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Quadro
View on WikipediaNvidia Quadro P6000 | |
| Release date | January 1, 2000 |
|---|---|
| Discontinued | October 5, 2020 |
| History | |
| Successor | Nvidia RTX PRO |
Quadro was Nvidia's brand for graphics cards intended for use in workstations running professional computer-aided design (CAD), computer-generated imagery (CGI), digital content creation (DCC) applications, scientific calculations and machine learning from 2000 to 2020.
Quadro-branded graphics cards differed from the mainstream GeForce lines in that the Quadro cards included the use of ECC memory, larger GPU cache, and enhanced floating point precision. These are desirable properties when the cards are used for calculations which require greater reliability and precision compared to graphics rendering for video games.
The Nvidia Quadro product line directly competed with AMD's Radeon Pro (formerly FirePro/FireGL) line of professional workstation graphics cards.[1]
Nvidia has since moved away from the Quadro branding for new products, starting with the Turing architecture-based RTX 4000 released on November 13, 2018, and then phasing it out entirely with launch of the Ampere architecture-based RTX A6000 on October 5, 2020.[2] To indicate the upgrade to the Nvidia Ampere architecture for their graphics cards technology, Nvidia RTX is the product line being produced and developed moving forward for use in professional workstations. This branding lasted until the beginning of the Blackwell architecture era in 2025, when the workstation graphics card line was rebranded to RTX PRO in order to distinguish it further from the gaming-oriented GeForce RTX line.
History
[edit]
The Quadro line of GPU cards emerged in an effort towards market segmentation by Nvidia.[citation needed] In introducing Quadro, Nvidia was able to charge a premium for essentially the same graphics hardware in professional markets, and direct resources to properly serve the needs of those markets.[dubious – discuss] To differentiate their offerings, Nvidia used driver software and firmware to selectively enable features vital to segments of the workstation market, such as high-performance anti-aliased lines and two-sided lighting,[3] in the Quadro product.[citation needed] These features were of little value to the gamers that Nvidia's products already sold to, but their lack prevented high-end customers from using the less expensive products. The Quadro line also received improved support through a certified driver program.[citation needed]
There are parallels between the market segmentation used to sell the Quadro line of products to workstation (DCC) markets and the Tesla line of products to engineering and HPC markets.
In a settlement of a patent infringement lawsuit between SGI and Nvidia, SGI acquired rights to speed-binned Nvidia graphics chips which they shipped under the VPro product label. These designs were completely separate from the SGI Odyssey based VPro products initially sold on their IRIX workstations which used a completely different bus. SGI's Nvidia-based VPro line included the VPro V3 (Geforce 256), VPro VR3 (Quadro), VPro V7 (Quadro2 MXR), and VPro VR7 (Quadro2 Pro).[4][5]
Quadro SDI
[edit]Quadro Plex
[edit]Quadro Plex consists of a line of external servers for rendering videos. A Quadro Plex contains multiple Quadro FX video cards. A client computer connects to Quadro Plex (using PCI Express ×8 or ×16 interface card with interconnect cable) to initiate rendering.
Quadro SLI and Sync
[edit]
Scalable Link Interface, or SLI, has been considered as the next generation of Plex. Originally used for the GeForce line of graphics cards, it is a multi-GPU technology that uses two or more video cards to produce a single output. SLI can improve Frame Rendering and FSAA.[8][9] Quadro SLI supports Mosaic technology for multiple displays using two cards in parallel and up to 8 possible monitors.[10] Most cards have an SLI bridge slot for up to four cards on one motherboard.[11] With Quadro Sync technology, cards can support up to a maximum of 16 possible monitors (using four cards in parallel).[12][13]
Nvidia has four types of SLI bridges:
- Standard Bridge (400 MHz Pixel Clock[14] and 1 GB/s bandwidth[15])
- LED Bridge (540 MHz Pixel Clock[16])
- High-Bandwidth Bridge (650 MHz Pixel Clock[17])
- PCI-e lanes only reserved for SLI
In both SLI and SYNC technologies, acceleration of scientific calculations is possible with CUDA and OpenCL.[18][19][20]
Quadro VCA
[edit]
Nvidia supports SLI and supercomputing with its 8-GPU Visual Computing Appliance.[22] Nvidia Iray,[23][24] Chaosgroup V-Ray[25] and Nvidia OptiX[26] accelerate Raytracing for Maya, 3DS Max, Cinema4D, Rhinoceros and others. All software with CUDA or OpenCL, such as ANSYS, NASTRAN, ABAQUS, and OpenFoam, can benefit from VCA. The DGX-1 is available with 8 GP100 Cards.[27]
Quadro RTX
[edit]
The Quadro RTX series is based on the Turing microarchitecture, and features real-time raytracing.[28] This is accelerated by the use of new RT cores, which are designed to process quadtrees and spherical hierarchies, and speed up collision tests with individual triangles. The Turing microarchitecture debuted with the Quadro RTX series before the mainstream consumer GeForce RTX line.[29]
The raytracing performed by the RT cores can be used to produce reflections, refractions and shadows, replacing traditional raster techniques such as cube maps and depth maps. Instead of replacing rasterization entirely, however, the information gathered from ray-tracing can be used to augment the shading with information that is much more physically correct, especially regarding off-camera action.
Tensor cores further enhance the image produced by raytracing, and are used to de-noise a partially rendered image.[citation needed]
RTX is also the name of the development platform introduced for the Quadro RTX series. RTX leverages Microsoft's DXR, OptiX and Vulkan for access to raytracing.[30]
Turing is manufactured using TSMC's 12 nm FinFET fabrication process.[31] Quadro RTX also uses GDDR6 memory from Samsung Electronics.[32]
Video cards
[edit]GeForce
[edit]Many of the Quadro line of video cards use the same GPU cores as Nvidia's consumer-and-gaming-oriented GeForce brand of video cards. The cards that are nearly identical to the desktop cards can be modified[33] to identify themselves as the equivalent Quadro card to the operating system, allowing optimized drivers intended for the Quadro cards to be installed on the system. While this may not offer all of the performance of the equivalent Quadro card,[citation needed] it can improve performance in certain applications, but may require installing the MAXtreme driver for comparable speed.
The performance difference comes in the firmware controlling the card.[citation needed] Given the importance of speed in a game, a system used for gaming can shut down textures, shading, or rendering after only approximating a final output—in order to keep the overall frame rate high. The algorithms on a CAD-oriented card tend rather to complete all rendering operations, even if that introduces delays or variations in the timing, prioritising accuracy and rendering quality over speed. A Geforce card focuses more on texture fillrates and high framerates with lighting and sound, but Quadro cards prioritize wireframe rendering and object interactions.
Desktop AGP
[edit]- Architecture Celsius (NV1x): DirectX 7, OpenGL 1.2 (1.3)
- Architecture Kelvin (NV2x): DirectX 8 (8.1), OpenGL 1.3 (1.5), Pixel Shader 1.1 (1.3)
- Architecture Rankine (NV3x): DirectX 9.0a, OpenGL 1.5 (2.1), Shader Model 2.0a
- Architecture Curie (NV4x): DirectX 9.0c, OpenGL 2.1, Shader Model 3.0
| Quadro_AGP Model |
Launch | Core | Core clock |
Memory clock (effective) |
Memory size |
Memory type | Memory bandwidth |
Interface AGP | 3-pin stereo connector |
Monitor Output | Near GeForce Model | Notes |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Units | MHz | MHz | MB | GiB/s | ||||||||
| GeForce 256-based | ||||||||||||
| Quadro[34] | 2000-01-01 | NV10GL (Celsius) | 135 | 166 | 32 | 128-bit SDR | 2.66 | 4× | No | 1× VGA | GeForce 256 | |
| GeForce 2-based | ||||||||||||
| Quadro2 Pro[35] | 2000-07-25 | NV15GL | 250 | 400 | 64 | 128-bit DDR | 6.4 | 4× | No | DVI, VGA, S-Video | GeForce 2 GTS | |
| Quadro2 MXR[36] | 2000-07-25 | NV11GL | 200 | 183 | 32 | 128-bit SDR | 2.93 | 4× | No | 1× VGA | GeForce 2 MX/400 | |
| Quadro2 MXR LP[37] | 2000-07-25 | NV11GL | 200 | 183 | 32 | 128-bit SDR | 2.93 | 4x | No | 1× VGA | GeForce 2 MX/400 | |
| GeForce 3-based | ||||||||||||
| Quadro DCC[38] | 2001-03-14 | NV20GL (Kelvin) | 200 | 230 | 64 | 128-bit DDR | 7.3 | 4× | No | DVI, VGA, S-Video | GeForce 3/Ti | |
| GeForce 4-based | ||||||||||||
| Quadro4 380 XGL[39] | 2002-11-12 | NV18GL | 275 | 513 | 64 | 128-bit DDR | 8.2 | 8× | No | DVI, VGA, S-Video | GeForce 4 MX 440 (AGP 8×) | |
| Quadro4 500 XGL[40] | 2002-02-19 | NV17GL | 250 | 166 | 128 | 128-bit SDR | 2.66 | 4 x | No | DVI | GeForce 4 MX 420 | |
| Quadro4 550 XGL[41] | 2002-02-19 | NV17GL | 270 | 400 | 64 | 128-bit DDR | 6.4 | 4× | No | DVI | GeForce 4 MX 440 | |
| Quadro4 580 XGL[42] | 2002-11-12 | NV18GL | 300 | 400 | 64 | 128-bit DDR | 6.4 | 8× | No | DVI | GeForce 4 MX 440 (AGP 8×) | |
| Quadro4 700 XGL[43] | 2002-02-19 | NV25GL | 275 | 550 | 64 | 128-bit DDR | 7.2 | 4× | No | 2× DVI, S-Video | GeForce 4 Ti 4200 | |
| Quadro4 750 XGL[44] | 2002-02-19 | NV25GL | 275 | 550 | 128 | 128-bit DDR | 7.2 | 4× | Yes | 2× DVI, S-Video | GeForce 4 Ti 4400 | |
| Quadro4 780 XGL[45] | 2002-11-12 | NV28GL | 275 | 550 | 128 | 128-bit DDR | 8.8 | 4x | Yes | 2× DVI, S-Video | GeForce 4 Ti 4200 (AGP 8×) | |
| Quadro4 900 XGL[46] | 2002-02-19 | NV25GL | 300 | 650 | 128 | 128-bit DDR | 10.4 | 4× | Yes | 2× DVI, S-Video | GeForce 4 Ti 4600 | |
| Quadro4 980 XGL[47] | 2002-11-12 | NV28GL | 300 | 650 | 128 | 128-bit DDR | 10.4 | 8× | Yes | 2× DVI, S-Video | GeForce 4 Ti 4800 | |
| GeForce FX-based | ||||||||||||
| Quadro FX 500[48] | 2003-05-21 | NV34GL (Rankine) | 270 | 243 | 128 | 128-bit DDR | 7.7 | 8× | No | DVI, VGA | GeForce FX 5200 | |
| Quadro FX 700[49] | 2004-03-17 | NV31GL | 275 | 275 | 128 | 128-bit DDR | 8.8 | 8× | No | DVI, VGA | GeForce FX 5600 | |
| Quadro FX 1000[50] | 2003-01-21 | NV30GL | 300 | 600 | 128 | 128-bit GDDR2 | 9.6 | 8× | Yes | 2× DVI, S-Video | GeForce FX 5800 | |
| Quadro FX 1100[51] | 2004-04-01 | NV36GL | 425 | 325 | 128 | 128-bit DDR | 10.4 | 8× | Yes | 2× DVI, S-Video | GeForce FX 5700 | |
| Quadro FX 2000[52] | 2003-01-21 | NV30GL | 400 | 400 | 128 | 128-bit GDDR2 | 12.8 | 8× | Yes | 2× DVI, S-Video | GeForce FX 5800 | |
| Quadro FX 3000[53] | 2003-07-22 | NV35GL | 400 | 425 | 256 | 256-bit DDR | 27.2 | 8× | Yes | 2× DVI, S-Video | GeForce FX 5900 | |
| Quadro FX 3000G[54] | 2003-07-22 | NV35GL | 400 | 425 | 256 | 256-bit DDR | 27.2 | 8× | Yes | 2× DL-DVI (via external controller), S-Video | GeForce FX 5900 | has external stereo frame sync connector |
| GeForce 6-based | ||||||||||||
| Quadro FX 4000[55] | 2004-04-01 | NV40GL | 375 | 500 | 256 | 256-bit GDDR3 | 32.0 | 8× | Yes | 2× Dual-link DVI, S-Video | GeForce 6800 GT | 2nd link using external TMDS transmitter |
| Quadro FX 4000 SDI[56] | 2004-04-19 | NV40GL (Curie) | 375 | 500 | 256 | 256-bit GDDR3 | 32.0 | 8× | Yes | DVI, 2× SDI HDTV | GeForce 6800 GT | with digital and analog genlock (using external controllers) |
Desktop PCI
[edit]- Architecture Rankine (NV3x): DirectX 9.0a, OpenGL 1.5 (2.1), Shader Model 2.0a
| Quadro PCI Model |
Launch | Core | Core clock (MHz) |
Memory clock (effective) (MHz) |
Memory size (MB) |
Memory type | Memory bandwidth (GB/s) |
3-pin stereo connector |
Monitor Output | Near GeForce Model | Notes |
|---|---|---|---|---|---|---|---|---|---|---|---|
| GeForce FX-based | |||||||||||
| Quadro FX 600 PCI[57] | 2004-03-17 | NV34GL (Rankine) | 270 | 480 | 128 | 128-bit DDR | 7.8 | Yes | 2× DVI, S-Video | GeForce 5200 Ultra | |
Desktop PCI Express
[edit]Quadro FX (without CUDA, OpenCL, or Vulkan)
[edit]- Rankine (NV3x): DirectX 9.0a, Shader Model 2.0a, OpenGL 2.1
- Curie (NV4x, G7x): DirectX 9.0c, Shader Model 3.0, OpenGL 2.1
| Quadro_FX PCIe Model |
Launch | Core | Core clock |
Memory clock (eff.) |
Memory size (MB) |
Memory type | Memory bandwidth |
Pixel Rate |
Texture Rate |
Open GL | CUDA OpenCL |
Vulkan | Power max. |
3-pin stereo connector |
Monitor Output | Near GeForce Model | Notes |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Units | MHz | MHz | MB | GiB/s | GP/s | GT/s | Watt | ||||||||||
| Quadro FX 330[58] | 2004-06-28 | NV35GL (Rankine) | 250 | 200 (400) | 64 | 64-bit DDR | 3.2 | 0.5 | 1.0 | 2.1 | No | 21 | No | 1x DVI | GeForce PCX 5300 | Shader Model 2.0 | |
| Quadro FX 350[59] | 2006-04-20 | G72GL (Curie) | 550 | 405 (810) | 128 | 64-bit DDR2 | 6.48 | 1.1 | 2.2 | 21 | No | DVI, VGA | GeForce 7300LE | ||||
| Quadro FX 540[60] | 2004-08-09 | NV43GL | 300 | 250 (500) | 128 | 128-bit GDDR | 8.8 | 2.4 | 2.4 | 35 | No | DVI, VGA, S-Video | GeForce 6600LE | ||||
| Quadro FX 550[61] | 2006-04-20 | NV43GL | 360 | 400 (800) | 128 | 128-bit GDDR3 | 12.8 | 2.88 | 2.88 | 25 | No | 2× dual-link DVI (max. only 2048×1536), S-Video | |||||
| Quadro FX 560[62] | 2006-04-20 | G73GL | 350 | 600 (1200) | 128 | 128-bit GDDR3 | 19.2 | 2.80 | 4.2 | 30 | No | 2× DL-DVI, S-Video | GeForce 7600 | ||||
| Quadro FX 1300[63] | 2004-08-09 | NV38GL | 350 | 275 (550) | 128 | 256-bit DDR | 17.6 | 2.80 | 2.80 | 55 | Yes | 2× Single-Link DVI, S-Video | GeForce PCX 5950 | ||||
| Quadro FX 1400[64] | 2004-08-09 | NV41GL | 350 | 300 (600) | 128 | 256-bit DDR | 19.2 | 2.80 | 4.20 | 70 | Yes | 2× SL-DVI, VESA Stereo | GeForce 6800 | ||||
| Quadro FX 1500[65] | 2006-04-20 | G71GL | 325 | 625 (1250) | 256 | 256-bit GDDR3 | 40.0 | 5.20 | 6.50 | 65 | No | 2× DL-DVI, S-Video | GeForce 79xx (16 pixel, 6 vertex) | ||||
| Quadro FX 3400[66] | 2004-06-28 | NV40 A1 (NV45GL) | 350 | 450 (900) | 256 | 256-bit GDDR3 | 28.8 | 4.60 | 4.60 | 101 | Yes | 2× DL-DVI, S-Video | GeForce 6800 | ||||
| Quadro FX 3450[67] | 2005-06-28 | NV42GL (Curie) | 425 | 500 (1000) | 256 | 256-bit GDDR3 | 32.0 | 5.10 | 5.10 | 83 | Yes | 2× DL-DVI, S-Video | GeForce 6800 | ||||
| Quadro FX 3500[68] | 2006-05-22 | G71GL | 450 | 660 (1320) | 256 | 256-bit GDDR3 | 42.2 | 7.20 | 9.00 | 80 | Yes | 2× DVI, S-Video | GeForce 7900GS | reduced Quadro FX 5500 | |||
| Quadro FX 4000[55] | 2004-04-01 | NV42GL | 425 | 500 (1000) | 256 | 256-bit GDDR3 | 32.0 | 5.10 | 5.10 | 142 | Yes | 2× DVI, S-Video | |||||
| Quadro FX 4000 SDI[56] | 2004-04-19 | NV42GL | 425 | 500 (1000) | 256 | 256-bit GDDR3 | 32.0 | 5.10 | 5.10 | 150 | Yes | DVI, 2× SDI HDTV | 2× SDI HDTV outputs + digital and analog genlock (using external controllers) | ||||
| Quadro FX 4400[69] | 2005-06-28 | NV40 A1 (NV45GL) | 375 | 525 (1050) | 512 | 256-bit GDDR3 | 33.6 | 5.50 | 5.50 | 83 | Yes | 2× DL-DVI, S-Video | GeForce 6800 PCI-E | Variant FX 4400G with Genlock[70] | |||
| Quadro FX 4500[71] | 2005-06-28 | G70GL | 470 | 525 (1050) | 512 | 256-bit GDDR3 | 33.6 | 6.88 | 10.3 | 109 | Yes | 2× DL-DVI, S-Video | GeForce 7800GTX | ||||
| Quadro FX 4500 SDI[72] | 2006-02-11 | G70GL | 470 | 525 (1050) | 512 | 256-bit GDDR3 | 33.6 | 6.88 | 10.3 | 116 | Yes | DL-DVI, 2× HDTV | GeForce 7800GTX | analog and digital genlock | |||
| Quadro FX 4500 X2[73] | 2006-04-24 | G70GL (2×) | 500 | 600 (1200) | 2× 512 | 2× 256-bit GDDR3 | 2×33.6 | 2× 8.0 | 2× 12.0 | 145 | Yes | 4x DL-DVI | Quadro FX 4500 | Two GPU units on the same card | |||
| Quadro FX 5500[74] | 2006-04-20 | G71GL | 650 | 500 (1000) | 1024 | 256-bit GDDR3 | 32.3 | 10.4 | 15.6 | 96 | Yes | 2× DL-DVI, S-Video | GeForce 7900GTX | ||||
| Quadro FX 5500 SDI[75] | 2006-04-20 | G71GL | 650 | 500 (1000) | 1024 | 256-bit GDDR3 | 32.3 | 10.4 | 15.6 | 104 | Yes | Quadro FX 5500 | with SDI, genlock/frame lock support (via external hardware) | ||||
Quadro FX (with CUDA and OpenCL, but no Vulkan)
[edit]- Architecture Tesla (G80+, GT2xx) with OpenGL 3.3 and OpenCL 1.1
- Tesla (G80+): DirectX 10, Shader Model 4.0, only Single Precision (FP32) available for CUDA and OpenCL
- Tesla 2 (GT2xx): DirectX 10.1, Shader Model 4.1, Single Precision (FP32) available for CUDA and OpenCL (Double Precision (FP64) available for CUDA and OpenCL only for GT200 with CUDA Compute Capability 1.3 )
| Quadro_FX PCIe Model |
Launch | Core | Core clock |
Memory clock (eff.) |
Memory size (MB) |
Memory type | Memory bandwidth |
CUDA cores |
CUDA Compute Capability |
Open GL | Open CL | Vulkan | Power max. |
3-pin stereo connector |
Monitor Output | Near GeForce Model | Notes |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Units | MHz | MHz | MB | GiB/s | Watt | ||||||||||||
| Quadro FX 370[76] | 2007-09-12 | G84 (Tesla) | 360 (720 Shader clock) | 500 (1000) | 256 | 64-bit GDDR2 | 6.4 | 16 | 1.1 | 3.3 | 1.1 | No | 35 | No | 1× Dual-link DVI-I, 1× single-link DVI | Shader Model 4.0 DirectX 10 | |
| Quadro FX 370 LP[77] | 2008-06-11 | G86 | 540 (1300 Shader clock) | 500 (1000) | 256 | 64-bit GDDR2 | 8 | 8 | 1.1 | 1.1 | 25 | No | DMS-59 | Low Profile | |||
| Quadro FX 380[78] | 2009-03-30 | G96 | 450 (1100 Shader clock) | 350 (700) | 256 | 128-bit GDDR3 | 22.4 | 16 | 1.1 | 1.1 | 34 | No | 2× Dual-link DVI-I | GeForce 9400 | |||
| Quadro FX 380 LP[79] | 2009-12-01 | GT218GL | 550 (1375 Shader clock) | 400 (800) | 512 | 64-bit GDDR3 | 12.8 | 16 | 1.2 | 1.1 | 28 | No | 1× Dual-link DVI-I, 1× DisplayPort | Low Profile | |||
| Quadro FX 570[80] | 2007-09-12 | G84GL | 460 (920 Shader clock) | 400 (800) | 256 | 128-bit GDDR2 | 12.8 | 16 | 1.1 | 1.1 | 38 | No | 2× Dual-link DVI-I | Shader Model 4.0, DirectX 10 | |||
| Quadro FX 580[81] | 2009-04-09 | G96 | 450 (1125 Shader clock) | 800 (1600) | 512 | 128-bit GDDR3 | 25.6 | 32 | 1.1 | 1.1 | 40 | No | 1× Dual-link DVI-I, 2× DP (10-bits per color)[82] | GeForce 9500 | |||
| Quadro FX 1700[83] | 2007-12-09 | G84-875-A2 | 460 (920 Shader clock) | 400 (800) | 512 | 128-bit GDDR2 | 12.8 | 32 | 1.1 | 1.1 | 42 | No | 2× DL-DVI, S-Video (TV-Out) | GeForce 8600GT | Shader Model 4.0, DirectX 10. | ||
| Quadro FX 1800[84] | 2009-03-30 | G94 | 550 (1375 Shader clock) | 800 (1600) | 768 | 192-bit GDDR3 | 38.4 | 64 | 1.1 | 1.1 | 59 | No | 1× Dual-link DVI-I, 2× DP (10-bits per color)[85] | GeForce 9600GT | Shader Model 4.0, DirectX 10. | ||
| Quadro FX 3700[86] | 2008-01-08 | G92-875-A2 | 500 (1250 Shader clock) | 800 (1600) | 512 | 256-bit GDDR3 | 51.2 | 112 | 1.1 | 1.1 | 78 | Yes | 2× DVI, S-Video | GeForce 8800GT | PCI Express 2.0, Energy Star 4.0 compliant (<= 80W) | ||
| Quadro FX 3800[87] | 2009-03-30 | G200-835-B3 + NVIO2-A2 | 600 (1204 Shader clock) | 800 (1600) | 1024 | 256-bit GDDR3 | 51.2 | 192 | 1.3 | 1.1 | 107 | Yes | DVI, 2× DisplayPort (10bits per Color) | GeForce GTX 260 | Stereo requires an optional 3 pin S Bracket | ||
| Quadro FX 3800 SDI[88] | 2009-03-30 | GT200GL | 600 (1204 Shader clock) | 800 (1600) | 1024 | 256-bit GDDR3 | 51.2 | 192 | 1.3 | 1.1 | 107 | Yes | DVI, 2× DisplayPort | Quadro FX 3800 | HD-SDI Ports | ||
| Quadro FX 4600[89] | 2007-03-05 | G80GL | 500 (1200 Shader clock) | 700 (1400) | 768 | 384-bit GDDR3 | 67.2 | 112 | 1.0 | 1.1 | 134 | Yes | 2× DL-DVI, S-Video | GeForce 8800GTS (G80) | One 6-pin power connector | ||
| Quadro FX 4600 SDI[90][91] | 2007-05-30 | G80GL | 500 (1200 Shader clock) | 700 (1400) | 768 | 384-bit GDDR3 | 67.2 | 112 | 1.0 | 1.1 | 154 | Yes | Quadro FX 4600 | with SDI, genlock/frame lock support (via external hardware), One 6-pin power connector | |||
| Quadro FX 4700 X2[92] | 2006-04-24 | G92 | 600 (1350 Shader clock) | 800 (1600) | 2× 1024 | 2× 256-bit GDDR3 | 2× 51.2 | 2× 128 | 1.1 | 1.1 | 226 | Yes | 2× DL-DVI, S-Video | GeForce 9800GX2 | Two GPU units on the same card | ||
| Quadro FX 5600[93] | 2007-03-05 | G80-875-A2 + NVIO-1-A3 | 600 (1350 Shader clock) | 800 (1600) | 1536 | 384-bit GDDR3 | 76.8 | 128 | 1.0 | 1.1 (1.0 OS X) | 171 | Yes | 2× DVI, S-Video | GeForce 8800GTX | Two 6-pin power connectors | ||
| Quadro FX 5600 SDI[94] | 2007-03-05 | G80GL | 600 (1350 Shader clock) | 800 (1600) | 1536 | 384-bit GDDR3 | 76.8 | 128 | 1.0 | 1.1 (1.0 OS X) | 171 | Yes | 2× DVI, S-Video | Quadro FX 5600 | Two 6-pin power connectors, HD-SDI Version | ||
| Quadro FX 4800[95] | 2008-11-11 | G200-850-B3 + NVIO2-A2 | 602 (1204 Shader clock) | 800 (1600) | 1536 | 384-bit GDDR3 | 77 | 192 | 1.3 | 1.1 (1.0 Mac OS X) | 150 | Yes | DVI, 2× DP, S-Video | 55 nm version of GeForce GTX 260 | Quadro CX without Elemental Technologies' CS4 plug-in., SDI Version available | ||
| Quadro FX 4800 SDI[96][97] | 2008-11-11 | D10U-20 (GT200GL) | 602 (1204 Shader clock) | 800 (1600) | 1536 | 384-bit GDDR3 | 77 | 192 | 1.3 | 1.1 (1.0 Mac OS X) | 150 | Yes | DVI, 2× DP, S-Video, SDI | FX 4800 | HD-SDI | ||
| Quadro FX 5800[98] | 2008-11-11 | G200-875-B2 + NVIO2-A2 | 610 (1296 Shader clock) | 800 (1600) | 4096 | 512-bit GDDR3 | 102 | 240 | 1.3 | 1.1 | 189 | Yes | DVI, 2× DP, S-Video | GeForce GTX 285 | SDI Version available[96] | ||
| Quadro FX 5800 SDI[96][99] | 2008-11-11 | D10U-30 (GT200GL) | 610 (1296 Shader clock) | 800 (1600) | 4096 | 512-bit GDDR3 | 102 | 240 | 1.3 | 1.1 | 189 | Yes | DVI, 2× DP, S-Video | GeForce GTX 285 | HD-SDI | ||
| Quadro CX[100] | 2008-11-11 | D10U-20 (GT200GL) | 602 (1204 Shader clock) | 800 (1600) | 1536 | 384-bit GDDR3 | 76.8 | 192 | 1.3 | 1.1 | 150 | Yes | 1× DP, 1× DL-DVI, S-Video | 55 nm GeForce GTX 260 | optimised for Adobe Creative Suite 4, HD-SDI optional[97] | ||
| Quadro VX 200[101] | 2008-01-08 | G92-851-A2 | 450 (1125 Shader clock) | 800 (1600) | 512 | GDDR3 | 51.2 | 96 | 1.1 | 1.1 | 78 | No | HDTV and 2× Dual-link DVI | GeForce 8800GT | optimised for Autodesk AutoCAD. |
Quadro
[edit]- Architecture Fermi (GFxxx), Kepler (GKxxx), Maxwell (GMxxx), Pascal (GPxxx), Volta (GVxxx) (except Quadro 400 with Tesla 2)
- All Cards with Display Port 1.1+ can support 10bit per Channel for OpenGL (HDR for Graphics Professional (Adobe Photoshop and more))
- Vulkan 1.2 available with Driver Windows 456.38, Linux 455.23.04 for Kepler, Maxwell, Pascal, Volta[102]
- All Kepler, Maxwell, Pascal, Volta and later can do OpenGL 4.6 with Driver 418+[103]
- All Quadro can do OpenCL 1.1. Kepler can do OpenCL 1.2, Maxwell and later can do OpenCL 3.0
- All can do Double Precision with Compute Capability 2.0 and higher (see CUDA)
| Quadro GPU |
Launch | Core | Core clock |
Memory clock | Memory size (MB) |
Memory type | Memory bandwidth |
CUDA cores |
CUDA Compute Capability |
DirectX | Open GL | Open CL | Vulkan | Power max. |
3-pin stereo connector |
MonitorOutput | Near GeForce Model | Notes |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Units | MHz | MHz | MB | GiB/s | Watt | |||||||||||||
| Quadro 400[104] | 2011-04-05 | GT216GL (40 nm) | 450 (1125 Shader clock) | 800 | 512 | 64-bit GDDR3 | 12.3 | 48 | 1.2 | 10.1 | 3.3 | 1.1 | No | 32 | No | 1× Dual-link DVI-I, 1× DP 1.1a, HDMI 1.3a (via adapter)[105] | GeForce GT 220 | GeForce 200 series Tesla-2-based |
| Quadro 600[106] | 2010-12-13 | GF108GL | 640 | 800 | 1024 | 128-bit GDDR3 | 25.6 | 96 | 2.1 | 11.0 (11_0) |
4.6 | 40 | No | 1×DL-DVI-I, 1× DisplayPort 1.1a, HDMI 1.3a (via adapter).[107] | GeForce GT 430 | Based on the GeForce 400 series Fermi-based | ||
| Quadro 2000[108] | 2010-12-24 | GF106GL | 625 | 1300 | 1024 | 128-bit GDDR5 | 41.6 | 192 | 62 | No | 1× DL-DVI-I, 2× DP 1.1a, HDMI 1.3a (via adapter)[109] | GeForce GTS 450 | Fermi-based | |||||
| Quadro 2000D[110] | 2011-10-05 | GF106GL | 625 | 1300 | 1024 | 128-bit GDDR5 | 41.6 | 192 | 62 | No | 2× DL-DVI-I | GeForce GTS 450 | 10 and 12 bit per each rgb Channel (10-bits internal)[111] | |||||
| Quadro 4000 (SDI)[112] | 2010-11-02 | GF100GL | 475 | 700 | 2048 | 256-bit GDDR5 | 89.6 | 256 | 2.0 | 142 | Yes | 1× DL-DVI-I, 2× DP 1.1a, HDMI 1.3a (via adapter)[113] | ? | HD-SDI optional[114][115] | ||||
| Quadro 5000 (SDI)[116] | 2011-02-23 | GF100GL (Fermi) | 513 | 750 | 2560 | 320-bit GDDR5 ECC | 120 | 352 | 152 | Yes | 1× DL-DVI-I, 2× DP 1.1a, HDMI 1.3a (via adapter)[117] | GeForce GTX 465/470 (cutdown) | GeForce 400 series, HD-SDI optional[118] | |||||
| Quadro 6000 (SDI)[119] | 2010-12-10 | GF100GL (Fermi) | 574 | 750 | 6144 | 384-bit GDDR5 ECC | 144 | 448 | 204 | Yes | 1×DL-DVI-I, 2× DP 1.1a, HDMI 1.3a (via adapter)[120] | GeForce GTX 480 (cutdown) | GeForce 400 series, HD-SDI optional[121] | |||||
| Quadro 7000[122] | 2012-05-12 | GF110GL | 650 | 925 | 6144 | 384-bit GDDR5 ECC | 177.4 | 512 | 204 | Yes | 2× DP 1.1a, DVI, S-Video | GeForce GTX 580 | Fermi-based | |||||
| Quadro Plex 7000[123] | 2011-07-25 | 2× GF100GL | 574 | 750 | 2× 6144 | 2× 384-bit GDDR5 ECC | 2× 144 | 2× 512 | 600 | Yes | 4x DP 1.1a, 2× S-Video | GeForce GTX 590 | Based on two Quadro 6000. | |||||
| Quadro 410[124][125] | 2012-08-07 | GK107GLM (28 nm)[126] | 706 | 891 | 512 | 64-bit DDR3 | 14 | 192 | 3.0 | 12.0 (11_0) |
1.2 | 1.2 | 38 | No | 1× Single-link DVI-I, 1× DP 1.2, HDMI 1.4 (via adapter)[127] | GeForce GT 630 (Kepler) | GeForce 600 series Kepler-based | |
| Quadro K420[128] | 2014-07-14 | GK107GL | 780 | 900 | 1024 | 128-bit GDDR3 | 29 | 192 | 41 | No | 1× DL-DVI, 1× DP 1.2 | GeForce GT 630 (Kepler) | Kepler-based[129] | |||||
| Quadro K600[130] | 2013-03-01 | GK107GL | 875 | 900 | 1024 | 128-bit GDDR3 | 29 | 192 | 41 | No | 1× DL-DVI-I, 1× DP 1.2 | GeForce GT 630 (Kepler) | Kepler-based[129] | |||||
| Quadro K620[131] | 2014-07-14 | GM107GL | 1000 | 900 | 2048 | 128-bit GDDR3 | 29 | 384 | 5.0 | 45 | No | 1× DL-DVI, 1× DP 1.2, | GeForce GTX 745 (OEM) | Maxwell-based[129] | ||||
| Quadro K1200[132] | 2015-01-28 | GM107GL | 1000 | 1250 | 4096 | 128-bit GDDR5 | 80 | 512 | 45 | No | 4x Mini-DP 1.2 | GeForce GTX 750 | Maxwell-based[129] | |||||
| Quadro K2000[133] | 2013-03-01 | GK107GL | 954 | 1000 | 2048 | 128-bit GDDR5 | 64 | 384 | 3.0 | 51 | No | 1× DL-DVI-I, 2× DP 1.2 | GeForce GTX 650 | Kepler-based[129] | ||||
| Quadro K2000D[134] | 2013-03-01 | GK107GL | 950 | 1000 | 2048 | 128-bit GDDR5 | 64 | 384 | 51 | No | 2× DL-DVI-I, 1× DP 1.2 | GeForce GTX 650 | Kepler-based[129] | |||||
| Quadro K2200[135][136] | 2014-07-22 | GM107GL | 1046 | 1250 | 4096 | 128-bit GDDR5 | 80 | 640 | 5.0 | 68 | No | 1× DL-DVI-I, 2× DP 1.2 | GeForce GTX 750 Ti | Maxwell-based[129] | ||||
| Quadro K4000[137][138] | 2013-03-01 | GK106GL | 800 | 1400 | 3072 | 192-bit GDDR5 | 134 | 768 | 3.0 | 80 | Yes | 1× DL-DVI-I, 2× DP1.2 | GeForce GTX 650 Ti Boost | Kepler-based,[129] HD-SDI optional with extra Card[139] | ||||
| Quadro K4200[140][141] | 2014-07-22 | GK104-850-A2 | 780 | 1350 | 4096 | 256-bit GDDR5 | 173 | 1344 | 108 | Yes | 1× DL-DVI-I, 2× DP 1.2 | GeForce GTX 670 | Kepler-based,[129] HD-SDI optional | |||||
| Quadro K5000[142] | 2012-08-17 | GK104GL | 706 | 1350 | 4096 | 256-bit GDDR5 ECC | 173 | 1536 | 122 | Yes | 2x DP 1.2 | GeForce GTX 770/680 | Kepler-based,[129][143] HD-SDI optional[144] | |||||
| Quadro K5200[145][146] | 2014-07-22 | GK110B | 650 | 1500 | 8192 | 256-bit GDDR5 ECC | 192 | 2304 | 3.5 | 150 | Yes | 1× DL-DVI-I, 1× DL-DVI-D, 2× DP 1.2 | GeForce GTX 780 | Kepler-based, HD-SDI optional | ||||
| Quadro K6000[147] | 2013-07-23 | GK110GL | 700 | 1500 | 12288 | 384-bit GDDR5 ECC | 288 | 2880 | 225 | Yes | 2× DP 1.2 | GeForce GTX TITAN Black | Kepler-based,[129] HD-SDI optional[148] | |||||
| Quadro M2000[149] | 2016-04-08 | GM206-875 | 796–1163 | 1653 | 4096 | 128-bit GDDR5 | 105.8 | 768 | 5.2 | 12.0 (12_1) |
3.0 | 1.3 | 75 | No | 4x DP 1.2 | GeForce GTX 950 | Maxwell-based | |
| Quadro M4000[150] | 2015-06-29 | GM204-850 | 773 | 1502 | 8192 | 256-bit GDDR5 | 192.3 | 1664 | 120 | Yes | 4x DP 1.2 | GeForce GTX 970 | Maxwell-based | |||||
| Quadro M5000[151] | 2015-06-29 | GM204-875 | 861–1038 | 1653 | 8192 | 256-bit GDDR5 ECC | 211.6 | 2048 | 150 | Yes | 4x DP 1.2 | GeForce GTX 980 | Maxwell-based | |||||
| Quadro M6000[152] | 2015-03-15 | GM200-876-A1 | 988–1114 | 1653 | 12288 | 384-bit GDDR5 ECC | 317.4 | 3072 | 250 | Yes | 4x DP 1.2 | GeForce GTX TITAN X | Maxwell-based | |||||
| Quadro M6000 24 GB[153] | 2016-03-05 | GM200-880 | 988–1114 | 1653 | 24576 | 384-bit GDDR5 ECC | 317.4 | 3072 | 250 | Yes | 4x DP 1.2 | GeForce GTX TITAN X | Maxwell-based | |||||
| Quadro P400 | 2017-02-06 | GP107-825 | 1228–1252 | 1003 | 2048 | 64-bit GDDR5 | 32.1 | 256 | 6.1 | 30 | No | 3x mini-DP 1.4 | GeForce GT 1030 | Pascal-based[129] | ||||
| Quadro P600 | 2017-02-06 | GP107-850 | 1329–1557 | 1003 | 2048 | 128-bit GDDR5 | 64.2 | 384 | 40 | No | 4x mini-DP 1.4 | GeForce GT 1030 | Pascal-based[129] | |||||
| Quadro P620 | 2018-02-01 | GP107-855 | 1266–1354 | 1252 | 2048 | 128-bit GDDR5 | 80.13 | 512 | 40 | No | 4x mini-DP 1.4 | GeForce GTX 1050 | Pascal-based[129] | |||||
| Quadro P1000 | 2017-02-06 | GP107-860 | 1266–1481 | 1253 | 4096 | 128-bit GDDR5 | 80.19 | 640 | 47 | No | 4x mini-DP 1.4 | GeForce GTX 1050 | Pascal-based[129] | |||||
| Quadro P2000 | 2017-02-06 | GP106-875-K1 | 1076–1480 | 1752 | 5120 | 160-bit GDDR5 | 140.2 | 1024 | 75 | No | 4x DP 1.4 | GeForce GTX 1060 | Pascal-based[129] | |||||
| Quadro P2200 | 2019-06-10 | GP106-880-K1 | 1000–1493 | 1253 | 5120 | 160-bit GDDR5X | 200.5 | 1280 | 75 | No | 4x DP 1.4 | GeForce GTX 1060 | Pascal-based[129] | |||||
| Quadro P4000 | 2017-02-06 | GP104-850 | 1202–1480 | 1901 | 8192 | 256-bit GDDR5 | 243.3 | 1792 | 105 | Yes | DVI, 4x DP 1.4 | GeForce GTX 1070 | Pascal-based[129] | |||||
| Quadro P5000 | 2016-10-01 | GP104-875 | 1607–1733 | 1127 | 16384 | 256-bit GDDR5X | 288.5 | 2560 | 180 | Yes | DVI, 4x DP 1.4 | GeForce GTX 1080 | Pascal-based[129][154] | |||||
| Quadro P6000 | 2016-10-01 | GP102-875 | 1506–1645 | 1127 | 24576 | 384-bit GDDR5X | 432.8 | 3840 | 250 | Yes | DVI, 4x DP 1.4 | Nvidia TITAN Xp | Pascal-based[129][154] | |||||
| Quadro GP100[155][156] | 2017-02-06 | GP100-876 | 1304–1442 | 715 | 16384 | 4096-bit HBM2 | 732.2 | 3584 | 6.0 | 235 | Yes | Dual-Link DVI, 4x DP 1.4 | Nvidia TITAN Xp | Pascal-based[129][154] | ||||
| Quadro GV100[157] | 2018-03-27 | GV100-875 | 1132–1627 | 848 | 32768 | 4096-bit HBM2 | 868.4 | 5120 | 7.0 | 250 | Yes | 4x DP 1.4 | Nvidia TITAN V | Volta-based[158] |
1 Nvidia Quadro 342.01 WHQL: support of OpenGL 3.3 and OpenCL 1.1 for legacy Tesla microarchitecture Quadros.[159]
2 Nvidia Quadro 377.83 WHQL: support of OpenGL 4.5, OpenCL 1.1 for legacy Fermi microarchitecture Quadros.[160]
3 Nvidia Quadro 474.72 WHQL: support of OpenGL 4.6, OpenCL 1.2, Vulkan 1.2 for legacy Kepler microarchitecture Quadros.[161]
4 Nvidia Quadro 552.22 WHQL: support of OpenGL 4.6, OpenCL 3.0, Vulkan 1.3 for Maxwell, Pascal & Volta microarchitecture Quadros.[162]
5 OpenCL 1.1 is available for Tesla-Chips,[163] OpenCL 1.0 for some Cards with G8x, G9x and GT200 by MAC OS X[164]
Quadro RTX/T/RTX
[edit]- Turing (TU10x) microarchitecture
- Ampere (GA10x) microarchitecture
- Ada Lovelace (AD10x) microarchitecture
- Quadro naming dropped beginning with Ampere-based GPUs and later Turing-based GPUs (T400, T600, T1000)[165][166]
- Quadro RTX/RTX series GPUs have tensor cores and hardware support for real-time ray tracing
| Quadro GPU |
Launch | Core | Core clock |
Memory clock | Memory size (GB) |
Memory type | Memory bandwidth |
CUDA cores |
Tensor cores |
RT cores |
Half precision |
Single precision |
Double precision |
CUDA Compute Capability |
DirectX | OpenGL | OpenCL | Vulkan | Power max. |
3-pin stereo connector |
Display
Output |
Near GeForce Model | Notes |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Units | MHz | MHz | GB | GiB/s | TFLOPS | TFLOPS | GFLOPS | Watt | |||||||||||||||
| T400[167][168] | 2021-05-06 | TU117-8??-A1 | 420–1425 | 1250 | 2/4 | 64-bit GDDR6 | 80 | 384 | N/A | N/A | 2.189 | 1.094 | 34.20 | 7.5 | 12.0 (12_1) | 4.6 | 3.0 | 1.3 | 40 | No | 3x mDP 1.4 | GeForce GTX 1630 (Cut-down) | Turing-based |
| T600[167][169] | 2021-04-12 | TU117-8??-A1 | 735–1395 | 4 | 128-bit GDDR6 | 160 | 640 | N/A | N/A | 3.418 | 1.709 | 53.40 | 40 | No | 4x mDP 1.4 | GeForce GTX 1650 (Cut-down) | Turing-based | ||||||
| T1000[167][170] | 2021-05-06 | TU117-8??-A1 | 1065–1395 | 4/8 | 128-bit GDDR6 | 160 | 896 | N/A | N/A | 5 | 2.5 | 78.12 | 50 | No | GeForce GTX 1650 | Turing-based | |||||||
| Quadro RTX 4000[171] | 2018-11-13 | TU104-850 | 1005–1545 | 1625 | 8 | 256-bit GDDR6 | 416 | 2304 | 288 | 36 | 14.2 | 7.1 | 221.8 | 12.0 (12_2) | 160 | Yes | 3x DP 1.4, Virtual Link | GeForce RTX 2080 (mobile) | Turing-based[32] | ||||
| Quadro RTX 5000[171] | TU104-875 | 1620–1815 | 1750 | 16 (32 with NVLink) | 256-bit GDDR6 | 448 | 3072 | 384 | 48 | 22.3[172] | 11.2[172] | 350[172] | 265 | Yes | 4x DP 1.4, Virtual Link | GeForce RTX 2080 Super | Turing-based[32] | ||||||
| Quadro RTX 6000[171][173] | TU102-875 | 1440–1770[172] | 24 (48 with NVLink) | 384-bit GDDR6 | 672 | 4608 | 576 | 72 | 32.6 | 16.3[172] | 509.8[172] | 295 | Yes | Nvidia TITAN RTX | Turing-based[32] | ||||||||
| Quadro RTX 8000[171] | TU102-875 | 1395–1770[172] | 48 (96 with NVLink) | 384-bit GDDR6 | 672 | 4608 | 576 | 72 | 32.6[172] | 16.3[172] | 509.8[172] | 295 | Yes | Nvidia TITAN RTX | Turing-based[32] | ||||||||
| RTX A400[174][175] | 2024-04-16 | GA107-??? | 727–1762 | 1500 | 4 | 64-bit GDDR6 | 96 | 768 | 24 | 6 | 2.706[176] | 2.706[176] | 42.29[176] | 8.6 | 50 | 4x mDP 1.4 | GeForce RTX 3050 (Cut-down) | Ampere-based | |||||
| RTX A1000[174][177] | GA107-??? | 727–1462 | 8 | 128-bit GDDR6 | 192 | 2304 | 72 | 18 | 6.737[178] | 6.737[178] | 105.3[178] | 50 | GeForce RTX 3050 (Cut-down) | Ampere-based | |||||||||
| RTX A2000[179] | 2021-08-10 | GA106-850 | 562–1200 | 6 | 192-bit GDDR6 | 288 | 3328 | 104 | 26 | 7.987 | 7.987 | 249.615 | 70 | No | GeForce RTX 3060 | Ampere-based[165][166] | |||||||
| 2021-11-23 | 12 | ||||||||||||||||||||||
| RTX A4000[180] | 2021-04-12 | GA104-875 | 735–1560[181] | 1750[181] | 16 | 256-bit GDDR6 | 448 | 6144 | 192 | 48 | 19.170[181] | 19.170[181] | 599.078[181] | 140 | Yes | 4x DP 1.4 | GeForce RTX 3070 Ti | Ampere-based[165][166] | |||||
| RTX A4500[182] | 2021-11-23 | GA102-825 | 1050–1650 | 2000 | 20 (40 with NVLink 3.0) | 320-bit GDDR6 | 640 | 7168 | 224 | 56 | 23.656 | 23.656 | 739.247 | 200 | Yes | GeForce RTX 3080 | Ampere-based[165][166] | ||||||
| RTX A5000[183] | 2021-04-12 | GA102-850 | 1170–1695 | 24 (48 with NVLink 3.0) | 384-bit GDDR6 | 768 | 8192 | 256 | 64 | 27.772 | 27.772 | 867.895 | 230 | Yes | GeForce RTX 3080 | Ampere-based[165][166] | |||||||
| RTX A5500[184] | 2022-03-22 | GA102-860 | 1080–1665 | 24 (48 with NVLink 3.0) | 384-bit GDDR6 | 768 | 10240 | 320 | 80 | 34.101 | 34.101 | 1065.667 | 230 | Yes | GeForce RTX 3080 Ti | Ampere-based[165][166] | |||||||
| RTX A6000[185][186] | 2020-10-05 | GA102-875 | 1410–1800 | 48 (96 with NVLink 3.0) | 384-bit GDDR6 | 768 | 10752 | 336 | 84 | 38.709[187] | 38.709 | 1209.677 | 300 | Yes | GeForce RTX 3090 | Ampere-based[165][166] | |||||||
| RTX 2000 Ada Generation[188][189] | 2024-02-12 | AD107-??? | 1620–2130 | 16 | 128-bit GDDR6 | 224 | 2816 | 88 | 22 | 12[190] | 12[190] | 187.4[190] | 8.9 | 70 | 4x mDP 1.4a | GeForce RTX 4060 (Cut-down) | Ada Lovelace-based | ||||||
| RTX 4000 SFF Ada Generation[191] | 2023-03-21 | AD104-??? | 1290–1565 | 1750 | 20 | 160-bit GDDR6 | 280 | 6144 | 192 | 48 | 19.17[192] | 19.17 | 299.5 | 70 | GeForce RTX 4070 (Cut-down) | Ada Lovelace-based | |||||||
| RTX 4000 Ada Generation[193] | 2023-08-09 | AD104-??? | 1500– 2175 | 2250 | 20 | 160-bit GDDR6 | 360 | 6144 | 192 | 48 | 26.73[194] | 26.73 | 417.6 | 130 | 4x DP 1.4a | GeForce RTX 4070 | Ada Lovelace-based | ||||||
| RTX 4500 Ada Generation[195] | AD104-??? | 2070– 2580 | 24 | 192-bit GDDR6 | 432 | 7680 | 240 | 60 | 39.63[196] | 39.63 | 619.2 | 210 | GeForce RTX 4070 Ti | Ada Lovelace-based | |||||||||
| RTX 5000 Ada Generation[197] | AD102-850-KAB-A1 | 1155– 2550 | 32 | 256-bit GDDR6 | 576 | 12800 | 400 | 100 | 65.28[198] | 65.28 | 1020 | 250 | GeForce RTX 4080 | Ada Lovelace-based | |||||||||
| RTX 5880 Ada Generation[199][200] | 2024-01-05 | AD102-??? | 975–2460 | 48 | 384-bit GDDR6 | 960 | 14080 | 440 | 110 | 69.27[201] | 69.27[201] | 1082[201] | 285 | GeForce RTX 4080 Ti | Ada Lovelace-based | ||||||||
| RTX 6000 Ada Generation[202] | 2022-12-03 | AD102-870 | 915–2505 | 2500 | 18176 | 568 | 142 | 91.06[203] | 91.06 | 1423 | 300 | Yes | GeForce RTX 4090 | Ada Lovelace-based |
For business NVS
[edit]The Nvidia Quadro NVS graphics processing units (GPUs) provide business graphics solutions[buzzword] for manufacturers of small, medium, and enterprise-level business workstations. The Nvidia Quadro NVS desktop solutions[buzzword] enable multi-display graphics for businesses such as financial traders.
- Architecture Celsius (NV1x): DirectX 7, OpenGL 1.2 (1.3)
- Architecture Kelvin (NV2x): DirectX 8 (8.1), OpenGL 1.3 (1.5), Pixel Shader 1.1 (1.3)
- Architecture Rankine (NV3x): DirectX 9.0a, OpenGL 1.5 (2.1), Shader Model 2.0a
- Architecture Curie (NV4x): DirectX 9.0c, OpenGL 2.1, Shader Model 3.0
- Architecture Tesla (G80+): DirectX 10.0, OpenGL 3.3, Shader Model 4.0, CUDA 1.0 or 1.1, OpenCL 1.1
- Architecture Tesla 2 (GT2xx): DirectX 10.1, OpenGL 3.3, Shader Model 4.1, CUDA 1.2 or 1.3, OpenCL 1.1
- Architecture Fermi (GFxxx): DirectX 11.0, OpenGL 4.6, Shader Model 5.0, CUDA 2.x, OpenCL 1.1
- Architecture Kepler (GKxxx): DirectX 11.2, OpenGL 4.6, Shader Model 5.0, CUDA 3.x, OpenCL 1.2, Vulkan 1.2
- Architecture Maxwell 1 (GM1xx): DirectX 12.0, OpenGL 4.6, Shader Model 5.0, CUDA 5.0, OpenCL 3.0, Vulkan 1.3
| Quadro NVS model |
Launch | Max. resolution (digital) |
Interface | Display connectors | Displays supported |
Power consumption |
Core | Notes |
|---|---|---|---|---|---|---|---|---|
| Units | Watt | |||||||
| Quadro NVS 50[208] | 2005-05-31 | 1600×1200 | AGP 8× / PCI | DVI-I, S-Video | 1 | 10 | NV18 (Celsius) | OpenGL 1.3, DirectX 8.0 |
| Quadro4 NVS 100[209][210] | 2003-12-22 | 2048×1536 | AGP 4× / PCI | 1x DVI-I, VGA, S-Video | 2 | 10 | NV17(A3) | |
| Quadro NVS 200[211] | 2003-12-22 | 1280×1024 | AGP 4× / PCI | LFH-60 | 2 | 11 | NV17 | |
| Quadro NVS 210s[212] | 2003-12-22 | 1720×1200 | Onboard (nForce 430) | DVI + VGA | ? | 11 | MCP51 | no PureVideoHD, only SD |
| Quadro NVS 280 (PCI)[213] | 2003-10-28 | 1600×1200 | PCI | DMS-59 | 2 | 12 | NV34 A1 | |
| Quadro NVS 280 (AGP, PCIe)[214][215] | 2004-05-25 | 1600×1200 | PCI-E ×16 / AGP 8× | DMS-59 | 2 | 12 | NV34 A1 | |
| Quadro NVS 285[216] | 2006-06-06 | 1920×1200 | PCI-Express ×1/×16 | DMS-59 | 2 | 13/18 | NV44 | |
| Quadro NVS 290[217] | 2007-10-04 | 1920×1200 | PCI-Express ×1/×16 | DMS-59 | 2 | 21 | G86 | Tesla based |
| Quadro NVS 295[218] | 2009-05-07 | 2560×1600 | PCI-Express ×1/×16 | 2× DisplayPort or 2× DVI-D | 2 | 23 | G98 | Tesla based |
| Quadro NVS 400[219] | 2004-07-16 | 1280×1024 | PCI | 2× DMS-59 | 4 | 18 | 2× NV17 A3 | |
| Quadro NVS 420[220] | 2009-01-20 | 2560×1600 | PCI-Express ×1/×16 | VHDCI (4× DisplayPort or 4× DVI-D) | 4 | 40 | 2× G98 | |
| Quadro NVS 440[221] | 2009-03-09 | 1920×1200 | PCI-Express ×1/×16 | 2× DMS-59 | 4 | 31 | 2× NV43 | |
| Quadro NVS 450[222] | 2008-11-11 | 2560×1600 | PCI-Express ×16 | 4× DisplayPort | 4 | 35 | 2× G98 | |
| NVS 300[223] | 2011-01-08 | 2560×1600 | PCI-Express ×1/×16 | DMS-59 | 2 | 17.5 | GT218 | Tesla 2 based |
| NVS 310[224] | 2012-06-26 | 2560×1600 | PCI-Express ×16 | 2× DisplayPort | 2 | 19.5 | GF119 | Fermi based (GeForce 510) |
| NVS 315[225] | 2013-03-10 | 2560×1600 | PCI-Express ×16 | DMS-59 | 2 | 19.5 | GF119 | |
| NVS 510[226] | 2012-10-23 | 3840×2160 | PCI-Express 2.0 ×16 | 4× Mini-DisplayPort | 4 | 35 | GK107 | Kepler-based |
| NVS 810[227] | 2015-11-04 | 4096×2160 (8@30 Hz, 4@60 Hz) | PCI-Express 3.0 ×16 | 8× Mini-DisplayPort | 8 | 68 | 2× GM107 | Maxwell based |
Mobile applications
[edit]Quadro FX M (without Vulkan)
[edit]| Quadro FX M Model | Launch YYYY-MM-dd | Core | Fab | Bus interface |
Core clock |
Shader clock |
Memory clock |
Config core | Fillrate | Memory | Bus width |
Processing Power (GFLOPs) |
API support | TDP | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Pixel | Texture | Size | Band- with |
Type | Single precision |
Double precision |
DirectX | OpenGL | CUDA Compute Capability |
OpenCL | Vulkan | |||||||||||
| Units | nm | MHz | MHz | MHz | GP/s | GT/s | MB | GB/s | bit | Watt | ||||||||||||
| Quadro FX Go 540[228] | 2004-08-09 | NV43GL | 110 | MXM-II | 300 | 300 | 550 | 4:8:8:8 | 2.4 | 2.4 | 128 | 8.8 | GDDR3 | 128 | No | 9.0c | 2.1 | No | No | 42 | ||
| Quadro FX Go 700[229] | 2003-06-25 | NV31GLM | 130 | AGP 4x | 295 | 295 | 590 | 3:4:4:4 | 1.18 | 1.18 | 128 | 9.44 | DDR3 | 128 | 9.0a | 2.1 | unknown | |||||
| Quadro FX Go 1000[230] | 2005-02-25 | NV36GLM | 130 | AGP 4x | 295 | 295 | 570 | 3:4:4:4 | 1.18 | 1.18 | 128 | 9.12 | DDR3 | 128 | 9.0a | 2.1 | unknown | |||||
| Quadro FX Go 1400[231] | 2005-02-25 | NV41GLM | 110 | MXM-III | 275 | 275 | 590 | 5:8:8:8 | 2.2 | 2.2 | 256 | 18.88 | DDR3 | 256 | 9.0c | 2.1 | unknown | |||||
| Quadro FX 350M[232] | 2006-03-13 | G72GLM (Curie) | 90 | PCI-E 1.0 ×16 | 450 | 450 | 900 | 3:4:4:2 | 0.9 | 1.8 | 256 | 14.4 | GDDR3 | 128 | 9.0c | 2.1 | 15 | |||||
| Quadro FX 360M[233] | 2007-05-09 | G86GLM (Tesla) | 80 | PCI-E 1.0 ×16 | 400 | 800 | 1200 | 16:8:4:2 | 1.6 | 3.2 | 256 | 9.6 | GDDR2 | 64 | 25.6 | 10 | 3.3 | 1.1 | 1.1 | 17 | ||
| Quadro FX 370M[234] | 2008-08-15 | G98GLM (Tesla) | 65 | PCI-E 2.0 ×16 | 550 | 1400 | 1200 | 8:4:4:1 | 2.2 | 2.2 | 256 | 9.6 | GDDR3 | 64 | 22.4 | 10 | 3.3 | 1.1 | 1.1 | 20 | ||
| Quadro FX 380M[235] | 2010-01-07 | GT218GLM (Tesla 2) | 40 | PCI-E 2.0 ×16 | 625 | 1530 | 1600 | 16:8:4:2 | 2.4 | 4.8 | 512 | 12.6 | GDDR3 | 64 | 47.0 | No, only GT200 1/8 of SP | 10.1 | 3.3 | 1.2 | 1.1 | 25 | |
| Quadro FX 550M[236] | 2006-03-13 | G73GLM (Curie) | 90 | PCI-E 1.0 ×16 | 480 | 480 | 1000 | 5:12:12:8 | 4 | 6 | 512 | 19.2 | GDDR3 | 128 | No | 9.0c | 2.1 | No | 35 | |||
| Quadro FX 560M[237] | 2006-03-13 | G73GLM (Curie) | 90 | PCI-E 1.0 ×16 | 500 | 500 | 1200 | 5:12:12:8 | 4 | 6 | 512 | 19.2 | GDDR3 | 128 | 9.0c | 2.1 | 35 | |||||
| Quadro FX 570M[238] | 2007-06-01 | G84GLM (Tesla) | 80 | PCI-E 1.0 ×16 | 475 | 950 | 1400 | 32:16:8:2 | 3.8 | 7.6 | 512 | 22.4 | GDDR3 | 128 | 60.8 | 10 | 3.3 | 1.1 | 1.1 | 45 | ||
| Quadro FX 770M[239] | 2008-08-14 | G96GLM (Tesla) | 65 | PCI-E 2.0 ×16 | 500 | 1250 | 1600 | 32:16:8:2 | 4 | 8 | 512 | 25.6 | GDDR3 | 128 | 80 | 10 | 3.3 | 1.1 | 1.1 | 35 | ||
| Quadro FX 880M[240] | 2010-01-07 | GT216GLM (Tesla 2) | 40 | PCI-E 2.0 ×16 | 550 | 1210 | 1600 | 48:16:8:2 | 4.4 | 8.8 | 1024 | 25.6 | GDDR3 | 128 | 116 | No, only GT200 1/8 of SP | 10.1 | 3.3 | 1.2 | 1.1 | 35 | |
| Quadro FX 1500M[241] | 2006-04-18 | G71GLM | 90 | PCI-E 1.0 ×16 | 375 | 375 | 1000 | 8:24:24:16 | 6 | 9 | 512 | 32 | GDDR3 | 256 | No | 9.0c | 2.1 | No | 45 | |||
| Quadro FX 1600M[242] | 2007-06-01 | G84GLM | 80 | PCI-E 1.0 ×16 | 625 | 1250 | 1600 | 32:16:8:2 | 5 | 10 | 512 | 25.6 | GDDR3 | 128 | 80 | 10 | 3.3 | 1.1 | 1.1 | 50 | ||
| Quadro FX 1700M[243] | 2008-10-01 | G96GLM | 65 | PCI-E 2.0 ×16 | 625 | 1550 | 1600 | 32:16:8:2 | 5 | 10 | 512 | 25.6 | GDDR3 | 128 | 99.2 | 10 | 3.3 | 1.1 | 1.1 | 50 | ||
| Quadro FX 1800M[244] | 2009-06-15 | GT215GLM | 40 | PCI-E 2.0 ×16 | 450 | 1080 | 1600 2200 |
72:24:8:3 | 3.6 | 10.8 | 1024 | 25.6 35.2 |
GDDR3 GDDR5 |
128 | 162 | No, only GT200 1/8 of SP | 10.1 | 3.3 | 1.2 | 1.1 | 45 | |
| Quadro FX 2500M[245] | 2005-09-29 | G71GLM | 90 | PCI-E 1.0 ×16 | 500 | 500 | 1200 | 8:24:24:16 | 8 | 12 | 512 | 38.4 | GDDR3 | 256 | No | 9.0c | 2.1 | No | 45 | |||
| Quadro FX 2700M[246] | 2008-08-14 | G94GLM | 65 | PCI-E 2.0 ×16 | 530 | 1325 | 1600 | 48:24:16:3 | 8.48 | 12.72 | 512 | 51.2 | GDDR3 | 256 | 127 | 10 | 3.3 | 1.1 | 1.1 | 65 | ||
| Quadro FX 2800M[247] | 2009-12-01 | G92GLM | 55 | PCI-E 2.0 ×16 | 500 | 1250 | 2000 | 96:48:16:6 | 8 | 16 | 1024 | 64 | GDDR3 | 256 | 288 | 10 | 3.3 | 1.1 | 1.1 | 75 | ||
| Quadro FX 3500M[248] | 2007-03-01 | G71GLM | 90 | PCI-E 1.0 ×16 | 575 | 575 | 1200 | 8:24:24:16 | 9.2 | 13.8 | 512 | 38.4 | GDDR3 | 256 | 9.0c | 2.1 | No | 45 | ||||
| Quadro FX 3600M[249] | 2008-02-23 | G92GLM | 65 | PCI-E 2.0 ×16 | 500 | 1250 | 1600 | 64:32:16:4 96:48:16:6 |
8 8 |
16 24 |
1024 | 51.2 | GDDR3 | 256 | 160 240 |
10 | 3.3 | 1.1 | 1.1 | 70 | ||
| Quadro FX 3700M[250] | 2008-08-14 | G92GLM | 65 | PCI-E 2.0 ×16 | 550 | 1375 | 1600 | 128:64:16:8 | 8.8 | 35.2 | 1024 | 51.2 | GDDR3 | 256 | 352 | 10 | 3.3 | 1.1 | 1.1 | 75 | ||
| Quadro FX 3800M[251] | 2008-08-14 | G92GLM | 55 | PCI-E 2.0 ×16 | 675 | 1688 | 2000 | 128:64:16:8 | 10.8 | 43.2 | 1024 | 64 | GDDR3 | 256 | 422 | 10 | 3.3 | 1.1 | 1.1 | 100 | ||
Quadro NVS M
[edit]- Architecture Curie (NV4x, G7x): DirectX 9.0c, OpenGL 2.1, Shader Model 3.0
- Architecture Tesla (G80+): DirectX 10.0, OpenGL 3.3, Shader Model 4.0, CUDA 1.0 or 1.1, OpenCL 1.1
- Architecture Tesla 2 (GT2xx): DirectX 10.1, OpenGL 3.3, Shader Model 4.1, CUDA 1.2 or 1.3, OpenCL 1.1
- Architecture Fermi (GFxxx): DirectX 11.0, OpenGL 4.6, Shader Model 5.0, CUDA 2.x, OpenCL 1.1
- Architecture Kepler (GKxxx): DirectX 11.2, OpenGL 4.6, Shader Model 5.0, CUDA 3.x, OpenCL 1.2, Vulkan 1.1
- Architecture Maxwell 1 (GM1xx): DirectX 12.0, OpenGL 4.6, Shader Model 5.0, CUDA 5.0, OpenCL 1.2, Vulkan 1.1
| Quadro NVS Mobile | Launch | Core | Core clock speed |
Memory clock speed |
Memory size | Memory type |
Memory bandwidth |
CUDA cores |
Max. power |
Interface | 3-pin stereo connector |
Near GeForce Model | Notes |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Units | MHz | MHz | MB | GB/s | Watt | ||||||||
| Quadro NVS 110M[252] | 2006-06-01 | G72M | 300 | 600 | 128 / 256 / 512 | 64-bit DDR | 4.80 | no | 10 | PCIe 1.0 ×16 | Varies | GeForce Go 7300 | Curie-based |
| Quadro NVS 120M[253] | 2006-06-01 | G72GLM | 450 | 700 | 128 / 256 / 512 | 64-bit DDR2 | 11.2 | no | 10 | MXM-III | Varies | Quadro FX 350M/GeForce Go 7400 | Curie-based |
| Quadro NVS 130M[254] | 2007-05-09 | G86M | 400 | 400 | 128 / 256 | 64-bit | 6.4 | 16 | 10 | PCIe 2.0 ×16 | Varies | GeForce 8400M | Tesla-based |
| Quadro NVS 135M[255] | 2007-05-09 | G86M | 400 | 600 | 128 / 256 | 64-bit | 9.55 | 16 | 10 | PCIe 2.0 ×16 | Varies | GeForce 8400M GS | Tesla-based |
| Quadro NVS 140M[256] | 2007-05-09 | G86M | 400 | 700 | 128 / 256 / 512 | 64-bit | 9.6 | 16 | 10 | PCIe 2.0 ×16 | Varies | GeForce 8500M GT | Tesla-based |
| Quadro NVS 150M[257] | 2008-08-15 | G98M | 530 | 700 | 128 / 256 | 64-bit | 11.22 | 8 | 10 | MXM-I | Varies | GeForce 9200M GS | Tesla-based |
| Quadro NVS 160M[258] | 2008-08-15 | G98M | 580 | 700 | 256 | 64-bit | 11.22 | 8 | 12 | MXM-I | Varies | GeForce 9300M GS | Tesla-based |
| NVS 2100M[259] | 2010-01-07 | GT218 | 535 | 1600 | 512 | 64-bit GDDR3 | 12.8 | 16 | 12 | PCIe 2.0 ×16 | Varies | GeForce 305M | Tesla 2-based |
| Quadro NVS 300M[260] | 2006-05-24 | G73GLM | 450 | 500 | 128 / 256 / 512 | 128-bit GDDR3 | 16.16 | no | 16 | PCIe 1.0 ×16 | Varies | GeForce Go 7600 | Curie-based |
| Quadro NVS 320M[261] | 2007-06-09 | G84M | 575 | 700 | 128 / 256 / 512 | 128-bit GDDR3 | 22.55 | 32 | 20 | MXM-HE | Varies | GeForce 8700M | Tesla-based |
| NVS 3100M[262] | 2010-01-07 | GT218 | 600 | 1600 | 512 | 64-bit GDDR3 | 12.8 | 16 | 14 | PCIe 2.0 ×16 | Varies | GeForce G210M/310M | Tesla 2-based |
| NVS 4200M[263] | 2011-02-11 | GF119 | 810 | 1600 | 1024 | 64-bit DDR3 | 12.8 | 48 | 25 | MXM | Varies | GeForce 410M | Fermi-based |
| Quadro NVS 510M[264] | 2006-08-21 | G71GLM | 500 | 600 | 256 / 512 | 256-bit GDDR3 | 38.4 | no | 35 | PCI Express | Varies | GeForce Go 7900 GTX | Curie-based |
| Quadro NVS 5100M[265] | 2010-01-07 | GT216 | 550 | 1600 | 1024 | 128-bit GDDR3 | 25.6 | 48 | 35 | MXM-A 3.0 | Varies | GeForce GT 330M/Quadro FX 880M | Tesla 2-based |
| NVS 5200M[266] | 2012-06-01 | GF117 | 625 | 1800 | 1024 | 64-bit DDR3 | 14.4 | 96 | 25 | MXM | Varies | GeForce 710M/GT 620M | Fermi-based |
| NVS 5400M[267] | 2012-06-01 | GF108 | 660 | 1800 | 1024 | 128-bit DDR3 | 28.8 | 96 | 35 | MXM | Varies | GeForce GT 630M/Quadro 1000M | Fermi-based |
Quadro M
[edit]
- Architecture Fermi, Kepler,[268] Maxwell,[269] Pascal
- Fermi, Kepler, Maxwell, and Pascal support OpenGL 4.6 with driver versions 381+ on Linux or 390+ on Windows[103]
- All can do Double Precision with compute Capability 1.3 and higher
- Vulkan 1.2 on Kepler and 1.3 on Maxwell and later
- Quadro 5000M has 2048 MB of VRAM, of which 1792 MB is usable with ECC enabled.
| Model | Launch | Core | Fab | Bus interface |
Core clock |
Shader clock |
Memory clock effective |
Config core | Fillrate | Memory | Bus width |
Processing Power (GFLOPs) |
API support | TDP | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Pixel | Texture | Size | Band- with |
Type | Single precision |
Double precision |
DirectX | OpenGL | CUDA Compute Capability |
OpenCL | Vulkan | |||||||||||
| Units | nm | MHz | MHz | MHz | GP/s | GT/s | MB | GB/s | bit | Watt | ||||||||||||
| Quadro 1000M[270][271] | 2011-01-13 | GF108GLM | 40 | PCI-E 2.0 ×16 | 700 | 1400 | 1800 | 96:16:4:4 | 5.6 | 11.2 | 2048 | 28.8 | DDR3 | 128 | 269 | 1/12 of SP | 11 | 4.6 | 2.1 | 1.1 | No | 45 |
| Quadro 2000M[272] | 2011-01-13 | GF106GLM | 40 | PCI-E 2.0 ×16 | 550 | 1100 | 1800 | 192:32:16:4 | 4.4 | 17.6 | 2048 | 28.8 | DDR3 | 128 | 422 | 1/12 of SP | 11 | 4.6 | 2.1 | 1.1 | No | 55 |
| Quadro 3000M[273] | 2011-02-22 | GF104GLM | 40 | MXM-B (3.0) | 450 | 900 | 2500 | 240:40:32:5 | 4.5 | 18 | 2048 | 80 | GDDR5 | 256 | 432 | 1/12 of SP | 11 | 4.6 | 2.1 | 1.1 | No | 75 |
| Quadro 4000M[274] | 2011-02-22 | GF104GLM | 40 | PCI-E 2.0 ×16 | 475 | 950 | 2400 | 336:56:32:7 | 6.65 | 26.6 | 2048 | 80 | GDDR5 | 256 | 638 | 1/12 of SP | 11 | 4.6 | 2.1 | 1.1 | No | 100 |
| Quadro 5000M[275] | 2010-07-27 | GF100GLM | 40 | PCI-E 2.0 ×16 | 405 | 810 | 2400 | 320:40:32:10 | 8.10 | 16.2 | 2048 | 76.8 | GDDR5 | 256 | 518 | 1/2 of SP | 11 | 4.6 | 2.0 | 1.1 | No | 100 |
| Quadro 5010M[276] | 2011-02-22 | GF110GLM | 40 | PCI-E 2.0 ×16 | 450 | 900 | 2600 | 384:48:32:12 | 10.8 | 21.6 | 4096 | 83.2 | GDDR5 | 256 | 691 | 11 | 4.6 | 2.0 | 100 | |||
| Quadro K500M[277] | 2012-06-01 | GK107 | 28 | MXM-A (3.0) | 850 | 850 | 1800 | 192:16:8:1 | 3.4 | 13.6 | 1024 | 12.8 | DDR3 | 64 | 326 | 1/24 of SP | 11.2 | 4.6 | 3.0 | 1.2 | 1.2 | 35 |
| Quadro K510M[278] | 2013-07-23 | GK208 | 28 | MXM-A (3.0) | 846 | 846 | 2400 | 192:16:8:1 | 3.4 | 13.5 | 1024 | 19.2 | GDDR5 | 64 | 325 | 11.2 | 4.6 | 3.5 | 30 | |||
| Quadro K610M[279] | 2013-07-23 | GK208 | 28 | PCI-E 2.0 ×8 | 980 | 980 | 2600 | 192:16:8:1 | 3.9 | 15.7 | 1024 | 20.8 | GDDR5 | 64 | 376 | 11.2 | 4.6 | 3.5 | 30 | |||
| Quadro K1000M[280] | 2012-06-01 | GK107GL | 28 | PCI-E 3.0 ×16 | 850 | 850 | 1800 | 192:16:16:1 | 3.4 | 13.6 | 2048 | 28.8 | DDR3 | 128 | 326 | 1/24 of SP | 11.2 | 4.6 | 3.0 | 1.2 | 1.2 | 45 |
| Quadro K1100M[281] | 2013-07-23 | GK107GL | 28 | PCI-E 3.0 ×16 | 706 | 706 | 2800 | 384:32:16:2 | 5.65 | 22.6 | 2048 | 44.8 | GDDR5 | 128 | 542 | 11.2 | 4.6 | 3.0 | 45 | |||
| Quadro K2000M[282] | 2012-06-01 | GK107 | 28 | mxm-a | 745 | 900 | 1800 | 384:32:16:2 | 5.96 | 23.84 | 2048 | 28.8 | DDR3 | 128 | 572 | 1/24 of SP | 11.2 | 4.6 | 3.0 | 1.2 | 1.2 | 55 |
| Quadro K2100M[283] | 2013-07-23 | GK106 | 28 | PCI-E 3.0 ×16 | 667 | 750 | 3000 | 576:48:16:3 | 8.0 | 32.0 | 2048 | 48.0 | GDDR5 | 128 | 768 | 11.2 | 4.6 | 3.0 | 55 | |||
| Quadro K3000M[284] | 2012-06-01 | GK104 | 28 | PCI-E 3.0 ×16 | 654 | 654 | 2800 | 576:48:32:3 | 7.85 | 31.4 | 2048 | 89.6 | GDDR5 | 256 | 753 | 1/24 of SP | 11.2 | 4.6 | 3.0 | 1.2 | 1.2 | 75 |
| Quadro K3100M[285] | 2013-07-23 | GK104 | 28 | PCI-E 3.0 ×16 | 683 | 683 | 3200 | 768:64:32:4 | 11.3 | 45.2 | 4096 | 102.4 | GDDR5 | 256 | 1084 | 11.2 | 4.6 | 3.0 | 75 | |||
| Quadro K4000M[286] | 2012-06-01 | GK104 | 28 | PCI-E 3.0 ×16 | 600 | 600 | 2800 | 960:80:32:5 | 12.0 | 48.1 | 4096 | 89.6 | GDDR5 | 256 | 1154 | 1/24 of SP | 11.2 | 4.6 | 3.0 | 1.2 | 1.2 | 100 |
| Quadro K4100M[287] | 2013-07-23 | GK104 | 28 | PCI-E 3.0 ×16 | 706 | 706 | 3200 | 1152:96:32:6 | 16.9 | 67.8 | 4096 | 102.4 | GDDR5 | 256 | 1627 | 11.2 | 4.6 | 3.0 | 100 | |||
| Quadro K5000M[288] | 2012-08-07 | GK104 | 28 | PCI-E 3.0 ×16 | 706 | 706 | 3000 | 1344:112:32:7 | 16.8 | 67.3 | 4096 | 96.0 | GDDR5 | 256 | 1615 | 1/24 of SP | 11.2 | 4.6 | 3.0 | 1.2 | 1.2 | 100 |
| Quadro K5100M[289] | 2013-07-23 | GK104 | 28 | PCI-E 3.0 ×16 | 771 | 771 | 3600 | 1536:128:32:8 | 24.7 | 98.7 | 8192 | 115.2 | GDDR5 | 256 | 2368 | 11.2 | 4.6 | 3.0 | 100 | |||
| Quadro M500M[290] | 2016-04-27 | GM108 | 28 | PCI-E 3.0 ×16 | 1029 | 1124 | 1800 | 384:32:16:2 | 8.2 | 16.5 | 2048 | 14.4 | DDR3 | 64 | 729 | 1/32 of SP | 12.0 | 4.6 | 5.0 | 3.0 | 1.3 | 30 |
| Quadro M520[291][292] | 2017-01-11 | GM108 | 28 | MXM-A (3.0) | 965 | 1176 | 5000 | 384:16:8:2 | 9.4 | 18.8 | 1024 | 40 | GDDR5 | 64 | 840 | 12.0 | 4.6 | 5.0 | 25 | |||
| Quadro M600M[293] | 2015-08-18 | GM107 | 28 | PCI-E 3.0 ×16 | 1029 | 1124 | 5000 | 384:32:16:2 | 8.2 | 16.5 | 2048 | 80 | GDDR5 | 128 | 790 | 12.0 | 4.6 | 5.0 | 30 | |||
| Quadro M620[291][294] | 2017-01-11 | GM107 | 28 | MXM-A (3.0) | 756 | 1018 | 5012 | 512:32:16:4 | 16.3 | 32.6 | 2048 | 80.2 | GDDR5 | 128 | 1042 | 12.0 | 4.6 | 5.0 | 30 | |||
| Quadro M1000M[295] | 2015-08-18 | GM107 | 28 | PCI-E 3.0 ×16 | 1000 | 1250 | 5000 | 512:32:16:4 | 15.9 | 31.8 | 4096 | 80.2 | GDDR5 | 128 | 1017 | 12.0 | 4.6 | 5.0 | 55 | |||
| Quadro M1200[291][296] | 2017-01-11 | GM107 | 28 | MXM-A (3.0) | 991 | 1148 | 5012 | 640:40:16:5 | 18.4 | 45.9 | 4096 | 80.2 | GDDR5 | 128 | 1469 | 12.0 | 4.6 | 5.0 | 45 | |||
| Quadro M2000M[297] | 2015-12-03 | GM107 | 28 | MXM-A (3.0) | 1029 | 1029 | 5000 | 640:40:32:5 | 32.9 | 41.2 | 4096 | 80 | GDDR5 | 128 | 1317 | 12.0 | 4.6 | 5.0 | 55 | |||
| Quadro M2200[291][298] | 2017-01-11 | GM206 | 28 | MXM-A (3.0) | 695 | 1037 | 5508 | 1024:64:32:8 | 33.2 | 66.3 | 4096 | 88.1 | GDDR5 | 128 | 2124 | 12.1 | 4.6 | 5.2 | 55 | |||
| Quadro M3000M[299] | 2015-08-18 | GM204 | 28 | PCI-E 3.0 ×16 | 540 | 1080 | 5000 | 1024:64:32:8 | 17.3 | 34.6 | 4096 | 160 | GDDR5 | 256 | 1106 | 12.1 | 4.6 | 5.2 | 55 | |||
| Quadro M4000M[300] | 2015-08-18 | GM204 | 28 | PCI-E 3.0 ×16 | 975 | 1250 | 5000 | 1280:80:64:10 | 62.4 | 78.0 | 4096 | 160.4 | GDDR5 | 256 | 2496 | 12.1 | 4.6 | 5.2 | 100 | |||
| Quadro M5000M[301] | 2015-08-18 | GM204 | 28 | PCI-E 3.0 ×16 | 975 | 1250 | 5000 | 1536:96:64:12 | 62.4 | 93.6 | 8192 | 160 | GDDR5 | 256 | 2995 | 12.1 | 4.6 | 5.2 | 100 | |||
| Quadro M5500[302] | 2016-04-08 | GM204 | 28 | PCI-E 3.0 ×16 | 861 | 1140 | 6606 | 2048:128:64:16 | 73 | 145.9 | 8192 | 211 | GDDR5 | 256 | 4669 | 12.1 | 4.6 | 5.2 | 150 | |||
| Quadro P500[303][304] | 2018-01-05 | GP108 | 14 | 1455 | 5012 | 256:16:16 | 24.3 | 24.3 | 2048 | 40 | GDDR5 | 64 | 777 | 12.1 | 4.6 | 6.1 | 18 | |||||
| Quadro P600[305][304] | 2017-02-07 | GP107 | 14 | 1430 | 5012 | 384:24:16 | 24.9 | 37.4 | 4096 | 80 | GDDR5 | 128 | 1196 | 12.1 | 4.6 | 6.1 | 25 | |||||
| Quadro P1000[306][304] | 2017-02-07 | GP107 | 14 | 1303 | 6008 | 512:32:16 | 23.9 | 47.8 | 4096 | 96 | GDDR5 | 128 | 1529 | 12.1 | 4.6 | 6.1 | 40 | |||||
| Quadro P2000[307][304] | 2017-02-06 | GP107 | 14 | 1557 | 6008 | 768:64:32 | 51.4 | 77.1 | 4096 | 96 | GDDR5 | 128 | 2468 | 12.1 | 4.6 | 6.1 | 50 | |||||
| Quadro P3000[308][291] | 2017-01-11 | GP104 | 16 | MXM-B 3.0 ×16 | 1210 | 1210 | 7012 | 1280:80:32:10 | 38.7 | 96.8 | 6144 | 168 | GDDR5 | 192 | 3098 | 12.1 | 4.6 | 6.1 | 75 | |||
| Quadro P3200[309][304] | 2018-02-21 | GP104 | 16 | 1328 | 7012 | 1792:112:64 | 98.8 | 172.8 | 6144 | 168 | GDDR5 | 192 | 5530 | 12.1 | 4.6 | 6.1 | 75 | |||||
| Quadro P4000[310][291] | 2017-01-11 | GP104 | 16 | MXM-B 3.0 ×16 | 1227 | 1227 | 7012 | 1792:112:64:14 | 78.5 | 137.4 | 8192 | 192.3 | GDDR5 | 256 | 4398 | 12.1 | 4.6 | 6.1 | 100 | |||
| Quadro P4200[311][304] | 2018-02-21 | GP104 | 16 | MXM-B 3.0 ×16 | 1227 | 1227 | 6008 | 2304:144:64:18 | 105.4 | 237.2 | 8192 | 192.3 | GDDR5 | 256 | 7589 | 12.1 | 4.6 | 6.1 | 100 | |||
| Quadro P5000[312][291] | 2017-01-11 | GP104 | 16 | MXM-B 3.0 ×16 | 1513 | 1513 | 6012 | 2048:128:64:16 | 96.8 | 193.7 | 16384 | 192.3 | GDDR5 | 256 | 6197 | 12.1 | 4.6 | 6.1 | 100 | |||
| Quadro P5200[313][304] | 2018-02-21 | GP104 | 16 | MXM-B 3.0 ×16 | 1556 | 1556 | 7200 | 2560:160:64:20 | 111.7 | 279.4 | 16384 | 230.4 | GDDR5 | 256 | 8940 | 12.1 | 4.6 | 6.1 | 150 | |||
Quadro/Quadro RTX/RTX Mobile
[edit]This section is missing information about the number of tensor and raytracing cores (in the table), information about Ada-based GPUs is also missing. (November 2023) |
- Turing (TU10x) microarchitecture
- Ampere (GA10x) microarchitecture
- Ada Lovelace (AD10x) microarchitecture
- Quadro naming dropped beginning with Ampere-based GPUs and later Turing-based GPUs (T500, T600, T1200)[314]
- Quadro RTX/RTX series GPUs have tensor cores and hardware support for realtime ray tracing
| Model | Launch | Core | Core clock |
Memory clock |
Memory | CUDA cores |
Tensor cores | RT cores | Processing power | API support | Power max. | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Size | Bandwidth | Type | Bus width |
Single precision |
Double precision |
CUDA Compute Capability |
DirectX | OpenGL | OpenCL | Vulkan | |||||||||
| MHz | MHz | GiB | GiB/s | bit | TFLOPS | TFLOPS | Watt | ||||||||||||
| Quadro T1000 Mobile[315] | 2019-05-27 | TU117 | 1395 | 2001 | 4 | 128.1 | GDDR5 | 128 | 896 | n/a | n/a | 2.607 | 1/32 of SP | 7.5 | 12.0 (12_1) | 4.6 | 3.0 | 1.3 | 50 |
| Quadro T2000 Mobile[316] | 1575 | GDDR6 | 1024 | n/a | n/a | 3.656 | 60 | ||||||||||||
| Quadro RTX 3000 Mobile[314][317] | TU106 | 1380 | 1750 | 6 | 336 | 192 | 2304 | 240 | 30 | 6.4[a] | 12.0 (12_2) | 80 | |||||||
| Quadro RTX 4000 Mobile[314][318] | TU104 | 1560 | 8 | 448 | 256 | 2560 | 320 | 40 | 8.0 | 110 | |||||||||
| Quadro RTX 5000 Mobile[314][319] | 1770 | 16 | 3072 | 384 | 48 | 9.4[a] | 110 | ||||||||||||
| Quadro RTX 6000 Mobile[314][320] | 2019-09-04 | TU102 | 1455 | 24 | 672 | 384 | 4608 | 576 | 72 | 14.9[a] | 250 | ||||||||
| RTX A2000 Mobile[314][321] | 2021-04-12 | GA106 | 1358 | 1375 | 4 | 192 | 128 | 2560 | 80 | 20 | 9.3[a] | 8.6 | 95 | ||||||
| RTX A3000 Mobile[314][322] | GA104 | 1560 | 6 | 264 | 192 | 4096 | 128 | 32 | 12.8 | 130 | |||||||||
| RTX A4000 Mobile[314][323] | 1680 | 1500 | 8 | 384 | 256 | 5120 | 160 | 40 | 17.8[a] | 140 | |||||||||
| RTX A5000 Mobile[314][324] | 1575 | 1750 | 16 | 448 | 6144 | 192 | 48 | 21.7[a] | 230 | ||||||||||
| RTX 500 Ada Mobile | 2024-02-26 | AD107 | 2025 | 2000 | 4 | 128 | 64 | 2048 | 64 | 16 | 9.2 | ? | 60 | ||||||
| RTX 1000 Ada Mobile | 6 | 192 | 96 | 2560 | 80 | 20 | 12.1 | 140 | |||||||||||
| RTX 2000 Ada Mobile | 2023-03-21 | 2115 | 8 | 256 | 128 | 3072 | 96 | 24 | 14.5 | ||||||||||
| RTX 3000 Ada Mobile | AD106 | 1695 | 8 ECC | 4608 | 144 | 36 | 19.9 | ||||||||||||
| RTX 3500 Ada Mobile | AD104 | 1545 | 2250 | 12 ECC | 432 | 192 | 5120 | 160 | 40 | 23.0 | |||||||||
| RTX 4000 Ada Mobile | 1665 | 7424 | 232 | 58 | 33.6 | 175 | |||||||||||||
| RTX 5000 Ada Mobile | AD103 | 2115 | 16 ECC | 576 | 256 | 9728 | 304 | 76 | 42.6 | ||||||||||
NVENC and NVDEC support matrix
[edit]This section is missing information about Ampere and Ada based GPUs in the tables. Columns for AV1 support in both tables and rows for Fermi based GPUs in NVDEC table are also missing. (November 2023) |
Hardware accelerated video encoding (via NVENC) and decoding (via NVDEC) is supported on NVIDIA Quadro products with Kepler, Maxwell, Pascal, Turing, Ampere and Ada generation GPUs.[325][326] Fermi based GPUs support decoding only.[327]
| Board | Family | Chip | Server/ Desktop/ Mobile |
# of NVENC/chip |
Max # of concurrent sessions |
H.264 (AVCHD) YUV 4:2:0 | H.264 (AVCHD) YUV 4:4:4 | H.264 (AVCHD) Lossless | H.265 (HEVC) 4K YUV 4:2:0 | H.265 (HEVC) 4K YUV 4:4:4 | H.265 (HEVC) 4K Lossless | H.265 (HEVC) 8k | HEVC B Frame support |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Quadro K420 / K600 | Kepler | GK107 | D | 1 | 3 | Yes | No | No | No | No | No | No | No |
| Quadro K2000 / K2000D | Kepler | GK107 | D | 1 | Unrestricted | Yes | No | No | No | No | No | No | No |
| Quadro K2100 > K5100 | Kepler | GK106 | M | 1 | Unrestricted | Yes | No | No | No | No | No | No | No |
| Quadro K4000 | Kepler | GK106 | D | 1 | Unrestricted | Yes | No | No | No | No | No | No | No |
| Quadro K100 > K2000 + K5100 | Kepler | GK104 | M | 1 | Unrestricted | Yes | No | No | No | No | No | No | No |
| Quadro K4200 / K5000 | Kepler | GK104 | D | 1 | Unrestricted | Yes | No | No | No | No | No | No | No |
| Quadro K5200 / K6000 | Kepler (2nd Gen) | GK110B | D | 1 | Unrestricted | Yes | No | No | No | No | No | No | No |
| Quadro K620 / K1200 | Maxwell (1st Gen) | GM107 | D | 1 | 3 | Yes | Yes | Yes | No | No | No | No | No |
| Quadro K2200 | Maxwell (1st Gen) | GM107 | D | 1 | Unrestricted | Yes | Yes | Yes | No | No | No | No | No |
| Quadro M500 / M520 | Maxwell (1st Gen) | GM108 | M | 0 | n/a | No | No | No | No | No | No | No | No |
| Quadro M600 / M620 | Maxwell (1st Gen) | GM107 | M | 1 | Unrestricted | Yes | Yes | Yes | No | No | No | No | No |
| Quadro M1000 / M1200 / M2000 | Maxwell (1st Gen) | GM107 | M | 1 | Unrestricted | Yes | Yes | Yes | No | No | No | No | No |
| Quadro M2000 | Maxwell (GM206) | GM206 | D | 1 | Unrestricted | Yes | Yes | Yes | Yes | No | No | No | No |
| Quadro M2200 | Maxwell (GM206) | GM206 | M | 1 | Unrestricted | Yes | Yes | Yes | Yes | No | No | No | No |
| Quadro M3000 / M4000 / M5500 | Maxwell (2nd Gen) | GM204 | M | 2 | Unrestricted | Yes | Yes | Yes | Yes | No | No | No | No |
| Quadro M4000 / M5000 | Maxwell (2nd Gen) | GM204 | D | 2 | Unrestricted | Yes | Yes | Yes | Yes | No | No | No | No |
| Quadro M6000 | Maxwell (2nd Gen) | GM200 | D | 2 | Unrestricted | Yes | Yes | Yes | Yes | No | No | No | No |
| Quadro P500 / P520 | Pascal | GP108 | M | 1 | 3 | No | No | No | No | No | No | No | No |
| Quadro P400 | Pascal | GP107 | D | 1 | 3 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No |
| Quadro P600 / P620/ P1000 | Pascal | GP107 | D/M | 1 | 3 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No |
| Quadro P2000 | Pascal | GP107 | M | 1 | Unrestricted | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No |
| Quadro P2000 / P2200 | Pascal | GP106 | D | 1 | Unrestricted | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No |
| Quadro P3200 / P4200 / P5200 | Pascal | GP104 | M | 2 | Unrestricted | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No |
| Quadro P4000 | Pascal | GP104 | D | 1 | Unrestricted | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No |
| Quadro P5000 | Pascal | GP104 | D | 2 | Unrestricted | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No |
| Quadro P6000 | Pascal | GP102 | D | 2 | Unrestricted | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No |
| Quadro GP100 | Pascal | GP100 | D | 3 | Unrestricted | Yes | Yes | Yes | Yes | Yes | Yes | No | No |
| Quadro GV100 | Volta | GV100 | D | 3 | Unrestricted | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No |
| Quadro T1000 | Turing | TU117 | M | 1 | 3 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
| Quadro T2000 | Turing | TU117 | M | 1 | Unrestricted | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
| Quadro RTX 3000 | Turing | TU106 | M | 1 | Unrestricted | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
| Quadro RTX 5000/RTX 4000 | Turing | TU104 | D/M | 1 | Unrestricted | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
| Quadro RTX 6000/RTX 8000 | Turing | TU102 | D | 1 | Unrestricted | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
| Board | Family | Chip | Desktop/ Mobile/ Server |
# Of Chips | # Of NVDEC /Chip |
Total # of NDEC | MPEG-1 | MPEG-2 | VC-1 | VP8 | VP9 | H.264 (AVCHD) |
H.265 (HEVC) 4:2:0 | H.265 (HEVC) 4:4:4 | ||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 8 bit | 10 bit | 12 bit | 8 bit | 10 bit | 12 bit | 8 bit | 10 bit | 12 bit | ||||||||||||
| Quadro K420 / K600 | Kepler | GK107 | D | 1 | 1 | 1 | Yes | Yes | Yes | No | No | No | No | Yes | No | No | No | No | No | No |
| Quadro K2000 / K2000D | Kepler | GK107 | D | 1 | 1 | 1 | Yes | Yes | Yes | No | No | No | No | Yes | No | No | No | No | No | No |
| Quadro K2100 > K5100 | Kepler | GK106 | M | 1 | 1 | 1 | Yes | Yes | Yes | No | No | No | No | Yes | No | No | No | No | No | No |
| Quadro K4000 | Kepler | GK106 | D | 1 | 1 | 1 | Yes | Yes | Yes | No | No | No | No | Yes | No | No | No | No | No | No |
| Quadro K100 > K2000 + K5100 | Kepler | GK104 | M | 1 | 1 | 1 | Yes | Yes | Yes | No | No | No | No | Yes | No | No | No | No | No | No |
| Quadro K4200 / K5000 | Kepler | GK104 | D | 1 | 1 | 1 | Yes | Yes | Yes | No | No | No | No | Yes | No | No | No | No | No | No |
| Quadro K5200 / K6000 | Kepler (2nd Gen) | GK110B | D | 1 | 1 | 1 | Yes | Yes | Yes | No | No | No | No | Yes | No | No | No | No | No | No |
| Quadro K620 / K1200 | Maxwell (1st Gen) | GM107 | D | 1 | 1 | 1 | Yes | Yes | Yes | No | No | No | No | Yes | No | No | No | No | No | No |
| Quadro K2200 | Maxwell (1st Gen) | GM107 | D | 1 | 1 | 1 | Yes | Yes | Yes | No | No | No | No | Yes | No | No | No | No | No | No |
| Quadro M500 / M520 | Maxwell (1st Gen) | GM108 | M | 1 | 0 | 0 | No | No | No | No | No | No | No | No | No | No | No | No | No | No |
| Quadro M600 / M620 | Maxwell (1st Gen) | GM107 | M | 1 | 1 | 1 | Yes | Yes | Yes | No | No | No | No | Yes | No | No | No | No | No | No |
| Quadro M1000 / M1200 / M2000 | Maxwell (1st Gen) | GM107 | M | 1 | 1 | 1 | Yes | Yes | Yes | No | No | No | No | Yes | No | No | No | No | No | No |
| Quadro M2000 | Maxwell (GM206) | GM206 | D | 1 | 1 | 1 | Yes | Yes | Yes | Yes | Yes | No | No | Yes | Yes | Yes | No | No | No | No |
| Quadro M2200 | Maxwell (GM206) | GM206 | M | 1 | 1 | 1 | Yes | Yes | Yes | Yes | Yes | No | No | Yes | Yes | Yes | No | No | No | No |
| Quadro M3000 / M4000 / M5500 | Maxwell (2nd Gen) | GM204 | M | 1 | 1 | 1 | Yes | Yes | Yes | Yes | No | No | No | Yes | No | No | No | No | No | No |
| Quadro M4000 / M5000 | Maxwell (2nd Gen) | GM204 | D | 1 | 1 | 1 | Yes | Yes | Yes | Yes | No | No | No | Yes | No | No | No | No | No | No |
| Quadro M6000 | Maxwell (2nd Gen) | GM200 | D | 1 | 1 | 1 | Yes | Yes | Yes | Yes | No | No | No | Yes | No | No | No | No | No | No |
| Quadro P500 / P520 | Pascal | GP108 | M | 0 | 0 | 0 | No | No | No | No | No | No | No | No | No | No | No | No | No | No |
| Quadro P400 | Pascal | GP107 | D | 1 | 1 | 1 | Yes | Yes | Yes | No | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No | No | No |
| Quadro P600 / P620/ P1000 | Pascal | GP107 | D/M | 1 | 1 | 1 | Yes | Yes | Yes | No | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No | No | No |
| Quadro P2000 | Pascal | GP107 | M | 1 | 1 | 1 | Yes | Yes | Yes | No | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No | No | No |
| Quadro P2000 / P2200 | Pascal | GP106 | D | 1 | 1 | 1 | Yes | Yes | Yes | No | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No | No | No |
| Quadro P3200 / P4200 / P5200 | Pascal | GP104 | M | 1 | 1 | 1 | Yes | Yes | Yes | Yes | Yes | No | No | Yes | Yes | Yes | Yes | No | No | No |
| Quadro P4000 / P5000 | Pascal | GP104 | D | 1 | 1 | 1 | Yes | Yes | Yes | Yes | Yes | No | No | Yes | Yes | Yes | Yes | No | No | No |
| Quadro P6000 | Pascal | GP102 | D | 1 | 1 | 1 | Yes | Yes | Yes | No | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No | No | No |
| Quadro GP100 | Pascal | GP100 | D | 1 | 1 | 1 | Yes | Yes | Yes | Yes | Yes | No | No | Yes | Yes | Yes | Yes | No | No | No |
| Quadro GV100 | Volta | GV100 | D | 1 | 1 | 1 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No | No | No |
| Quadro T1000 / T2000 | Turing | TU117 | M | 1 | 1 | 1 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
| Quadro RTX 3000 | Turing | TU106 | M | 1 | 3 | 3 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
| Quadro RTX 4000/RTX 5000 | Turing | TU104 | D/M | 1 | 2 | 2 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
| Quadro RTX 6000/RTX 8000 | Turing | TU102 | D | 1 | 1 | 1 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
Driver and SDK Software
[edit]Quadro/RTX drivers
[edit]- Curie-Architecture Last drivers see Driver Portal of Nvidia[328] (End-of-Life)
- Tesla-Architecture (G80+, GT2xx) in Legacy Mode Quadro Driver 340: OpenGL 3.3, OpenCL 1.1, DirectX 10.0/10.1[159] (End-of-Life)
- Fermi (GFxxx): OpenCL 1.1, OpenGL 4.5, some OpenGL 2016 Features with Quadro Driver 375,[160] in legacy mode with version 392.68 (End-of-Life)
- Kepler (GKxxx): OpenCL 1.2, OpenGL 4.6, Vulkan 1.2 with RTX Enterprise/Quadro Driver 470[161] (End-of-Life)[329]
- Maxwell (GMxxx): OpenCL 3.0, OpenGL 4.6, Vulkan 1.3 with RTX Enterprise/Quadro Driver 550+[162]
- Pascal (GPxxx): OpenCL 3.0, OpenGL 4.6, Vulkan 1.3 with RTX Enterprise/Quadro driver 550+[162]
- Volta (GVxxx): OpenCL 3.0, OpenGL 4.6, Vulkan 1.3 with RTX Enterprise/Quadro driver 550+[162]
- Turing (TUxxx): OpenCL 3.0, OpenGL 4.6, Vulkan 1.3 with RTX Enterprise/Quadro driver 550+[162]
- Ampere (GAxxx): OpenCL 3.0, OpenGL 4.6, Vulkan 1.3 with RTX Enterprise/Quadro driver 550+[162]
- Ada Lovelace (ADxxx): OpenCL 3.0, OpenGL 4.6, Vulkan 1.3 with RTX Enterprise/Quadro driver 550+[162]
CUDA
[edit]- Tesla Architecture and later
Supported CUDA Level of GPU and Card.[330]
- CUDA SDK 6.5 support for Compute Capability 1.0 – 5.x (Tesla, Fermi, Kepler, Maxwell) Last Version with support for Tesla-Architecture with Compute Capability 1.x
- CUDA SDK 7.5 support for Compute Capability 2.0 – 5.x (Fermi, Kepler, Maxwell)
- CUDA SDK 8.0 support for Compute Capability 2.0 – 6.x (Fermi, Kepler, Maxwell, Pascal) Last version with support for compute capability 2.x (Fermi)
- CUDA SDK 9.0/9.1/9.2 support for Compute Capability 3.0 – 7.2 (Kepler, Maxwell, Pascal, Volta)
- CUDA SDK 10.0/10.1/10.2 support for Compute Capability 3.0 – 7.5 (Kepler, Maxwell, Pascal, Volta, Turing) Last version with support for compute capability 3.x (Kepler).
- CUDA SDK 11.0/11.1/11.2/11.3/11.4/11.5/11.6/11.7 support for Compute Capability 3.5 – 8.9 (Kepler(GK110, GK208, GK210 only), Maxwell, Pascal, Volta, Turing, Ampere, Ada Lovelace)
- CUDA SDK 11.8 support for Compute Capability 3.5 – 8.9 (Kepler(GK110, GK208, GK210 only), Maxwell, Pascal, Volta, Turing, Ampere, Ada Lovelace)
- CUDA SDK 12.0 support for Compute Capability 5.0 – 8.9 (Maxwell, Pascal, Volta, Turing, Ampere, Ada Lovelace)
See also
[edit]- Comparison of Nvidia graphics processing units
- List of Nvidia graphics processing units
- CUDA – Nvidia CUDA technology
- Nvidia Tesla – Nvidia's first dedicated general purpose graphics processing unit (GPGPU)
- Nvidia RTX – Nvidia's latest high-end graphics rendering development platform
- Sun Visualization System – uses Nvidia Quadro FX for 3D rendering and graphics acceleration
- Nvidia NVDEC
- Nvidia NVENC
Notes
[edit]References
[edit]- ^ Ung, Gordon (July 25, 2016). "AMD introduces a new Radeon Pro WX series to replace FirePro". PCWorld. Retrieved 19 August 2016.
- ^ Smith, Ryan (October 5, 2020). "Quadro No More? NVIDIA Announces Ampere-based RTX A6000 & A40 Video Cards for Pro Visualization". AnandTech. Archived from the original on October 5, 2020. Retrieved November 28, 2022.
- ^ "(Test) NVIDIA Quadro P5000 vs GeForce GTX 1080". Geeks3D. May 15, 2017. Retrieved November 1, 2022.
For the low resolution (1280×720) the P5000 is around 7 times faster and for 4k resolution, the P5000 is around 20 times faster than the GTX 1080!
- ^ Pitts, Martin. "SGI Announces New Additions to SGI VPro Graphics". Linux Today. Archived from the original on July 13, 2012. Retrieved September 27, 2011.
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- ^ "NVIDIA® Quadro® SDI Capture card enables uncompressed video to be streamed directly to Quadro SDI-enabled GPU memory". Nvidia.
- ^ "NVIDIA® Quadro® SDI Output card provides an integrated graphics-to-video solution enabling 2D and 3D effects to be composited in real-time with 2K, HD and SD video". Nvidia.
- ^ "SLI Frame Rendering – NVIDIA SLI for Quadro Solutions-NVIDIA". Nvidia.
- ^ "SLI FSAA (Full Scene Anti Aliasing) – NVIDIA SLI for Quadro Solutions". Nvidia.
- ^ "NVIDIA Mosaic Technology for Multiple Displays". Nvidia.com.
- ^ "SLI Certified Systems and Motherboards – NVIDIA". Nvidia.com.
- ^ "Quadro Scalable Visualization Solutions (SVS) – NVIDIA". Nvidia.
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- ^ "[EVGA] New Pro SLI Bridges V2". Overclock.net. 22 February 2016.
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- ^ "Nvidia GeForce GTX 1080 Pascal Display Pipeline & SLI". 17 May 2016.
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- ^ "NVIDIA's 2nd Generation Maximus" (PDF). Nvidia. Retrieved July 14, 2017.
- ^ "NVIDIA Quadro K6000 Specs".
- ^ "Quadro Visual Computing Appliance (VCA)". Nvidia.com.
- ^ "Photorealistic Rendering with NVIDIA Iray". Nvidia.com.
- ^ Keller, Alexander; Wächter, Carsten; Raab, Matthias; Seibert, Daniel; Van Antwerpen, Dietger; Korndörfer, Johann; Kettner, Lutz (2017). "The iray light transport simulation and rendering system". ACM SIGGRAPH 2017 Talks on - SIGGRAPH '17. p. Article No. 34. arXiv:1705.01263. doi:10.1145/3084363.3085050. ISBN 978-1-4503-5008-2. S2CID 11573286.
- ^ "NVIDIA Quadro VCA for Chaos V-Ray RT". Nvidia.com.
- ^ "The NVIDIA Quadro Visual Computing Appliance (VCA) for OptiX". Nvidia.com. 12 December 2012.
- ^ "Archived copy" (PDF). Archived from the original (PDF) on 2016-11-03. Retrieved 2016-11-02.
{{cite web}}: CS1 maint: archived copy as title (link) - ^ Warren, Tom (August 20, 2018). "Nvidia announces RTX 2000 GPU series with '6 times more performance' and ray-tracing". The Verge. Retrieved August 20, 2018.
- ^ Kennedy, Patrick (August 14, 2018). "NVIDIA Turing Introduced with the Quadro RTX Line". ServeTheHome. Retrieved November 28, 2022.
- ^ "NVIDIA RTX™ platform". Nvidia Developer. 20 July 2018.
- ^ "NVIDIA Turing GPU Architecture: Graphics Reinvented" (PDF). Nvidia. 2018. Retrieved June 28, 2019.
- ^ a b c d e "NVIDIA Quadro Graphics Cards for Professional Design Workstations". NVIDIA. Retrieved 2018-11-13.
- ^ Broekhuijsen, Niels (March 23, 2013). "Tweaker Turns GeForce GTX 690 Into a Quadro K5000". Tom's Hardware. Retrieved October 21, 2021.
- ^ "NVIDIA Quadro".
- ^ "NVIDIA Quadro2 Pro".
- ^ "NVIDIA Quadro2 MXR".
- ^ "NVIDIA Quadro2 MXR Low Profile".
- ^ "NVIDIA Quadro DCC".
- ^ "NVIDIA Quadro4 380 XGL".
- ^ "NVIDIA Quadro4 500 XGL".
- ^ "NVIDIA Quadro4 550 XGL".
- ^ "NVIDIA Quadro4 580 XGL".
- ^ "NVIDIA Quadro4 700 XGL".
- ^ "NVIDIA Quadro4 750 XGL".
- ^ "nVidia Quadro4 780 XGL Video Card - Reviews, Specifications, and Pictures - GPUReview.com". Gpureview.com. Archived from the original on 2020-01-15. Retrieved 2016-10-28.
- ^ "NVIDIA Quadro4 900 XGL".
- ^ "NVIDIA Quadro4 980 XGL".
- ^ "NVIDIA Quadro FX 500".
- ^ "NVIDIA Quadro FX 700".
- ^ "NVIDIA Quadro FX 1000".
- ^ "NVIDIA Quadro FX 1100".
- ^ "NVIDIA Quadro FX 2000".
- ^ "NVIDIA Quadro FX 3000".
- ^ "NVIDIA Quadro FX 3000G".
- ^ a b "NVIDIA Quadro FX 4000".
- ^ a b "NVIDIA Quadro FX 4000 SDI".
- ^ "NVIDIA Quadro FX 600 PCI".
- ^ "NVIDIA Quadro FX 330". Retrieved 19 December 2022.
- ^ "NVIDIA Quadro FX 350". Retrieved 19 December 2022.
- ^ "NVIDIA Quadro FX 540". Retrieved 19 December 2022.
- ^ "NVIDIA Quadro FX 550". Retrieved 19 December 2022.
- ^ "NVIDIA Quadro FX 560".
- ^ "NVIDIA Quadro FX 1300". Retrieved 19 December 2022.
- ^ "NVIDIA Quadro FX 1400". Retrieved 19 December 2022.
- ^ "NVIDIA Quadro FX 1500". Retrieved 19 December 2022.
- ^ "NVIDIA Quadro FX 3400".
- ^ "NVIDIA Quadro FX 3450". Retrieved 19 December 2022.
- ^ "NVIDIA Quadro FX 3500".
- ^ "NVIDIA Quadro FX 4400".
- ^ "NVIDIA Quadro FX 4400G".
- ^ "NVIDIA Quadro FX 4500".
- ^ "PNY NVIDIA Quadro FX 4500 SDI".
- ^ "NVIDIA Quadro FX 4500 X2".
- ^ "NVIDIA Quadro FX 5500".
- ^ "BkQFX4500SDI_UG.book" (PDF). 4.pny.com. Archived from the original (PDF) on 2010-12-14. Retrieved 2017-07-14.
- ^ "NVIDIA Quadro FX 370".
- ^ "NVIDIA Quadro FX 370 LP".
- ^ "NVIDIA Quadro FX 380".
- ^ "NVIDIA Quadro FX 380 LP".
- ^ "NVIDIA Quadro FX 570".
- ^ "NVIDIA Quadro FX 580".
- ^ "NVIDIA® QUADRO® FX 580" (PDF). Nvidia.com. Retrieved 2017-07-14.
- ^ "NVIDIA Quadro FX 1700".
- ^ "NVIDIA Quadro FX 1800".
- ^ "NVIDIA® QUADRO® FX 1800" (PDF). Nvidia.com. Retrieved 2017-07-14.
- ^ "NVIDIA Quadro FX 3700".
- ^ "NVIDIA Quadro FX 3800".
- ^ "NVIDIA Quadro FX 3800 SDI by PNY graphics card Specs". CNET.
- ^ "NVIDIA Quadro FX 4600".
- ^ "NVIDIA Quadro FX 4600 SDI by PNY graphics card Specs". CNET.
- ^ "Microsoft Word - TB-03813-001_v01.doc" (PDF). 4.pny.com. Archived from the original (PDF) on 2010-05-24. Retrieved 2017-07-14.
- ^ "NVIDIA Quadro FX 4700 X2".
- ^ "NVIDIA Quadro FX 5600".
- ^ "NVIDIA Announces New Quadro FX 5600 SDI and FX 4600 SDI".
- ^ "NVIDIA Quadro FX 4800".
- ^ a b c "NVIDIA Quadro FX SDI". Nvidia.de.
- ^ a b "Quadro Professional Drivers : Quadro FX 3800/4800/5800 and Quadro CX SDI User's Guide" (PDF). 4.pny.com. Archived from the original (PDF) on 2019-07-13. Retrieved 2017-07-14.
- ^ "NVIDIA Quadro FX 5800".
- ^ "NVIDIA® Quadro® FX 5800 SDI by PNY Technologies®" (PDF). 4.pny.com. Archived from the original (PDF) on 2019-08-18. Retrieved 2017-07-14.
- ^ "NVIDIA Quadro CX".
- ^ "NVIDIA Quadro VX 200".
- ^ "Vulkan Driver Support". Nvidia. 10 February 2016. Retrieved 2018-04-25.
- ^ a b "OpenGL Driver Support". 19 August 2013.
- ^ "NVIDIA Quadro 400".
- ^ "NVIDIA® Quadro® 400" (PDF). Nvidia.com. Retrieved 2017-07-14.
- ^ "NVIDIA Quadro 600".
- ^ "NVIDIA® Quadro® 600" (PDF). Nvidia.com. Retrieved 2017-07-14.
- ^ "NVIDIA Quadro 2000".
- ^ "NVIDIA® Quadro® 2000" (PDF). Nvidia.com. Retrieved 2017-07-14.
- ^ "NVIDIA Quadro 2000D".
- ^ "NVIDIA® Quadro® 2000D" (PDF). Nvidia.com. Retrieved 2017-07-14.
- ^ "NVIDIA Quadro 4000".
- ^ "NVIDIA® Quadro® 4000" (PDF). Nvidia.com. Retrieved 2017-07-14.
- ^ "NVIDIA® Quadro® 4000 SDI by PNY Technologies®" (PDF). 4.pny.com. Archived from the original (PDF) on 2013-11-08. Retrieved 2017-07-14.
- ^ "NVIDIA® Quadro® 4000 / 5000 / 6000 SDI" (PDF). Nvidia.com. Retrieved 2017-07-14.
- ^ "NVIDIA Quadro 5000".
- ^ "NVIDIA® Quadro® 5000" (PDF). Nvidia.com. Retrieved 2017-07-14.
- ^ "NVIDIA® Quadro® 5000 SDI I/O by PNY Technologies" (PDF). 4.pny.com. Archived from the original (PDF) on 2013-11-08. Retrieved 2017-07-14.
- ^ "NVIDIA Quadro 6000".
- ^ "NVIDIA Quadro 6000" (PDF). Nvidia.com. Retrieved 2017-07-14.
- ^ "NVIDIA Quadro 6000 SDI by PNY Technologies" (PDF). 4.pny.com. Archived from the original (PDF) on 2011-04-28. Retrieved 2017-07-14.
- ^ "NVIDIA Quadro 7000".
- ^ "NVIDIA Quadro Plex 7000".
- ^ "NVIDIA Quadro 410".
- ^ "NVIDIA Quadro 410". Archived from the original on 25 November 2012. Retrieved 19 December 2022.
- ^ "Downloads – AIDA64". Aida64.com.
- ^ "NVIDIA Quadro 410 entry level CAD/PLM graphics card Datasheet" (PDF). Nvidia.com. Retrieved 2017-07-14.
- ^ "NVIDIA Quadro K420".
- ^ a b c d e f g h i j k l m n o p q r s t u "NVIDIA Quadro GPUs for Professional PC Desktop and Mac Workstations". Nvidia.com.
- ^ "NVIDIA Quadro K600".
- ^ "NVIDIA Quadro K620".
- ^ "NVIDIA Quadro K1200".
- ^ "NVIDIA Quadro K2000".
- ^ "NVIDIA Quadro K2000D".
- ^ "Archived copy" (PDF). Archived from the original (PDF) on 2015-12-11. Retrieved 2016-11-01.
{{cite web}}: CS1 maint: archived copy as title (link) - ^ "NVIDIA Quadro K2200".
- ^ "Datasheet Quadro K4000" (PDF). Nvidia.com. Retrieved 2017-07-14.
- ^ "NVIDIA Quadro K4000".
- ^ "Quadro K4000/K5000/K6000 SDI" (PDF). International.download.nvidia.com. Retrieved 2017-07-14.
- ^ "Archived copy" (PDF). Archived from the original (PDF) on 2017-07-12. Retrieved 2016-11-01.
{{cite web}}: CS1 maint: archived copy as title (link) - ^ "NVIDIA Quadro K4200".
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External links
[edit]
Quadro
View on GrokipediaOverview
Introduction
Quadro is NVIDIA's brand for a line of professional workstation graphics processing units (GPUs) designed primarily for applications in computer-aided design (CAD), digital content creation (DCC), scientific visualization, and high-performance computing. Launched in November 1999 as the world's first dedicated workstation GPU, Quadro marked NVIDIA's entry into the professional graphics market, building on its consumer RIVA architectures to address demands for reliable, high-precision rendering in professional workflows.[8][3] Unlike consumer-oriented GeForce GPUs, which prioritize gaming performance and frame rates, Quadro products are optimized for long-term stability, error-free operation, and computational accuracy, supported by enterprise-grade drivers that undergo rigorous testing for professional software compatibility. These drivers, known as long-life branches, ensure minimal interruptions and are certified by independent software vendors (ISVs) for seamless integration with tools like Autodesk Maya, SolidWorks, and Adobe Premiere Pro.[9][10] Over its evolution, Quadro progressed through successive NVIDIA architectures, starting from early RIVA-based designs in the late 1990s, advancing to Kepler and Maxwell in the 2010s, and reaching Turing in 2018 followed by Ampere in 2020, which introduced enhanced ray tracing and AI acceleration for professional tasks. Key differentiators include support for error-correcting code (ECC) memory to prevent data corruption in critical simulations, scalable multi-GPU configurations via technologies like NVLink for handling massive datasets, and broad ISV certifications that validate performance across industries. In 2025, amid the shift to the Blackwell architecture, NVIDIA rebranded the professional lineup to RTX PRO, continuing Quadro's legacy with GPUs optimized for AI-driven workflows and real-time rendering.[11][12][13]Market Positioning and Applications
NVIDIA Quadro graphics cards were primarily targeted at professional users in engineering, architecture, media and entertainment, and scientific research sectors. These included engineers and architects utilizing software such as AutoCAD and Revit for CAD workflows, media professionals employing Maya and Adobe Suite for 3D modeling and video editing, and scientists leveraging simulation tools for data visualization and analysis.[14][15] Key applications for Quadro encompassed 3D modeling and rendering in design pipelines, virtual reality (VR) and augmented reality (AR) development for immersive simulations, medical imaging for precise diagnostics, and AI training in professional environments requiring certified hardware acceleration. These use cases demanded reliable performance in multi-threaded tasks, where Quadro's optimizations ensured seamless integration with industry-standard software.[14][16] Quadro differentiated from consumer GeForce lines through extended driver support cycles of up to 10 years, Independent Software Vendor (ISV) certifications for validated performance in professional applications, and specialized features like Quadro Sync for frame synchronization in multi-display setups. These attributes prioritized stability and workflow reliability over raw gaming speed, reducing crashes in critical production environments.[17][18][19] In the workstation GPU market, Quadro (and its RTX successor) held dominant share through 2025, powering systems from partners like Dell Precision and HP Z-series workstations, which integrated Quadro for optimized professional deployments. High-VRAM Blackwell cards like the RTX PRO 6000 have seen strong rental demand in cloud environments, highlighting their appeal for AI workloads requiring massive memory capacity. This positioning solidified NVIDIA's leadership in high-end visualization and compute segments.[20][21][22][23]History
Origins and Early Development
NVIDIA launched the Quadro line in November 1999 as its entry into the professional graphics market, positioning it as the world's first dedicated workstation GPU. This move marked a strategic expansion beyond consumer-oriented products like the GeForce series, targeting the growing demand for high-performance graphics in professional environments. The initial Quadro cards were derived from the NV10 graphics processor, originally developed for the GeForce 256, but optimized with a higher core clock speed of 135 MHz to better suit workstation workloads.[8][3][24] The primary motivations for Quadro's development stemmed from the need to address specific requirements in professional computing, such as reliable OpenGL acceleration and enhanced stability for computer-aided design (CAD) applications. At the time, professionals in fields like engineering and architecture relied on certified hardware to ensure compatibility and precision in software like AutoCAD and SolidWorks, where consumer GPUs often fell short due to driver inconsistencies. NVIDIA aimed to capture this segment by providing hardware tailored for Windows NT and Windows 2000 operating systems, with initial drivers optimized for these enterprise environments to minimize crashes and support multi-monitor setups common in workstations.[8][25][26] The first Quadro products were available in PCI and AGP interfaces, featuring 32 MB of SDRAM memory connected via a 128-bit bus, which provided sufficient bandwidth for early professional rendering tasks. These cards emphasized driver-level optimizations over raw gaming performance, including support for extended display modes and precise color reproduction essential for design workflows. Priced around $1,000 for the base model, they were marketed to workstation builders like Dell and HP.[3][27][24] Early adoption faced stiff competition from established players like 3dfx's Voodoo series and ATI's FireGL cards, which also targeted professional users with similar acceleration features. To differentiate, NVIDIA focused heavily on obtaining Independent Software Vendor (ISV) certifications for key applications, ensuring Quadro's reliability in certified workstations and building trust in the professional market. This certification emphasis helped Quadro gain traction despite the competitive landscape.[28][17]Key Milestones and Architectural Shifts
The G80 era marked a pivotal shift in NVIDIA's Quadro lineup with the introduction of the unified shader architecture in 2006, enabling dynamic allocation of processing resources across geometry, vertex, and pixel shading tasks for enhanced efficiency in professional workloads.[29] This architecture debuted in the Quadro FX 4600, released in March 2007, which featured 96 unified shaders and 768 MB of GDDR3 memory, supporting advanced visualization in CAD and digital content creation applications.[30] A key innovation was the integration of CUDA (Compute Unified Device Architecture), allowing general-purpose computing on GPUs for the first time in professional cards, as confirmed in NVIDIA's initial CUDA programming guide that explicitly supported the Quadro FX 4600 and 5600 models.[31] These advancements were showcased at NVIDIA's GPU Technology Conference (GTC), establishing annual events as a cornerstone for revealing architectural evolutions in the Quadro series. From the Fermi architecture in 2010 to Kepler in 2013, Quadro cards standardized error-correcting code (ECC) memory to ensure data integrity for mission-critical simulations and large-scale datasets in engineering and scientific computing.[32] The Quadro 6000, launched in December 2010 under Fermi, exemplified this with 6 GB of GDDR5 ECC memory and 448 CUDA cores, delivering 144 GB/s bandwidth for handling complex models without corruption risks.[33] Kepler's refinements in 2013 further optimized power efficiency and parallel processing, building on Fermi's foundations while expanding support for double-precision computations essential for professional simulations. GTC keynotes during this period highlighted these reliability enhancements, positioning Quadro as indispensable for high-fidelity professional graphics. The Maxwell and Pascal eras from 2014 to 2017 emphasized power efficiency and immersive technologies, with Maxwell's Quadro M series reducing thermal overhead while maintaining performance for mobile and desktop workstations.[34] Pascal's Quadro P series, introduced in 2016, amplified these gains through advanced 16 nm process nodes and up to 70% better performance per watt compared to predecessors, enabling sustained operation in dense multi-GPU setups.[35] A notable addition was VRWorks, NVIDIA's suite for virtual reality development, integrated into P-series cards to support photorealistic rendering and professional VR workflows like architectural walkthroughs.[36] These developments were prominently announced at GTC 2015 and 2016, underscoring Quadro's role in emerging VR and simulation markets. Volta and Turing architectures from 2018 to 2020 introduced specialized hardware for AI and ray tracing, transforming Quadro into a platform for real-time professional rendering. The Quadro RTX 8000, based on Turing and released in August 2018, incorporated 72 RT cores for hardware-accelerated real-time ray tracing, enabling physically accurate lighting, shadows, and reflections in design and media applications at interactive frame rates.[37] With 48 GB of GDDR6 memory and 576 Tensor cores, it facilitated AI-driven denoising and upscaling for complex scenes, marking a leap in photorealism for professionals.[38] GTC 2018 and SIGGRAPH announcements emphasized these cores' impact on creative pipelines. The Ampere architecture, spanning 2021 to 2024, shifted focus toward AI acceleration in the NVIDIA RTX A series, with enhanced third-generation Tensor cores optimizing deep learning tasks like model training and inference in professional environments. The RTX A6000, launched in October 2020 but widely adopted in the Ampere era, featured 48 GB of GDDR6 ECC memory, 336 Tensor cores, and 10,752 CUDA cores for scalable AI workflows in data science and visualization.[39] Integration of NVLink bridges allowed memory pooling up to 96 GB across two cards, boosting scalability for large-scale simulations and AI rendering.[40] Annual GTC events, such as 2021's Ampere reveal, highlighted these AI emphases, solidifying Quadro's evolution toward hybrid graphics-compute solutions before its rebranding.Rebranding and Legacy Status
In early 2025, NVIDIA announced the rebranding of its professional workstation graphics card lineup from the RTX series to RTX PRO, aligning with the introduction of the Blackwell architecture, including workstation models such as the RTX PRO 6000.[41] This transition was officially unveiled on March 18, 2025, marking the latest evolution in professional GPU branding after the Quadro name was phased out in 2020.[42] The rebranding aimed to streamline NVIDIA's product nomenclature by unifying professional offerings under the RTX PRO banner, consistent with the consumer GeForce RTX series, while highlighting ongoing advancements in ray tracing and AI capabilities across both segments.[42][41] As part of the shift, Quadro drivers were integrated into the broader NVIDIA RTX Enterprise driver ecosystem, ensuring seamless compatibility for professional workflows.[43] Legacy Quadro cards continue to receive support through RTX Enterprise drivers and partner-maintained solutions, with security support until October 2028 for select models to maintain stability in enterprise environments.[44][7] The RTX PRO series succeeds the prior professional lineup, such as the RTX 6000 Ada Generation, with models like the RTX PRO 6000 Blackwell Workstation Edition. The RTX PRO 6000 offers double the memory capacity (96 GB GDDR7 with ECC vs. 48 GB GDDR6 with ECC), higher memory bandwidth (~1.6–1.8 TB/s vs. ~960 GB/s), more CUDA cores (24,064 vs. 18,176), advanced 5th-gen Tensor Cores vs. 4th-gen, 4th-gen RT Cores vs. 3rd-gen, higher power consumption (600 W vs. 300 W), PCIe 5.0 x16 vs. PCIe 4.0 x16 interface, and improved performance in AI, rendering, and simulation workloads; both are dual-slot form factor for professional use.[5][45][46] It retains key professional optimizations such as certified drivers for CAD, simulation, and rendering applications.[5]Core Technologies
Multi-GPU Configurations
Quadro SLI, a professional variant of NVIDIA's Scalable Link Interface, was introduced in 2004 alongside the Quadro FX series, such as the Quadro FX 4400, to enhance performance in workstation environments.[47] This technology connects multiple PCI Express-based Quadro GPUs via a high-speed bridge, enabling frame rendering mode that splits graphical workloads across cards for improved throughput in professional applications.[48] Primarily designed for rendering farms and complex 3D modeling tasks, Quadro SLI supports scalability in certified software like CAD and visualization tools, where it can deliver up to nearly double the performance of a single GPU in optimized scenarios.[49] From the Pascal architecture onward, NVIDIA integrated NVLink, a high-bandwidth GPU interconnect, into Quadro GPUs to facilitate more efficient multi-GPU scaling beyond traditional SLI limitations.[50] NVLink enables direct GPU-to-GPU communication, allowing configurations of up to two Quadro RTX GPUs in workstation setups for demanding compute tasks.[51] In Quadro RTX models like the RTX 6000 and RTX 8000, NVLink bridges provide bidirectional bandwidth of up to 100 GB/s, doubling effective memory capacity—for instance, from 48 GB to 96 GB in a two-way setup—and accelerating data transfer for memory-intensive workloads.[51][52] These multi-GPU configurations are particularly suited to large-scale simulations in scientific computing and high-fidelity VR rendering, where unified memory pools and low-latency interconnects reduce bottlenecks in data-parallel processing.[51] For example, in VR development pipelines, NVLink supports seamless scaling across GPUs to handle photorealistic scene generation without frame drops. However, unlike consumer-oriented SLI, Quadro multi-GPU setups via SLI or NVLink are certified only for specific professional applications, with driver support optimized for validated software to ensure stability and precision.[48] This certification process limits broad compatibility, focusing instead on reliability in enterprise environments where synchronization hardware complements multi-GPU parallelism.[49]Synchronization and Expansion Features
NVIDIA Quadro Sync, introduced in 2010, is a PCIe add-in card designed to provide genlock and framelock capabilities for synchronizing multiple displays in professional environments such as broadcast production and video walls.[53] The card connects to up to four compatible Quadro or RTX GPUs via dedicated connectors, enabling frame-accurate alignment across displays or projectors to prevent tearing and ensure seamless multi-display operation.[54] This synchronization is particularly valuable for applications requiring precise timing, such as virtual production sets and large-scale simulations, where even minor frame discrepancies can disrupt visual continuity.[53] Complementing the Sync functionality, Quadro SDI cards offer Serial Digital Interface (SDI) input and output ports, allowing direct integration with professional video equipment for frame-accurate capture and playback.[55] These cards support uncompressed video formats up to 12-bit depth and are compatible with SDI standards for broadcast workflows, ensuring that external video sources remain locked to the GPU's rendering pipeline without latency.[55] For instance, the Quadro SDI Output card facilitates embedding SDI signals into multi-display setups, enhancing synchronization in post-production and live event scenarios.[55] Quadro Plex systems represent NVIDIA's approach to external GPU expansion, providing scalable enclosures for multi-GPU configurations in systems lacking sufficient internal PCIe slots.[56] The Quadro Plex 7000, for example, houses two Quadro 6000 GPUs connected via SLI technology, delivering up to 12 GB of graphics memory for handling large datasets in visualization tasks without compromising host system space.[56] These enclosures connect to the host workstation through a dedicated PCI Express interface, enabling compute-intensive workloads like 3D modeling and scientific rendering in environments where internal expansion is limited.[56] Over time, Quadro Sync maintained compatibility with multiple NVIDIA architectures, including up to current generations, supporting features like Mosaic technology for spanning applications across synchronized displays.[54] In 2025, as part of NVIDIA's broader rebranding of professional graphics to the RTX PRO lineup, Quadro Sync was renamed RTX PRO Sync, with no changes to its core hardware or functionality but updated firmware to enhance support for newer GPUs and variable refresh rates.[57] Quadro Plex, while discontinued in favor of internal multi-GPU solutions, influenced later external expansion concepts in professional computing.[57]Specialized Professional Enhancements
The NVIDIA Quadro Visual Computing Appliance (VCA), introduced in March 2013, was a rack-mounted network appliance designed to accelerate rendering workflows in professional visualization and design environments.[58] It featured four high-end Quadro GPUs, such as the K6000, in a compact 1U form factor, enabling distributed rendering clusters that allowed designers to access photorealistic interactive rendering from lightweight client devices like laptops over a network.[59] This setup supported applications in automotive design, consumer product development, and visual effects, reducing dependency on physical prototypes by delivering rapid iterations of complex 3D models with GPU-accelerated ray tracing via tools like NVIDIA Iray.[59] Quadro SDI cards, first shipped in models like the Quadro FX 4500 SDI in early 2006, provided hardware add-ons for integrating professional GPUs with broadcast and post-production pipelines through Serial Digital Interface (SDI) connectivity.[60] These PCI Express cards enabled direct output and capture of uncompressed video signals, supporting formats from standard definition (SD) to high definition (HD) and up to 3G-SDI standards for resolutions like 1080p at 60 Hz, facilitating real-time 3D graphics overlay in live broadcasts and film editing workflows.[61] Later iterations, such as those paired with Quadro K5000 and K6000 GPUs around 2013-2015, integrated GPU-accelerated capture of 8-, 10-, or 12-bit video directly into the graphics pipeline, enhancing efficiency in virtual set production and augmented reality for media applications.[62] NVIDIA Mosaic technology, launched with Quadro driver release 265 in December 2010, offered a software-hardware enhancement for creating seamless, large-scale display environments by tiling multiple monitors across one or more Quadro GPUs as a single unified desktop.[63] This feature supported up to 16 displays in configurations like 8x2 grids, enabling professionals in CAD, simulation, and data visualization to span applications transparently without bezel compensation or distortion, while maintaining high frame rates for immersive review sessions.[64] VCA and SDI were gradually phased out as standalone Quadro products during or before the Ampere architecture era in 2020, with their functionalities integrated into the broader NVIDIA RTX PRO lineup to streamline professional GPU offerings; Mosaic continues to be supported for multi-display scaling in current RTX-series cards.[65][66] Support for SDI cards ended on April 30, 2020, while VCA appliances evolved into cloud-compatible rendering nodes.[65]Desktop Hardware
Early Interfaces (AGP and PCI)
The NVIDIA Quadro line debuted in late 1999 with the original Quadro card, based on the NV10 graphics processor and equipped with 32 MB of SDR memory running at a 135 MHz core clock. This model utilized an AGP 4x interface to connect to host systems, delivering approximately 15 million triangles per second in geometry processing, which was particularly tuned for OpenGL workloads in CAD and visualization applications without support for programmable shaders.[3][8][67] In 2000, the Quadro2 series succeeded it, employing the NV15 processor with AGP 4x connectivity and up to 64 MB of DDR memory at a 200 MHz core clock in models like the Quadro2 Pro. These cards enhanced OpenGL performance to around 100 million triangles per second through improved fixed-function pipelines for lighting and texturing, serving professional needs in 3D modeling and scientific visualization while maintaining compatibility with legacy systems.[68][69] As the Quadro lineup expanded into the early 2000s, NVIDIA introduced PCI-based variants for cost-sensitive, entry-level professional setups lacking AGP slots. Examples include the 2003 Quadro NVS 280 PCI, built on the NV34 processor with 64 MB DDR memory and a 300 MHz core, focused on multi-monitor support and basic 2D/3D acceleration rather than high-end rendering, achieving modest OpenGL throughput suitable for office and light design tasks.[70] Similarly, the 2004 Quadro FX 600 PCI used the same NV34 architecture with 128 MB memory, prioritizing stability and certified drivers over peak performance.[71] By 2004, these AGP and PCI interfaces were gradually phased out as PCI Express emerged as the new standard, offering higher bandwidth for subsequent Quadro generations. Early Quadro cards emphasized reliability, OpenGL optimizations, and workstation certifications, establishing NVIDIA's foothold in professional graphics before the shader era.[72]PCI Express Generations
The NVIDIA Quadro lineup adopted the PCI Express (PCIe) interface starting in 2004, marking a shift from earlier AGP-based designs to enable higher bandwidth for professional visualization and compute workloads. This transition supported the growing demands of CAD, simulation, and rendering applications, with Quadro cards leveraging PCIe 1.0 initially for improved data transfer rates over previous standards.[73] During the PCIe 1.0 and 2.0 era (2004–2010), the Quadro FX series dominated professional desktop graphics, built on NVIDIA's Tesla and subsequent architectures. Early models like the Quadro FX 4000, launched in 2004, utilized PCIe 1.0 x16 and featured 256 MB GDDR3 memory without native CUDA support, focusing on certified drivers for stability in professional software such as AutoCAD and SolidWorks. By 2006, the introduction of CUDA with the G80-based Quadro FX 4600 (PCIe 2.0 x16, 768 MB GDDR3) enabled general-purpose computing on GPUs, accelerating tasks like scientific simulations and allowing developers to program the GPU directly for parallel processing.[74] The series culminated in high-end offerings like the Quadro FX 5800 (2008, PCIe 2.0 x16, 4 GB GDDR3, 240 CUDA cores), which delivered 102 GB/s memory bandwidth and supported real-time ray tracing previews, though without Vulkan API compatibility, relying instead on OpenGL and DirectX for rendering.[75][73] These cards emphasized ECC memory options in select variants for error-free compute in engineering workflows.[76] The PCIe 3.0 generation (2011–2016) brought the Quadro K and M series, powered by Kepler and Maxwell architectures, doubling bandwidth to 16 GT/s per lane for enhanced multi-display and compute performance. The Quadro K6000 (2013, PCIe 3.0 x16, GK110 GPU, 12 GB GDDR5, 2880 CUDA cores) exemplified this era, offering 288 GB/s memory bandwidth and robust OpenCL 1.2 support for heterogeneous computing in applications like MATLAB and Adobe After Effects.[77][78] OpenCL integration, available via NVIDIA drivers from 2010 onward, allowed Quadro K cards to offload parallel tasks from CPUs, improving efficiency in scientific visualization and finite element analysis.[79] Later Maxwell-based models, such as the Quadro M6000 (2015, PCIe 3.0 x16, 24 GB GDDR5), built on this with improved power efficiency and initial Vulkan 1.0 support through driver updates starting in 2016, enabling modern graphics pipelines for VR and real-time rendering without the limitations of earlier FX cards. From 2017 to 2024, the Quadro RTX and T series, based on Turing and Ampere architectures, advanced to PCIe 4.0 support in later models, providing up to 32 GT/s per lane for data-intensive AI and ray-tracing workloads. The Quadro RTX 8000 (2018, PCIe 3.0 x16, TU102 GPU, 48 GB GDDR6) introduced dedicated RT and Tensor cores, delivering over 130 TFLOPS for deep learning inference and real-time ray tracing in tools like NVIDIA Omniverse.[38][80] Vulkan 1.1+ compatibility, fully realized in Turing drivers, enhanced cross-API performance for professional simulations.[81] Subsequent Ampere-based variants like the RTX A6000 (2020, PCIe 4.0 x16, GA102 GPU, 48 GB GDDR6) doubled bandwidth to approximately 32 GB/s, optimizing large-scale datasets in media/entertainment and AEC pipelines while maintaining backward compatibility with PCIe 3.0 systems.[82][39] These RTX/T cards prioritized certified scalability for multi-GPU setups, with Vulkan enabling efficient shader execution in complex scenes.[83]RTX and Successor Models
The Quadro RTX series, introduced in 2018 based on NVIDIA's Turing architecture, marked the integration of real-time ray tracing and AI acceleration into professional workstation GPUs. These cards featured dedicated RT cores for ray tracing and Tensor cores for machine learning tasks, enabling enhanced rendering and simulation workflows in fields like CAD, animation, and scientific visualization. Representative models included the Quadro RTX 4000 with 2,304 CUDA cores, 288 Tensor cores, 36 RT cores, and 8 GB GDDR6 memory; the Quadro RTX 5000 with 3,072 CUDA cores, 384 Tensor cores, 48 RT cores, and 16 GB GDDR6; the Quadro RTX 6000 with 4,608 CUDA cores, 576 Tensor cores, 72 RT cores, and 24 GB GDDR6; and the flagship Quadro RTX 8000 with identical core counts to the 6000 but 48 GB GDDR6 for handling massive datasets in complex simulations.[84][85][86][11] As the Quadro brand transitioned toward the NVIDIA RTX professional lineup by 2020, the Ampere-based A-series served as key workstation-focused models, building on Turing's foundations with third-generation Tensor cores and second-generation RT cores for improved AI inferencing and ray-traced viewport performance. These cards emphasized scalability for professional applications, such as real-time collaboration in design software and accelerated rendering pipelines. Notable examples included the RTX A4500 with 7,168 CUDA cores, 224 Tensor cores, 56 RT cores, and 20 GB GDDR6, and the RTX A6000 with 10,752 CUDA cores, 336 Tensor cores, 84 RT cores, and up to 48 GB GDDR6, supporting workflows requiring high memory capacity like large-scale 3D modeling and AI-driven content creation. In 2025, NVIDIA introduced the RTX PRO series based on the Blackwell architecture, representing the immediate successors to the RTX professional lineage with a focus on workstation efficiency and multi-workload acceleration. The RTX PRO 6000 is the successor to the RTX 6000 Ada Generation, offering double the memory capacity (96 GB GDDR7 with ECC vs. 48 GB GDDR6 with ECC), higher memory bandwidth (~1.6–1.8 TB/s vs. ~960 GB/s), more CUDA cores (24,064 vs. 18,176), advanced 5th-gen Tensor Cores vs. 4th-gen, 4th-gen RT Cores vs. 3rd-gen, higher power consumption (600 W vs. 300 W), PCIe 5.0 x16 vs. PCIe 4.0 x16 interface, and improved performance in AI, rendering, and simulation workloads; both are dual-slot form factor for professional use.[87][88][5] The RTX PRO 6000 Blackwell Workstation Edition exemplifies this shift, featuring 24,064 CUDA cores, fifth-generation Tensor cores delivering up to 4,000 AI TOPS for advanced generative AI tasks, fourth-generation RT cores providing 380 TFLOPS of ray tracing performance, and 96 GB GDDR7 memory with ECC support for error-free computations in demanding environments like scientific simulations and virtual production. This high-capacity VRAM enables the handling of large AI models with 120 billion or more parameters at full precision, achieving high inference speeds such as over 160 tokens per second for 120B models, high-resolution image generation, large batch processing, complex model training such as LoRA learning, and handling large-scale AI models locally without cloud limitations.[89][90] Key upgrades include enhanced AI acceleration for faster model training and inference in professional tools, alongside improved power efficiency—up to 600 W TDP with optimized thermal design—enabling sustained performance in compact workstation setups without excessive energy draw. Additionally, the RTX PRO 6000 Blackwell Server Edition extends these capabilities to server environments, delivering up to 5.6x faster LLM inference and 3.5x faster text-to-video generation compared to the previous generation.[5][91][92]Mobile and Business Solutions
Laptop Graphics Cards
NVIDIA's Quadro mobile graphics cards, designed for professional laptops and mobile workstations, prioritize certified performance for CAD, simulation, and visualization tasks while addressing thermal and power constraints inherent to portable devices. Introduced in 2003, these GPUs evolved from the Quadro FX M series, which utilized architectures like Rankine, Curie, and Tesla to deliver workstation-class capabilities in notebook form factors.[93] Early models, such as the Quadro FX 3700M released in 2008, featured 1 GB of GDDR3 memory and a 550 MHz core clock, supporting DirectX 10 but lacking Vulkan API compatibility due to their pre-Kepler architectures.[93] These cards operated within the MXM (Mobile PCI Express Module) standard, enabling modular upgrades in compatible laptops but limited by the era's 40-65 nm process nodes and power envelopes up to 100 W.[94] From 2011 to 2016, the Quadro lineup transitioned to the M and NVS M series, leveraging Kepler and Maxwell architectures for improved efficiency and feature sets. The Quadro K series, based on Kepler (e.g., Quadro K5000M with 4 GB GDDR5), introduced better support for OpenGL 4.3 and initial Vulkan readiness in later iterations, enhancing rendering for complex 3D models. Maxwell-based Quadro M models, such as the high-end Quadro M5000M launched in 2015, offered up to 8 GB of GDDR5 memory, 1536 CUDA cores, and a boost clock of 1051 MHz, providing up to 2x the performance of prior Kepler mobile GPUs in professional applications like Autodesk Maya.[95] These cards maintained MXM compatibility for select systems, but thermal throttling became a notable constraint, with GPUs downclocking under sustained loads to manage heat dissipation within slim chassis, often capping effective performance at 70-80% of desktop equivalents.[96] Starting in 2019 with the Turing architecture, the Quadro mobile series was rebranded to RTX, incorporating Turing and later Ampere architectures with dedicated RT and Tensor cores for ray tracing and AI-accelerated workflows. The Quadro RTX 5000 Max-Q, introduced in 2019 on Turing, featured 16 GB GDDR6 memory, 3072 CUDA cores, and up to 1455 MHz boost, enabling real-time ray-traced rendering in tools like NVIDIA Omniverse while using Max-Q technology to reduce power draw by 30-50% compared to non-Max-Q variants for thinner laptops.[97] Ampere-based models, such as the RTX A5000 mobile from 2021, extended this with 6144 CUDA cores, 16 GB GDDR6, and enhanced sparsity support for machine learning, delivering up to 2x faster AI inferencing over Turing predecessors.[98] Subsequent Ada Lovelace-based models, such as the RTX 5000 Ada Laptop GPU released in March 2023, feature 9728 CUDA cores, 16 GB GDDR6 memory, and third-generation RT and Tensor cores, offering up to 2x the ray-tracing performance of Ampere counterparts for advanced professional mobile workflows as of 2025.[99] However, mobile RTX GPUs face inherent limitations: no support for full multi-GPU configurations like NVLink due to space and power restrictions, reliance on the MXM or soldered designs that limit upgradability, and frequent thermal throttling in prolonged professional workloads, where temperatures exceeding 85°C trigger clock reductions to prevent overheating.[100] These optimizations ensure reliability in mobile environments but trade some raw power for portability, with performance typically 60-80% of desktop RTX counterparts under equivalent conditions.[101]NVS and Entry-Level Business Cards
The NVIDIA Quadro NVS series was introduced in 2006 as a line of professional graphics cards targeted at IT and business environments, emphasizing reliable multi-monitor setups for office productivity rather than high-performance rendering or gaming. Early models, such as the Quadro NVS 285 launched in June 2006, utilized the NV44 graphics processor on a 110 nm process to support dual displays in low-profile, single-slot form factors suitable for small form factor desktops.[102] These cards prioritized stability and compatibility with enterprise software, including tools for desktop management and multi-desktop configurations, to enhance workflows in corporate settings.[103] Key features of the NVS series included robust multi-display support, with capabilities extending to up to eight outputs in later models, enabling configurations like video walls or expansive digital signage without the need for high computational power. For instance, the NVS 810, released in October 2015 and based on the Maxwell architecture with a dual-GPU design, featured eight mini-DisplayPort 1.2 connectors that could drive up to eight 4K (4096x2160) displays at 30 Hz or four at 60 Hz, while maintaining a low power draw of 68 W in a single-slot form factor.[104] Additional technologies such as NVIDIA Mosaic for seamless spanning across displays, bezel correction, and Warp & Blend facilitated easy management of large-scale visualizations, with a focus on cost-effective scalability for mission-critical business installations.[104] The series avoided gaming-oriented optimizations, instead delivering certified drivers for professional applications that ensured long-term reliability and reduced power consumption, typically under 75 W for most models, to suit energy-efficient office deployments.[105] Mobile variants of the NVS series were integrated into business laptops to provide similar multi-display and stability benefits in portable form factors. The Quadro NVS 5400M, launched in June 2012 on the 40 nm GF108 process, offered 96 CUDA cores and 1 GB DDR3 memory, supporting up to two displays at resolutions up to 2560x1600 while consuming only 35 W, making it ideal for enterprise mobile workstations focused on productivity tasks like office software and light visualization.[106] These mobile cards maintained the series' emphasis on driver stability and compatibility with business ecosystems, often certified for ISV applications in sectors such as finance and engineering.[107] By 2020, the NVS series was phased out and its entry-level business functionalities merged into NVIDIA's T-series professional cards, such as the T400, T600, and T1000, which continued the legacy of low-power, multi-display support for up to four 4K displays per card in modern Turing and Ampere architectures. This evolution continued with Ada Lovelace-based models like the RTX 2000 Ada Generation released in 2023, supporting up to four 8K displays and enhanced enterprise features for productivity as of 2025.[108] NVIDIA maintained legacy driver support for NVS models post-rebranding through its Quadro driver branch, ensuring ongoing compatibility for existing business deployments under the transitioned NVIDIA RTX professional lineup.[11]Software Ecosystem
Drivers and Certification
NVIDIA Quadro drivers form a critical component of the professional graphics ecosystem, optimized for stability, reliability, and long-term enterprise use rather than frequent feature updates seen in consumer branches. These drivers, now integrated into the NVIDIA RTX Enterprise family, include Production Branch (PB) releases like the R470 series, which support legacy Quadro hardware such as Kepler, Maxwell, Pascal, and Volta architectures. The R470 branch, for instance, emphasizes bug fixes and security enhancements over new capabilities, ensuring consistent performance in professional workflows.[7][109] Quadro GPUs receive extensive Independent Software Vendor (ISV) certifications to guarantee compatibility and peak performance with industry-standard applications. NVIDIA collaborates with leading ISVs, including Autodesk for tools like AutoCAD and Inventor, and Dassault Systèmes for SolidWorks, validating drivers against specific software versions to enable features such as RealView graphics and enhanced rendering. These certifications, numbering in the hundreds across creative, engineering, and scientific domains, are supported by beta driver programs that allow ISVs early access for testing and optimization before public release.[10][110][111][17] The support lifecycle for Quadro products typically spans up to 10 years from launch, encompassing full driver updates, performance optimizations, and extended security patches to meet enterprise deployment needs. For older generations, such as Maxwell, Pascal, and Volta-based Quadro cards, NVIDIA provides maintenance through legacy branches like R470 and R580, with quarterly security updates under the R580 branch continuing until approximately August 2026.[112][7] Post-rebranding in 2021, legacy Quadro support has been unified under the NVIDIA RTX Enterprise drivers, ensuring seamless continuity for existing hardware and software ecosystems beyond 2025. This transition aligns Quadro's driver architecture with modern RTX professional GPUs while preserving certifications and lifecycle commitments for older models.[113][43]SDKs and Hardware Acceleration Support
Quadro GPUs provide extensive support for NVIDIA's software development kits (SDKs), enabling developers to leverage hardware features for parallel computing, ray tracing, and low-level GPU control in professional applications. The primary SDK is CUDA, a parallel computing platform and programming model that allows software developers to harness the computational power of Quadro GPUs for general-purpose processing beyond graphics rendering. Introduced with early architectures, CUDA has evolved alongside Quadro hardware, with compatibility determined by compute capability (CC) levels that define supported instructions and features. For instance, the Fermi-based Quadro 6000 features CC 2.0 and is supported up to CUDA 8.0, while Ampere-based models like the RTX A6000 use CC 8.6 and require at least CUDA 11.0, with optimal performance on CUDA 12.x versions that introduce enhancements like improved memory management for AI workloads.[114][115][116] Complementing CUDA, the OptiX SDK offers an application framework optimized for ray tracing on Quadro GPUs, accelerating complex rendering pipelines through GPU-accelerated traversal and shading. OptiX supports Quadro cards starting from Kepler architecture (CC 3.0), with full compatibility for Fermi (CC 2.0) in legacy versions, though modern releases like OptiX 8.0 emphasize architectures from Maxwell onward for advanced features such as hybrid rendering. It leverages RT Cores introduced in Turing-based Quadro RTX series (CC 7.5), enabling hardware-accelerated ray-triangle intersection and denoising for real-time photorealistic visualization in CAD and simulation software.[117][118][119] For low-level access to GPU and driver capabilities, NVAPI serves as NVIDIA's core SDK, providing interfaces for Quadro developers to manage hardware resources directly on Windows platforms. Key features include GPU topology enumeration, display configuration, driver version controls, and support for professional workflows like multi-GPU synchronization via Quadro Sync. NVAPI is compatible with all Quadro generations from Fermi onward, enabling custom optimizations such as warp and blend for edge-blended displays in visualization setups.[120][121] Quadro GPUs also feature dedicated hardware acceleration for video encode (NVENC) and decode (NVDEC), integrated into the Video Codec SDK for efficient media processing in professional video editing and streaming. NVENC support begins with the first generation on Kepler architectures, offering H.264 encoding, while subsequent generations add codecs and performance improvements; for example, Fermi introduces NVDEC for H.264 decode, Kepler introduces NVENC for H.264 encode, Maxwell adds HEVC decode and encode, and Ada Lovelace adds AV1 encode with up to 3 NVENC engines per GPU for 8K workflows. The full compatibility matrix, which varies by model and includes session limits (e.g., up to 3 concurrent 8K HEVC encodes on Turing Quadro RTX 6000), is detailed in NVIDIA's official GPU support documentation. Representative support across Quadro architectures is summarized below:| Architecture | NVENC Generation & Key Encodes | NVDEC Generation & Key Decodes | Max NVENC Engines (Example Model) |
|---|---|---|---|
| Fermi (e.g., Quadro 6000) | Not supported | Gen 1: H.264, MPEG-1/2/4, VC-1 | N/A |
| Kepler (e.g., Quadro K5000) | Gen 1: H.264 | Gen 1: H.264, MPEG-2/4, VC-1 | 1 |
| Maxwell (e.g., Quadro M6000) | Gen 2/3: H.264, HEVC | Gen 2: H.264, HEVC, VP8 | 1 |
| Pascal (e.g., Quadro P6000) | Gen 4: H.264, HEVC, VP9 | Gen 3: H.264, HEVC, VP9 | 2 |
| Turing (e.g., Quadro RTX 6000) | Gen 5: H.264, HEVC, VP9 | Gen 4: H.264, HEVC, VP9, AV1 | 2 |
| Ampere (e.g., RTX A6000) | Gen 7: H.264, HEVC, VP9 | Gen 5: H.264, HEVC, VP9, AV1 | 3 |
| Ada (e.g., RTX 6000 Ada) | Gen 8: H.264, HEVC, VP9, AV1 | Gen 6: H.264, HEVC, VP9, AV1, MPEG-4 | 3 |