Editor (TSE), vi improved (VIM), or using an external implementation, e.g., XEDIT, or both, e.g., KEDIT. Sometimes text editors and edit macros are used under the covers to provide other applications, e.g., FILELIST and RDRLIST in CMS .

Job control languages and shells

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A major class of scripting languages has grown out of the automation of job control, which relates to starting and controlling the behavior of system programs[16] (in this sense, one might think of shells as being descendants of IBM's JCL, or Job Control Language, which was used for exactly this purpose). Many of these languages' interpreters double as command-line interpreters such as the Unix shell or the MS-DOS COMMAND.COM. Others, such as AppleScript offer the use of English-like commands to build scripts.

GUI scripting

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With the advent of graphical user interfaces, a specialized kind of scripting language emerged for controlling a computer. These languages interact with the same graphic windows, menus, buttons, and so on, that a human user would. They do this by simulating the actions of a user. These languages are typically used to automate user actions. Such languages are also called macros when control is through simulated key presses or mouse clicks, and tapping or pressing on a touch-activated screen.

These languages could in principle be used to control any GUI application; but, in practice their use is limited because their use needs support from the application and from the operating system. There are a few exceptions to this limit. Some GUI scripting languages are based on recognizing graphical objects from their display screen pixels. These GUI scripting languages do not depend on support from the operating system or application.

When the GUI provides the appropriate interfaces, as in the IBM Workplace Shell, a generic scripting language, e.g., Object REXX, can be used to write GUI scripts.

Application-specific languages

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Application specific languages can be split in many different categories, i.e., standalone based app languages (executable) or internal application specific languages (PostScript, XML, gscript as some of the widely distributed scripts, respectively implemented by Adobe, Microsoft and Google) among others include an idiomatic scripting language tailored to the needs of the application user. Likewise, many computer game systems use a custom scripting language to express the programmed actions of non-player characters and the game environment. Languages of this sort are designed for a single application; and, while they may superficially resemble a specific general-purpose language (e.g., QuakeC, modeled after C), they have custom features that distinguish them. Emacs Lisp, while a fully formed and capable dialect of Lisp, contains many special features that make it most useful for extending the editing functions of Emacs. An application-specific scripting language can be viewed as a domain-specific programming language specialized to one application.

Extension/embeddable languages

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A number of languages have been designed for the purpose of replacing application-specific scripting languages by being embeddable in application programs. The application programmer (working in C or another systems language) includes "hooks" where the scripting language can control the application. These languages may be technically equivalent to an application-specific extension language but when an application embeds a "common" language, the user gets the advantage of being able to transfer skills from application to application. A more generic alternative is simply to provide a library (often a C library) that a general-purpose language can use to control the application, without modifying the language for the specific domain.

JavaScript began as, and still is mostly, a language for scripting inside web browsers. However, the standardizing of the language as ECMAScript has made it popular as a general-purpose embeddable language. The Mozilla implementation SpiderMonkey is embedded in several environments such as the Yahoo Widgets Engine,and applications such as the Adobe products Flash (ActionScript) and Acrobat (for scripting PDF files).

Tcl was created as an extension language but has come to be used more often as a general-purpose language in roles similar to Python, Perl, and Ruby. In contrast, Rexx was created as a job control language, but is widely used as an extension language and a general-purpose language. Perl is a general-purpose language, but had the Oraperl (1990) dialect, consisting of a Perl 4 binary with Oracle Call Interface compiled in. This has however since been replaced by a library (Perl Module), DBD::Oracle.[17][18]

Other complex and task-oriented applications may incorporate and expose an embedded programming language to allow their users more control and give them more functionality than can be available through a user interface, no matter how sophisticated. For example, Autodesk Maya 3D authoring tools embed the Maya Embedded Language, or Blender which uses Python to fill this role.

Some other types of applications that need faster feature addition or tweak-and-run cycles (e.g. game engines) also use an embedded language. During the development, this allows them to prototype features faster and tweak more freely, without the need for the user to have intimate knowledge of the inner workings of the application or to rebuild it after each tweak (which can take a significant amount of time). The scripting languages used for this purpose range from the more common and more famous Lua and Python to lesser-known ones such as AngelScript and Squirrel.

See also

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References

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Further reading

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Revisions and contributorsEdit on WikipediaRead on Wikipedia
from Grokipedia
A scripting language is a type of programming language designed for integrating and "gluing" applications together, typically emphasizing rapid development, ease of use, and of repetitive tasks through interpreted execution and dynamic typing rather than compilation and static typing. Unlike system programming languages such as or , which focus on low-level control and performance optimization, scripting languages prioritize higher-level abstractions to simplify interactions between complex components like existing software modules or operating system services. Key characteristics of scripting languages include their interpreted nature, where is executed line-by-line without prior compilation, enabling quick and testing; support for dynamic typing, which allows variables to change types at runtime to reduce ; and built-in facilities for string manipulation, file handling, and to facilitate . These features make them particularly suited for tasks like system administration, , , and prototyping, where development speed outweighs raw computational efficiency. For instance, scripting languages often provide concise syntax for common operations, such as regular expressions for text processing or APIs for embedding in larger systems. The origins of scripting languages trace back to the early 1970s with the development of Unix shells, starting with Ken Thompson's in 1971, which provided an interactive command interface for the Unix operating system. This evolved with the in 1977, which introduced scripting capabilities for and environment customization. Subsequent advancements in the 1980s and 1990s popularized general-purpose scripting languages like (1987), Python (1991), and (1995), expanding their use from system scripting to web technologies and application extension. Today, scripting languages dominate domains such as , where tools like Bash and Python automate infrastructure management, and front-end development, where powers interactive user interfaces.

Definition and Overview

Core Concepts

A scripting language is a programming language designed primarily for integrating and communicating with existing applications or environments, enabling the coordination of complex components without the need for low-level system programming. These languages facilitate tasks such as connecting disparate software modules or automating interactions within a runtime context, where code is executed directly rather than compiled into beforehand. This design prioritizes ease of use in dynamic settings, allowing developers to prototype and deploy solutions rapidly by leveraging pre-existing tools and libraries. Scripting languages emphasize non-compiled execution, typically through interpretation at runtime, which supports quick and modification without lengthy build processes. For instance, in runtime environments like command-line shells or web browsers, scripts can be run on-the-fly to perform immediate tasks, reducing development cycles from hours to minutes. This interpreted nature contrasts with compiled languages and enables seamless embedding within host applications for real-time control. The term "scripting language" was coined in the late by , creator of Tcl, to distinguish these languages from traditional system programming languages like , which focus on performance and low-level control. Ousterhout highlighted their role in providing a higher-level for application integration, as detailed in his influential 1998 paper. At their core, scripting languages serve purposes such as automating sequences of commands to streamline repetitive operations, gluing together heterogeneous components into cohesive workflows, and extending the functionality of host software through embeddable scripts. These capabilities make them ideal for tasks requiring flexibility, such as system administration via languages like Bash or client-side web interactions with .

Distinctions from Other Languages

Scripting languages differ from compiled languages, such as C++, primarily in their execution model and design priorities. Unlike compiled languages that undergo to for optimal performance, scripting languages are generally interpreted at runtime, allowing for immediate execution without a separate compilation step. This approach enables and development but trades off execution efficiency, as interpreters introduce overhead compared to native code. For instance, Ousterhout notes that scripting languages "give up execution speed... relative to system programming languages in order to achieve rapid development and higher-level abstractions," with productivity gains often estimated at 5-10 times higher than in compiled environments. In contrast to general-purpose languages like , which compile to and enforce static typing with strict syntax checks at , scripting languages typically feature dynamic typing—where variable types are determined during execution—and more flexible, concise syntax to facilitate quick scripting tasks. This looseness reduces and error-prone declarations, making scripting languages suitable for automation and integration, though it can lead to runtime errors not caught early. Additionally, many scripting languages are designed to operate within specific hosts or interpreters, such as in web browsers, limiting their standalone nature compared to the broader applicability of general-purpose languages. Scripting languages do not form a strict category but exist on a spectrum, where some, like Python, blur distinctions by functioning effectively as both lightweight scripting tools and full-fledged general-purpose languages for large-scale applications. This overlap highlights evolving usage patterns, with metrics like development speed (favoring scripting for quick iterations) versus execution efficiency (favoring compiled languages for performance-critical systems) serving as key differentiators. Portability also varies, as scripting languages depend on the availability of their interpreters across environments, offering broad cross-platform compatibility without recompilation, unlike some compiled languages tied to specific architectures.

Key Characteristics

Interpreted and Dynamic Nature

Scripting languages are typically executed through an interpreter that reads and processes the source line-by-line at runtime, without the need for prior compilation into binary machine code. This approach enables rapid iteration and development cycles, as programmers can test and modify immediately without undergoing a separate compilation step. A key feature of scripting languages is their dynamic typing and binding, where the types of variables and the bindings of functions are determined and resolved during execution rather than at . This runtime resolution supports late binding and polymorphism, permitting flexible that adapts to different data types without requiring explicit static type declarations or checks. The interpreted and dynamic nature of scripting languages offers several advantages, including reduced due to the absence of type annotations and easier through interactive execution environments that allow immediate feedback on changes. However, these benefits come with trade-offs: runtime type resolution can lead to errors that only surface during execution, potentially complicating , and the lack of static optimizations often results in slower performance compared to compiled languages. The execution model of scripting languages has evolved significantly, tracing back to early interpreters in variants that emphasized dynamic features for symbolic computation and in the and . Modern implementations have advanced beyond pure interpretation by incorporating just-in-time () compilation, as seen in the for , which introduced an optimizing JIT compiler in 2010 to generate dynamically and substantially improve runtime performance while retaining the flexibility of dynamic typing.

Simplicity and Conciseness

Scripting languages emphasize syntactic simplicity to facilitate rapid development and readability for short scripts, often employing minimal keywords and flexible syntax structures. For instance, supports "one-liners," concise command-line expressions that perform complex tasks like text processing in a single line, leveraging operators and built-in functions without verbose declarations. Similarly, Python uses indentation-based blocks to delineate code structure, eliminating the need for delimiters like braces or keywords such as "end," which enhances visual clarity and reduces boilerplate. This approach aligns with the design goal of enabling developers to focus on logic rather than syntax overhead. Conciseness in scripting languages manifests in higher code density for routine operations, allowing fewer lines to achieve functionality compared to more verbose general-purpose languages. A comparative analysis of solutions from the repository across eight languages found that scripting languages like Python and required significantly shorter code for tasks involving string manipulation and data processing than object-oriented languages such as , where explicit class definitions and type declarations inflate script length. This brevity stems from dynamic typing and , which streamline expressions without sacrificing expressiveness for common scripting scenarios. Scripting languages incorporate built-in high-level abstractions through standard libraries that handle operations like file I/O, networking, and regular expressions, abstracting away low-level details such as or socket initialization. In Python, the built-in open() function and io module provide straightforward file handling, while the re module enables without external dependencies; similarly, modules like urllib offer high-level HTTP interactions. These features promote productivity by allowing scripts to interface directly with system resources, as seen in Perl's core functions for file operations and regex integration. However, extreme conciseness can lead to trade-offs, such as producing "write-only" code that is difficult for others to comprehend or maintain due to dense, symbolic expressions. This critique is notably applied to APL, where array-oriented notation enables compact solutions but often results in opaque code requiring specialized knowledge to interpret, limiting collaborative reuse.

Automation and Task-Oriented Design

Scripting languages are engineered primarily to automate workflows by orchestrating sequences of commands, processes, and data flows, enabling the execution of repetitive or complex operations without the overhead of developing complete standalone applications. This design allows developers and administrators to connect disparate tools and systems efficiently, focusing on task logic rather than low-level implementation. As articulated by John K. Ousterhout, scripting represents a paradigm for higher-level programming that emphasizes productivity in "gluing" applications together and automating routine activities, distinct from the detailed control required in system programming languages like C. Central to their task-oriented nature are features such as scripting engines that facilitate , where multiple commands are executed sequentially or in groups to handle bulk operations like data transformation or system maintenance. Event-driven execution further enhances by allowing scripts to respond dynamically to triggers, such as file changes or user interactions, as seen in JavaScript's handling of browser events for interactive web tasks. Additionally, seamless integration with enables scripting languages to fetch, process, and send data across services; for instance, Python's supports HTTP requests for API interactions in automation pipelines. Task orientation manifests in core primitives tailored for common automation needs, including string manipulation for text processing, file handling for data management, and spawning for executing external programs. Perl, renowned for its robust support, provides efficient operators like substitution and matching to manipulate strings in log analysis or data extraction scripts. Python offers straightforward file I/O functions, such as open() and with statements, to read, write, and organize files in automated backups or report generation. In Bash, commands like & and exec enable spawning, allowing scripts to launch and monitor subprocesses for tasks like parallel job execution. Philosophically, scripting embodies a higher-level over system calls, encapsulating low-level operations into intuitive constructs that minimize and reduce on developers. By providing built-in facilities for these primitives, scripting languages shift emphasis from hardware intricacies to problem-solving, enabling and maintenance of automation solutions. This aligns with Ousterhout's vision of scripting as a means to achieve software comparable to expressiveness.

Scope Limitations and Embeddability

Scripting languages are typically constrained in scope to high-level operations, such as , configuration, and , without providing direct access to hardware resources like allocation or device drivers. This design choice prioritizes ease of use and safety over low-level control, making them unsuitable for performance-critical applications requiring fine-grained optimization or real-time hardware interaction. As a result, they often defer such tasks to the underlying host system or compiled languages, focusing instead on concise expression for domain-specific tasks. A core aspect of many scripting languages is their embeddability, allowing them to be integrated as extensions within larger applications written in systems languages like C or C++. For instance, Lua is designed with a minimal C API that facilitates seamless hosting in host environments, enabling customization in resource-constrained settings such as games. Similarly, JavaScript is embedded within web browsers via dedicated engines, permitting dynamic client-side scripting without standalone execution. This embeddability stems from their lightweight interpreters and portable implementations, which avoid complex bootstrapping mechanisms. In terms of programming paradigms, scripting languages provide sufficient expressiveness for extension mechanisms—such as event handling or configuration logic—but eschew low-level primitives like or pointer arithmetic to maintain simplicity and prevent errors in hosted contexts. , for example, relies on automatic garbage collection and dynamic typing to support procedural and data-driven styles without exposing users to systems-level details. This approach ensures they serve as "glue" for integrating components rather than building full-scale systems. The benefits of these scope limitations and embeddability include safer integration, as the host environment enforces boundaries and handles resource-intensive operations, reducing the of crashes or exploits. Additionally, their small footprint—such as Lua's core library under 500 KB—allows efficient deployment in embedded systems without bloating the host application. However, drawbacks arise from dependency on the host for essential functions like and data persistence, which can introduce performance overhead or restrict portability if the host lacks adequate bindings. This reliance may also complicate , as errors in the script can propagate unpredictably through the host interface.

Historical Development

Early Origins (1950s–1970s)

The origins of scripting languages trace back to the era of mainframe computing in the , where early systems relied on punched-card decks to sequence and control jobs without interactive user input. These setups, common on machines like the , treated programs as non-interactive batches submitted via physical media, with rudimentary control mechanisms to prioritize and execute tasks in sequence. This approach laid the groundwork for automating repetitive operations in resource-constrained environments. By the mid-1960s, more structured job control emerged with IBM's (JCL), introduced alongside the OS/360 operating system in 1964, which allowed users to script batch job submissions, resource allocation, and program execution on mainframes. JCL's declarative syntax enabled operators to define job steps, datasets, and conditions, marking a shift toward programmatic control of system workflows. Concurrently, precursors to modern shells appeared, such as Louis Pouzin's RUNCOM facility developed in 1964 for the (CTSS), which permitted users to store and execute sequences of commands from files, introducing basic scripting for command automation. Pouzin later coined the term "shell" while adapting these ideas for the operating system. In 1958, John McCarthy developed (LISt Processor) at MIT, one of the first interpreted programming languages, designed for symbolic manipulation and list processing with dynamic evaluation of expressions. Although primarily for research, Lisp's interpreter and flexibility in handling symbolic data structures influenced later paradigms in interpreted and dynamic languages, including aspects of scripting. The 1970s saw further advancements in interactive scripting with Ken Thompson's shell for the first version of Unix, released in 1971 on the PDP-11 at , which supported simple command sequencing and for task . This shell provided an interactive interface for executing and chaining system commands, building on influences to streamline user-system interactions. A key milestone in network scripting occurred with the , where early languages like the Network Interchange Language (NIL) and Decode-Encode Language (DEL), developed in the early 1970s, enabled automated data exchange and protocol handling across distributed nodes, facilitating rudimentary network .

Expansion in the Personal Computing Era (1980s–1990s)

The advent of personal computing in the spurred the development of scripting languages tailored to user-level and customization on desktop systems. Lisp emerged as a key extension language for the text editor, with early implementations like Unix , developed by in 1980–1981, leveraging a dialect for customizable editor features and macros. This allowed users to extend the editor's functionality through scripts, influencing subsequent editor ecosystems. Similarly, was conceived in 1989 by Apple's Advanced Technology Group to enable end-users to automate complex tasks and customize Mac OS applications, providing a natural-language-like syntax for inter-application scripting. Meanwhile, Tcl was created in spring 1988 by at the , initially as an embeddable command language for integrating tools in , but quickly adapted for (GUI) scripting with the companion toolkit. Perl, developed by Larry Wall in December 1987 as a Unix scripting language, combined features from awk, sed, and C to simplify text processing and report generation, addressing limitations in existing tools for handling unstructured data. Its popularity surged in the 1990s due to robust regular expression support and cross-platform portability, making it a staple for system administration, web CGI scripting, and data manipulation tasks. Complementing this, the Bourne-Again SHell (Bash), authored by Brian Fox in 1989 for the GNU Project, became the de facto standard Unix shell, enhancing job control features like background processes and signal handling to streamline command-line automation. These developments democratized scripting by embedding it within accessible personal computing environments, often serving as glue languages to integrate disparate tools. The mid-1990s marked scripting's expansion into the emerging web, with introduced by at in May 1995 as a lightweight, client-side language for adding interactivity to web pages within browsers. Initially named Mocha and later LiveScript, it enabled dynamic content manipulation without server round-trips, fundamentally shaping by allowing scripts to respond to user events in real time. This era's scripting innovations, from editor extensions to GUI and web automation, underscored their role in empowering non-programmers with concise, task-oriented code to enhance personal productivity.

Modern Proliferation and Influences (2000s–Present)

In the 2000s, scripting languages experienced significant growth driven by the expansion of the web and data processing needs. Python, originally released in 1991, saw a surge in adoption during this decade, particularly for and tasks. The release of Python 2.0 in 2000 introduced features like list comprehensions and garbage collection improvements that enhanced its appeal for and . Frameworks such as Django, launched in 2005, enabled efficient server-side web scripting, powering sites like and contributing to Python's rise as a versatile tool for dynamic content generation. Concurrently, libraries like (2006) and scikit-learn (initiated in 2007) solidified Python's role in data scripting, allowing scientists and engineers to handle numerical computations and early workflows with concise syntax. PHP, introduced in 1995, became a dominant force in throughout the , underpinning a large portion of dynamic websites. The release of PHP 4.0 in 2000, powered by the , improved performance and added features like session handling, making it accessible for embedding scripts in for tasks such as form processing and database interactions. By the mid-2000s, PHP 5 (2004) introduced support, further boosting its use in content management systems like , which by 2005 had begun to power millions of sites. This era marked PHP's proliferation as an open-source staple for cost-effective web backend automation. The 2010s and 2020s witnessed the maturation of ecosystems, transforming it from a client-side language into a full-stack scripting powerhouse. , released in 2009 by , enabled server-side JavaScript execution using the , allowing non-blocking I/O for scalable web applications and APIs. Its adoption accelerated in the 2010s, with package manager facilitating vast ecosystems for tools like , leading to widespread use in real-time applications such as Netflix's streaming services by 2013. Python's integration with machine learning and AI scripting deepened in this period, exemplified by the launch of Jupyter Notebooks in 2011 as an evolution of . This interactive environment facilitated and model prototyping, becoming essential for AI workflows with libraries like (2015) and (2016). By the 2020s, Python had become the dominant language for AI scripting among data scientists, driven by its readability and ecosystem maturity. Scripting languages profoundly influenced and paradigms during these decades. Ansible, introduced in 2012 by Michael DeHaan, emerged as a key agentless tool using YAML-based playbooks for and , simplifying infrastructure scripting across heterogeneous environments. Its adoption in pipelines grew rapidly, with integrations in tools like Jenkins enabling idempotent deployments for thousands of servers. In cloud scripting, , previewed in 2014 and generally available in 2015, introduced serverless functions that execute scripts in response to events, eliminating server management for tasks like backends and data processing. By the 2020s, Lambda supported multiple languages including Python and , handling billions of invocations daily and reducing operational overhead in architectures. As of 2025, emerging trends highlight scripting's evolution toward enhanced security and automation intelligence. (Wasm), standardized in 2017, has gained traction for secure scripting by providing a sandboxed, memory-safe execution environment that compiles languages like or C++ to browser-compatible binaries, mitigating vulnerabilities in plugin-based extensions. In 2025, Wasm 3.0 added support for garbage collection, improving high-level language support for performant, secure web plugins. Complementing this, AI tools like , launched in 2021, have revolutionized script generation by leveraging large language models to autocomplete and suggest code snippets in real-time, accelerating prototyping in languages like Python and . As of mid-2025, Copilot has surpassed 20 million users, fostering AI-assisted scripting for rapid iteration in and data tasks while raising discussions on code ownership and verification.

Classification and Types

Glue and Integration Languages

Glue and integration languages, often referred to as glue languages, are a category of scripting languages specifically designed to connect and integrate disparate software components, systems, by acting as intermediaries between different programming environments or applications. These languages enable the of modules written in various other languages, allowing them to collaborate seamlessly in larger systems without requiring extensive rewriting of existing code. Their primary purpose is to bridge APIs, protocols, and heterogeneous tools, facilitating communication and data flow across boundaries that might otherwise be incompatible. Key characteristics of glue and integration languages include support for cross-language interoperability, typically achieved through mechanisms like foreign function interfaces (FFIs), which permit direct calls to functions in compiled languages such as C or C++, or via automated wrapper generators that create bindings for easier access. They often feature dynamic typing, interpreted execution, and high-level abstractions to simplify integration tasks, prioritizing rapid development over performance-critical computation. For instance, tools like SWIG generate interface code that allows scripting languages to invoke C/C++ functions as if they were native, enhancing modularity in mixed-language projects. This contrasts with system programming languages, which focus on building components from the ground up, whereas glue languages excel at combining pre-existing ones. Historically, glue languages gained prominence in the late and early as computing environments grew more modular. A notable early example is Expect, developed by Don Libes and released in 1990 as an extension to the Tcl scripting language, which automated interactions with interactive processes by scripting sequences of expected outputs and responses, effectively gluing human-like terminal sessions to programmatic control for tasks like network automation. emerged as another pioneer in this domain during the same era, leveraging its text-processing strengths to integrate Unix utilities and APIs in practical workflows. In more recent developments, Python has become a for glue scripting, with built-in modules like subprocess enabling the invocation and coordination of external programs and processes, thus bridging scripting with system-level tools. Common use cases for these languages include constructing extract, transform, and load (ETL) pipelines, where they integrate data from diverse sources—such as databases, files, or web services—apply transformations, and route results to storage systems; Python-based scripts in AWS Glue exemplify this by processing large-scale data flows using under the hood. Another critical application is middleware scripting, where glue languages connect components across protocols like HTTP or message queues, enabling real-time data exchange in distributed architectures without deep modifications to core systems. While there is some overlap with embeddable scripting languages that integrate directly into host applications, glue languages emphasize across independent, often externally developed, components.

Shell and Job Control Languages

Shell and job control languages are scripting languages designed primarily for interacting with operating system environments, particularly systems, to manage processes, execute commands, and control jobs such as background tasks and redirection. These languages serve as command-line interpreters that enable users to automate system-level operations through scripts, focusing on orchestrating external programs rather than performing intensive computations internally. Core features of these languages include command invocation, which allows the execution of external binaries or built-in commands via simple syntax like command [arguments], facilitating direct interaction with the OS kernel for creation. Piping, introduced in early Unix shells, enables the chaining of command outputs to inputs using the | operator, allowing data streams to flow between processes for tasks like filtering or transformation, as seen in pipelines such as ls | [grep](/page/Grep) .txt. Environment variables provide dynamic configuration, with mechanisms to set, read, and export them; for instance, Bash handles the $PATH variable to search directories for executable files during command resolution, ensuring portability across sessions. The evolution of shell languages began with Ken Thompson's in the release of 1971, which provided basic command execution and I/O redirection but lacked advanced scripting constructs. This was superseded by the in 1977, developed by Stephen Bourne for , introducing control structures like , loops, and functions that made scripted job control more practical for automation. Subsequent developments included the (csh) in 1978 by , adding history substitution and job control features like fg and bg for managing foreground and background processes. By the , the Korn shell (ksh) in 1983 enhanced these with better scripting capabilities, influencing modern variants. The (zsh), released in 1990 by Paul Falstad, built on these foundations with advanced scripting features such as improved autocompletion, themeable prompts, and extensible syntax, while maintaining compatibility with standards. Standardization efforts culminated in the specifications, with IEEE Std 1003.1-1988 defining core system interfaces and IEEE Std 1003.2-1992 specifying the shell command language and utilities, ensuring portability of scripts across compliant systems by mandating features like variable expansion, redirection operators (> and <), and job control signals. These standards, developed by the IEEE , addressed variations in early shells to promote in Unix environments. Despite their strengths in system management, shell languages have limitations for complex logic, as they lack robust structures like arrays or objects beyond basic lists, leading to error-prone handling of strings and word splitting that can introduce issues like command injection. They excel in linear, sequential tasks such as file manipulation or orchestration but become unwieldy for algorithmic computations or , where higher-level languages are preferred.

Extension and Embeddable Languages

Extension and embeddable languages are scripting languages specifically engineered to integrate seamlessly into larger host applications, enabling extensibility without requiring recompilation of the core program. These languages provide mechanisms for host applications, typically written in systems languages like C or C++, to execute scripts that customize behavior, automate tasks, or add features at runtime. By design, they emphasize simplicity in integration, allowing developers to extend applications dynamically while maintaining control over the scripting environment. A primary embedding mechanism in these languages involves C APIs that facilitate communication between the host and the scripting engine. For instance, Lua employs a stack-based API where the host program pushes and pops values onto a virtual stack to pass data to and from Lua scripts, enabling efficient interaction without . This approach, part of Lua's C API, includes functions for loading scripts, calling Lua functions, and manipulating global variables, all while keeping the interface minimal and portable across platforms. Similarly, other embeddable languages like Squirrel expose their functionality through C headers, providing routines to compile , invoke scripts, and bind host functions as native extensions. These APIs ensure that the scripting engine acts as a linked into the host, supporting both static and dynamic integration. Security is a critical concern in embeddable languages, as scripts may originate from untrusted sources and could potentially compromise the host application. To mitigate this, many implement sandboxes that restrict script access to sensitive resources, such as file systems, networks, or system calls, by controlling the global environment and disabling dangerous built-in functions. In Lua, for example, sandboxing is achieved by creating a restricted environment that excludes modules like os and io, preventing arbitrary code execution while allowing safe computation. This restricted access helps isolate scripts, ensuring they cannot escalate privileges or access host memory directly, thus preserving the integrity of the embedding application. Prominent examples include Guile, a Scheme implementation developed by the GNU Project as an embeddable extension library, with its origins tracing back to the early 1990s through precursors like GEL aimed at creating a universal extension runtime. Guile's design allows C programs to initialize the interpreter, evaluate Scheme code, and expose host procedures, making it suitable for applications requiring flexible scripting. Another example is Squirrel, a lightweight language tailored for real-time applications like games, where it embeds via a simple C API to script behaviors in engines such as those used in Valve's Source platform. Squirrel's focus on object-oriented scripting with reference counting supports efficient integration in performance-sensitive environments. Core design principles of these languages prioritize a runtime to minimize overhead in resource-constrained hosts, often achieving small memory footprints—Lua's core, for instance, fits in under 200 KB—and fast startup times. They also emphasize minimal dependencies, implementing the entire engine in standard without reliance on external libraries, which enhances portability and reduces integration complexity. This approach ensures that embeddable languages serve as efficient "glue" for extending applications while adhering to the scope limitations of their host environments.

Domain-Specific and GUI Scripting Languages

Domain-specific scripting languages are specialized programming languages designed for particular application domains, featuring optimized primitives, syntax, and abstractions that streamline tasks unique to that area, often prioritizing declarative or high-level constructs over general-purpose flexibility. These languages enable domain experts to author scripts efficiently without deep programming knowledge, focusing on expressive notations tailored to the problem space. GUI scripting languages represent a key subset, optimized for automating interactions with graphical user interfaces through primitives for event handling, widget manipulation, and input simulation. They facilitate tasks like clicking buttons, filling forms, or navigating dialogs by abstracting low-level calls into intuitive commands, often leveraging visual or object-based identification. AutoHotkey exemplifies domain-specific scripting for Windows automation, providing built-in support for hotkeys, mouse gestures, and text expansion to create macros for repetitive desktop tasks. Similarly, AutoIt, introduced in 1999, is a BASIC-like dedicated to Windows GUI scripting, enabling automation via simulated keystrokes, mouse actions, and direct window control for tasks such as and administrative routines. For macOS, functions as a for app-centric , allowing scripts to send commands to applications through standardized dictionaries that expose objects like documents and menus. Sikuli extends GUI scripting with visual , using screenshot-based image recognition to locate and interact with interface elements, which proves effective for legacy systems lacking robust APIs. These languages boost productivity in niche domains by offering concise syntax and domain-tuned features that minimize boilerplate code and errors. For instance, AutoHotkey and AutoIt accelerate Windows-specific workflows like form filling or batch operations, while AppleScript simplifies inter-app coordination on macOS. However, their platform dependency—such as AutoHotkey's exclusivity to Windows—limits portability, confining utility to the target environment and requiring alternatives for cross-platform needs.

Notable Examples

Classic and System-Level Languages

Classic and system-level scripting languages emerged in the late and primarily within Unix environments, providing tools for text manipulation, , and system administration that influenced subsequent developments in portable and embeddable scripting. These languages were designed for efficiency in handling system-level tasks, often integrating seamlessly with command-line interfaces and utilities. Awk, developed in 1977 by , Peter Weinberger, and at , is a pattern-matching specialized for scanning and processing structured text data, such as log files or tabular inputs. It excels in data extraction and transformation through its concise for defining patterns and actions, making it ideal for quick report generation and filtering operations on Unix systems. The 's design emphasizes brevity for common text-processing tasks, where input lines are automatically split into fields for manipulation. Awk's influence persists in modern tools for , as detailed in its seminal by the creators. Perl, created by in 1987 as a Unix scripting language to simplify report processing from text files, evolved into a versatile tool renowned for its powerful text manipulation capabilities, particularly through built-in regular expressions. Initially released on December 18, 1987, Perl combines features from , , and , enabling complex string handling and file operations in a single script. Its ecosystem, anchored by the launched in 1995, provides over 224,000 modules as of November 2025 for extending functionality in areas like system administration and , fostering widespread adoption in early web and backend tasks. Tcl, or Tool Command Language, was invented by in at the , to support the development of design tools for integrated circuits by providing a simple, embeddable scripting interface. Tcl's core strength lies in its extensibility and portability across platforms, allowing scripts to be written for tool integration and automation without recompilation. It features a command-based syntax where everything is a string, facilitating easy embedding into C programs and enabling portable GUI scripting when paired with Tk. Tcl's design prioritizes simplicity for rapid prototyping in system-level applications. Bash, the Bourne-Again SHell, was developed by Brian Fox for the GNU Project and first released in 1989 as a free implementation of the shell standard, enhancing the original with interactive features and scripting improvements for systems. It serves as the default shell in most distributions, supporting job control, command history, and pipelines essential for system administration tasks like file management and process automation. Bash's compliance ensures compatibility with Unix standards, while extensions like arrays and functions add power for complex scripts. Its widespread use in sysadmin workflows stems from its balance of simplicity and robustness.

Web and Cross-Platform Languages

, developed in 1995 by at Communications, emerged as a client-side scripting language to enable dynamic interactions in web browsers. Initially named Mocha and later LiveScript, it was renamed to capitalize on Java's popularity, despite no technical relation. The language was standardized as by in June 1997 with the first edition of ECMA-262, providing a common specification for implementations like Netscape's and Microsoft's . Today, runs natively in all major web browsers via embedded engines such as V8 in Chrome and in , supporting interactive web pages. Server-side execution became possible with , a runtime environment released in 2009 by , which uses the to run outside browsers for building scalable network applications. PHP, also originating in 1995, was created by as a set of binaries to track visitors to his online resume, evolving into a full language for . The name initially stood for Personal Home Page but was redefined as the recursive acronym starting with version 3.0 in 1998. Designed for embedding in , PHP processes scripts on the server to generate dynamic content, with features like superglobals—predefined arrays such as GET,_GET, _POST, and $_SERVER—introduced in PHP 4.1.0 in 2001 to provide easy access to input data, environment variables, and session information without manual parsing. These superglobals simplify handling HTTP requests, making PHP a staple for server-side web scripting in content management systems and platforms. Ruby, released publicly in 1995 by Yukihiro "Matz" Matsumoto, is an interpreted, object-oriented scripting language emphasizing programmer happiness and productivity through elegant syntax influenced by , Smalltalk, and . Matsumoto designed Ruby to balance functional and imperative paradigms while prioritizing simplicity and readability, making it suitable for and web applications. Its popularity surged with the introduction of in 2004 by , extracted from the Basecamp project at . Rails, a full-stack , follows the Model-View-Controller pattern and convention-over-configuration principle, enabling developers to build database-backed web applications quickly with minimal boilerplate code. Python exemplifies cross-platform scripting versatility, with its , , featuring interpreters that compile code to executable on multiple operating systems including Windows, macOS, and without modification. Released in 1991 by but gaining scripting prominence in the , Python's design prioritizes portability, allowing scripts written on one platform to run seamlessly on others via the same interpreter, provided dependencies are available. This cross-platform capability stems from Python's interpreted nature and , supporting diverse environments from desktops to servers, and has made it a go-to language for , , and data tasks across ecosystems.

Data Processing and Modern Automation Languages

Python, first released on February 20, 1991, by at the Centrum Wiskunde & Informatica in the , has emerged as the preeminent scripting language for and . Its readable syntax and extensive ecosystem enable rapid prototyping and analysis of large datasets, making it indispensable in workflows. Key libraries like provide foundational support for multidimensional arrays and mathematical operations essential to numerical computing. Pandas builds on this by offering high-level data structures for manipulation and analysis, such as DataFrames, which streamline tasks like cleaning, transforming, and aggregating data from diverse sources. In , facilitates scripting of complex models through its Python , allowing developers to define, train, and deploy neural networks with minimal . R, developed in 1993 by and Robert Gentleman at the as an open-source implementation of the S language, specializes in statistical computing and data visualization. Designed primarily for statisticians, R excels in through its rich set of packages, such as for creating publication-quality graphics and for efficient . Its vectorized operations and built-in functions for hypothesis testing, regression, and time-series analysis make it a staple for scripting in academic and research environments focused on quantitative insights. While extensible via integration with other languages, R's core strength lies in its domain-specific tools that automate repetitive statistical tasks without requiring low-level programming. Among modern entrants, Julia, launched in 2012 by a team including Jeff Bezanson, , and Viral Shah, addresses the need for high-performance numerical scripting in scientific computing. Unlike traditional scripting languages that sacrifice speed for ease of use, Julia compiles to native via , achieving performance comparable to C while retaining dynamic features like for flexible . This makes it ideal for data-intensive simulations, optimization problems, and parallel processing in fields like climate modeling and bioinformatics, where scripts must handle large-scale computations efficiently. PowerShell, introduced by in November 2006 as Windows PowerShell 1.0, serves as a robust scripting environment for Windows-based and system management. Built on the .NET Framework, it combines a command-line shell with an object-oriented scripting language, enabling administrators to automate tasks like file operations, registry edits, and queries through pipelines of cmdlets. Its cross-platform evolution since 2016 has extended these capabilities to and macOS, but its primary role remains in Windows ecosystems for scripting administrative workflows with built-in error handling and remote execution features. Contemporary trends in scripting emphasize declarative configuration formats like and to define infrastructure and data pipelines, as seen in tools such as Terraform, open-sourced by in 2014. Terraform's Configuration Language (HCL) supports as an alternative syntax for configuration files, allowing scripts to provision resources declaratively while integrating via built-in functions like yamldecode for processing external configs. This approach facilitates version-controlled of data environments, reducing errors in deployment and enabling reproducible setups for processing pipelines across hybrid . By 2025, such config-driven scripting has become standard in data , complementing languages like Python for orchestration while prioritizing portability and human readability over imperative code.

Applications and Modern Uses

System Administration and DevOps

Scripting languages are widely employed in system administration to automate routine maintenance tasks, including log parsing and data backups. For instance, Bash scripts enable administrators to extract and analyze log files for patterns such as error messages or unusual activity, often using tools like and for efficient processing. These scripts can be scheduled via jobs to run periodically, such as nightly, to maintain system health and prevent issues from escalating. In backups, Bash scripting facilitates the creation of automated routines that copy files to remote storage or create archives, incorporating features like compression and verification to ensure . Cron integration allows these operations to execute without oversight, supporting environments with high data volumes. Within , scripting underpins and workflows, promoting efficient infrastructure handling. , launched in 2012, uses playbooks as a scripting mechanism to manage configurations across diverse systems via SSH, ensuring idempotent and agentless for tasks like software installation and service . Jenkins leverages for scripting pipelines, defining stages for building, testing, and deploying applications in processes, which supports complex, version-controlled . Infrastructure as code further exemplifies scripting's impact, with tools like Puppet—introduced in 2005—employing a declarative domain-specific language to specify system states, automating provisioning and compliance enforcement across large-scale operations. This approach treats infrastructure configurations as versioned code, facilitating repeatable setups. Overall, scripting in system administration and DevOps enhances reproducibility by enabling version-controlled, identical environment recreations and reduces errors in expansive operations through automation of manual processes, minimizing inconsistencies and downtime.

Web Development and Client-Side Scripting

Scripting languages play a pivotal role in by enabling dynamic interactions on both client and server sides. Client-side scripting primarily involves , which allows developers to manipulate the (DOM) to update web page content without full reloads, responding to user events such as clicks or form submissions. Frameworks like React build on this by managing component-based state and events, facilitating complex user interfaces through diffing for efficient updates. On the server side, scripting languages generate dynamic content by processing requests and querying databases before sending responses to clients. PHP, a widely used server-side scripting language, embeds code within to produce personalized pages, such as user-specific greetings or carts. Similarly, extends to the server, enabling non-blocking I/O for scalable web applications that serve dynamic content like real-time updates in chat apps. Progressive enhancements in web scripting were revolutionized by AJAX, introduced in 2005 as a technique combining asynchronous , XML, and other technologies to fetch and update page elements without refreshes, paving the way for single-page applications (SPAs). This approach improved responsiveness, allowing seamless data interactions that form the backbone of modern SPAs built with frameworks like React. Security measures are integral to web scripting to mitigate risks from malicious scripts. The same-origin policy restricts scripts from one origin from accessing resources of another, preventing unauthorized data access across domains. Complementing this, Content Security Policy (CSP), standardized by the W3C, allows developers to specify approved sources for scripts, styles, and other resources, blocking inline or external code that could enable (XSS) attacks. In the realm of and , scripting languages facilitate interactive workflows through tools like Jupyter notebooks, which enable data scientists to prototype, visualize, and iterate on models using Python-based scripts embedded with executable code cells. Jupyter's integration of narrative text, equations, and plots supports reproducible experiments, making it a for exploratory AI development where scripts handle data preprocessing, model training, and evaluation in a single environment. Additionally, AutoML tools leverage scripting to automate pipeline construction, with Python dominating implementations that script feature engineering, hyperparameter tuning, and , reducing manual coding overhead for non-experts. Frameworks like Auto-sklearn and FLAML, for instance, use Python scripts to orchestrate end-to-end ML tasks, enhancing accessibility in AI workflows. Scripting has transformed via serverless architectures, exemplified by , introduced in 2014 as a service that executes code in response to events without provisioning servers, supporting languages like Python and for event-driven scripts. This paradigm allows developers to deploy lightweight scripts for tasks such as backends or data processing, scaling automatically and billing only for execution time. For multi-cloud environments, tools like Pulumi enable using general-purpose scripting languages, allowing unified management of resources across providers like AWS, Azure, and Google Cloud through Python or scripts that abstract provider-specific s. Pulumi's approach promotes portability and for cloud scripts, facilitating hybrid deployments without . In IoT ecosystems, scripting empowers edge devices with , a lean Python 3 implementation optimized for microcontrollers, first released in 2014 to simplify development for resource-constrained hardware. allows IoT scripts to interface with sensors, actuators, and networks directly on devices like boards, enabling rapid prototyping of applications such as environmental monitoring without compiling C code. Edge automation further extends this by using scripts to process data locally, reducing latency and bandwidth in IoT setups; for example, Python-based edge gateways automate real-time decisions like in industrial sensors before cloud transmission. This scripting layer ensures resilient, decentralized control in distributed IoT networks. Looking ahead, AI-assisted code generation is streamlining scripting by producing boilerplate or complex logic from natural language prompts, with tools supporting languages like Python to accelerate AI and IoT script development. Similarly, (WASM) modules are emerging for secure, cross-platform scripting in cloud and IoT contexts, compiling scripts to a binary format that runs sandboxed across browsers, servers, and edge devices, enhancing isolation and portability for untrusted code execution. WASM's integration with IoT frameworks, such as via WASI for system interfaces, supports efficient, tamper-resistant scripts in multi-tenant cloud environments and resource-limited sensors.

References

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