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Drinking game

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Drinking game

Drinking games are games which involve the consumption of alcoholic beverages and often enduring the subsequent intoxication resulting from them. Evidence of the existence of drinking games dates back to antiquity. Drinking games have been banned at some institutions, particularly colleges and universities.

Kottabos is one of the earliest known drinking games from ancient Greece, dated to the 5th to 4th centuries BC. Players would use dregs (remnants of what was left in their cup) to hit targets across the room with their wine. Often, there were special prizes and penalties for one's performance in the game.

Drinking games were enjoyed in ancient China, usually incorporating the use of dice or verbal exchange of riddles. During the Tang dynasty (618–907), the Chinese used a silver canister where written lots could be drawn that designated which player had to drink and specifically how much; for example, from 1, 5, 7, or 10 measures of drink that the youngest player, or the last player to join the game, or the most talkative player, or the host, or the player with the greatest alcohol tolerance, etc. had to drink. There were even drinking game referee officials, including a 'registrar of the rules' who knew all the rules to the game, a 'registrar of the horn' who tossed a silver flag down on calling out second offenses, and a 'governor' who decided one's third call of offense. These referees were used mainly for maintaining order (as drinking games often became rowdy) and for reviewing faults that could be punished with a player drinking a penalty cup. If a guest was considered a 'coward' for dropping out of the game, he could be branded as a 'deserter' and not invited back to further drinking bouts. There was another game where little puppets and dolls dressed as western foreigners with blue eyes (Iranian peoples) were set up and when one fell over, the person it pointed to had to empty his cup of wine.

Drinking games became popular among elites in the late Qing period as part of the privileged class' urban leisure aesthetics. Novelists who invented literary-themed drinking games included Li Boyuan and Sun Yusheng. Drinking games also increasingly appeared as elements in novels of the period such as Yu Da's The Dream in the Green Bower.

Drinking games in 19th century Germany included Bierskat, Elfern, Rammes and Quodlibet, as well as Schlauch and Laubober, probably the same game as Grasobern. But the "crown of all drinking games" was one with an ancient and distinctive name: Cerevis. One feature of the game was that everything went under a different name from normal. So the cards (Karten) were called 'spoons' (Löffel), the Sevens were 'Septembers' and the Aces were the 'Juveniles' (junge Leichtsinn). A player who used the normal names was penalised. Every time a card was played, it was supposed to be accompanied by humorous words, so if a Jack or Unter was played, the player might say something like "my merry Unterkasser" (Lustig mein Unterkasser) or "long live my Unterkasser" (Vivat mein Unterkasser). If his opponent beat it, he might say "hang the Unterkasser" (Hängt den Unterkasser). The loser had to chalk up a figure such as a swallow, a wheel or a pair of scissors depending on the number of minus points gained and was only allowed to erase them once he had drunk the associated amount of beer.

Silver wager cups, also known as wedding cups, were used in Germany from the late 16th to mid 17th century. The smaller cup is on a pivot so both vessels can be face-up and filled with liquor. In wedding ceremonies, the man would drink from the larger vessel first, then turning the figure right side up, pass it to the woman, who would drink from the smaller cup; the challenge was for the two drinkers not to spill any liquor. They were also sometimes used during wine drinking boughts where a wager was placed if participant(s) could drink the contents of both sides without spilling a drop. In Germany they are known as Jungfrauenbecher, or maiden cups. Replicas of the cups were frequently manufactured during the 1880s to 1910s.

The simplest drinking games are endurance games in which players compete to out-drink one another. Players take turns taking shots, and the last person standing is the winner. Some games have rules involving the "cascade", "fountain", or "waterfall", which encourages each player to drink constantly from their cup so long as the player before him does not stop drinking. Such games can also favor speed over quantity, in which players race to drink a case of beer the fastest. Often drinking large amounts will be combined with a stylistic element or an abnormal method of drinking, as with the boot of beer, yard of ale, or a keg stand.

Tolerance games are simply about seeing which player can last the longest. It can be as simple as two people matching each other drink for drink until one of the participants "passes out". Power hour and its variant, centurion, fall under this category.

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