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Format war
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A format war is a competition between similar but mutually incompatible technical standards that compete for the same market, such as for data storage devices and recording formats for electronic media. It is often characterized by political and financial influence on content publishers by the developers of the technologies. Developing companies may be characterized as engaging in a format war if they actively oppose or avoid interoperable open-industry technical standards in favor of their own.
A format war emergence can be explained because each vendor is trying to exploit cross-side network effects in a two-sided market. There is also a social force to stop a format war: when one of them wins as de facto standard, it solves a coordination problem[1] for the format users.[dubious – discuss]
19th century
[edit]- Rail gauge. The Gauge War in Britain pitted the Great Western Railway, which used broad gauge, against other rail companies, which used what would come to be known as standard gauge. Ultimately standard gauge prevailed.
- Similarly, in the United States there was incompatibility between railroads built to the standard gauge and those built to the so-called Russian gauge. During the initial period of railroad building, standard gauge was adopted in most of the northeastern United States, while the wider gauge, later called "Russian", was preferred in most of the southern states. In 1886, the Southern railroads agreed to coordinate changing gauge on all their tracks. By June 1886, all major railroads in North America were using what was effectively the same gauge.
- Direct current vs. alternating current: The 1880s saw the spread of electric lighting with large utilities and manufacturing companies supplying it. The systems initially ran on direct current (DC) and alternating current (AC) with low voltage DC used for interior lighting and high voltage DC and AC running very bright exterior arc lighting.[2] With the invention of the AC transformer in the mid 1880s, alternating current could be stepped up in voltage for long range transmission and stepped down again for domestic use, making it a much more efficient transmission standard now directly competing with DC for the indoor lighting market. In the U.S. Thomas Edison's Edison Electric Light Company tried to protect its patent controlled DC market by playing on the public's fears of the dangers of high voltage AC, portraying their main AC competitor, George Westinghouse's Westinghouse Electric Company, as purveyors of an unsafe system, a back and forth financial and propaganda competition that came to be known as the war of the currents,[3] even promoting AC for the Electric chair execution device. AC, with its more economic transmission would prevail, supplanting DC.
- Musical boxes: Several manufacturers introduced musical boxes that utilised interchangeable steel disks that carried the tune. The principal players were Polyphon, Symphonion (in Europe) and Regina (in the United States). Each manufacturer used its own unique set of disc sizes (which varied depending on the exact model purchased). This assured that once the purchaser had bought a music box, they had to buy the music discs from the same manufacturer.
1900s
[edit]- Player pianos: In stark contrast to almost every other entertainment medium of the 20th century and beyond, a looming format war involving paper roll music for player pianos was averted when industry leaders agreed upon a common format at the Buffalo Convention held in Buffalo, New York in 1908. The agreed-upon format was a roll 11.25 inches (286 mm) wide. This allowed any roll of music to be played in any player piano, regardless of who manufactured it. As the music played, the paper winds onto the lower roll from the upper roll, which means any text or song lyrics printed on the rolls is read from the bottom to the top.
1910s
[edit]- Early recording media formats: cylinder records versus disc records. In 1877 Thomas Edison invented sound recording and reproduction using tinfoil wrapped around a pre-grooved cylinder, and in 1888 he introduced the wax "Edison cylinder" as the standard record format. In the 1890s Emile Berliner began marketing disc records and players. By the late 1890s cylinders and discs were in competition. Cylinders were more expensive to manufacture and the wax was fragile, but most cylinder players could make recordings. Discs saved space and were cheaper and sturdier, but due to the constant angular velocity (CAV) of their rotation, the sound quality varied noticeably from the groove near the outer edge to the inner portion nearest the center; and disc record players could not make recordings.
1920s
[edit]- Gramophone record formats: lateral versus vertical "hill-and-dale" groove cutting. When Edison introduced his "Diamond Disc" (played with a diamond stylus instead of a steel needle) record in 1912, it was cut "hill-and-dale", meaning that the groove was modulated along its vertical axis, as it had been on all cylinders—unlike other manufacturers' discs, which were cut laterally, meaning that their grooves were of constant depth and modulated along the horizontal axis. Machines designed to play lateral-cut discs could not play vertical-cut ones and vice versa. Pathé Records also adopted the hill-and-dale format for their discs, first issued in 1906, but they used a very wide, shallow groove, played with a small sapphire ball, which was incompatible with Edison products. In 1929 Thomas Edison quit the record industry, ceasing all production of both discs and cylinders. Pathé had been making a transition to the lateral format during the 1920s and in 1932 decisively abandoned the vertical format. There was no standard speed for all disc records until 78 rpm was settled on during the latter half of the 1920s, although because most turntables could be adjusted to run at a fairly wide range of speeds that did not really constitute a format war. Some Berliner Gramophone discs played at about 60 rpm. Some of Pathé's largest discs, which were 50 cm (nearly 20 inches) in diameter, played at 120 rpm. Diamond Discs were 80 rpm. Those makers aside, speeds in the mid-70s were more usual.
- In addition, there were several more minor "format wars" between the various brands using various speeds ranging from 72 to 96 rpm, as well as needle or stylus radii varying from 0.0018 to 0.004 inches (0.046 to 0.102 mm) – the current 0.003-inch (0.076 mm) radius needle or stylus is a compromise as no company actually used this size. The most common sizes were 0.0028 inches (0.071 mm), used by Columbia, and 0.0032 inches (0.081 mm), used by HMV/Victor.[4]
1930s
[edit]- 240-line versus 405-line television broadcasts. In 1936, the BBC Television Service commenced television broadcasting from Alexandra Palace in North London. They began by using two different television standards broadcasting in alternate weeks. The 240-line Baird sequential system was broadcast using a mechanical scanning apparatus. In the intervening weeks, EMI-Marconi broadcast in 405-line interlaced using fully electronic cameras. Early sets had to support both systems, adding to their complexity. It was the BBC's intention to run the two systems side by side for a six-month trial to determine which would be finally adopted. The BBC quickly discovered that the fully electronic EMI system had a superior picture quality and less flicker, and the camera equipment was much more mobile and transportable (Baird's intermediate-film cameras had to be bolted to the studio floor as they required a water supply and drainage). The trial concluded after only three months after Baird's studios had lost most of their equipment in a fire.
1940s
[edit]- Vinyl records: Columbia Records' Long Play (LP) 33⅓ rpm microgroove record (introduced in 1948) versus RCA Victor's 7-inch (18 cm) 45 rpm record, from 1949 (the introduction of the latter) into c. 1951. The battle ended because each format found a separate marketing niche (LP for classical music recordings, 45 for the pop "singles" market) and most new record players were capable of playing both types.
- The National Television System Committee (NTSC) was formed to settle the existing format incompatibility between the original 441 scan line RCA system and systems designed by the DuMont Television Network and Philco. In March 1941 the committee issued its plan for what is now known as NTSC, which has been the standard for television signals in the United States and most countries influenced by the U.S. until the adoption of digital and HD television formats with the official adoption of ATSC on June 12, 2009.
1950s
[edit]- The National Television System Committee (NTSC) was reconvened in January 1950 to decide the revision to their original format to allow for color broadcasting. There were competitive format options offered by the Columbia Broadcasting System that were not downwardly compatible with the existing NTSC format.
- In the early 1950s, 12 volt electric systems were introduced to automobiles in an effort to provide more starting power for big engines which were getting popular at the time; while reducing the current. Six volt systems were still popular since they were commonplace prior to the decade. However, 12 volt systems became the de facto standard.
1960s
[edit]- Portable audio formats: 8-track and 4-track cartridges vs. Compact Cassette, vs the lesser known DC-International tape cassette (introduced by Grundig). While rather successful into the mid-to-late 1970s, the 8-track eventually lost out due to technical limitations, including variable audio quality and inability to be rewound. Similarly the smaller formats of microcassette, developed by Olympus, and minicassette, developed by Sony, were manufactured for applications requiring lower audio fidelity such as dictation and telephone answering machines.
- FM radio stereo broadcast formats: The Crosby system and the GE/Zenith system. The Crosby system was technically superior, especially in transmitting clear stereo signals, due to its use of an FM subcarrier for stereo sound rather than the AM subcarrier employed by GE/Zenith. Many radios built in this period allowed the user to select Crosby or GE/Zenith listening modes. However the Crosby system was incompatible with the more lucrative SCA services such as in-store broadcasting and background music. FM station owners successfully lobbied the FCC to adopt the GE/Zenith system in 1961, which was SCA-compatible.
1970s
[edit]
- Quadraphonic encoding methods: CD-4, SQ, QS-Matrix, and others. The expense (and speaker placement troubles) of quadraphonic, coupled with the competing formats requiring various demodulators and decoders, led to an early demise of quadraphonic, though 8-track tape experienced a temporary boost from the introduction of the Q8 form of 8-track cartridge. Quadraphonic sound returned in the 1990s substantially updated as surround sound, but incompatible with old hardware.
- Analog videotape formats: VHS vs. Betamax vs. Video 2000. The competition started in 1976 and by 1980, VHS controlled 70% of the North American market. VHS's main advantage was its longer recording time. From the consumer perspective, VHS blank media held more hours and therefore was less expensive.
- Reel-to-reel video formats: The first small format video recording devices were open reel-to-reel 1/2" "portable" EIAJ-1 recorders, most of which came with television tuners to record TV broadcasts. These never caught on in the consumer market but did find their way into educational television and were the mainstays of early public-access television stations. The uniformity of the EIAJ-1 format was the result of a developmental format war between Sony and Panasonic, each of whom were aiming at this market. The existence of the Electronic Industries Association of Japan (EIAJ) was the Japanese electronics industry's answer to some potential format wars.
- Analog videodisc formats: Capacitance Electronic Disc (CED) vs. LaserDisc (LD) vs. VHD (Video High-Density). All ultimately failed to achieve widespread acceptance, although LD found a considerable videophile niche market that appreciated its high-quality image, chapter select and widescreen presentation. The LaserDisc remained available until the DVD arrived. Mainstream consumers preferred the recordable videotape for capturing broadcast television and making home movies, and made VHS the de facto standard video format for almost 20 years (circa 1982 to 2002).
1980s
[edit]- Home computers often had incompatible peripherals such as joysticks, printers, or data recording (tape or disk). For example, if a Commodore 64 user wanted a printer, they would need to buy a Commodore-compatible unit, or else risk not being able to plug the printer into their computer. Similarly, disk formats were not interchangeable without third party software since each manufacturer (Atari, IBM, Apple, et al.) used their own proprietary format. Gradually computer and game systems standardized on the Atari joystick port for joysticks and mice (during the 1980s), parallel port for printers (mid-1980s), the MS-DOS-derived FAT12 format for floppy disks (mid-1990s), and so on.
- AM stereo was capable of fidelity equivalent to FM but was doomed in the United States by competing formats during the 1980s with Motorola's C-QUAM competing vigorously with three other incompatible formats including those by Magnavox, Kahn/Hazeltine, and Harris. It is still widely used in Japan, and sees sporadic use by broadcast stations in the United States despite the lack of consumer equipment to support it.
- Video8 vs. VHS-C and later Hi8 vs. S-VHS-C tape formats (see camcorder). This is an extension of the VHS vs. Betamax format war, but here neither format "won" widespread acceptance. Video8 had the advantage in terms of recording time (4 hours versus 2 hours maximum), but consumers also liked VHS-C since it could easily play in their home VCRs, thus the two formats essentially split the camcorder market in half. Both formats were superseded by digital systems by 2011.
- Several different versions of the Quarter Inch Cartridge used for data backup.
- Micro Channel Architecture (MCA) vs. Extended Industry Standard Architecture (EISA). Up to the introduction of MCA, personal computers had relied on a 16-bit expansion system, which was later christened 'Industry Standard Architecture' (ISA). IBM introduced a new range of personal computers featuring a new 32 bit expansion system, which they called MCA. It was at this point that the rest of the personal computer industry named the existing expansion system as ISA. IBM wanted substantial royalties from any manufacturer wishing to adopt the MCA system (largely in an attempt to recover lost royalties that they believed that they were owed due to the wholesale cloning of their original 'PC', a task that was greatly simplified by the 'off the shelf' nature of the design). IBM's competitors jointly responded by introducing the EISA expansion system, which, unlike MCA, was fully compatible with the existing ISA cards. Eventually, neither MCA nor EISA really caught on, and the PCI standard was adopted instead.
- Home computer sound cards: Ad Lib vs. Roland MT-32 vs. Sound Blaster
1990s
[edit]- Philips' Digital Compact Cassette (DCC) vs. Sony's MiniDisc (MD): both introduced in 1992. Since affordable CD-R was not available until about 1996, DCC and MD were an attempt to bring CD-quality recording to the home consumer. Restrictions by record companies fearful of perfect digital copies had limited an earlier digital system (DAT) to professional use. In response, Sony introduced the MiniDisc format which provided a copy control system that seemed to allay record companies' fears. Philips introduced their DCC system around the same time using the same copy control system. Philips' DCC was discontinued in 1996 but MD successfully captured the Asia Pacific market (e.g. Japan, Hong Kong, Singapore, etc.) and initially did well in parts of Europe. The consumers in other parts of the world chose neither format, preferring to stick with analog Compact Cassettes for home audio recording, and eventually upgrading to now affordable CD recordable discs and lossy-compressed MP3 formats. Production of MiniDisc systems finally ceased in 2013, however, Sony continued to produce blank discs in Japan until February 2025.
- Rockwell X2 vs K56flex – In the race to achieve faster telephone line modem speeds from the then-standard 9.6 kbit/s, many companies developed proprietary formats such as V.32 Turbo (19.2 kbit/s) or TurboPEP (23.0 kbit/s) or V.FAST (28.8 kbit/s), hoping to gain an edge on the competition. The X2 and K56flex formats were a continuation of that ongoing battle for market dominance until the V.90 standard was developed in 1999. For some time, online providers needed to maintain two modem banks to provide dial-up access for both technologies. (See "modem" for a complete history.)
- Medium-capacity removable magnetic media drives, with several incompatible formats—a small market of write-once optical drives (requiring the use of a protective, plastic jacket) and several more successful but also incompatible magnetic read-write cassette drives. The Iomega Zip format ultimately prevailed, with capacities of 100 and 250 megabytes, plus the rather less popular 750 MB system; but these media and their drives were quickly supplanted by the much slower but far cheaper recordable compact disc CD-R (early models use a caddy to ensure proper alignment and help protect the disc). The CD-R has the advantage of existing wide industry standards support (the Red Book CD-DA standard for audio discs and the Yellow Book CD-ROM standard for data read-only CD), with the low-level recording format based upon the popular and low-cost read-only compact disc used for audio and data. Sony tried to establish "MD Data" Discs as an alternative, based on their MiniDisc R&D, with two computer peripherals: MDH-10 and MDM-111.
- External bus transfer protocols: IEEE 1394 (FireWire) vs. USB. The proliferation of both standards has led to the inclusion of redundant hardware adapters in many computers, unnecessary versioning of external hardware, etc. FireWire has been marginalized to high-throughput media devices (such as high-definition video camera equipment) and legacy hardware.
- 3D graphics APIs: DirectX vs. OpenGL vs. Glide API. In the latter half of the 1990s, as 3D graphics became more common and popular, several video formats were promoted by different vendors. The proliferation of standards (each having many versions with frequent and significant changes) led to great complexity, redundancy, and frustrating hardware and software compatibility issues. 3D graphics applications (such as games) attempted to support a variety of APIs with varying results or simply supported only a single API. Moreover, the complexity of the emerging graphics pipeline (display adapter -> display adapter driver -> 3D graphics API -> application) led to a great number of incompatibilities, leading to unstable, underperforming, or simply inoperative software. Glide eventually dropped out of the war due to the only manufacturer supporting it — that is, 3dfx — ceasing production of their video cards.
- Video disc formats: MMCD versus SD. In the early 1990s two high-density optical storage standards were being developed: one was the MultiMedia Compact Disc (MMCD), backed by Philips and Sony, and the other was the Super Density disc (SD), supported by Toshiba, Matsushita and many others. MMCD was optionally double-layered while SD was optionally double-sided. Movie studio support was split. This format war was settled before either went to market by unifying the two formats. Following pressure by IBM, Philips and Sony abandoned their MMCD format and agreed upon the SD format with one modification based on MMCD technology, viz. EFMPlus. The unified disc format, which included both dual-layer and double-sided options, was called DVD and was introduced in Japan in 1996 and in the rest of the world in 1997.
- More video disc formats: Video CD versus the DVD. While the MMCD and SD war was going on, Philips developed their own video format called the Video CD. While the format quickly flopped in the U.S., in Europe and Japan the battle waged on fiercely, as the VideoCD's lower production cost (and thus sales price) versus the DVD's superior audiovisual quality and multimedia experience resulted in a split market audience, with one end wanting cheap media without minding the lower quality and multimedia richness, while the other willing to pay a premium for the better experience DVD offered. The battle was settled by the movie industry who rapidly refused to issue any more VCD discs once CD recorders became available. Unlike DVD, the VCD format had no copy protection mechanism whatsoever.
- Digital video formats: DVD versus DIVX (not to be confused with DivX). DIVX was a rental scheme where the end consumer would purchase a $2–3 disc similar to DVD but could only view the disc for 48 hours after the first use, similar to another rental scheme, Flexplay. Each subsequent view would require a phone line connection to purchase another $2–3 rental period. Several Hollywood studios (Disney, 20th Century Fox, and Paramount Pictures) initially released their movies exclusively in the DIVX format.[5] However, video rental services found the multi-use DVD more attractive, and videophiles who collected films rejected the idea of a pay-per-view disc.

- Memory cards, with several implementations: CompactFlash, CFast, CFexpress, Memory Stick, Miniature Card, MultiMediaCard, SD card, SmartMedia, xD-Picture Card, and XQD card.[6] SD cards have become the dominant consumer electronics format, adopted by most major manufacturers that once backed competing standards—such as Sony (Memory Stick) and Olympus and Fujifilm (xD-Picture Card).[7] However, the format war is not entirely settled. CFexpress remains in use for high-end photography alongside SD card, leaving the professional market somewhat fragmented, while other formats have been largely abandoned or relegated to niche roles.
- Hi-fi digital audio discs: DVD-Audio versus SACD. These discs offered all the advantages of a CD but with higher audio quality. The players and discs were reverse compatible (the new Hi-fi players could play most 12 cm optical disc formats) but listening to the newer formats require a hardware upgrade. SACD was acclaimed by Sony marketeers as offering slightly better technical quality through its new PDM "bitstream" system and a greater number of SACD titles available. However, the two formats continue to coexist due to "hybrid" players that play both formats with equal ease. Neither DVD-Audio nor SACD won a significant percentage of the recorded audio market. A significant reason was the customer preference for easy-to-transport lossy compressed formats such as MP3 and AAC. In 2013, music companies led by Universal Music Group have launched Blu-ray Discs with high-resolution PCM audio, branded as High Fidelity Pure Audio, as an alternative format with the same objectives.
- Television auxiliary video inputs: Composite video vs. S-video. Composite video inputs had more widespread support since they used the ubiquitous RCA connector previously used only with audio devices, but S-video used a 4-pin DIN connector exclusively for the video bus.
- Wireless communication standards: Through the late 1990s, proponents of Bluetooth (such as Sony-Ericsson) and Wi-Fi competed to gain support for positioning one of these standards as the de facto computer-to-computer wireless communication protocol. This competition ended around 2000 with Wi-Fi the undisputed winner (largely due to a very slow rollout of Bluetooth networking products). However, in the early 2000s, Bluetooth was repurposed as a device-to-computer wireless communication standard and has succeeded well in this regard. Today's computers often feature separate equipment for both types of wireless communication, and both are ubiquitous in modern smartphones.
- Disk image formats for capturing digital versions of removable computer media (particularly CD-ROMs and DVD-ROMs): ISO vs. CUE/BIN vs. NRG vs. MDS vs. DAA, etc. Although the details of capturing images are complex (e.g., the oddities of various copy protection technologies applied to removable media), image formats have proliferated beyond reason - mainly because producers of image-creating software often like to create a new format with touted properties in order to bolster market share.
- Streaming media formats: AVI, QuickTime (MOV), Windows Media (WMV), RealMedia (RA), Liquid Audio, MPEG, DivX, XviD, and a large host of other streaming media formats cropped up, particularly during the internet boom of the late 1990s. The wildly large number of formats is very redundant and leads to a large number of software and hardware incompatibilities (e.g., a large number of competing rendering pipelines are typically implemented in web browsers and portable video players.)
- Single-serve coffee containers: Major players include Nestlé’s Nespresso which started in 1976, but became popular in the late 1990s and was later joined by Senseo, Caffitaly, Keurig and Tassimo. These systems were created to give out a single serving of fresh ground coffee through a capsule. By the end of the 2010s, as the patents on the original systems expired, allowing rival companies to make cheaper capsules, Nespresso came out on top in most of the world, but Keurig dominated the North American market.
2000s
[edit]
- Recordable DVD formats: DVD+R versus DVD-R. Since practically all PC based DVD drives and most new DVD recorders support both formats (designated as DVD±R recorders), the 'war' was made effectively moot.
- Digital audio data compression formats: MP3 versus Ogg Vorbis versus MPEG4 Advanced Audio Coding versus HE-AAC/AACplus versus Windows Media Audio codecs versus Free Lossless Audio Codec (FLAC). Each format has found its own niche — MPEG1 audio layer 3, abbreviated MP3, was developed for audio encoding of the DVD and has remained a de facto standard for audio encoding. A technically better compression technique, MPEG4 (more commonly known as AAC) was subsequently developed and found favor with most commercial music distributors. The addition of Spectral Band Replication (AACplus or HE-AAC) allows the format to recreate high-frequency components/harmonics missing from other compressed music. Vorbis is most commonly used by game developers who have need for a high-quality audio, do not want to pay the licensing fees attached to other codecs, and did not need existing compatibility and name-recognition of MP3. Flac, a lossless format, emerged later and has become accepted by audiophiles. Consumer outcry against software incompatibility has prompted portable music player manufacturers such as Apple and Creative to support multiple formats.
- High-definition optical disc formats: Blu-ray versus HD DVD. Several disc formats that were intended to improve on the performance of the DVD were developed, including Sony's Blu-ray and Toshiba's HD DVD, as well as HVD, FVD and VMD. The first HD-DVD player was released in March 2006, followed quickly by a Blu-ray player in June 2006. In addition to the home video standalone players for each format, Sony's PlayStation 3 video game console offers a Blu-ray disc playback and its games use that format as well.[8] The format war went largely in Blu-ray's favor after the largest movie studio supporting HD DVD, Warner Bros., decided to abandon releasing films on HD-DVD in January 2008.[9] Later in 2008, Toshiba decided to abandon the format too.[10] Shortly thereafter, several major North American rental services and retailers such as Netflix, Best Buy, Walmart, etc. and disc manufacturers such as CMC Magnetics, Ritek, Anwell, and others, announced the exclusive support for Blu-ray products, ending the format war.
- Ultra-wideband networking technology — in early 2006, an IEEE standards working group disbanded because two factions could not agree on a single standard for a successor to Wi-Fi. (WiMedia Alliance, IEEE 802.15, WirelessHD)
- Automotive interfaces for charging mobile devices: cigar lighter receptacles delivered 12 volts DC and USB 5 volts. The 5-volt system derived from PC data buses, while the 12-volt system derived from the automobile's electrical system. The popularity of cigar-lighter-to-USB adapters for charging cell phones is what led to this movement, and later automobiles were equipped with both (sometimes with USB on the car radio faceplate).
2010s
[edit]- Digital video: H.264 and H.265 (patented standards that require royalty payments) versus royalty-free alternatives like VP8, VP9, and Theora that attempt to avoid patent infringement.
- 4G wireless broadband WiMAX versus LTE Advanced.
- Power-line communication as an alternative to Wi-Fi or wired Ethernet for broadband home networking (LAN) purposes: IEEE 1901, branded as HomePlug AV/AV2 and commercially marketed by networking hardware brands such as Devolo, D-Link, TP-Link and Zyxel, vs. the more recent, but similar ITU standard G.hn promoted by some major ISPs and hardware manufacturers part of the HomeGrid Forum trade association.
- Premium large format (PLF) cinema: IMAX versus Dolby Cinema versus Barco Escape versus China Film Giant Screen versus RPX versus Extra Experience versus UltraAVX.
- Virtual reality headsets: Oculus Rift using Oculus' OVR API vs. HTC Vive's SteamVR
- Universal charger: USB is an industry standard that allows data exchange and delivery of power between many types of electronics. USB-C has become a widespread standard for charging mobile phones.
- Wireless charging standard: Qi from Wireless Power Consortium versus WiPower from The Alliance for Wireless Power
- Web browser plugin API: NPAPI versus PPAPI, championed by Google, which announced it was dropping NPAPI support from Chrome on September 1, 2015.
- Combined Charging System (Europe, Americas, South Korea) versus CHAdeMO (Japanese standard) versus North American Charging Standard (NACS) (Tesla) quick charging methods for battery electric vehicles.[11][12][13]
- The ITU-R Recommendation BT.2020 had defined 10 bit for each color channel for the future 8K UHDTV in 2012. Dolby developed an extension for Dolby Cinema in 2014 where the new Dolby Vision format has a 12-bit color depth per channel. Dolby Vision is not royalty free so that Samsung developed an alternative HDR10+ format for HDR video in 2017. Its rival LG does support Dolby Vision. With widespread availability of HDR television during 2018 it can be seen that products supporting Dolby Vision do also allow HDR10+ as input.
- Modern surround sound standards (formats with object tracks): Dolby Atmos vs DTS:X vs MPEG-H 3D Audio vs Auro-3D vs Sony 360 Reality Audio[14]
- Digital radio standards: Digital mobile radio vs Project 25 vs TETRA, NXDN as well as some Amateur radio-only variants such as D-STAR and Yaesu System Fusion
2020s
[edit]- Decentralized social media: ActivityPub vs AT Protocol vs Nostr
- Next generation image format: AVIF vs HEIC vs JPEG XL vs WebP
- Decentralized chat: Matrix protocol vs Signal protocol vs Telegram protocol vs Mattermost vs XMPP
See also
[edit]References
[edit]- ^ Edna Ullmann-Margalit: The Emergence of Norms, Oxford Un. Press, 1977. (or Clarendon Press 1978)
- ^ Quentin R. Skrabec, The 100 Most Significant Events in American Business: An Encyclopedia, ABC-CLIO - 2012, page 86
- ^ AC Power History: http://www.edisontechcenter.org/AC-PowerHistory.html
- ^ Guide to playing 78s
- ^ "Paramount jumps on DVD wagon; Fox, DreamWorks still out". Archived from the original on 2007-10-07.
- ^ Bob Johnson (January 19, 2014). "The Ongoing Memory Card Battle".
- ^ Shankland (November 27, 2013). "SD Card: Too bad this format won the flash-card wars".
- ^ "E-commerce and Video Distribution".
- ^ "Warner backs Sony Blu-ray format". BBC News. 2008-01-07. Retrieved 2010-05-02.
- ^ "Toshiba Quits HD DVD, Surrenders in Format War". CNBC. February 19, 2008.
- ^ "Plug wars: The battle for electric car supremacy". Reuters. 24 January 2018.
- ^ Lambert, Fred (1 December 2022). "Standards war? Things heat up between Tesla and CharIN". Electrek.
- ^ https://www.theautopian.com/tesla-plans-to-let-other-automakers-use-its-charging-connector-but-theres-a-huge-catch/ Thomas Hundal, Tesla Plans To Let Other Automakers Use Its Charging Connector But There’s A Huge Catch, November 11, 2022
- ^ "An Introduction to Immersive Audio". Sound On Sound. January 2022.
External links
[edit]Format war
View on GrokipediaIntroduction
Definition
A format war, also known as a standards war, is a competitive battle for market dominance between two or more mutually incompatible technical standards within the same industry sector.[6][1] These conflicts arise when rival technologies cannot interoperate, forcing consumers and businesses to choose one side, often leading to significant market fragmentation.[2] Key elements of a format war include the inherent mutual incompatibility of the competing standards, which creates barriers to adoption and exacerbates consumer confusion by requiring separate hardware or software ecosystems.[7][8] This incompatibility is amplified by network effects, where the value of a standard increases as more users adopt it, fostering positive feedback loops that can propel one format toward dominance while marginalizing others.[6] Consequently, format wars often result in winner-take-all outcomes, with the victorious standard achieving de facto monopoly status and the losers facing obsolescence.[6][1] Format wars can be categorized into hardware-based, software-based, and hybrid types. Hardware-based wars involve physical components, such as competing videotape formats like VHS and Betamax, where incompatible cassette designs prevented cross-compatibility.[8] Software-based wars center on digital protocols or codecs, exemplified by rival video compression standards like H.264 and Ogg Theora, which demand distinct decoding software without physical hardware divergence.[8] Hybrid wars combine elements of both, such as optical disc formats like Blu-ray and HD DVD, which feature incompatible physical media alongside proprietary data encoding schemes.[2]Historical Context
Format wars, also known as standards wars, emerged during the 19th-century industrialization as rapid technological advancements in infrastructure and media led to competing incompatible systems, often driven by regional engineering preferences and economic interests. In the early 1800s, railroad construction in North America and Europe saw the adoption of varying track gauges, with the United States employing at least seven different widths by 1860, complicating interoperability and trade until gradual standardization efforts, such as the 1886 Southern U.S. conversion to the 4-foot-8.5-inch Stephenson gauge, began resolving these conflicts. Similarly, the late 19th-century "War of the Currents" pitted Thomas Edison's direct current (DC) against George Westinghouse and Nikola Tesla's alternating current (AC) for electrical power distribution, with AC ultimately prevailing due to its efficiency over long distances, marking one of the first major battles over electrical infrastructure standards.[9][10][11][12] Through the 20th century, format wars evolved from large-scale physical and infrastructural standards to those in consumer electronics, reflecting the rise of mass-market media technologies. Early examples included competing phonograph formats in the late 1800s and early 1900s, but the trend accelerated post-World War II with audio and video innovations, such as the 1970s quadraphonic sound systems where matrix-based (SQ, QS) and discrete (CD-4) encoding methods vied for dominance without a clear winner, leading to market fragmentation. By the 1970s and 1980s, video cassette recorder battles, like VHS versus Betamax, exemplified the shift to home entertainment, where consumer accessibility and content availability favored VHS, establishing a pattern of market-driven outcomes in personal media formats. This period saw standards wars become more frequent as electronics manufacturing globalized, with companies forming alliances to promote proprietary systems amid accelerating product cycles.[9][13][14] In the 21st century, format wars have increasingly involved digital and software-based technologies, with a growing emphasis on decentralized, open-source approaches and global standards bodies to mitigate prolonged conflicts. High-profile optical disc competitions, such as Blu-ray versus HD DVD from 2006 to 2008, highlighted the role of industry consortia like the Blu-ray Disc Association, which secured Blu-ray's dominance through strategic content licensing and hardware adoption, resolving the war faster than many 20th-century analogs. The proliferation of open-source initiatives, including Linux-based standards and web protocols governed by bodies like the World Wide Web Consortium (W3C), has shifted dynamics toward collaborative interoperability, reducing proprietary lock-in in areas like mobile operating systems and cloud computing. Globalization has amplified these wars' scope, involving multinational players, while faster innovation cycles—fueled by digital tools—have increased their frequency but enabled quicker resolutions through preemptive alliances and neutral arbitration.[2][15][16][17]Causes of Format Wars
Economic Factors
Companies invest heavily in proprietary formats primarily to secure market dominance and generate substantial licensing revenues, viewing format wars as opportunities to establish long-term profit streams. For instance, firms like Sony and Philips leveraged their control over compact disc technology to collect royalties from manufacturers worldwide, turning intellectual property into a recurring economic asset. This incentive drives innovation but often leads to fragmented markets where multiple incompatible standards compete, delaying widespread adoption and increasing development costs for all participants.[18] Network effects amplify the economic stakes in format wars, as the value of a technology rises exponentially with user adoption, creating winner-takes-all dynamics that reward early leaders and penalize laggards. Empirical studies of video standards, such as DVD versus DIVX, demonstrate that each additional percentage of compatible content availability can boost sales by up to 5%, underscoring how interconnected ecosystems reinforce market tipping points. These effects erect high barriers for new entrants, as late adopters face diminished returns unless they can rapidly build complementary networks of hardware, software, and content.[19][18] High switching costs for consumers—stemming from the need to replace devices, software, and media libraries—along with sunk costs for developers in research and production, prolong format conflicts by locking users into initial choices and deterring shifts to alternatives. In standards battles, these costs can exceed hundreds of millions in investments, as seen in cases where companies like Circuit City committed $207 million to a failing format, exacerbating financial losses across the industry. Such structures not only intensify competition but also contribute to consumer confusion and reduced overall market efficiency during the war's duration.[19] Patents and intellectual property rights further fuel format proliferation by granting exclusive control over key technologies, enabling firms to enforce interoperability barriers while extracting licensing fees from rivals. Strong patent portfolios, as held by pioneers in optical media, provide a defensive moat that discourages cross-licensing and promotes proprietary ecosystems, though they can stifle broader innovation by limiting access to essential components. This IP-driven strategy, while protecting investments, often results in prolonged disputes and higher costs for achieving industry-wide standards.[18]Technical and Strategic Factors
Format wars often stem from fundamental technical incompatibilities between competing standards, such as differences in encoding schemes, hardware interfaces, or communication protocols that render devices or media from one format unusable with those of another. These incompatibilities arise when firms develop proprietary technologies to protect intellectual property or achieve superior performance in specific areas, leading to barriers like mismatched signal processing or physical connectors that prevent seamless interoperability. For instance, in modem standards, divergent encoding protocols resulted in fallback to slower speeds when consumer devices and service providers used mismatched formats, highlighting how protocol differences exacerbate cross-use challenges.[20][21] Firms strategically select formats to differentiate their products in the market, often favoring short-term advantages like exclusive features over long-term compatibility to capture early market share and build user loyalty. This approach involves deliberate choices in design, such as prioritizing proprietary interfaces to deter rivals, which can intensify rivalries by creating lock-in effects for early adopters. In standards battles, companies may pursue an "evolution" strategy with incremental, compatible improvements or a "revolution" strategy with disruptive, incompatible innovations, balancing the risks of technical compromises against competitive positioning. Such decisions are influenced by the need to manage expectations and alliances, where going to market early with a differentiated format can secure a foothold despite initial limitations.[6][22] Innovation in format wars involves trade-offs between superior technical specifications—such as higher data capacity, better quality, or enhanced efficiency—and practical considerations like development costs, manufacturing ease, and broad adoption feasibility. Advanced specs may offer long-term benefits but often increase complexity and expense, deterring widespread uptake if they demand specialized hardware or training, whereas simpler formats prioritize affordability and user-friendliness to accelerate market penetration. These trade-offs are evident in cases where overly ambitious technical designs lead to higher failure rates or delayed rollout, underscoring the tension between pushing performance boundaries and ensuring viable ecosystems for sustained use.[6][22] The role of ecosystems amplifies format rivalries by integrating standards with complementary technologies, such as software applications, accessories, or service networks, which lock in users and create barriers to switching. Strong ecosystems enhance a format's value through network effects, where the availability of supporting goods—like compatible peripherals or content libraries—reinforces dominance, while weak ones leave formats vulnerable to rivals. Firms build these ecosystems via strategic alliances or vertical integration, ensuring that hardware interfaces align with ancillary products to foster user dependence and deter adoption of incompatible alternatives.[6][21][22]Mechanisms of Resolution
Market Competition
In format wars, market competition is shaped primarily by consumer and industry dynamics, where the prevailing standard emerges through organic selection rather than imposed resolution. Consumers play a pivotal role in determining outcomes by favoring formats that offer superior affordability, widespread availability of hardware and media, and expansive content libraries, which enhance perceived value and usability. Empirical studies of video disc standards demonstrate that greater availability of compatible titles significantly boosts adoption rates; for instance, in the DVD versus DIVX competition, a 1% increase in the percentage of top box-office hits available on DVD correlated with a 5% rise in DVD player sales, underscoring how content library size drives consumer preference amid network effects where format value grows with user base.[19] Similarly, affordability influences choices, as lower hardware costs reduce barriers to entry and accelerate market penetration, allowing one format to outpace rivals through mass accessibility.[23] Pricing strategies intensify competition, with firms employing discounts, bundling, and aggressive marketing to erode rivals' market share and tip the balance toward dominance. In high-stakes battles, companies often slash prices on players or bundle formats with popular devices to stimulate demand and build installed base quickly; during the high-definition disc war, Sony bundled Blu-ray playback into the PlayStation 3 console, priced at $499, which undercut standalone HD DVD players and broadened consumer access while tying the format to gaming ecosystems.[24] Such tactics create short-term losses but aim to capture volume, as seen in broader standards conflicts where aggressive pricing fosters loyalty and discourages switching to incompatible alternatives.[25] Marketing campaigns further amplify these efforts by emphasizing compatibility and ecosystem integration, swaying undecided buyers toward the format with stronger promotional backing.[25] Alliances and licensing agreements bolster a format's competitive position by pooling resources, securing content exclusivity, and mitigating intellectual property risks through cross-licensing. Industry coalitions form to align manufacturers, content providers, and retailers, amplifying a standard's reach; in the Blu-ray versus HD DVD rivalry, Blu-ray's alliance included Sony Pictures, Disney, and hardware giants like Dell, while HD DVD partnered with Universal and Microsoft, enabling each side to license patents collectively and reduce fragmentation.[24] Cross-licensing facilitates this by allowing firms to share essential technologies without litigation, fostering broader adoption as seen in video standards where such pacts prevented hold-ups and encouraged third-party support. These coalitions often secure exclusive deals with key stakeholders, like studios committing to one format, which locks in content supply and pressures competitors.[25] Tipping points occur when one format achieves critical mass, rendering it dominant through self-reinforcing adoption driven by content availability and installed base effects. Once a standard surpasses a threshold of users and compatible media, switching costs deter consumers from alternatives, solidifying market leadership; in the high-definition disc conflict, Warner Brothers' exclusive shift to Blu-ray in January 2008 provided the decisive content boost, elevating Blu-ray's exclusive studio support to 54.8% of market share and prompting Toshiba's HD DVD withdrawal within weeks.[24] This critical mass often manifests via exponential growth in hardware sales and titles, as evidenced in the DVD-DIVX war where DVD's installed base reached 1.9 million units and 3,317 titles by mid-1999, far outstripping DIVX and ensuring its unchallenged supremacy. For example, VHS dominance in the 1980s stemmed from such a tipping point through superior content availability.[19]Government and Industry Intervention
Standardization bodies such as the International Organization for Standardization (ISO), the Institute of Electrical and Electronics Engineers (IEEE), and the International Telecommunication Union (ITU) play crucial roles in promoting unified technical standards to mitigate the impacts of format wars and foster interoperability. These organizations develop consensus-based international standards that encourage compatibility across competing technologies, often after conflicts have highlighted the need for harmonization. For instance, the ITU Telecommunication Standardization Sector (ITU-T) has actively worked to prevent format wars in emerging technologies like Internet Protocol Television (IPTV) by establishing global standards that ensure seamless device interoperability, as demonstrated in conformity testing events held in 2010.[26] Similarly, ISO and IEEE formalized a partnership in 2008 to collaborate on standards development in fields like information technology and intelligent transport systems, aiming to streamline processes and reduce duplication that could exacerbate conflicts.[27] The IEEE, through its standards association, convenes working groups to resolve technical disputes, contributing to broader efforts that avoid prolonged format battles despite recurring challenges in areas like mobile television standards.[1] Government antitrust actions have occasionally targeted monopolistic practices during format wars to promote competition and compatibility. In the high-definition optical disc conflict between Blu-ray and HD DVD, the European Commission initiated an informal inquiry in 2006 into the licensing terms of both formats, assessing whether they violated EU competition rules by potentially restricting market access for third parties.[28] In the United States, exclusivity agreements between format consortia and movie studios—such as HD DVD's $150 million deal with Paramount Pictures in 2007 and Blu-ray's subsequent securing of Warner Bros. in 2008—have been analyzed under the Sherman Antitrust Act for foreclosing market share and stifling rivalry, with later phases deemed potentially anticompetitive due to their impact on high-definition media dominance.[24] These interventions underscore efforts to curb practices that prolong format incompatibilities, though formal enforcement has been limited. Mandates and policies from regulatory bodies have enforced interoperability in key sectors like telecommunications and broadcasting to avert or resolve format disputes. The U.S. Federal Communications Commission (FCC), under the Telecommunications Act of 1996, mandated a nationwide transition to digital television (DTV) broadcasting, requiring full-power stations to cease analog signals by June 12, 2009, thereby unifying the broadcast standard and freeing spectrum for public safety communications while ensuring compatibility across devices.[29] This government-directed shift addressed potential fragmentation in over-the-air signals, promoting a single digital format for enhanced picture quality and multi-channel capabilities. In telecommunications, FCC rules under 47 CFR § 64.621 require video relay service (VRS) providers to maintain interoperable access technologies, preventing silos in communication platforms for deaf and hard-of-hearing users.[30] More recently, the European Union adopted the Common Charger Directive in 2022, mandating USB Type-C ports for all small and medium-sized portable electronic devices (such as smartphones, tablets, and cameras) sold in the EU starting December 28, 2024, with laptops following by April 2026; this regulation resolves incompatibilities among proprietary charging formats like Apple's Lightning and promotes universal interoperability to reduce e-waste and consumer confusion.[31] Industry consortia have formed to collaboratively resolve format wars by establishing shared specifications and licensing frameworks. The Blu-ray Disc Association (BDA), founded in 2005 by major electronics and content firms including Sony and Philips, developed and promoted the Blu-ray standard as an alternative to HD DVD, ultimately tipping the market through coordinated alliances and exclusive content support from studios like Disney and Warner Bros.[32] Unlike purely competitive battles, the BDA's structure enabled co-evolution of membership and strategic signaling, such as announcements of executive backers, which accelerated Blu-ray's adoption and ended the war by early 2008 without direct government mandate.[33] Such groups facilitate dispute resolution by pooling resources for joint standard-setting, reducing fragmentation in optical media and related technologies.Notable Format Wars
19th Century
The 19th century witnessed some of the earliest format wars in the realm of infrastructure and basic technologies, driven by the rapid industrialization and the need for compatible systems across expanding networks. One prominent example was the railway gauge conflict, where the United Kingdom's standard gauge of 4 feet 8.5 inches (1,435 mm), pioneered by George Stephenson in the 1820s and 1830s, clashed with broader gauges adopted elsewhere in Europe and Russia. In Russia, the imperial government selected a 5-foot (1,524 mm) gauge in 1843 for its initial railway lines, partly to differentiate from Western European standards and potentially hinder military invasions by complicating rail interoperability. This choice, known as Russian gauge, created transcontinental incompatibilities, as Russian tracks diverged from the Stephenson gauge prevalent in much of Western Europe, necessitating costly transshipment of goods and passengers at border points.[34][35] The railway gauge wars extended to regional variations within Europe, where countries like Spain and Portugal initially favored broader Iberian gauges (1,668 mm) for perceived stability on varied terrain, while France and Germany leaned toward the standard gauge for efficiency in cross-border trade. These discrepancies fragmented rail networks, slowing the integration of European markets and imposing logistical barriers during the era's economic expansion. In the UK itself, Isambard Kingdom Brunel's Great Western Railway championed a 7-foot (2,134 mm) broad gauge from 1838, arguing it allowed higher speeds and greater stability, but parliamentary intervention via the Gauge of Railways Act 1846 mandated the standard gauge for new lines, leading to prolonged dual-gauge operations and eventual conversions.[36][37] Parallel to transportation battles, the electrification of the late 19th century sparked the "War of the Currents" between direct current (DC) and alternating current (AC) systems. Thomas Edison promoted DC through his Edison Electric Light Company starting in the 1880s, emphasizing its safety for urban lighting due to lower voltage requirements, but it suffered from high transmission losses over distances. Nikola Tesla, partnering with George Westinghouse, advocated AC, which could be efficiently transformed to high voltages for long-distance transmission using polyphase systems he patented in 1888. The rivalry intensified with Edison's public campaigns portraying AC as dangerous— including animal electrocutions to demonstrate its lethality—while Westinghouse secured key contracts by undercutting prices. The pivotal moment came in 1893 when AC was selected for the Niagara Falls hydroelectric project, operational by 1895, enabling power transmission over 20 miles to Buffalo, New York, and tipping the scales toward AC dominance.[12] In the domain of office machinery, the adoption of typewriter keyboard layouts exemplified mechanical efficiency debates. Christopher Latham Sholes developed the QWERTY layout in 1873, arranging keys to minimize jamming in early typewriters by separating common letter pairs like "t" and "h," diverging from earlier alphabetical or piano-inspired arrangements on prototypes like his 1868 machine. This design was commercialized by E. Remington and Sons in 1874, rapidly becoming the de facto standard as Remington's marketing and typing schools trained operators on it, outpacing alternatives such as the more linear "double keyboard" layouts on competing models from manufacturers like Hammond or Yost. While some early inventors, including Sholes himself in prior iterations, favored layouts optimized for speed on piano-style keys, QWERTY's mechanical reliability won out, embedding it in the burgeoning typewriter industry by the 1880s.[38][39] These format wars had profound impacts, including significant economic losses from infrastructure conversions and their role in forging enduring global standards. In the UK, the 1892 conversion of Brunel's broad-gauge network to standard gauge required relaying over 2,000 miles of track, costing an estimated £1 million (equivalent to tens of millions today) and disrupting operations for months, while similar transshipment inefficiencies at gauge breaks in Europe and Russia inflated freight costs by up to 20-30% in affected regions. The AC victory accelerated electrification, reducing energy distribution expenses and enabling industrial growth, whereas DC's decline stranded Edison's investments in urban plants. QWERTY's entrenchment, though less costly, locked in training costs for typists and influenced office productivity standards for decades. Overall, these conflicts underscored network effects in technology adoption, prompting early calls for standardization to mitigate fragmentation in industrial economies.[40][41][42]1900s–1940s
In the early 20th century, the phonograph industry experienced a significant format war between Thomas Edison's cylinder records and the emerging flat disc format pioneered by Emile Berliner and popularized by the Victor Talking Machine Company. Edison's cylinders, which had dominated since the late 19th century, featured vertical groove modulation and were produced in wax or celluloid, offering about two to four minutes of playback per side but suffering from fragility and limited mass duplication capabilities.[43] In contrast, Berliner's gramophone discs, introduced in the 1890s and refined by Victor from 1901, used lateral groove modulation on shellac material, allowing for easier stamping from masters, greater durability, and up to four minutes per side at 78 rpm.[44] By the 1910s, Victor's marketing, including endorsements from opera star Enrico Caruso, drove disc sales, with cylinders peaking in popularity around 1905 before declining sharply as consumers favored the more robust and interchangeable discs. This competition resolved in favor of discs by the mid-1920s, as Edison ceased cylinder production in 1929, marking the disc's victory due to superior manufacturability and resistance to wear.[43] Parallel to audio recording advancements, radio broadcasting in the 1920s and 1930s saw a format rivalry between amplitude modulation (AM) and frequency modulation (FM) standards. AM, established as the dominant broadcast method from the early 1920s, transmitted signals by varying amplitude on medium-wave frequencies around 500–1500 kHz, enabling widespread reception but susceptible to static and interference.[45] FM, developed by inventor Edwin Howard Armstrong, emerged experimentally in the late 1920s and was patented in 1933 as wideband frequency modulation, operating on higher VHF bands (initially 42–50 MHz) to provide clearer audio with reduced noise through constant amplitude and frequency variation for signal encoding.[46] Armstrong demonstrated FM publicly in 1935, but adoption lagged due to the need for new receivers and towers; the Federal Communications Commission (FCC), established in 1934, conducted tests and approved commercial FM operations in 1940, allocating the 42–50 MHz band and issuing the first licenses in 1941.[45] While AM remained the standard for mass broadcasting, FM's superior fidelity positioned it for niche growth in the 1930s, resolving initial incompatibilities through regulatory standardization rather than market dominance alone.[47] In the realm of motion pictures, the 1920s and 1930s witnessed a format divide between 35mm and 16mm film gauges, catering to professional cinema versus amateur and educational applications. The 35mm gauge, standardized since the 1890s by inventors like Thomas Edison and the Lumière brothers, became the professional standard for feature films due to its wide frame area supporting high resolution and aspect ratios like 1.33:1, with perforations along both edges for smooth projection in theaters.[48] In 1923, Eastman Kodak introduced 16mm as a narrower, nonflammable acetate-based alternative, half the width of 35mm, designed for portability and affordability in home movies and nontheatrical uses, with single-edge perforations and reversal processing to simplify amateur workflows.[49] This gauge quickly gained traction for educational films and documentaries, as its smaller reels weighed less and cost about one-tenth of 35mm stock, though it offered lower resolution unsuitable for large-screen projection.[50] By the 1940s, 16mm had carved a distinct niche without displacing 35mm in commercial cinema, as both formats coexisted through targeted applications rather than direct competition.[48] World War II profoundly influenced these media formats by necessitating rapid standardization for military applications, ensuring interoperability across Allied forces in audio, radio, and film technologies. The war accelerated FM radio adoption, with Armstrong's system tested for military communications due to its resistance to jamming, leading to portable FM equipment like the SCR-536 handie-talkie and contributing to post-war frequency reallocations by the FCC in 1945 to 88–108 MHz for civilian use.[51] In film, the U.S. military standardized 16mm for training and propaganda reels, producing over 1,500 titles by 1945 for its portability in field operations, while 35mm remained for official documentaries, fostering gauge-specific protocols amid resource shortages.[49] For audio recording, wartime shellac rationing from 1942 to 1944 halted new disc production, spurring innovations in electrical recording and live broadcasting standardization to maintain radio morale programs, ultimately reinforcing disc dominance post-war through compatible military surplus equipment.[52] These pressures resolved lingering incompatibilities by prioritizing unified standards for wartime efficacy, setting precedents for peacetime media convergence.1950s–1970s
The introduction of color television in the 1950s marked one of the earliest significant format wars in broadcasting, centered on incompatible analog standards that fragmented global markets. In the United States, the National Television System Committee (NTSC) standard was approved by the Federal Communications Commission in late 1953, enabling backward-compatible color broadcasts on existing black-and-white receivers while using 525 scan lines at 30 frames per second.[53] This system, developed by RCA, became the dominant format in North America and parts of Asia, but its technical limitations, such as susceptibility to hue shifts, prompted alternative developments elsewhere. By the mid-1960s, Europe faced its own rivalry between the Phase Alternating Line (PAL) and Sequential Color with Memory (SECAM) systems, both operating at 625 scan lines and 25 frames per second for better resolution but incompatible with NTSC. PAL was first adopted in West Germany in 1967 and spread across much of Western Europe, offering improved color stability through phase alternation.[54] SECAM, developed in France and also adopted there in 1967, used sequential color transmission for signal robustness and gained traction in Eastern Europe and parts of Africa.[55] These divergent standards created persistent playback incompatibilities; for instance, NTSC tapes could not be directly viewed on PAL or SECAM equipment without conversion, complicating international content distribution and requiring specialized hardware or standards converters well into the digital era.[56] In portable audio, the 1960s saw a contest between the Philips compact cassette and the Lear 8-track cartridge, both aimed at in-car and home playback amid rising demand for mobile music. Philips unveiled the compact cassette in 1963 at the Berlin Radio Show, featuring a compact, reversible design with two stereo tracks per side for up to 60 minutes of playback, initially targeting dictation but quickly adapted for music.[57] The following year, American inventor Bill Lear introduced the 8-track cartridge in 1965 through his Lear Jet company, partnering with Ford and major labels like Capitol Records; it used an endless-loop magnetic tape divided into eight stereo tracks, allowing continuous play of up to 80 minutes without flipping, optimized for automotive stereos.[58] Early adoption favored 8-tracks in the U.S. car market, with sales capturing about 25% of prerecorded music formats by 1973-1976, but cassettes gained ground through superior portability, lower cost, and ease of recording. By the late 1970s, cassettes dominated, outselling 8-tracks significantly—RIAA data shows cassettes holding over 50% market share by 1980 while 8-track fell to near zero by 1982—due to refinements like chrome tape and Dolby noise reduction, rendering 8-tracks obsolete by the early 1980s.[59] Early computing in the 1950s also featured format rivalries in data storage and interfaces, as punch cards vied with emerging magnetic tape for efficient input and archival on mainframes. IBM's punch card systems, refined from the 1920s, remained prevalent for batch processing in the early 1950s, encoding data via rectangular holes on stiff cards at speeds up to 1,000 per minute, but they were labor-intensive and prone to wear.[60] Magnetic tape emerged as a challenger with IBM's 726 drive in 1952, offering reel-to-reel storage of up to 1.2 million characters per 1,200-foot reel at 75 inches per second, enabling faster, cheaper mass data handling for scientific and business applications like the IBM 701.[60] This shift reduced reliance on punch cards for backups, though cards persisted for direct input until tape's sequential access proved ideal for large datasets; by the late 1950s, tape dominated archival storage, storing equivalents of tens of thousands of cards per reel. Operating system variations compounded these issues, with 1950s mainframes running vendor-specific software like IBM's Tape Operating System (TOS) or customer-developed monitors such as GM-NAA I/O, lacking interoperability across machines from UNIVAC, Remington Rand, or Honeywell.[61] These proprietary formats led to compatibility challenges, forcing data reformatting when migrating between systems; IBM's System/360 announcement in 1964 addressed this by promising a unified architecture, but pre-1960s diversity hindered software portability and escalated costs for users.[62] The transition in phonograph records from 78 RPM shellac discs to microgroove vinyl at 33⅓ and 45 RPM exemplified a format war driven by post-World War II material shortages and demands for longer playtimes. Shellac 78 RPM records, standard since the 1920s, limited sides to about 3-4 minutes and were brittle, but vinyl's durability prompted innovation. In June 1948, Columbia Records launched the 12-inch 33⅓ RPM Long Play (LP), using finer grooves to fit 20-25 minutes per side on durable vinyl, targeting classical and album-oriented music.[63] RCA Victor countered in 1949 with the 7-inch 45 RPM single, holding 4-5 minutes per side with a large center hole for jukeboxes and pop singles, emphasizing affordability at lower speeds for home players. This "Battle of the Speeds" split the industry—LPs for extended listening, 45s for quick hits—but both phased out 78s by the mid-1950s, as multi-speed turntables became standard; by 1958, 78 RPM production ceased in the U.S., with vinyl formats capturing nearly all sales due to reduced noise and groove wear.[64]1980s–1990s
The 1980s marked a pivotal era in consumer electronics with the VHS versus Betamax format war, which exemplified the tensions between technological superiority and market practicality in home video recording. Sony introduced the Betamax format in 1975, offering superior video quality but limited to one-hour recording times on initial models.[65] In response, JVC launched the VHS format in 1976, providing longer recording durations of up to two hours, which better suited consumer needs for taping full movies or extended programs.[66] Despite Betamax's technical edge in resolution and reduced noise, VHS gained traction through JVC's strategy of licensing the technology to multiple manufacturers, fostering a wider array of compatible devices and prerecorded tapes. By the mid-1980s, VHS had captured the majority of the market, becoming the de facto standard by 1988 due to its availability and affordability.[67][68] The transition from analog audio formats to digital occurred prominently with the introduction of the compact disc (CD) in 1982 by Philips and Sony, challenging the dominance of cassette tapes. Cassettes, popularized since the 1960s for their portability and recording capabilities, held sway in the consumer market through the early 1980s, enabling personal mixtapes and mobile playback via devices like the Walkman.[69] The CD offered pristine digital sound quality without the hiss or degradation of analog tapes, along with random access to tracks and greater durability.[70] By the late 1980s, CD players had proliferated in homes, and the format's adoption accelerated as music labels shifted production, leading to CDs outselling cassettes in major markets by the early 1990s. This rapid dominance stemmed from the CD's compatibility with emerging stereo systems and its role in bridging analog and digital eras.[70] In personal computing, the 1980s saw Microsoft’s MS-DOS emerge as the prevailing operating system, powering IBM PC compatibles and capturing over 80% of the market by the decade's end.[71] Alternatives like AmigaOS, introduced with the Amiga 1000 in 1985, provided advanced multitasking, superior graphics, and audio capabilities that outpaced MS-DOS's single-tasking limitations, making it popular for creative applications such as video production.[72] However, MS-DOS's dominance was reinforced by IBM's endorsement and the ecosystem of compatible software and hardware clones, sidelining AmigaOS to niche markets despite its innovations. Entering the 1990s, the rivalry intensified between Microsoft's Windows and Apple's Mac OS, with Windows 95 in 1995 introducing a user-friendly graphical interface that challenged Mac OS's long-standing ease of use.[73] Windows benefited from broader hardware compatibility and lower costs, tipping the market toward it as applications proliferated, while Mac OS struggled with limited market share and platform lock-in.[74][75] Floppy disk formats also underwent significant evolution during this period, with the 5.25-inch disk serving as the standard for early PCs in the 1980s, offering capacities up to 1.2 MB in high-density variants.[76] The 3.5-inch format, introduced in the mid-1980s by companies like Sony and adopted by Apple for the Macintosh in 1984, addressed the 5.25-inch disk's vulnerabilities such as flexibility and exposure to dust through its rigid casing and shutter mechanism.[76] By the late 1980s, the 3.5-inch disk gained prevalence for its portability and reliability, eventually supplanting the 5.25-inch by the mid-1990s. Within these formats, high-density (HD) variants—supporting 1.44 MB on 3.5-inch disks—emerged around 1986, doubling the capacity of double-density (DD) disks at 720 KB through improved magnetic coatings and encoding.[77] This shift to HD became ubiquitous in the late 1980s and 1990s, driven by demands for larger software distribution, though compatibility issues arose when using mismatched media in drives.[78]2000s–2010s
The 2000s and 2010s saw format wars shift toward high-definition media and digital file-based storage amid rising broadband adoption, where physical discs and portable devices competed alongside emerging software ecosystems. These conflicts often pitted proprietary formats against open standards, influencing consumer electronics and content distribution. Key battles included optical disc successors to DVDs, removable memory for cameras and mobiles, compressed audio for portable players, and proprietary ebook files challenging cross-platform readability. The most prominent format war of the era was between Blu-ray Disc and HD DVD, successors to standard DVDs designed for high-definition video with capacities up to 50 GB and 30 GB per layer, respectively. Sony and a consortium including Philips announced the Blu-ray specifications in February 2002, building on prototypes from 2000, with commercial players launching in 2006.[79] Toshiba, backed by NEC and Intel, developed HD DVD, announcing player shipments for late 2005 and launching devices in 2006, emphasizing lower production costs for discs.[80] The rivalry intensified as both formats debuted simultaneously, with Blu-ray supported by movie studios like Disney and HD DVD by Universal and Paramount, leading to dual inventories that confused consumers and slowed adoption.[81] The war concluded in early 2008 when Warner Bros., a key neutral supporter, announced exclusive Blu-ray releases starting May 2008, citing stronger market momentum; this prompted Toshiba to halt HD DVD development and production by February 19, 2008.[82][83] Parallel to optical media, removable flash memory cards faced competition between the Secure Digital (SD) format and Sony's Memory Stick. The SD Association—comprising Panasonic, SanDisk, and Toshiba—introduced the SD card in 2000 as a compact, secure evolution of MultiMediaCard, quickly gaining traction in digital cameras and mobiles due to its open licensing and backward compatibility.[84] Sony launched Memory Stick in 1998 for its camcorders and PlayStation, featuring a slim design but proprietary connectors that limited interoperability.[85] By the mid-2000s, SD's broader industry support outpaced Memory Stick, with Sony beginning to incorporate SD slots in cameras around 2006 while maintaining dual-format devices. SD dominated by the 2010s, as Sony fully transitioned its product lines to SD cards by 2010, effectively ending Memory Stick production and marking the proprietary format's decline.[85] In digital music, the 2000s featured a fragmented landscape where the ubiquitous MP3 format competed with advanced codecs like Advanced Audio Coding (AAC) and Windows Media Audio (WMA), amid the rise of legal downloads and portable players. MP3, standardized in 1993, remained dominant for its compatibility but faced criticism for compression artifacts at lower bitrates; AAC, an MPEG successor from 1997, offered superior sound quality at equivalent sizes, while Microsoft's WMA provided similar efficiency with built-in DRM.[86] Apple's iTunes Store, launching in 2003, initially used MP3 but switched to 128 kbps AAC with FairPlay DRM to optimize quality and ecosystem control, locking users into iPod hardware and fueling the platform's market share growth to over 70% by 2008.[86] This shift, alongside WMA's push in Windows Media Player, created interoperability challenges, but AAC's adoption in iTunes and later streaming services solidified its role, while MP3 persisted as a universal baseline despite no outright "winner" in pure codec terms.[87] Ebook formats in the 2010s centered on Amazon's proprietary AZW against the open EPUB standard, as digital reading devices proliferated. Amazon introduced the Kindle in 2007 using AZW—a Mobipocket derivative with enhanced DRM and typography—locking content to its ecosystem and capturing over 60% of the U.S. market by 2010 through exclusive titles and seamless integration.[88] EPUB, released by the International Digital Publishing Forum in 2007 as a reflowable, XML-based standard, gained support from Apple (via iBooks in 2010) and other platforms, emphasizing cross-device compatibility and accessibility features like adjustable fonts.[89] Amazon's dominance faced challenges from the 2012 U.S. Department of Justice antitrust suit against its pricing practices, which encouraged publishers to adopt EPUB for multi-vendor distribution, alongside Apple's iPad launch promoting open formats; however, AZW remained entrenched for Kindle exclusives until partial EPUB support emerged later in the decade.[88]2020s
In the 2020s, format wars have increasingly centered on decentralized technologies and digital ecosystems, where competing protocols vie for adoption amid growing demands for user privacy, data sovereignty, and interoperability. These conflicts often arise in software-defined domains rather than physical media, with resolutions slowed by network effects and regulatory fragmentation. Unlike earlier hardware battles, such as those in high-definition media from the 2000s–2010s, current wars emphasize open standards to counter centralized platform dominance.[90] A prominent example is the competition among decentralized social media protocols, including ActivityPub—standardized in 2018 and powering the Fediverse with platforms like Mastodon—against the AT Protocol launched by Bluesky in 2022, and Nostr introduced in 2020. ActivityPub enables federated servers to interoperate, fostering a distributed network with millions of users by 2025, but it faces challenges in scalability and governance.[90] The AT Protocol, designed for portability and composability, allows users to migrate identities across services, gaining traction with Bluesky's user base exceeding 10 million by mid-2025, yet it prioritizes client-server federation over full peer-to-peer models.[91] Nostr, a relay-based protocol using public-key cryptography for censorship resistance, emphasizes simplicity and Bitcoin-inspired decentralization, attracting developers focused on privacy but struggling with content moderation due to its minimal structure.[90] These protocols compete for developer mindshare and user bases in the post-Twitter era, with no single winner emerging by 2025 as communities fragment along ideological lines of federation versus pure decentralization.[92] In web image formats, the 2020s have seen intense rivalry among AVIF, HEIC, JPEG XL, and WebP, driven by the need for efficient compression in bandwidth-constrained environments. AVIF, based on the AV1 video codec and finalized in 2019, offers superior compression—up to 50% smaller files than JPEG at equivalent quality—and supports transparency and animations, with full adoption in major browsers like Chrome, Firefox, and Safari by 2023.[93] HEIC, Apple's High Efficiency Image Container from 2017, excels in iOS ecosystems with 12-bit color depth and HDR support but lags in cross-platform compatibility, requiring extensions on Windows and partial browser support as of 2025.[94] JPEG XL, released in 2021 as a successor to JPEG, provides lossless transcoding and progressive decoding but has slower browser rollout, with Chrome adding support in 2024 while Firefox and Safari trail.[95] WebP, Google's format from 2010 but widely adopted in the 2020s, balances speed and compression with broad support across all major browsers since 2020, making it the default for web optimization despite AVIF's edge in efficiency.[93] Browser vendor decisions, particularly from Google and Apple, have dictated adoption rates, leading to hybrid strategies where sites serve multiple formats via the<picture> element to ensure compatibility.[96]
Chat protocols have experienced revivals and clashes in the 2020s, particularly Matrix and XMPP, emphasizing end-to-end encryption (E2EE) and cross-system interoperability. Matrix, launched in 2014 but surging in the 2020s with default E2EE via the Olm library, uses a room-based federation model for real-time synchronization across devices, powering apps like Element and gaining institutional adoption in sectors like government and healthcare by 2025.[97] XMPP, originally from 1999, saw revivals through extensions like OMEMO for E2EE and Prosody server improvements, enabling lightweight, XML-based messaging with strong interoperability via gateways to other protocols, though it lacks Matrix's built-in history sync.[98] The competition focuses on bridging silos—Matrix excels in multimedia and VoIP integration, while XMPP's simplicity appeals to IoT and legacy systems—but fragmentation persists, with bridges like those from Spectrum project allowing partial connectivity yet introducing latency and security trade-offs.[99] By 2025, both protocols underpin open alternatives to proprietary apps like WhatsApp, but no unified standard has dominated due to differing philosophies on centralization versus federation.[100]
The electric vehicle (EV) charging standards war pits CCS (Combined Charging System), CHAdeMO, and NACS (North American Charging Standard, formerly Tesla's) against each other, with rapid shifts in the 2020s due to infrastructure mandates. CCS, standardized by SAE in 2010 and dominant in Europe and initial U.S. adoption, supports up to 350 kW DC fast charging and integrates AC/DC in one port, but its bulkier connector has hindered usability.[101] CHAdeMO, Japan's standard from 2010, enables quick charging up to 400 kW with bidirectional capabilities for vehicle-to-grid applications, yet its decline in the U.S. reflects reduced Nissan support post-2020.[102] NACS, unveiled by Tesla in 2022 and opened to others in 2023, offers a compact design for up to 1 MW charging and seamless integration with Tesla's Supercharger network, which comprised over 49% of U.S. DC fast chargers by January 2025.[103] U.S. federal mandates under the 2021 Infrastructure Act accelerated NACS adoption, requiring new funding recipients to support it by 2025 and prompting automakers like Ford, GM, and Rivian to transition vehicles starting in 2025 models.[104] This has fragmented the market temporarily, with adapters bridging CCS and NACS, but NACS's momentum suggests it may consolidate North American dominance by late 2025.[105]
Overarching trends in the 2020s highlight the rise of open protocols as a response to privacy concerns, with users and regulators favoring decentralized models to mitigate data monopolies and surveillance risks. By 2025, over 140 countries enforce data protection laws covering 80% of the global population, spurring adoption of protocols like those in social and chat ecosystems to enable user-controlled data flows.[106] However, fragmentation from competing standards has delayed resolutions, as seen in image and EV domains, where vendor lock-in and incomplete interoperability exacerbate silos despite calls for convergence.[90] This era's wars underscore a shift toward privacy-by-design, yet economic incentives for proprietary extensions continue to hinder unified ecosystems.[107]