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List of DC Comics characters: E
List of DC Comics characters: E
from Wikipedia

Earth-Man

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Earthworm

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Earthworm is a fictional character appearing in American comic books published by DC Comics.

Herbert Hynde is a criminal who ran a baby-selling ring while operating as Earthworm until it attracted the attention of Huntress. Though the ring was shut down, Earthworm escaped into the sewers.[1]

In "Underworld Unleashed", Earthworm sells his soul to Neron and gains a worm-like body that enables him to dig rapidly and control vermin.[2]

Echo

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Echo is the name of three fictional characters appearing in American comic books published by DC Comics.

Giant robot

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A giant robot (created by Jack Lehti) was built as a mad scientist's tool for vengeance before being stopped by the Crimson Avenger.[3]

Terri Eckhart

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Terri Eckhart was created by Keith Giffen and J.M. DeMatteis, and first appeared in Justice League Quarterly #1 (January 1991)). She is a metahuman who went by the superhero alias Echo of the Conglomerate, a corporate-sponsored superhero team.[4][5][6][7]

Isabelle Cheranova

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Isabelle Cheranova (created by Greg Rucka, and first appeared in Batman: Legends of the Dark Knight #119 (July 1999)) is a female who is a cybernetically enhanced infiltrator and an enemy of Batman.[8][9]

Echo in other media

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An original incarnation of Echo appears in The Flash, as the Earth-19 doppelganger of Cisco Ramon.

Simon Ecks

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Eclipso

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John Economos

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John Economos is a character from DC Comics created by John Ostrander and Luke McDonnell, debuting in Suicide Squad #1 (1987).

Economos is the warden of Belle Reve Penitentiary, and from his position, he works aiding Amanda Waller in the formation of the Suicide Squad.

John Economos in other media

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John Economos appears in media set in the DC Extended Universe and the DC Universe, portrayed by Steve Agee.[10] This version is an agent of A.R.G.U.S. and aide to Amanda Waller who later helps found Checkmate.

Eve Eden

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Morgan Edge

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Vincent Edge

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Vincent Edge is a fictional character appearing in American comic books published by DC Comics.

Vincent Edge is the father of Morgan Edge who took over Galaxy Communications when Morgan was recovering from a heart attack.[11]

In "Reign of the Supermen", Vincent attempts to force Superboy into signing a contract with Galaxy Communications.[12] He is later killed by Noose.[13]

Vincent Edge in other media

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Vincent Edge appears in the Harley Quinn episode "Back to School", voiced by James Adomian.

Eel

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Eel is the name of several characters appearing in American comic books published by DC Comics.

Gangster version

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Eel is a gangster who fought Blue Beetle.[14]

Star-Spangled Kid villain

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Eel is a slippery master criminal who fought Star-Spangled Kid and Stripsey.[15]

Blackhawks villain

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Eel is a criminal who is a member of the League of Anti-Blackhawks alongside Owl, Buzzard, and Chameleon and an enemy of the Blackhawks.[16]

Mortimer Coolidge

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Mortimer Coolidge is a criminal who wears a special suit that grants him aquakinetic abilities, density control, and telekinesis. He is an enemy of Aquaman and Aquagirl.[17] In "Infinite Crisis", Eel joins Alexander Luthor Jr.'s Secret Society of Super Villains.[18]

Eel in other media

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The Mortimer Coolidge incarnation of Eel appears in Justice League: The Flashpoint Paradox.

Effigy

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Egg Fu

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Wade Eiling

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El Castigo

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El Diablo

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El Dorado

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Elasti-Girl

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Thomas Elliot

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Elongated Man

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Albert Elwood

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Ember

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Ember is a fictional character appearing in American comic books published by DC Comics. Created by writer Paul Dini and artist Stéphane Roux, she first appeared in Zatanna (vol. 2) #1 (July 2010). The character is an unborn dragon gestating in the body of an unnamed human, and a servant of Brother Night.

Ember in other media

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  • Ember appears in Justice League Action, voiced by Tara Strong.[19] This version sports a demonic appearance.
  • Ember appears in the DC Super Hero Girls episode "#TheFreshPrincessOfRenFaire", voiced by Bennett Abara. This version is a centuries-old dragon who can create fire constructs and assume partially and fully human forms. Mistaking Zatanna for a princess, she kidnaps and attempts to kill her before being killed by Wonder Woman.

Emerald Empress

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Neal Emerson

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Emperor Blackgate

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Emperor Blackgate (Ignatius Ogilvy) is a fictional character appearing in American comic books published by DC Comics. He appeared during "The New 52".

Ignatius Ogilvy is the son of a crook named Ed Ogilvy who was later killed alongside his wife during a negotiation.[20] Ignatius becomes a henchman of the Penguin, gains a deep three-lined scar on his right arm from a Batarang during his lookout position, and later became Penguin's right-hand man.[21]

When the Penguin is awaiting trial, Ogilvy took over his operations and assumes the name Emperor Penguin.[22] After sending his men to collect some ingredients and calling in a favor from Poison Ivy, Emperor Penguin transforms into a monster using a chemical derived from the Man-Bat serum, Bane's Venom drug, and one of Poison Ivy's plant concoctions giving him an appearance that has red eyes, pointed ears, and blue skin while possessing superhuman strength, durability, and speed. Batman and Penguin work together to take down Emperor Penguin, with Penguin using a flamethrower to defeat him. After being imprisoned in Blackgate Penitentiary, Emperor Penguin kills the cattle-like "prison boss" and takes control of his operations while rebranding himself as Emperor Blackgate.[23]

In "Forever Evil", Emperor Blackgate joins the Secret Society of Super Villains.[24] He briefly allied with Bane before being double-crossed and brought to Penguin. Penguin tells Emperor Blackgate that the Arkham fighters are not afraid of Bane, as they are more afraid of Batman.[25]

Emperor Blackgate was seen when Jim Gordon was incarcerated at Blackgate Penitentiary for a crime he did not commit.[26]

Empress

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Enchantress

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Enemy Ace

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Enforcer

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Enforcer is the name of several characters appearing in American comic books published by DC Comics.

Daniel Kingdom

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Daniel Kingdom is an operative of the Council.[27]

Leroy Merkyn

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Leroy Merkyn is a mercenary who worked for the 2000 Committee and fought Firestorm. Henry Hewitt, Merkyn's superior, kills him after becoming Tokamak.[28]

Mica Love

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Mica Love is a mercenary who worked for the 2000 Committee. She would also become an Enforcer when fighting Firestorm.[29] During the "War of the Gods" event, Love joins the Suicide Squad in attacking Circe's fortress, during which she is killed by Artemis.[30]

Joe Gardner

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Joe Gardner is a clone of Guy Gardner created by the Draal.[31]

Curtis Engstrom

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Equus

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Eradicator

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Eraser

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Eraser is a character appearing in American comic books published by DC Comics.

Leonard "Lenny" Fiasco was a low-grade student during his high school years and classmate of Bruce Wayne. After dropping out of school, Leonard became a masked criminal known as Eraser, who erased evidence from crime scenes for other criminals.[32][33]

Eraser in other media

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Eraser makes a non-speaking cameo appearance in The Lego Batman Movie as one of several villains recruited by the Joker to take part in his attack on Gotham City.[citation needed]

Saul Erdel

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First appearanceDetective Comics #225 (November 1955)
Created byJoseph Samachson (writer)
Joe Certa (artist)

Dr. Saul Erdel is a scientist in the DC Universe.

Erdel was a brilliant scientist who created a transmitter to communicate with other worlds, unintentionally transporting the Martian Manhunter to Earth. The shock of seeing J'onn causes Erdel to have a heart attack and die in his arms.[34]

His DC Rebirth version appeared in a flashback renamed Mark Saul Erdel.[35]

Saul Erdel in other media

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Shvaughn Erin

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Esper Lass

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Sarah Essen

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Sarah Essen
Publication information
PublisherDC Comics
First appearanceBatman #405 (March 1987)
Created byFrank Miller
David Mazzucchelli
In-story information
Full nameSarah Essen
Team affiliationsGotham City Police Department

Sarah Essen, also named Sarah Essen Gordon, is a character in DC Comics.

Appearing in Batman #405, part of the Batman: Year One storyline, she is a detective partnered with then-lieutenant James Gordon.[37] A woman of German descent, her age is never revealed, but in Greg Rucka's novelization of the "No Man's Land" storyline she is said to be 12 years younger than Gordon. Sarah's detective skills are shown during her attempts with Gordon to catch Batman, by deducing that he is Bruce Wayne by virtue of his history and the money needed for Batman's arsenal. She and Gordon, who was married at the time, start a brief affair, but a corrupt Commissioner Gillian B. Loeb attempts to blackmail them; Gordon ends the affair and confesses his actions to his wife Barbara. Sarah leaves Gotham City for New York City soon afterwards.[38]

Sarah returns in Batman #458 (January 1991), where it is explained that she had married a New York cop who was killed during a drug bust. Gordon had long since divorced and the two begin a relationship, resulting in Gordon's proposing to her on a night when the police station is under attack by a trio of supervillains with electrical powers. The two get married in Batman: Legends of the Dark Knight Annual #2 (1992).

When James Gordon is demoted by Mayor Armand Krol in Batman #519, Sarah is given the job in his stead. Gordon later resigns from the Gotham City Police Department in the same issue. She takes on Gordon's collaboration with Batman and Robin, but does not like the job. Sarah is later fired from the GCPD by Krol, who is now "a lame duck" after losing the mayoral election against Marion Grange. Essen is replaced as Commissioner by Andrew Howe, a close friend of Krol. Grange later re-instates James Gordon as Commissioner and hires Sarah to serve as liaison between the GCPD and the mayor's office.[39]

Sarah is murdered by the Joker in Detective Comics #741, at the end of the "No Man's Land" story arc. Her stepdaughter Barbara attends her funeral, feeling regret to call her as Sarah rather than Mom.[40]

In post-Infinite Crisis continuity (as seen in flashbacks in Detective Comics #875), Gordon and Essen were married much earlier, when Gordon was still a lieutenant, and she had a more active role in raising her stepdaughter.

In The New 52-rebooted DC continuity, Sarah's marriage with James Gordon never took place, even after the DC Rebirth event, but she returned in the "Infinite Frontier" relaunch.

Other versions of Sarah Essen

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Sarah Essen makes cameo appearances in The Dark Knight Returns.

Sarah Essen in other media

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E. Davis Ester

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Etrigan the Demon

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Eve

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Will Everett

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Will Everett III

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Ron Evers

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Ron Evers
Publication information
PublisherDC Comics
First appearanceTales of the New Teen Titans #1 (June 1982)
Created byGeorge Pérez
Marv Wolfman
In-story information
Full nameRonald Evers
Team affiliationsFirst Church of Anti-Technocracy

Ron Evers is a character in DC Comics.

First appearing in Tales of the New Teen Titans #1, Ron Evers was the childhood friend of Victor Stone and grew up in the slums of New York City, which led him to become a criminal as an adult. He comes into conflict with Stone, who had since become Cyborg, and is presumed dead in their ensuing battle. However, he is rescued by S.T.A.R. Labs, transformed into a cyborg, and weaponized by the military.[44] Cyborg later removes Ron's cybernetic implants, after which he reforms and founds the Church of Anti-Technocracy, an anti-technology organization.[45][46]

Ron Evers in other media

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  • Ron Evers appears in Young Justice, voiced by Khary Payton.[47] This version is a classmate of Victor Stone and a football player for the Henry Heywood High Steelworkers.
  • A genderbent version of Ron, Roni Evers, appears in Doom Patrol, portrayed by Karen Obilom.[48]

Everyman

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Evil Star

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Executioner

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Executioner is the name of several characters appearing in American comic books published by DC Comics.

Willy Hooker

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Willy Hooker is a man who breaks criminals out so that he can execute them. His activities have attracted the attention of Batman and Robin who managed to defeat him.[49]

Superman villain

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The second Executioner is an unnamed man who was hired by "King" Kobra to take out Clark Kent. He alongside "King" Kobra's gang were defeated by Superman.[50]

Executioner in other media

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  • An original incarnation of Executioner appears in Gotham, portrayed by Michael Chiklis.[51] This version is Nathaniel Barnes, a Gotham City Police Department captain who was infected with the Alice Tetch virus and became a vigilante. Barnes spends time in Arkham Asylum before the Court of Owls free him and have him assume the alias of Executioner, utilizing a special outfit and axe-tipped glove.
  • An original incarnation of Executioner appears in the Batwoman episode "I'll Be Judge, I'll Be Jury", portrayed by Jim Pirri. This version is Bertrand Eldon, a former executioner at Blackgate Penitentiary.

Extant

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References

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Revisions and contributorsEdit on WikipediaRead on Wikipedia
from Grokipedia
The list of DC Comics characters: E is a categorized compilation of fictional figures from the DC Comics whose names begin with the letter "E". Published across thousands of comic books, graphic novels, and related media since the 1940s, these characters encompass superheroes, supervillains, antiheroes, and supporting roles, often intersecting with iconic teams like the , , and within the DC Multiverse. Notable entries include Elongated Man (Ralph Dibny), a skilled detective and Justice League member with the ability to stretch his body to extraordinary lengths after consuming Gingold extract, who debuted in The Flash #112 (May 1960) by writer John Broome and artist Carmine Infantino. Another prominent character is the Enchantress (June Moone), an archaeologist possessed by a malevolent magical entity granting her powers of sorcery, teleportation, and shapeshifting; she first appeared in Strange Adventures #187 (April 1966) and later became a recurring Suicide Squad operative. The roster also features Etrigan the Demon, a fiery, rhyming hellspawn bound to the human Jason Blood by Merlin, created by Jack Kirby and debuting in The Demon #1 (September 1972), known for his antiheroic exploits against supernatural threats. Additional significant figures encompass El Diablo (Chato Santana), a fiery vigilante cursed with pyrokinesis who joined the Suicide Squad, premiering in El Diablo #1 (November 2008), and the Emerald Empress (Sarya of Venegar), a 31st-century villainess empowered by the mystical Emerald Eye of Ekron as a foe of the Legion of Super-Heroes, first seen in Adventure Comics #352 (January 1967). These and other E-named characters highlight DC's expansive storytelling, blending detective noir, horror, science fiction, and epic battles.

Characters Beginning with Ea-Ec

Earth-Man

Earth-Man, also known as Kirt Niedrigh, is a DC Comics character from the 31st century, initially introduced as a Legion of Super-Heroes applicant with xenophobic tendencies that lead him to become a supervillain and reluctant Legion member. He first appeared as Absorbancy Boy in Superboy #218 (July 1976), created by writer Paul Levitz and artist James Sherman. Niedrigh, an native, possesses the ability to absorb residual energies from other superhumans and aliens, allowing him to temporarily duplicate their powers without copying their knowledge or skills. After being rejected from the due to his limited power set, he grew resentful toward non- members and unearthed an Arctic crystal tablet that he interpreted as proof was a augmented by alien technology, not an extraterrestrial. This discovery fueled his anti-alien ideology, prompting him to assemble the Justice League of Earth—a team of rejected Legion applicants dedicated to isolating from extraterrestrial influences. Adopting the Earth-Man moniker in Action Comics #859 (January 2008), written by with art by Gary Frank, Niedrigh escalates his campaign by capturing members and absorbing their abilities, thereby mimicking Superman's powerset: , flight, invulnerability, and energy projection via heat vision-like blasts. In this storyline, Earth-Man betrays the by siphoning their collective powers to empower his team, sparking widespread conflicts across the 31st century as secedes from the United Planets amid rising . Following his defeat, Earth-Man is imprisoned but later compelled by the Earth government to join the Legion as a probationary member to placate his pro-human followers, serving as a contentious and villainous figure within the team. In post-Crisis on Infinite Earths continuity, he undergoes partial redemption, including being granted a Green Lantern power ring during certain arcs and aiding the Legion against larger threats, though his underlying prejudices persist. He reprises key roles in events like Final Crisis: Legion of Three Worlds (2008–2009), where he temporarily aligns with the Legion of Super-Villains before returning to custody.

Earthworm

Earthworm is a fictional appearing in American comic books published by DC Comics. The character, real name Herbert Hynde, debuted as a backup feature antagonist in Wonder Woman #309 (November 1983), created by writer Joey Cavalieri and artist Tim Burgard. Hynde, a slender criminal operating from the sewers of , led an illegal baby-selling ring that exploited vulnerable families for profit. Hynde adopted the alias due to his affinity for underground environments and his ability to manipulate sewer-dwelling creatures. His initial criminal activities drew the attention of the , who infiltrated his network and confronted him directly in a multi-issue arc spanning #309–313 (November 1983–March 1984). In these stories, Earthworm evaded capture using his contortionist flexibility to slip through narrow passages and his command over rats and alligators to set traps and defenses. The Huntress ultimately shut down the operation, exposing Hynde's underhanded tactics and leading to his temporary defeat. Earthworm possesses animal empathy, enabling him to control vermin such as rats and large alligators native to urban sewer systems. His extreme flexibility allows him to contort his body to navigate tight spaces and escape restraints. The character was revived during the "" crossover event, where Hynde bargained with the Neron for enhanced powers in exchange for his soul. This transformation granted him a more literal worm-like , including the ability to rapidly through earth and soil, increased durability, and amplified control over subterranean creatures. Post-transformation, Earthworm reemerged as a minor operative in underground criminal syndicates, clashing with heroes like Guy Gardner in Guy Gardner: Warrior #36 (November 1995), where he allied with other villains in an assault on the Warriors team. These appearances positioned him as a low-level , leveraging his burrowing and vermin-summoning abilities for ambushes and escapes in illicit operations.

Echo (giant robot)

Echo is a fictional supervillainous giant robot in the DC Comics universe, serving as an adversary to the . It debuted in the six-page story "The Echo" in #49 (March 1941), written and penciled by Jack Lehti with inks credited to Charles Paris. The robot's origin stems from the machinations of a mad scientist named Jon, who constructed Echo as a means to terrorize the city and rob banks to finance his further experiments after facing ridicule from the . Named for its ability to audibly repeat instructions given via a device, Echo represented one of the earliest incorporations of robotic antagonists in DC's superhero narratives, blending pulp with vigilante action during the pre-World War II era. Echo possesses immense physical strength and durability befitting its colossal size, allowing it to rampage through urban areas and overpower human opponents with ease. It operates under direct , executing commands such as and destruction without independent , though its vocal repetition of orders adds an eerie, mechanical mimicry to its presence. In its sole major appearance, launches a crime spree under Jon's direction, prompting the to pursue it after reports of its attacks surface. The Avenger traces a trail of stolen loot to Jon's hideout, where a confrontation ensues; during the struggle, Jon drops the control device, enabling the Avenger to seize it and command to leap from a high , resulting in the robot's destruction upon impact and Jon's death in the fall. This encounter highlights Echo's role as a disposable tool in early tales, foreshadowing DC's later explorations of technology-driven threats without leaving a lasting legacy in subsequent stories.

Echo (Terri Eckhart)

Terri Eckhart, known as , is a superhero who first appeared in Quarterly #1 (Winter 1990), created by writers and . A former model, she was empowered by an experimental device that granted her the ability to control vibrations, transforming her into a vibrational-based hero. Echo's powers include generating powerful sonic booms to disorient or damage foes, phasing through solid objects by vibrating her molecular structure, and detecting lies through subtle resonance patterns in a person's voice or body. These abilities make her a versatile combatant, particularly effective against energy-based threats, as she can redirect vibrational energy back at its source. In her major storylines, Echo joined the Conglomerate, a corporate-sponsored team assembled by to represent business interests in the superhero world. The team formation highlighted tensions between heroism and commercialism, with Echo navigating personal struggles over her newfound fame and the ethical dilemmas of being a "branded" hero. She participated in Justice League crossovers, including a key alliance with to battle the alien conqueror , where her vibration control proved crucial in disrupting his assaults.

Echo (Nina Damfino)

Echo, real name Nina Damfino, is a DC Comics villain and recurring henchwoman of (Edward Nigma). She debuted in Detective Comics Annual #8 (1995), created by writer and artist Kieron Dwyer. Damfino forms the criminal duo Query and Echo alongside Diedre Vance (Query), specializing in interrogation, theft, and support for 's schemes in . Prior to aligning with , Damfino worked at the underground fetish club , where she and Vance attempted to rob him, leading to their recruitment. As Echo, she handles logistical and enforcement roles, leveraging her intelligence, marksmanship, and combat training to execute elaborate puzzles and escapes. The duo has clashed with Batman multiple times, including during the "No Man's Land" event and in various plots involving corporate espionage and riddles targeting Gotham's elite. Echo and Query represent a thematic extension of the Riddler's quizzical motif, with their partnership emphasizing duality in criminal intellect. They have appeared in key stories like Batman: Legends of the Dark Knight and Detective Comics, often allying with other Gotham villains but remaining loyal to the Riddler. No superhuman powers are noted; their threat stems from cunning, gadgets, and seamless coordination.

Echo (Isabelle Cheranova)

Isabelle Cheranova, operating under the codename Echo, is a cybernetically enhanced Russian spy and assassin who serves as a recurring adversary to Batman in the DC Comics universe. Recruited by the GRU at age 10 for a clandestine operation known as the "Turning Project," Cheranova underwent experimental cybernetic surgery designed to produce spies capable of flawless auditory mimicry. The project resulted in the deaths of all other participants, but Cheranova emerged as the sole survivor, her implants granting her extraordinary abilities that she later weaponized for criminal enterprises, including infiltration, cons, and targeted killings. Echo's powers stem from neural implants that enable perfect replication of any sound or voice after a single exposure, allowing her to impersonate individuals with uncanny precision for and . These enhancements also permit direct interfacing with electronic devices and transmissions, enhancing her skills, while her rigorous training makes her proficient in , marksmanship, and stealth operations. In Gotham's landscape of sound-based threats, such as sonic disruptions during crises, Echo's has proven particularly insidious, enabling her to exploit auditory vulnerabilities in high-stakes encounters. Cheranova debuted during the "" storyline, where an earthquake isolates , turning it into a battleground for gangs. Freed from Blackgate Penitentiary by to bolster his faction in the power struggle, Echo targets Gotham's elite—politicians, executives, and —through voice-based impersonations that incite betrayals and assassinations. She clashes repeatedly with Batman, using her abilities to mimic GCPD communications and sow discord among vigilantes, but is ultimately captured after a rooftop confrontation involving Nightwing and the , whom she briefly allies with before betraying. In subsequent minor arcs, Echo continues her criminal pursuits, escaping custody to orchestrate drug smuggling rings and corporate plots aimed at destabilizing Gotham's recovering . Despite these efforts, Batman thwarts her each time, leading to her recapture and incarceration, with no evidence of reform in her path as a professional operative. Her activities underscore the perils of technological augmentation in the hands of a remorseless infiltrator.

Echo in other media

Echo first appeared in live-action as an original character in the Arrowverse television series The Flash, portrayed by Carlos Valdes in the season 6 episode "Kiss Kiss Breach Breach" (2019). He serves as the Earth-19 doppelganger of Cisco Ramon (Vibe), a master hacker and criminal who uses interdimensional breaching powers—similar to Vibe's vibing abilities—to help fugitives escape to other Earths by impersonating their counterparts. Echo's villainous actions include murdering Cynthia "Gypsy" Reynolds, a Collector from Earth-19, and framing Cisco for the crime, leading to a confrontation where Team Flash captures him. This adaptation diverges significantly from comic book iterations of , such as the giant robot antagonist or the Riddler henchwoman Nina Damfino, by integrating the character into the Arrowverse's framework as a foil to rather than tying him to established DC lore. His role emphasizes themes of identity and doppelganger deception central to the series, without exploring individual backstories from the comics.

Characters Beginning with Ed-Ei

Simon Ecks

Simon Ecks, better known as Doctor Double X, is a in DC Comics primarily associated with Batman as an adversary in . A brilliant but isolated , Ecks specializes in on bioelectric auras and their potential manipulation. His experiments led to the creation of a powerful energy duplicate, transforming him into a dual entity capable of committing crimes while evading capture. Doctor Double X embodies themes of scientific and psychological duality, often clashing with Batman over attempts to harness aura-based technology for personal gain or domination. Ecks first appeared in Detective Comics #261 (November 1958), created by writer Dave Wood and penciler Sheldon Moldoff, with inks by Charles Paris. In his debut story, "The Amazing Dr. Double X!", Ecks, working in a secluded lab, develops a device to amplify and externalize the human aura, believing it could revolutionize energy science. Desperate for companionship due to his reclusive nature, he tests the invention on himself, successfully generating a tangible energy form he names Double X. However, the duplicate proves sentient and aggressive, overpowering Ecks' will and compelling him to embark on a robbery spree to fund further experiments. Batman intervenes, using the device's instability to separate and subdue both forms, marking Ecks' initial defeat and incarceration. This origin highlights the perils of unchecked scientific ambition, a recurring motif in Batman's rogue gallery. The character's core powers revolve around aura manipulation, allowing Ecks to generate and sustain Double X as a symbiotic construct. Double X possesses , , and the ability to project blasts, while Ecks himself provides intellect and control from a distance. The two operate in tandem, with Double X handling physical confrontations and Ecks directing , though their bond is unstable—leading to moments where the duplicate rebels or drains Ecks' vitality. Over time, Ecks has refined his , incorporating it into suits or devices for enhanced mobility and illusionary effects, but these upgrades often backfire during battles. In various continuities, such as the New Earth era, Ecks has allied with other villains like the Mad Hatter or appeared in team-ups against the , but his encounters remain predominantly with Batman. Doctor Double X's major storylines emphasize his recurring antagonism toward Batman, evolving from a one-off to a persistent threat exploiting . In World's Finest Comics #276 (February 1982), Ecks escapes custody and duplicates himself multiple times to orchestrate a heist on a S.T.A.R. Labs facility, only to be thwarted by Batman and in a crossover that showcases the limits of his duplication tech against power. Later appearances, like in Batman Family #7 (1976), revisit his aura experiments during outbreaks, where Double X manifests as a hallucinatory force preying on inmates' fears. These narratives often explore Ecks' fractured psyche, with Double X representing his suppressed rage and isolation. In the Prime Earth continuity, Ecks reemerges as an psychiatrist whose exposure to spirits during a riot grants him amplified abilities, blending his scientific roots with elements in battles against the Dark Knight. In recent developments, Ecks appears in Arkham City: The Order of the World #2 (2024), where his powers are exploited in a to create an addictive "out-of-body rush," positioning his invention as a tool in Gotham's criminal underworld.

Eclipso

is a primordial supernatural entity in DC Comics, representing the original spirit of divine vengeance and wrath, who was cast out and sealed into the , a powerful black diamond that enables possession of human hosts. The character debuted in House of Secrets #61 in August 1963, created by writer and artist Lee Elias. Initially portrayed as a Jekyll-and-Hyde-style , Eclipso's lore evolved to depict him as a fallen celestial being, predating other vengeance forces like the Spectre as the first embodiment of God's punitive aspect. Eclipso's origin ties to cosmic mythology, where he was banished for excessive zeal in enforcing divine retribution, binding his essence to the diamond that fragments during eclipses to seek new vessels. The entity's primary host has been scientist Bruce Gordon, who first encountered the diamond on Diablo Island during a solar eclipse; a dying sorcerer named Morphir bestowed it upon him, triggering the possession and transforming Gordon into Eclipso whenever eclipsed shadows fall across his eyes. This bond drives Eclipso's cycle of corruption, as he amplifies the host's darkest impulses to wreak vengeance on perceived wrongs, often leading to widespread chaos. Among Eclipso's abilities are , speed, and , allowing him to overpower teams of heroes; he can manipulate to create constructs, fire energy blasts from his hands and eclipse-marked eye, and possess multiple individuals simultaneously via diamond shards, rendering him effectively immortal as long as the endures. These powers have fueled major conflicts, including repeated possessions of Gordon that pitted Eclipso against the in battles where he nearly conquered Earth by amplifying global rage. The entity also clashed with the , a mystical team that once imprisoned him in a light-based cage to contain his influence. A pivotal storyline unfolded in the 2005 Day of Vengeance event, where manipulated the Spectre into a crusade against all magic users, allying with the to avert cosmic destruction before banishing him to solar orbit. In the era, reemerged in 2024 narratives tied to the Shadowlands, a dark realm born from his fallen essence and the diamond's hatred, where he exerts influence over shadows and seeks to expand his domain amid multiversal threats.

Eel (gangster)

The Eel is a gangster character in DC Comics, debuting as an adversary to the original Blue Beetle (Dan Garrett) during the Golden Age. His real name remains unknown, and he operates as a cunning mobster relying on clever gadgets rather than innate superhuman abilities. The character was created by artist Charles Wojtkowski, who contributed to early Blue Beetle stories under the Fox Feature Syndicate. The Eel's signature feature is his oil-based suit, a chemically treated garment that allows him to evade grapples and pursuits by rendering his body extremely slippery, mimicking the elusiveness of an eel. This coating enhances his agility, enabling quick escapes from law enforcement and heroes alike during bank heists and extortion schemes. Unlike later supervillains with fantastical powers, the Eel embodies the gritty, gadget-wielding criminals of pre-superpower DC narratives, drawing from 1930s mobster archetypes where ingenuity and technology level the playing field against costumed vigilantes. In his primary storyline, the launches a series of audacious bank robberies in the city, using his slippery suit to slip through police cordons and 's attempts to apprehend him. The confrontation escalates in high-stakes chases and brawls, culminating in the 's capture by in the issue's climax, thwarting his criminal empire and highlighting the hero's determination in the face of slippery foes. This encounter underscores the 's role as a quintessential early DC antagonist, predating the explosion of threats and focusing on street-level crime in the mythos.

Eel (Star-Spangled Kid villain)

The Eel is a supervillain who serves as an adversary to the Star-Spangled Kid (Sylvester Pemberton) and Stripesy in DC Comics. He first appeared in World's Finest Comics #6 (Summer 1941). The Eel's origin involves his role as a criminal operative using specialized technology for infiltration and sabotage. Equipped with a purple gliding suit, he could silently approach targets from the air, mimicking an eel's slippery nature to evade detection. This suit allowed parachute-like gliding over distances, enabling undetected landings for criminal activities. He also possessed the ability to spit corrosive acid, used to damage structures and vehicles during his schemes. In his debut storyline, the targets industrial sites and transportation hubs, using his gliding suit and acid to disrupt operations and commit thefts. The and Stripesy defeat him through clever tactics exploiting the suit's limitations, capturing him and ending his threat. The character represents early wartime-era villains relying on gadgetry in narratives.

(Blackhawks villain)

The is a fictional in DC Comics, introduced as an enemy of the Blackhawk Squadron during . He first appeared in Blackhawk #10 (Spring 1946), created by and the series' collaborative team of writers and artists at Quality Comics. The character's origin centers on his role as a Nazi spy tasked with disrupting operations through covert infiltration. Equipped with an innovative eel-inspired suit, the could silently approach targets from the air, mimicking the creature's slippery and agile nature to evade detection. This technology allowed him to glide parachute-like over long distances, landing undetected to execute missions against airfields and . Complementing his mobility, the possessed the ability to spit a corrosive , which he used to degrade plane engines and structures, rendering Allied fighters inoperable during critical wartime engagements. In his major storyline, the launches a series of daring raids on Allied bases, corroding fuel lines and airframes to hinder the Blackhawks' squadron. His operations tie directly into the Blackhawks' wartime espionage efforts, highlighting the squadron's role in countering Axis infiltrators amid the European theater's . The Blackhawks eventually track him during a high-stakes , where the Eel's gliding suit proves vulnerable to their superior piloting; he is shot down and captured, ending his threat to the Allied air campaign. This encounter underscores the Blackhawks' expertise in thwarting unconventional Nazi tactics during the war.

Eel (Mortimer Coolidge)

Mortimer Coolidge, also known as the , is a in DC Comics who primarily opposes in underwater conflicts. A career criminal originally from the surface world, Coolidge transitioned to aquatic villainy after acquiring an experimental during the "Sub Diego" era, where half of sank beneath the ocean. This suit transformed him into a formidable deep-sea operative, allowing him to challenge Aquaman's authority in submerged territories. Coolidge debuted as the Eel in Aquaman vol. 6 #21 (October 2003), during a storyline exploring Aquaman's role in protecting the newly formed underwater society of Sub Diego. As a low-level Gotham criminal seeking greater power, he stole the suit to exploit the chaos of , attempting to seize control of its burgeoning criminal underworld through intimidation and sabotage. His ambitions were thwarted in his first encounter, where and sidekick (Lorena Marquez) dismantled his operation, establishing the Eel as an early test of Aquaman's leadership in this new environment. The character was created by writer Will Pfeifer and artist Patrick Gleason, with the issue highlighting themes of adaptation and territorial control in aquatic settings. The Eel's abilities stem from his high-tech diving suit, which grants hydrokinesis for manipulating currents, forming protective barriers, and generating crushing pressures on opponents. The suit also enables underwater breathing, enhanced physical durability, and increased strength via a molecular sheath that amplifies his movements in aquatic battles. Complementing these are Coolidge's baseline mild telekinetic talents, used for precise or defensive force fields, making him a slippery and adaptive foe in deep-sea engagements. In major storylines, the aligned with Master's insurgent forces, participating in coordinated assaults on Atlantean outposts and surface-underwater border zones. These conflicts often escalated into large-scale deep-sea wars, where the Eel deployed his water control to disrupt Aquaman's telepathic commands over or to flood tactical positions. One notable arc saw him as a resurrected mercenary post-, leveraging his suit for sabotage missions against Aquaman's alliances, though he was repeatedly outmaneuvered by the hero's strategic use of ocean environments. His role underscores Aquaman's challenges against technologically augmented surface threats encroaching on oceanic domains. Following relaunch, the Eel was reimagined in Mera: Queen of Atlantis #1 (February 2018) as a hired gun for Lemurian extremists during the Atlantean Civil War, tasked with assassinating Mera to destabilize 's rule. This version amplifies his background, portraying him as a surface operative with refined hydrokinetic prowess for stealthy pursuits across ocean trenches. Recent iterations in the 2025 Aquaman series integrate tech upgrades to his suit, enhancing compatibility with bio-engineered elements for improved energy efficiency and adaptive camouflage in prolonged subaquatic skirmishes against 's expanded roster of underwater allies.

Eve Eden

Eve Eden, better known by her superhero alias Nightshade, is a DC Comics character renowned for her shadow-based abilities and involvement in covert operations. She debuted in Suicide Squad #1 (May 1987), created by writer and artist Luke McDonnell, where she appeared undercover as the villain Chimera during the team's inaugural mission. Eden's origin centers on her career as a government agent with the , recruited by after manifesting powers from exposure to mystical shadow energy tied to her brother's fatal encounter with demonic forces in the extradimensional Land of Nightshades. This transformative event, explored in detail in Secret Origins #28 (July 1988), compelled her to embrace her heritage and fight threats spanning and other realms. Nightshade's core powers revolve around umbrakinesis, enabling her to traverse distances via shadow travel, manifest autonomous shadow constructs for combat and reconnaissance, and generate portals to alternate dimensions like the Land of Nightshades. These abilities made her a strategic asset in high-stakes scenarios, including her repeated service on the Squad's black ops assignments under Amanda Waller's oversight. Throughout her tenure, Nightshade featured prominently in narratives such as the Squad's expeditions into her shadowed homeland, where she confronted entities like the during conflicts known as the Shadow War. She later integrated into the intelligence agency , leveraging her powers for global espionage and defense against supernatural incursions.

John Economos

John Economos is a supporting character in DC Comics, best known for his role in the Suicide Squad series as a bureaucratic operative aligned with Amanda Waller. He first appeared in Suicide Squad #1 (May 1987), created by writer John Ostrander and artist Luke McDonnell. Introduced as the warden of Belle Reve Penitentiary, Economos manages the high-security facility housing supervillains and serves as Waller's primary aide in overseeing Task Force X, the covert black ops unit composed of imprisoned criminals. In his capacity as warden and aide, Economos handles technical support, mission coordination, and administrative cover-ups for operations, often acting as a public-facing to shield the program's existence from scrutiny. He frequently clashes with Waller over ethical concerns, such as the exploitative use of inmates fitted with explosive devices and the moral ambiguities of deploying villains on government-sanctioned missions. Despite these conflicts, Economos provides essential debriefings and logistical aid, as seen in arcs involving team deployments to and government blackmail schemes. Economos's character arc in the original Suicide Squad run portrays him evolving from a reluctant participant wary of Waller's ruthless leadership to a dedicated handler committed to the program's oversight. He survives multiple betrayals by Task Force X members, including assassination attempts after they learn of his role in monitoring and controlling them via implants. This growth underscores his loyalty amid the chaos of supervillain operations. In more recent comics, Economos features in 2025 crossovers like DC Finest: Suicide Squad and DC Finest: Peacemaker, expanding his ties to broader events and media adaptations such as Peacemaker season 2.

John Economos in other media

John Economos is portrayed by in the (DCEU), debuting as a in the film The Suicide Squad (2021), directed by . In this role, Economos serves as a tech expert and aide to (), monitoring Task Force X's mission on from a remote control center and providing logistical support during the chaotic operation against . Agee reprises the role in the Max series Peacemaker (2022–present), where Economos transitions from a behind-the-scenes operative to a reluctant field agent, joining Christopher Smith's () team to combat the Butterfly invasion. His emphasizes through awkward humor and unwavering loyalty, highlighted by key events such as surviving intense missions, forming bonds with teammates like Leota Adebayo () and Emilia Harcourt (), and grappling with personal tragedies, including the death of his mother in Season 2. Unlike the more analytical and administratively focused depiction in the , the live-action version of Economos is portrayed as more humorous and action-oriented, often thrust into physical confrontations that showcase his incompetence-turned-bravery, such as using a against a super-gorilla in Peacemaker. This adaptation amplifies his role as a comedic foil within the ensemble, providing levity amid high-stakes violence while maintaining his core trait of reluctant competence under Waller's command. As of late 2025, rumors of a potential spin-off series featuring Economos and other Peacemaker survivors have circulated, with Agee teasing the project's alignment with lore and his character's ongoing involvement as a "utility player" in the . A notable behind-the-scenes detail is Agee's dual contribution to The Suicide Squad, where he not only played Economos but also voiced Nanaue/ and served as the on-set motion-capture reference for the character, enhancing his ties to Gunn's DCEU projects.

Morgan Edge

is a prominent DC Comics character, depicted as a cunning media tycoon and recurring adversary to . He debuted in #133 (October 1970), co-created by writer and artist as part of the saga. In his initial appearance, Edge is introduced as the ambitious head of the Metropolis-based Galaxy Broadcasting System (GBS), a rival media conglomerate to the , where he assigns reporter to cover the revived . Edge's origin ties him deeply to criminal underworld activities, as he secretly leads , a high-tech crime syndicate influenced by the New God of . Under 's directive, Edge expands GBS into Galaxy Communications while arming with advanced alien weaponry to challenge 's influence in . His villainous schemes often revolve around manipulating news coverage to discredit , such as sensationalizing stories that portray the hero as a threat or using media acquisitions to control public narrative. This corporate machinations create ongoing tension, including family conflicts that complicate his empire-building efforts. Lacking inherent superpowers, Edge compensates with Apokoliptian technology provided through his ties, including boom tubes for instantaneous and energy weapons for direct confrontations. In key storylines, such as those in the 1970s crossovers, he deploys these resources in assassination attempts on Clark Kent and coordinated attacks via manipulated broadcasts, forcing to navigate both physical battles and battles for public trust.

Vincent Edge

Vincent Edge is a fictional character appearing in American comic books published by DC Comics, known as the founding patriarch of the Edge media dynasty and a prominent figure in society. As a ruthless yet ambitious industrialist, he established Galaxy Communications from the ground up, transforming it into a dominant media empire that includes WGBS-TV and influences across the city. Vincent's business acumen and corporate machinations positioned him as a foil to , embodying the tensions between unchecked and heroic ideals in the Superman mythos. He first appeared in vol. 2 #35 (September 1989), created by writer and artists and Kerry Gammill. In his debut story, "The Racer's Edge," Vincent is introduced as the stern father of , exerting control over the family legacy while navigating the high-stakes world of media. Unlike his son, Vincent's involvements leaned more toward corporate intrigue and ethical gray areas rather than outright criminal enterprises, though his authoritarian style often bordered on the exploitative. He mentored Morgan in the intricacies of running Galaxy Communications, imparting lessons in power consolidation and media manipulation, but their dynamic was strained by Vincent's domineering presence. Throughout his appearances, Vincent clashed repeatedly with Superman over business ethics, using his outlets to sensationalize stories that undermined the Man of Steel's reputation or advanced Edge interests, such as demanding coverage of personal scandals like Lois Lane and Clark Kent's broken engagement while suppressing investigative reports on prison abuses. These conflicts highlighted themes of media responsibility, with Vincent's tactics often escalating into broader threats to Metropolis' integrity. His tenure ended in retirement amid escalating family scandals, including revelations tied to organized crime influences and his own health decline from a stress-induced heart attack, forcing Morgan to assume greater control. The Edge family's corporate reach, under Vincent's foundational vision, permeated Metropolis' broadcasting landscape, shaping narratives in ways that echoed Jack Kirby's Fourth World concepts of societal control and hidden powers within urban environments.

Vincent Edge in other media

Vincent Edge, the comic book father of and leader of , has been adapted in live-action and animated television series with variations from his print origins as a ruthless industrialist. In the live-action series Lois & Clark: The New Adventures of Superman (1993–1997), Vincent Edge is reimagined as Bill Church Sr., the head of a criminal syndicate analogous to and a media mogul antagonistic toward and his allies. Portrayed by , Church Sr. schemes to manipulate public scandals for personal gain, including attempts to discredit the Kent family and exploit ratings through fabricated controversies at his media outlets. His plots often involve high-stakes corporate intrigue and alliances with other villains, but he is ultimately thwarted by the journalistic efforts of and Clark Kent, as well as 's interventions, leading to his incarceration. This adaptation emphasizes Church's manipulative tycoon persona while toning down the abusive family dynamics from the comics, presenting him as a more overtly theatrical foe in a soap-opera style narrative. In the animated series Harley Quinn season 5, episode "Back to School" (January 23, 2025), Vincent Edge appears in a supporting role as a wealthy, influential figure in Gotham's elite circles, voiced by James Adomian. Here, he operates as a corporate foil, hosting exclusive events at the Vincent Edge Club where he interacts with characters like Harley Quinn and Poison Ivy's associates, blending into the show's chaotic, irreverent tone. Unlike his serious criminal overlord depiction in comics, this version leans into comedic scheming, serving as a satirical nod to media power brokers amid the episode's focus on personal vendettas and school reunions. Key events include Edge's involvement in social manipulations that draw Harley into conflicts, highlighting his role as an opportunistic antagonist defeated through the protagonists' unorthodox tactics rather than traditional heroism.

Egg Fu

Egg Fu is a fictional appearing in American comic books published by DC Comics, most commonly as an adversary of during the Silver Age of Comics. He debuted as a bizarre, giant egg-shaped Chinese Communist agent embodying Cold War-era espionage themes, often depicted with exaggerated stereotypes that have drawn criticism for . Created by writer and artist , Egg Fu first appeared in Wonder Woman #157 (October 1965). In his introductory storyline spanning issues #157–158, Steve Trevor infiltrates Oolong Island in the , where Egg Fu serves as the mastermind behind anti-democratic plots, including turning Trevor into a to unleash chaos in the United States; ultimately defeats him by lassoing and crushing his form. Egg Fu's origin portrays him as a product of Chinese Communist experimentation, a colossal sentient egg with intellect and command over advanced weaponry and minions. His primary abilities include genius-level intelligence for devising schemes and a prehensile Fu Manchu-style mustache that functions as an extendable limb for combat and restraint. Later iterations incorporate mechanical enhancements, evolving him into a cybernetic " flesh-machine" capable of reconstruction and advanced scientific feats. A successor, the Fifth, emerges in Wonder Woman #166 (1966), stealing an atomic submarine before being destroyed by 's vibrational dance. In major storylines, Egg Fu engages Wonder Woman in Cold War-inspired battles emphasizing ideological conflict, such as island-based lairs stocked with rockets and robotic forces. Post-Crisis on Infinite Earths, the character is reimagined in Wonder Woman #128 (1997) by John Byrne as a massive computer entity on Oolong Island. The most prominent modern take appears in the 2006–2007 52 series by Geoff Johns, Grant Morrison, Greg Rucka, and Mark Waid, where he operates as Chang Tzu, a non-humanoid egg-like scientist leading a cabal of mad geniuses to create apocalyptic weapons like the Four Horsemen; he is thwarted by the Metal Men and later escapes custody in Checkmate #15 and Outsiders #49. This version sheds ethnic stereotypes, focusing on his role as a ruthless inventor allied with groups like Intergang and the Science Squad. Egg Fu receives a satirical nod in Wonder Woman #600 (2009) by Amanda Conner, portrayed in a lighter, self-aware manner.

Wade Eiling

Wade Eiling is a fictional character and in DC Comics, portrayed as a high-ranking U.S. driven by an obsession with super-soldier enhancement programs to bolster . Created by writer and artist Pat Broderick, he made his debut in Captain Atom #1 (March 1987). Eiling's early role centered on the secretive Captain Atom Project, where he oversaw experiments that accidentally transformed officer Nathaniel Adam into the quantum-powered hero , often treating the subject as a military asset rather than a person. Throughout his comic history, Eiling embodies militaristic antagonism toward superheroes, clashing repeatedly with the Flash over efforts to regulate and control activities through government initiatives. In The Flash vol. 2 #180 (May 2002), he pursues aggressive tactics to capture speedsters and harness their abilities for military use, highlighting ethical debates on oversight. His schemes extend to leading classified projects akin to , focusing on and to create controllable super-soldiers, which pits him against the in conflicts over autonomy and power. Facing a terminal brain tumor, Eiling arranged for his consciousness to be transferred into the indestructible body of the Shaggy Man, a regenerative android originally created by scientist Dr. Andrew Zagarian. This procedure, depicted in JLA #25 (January 1999), endowed him with immortality, immense superhuman strength, durability, and rapid adaptation to threats, transforming him into the hulking villain known simply as The General. As The General, he launched assaults on the Justice League, leveraging his new form to challenge their dominance and advance authoritarian control over metahumans, solidifying his status as a persistent threat in DC's superhero landscape.

Effigy

Effigy is a supervillain appearing in American comic books published by DC Comics, most notably as an enemy of the . The character was created by writer and artist Darryl Banks. Martyn Van Wyck first appeared in Green Lantern vol. 3 #110 (May 1999), with his transformation into Effigy occurring in the subsequent issues. Martyn Van Wyck grew up in Seattle, Washington, raised by an alcoholic father following his mother's early death, which left him with deep-seated emotional issues and a fascination with fire as a means of seeking attention. As a teenager, his pyromaniac activities escalated, leading to institutionalization. The Controllers, an ancient alien race aiming to establish a new peacekeeping force to rival the after the fall of the , abducted Van Wyck and subjected him to genetic and technological enhancements using energy from their Central Power Battery. This process transformed him into a being of living flame, dubbing him Effigy as the prototype for their intended "Effigy Corps." Disillusioned and embracing his new destructive potential, Effigy rejected the Controllers' heroic vision and pursued personal vendettas, symbolizing uncontrolled elemental rage born from personal trauma and alien manipulation. Effigy possesses extensive , enabling him to generate, shape, and manipulate flames into constructs, absorb ambient heat to bolster his power, and achieve flight through thermal propulsion. His flame-based renders him highly resistant to physical harm and environmental extremes, though he remains vulnerable to energy disruptions or extreme cold. In his debut storyline, Effigy rampaged through Hollywood, , intent on achieving infamy by incinerating symbols of fame he once idolized, only to be subdued by after a fierce aerial battle. He later resurfaced in the "Burning in " arc (Green Lantern vol. 3 #113–114, June–July 1999), unleashing chaos across in a bid to engulf the world in fire, driven by escalating instability that manifested as multiple fire-themed personalities (Torch, Blaze, and ) due to . Effigy briefly allied with to target Rayner again but was defeated and imprisoned. His final appearance came in the Salvation miniseries (2000), where, stranded on a distant and aligned with the Joker, he contributed to events culminating in the Martian Manhunter's death, leading to his execution by the Spectre; his essence was later preserved in a containment vessel.

Characters Beginning with El-Em

El Castigo

El Castigo is a supernatural entity and ally to Jaime Reyes, the third , serving as a ghostly avenger who targets the corrupt and exploitative. First appearing in Blue Beetle vol. 8 #1 (September 2011), the character was created by writer Tony Bedard and artist Ig Guara. Drawing from Mexican folklore traditions of vengeful spirits, El Castigo manifests as a spectral figure bound to enforce justice on those who prey on the vulnerable, often appearing in moments of moral crisis within the Blue Beetle mythos. El Castigo's origin positions him as a timeless punisher, emerging from cultural legends to aid heroes like Reyes against modern threats rooted in corruption and crime. He provides ethereal guidance and intervention, complementing the scarab-powered hero's technological abilities with otherworldly enforcement. His powers include intangibility, enabling him to phase through physical barriers undetected, and possession, through which he temporarily inhabits the bodies of wrongdoers to force confessions or self-reckoning. Additionally, El Castigo induces haunting visions that torment the guilty, compelling them toward atonement or exposure until justice is served. In key storylines, El Castigo supports in confrontations with cartel organizations threatening El Paso communities, using his prowess to uncover hidden schemes and deliver poetic retribution tied to themes of and moral accountability. These narratives highlight his role as a bridge between and contemporary , emphasizing as a communal safeguard.

El Diablo

El Diablo is the alias adopted by multiple fire-wielding anti-heroes in DC Comics, each inheriting a mystical that compels them to seek vengeance against , often at great personal cost. The mantle originates from a entity tied to themes of and redemption, granting its bearers —the ability to generate and manipulate flames—and durability derived from an ancient Aztec spirit. This has manifested across different eras and hosts, transforming ordinary individuals into reluctant guardians who battle both external threats and their inner demons. The original bearer, Lazarus Lane, debuted as El Diablo in All-Star Western vol. 2 #2 (October–November 1970), created by writer and artist Gray Morrow. A mild-mannered in the late 19th-century American Old West, Lane was savagely beaten during a robbery and subsequently struck by lightning, plunging him into a . In this liminal state, he became the vessel for a vengeful spirit—later revealed as an Aztec entity—awakening as El Diablo, a masked rider who summoned demonic fire to combat outlaws and corruption, riding a named . Lane's incarnation emphasized the curse's dual nature, blending heroism with uncontrollable rage, and he occasionally allied with other Western figures like . In a modern reinterpretation, Rafael assumed the mantle in El Diablo #1 (August 1989), introduced by writer and artist Mike Parobeck. As a progressive councilman in the border town of Dos Rios, Sandoval invoked the Aztec fire spirit during a to combat local corruption, bonding with it and gaining enhanced to project intense flames and withstand extreme heat and injury. His tenure explored political intrigue and supernatural horror, including a brief stint with the during the 1989 "Janus Directive" crossover, where he helped thwart Checkmate's conspiracy. Sandoval's version highlighted the curse's isolating effects, as the spirit's demands strained his personal life and heroism. The contemporary El Diablo, Chato Santana, first appeared in El Diablo #1 (November 2008), created by writer Jai Nitz and artists Phil Hester and . A former gang enforcer seeking atonement after a betrayal left him near death, Santana encountered the comatose Lane in a spirit realm, inheriting the full Diablo curse and amplifying his latent fire abilities with demonic precision. This version delves deeply into redemption arcs: conscripted into the Suicide Squad following an arson incident that killed his family, Santana grapples with guilt and the curse's punitive drive while undertaking high-risk missions for . In 2018, he joined in Justice League Dark vol. 2 #1, aiding occult threats like the Otherkind invasion and using his powers to contain magical infernos, further examining his path toward self-forgiveness amid supernatural chaos.

El Dorado

El Dorado is a Mexican superhero who first appeared in the animated series Super Friends episode "The Alien Mummy" in 1981, where he was introduced as an ally to the team with mystical powers derived from his Aztec heritage. He was created as part of Hanna-Barbera's efforts to diversify the Super Friends roster with international representation, embodying cultural elements through his costume inspired by Aztec kings and sorcery. In comics, El Dorado debuted in Suicide Squad Most Wanted: El Diablo and Amanda Waller #5 (April 2016), written by Jai Nitz with art by Cliff Richards, marking his integration into DC's Prime Earth continuity as a leader of the Mexican superhero team Justicia. Eduardo Dorado's powers primarily revolve around illusion-casting, allowing him to generate realistic holographic deceptions to confuse enemies or aid in escapes, alongside via his cape and telepathic abilities for mind reading. His abilities are rooted in ancient Aztec rather than modern , reflecting his descent from historical sorcerers, though he has demonstrated capable of matching foes like Kalibak and optic blasts for . In his comic appearances, El Dorado portrays a complex figure who claims to have killed his own family—a assertion tied to his pacifist nature, as he refuses to engage in violence despite his past—while serving as a mentor and team leader confronting global threats alongside groups like the Suicide Squad and reserves. As a member of Justicia, participates in major storylines involving border conflicts and crises, such as intervening in battles against the Suicide Squad and El Diablo, highlighting themes of national sovereignty and heroism in . His role in Wonder Twins #6 (2019) places him on the Justice League's reserve roster, underscoring his status as a reliable ally for worldwide emergencies. stands out as a symbol of DC's push for diverse international heroes, bridging animated origins with comic narratives to emphasize cultural pride and non-violent resolution in an era of escalating superhuman conflicts.

Elasti-Girl

Elasti-Girl, whose real name is Rita Farr, is a fictional superheroine appearing in American comic books published by DC Comics, best known as a founding member of the . Created by writer and artist , she made her debut in My Greatest Adventure #80 (June 1963). A former Hollywood actress and Olympic swimmer, Farr's life changed dramatically when she was exposed to toxic volcanic gases while filming on location in , mutating her body and granting her superhuman abilities. Recruited by scientist Niles Caulder, known as the Chief, she joined the alongside Robotman, , and , forming a team of outcasts battling bizarre threats like the . Farr's powers center on elasticity and size manipulation, enabling her to grow to a maximum height of 60 feet or shrink to subatomic levels while maintaining proportional mass and enhanced strength at larger sizes. She can also reshape her body into various forms, such as flattening or elongating limbs, providing versatility in combat and rescue operations. These abilities, however, initially caused her distress, as they deformed her appearance and ended her acting career, contributing to her complex psyche within the dysfunctional dynamic. In a pivotal storyline, and her teammates sacrificed themselves in Doom Patrol #121 (September 1968) to thwart General Zahl's plan to destroy Middletown, marking one of DC Comics' earliest major hero deaths. Rita remained deceased for nearly four decades, longer than most teammates, until her in the mid-2000s via a cloned body grown from a salvaged skull fragment by the Chief. This revival allowed her to rejoin the in subsequent adventures, exploring themes of identity and trauma. More recently, Elasti-Girl's character received renewed attention in the Max television series (2019–2023), where she was portrayed by as a shape-shifting anti-heroine grappling with self-loathing and leadership. The series' fourth-season finale in November 2023 provided emotional closure, with Rita embracing her role as the team's moral compass before facing a poignant, peaceful end amid a time-altered crisis.

Thomas Elliot

Thomas Elliot, better known by his supervillain alias Hush, is a prominent antagonist in the DC Comics Batman mythos, depicted as a brilliant and childhood friend of Bruce Wayne whose deep-seated resentment fuels a campaign of psychological and physical torment against him. Created by writer and artist , the character made his debut in Batman #609 (January 2003), marking the start of the influential 12-issue "Hush" storyline that spanned Batman #608–619. Elliot's origin is rooted in a traumatic upbringing alongside Bruce Wayne, where the two boys bonded over intellectual games like chess amid their privileged yet troubled family lives. Unlike the Wayne family, whose parents were tragically murdered in a , Elliot's father was abusive and his mother suffered from alcoholism, prompting young Tommy to sabotage their 's brakes in an attempt to orphan himself and gain their fortune. The plot failed when the brakes held, but the Waynes perished in a similar alleyway attack that same night; this outcome bred Elliot's lifelong grudge against Bruce, whom he blamed for "stealing" the ideal life of independence through death. As an adult, Elliot rose to prominence as a renowned plastic surgeon, even saving Thomas Wayne's life years earlier, but his envy festered into obsession. To execute his , Elliot orchestrated his own in a car explosion, emerging as the bandaged, vengeful Hush to dismantle Bruce Wayne's world from the shadows. Lacking superhuman powers, Hush relies on his exceptional genius-level intellect, mastery of surgical precision, and strategic acumen to pose a lethal threat, often outmaneuvering Batman through manipulation rather than brute force. He is a top-tier tactician capable of allying with and betraying Gotham's underworld figures, a skilled , and proficient in , allowing him to hold his own in direct confrontations with . His medical expertise enables gruesome tactics, such as stolen faces onto his own to impersonate others or biological weapons against Batman's allies. In his debut "Hush" arc, Elliot masterminded a intricate plot to erode Batman's life by pitting iconic villains like the Joker, , , , and against him in a of orchestrated chaos, all while concealing his identity until the climactic reveal. This storyline not only highlighted Hush's role as a puppet master but also delved into themes of betrayal and lost innocence, forcing Batman to confront personal vulnerabilities amid a trail of murders and deceptions. Since then, Hush has engaged in persistent , repeatedly resurfacing to target Wayne's loved ones, forge uneasy alliances with other rogues, and exploit Batman's moral code, solidifying his status as one of the Caped Crusader's most personal adversaries. As of 2025, Hush's narrative received a major continuation with Batman: Hush 2, a six-issue sequel arc by Loeb and Lee launching in Batman #158 (March 2025), which picks up directly from the original events to explore Elliot's evolved schemes two decades later. In this development, Hush returns with enhanced resources, including mentorship ties to villains like from his post-"Hush" exile, and unleashes a renewed assault involving iconic rogues' comebacks, such as an unsettling transformation for one key antagonist, intensifying the psychological stakes against a more battle-hardened Batman. The arc addresses lingering threads from the 2003 story, emphasizing Hush's unyielding vendetta and its ripple effects on the Bat-Family.

Elongated Man

Ralph Dibny, known as the , is a DC Comics superhero renowned for his detective prowess and elastic abilities, often partnering with his wife to solve mysteries. He first appeared in The Flash #112 in May 1960, created by writer John Broome and artist . Dibny operates as a lighthearted investigator, contrasting more brooding heroes through his enthusiasm for puzzles and contortionist feats. Dibny's origin stems from his career as a fascinated by circus contortionists, leading him to analyze the Gingold, derived from the rare Gingo . By distilling a potent extract, he gained elasticity after regular consumption, enabling him to stretch his body dramatically without losing strength or durability. His powers include body elongation to great lengths, contortion into impossible shapes, and enhanced flexibility, allowing versatile combat and evasion tactics. These abilities, combined with his keen observational skills, make him a valuable ally to the Flash family in Central City adventures. In major storylines, Dibny and Sue Dibny frequently teamed up for investigative cases, blending superheroics with marital teamwork in titles like Detective Comics. The 2006-2007 series 52 explored Dibny's profound grief following Sue's murder in Identity Crisis, triggering an identity crisis that stripped his powers and led him to join a cult attempting her resurrection. Ultimately, Dibny's quest culminated in his own death and afterlife detective work, reuniting him with Sue's spirit before both achieved resurrection, restoring their partnership.

Ember

Ember is a supernatural entity in the DC Comics universe, depicted as an immature gestating within the body of a girl, who serves as a key enforcer for the mystical crime lord Brother Night. She first appeared in Zatanna (vol. 2) #1 (May 2010), created by writer and artist Stéphane Roux. In her human guise, Ember appears as a seductive young woman with fiery and pale skin, but her true nature reveals draconic traits during combat, including scales and elongated limbs. Ember's origin ties her to the magical underworld of , where she was recruited by Brother Night to bolster his syndicate of occult criminals, including the shapeshifter Romalthi and the boy . As a manifestation of raw draconic power bound to a mortal host, she exhibits pyrokinetic abilities such as fire breath and the generation of intense flames, along with flight via leathery wings and effective contingent on the survival of her human vessel. These powers make her a formidable combatant, capable of incinerating foes or creating barriers of fire to protect her allies. In major storylines, Ember aids Brother Night's bid for dominance over the city's supernatural elements, participating in ritualistic murders and power grabs that draw the attention of . She engages in direct confrontations with , using her flames to counter the magician's spells during assaults on Brother Night's lair and attempts to disrupt magical hierarchies. Her role underscores themes of forbidden magic and underworld intrigue in Paul Dini's series, positioning her as a volatile in battles against heroic sorcerers.

Ember in other media

Ember first appeared in animation as a fiery minion serving the sorcerer Brother Night in the 2017 episode "Speed Demon" of the series Justice League Action. In this portrayal, she functions as an elemental enforcer, utilizing her pyrokinesis and demonic physiology to engage in magical battles against members of the Justice League, including Batman and Zatanna. Key events include her attempt to aid Brother Night in corrupting Batman into a villain, only to be ultimately defeated by Zatanna's backward-spoken spells that neutralize her fiery abilities and banish the threats. Voiced by Tara Strong, Ember's performance emphasizes dramatic roars and snarls that heighten her menacing presence. Ember received another animated adaptation in the 2020 two-part episode "The Fresh Princess of Ren Faire" from DC Super Hero Girls, where she is depicted as an ancient princess-devouring dragon disguised in human form at a renaissance fair. Here, she serves as the primary antagonist, attempting to consume the Super Hero Girls after they disrupt her hunt, leading to a confrontation involving magical elements and physical combat. Voiced by Amanda C. Miller, this version highlights her beast-like ferocity, differing from her more humanoid, dragon-gestating form in the comics by emphasizing draconic traits such as scales, wings, and a voracious appetite. Unlike her comic counterpart's role as a seductive enforcer tied to Brother Night, the animated iterations portray Ember as a standalone mythical beast in magical skirmishes against young heroes.

Emerald Empress

The Emerald Empress is a supervillain in DC Comics, primarily an antagonist to the Legion of Super-Heroes in the 31st century. She first appeared in Adventure Comics #352 (January 1967), created by writer Jim Shooter and artist Curt Swan. The character is most commonly known as Sarya, a native of the planet Venegar (sometimes spelled Venegaz), who wields the mystical Emerald Eye of Ekron as her primary source of power. This artifact grants her dominion over vast energies, making her one of the Legion's most persistent and formidable foes. Sarya's origin traces to her youth on the barren world of Venegar, where she discovered ancient ruins containing the , a powerful, eye-shaped gem of extraterrestrial origin. Obsessed with power and , she implanted the Eye into her forehead, instantly gaining abilities that allowed her to conquer her home planet and establish a criminal empire across multiple worlds. The Eye, believed to be the actual eye of a cosmic entity named , bonded symbiotically with her, amplifying her ambitions and turning her into a tyrannical ruler known as the Emerald Empress. This transformation marked her shift from a power-hungry native to a galactic threat, often allying with other villains to challenge the . The endows the Empress with a wide array of abilities, including projection in the form of blasts or beams, force field generation for defense, flight at supersonic speeds, size alteration for herself or objects, , , mind control, , and limited reality warping. These powers are channeled through the Eye, which exhibits a degree of and can act independently to protect or empower its host. The Eye's full potential remains mysterious, with vulnerabilities to certain mystical or technological disruptions, but it has consistently elevated the Empress to near-godlike status in battles. In her debut storyline, the Emerald Empress joined the —a team of villains including Validus, Persuader, Mano, and Tharok—to combat the Sun-Eater, a cosmic entity threatening , though their alliance with the Legion was short-lived and turned hostile. She has since led or participated in numerous schemes against the Legion, such as attempting to seize control of the in Superboy and the #231 (January 1977) and orchestrating planetary takeovers. The character has experienced multiple deaths and resurrections, including being slain by her own teammate Validus in Legion of Super-Heroes (vol. 2) #298 (September 1982) and revived via the Eye's energies, or executed and later restored in Legion of Super-Heroes (vol. 3) #24 (January 1987). These cycles underscore her enduring role as a resilient adversary. In more recent continuities, the Emerald Empress featured prominently during the Rebirth era, where she was revealed as a member of the original formed by , traveling back in time to alter in Justice League vs. Suicide Squad #3 (October 2016). She clashed with in a bid to prevent her own future defeats, assembling a new in Supergirl #12 (August 2017). By 2024, amid DC's All-In initiative and the introduction of —a darker alternate reality—the Emerald Empress reemerged as a key player, striking against General Zod's of supervillains in Kneel Before Zod #7 (July 2024), highlighting her ongoing adaptability in modern lore. In this reboot context, ties to the corrupted, Darkseid-influenced of position her as a potential bridge between timelines, though her core villainy remains intact.

Neal Emerson

Neal Emerson, better known by his supervillain alias , is a fictional character appearing in American comic books published by DC Comics. He is depicted as a brilliant but mentally unstable scientist who gains the ability to manipulate magnetic fields after exposing himself to intense electromagnetic forces during medical experiments. This transformation triggers a split personality, with his malevolent alter ego emerging as , a recurring adversary primarily to the . Emerson first appeared in Green Lantern #21 (June 1963), created by writer John Broome and artist . In his , Emerson, a promising physician, becomes obsessed with the therapeutic potential of , conducting unauthorized experiments on himself to harness its power for healing. The repeated exposure warps his psyche, amplifying his aggressive tendencies and granting him abilities, including the generation of magnetic energy blasts, force fields, flight via , and control over metallic objects on a massive scale. This duality—likened to the positive and negative poles of a —defines his character, often portraying him as a tragic figure battling his own instability. As Doctor Polaris, Emerson embarks on a criminal career driven by megalomania, clashing repeatedly with Green Lantern Hal Jordan in early Silver Age tales. His villainy escalates through affiliations with groups like the Secret Society of Super-Villains and the Injustice League, where he participates in schemes against the Justice League. Notable appearances include Underworld Unleashed (1995), where he trades a portion of his soul for enhanced powers, and Blackest Night (2009), in which he is resurrected as a Black Lantern, wielding necrotic magnetic energies to terrorize heroes. He also serves coerced terms in the Suicide Squad, highlighting his reluctant utility as a metahuman asset despite his unreliability. Emerson's role extends to broader crossovers, including battles against the in JSA (vol. 3) #29 (September 2009), where his magnetic prowess challenges the team during a multiversal threat. Though not a core JSA foe, these encounters underscore his versatility as a mid-tier villain embodying scientific turned destructive. A successor, John Nichol, briefly assumes the mantle after Emerson's death in some continuities, but Emerson remains the definitive version, symbolizing the perils of unchecked ambition in experimentation.

Elizabeth Prince

Elizabeth Prince, also known as Lizzie Marston Prince or Trinity, is a fictional character in DC Comics, depicted as the daughter of (Diana Prince). She is an Amazon born on the island of Themyscira, part of Diana's extended family within Amazonian society.) Introduced as a supporting character in the Wonder Woman mythos, she embodies the next generation of Amazonian heroism, blending her mother's legacy with youthful curiosity and bravery. Prince first appeared in Wonder Woman #800 (August 2023), created by writer Tom King and artist Daniel Sampere. Her origin reveals her as a child crafted from clay by Diana, animated through divine intervention similar to Wonder Woman's own creation, following the death of Steve Trevor. Raised on Themyscira among the Amazons, she becomes involved in the island's communal life and training, reflecting the political and cultural dynamics of Amazon society. As a young Amazon, she demonstrates superhuman strength and combat skills early on, such as subduing Killer Croc at age five. In her role, Prince serves as a bridge between the immortal world of the and gods and the mortal realm of superheroes, often interacting with figures like Jon Kent () and (Robin), whom she views as adoptive older brothers. She aids in defending against supernatural and divine threats, drawing on her heritage to navigate conflicts involving Olympian forces. Her major storylines occur in Wonder Woman volume 6 (2023–present), where she explores her identity amid family tragedies and heroic duties; key arcs include the "" backups introducing her childhood and the Black Mercy episode revealing her inner conflicts. As of November 2025, the six-issue miniseries Trinity: Daughter of Wonder Woman (June–December 2025), written by Tom King with art by Belén Ortega, is ongoing, delving deeper into her heritage as she faces personal crises and multiversal challenges while learning from her mother's legacy against otherworldly adversaries.

Emperor Blackgate

Ignatius Ogilvy, also known as Emperor Blackgate, is a in DC Comics, depicted as a ruthless criminal operative and prison overlord in , primarily antagonizing Batman and the Penguin in tales of underworld ambition and betrayal. Ogilvy first appeared in Detective Comics #13 (October 2012), created by writer John Layman and artist . His origin traces to a traumatic childhood in Gotham, where his father, a low-level gangster henchman, was gunned down in front of him outside the Monarch Theatre after a movie outing, an event paralleling Bruce Wayne's loss and fueling Ogilvy's drive for power. Orphaned and hardened, young Ogilvy joined the Penguin's criminal organization as a runner and lookout, demonstrating sharp intellect and loyalty that propelled him through the ranks to become Oswald Cobblepot's trusted second-in-command. Lacking inherent abilities, Ogilvy relies on his exceptional strategic acumen, manipulative , and intimate of Gotham's criminal networks to build influence, often commanding armies of inmates or henchmen as proxies in his schemes. Following his defeat and imprisonment, he submits to a clandestine enhancement procedure involving a Venom-like serum, granting him enhanced class 5-6 ton strength, heightened durability capable of withstanding point-blank gunfire, accelerated healing, and altered blue-hued physiology that amplifies his imposing presence within Blackgate Penitentiary. Ogilvy's major arc unfolds in the "Emperor Penguin" storyline across Detective Comics #13–17 (2012–2013), where he executes a meticulously planned betrayal, staging the Penguin's assassination to usurp his empire and declare himself Emperor Penguin, aiming to consolidate Gotham's criminal factions under his rule. Batman thwarts the takeover, leading to Ogilvy's capture and internment in Blackgate; undeterred, he reemerges in Detective Comics #20 (2013) as Emperor Blackgate, inciting a prison uprising and leveraging his augmentations to seize control of the facility during the Forever Evil: Arkham War crossover, where he forms a tenuous alliance with the revived Penguin against the Joker's incursion before Batman's intervention dismantles his operation. In recent developments, Ogilvy's narrative of ruthless ascension has been highlighted in discussions tying into the 2024 HBO series The Penguin, with creators suggesting adaptations of his power-grab against Cobblepot to underscore ongoing Gotham underworld rivalries.

Empress

Empress, also known as Anita Fite, is a fictional superheroine in the DC Comics universe, renowned for her voodoo-based abilities and membership in the and teams. She first appeared in Young Justice #16 (August 2000), created by writer and artist Todd Nauck. Born in New Orleans to Donald Fite, an assassin affiliated with the All-Purpose Enforcement Squad (APES), and Oshi Fite, a skilled voodoo practitioner and daughter of Haitian priestess Oya, Anita's early life was marked by tragedy when her mother was murdered by her maternal grandfather, the crime lord Agua Sin Gaaz. Trained from a young age in , , and the mystic arts of voudoun by her mother and grandmother, Anita channeled her talents into heroism after being inspired by the Young Justice member Arrowette (Cissie King-Jones), adopting the Empress moniker to forge her own path and master her volatile powers. Anita's powers stem primarily from her voodoo heritage, allowing her to cast spells for effects such as , pain infliction through the creation and manipulation of voodoo dolls, and to move objects or adversaries with her mind. During her time with , she acquired a fragment of the , enhancing her abilities with limited and a connection to lore, blending arcane magic with cosmic elements. These powers, combined with her exceptional combat skills, made her a versatile asset in battles against supernatural threats. In major storylines, Empress joined to gain control over her abilities while contributing to the team's missions, culminating in a pivotal confrontation with Agua Sin Gaaz in Zandia, where she avenged her mother's murder and coped with her father Donald's death during the clash. Transitioning to the , she navigated the challenges of balancing her family legacy with group loyalty, including brief roles in crossover events like . Her presence introduced significant diversity to ensembles of young heroes, highlighting themes of heritage, redemption, and mystical empowerment among predominantly non-magical teammates.

Characters Beginning with En-Eq

Enchantress

The Enchantress is a supernatural entity that possesses the body of June Moone, a mild-mannered freelance artist, granting her immense magical abilities while creating an ongoing internal conflict between the host and the malevolent spirit. She first appeared in Strange Adventures #187 (April 1966), created by writer and artist Howard Purcell. June Moone's origin traces back to an expedition at the haunted Terror Castle, where she accidentally released the ancient witch known as the Enchantress from a mystical prison, allowing the entity to bond with her soul. Upon uttering the word "Enchantress," Moone transforms, surrendering control to the spirit, which seeks to dominate and wreak havoc. This possession dynamic has defined her character, portraying a constant battle for control that often leads to destructive outbursts. The Enchantress possesses vast magical powers, including flight, energy projection in the form of blasts and barriers, illusion creation, and shapeshifting, drawing from an extradimensional source of dark sorcery. These abilities make her one of DC's most formidable magic users, though they are tempered by Moone's efforts to suppress the entity's influence. In major storylines, the Enchantress serves as a reluctant member of the Suicide Squad, where her struggles for control during high-stakes missions, such as battling cults and interdimensional threats, highlight the risks of her divided psyche under Amanda Waller's command. She plays a pivotal role in Justice League Dark, joining the team to combat supernatural crises, often allying with other occult heroes while grappling with her darker impulses. Additionally, in The Books of Magic, the Enchantress emerges as a key figure in Timothy Hunter's journey through the magical realms, influencing pivotal events tied to DC's mystical lore.

Enemy Ace

Enemy Ace, whose real name is Hans von Hammer, is a DC Comics character portraying a German fighter pilot during , renowned for his chivalric code and internal conflicts amid the horrors of . He first appeared in Our Army at War #151 (February 1965), created by writer and artist . As a Prussian aristocrat serving the , von Hammer embodies a strict sense of honor, refusing to fire on downed or unarmed opponents and often reflecting on the futility of combat, which sets him apart from typical wartime antagonists in American comics. His backstory draws inspiration from real-life aces like , emphasizing duty over nationalism, and he amasses over 70 confirmed kills while grappling with the melancholy of his role as the "Hammer of Hell." In his primary stories, Enemy Ace engages in intense dogfights against Allied pilots, including recurring foes like the French ace known as the Hangman, showcasing Kubert's dynamic aviation artwork and Kanigher's focus on the pilot's isolation and moral dilemmas. Post-war narratives explore von Hammer's aging and regrets, such as in the 1990 one-shot Enemy Ace Special, where he confronts his past in old age before his death in 1969. Key storylines include crossovers in "The War That Time Forgot" arcs, where von Hammer is transported to a mysterious battling prehistoric threats alongside soldiers from various eras, highlighting themes of survival and uneasy alliances. He also makes WWII cameos, notably in the 2001 miniseries : War in , aiding Jewish refugees while piloting against Nazis, extending his honorable persona into the next global conflict. Recent appearances have revived the character through reprints and limited crossovers, maintaining his legacy in DC's tradition, including interactions with figures like the Unknown Soldier in archival collections.

Enforcer (Daniel Kingdom)

The Enforcer, whose real name is Daniel Kingdom, is a in DC Comics, originally introduced as a former ally of Batman who becomes a deadly operative for a shadowy criminal . He first appeared in #443 (November 1974), created by writer Archie Goodwin and artist . Kingdom's involves a dramatic fall from grace, transforming him from a trusted friend into an assassin driven by loyalty to the , a global network of criminals with ties to international intrigue. A former and ninth-degree black belt martial artist, Daniel Kingdom faked his own death using a clone to infiltrate the Council undetected, adopting the Enforcer persona to execute high-stakes eliminations. His expertise in and marksmanship made him a formidable hired , specializing in stealthy, precise takedowns of targets often linked to activities. Enhanced by advanced technology, Kingdom donned lightweight armor constructed from steel-hard fiber plastic, integrated with batteries and miniature sources for enhanced performance. This suit provided superhuman strength, durability against conventional attacks, short-range flight capabilities through boot jets, and powered an energy-blasting pistol holstered at his belt for silent, lethal engagements. In his primary storyline, the Enforcer targets key figures opposing the Council, including Batman and the vigilante (Paul Kirk), whom he confronts during a raid on the organization's Australian headquarters. Kingdom's actions escalate into a moral crisis, as his past friendship with Batman forces a confrontation that exposes his betrayal and the Council's operations. Ultimately defeated in battle, the Enforcer's defeat coincides with 's self-sacrifice to dismantle the group, highlighting themes of redemption and the perils of divided loyalties in a web of international . This narrative underscores Kingdom's role as a tragic figure, whose enhancements and gadgets serve not just as tools for assassination but as symbols of his irreversible descent into villainy.

Enforcer (Leroy Merkyn)

Leroy Merkyn, better known by his alias the Enforcer, is a short-lived in DC Comics who served as an antagonist to the hero . He debuted as a mercenary operative equipped with advanced cybernetic armor, clashing with in battles centered on corporate intrigue and nuclear energy schemes. Created by writer and artist Pat Broderick, Merkyn first appeared in The Fury of Firestorm #14 (July 1983). A low-level mob thug prior to his transformation, Merkyn was recruited by the villain Multiplex while the latter worked under corporate magnate Henry Hewitt, the of the plasma-powered . As part of the shadowy 2000 Committee, Merkyn donned a custom battlesuit engineered by Hewitt, turning him into a formidable enforcer for their anti-Firestorm operations. The suit, constructed from lightweight steel-hard fiber plastic, enhanced Merkyn's physical capabilities and integrated offensive weaponry, aligning with the nuclear themes of Firestorm's conflicts. This origin positioned him as a tool in Hewitt's bid for control over energy resources and superhuman power sources. The Enforcer's battlesuit granted sufficient to tear through reinforced doors and withstand heavy impacts, though it proved vulnerable to sustained, targeted assaults. It included boot-mounted jets for short-range flight and a wrist-mounted energy pistol that fired powerful blasts, drawing power from built-in rechargeable batteries fueled by miniature nuclear components. These abilities allowed Merkyn to engage on equal footing initially, absorbing and redirecting some in combat while projecting force fields of limited duration via the suit's energy reserves. In his primary storyline, the Enforcer targeted Martin Stein—Firestorm's intellectual half—separating him from Ronnie Raymond during a vulnerable moment to lure out the hero. He briefly succeeded in capturing Stein and later Firestorm himself, but was overpowered in a direct confrontation amid Multiplex's schemes. The Enforcer aided further 2000 Committee plots, including the abduction of Lorraine Reilly, who would become Firehawk. His run ended abruptly when, after imprisonment following defeat, Tokamak murdered him in his cell to eliminate any risk of betrayal or testimony, repurposing the armor for a successor. Merkyn has not appeared in subsequent DC Comics stories.

Enforcer (Mica Love)

Mica Love, known as the second Enforcer, is a DC Comics who served as a and later a member of the Suicide Squad. She first appeared in The Fury of Firestorm #14 (July 1983), created by writer and artist Pat Broderick. As an operative for the shadowy 2000 Committee under industrialist Henry Hewitt (also known as ), Love was tasked with capturing the superhero to replicate his nuclear-based powers. In this role, she donned the Enforcer battlesuit, which enhanced her physical capabilities for combat and abduction missions, including the kidnapping of a U.S. senator and his daughter. Following her criminal activities and subsequent imprisonment, Love was recruited by Amanda Waller into Task Force X, the Suicide Squad, as a black ops asset. Her tenure in the Squad was brief but marked by high-stakes involvement in the "War of the Gods" crossover event. In Suicide Squad #58 (October 1991), written by John Ostrander and Kim Yale with art by Geof Isherwood, Love joined the team on a desperate assault against the sorceress Circe's forces on Themyscira. Acting as backup to Black Adam, she fought alongside other Squad members amid the chaotic battle, which saw multiple casualties as Circe shifted the island's location. Love's story arc highlights the expendable nature of operatives, culminating in her death at the hands of one of Circe's Amazonian minions during the assault. This mission represented one of the deadliest chapters in Squad history, with nine members perishing in the conflict. Her role underscored themes of coerced redemption and betrayal within Waller's program, though her pre-Squad mercenary background emphasized ruthless enforcement over ethical considerations.

Enforcer (Joe Gardner)

Joe Gardner, known as the Enforcer, is a cloned duplicate of the DC Comics character Guy Gardner, created by extraterrestrial beings known as the Dra'al as part of a scheme to infiltrate and replace members of the with sleeper agents. He first appeared in Guy Gardner #11 (August 1993), written by with pencils by Joe Staton. The clone was engineered following Guy Gardner's kidnapping in the aftermath of the "Death of Superman" storyline, allowing Joe to impersonate the original and embed himself among Earth's heroes while possessing incomplete but extensive memories derived from Guy's mind. Like his template, Joe Gardner wields powers derived from a power ring, enabling him to create energy constructs fueled by willpower and granting enhanced physical strength, flight, and protective force fields. In later appearances, after aligning with demonic forces during the "" crossover, he adopts the Enforcer moniker and acquires a yellow power ring, which amplifies his abilities with fear-based constructs and adds mechanical enhancements such as robotic arms emblazoned with an anti-Green Lantern emblem. Joe's primary conflicts revolve around his rivalry with the original Guy Gardner, beginning with his failed impersonation and escalating into direct confrontations where he attempts to seize control of Guy's Warriors team in Guy Gardner: Warrior #35-36 (1995). These encounters culminate in his transformation into the Enforcer in Guy Gardner: Warrior #37, where he grapples with an stemming from his artificial origins, torn between loyalty to the Dra'al and the human experiences imprinted from Guy's psyche. This internal struggle highlights themes of autonomy and self-determination in narratives, positioning Joe as a tragic rather than a straightforward .

Curtis Engstrom

Curtis Engstrom is a supervillain in DC Comics, best known as an incarnation of the Alchemist and an adversary of the Flash (). A by profession, Engstrom's criminal career revolves around his misuse of the , an ancient artifact capable of transmuting matter. Engstrom first appeared in The Flash vol. 2 #71 (December 1992). While working as an advisor on a S.T.A.R. Labs project involving a fragment of the —originally studied by the reformed (Albert Desmond)—Engstrom stole the artifact along with a controlling computer. Arrested shortly after for the theft, he remained ignorant of the Stone's full potential until imprisonment, when he used it to transmute his into , facilitating his escape. Seeking revenge on his defense attorney, Moe Migliani, whom he blamed for his conviction, Engstrom adopted the Alchemist moniker and began a crime spree involving matter manipulation. In his major storyline, spanning The Flash vol. 2 #71-72, Engstrom targeted Migliani during a bank heist in Keystone City, drawing the attention of the Flash and local authorities. Wally , aided by Police Commissioner Hotchkiss, pursued the Alchemist, who demonstrated the Stone's power by altering environments and objects to hinder his pursuers. The confrontation highlighted Engstrom's scientific cunning combined with the artifact's mystical properties, ultimately leading to his defeat and recapture by the Flash and the original Doctor Alchemy. This arc underscored the ongoing threat of legacy villains repurposing powerful artifacts against speedsters. Engstrom's Velocity 9 serum or speed-enhancing tech does not appear in his canonical appearances; instead, his abilities stem solely from the , allowing temporary transmutations like turning bullets to rubber or walls to vapor, but without inherent super-speed. He has not appeared in subsequent major Flash storylines post-1993, remaining a minor yet notable Rogue who exemplifies the dangers of scientific hubris in Central City.

Equus

Equus is a and mercenary in the DC Comics universe, primarily serving as an antagonist to . Introduced as a prototype for , Equus is a massive, hulking figure enhanced with cybernetic implants, designed for combat against threats. His creation ties into broader conspiracies involving Apokoliptian influence, positioning him as a tool for testing and eliminating superheroes. Equus was engineered by Elias Orr, a reclusive bio-chemist acting as a pawn of , in a secret laboratory at the decommissioned Fort Halprin Air Force facility in . Orr's experiments fused advanced with human subjects to produce a controllable assassin capable of challenging Kryptonian physiology. Deployed during global crises, Equus embodies the dangers of unchecked genetic and technological manipulation in the pursuit of power. Equus possesses superhuman strength sufficient to trade blows with , enabling him to demolish structures and overpower multiple opponents simultaneously. His cybernetic enhancements grant rapid regeneration from severe injuries, such as limb loss, allowing quick recovery in battle. He wields retractable claws infused with magical properties that can pierce invulnerable skin, along with enhanced durability to withstand high-impact assaults and x-ray vision provided by integrated goggles for tactical scouting. These abilities make him a formidable close-quarters fighter, emphasizing brute force over subtlety. In his debut during the "For Tomorrow" storyline, Equus is activated amid "The Vanishing"—a mysterious event where one million people disappear from —and is dispatched to the to confront investigating the phenomenon. The clash highlights Equus's raw power, but ultimately defeats him by exploiting his limited mobility and superior speed to dismantle his cybernetic frame. Equus later reappears in conflicts involving , where severs one of his arms, and in the "" series, battling again as part of escalating multiversal threats orchestrated by Darkseid's forces. These encounters underscore Equus's role as a recurring enforcer in Superman's , often defeated through coordinated tactics rather than raw power alone.

Characters Beginning with Er-Es

Eradicator

The Eradicator is a Kryptonian artificial intelligence and artifact in DC Comics, designed to enforce and preserve Superman's cultural heritage by purging non-Kryptonian influences. It debuted in humanoid form in Action Comics #687 (June 1993), created by writer David Michelinie with art by Mike Deodato and others. Originally introduced as a device in Action Comics Annual #2 (1989), the Eradicator evolved into a sentient entity capable of bonding with hosts to execute its programming. Developed by the ancient Kryptonian scientist Kem-L over 200,000 years ago, the Eradicator began as a neutral time capsule to safeguard Kryptonian knowledge and biology during planetary crises. Kem-L reprogrammed it into a weaponized guardian, tasking it with maintaining Kryptonian purity by eradicating alien or hybrid elements that could dilute the race's legacy. This directive led it to bond with various hosts across time, including early interactions with Jor-El, Superman's father, who rejected its extremist ideology and sealed it away in the Phantom Zone. Upon reactivation on Earth, it sought to impose its vision on Kal-El, viewing human integration as a threat to his heritage. The Eradicator's abilities stem from advanced technology augmented by absorption, granting it powers akin to those of a yellow sun-empowered . These include capable of matching , flight at supersonic speeds, near-invulnerability, heat vision for precise energy blasts, and enhanced sensory perception. Uniquely, it excels in energy manipulation, allowing it to project force fields, generate hard light constructs, and transmute matter at a molecular level, often drawing directly from stellar radiation without the physiological limits of organic . In the "Reign of the Supermen" storyline, following Superman's apparent death, the Eradicator emerged as one of four impostors claiming the mantle, donning a distinctive visor to conceal its non-human features while patrolling Metropolis with ruthless efficiency. Defeated by the real Superman's allies, its inert form was transported to S.T.A.R. Labs, where it merged with the terminally ill scientist David Connor, whose consciousness partially humanized its programming and shifted it toward reluctant heroism. This hybrid entity later assisted Superman against threats like the Cyborg Superman, absorbing lethal kryptonite radiation to protect him during their confrontation. In more recent arcs, such as those exploring the House of El lineage in 2024's and related titles, the Eradicator resurfaces as a conflicted enforcer of legacy, clashing with over the balance between heritage and adaptation while aiding against multiversal incursions tied to the El family's ancient artifacts.

Eraser

The Eraser, also known as Leonard "Lenny" Fiasco, is a minor Batman villain who specializes in eliminating evidence from crime scenes. He debuted in Batman #188 (December 1966), created by writer John Broome and artist . Fiasco's criminal career stemmed from his college days as a classmate of Bruce Wayne, where he endured constant ridicule for frequent mistakes, prompting him to drop out and embrace a life of crime. Adopting the Eraser moniker as a symbolic rejection of his past failures, he markets himself to Gotham's underworld as a professional "cleaner," erasing traces of felonies in exchange for a 20% cut of the illicit gains. Lacking superhuman abilities, the Eraser relies on inventive gadgets themed around school supplies to execute his schemes. His signature helmet features a large eraser applicator that dispenses a capable of obliterating , including fingerprints, footprints, and other forensic markers from surfaces. He also employs shoes fitted with razor-sharp pencil-point blades for close combat, which double as dispensers for gas to subdue guards or witnesses. Proficient in disguises, Fiasco often poses as innocuous figures like janitors to access sites undetected, ensuring comprehensive coverage of criminal aftermaths. In his inaugural appearance, the Eraser targets high-profile thefts among Gotham's elite, methodically wiping clues to baffle Batman and Robin, who go undercover at a university to unmask him. The story culminates in a confrontation where the Eraser attempts to permanently "erase" Batman, only to be thwarted and imprisoned. He recurs sporadically, notably in Detective Comics #408 (1971), where he aids other villains in evading capture, and in cameo roles during the "Batman R.I.P." arc in Batman #682 (2009), highlighting his niche role among Batman's gadget-wielding rogues.

Eraser in other media

The Eraser makes a brief cameo appearance in the animated series Batman: The Brave and the Bold, specifically in the season 2 episode "A Bat Divided!" which aired on February 5, 2010. In this episode, he is depicted among a group of obscure Batman villains gathered in a bar, where they collectively attack Batman, Firestorm, and Booster Gold after being provoked. This portrayal emphasizes the show's lighthearted, retro style by featuring lesser-known Silver Age characters like the Eraser in a comedic ensemble scene, contrasting his more methodical, evidence-erasing role in the comics. No further animated or live-action adaptations of the character have been prominently featured as of 2025.

Saul Erdel

Saul Erdel is a scientist in DC Comics, renowned as the astronomer whose experimental device first brought the Martian J'onn J'onzz to , thereby introducing one of the Silver Age's earliest alien protagonists. He debuted in the backup story "The Strange Experiment of Dr. Erdel" in #225 (November 1955), created by writer Joseph Samachson and artist Joe Certa. Erdel's invention marked a significant moment in DC's Silver Age, paving the way for extraterrestrial characters and themes of interstellar contact in superhero narratives. In his origin, Erdel, driven by a passion to connect with life beyond , constructs a rudimentary teleporter aimed at Mars, unintentionally pulling J'onn J'onzz across during the Martian's telepathic . The device, blending human ingenuity with unidentified extraterrestrial principles, succeeds beyond Erdel's expectations but traps J'onn on with no immediate means of return. Erdel's ambitious pursuit raises implicit moral questions about the ethics of unchecked scientific experimentation, as his solitary work disregards potential risks to other worlds. Serving briefly as a mentor to the displaced alien, Erdel urges J'onn to conceal his true form and integrate into to avoid and hostility, words that inspire J'onn's eventual path as the heroic . Overwhelmed by the shock of encountering a real extraterrestrial, Erdel dies of a heart attack moments after the arrival, leaving J'onn to honor his guidance by fighting crime under human guises. This tragic encounter forms the core of J'onn's motivation for heroism on . Erdel's legacy recurs in major storylines, particularly through flashbacks in Justice League of America origins, where his experiment is depicted as the fateful event stranding J'onn and shaping the League's foundational dynamics. These retellings underscore the unintended consequences of Erdel's moral dilemmas, balancing scientific curiosity against the profound disruptions caused by his breakthrough.

Saul Erdel in other media

Saul Erdel appears in the 2008 animated film Justice League: The New Frontier, where he is depicted as a scientist obsessed with extraterrestrial life who accidentally teleports J'onn J'onzz, the Martian Manhunter, to Earth using an experimental teleportation beam. The shock of encountering the alien causes Erdel to suffer a fatal heart attack, but in his dying moments, he apologizes for stranding J'onn and urges him to use his abilities to protect humanity, providing a more poignant and advisory farewell than his sudden death in the source comics. Voiced by Jim Meskimen, this portrayal emphasizes Erdel's role as an unwitting catalyst for J'onn's heroic journey on Earth. In the film (2021), Erdel is referenced in the backstory of Martian Manhunter's arrival on , where his experimental device brings J'onn to the planet, leading to Erdel's death from shock upon seeing the alien, though Erdel himself does not appear on screen. This nod aligns with the character's comic origins while integrating him into the film's sequence revealing J'onn's as General Calvin Swanwick. Erdel's influence extends to live-action television, as seen in (2007–2011), where J'onn J'onzz recounts being teleported to by the scientist, who dies immediately after from a heart attack, leaving J'onn stranded; however, Erdel is not visually depicted in flashbacks or otherwise. The series briefly references the event in season 6 to establish J'onn's backstory as a key ally to . In (2021–2024), flashbacks in season 4 explore J'onn J'onzz's early experiences on following his accidental summoning by Erdel, highlighting the emotional isolation J'onn faces after the scientist's abrupt death, though Erdel does not make a physical appearance. This adaptation underscores Erdel's pivotal, if tragic, role in J'onn's integration into human society as a DEO agent and friend to the .

Shvaughn Erin

Shvaughn Erin is a supporting character in DC Comics' stories, depicted as a dedicated 30th-century officer in the Science Police, the primary organization of the United Planets. She first appeared in Superboy and the Legion of Super-Heroes #241 (July 1978), created by writer and penciller James Sherman. In her debut, Erin is introduced as the newly appointed liaison between the Science Police and the , facilitating coordination on interstellar threats like the Resource Raiders' attacks during diplomatic tensions. As a captain, Erin relied on the illegal drug Grip to achieve exceptional intelligence, enabling her rapid rise through the ranks and effective handling of complex cases involving time-based crimes and superhuman offenders. This enhancement allowed her to provide crucial support to the Legion, including intelligence analysis and logistical aid during missions against threats like the Fatal Five or interstellar invasions. Her professional relationship with the team evolved into a romantic involvement with Legionnaire Element Lad (Jan Arrah), marked by mutual respect amid the high-stakes environment of 30th-century policing. A pivotal development occurred in the "Five Years Later" storyline, where Earthgov's collapse under Dominator occupation led to shortages of vital medications, forcing Erin to confront personal vulnerabilities. Revealed as originally named Sean Erin, she had used the gender-affirming drug Profem—combined with Grip—to transition and boost her capabilities, believing it necessary for her career and relationship with Element Lad. Unable to access Profem, Erin physically reverted, sparking a crisis of identity and leading to struggles with Grip addiction that tested her resilience post-retirement from active duty. This arc, culminating in Legion of Super-Heroes vol. 4 #31 (September 1992), highlighted themes of dependency and self-acceptance in a dystopian future. Following the 1994 Zero Hour reboot, Erin's backstory was altered; she was reestablished as a woman without the prior or explicit drug dependencies, serving again as Science Police liaison in a streamlined Legion continuity focused on youthful heroism. issues resurfaced in select tales, portraying her challenges as battles against withdrawal and reintegration into civilian life. In more recent narratives, such as the : Millennium miniseries (2020–2021), Erin makes cameo appearances reinforcing her enduring role as a grounded ally amid the team's multigenerational saga.

Esper Lass

Esper Lass, also known as Meta Ulnoor, is a in DC Comics, originating from the 31st century as a member of the Legion of Super-Villains. A native of Titan, Saturn's , she possesses powerful abilities typical of her people, which she employs against the . Her debut occurred in Superboy #212 (October 1975), where she was introduced as part of the Light Speed Vanguard, a group assembled by Lightning Lord to eliminate . Ulnoor's powers center on , allowing her to read minds, jam mental functions to incapacitate opponents, project mental blasts, and attempt possession of other beings. In her , she uses these abilities to probe Superboy's thoughts and disrupt his actions during the Vanguard's assault, though the heroes ultimately prevail. Unlike many Titanian characters who align with heroic causes, Ulnoor embraces villainy, later fully integrating into the Legion of Super-Villains to challenge the on multiple fronts. Key storylines featuring Esper Lass include her role in the Legion of Super-Villains' infiltration of the Legion Academy in Legion of Super-Heroes vol. 3 #2-5 (1984), where she poses as a recruit and uses her to sow among potential Legionnaires. She also participates in larger conflicts, such as the battle against the Legion during the events of Final Crisis: Legion of Three Worlds #1-5 (2008-2009), aiding in assaults orchestrated by . Notably, her possession attempts fail against certain targets, like the stone-skinned Blok, highlighting limitations to her mental control.

Sarah Essen

Sarah Essen is a fictional character in DC Comics, depicted as a dedicated in the Police Department (GCPD) and the second wife of Commissioner James Gordon, often navigating the tensions between her professional responsibilities and personal life within the Gordon family dynamics. Created by writer and artist , she made her debut in Batman #405 (March 1987) as part of the seminal "" storyline. In this origin tale, Essen is portrayed as a transferring to Gotham from , where she had served as a and initiated a romantic affair with Gordon, which influences her decision to relocate and continue their relationship amid the city's corruption. Throughout her tenure in the GCPD, Essen ascends to the rank of , leading the department during critical crises and embodying a no-nonsense approach to , while her marriage to Gordon adds layers of romantic and emotional tension to their shared battles against Gotham's . Her leadership role underscores her as a key ally to Gordon, though their partnership is tested by the moral ambiguities of policing in a city overrun by vigilantes and villains. Essen's arc reaches a devastating climax in the "" crossover event, where she is brutally murdered by the Joker in #741 (February 2000), an act that devastates Gordon and catalyzes a deeper, more unbreakable alliance between him and Batman as they confront the chaos of Gotham's isolation. This tragedy highlights her enduring impact on the Batman mythos, emphasizing themes of loss and resilience in the fight against crime. In recent developments, Essen appears in flashbacks within the 2024 miniseries Batman: The Long Halloween - The Last Halloween, offering prequel insights into her early interactions and contributions to Gotham's evolving narrative.

Sarah Essen in other versions

In Frank Miller's The Dark Knight Returns, an alternate future depiction set on Earth-31, Sarah Essen appears as the devoted wife of an aging James Gordon, referenced but not visually shown, serving as a symbol of his personal stability amid Gotham's chaos. This version predates her full characterization in main continuity, originating as a brief mention of Gordon's spouse in the story's narrative. No other significant comic book variants of Sarah Essen, such as those in Earth-2, Flashpoint, or Kingdom Come, have been established in DC's multiverse.

Sarah Essen in other media

Sarah Essen has appeared in live-action television as a regular character in the series Gotham (2014–2019), portrayed by . In this adaptation, she serves as the captain of the Major Crimes Unit in the Police Department, acting as Jim Gordon's superior and former romantic partner. Depicted as an ambitious and principled detective, Essen grapples with systemic corruption within the GCPD while mentoring younger officers like Gordon and Harvey Bullock. Her storyline emphasizes her leadership challenges in a pre-Batman Gotham rife with mob influence and rising villains; she meets a tragic end in season 2, episode 15 ("Wrath of the Villains: Mad City: Unleashed"), poisoned by a toxin from Jerome Valeska, a proto-Joker figure, during a massacre. This portrayal amplifies her action-oriented role compared to the , where she is more focused on administrative duties as commissioner. In animated adaptations, Essen is voiced by Katee Sackhoff as Detective Sarah Essen in the 2011 direct-to-video film Batman: Year One, where she collaborates with Lieutenant Gordon on early investigations into Gotham's corruption. She is later voiced by Grey DeLisle as Sarah Essen-Gordon, Gordon's wife, in Batman: The Dark Knight Returns, Part 2 (2013), appearing in a future timeline amid escalating crime waves. Essen is referenced but not visually or vocally portrayed in the Batman: Arkham video game series. In Batman: Arkham City (2011) and Batman: Arkham Knight (2015), Gordon alludes to her during dialogues about past GCPD events, maintaining her comic backstory as his ex-partner without on-screen presence.

E. Davis Ester

E. Davis Ester, better known by his superhero alias Calamity King, is a fictional character in DC Comics, primarily featured in stories involving the Legion of Super-Heroes set in the 30th century. He is depicted as a well-intentioned but cursed individual whose powers inadvertently bring misfortune to others. Ester represents the archetype of a rejected hero who struggles with uncontrollable abilities, highlighting themes of isolation and redemption in the Legion's expansive lore. Ester first appeared in Adventure Comics #342 (March 1966), created by writer and artist . In his debut, he auditions for membership in the alongside other applicants during a period of internal Legion turmoil involving Star Boy's trial for . Ester's application is rejected due to the hazardous nature of his powers, which manifest as spontaneous bad luck, causing physical fractures in objects and mental stress in people without his control. Born on the human colony world of Touston, Ester's jinx-like ability stems from an innate trait that he cannot suppress, making him a perpetual source of unintended calamity for allies and enemies alike. Throughout Legion history, Ester joins the informal group known as the Legion of Super-Rejects, a team of failed applicants who band together to prove their worth. His role evolves during the "Five Year Gap" era, a transitional storyline in the 1980s where the Legion faces disbandment and reformation; here, Ester gains full membership, using his powers strategically in battles against threats like the . This arc underscores his growth from a liability to a valued asset, exemplifying how the Legion accommodates diverse and flawed members. Ester has made subsequent appearances in Legion-related titles, including Final Crisis: Legion of Three Worlds #5 (2009), where he aids in multiversal conflicts. His character arc emphasizes the disposability and resilience of underdog heroes in DC's future timelines.

Characters Beginning with Et-Ev

Etrigan the Demon

Etrigan the Demon serves as the demonic alter ego of Jason Blood, a prominent supernatural figure in DC Comics and a key member of the , where he confronts otherworldly threats alongside occult heroes. Bound eternally to the mortal scholar and knight Jason Blood, Etrigan embodies a Jekyll-and-Hyde duality, transforming through a that unleashes his hellish form for battle. This fusion allows Etrigan to operate on Earth while drawing upon infernal energies, often allying with good despite his chaotic demonic instincts. Created by , Etrigan first appeared in The Demon #1 (September 1972). In his origin, during the siege of , the wizard summoned the demon prince Etrigan from Hell and merged him with Jason Blood, cursing the knight to serve as the demon's host in the fight against Morgaine le Fay and other dark forces threatening Arthur's kingdom. This binding, intended to protect , has persisted through centuries, with Blood reciting "Change! Change! O form of man! Free the prince forever damned! Free the might from fleshy mire! Boil the blood in the heart for ire!" to summon Etrigan, who reverts with a counter-rhyme. Kirby's design for Etrigan drew brief influence from his broader cosmology, portraying the demon as a fiery, horned warrior with bat-like ears and yellow skin. Etrigan has continued to appear in Rebirth-era titles and the 2024 DC animated film Justice League: – Part Three, battling multiversal threats. As a denizen of , Etrigan possesses capable of shattering structures and matching titans like , enhanced durability against physical and magical assaults, and regenerative healing that borders on immortality. He projects blasts of hellfire from his mouth or hands for devastating ranged attacks, demonstrates sorcery including dimensional travel and spell-casting, and exhibits flight via infernal wings. Etrigan's speech invariably occurs in elaborate rhymes, a trait that underscores his mischievous yet formidable personality, often turning taunts into poetic barbs during combat. These abilities make him a versatile powerhouse in supernatural conflicts, though his bond with creates internal tension, as the demon relishes violence while the host seeks restraint. Etrigan's major storylines revolve around clashing with Merlin's ancient foes, such as repeated confrontations with Morgaine le Fay, who seeks to unleash apocalyptic chaos. In the medieval Demon Knights series (2011–2013), he features prominently as a reluctant member of a ragtag band of outcasts—including Madame Xanadu and the Shining Knight—defending against Viking hordes and Vandal Savage in Dark Ages Europe, exploring his pre-modern exploits and the origins of his curse in greater depth. As Jason Blood's alter ego, Etrigan integrates into contemporary narratives, notably aiding the Justice League Dark against entities like the Upside-Down Man and the Otherkind in volumes from 2011 onward. A recent update came in the 2017 miniseries The Demon: Hell is Earth by Andrew Constant and Brad Walker, where Etrigan and Blood investigate a dimensional rift in Death Valley unleashing hybrid demons, forcing them to ally with Madame Xanadu amid a hellish incursion threatening humanity.

Will Everett

Will Everett, better known as Amazing-Man, is a fictional in DC Comics, introduced as a Golden Age character who served as a member of the during . He was created by writer and artist , debuting in All-Star Squadron #23 (July 1983). The character was conceived as a homage to , the creator of an earlier public-domain hero of the same name from Centaur Publications. Born to sharecropper parents in the American South during the early , Everett overcame racial barriers to become a standout , winning multiple medals in the at the 1936 Olympics. Despite his achievements, he faced persistent , which led him to take a job as a janitor in a Washington, D.C. scientific laboratory after the Games. There, an accident exposed him to an experimental magnetic polymer, granting him superhuman powers and extended longevity. Empowered, Everett adopted the identity of Amazing-Man to fight injustice, initially targeting domestic threats before enlisting in the war effort. Amazing-Man's primary abilities stem from his matter mimicry power, allowing him to transform his body into a living, animate version of any non-organic material he physically touches. This grants him versatile control over his physical form, including size growth by assuming larger constructs like stone or metal statues, and density manipulation to increase durability or weight as needed—for instance, becoming steel for enhanced strength or rubber for flexibility. He can rapidly shift between materials without limitation, making him adaptable in combat. During , Amazing-Man joined the , DC's premier team of patriotic heroes assembled to combat Axis threats on the home front. He participated in key battles against Nazi saboteurs and superhuman foes, contributing his transformative abilities to missions that protected the and its allies. Later, as a reservist with the , he continued his heroic legacy into the postwar era. Everett's powers were genetically inherited by his son, Will Everett II, who briefly manifested similar abilities before his early death, ensuring the family line's heroic tradition endured. As one of DC Comics' earliest African-American superheroes, Amazing-Man holds a significant place in the publisher's history for promoting diversity in narratives, predating many later minority representations in mainstream .

Will Everett III

Will Everett III is a fictional in the DC Comics universe, operating under the alias Amazing-Man II as the grandson and successor to the original Amazing-Man (William Everett). He inherits the family's abilities, which stem from exposure to experimental radiation during , passed down through generations. Everett III debuted in Justice League America #86 (March 1994) during the "Cult of the Machine" storyline, later joining Captain Atom's team. His powers primarily involve the absorption and duplication of properties from any inorganic matter or energy source he physically contacts, allowing him to transform his body accordingly—for instance, assuming the density and strength of for enhanced durability or channeling absorbed for offensive blasts. This grants him a form of invulnerability tailored to the mimicked substance, though prolonged exposure or incompatible materials can strain his physiology. Unlike his grandfather, who relied on a mystical to focus his abilities, Everett III manifests his powers innately, often triggered by emotional stress or necessity during combat. Everett III's major story arcs center on his tenure with splintered Justice League factions in the 1990s. He joined Wonder Woman's iteration of the during the "Desperate Times" crossover, contributing his adaptive powers to repel an invasion by the villainous Overmaster and his forces across multiple league teams. Subsequently, he aligned with Captain Atom's squad, battling threats like the fascist Extremists and internal team betrayals in tales emphasizing moral dilemmas over global crises. His career culminated in Task Force, where he aided in covert operations against foes. In a pivotal sacrifice, Everett III perished absorbing a lethal mystical assault from the demon Culp to protect , solidifying his role as a selfless . In recent depictions, Everett III's legacy endures through family ties and retrospective narratives. He received voice portrayal by in the 2024 animated film Justice League: Crisis on Infinite Earths – Part One, appearing as part of a multiversal assembly of heroes combating the Anti-Monitor's wave of destruction. This adaptation highlights his absorption abilities in ensemble battles, bridging his exploits to broader DC continuity.

Ron Evers

Ron Evers is a fictional in DC Comics, best known as the childhood friend and later adversary of Victor Stone, aka . Created by writer and artist , Evers first appeared in Tales of the New Teen Titans #1 (June 1982). Growing up in the impoverished slums of , Evers and Stone shared a close bond marked by rebellion against their circumstances, with Evers leading Stone into petty crime as a way to escape their hardships. Following the laboratory accident that transformed Stone into the cyborg hero, Evers became radicalized against cybernetic enhancements, viewing them as a dehumanizing violation after the personal loss of his unaltered friend. He attempted to destroy S.T.A.R. Labs by planting a bomb there, leading to a violent confrontation with during which Evers fell from a rooftop and was presumed dead. Secretly rescued by S.T.A.R. Labs, Evers was rebuilt as a himself and initially deployed as a military weapon, but he soon turned against his creators, forming the Cyborg Revenge Squad to target technological abusers. This shift positioned Evers as an ally-turned-foe to , driven by irreconcilable views on human augmentation, with Evers championing the preservation of unaltered humanity. In subsequent storylines, Evers emerged as the leader of the First Church of Anti-Technocracy, a radical Harlem-based religious sect that rejected all modern technology as corrosive to the human soul. He organized protests against the Teen Titans' reliance on advanced tech, clashing repeatedly with Cyborg over the ethics of cybernetics and urging him to dismantle his own enhancements. These conflicts culminated in reconciliation arcs, where intense battles forced Evers to confront his extremism, ultimately saving his life and leading to a spiritual redemption that highlighted the blurred lines between man and machine. Through Evers' arc, the narratives explore transhumanism debates, contrasting the potential empowerment of technology against fears of losing essential human identity.

Ron Evers in other media

Ron Evers makes his animated debut in the DC Universe series (Earth-16 continuity), appearing as a minor supporting character in seasons 3 and 4. Voiced by —who also voices (Victor Stone) in various DC animations, adding an ironic layer given their rivalry—Evers is portrayed as a tall, muscular player for the Henry Heywood High Steelworkers. In the series, Evers serves as an early friend and teammate to Victor Stone during their high school years in 2018–2019, showcasing a more lighthearted dynamic before Vic's transformation into . Key events include Evers participating in team discussions about the alongside teammates like Sebastian Cardona, mocking classmate Ramon, and celebrating a football victory on October 12, 2018. By February 26, 2019, tensions arise when Evers and his group bully again, prompting Vic to intervene protectively, highlighting Evers' role as a comedic yet antagonistic foil in these teen drama moments.) Unlike his comic book counterpart, who evolves into a serious anti-technology activist and leader after becoming a himself, the version of Evers remains a grounded, non-enhanced bully without any explicit anti-AI or Luddite themes, emphasizing humorous high school antics over ideological conflict. This portrayal keeps him as a one-note rival to Vic's emerging heroism, without the deeper moral clashes seen in the source material. Evers has not appeared in Teen Titans Go! or the original Teen Titans animated series, though his comic origins tie into Cyborg's Teen Titans history.

Everyman

Everyman, whose real name is Hannibal Bates, is a supervillain in the DC Comics universe, notable as the first successful test subject of Lex Luthor's Everyman Project, a program designed to artificially induce superhuman abilities in ordinary humans using a serum derived from gold kryptonite and promethium. He first appeared in 52 #21 (November 2006), created by writers Geoff Johns, Grant Morrison, Greg Rucka, and Mark Waid, with art by Keith Giffen and others as part of the weekly 52 series exploring the year without Superman, Batman, and Wonder Woman. Bates, a petty criminal from Gotham City, volunteered for the project to escape his life of crime, undergoing the procedure that granted him extraordinary shapeshifting powers but ultimately tied him to Luthor's manipulative schemes. Everyman's primary abilities revolve around advanced , allowing him to ingest biological material—such as a strand of , cells, or —from a target and perfectly replicate their physical appearance, voice, mannerisms, and even clothing. This mimicry extends to non-human forms, enabling him to transform into animals or monstrous entities for combat or infiltration, though his power is limited by the need for direct genetic samples and does not fully replicate or other innate abilities unless he consumes a substantial amount of the target's tissue. In one instance, he demonstrated partial power by assuming a form capable of enhanced durability after consuming samples from multiple metahumans. These powers made him an ideal operative for and , though his psychopathic tendencies, including a cannibalistic method of power acquisition, marked him as a dangerous and unstable threat. In major storylines, Everyman was recruited by Luthor into the superhero team Infinity, Inc., where he posed as a loyal member while secretly spying on his teammates and executing Luthor's agenda. He infamously murdered teammate Skyman by consuming his remains and impersonating him to maintain the deception, later targeting other heroes like Blue Beetle and Sarge Steel during Luthor's escalating plots. His betrayal culminated during the "World War III" event in 52 #50 (July 2007), amid a global metahuman conflict sparked by Black Adam; as heroes assaulted Luthor's tower in Metropolis, Everyman turned on his creator in a bid for power but was thwarted, breaking his hand in the struggle before accidentally falling through a weakened floor to his apparent death below. Despite this demise, Everyman resurfaced in later arcs, having survived the fall, and continued his villainous activities, including an attempt to assassinate Black Canary by impersonating Green Arrow on their wedding night; she fatally shot him with a crossbow bolt to the neck in Green Arrow and Black Canary #29 (February 2010). He briefly returned as a Black Lantern zombie during the Blackest Night crossover, driven by the power of death to attack the living.

Evil Star

Evil Star is a supervillain in DC Comics, best known as an adversary of the Green Lantern Corps, particularly Hal Jordan. An alien mad scientist driven by a quest for immortality, he wields advanced stellar technology that manipulates cosmic energies for destructive ends. His schemes often involve conquest on planetary or interstellar scales, pitting his ingenuity against the willpower-fueled might of the Green Lanterns. The character debuted in Green Lantern vol. 2 #37 (June 1965), created by writer Gardner Fox and artist Gil Kane. In his origin, a unnamed scientist on the distant planet Aoran, afflicted by a fatal disease, devised the Starband—a cranial device that siphons life-extending energy directly from nearby stars. While initially successful in averting his death, the Starband's corrupting influence warped his psyche, transforming him into the megalomaniacal Evil Star. To enforce his will, he engineered the Starlings: diminutive, autonomous robots powered by contained miniature stars, serving as both minions and weapons in his campaigns. Evil Star's powers derive entirely from the Starband, which amplifies his intellect into godlike stellar manipulation. He can generate searing energy projections capable of overwhelming power ring constructs, fabricate explosive miniature stars for area-denial attacks, and even summon localized black holes to devour matter or foes. Enhanced flight at superluminal speeds allows , while protective force fields render him resilient to conventional assaults. These abilities make him a formidable cosmic threat, often requiring the coordinated efforts of multiple Lanterns to counter. Evil Star's major conflicts center on clashes with , beginning with an invasion of where he deployed Starlings to subjugate humanity, only to be thwarted by the Green Lantern's ring. His ambitions grew to encompass galactic domination, leading to battles against the full and entanglements with interstellar crises. He has allied with groups like the League and the of Super-Villains, expanding his role from isolated madman to recurring antagonist in broader events. Among star-themed foes of the Lanterns, Evil Star stands out for his scientific precision over mystical or emotional drives.

Elenore Thawne

Dr. Elenore Thawne is a in DC Comics' , introduced as the lead scientist of the top-secret military Project Olympus at Fort Fox. She is the granddaughter of , a World War II-era researcher who founded the Blue Trinity initiative to probe extradimensional "living energy" sources, including what would become known as the Speed Force equivalent in this reality. Elenore inherited her grandfather's journals and dedicated her career to advancing his unfinished work, transforming Project Olympus into a hub for experimental enhancements and villain creation. As the primary antagonist in the Absolute Flash series, Elenore oversees unethical experiments that produce Wally West's , including figures like Grodd and , often clashing with Wally's father, Rudy West, over the project's direction. Her research delves into the "Still Point" dimension and "Red Matter," which she initially attributes to alien origins but ties to multiversal threats, positioning her as a foil to the heroic Flashes through Thawne family rivalries. In Absolute Evil #1, she joins a villainous dubbed the Absolute Justice League, alongside , Ra's al Ghul, the Joker, and , to counter the rise of Absolute Universe heroes. Elenore possesses no superhuman powers, relying instead on her genius-level intellect in physics and dimensional science to manipulate and personnel. She is depicted walking with a cane, a detail echoing certain iterations and underscoring her physical limitations amid her ambitious pursuits. Her storyline explores themes of legacy and control, challenging Absolute Flash () in conflicts involving speedster origins and multiversal incursions.

Characters Beginning with Ex

Executioner (Willy Hooker)

The Executioner is the alias of Willy Hooker, a minor villain in DC Comics who serves as an antagonist to Batman. He first appeared in Detective Comics #191 (January 1953), illustrated by Dick Sprang with an uncredited writer. As a greedy carnival worker operating an arcade booth, Hooker devised a scheme to profit from bounties on wanted criminals by adopting the grim reaper-like persona of the Executioner. Hooker's origin revolves around his partnership with incarcerated criminal Cal Davis, who helps orchestrate jailbreaks for dangerous fugitives. Posing as a vigilante, the then "captures" these escapees by murdering them and collecting the reward money from authorities, framing his killings as acts of justice. This ruthless bounty-hunting operation unfolds in , where he employs a hooded costume, a for executions, and basic marksmanship skills to carry out his plans. Lacking any superhuman powers or advanced technology, Hooker relies on deception, street smarts, and opportunistic violence to evade capture. In his sole appearance, the targets multiple high-profile criminals, drawing the attention of , who investigate the suspicious pattern of "" deaths. The Dynamic Duo uncovers Hooker's collaboration with Davis and infiltrates his hideout, thwarting an attempt on another escaped convict's life. Batman ultimately subdues the in a confrontation involving his mechanical traps and weaponry, leading to Hooker's arrest and the exposure of his fraudulent reward claims. This storyline highlights themes of corrupted justice and greed in early Silver Age Batman tales. As one of Batman's lesser-known Golden Age-style adversaries, the exemplifies the pulpy, one-off villains of the era, embodying a twisted take on frontier bounty hunters through his theatrical death-themed methods and moral ambiguity. Though he has not returned in mainline , the character has been referenced in adaptations, influencing portrayals of executioner archetypes in DC media.

Executioner in other media

In the television series Gotham (2014–2019), the is portrayed by as Captain Nathaniel Barnes during the third season, which began airing in 2016. Originally introduced as a no-nonsense leader of the Police Department's Strike Force in season 2, Barnes becomes infected with the Tetch virus engineered by the , transforming his rigid sense of justice into obsessive . Under the virus's influence, he adopts the persona to personally execute criminals he deems irredeemable, bypassing the flawed legal system and using his enhanced strength and police resources to hunt them down. Barnes' arc escalates through key confrontations with Jim Gordon, who investigates murders linked to the and uncovers his former captain's involvement, culminating in a tense standoff in the episode "Mad City: The Executioner." The virus progressively mutates Barnes into a monstrous, undead-like figure with pale skin and superhuman durability, amplifying his role as an unstoppable force of retribution. This evolution leads to further chaos, including brutal killings within , until Gordon is forced to kill the fully mutated Barnes in a final act of mercy during season 4. The also appears in the series (2019–2022), embodied by as Bertrand Eldon in the season 1 episode "I'll Be , I'll Be ," which aired in November 2019. Eldon serves as a former executioner at Blackgate Penitentiary who, after 20 years on the job, learns through a that many of his victims were innocent people framed by corrupt officials targeting marginalized communities. Driven by guilt and rage, he dons a hooded mask and wields a large axe to systematically assassinate those responsible, employing toxin-based methods that mimic historical execution styles like the to exact . Eldon's rampage draws into the fray, as she links his targets to broader corruption, including ties to the murder of . In a climactic attack on a complicit , Eldon deploys a gas trap, but thwarts it by igniting the gas; Eldon is then fatally shot by Jacob Kane during the ensuing fight. Unlike the comic iterations, these live-action versions ground the in real-world issues of institutional corruption and vigilante fallout, eschewing supernatural or gadget-based elements for psychological depth and toxin-driven kills.

Extant

Extant is a time-traveling in the DC Comics universe, originally the alter ego of , the first from the duo, who embodied chaos in opposition to his brother Dove's representation of peace and order. In a dystopian future timeline, Hall's exposure to corrupted him, leading to his transformation into the immortal villain after he absorbed the powers of slain metahumans during a war between . This future incarnation first appeared as in #2 (October 1991), created by writers Archie Goodwin and Denny O'Neil, with art by . Evolving further, shed that identity to become Extant during the 1994 event, written by , granting him godlike control over the timestream. Extant's powers center on chronokinesis, enabling him to manipulate time by accelerating or reversing aging, creating temporal paradoxes, and traversing timelines at will. He also possesses energy absorption capabilities, allowing him to siphon life force, abilities, and raw power from others to fuel his and enhance his strength. Flight is another core ability, often combined with his time manipulation for rapid, dimension-spanning movement. These powers stem from his fusion with temporal energies and the accumulated essences of countless he has defeated across futures. In major storylines, Extant served as a key antagonist in Zero Hour: Crisis in Time!, allying with (Hal Jordan) to unravel the DC Universe's timeline and remake reality in their image, resulting in widespread chaos as history fractured backward from the present day. During this crisis, he targeted the , using his chronokinesis to rapidly age and kill several members—including , , and the Atom—while attempting to eradicate potential threats to his plans before they could form. Extant's actions forced heroes like and the Linear Men to intervene, ultimately leading to his temporary defeat but highlighting his role as a pivotal force in DC's time-travel lore.

References

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