Hubbry Logo
ArtistArtistMain
Open search
Artist
Community hub
Artist
logo
8 pages, 0 posts
0 subscribers
Be the first to start a discussion here.
Be the first to start a discussion here.
Artist
Artist
from Wikipedia

A painter at work in St Justinian, Wales in 2021

An artist is a person engaged in creating art, or practicing the arts. The most common usage in everyday speech and academic discourse refers to a practitioner in the visual arts only.

However, the term is also very widely used in the entertainment business to refer to actors, musicians, singers, dancers , and other performers.[1] The French word artiste is sometimes used in English in this context, although this has become old-fashioned. The use of the term "artist" to describe writers is valid, but less common, and mostly restricted to contexts such as critics' reviews;[2] "author" is generally used instead.

While the use of the word 'artist' is common, there is no agreed upon definition of art[3]—this makes the definition of who is and is not an artist indeterminate. Artists and philosophers still debate their interpretation of art's definition—on what does and does not count as art.[4]

I am only pointing out that my project, like Collingwood's, Osborne's, and others', is metaphysical in nature. I am interested in trying to find out what a work of art is and what it is essentially.

— James C. Anderson, Aesthetic Concepts of Art, Theories of Art Today page 68

Dictionary definitions

[edit]
Johann Heinrich Wilhelm Tischbein, Goethe in the Roman Campagna, 1787 – portrait of Johann Wolfgang von Goethe, a German author known for his works of poetry, drama, and prose, on philosophy, the visual arts, and science

The Oxford English Dictionary defines the older, broader meanings of the word "artist":

The Britannica Dictionary defines "artist" as:[5]

  • a person who creates art,
  • a person who is skilled at drawing, painting, etc.,
  • a skilled performer, or
  • a person who is very good at something

The Cambridge Dictionary defines the word as:

  • someone who paints, draws, or makes sculptures,
  • someone who performs music, or
  • someone who creates things with great skill and imagination

Etymology – history of the term

[edit]

Ancient Greece (1100 BC-330 AD)

[edit]
The Varvakeion Athena, a Roman-era statue of Athena Parthenos considered to be the most faithful reproduction of the chryselephantine statue made by Pheidias and his assistants, as displayed in the National Archaeological Museum, Athens

The Greek word techně (Greek: τέχνη, romanizedtékhnē, lit.'art, skill, craft'; Ancient Greek: [tékʰnɛː], Modern Greek: [ˈtexni]), often translated as "art", implies mastery of any sort of craft.

In Greek culture, each of the nine Muses oversaw a different field of human creation:

No muse was identified with the visual arts of painting and sculpture. In ancient Greece, sculptors and painters were held in low regard, the work often performed by slaves and mostly regarded as mere manual labour.[6][7]

Even if you should become a Pheidias or a Polykleitos and should create many marvellous works, everyone will praise your skill for sure, but none of your admirers, if he had sense, would want to be like you; for whoever you might become, you would still be considered a laborer, a man who lives by his hands and has nothing but his hands.

— Lucian of Samosata, The Dream, or Lucian's Career, Lucian, vol. III, page 223

The word art derives from the Latin "ars" (stem art-), which, although literally defined means "skill method" or "technique", also conveys a connotation of beauty.

Europe Middle Ages (500 – 1500)

[edit]
Leon Battista Alberti - Finitorium from his book De pictura explaining how to think about the creation of a sculpture.

During the Middle Ages the word artist already existed in some countries such as Italy, but the meaning was something resembling craftsman, while the word artisan was still unknown. An artist was someone able to do a work better than others, so the skilled excellency was underlined, rather than the activity field. In this period, some "artisanal" products (such as textiles) were much more precious and expensive than paintings or sculptures.

The first division into major and minor arts dates back at least to the works of Leon Battista Alberti (1404–1472): De re aedificatoria, De statua, De pictura, which focused on the importance of the intellectual skills of the artist rather than the manual skills (even if in other forms of art there was a project behind).[8]

Europe 17th Century (1600-1700)

[edit]
Judith with the Head of Holofernes (Genoa 17th century). Genoese School style oil painting.

With the academies in Europe (second half of 17th century) the gap between fine and applied arts was definitely set.


Modern Day

[edit]

Many contemporary definitions of "artist" and "art" are highly contingent on culture, resisting aesthetic prescription; in the same way, the features constituting beauty and the beautiful cannot be standardized easily without moving into kitsch.

Artists' definitions

[edit]

Some artists explain their beliefs about art or in being an artist. These beliefs may compel them to take actions outside of the act(s) of creating art but are still related to their work.

Doechii (Jaylah Ji'mya Hickmon) is an American singer, song writer, and rapper who won Best Female Artist in 2025 at the BET Awards. She stated her position as an artist requires civic responsibility while receiving this award.[9]

I feel it's my responsibility as an artist to use this moment to speak up for all oppressed people. For Black people, for Latino people, for trans people, for the people in Gaza. We all deserve to live in hope and not in fear, and I hope we stand together, my brothers and my sisters, against hate, and we protest against it.

— Jaylah Ji'mya Hickmon, Doechii Takes Center Stage As Winner Of Best Female Hip Hop Artist!, BET Awards '25 Ceremony

A single artist may create an art manifesto to explain their work while multiple may join or start art movements of ideologically aligned people to create a set of guidelines or rules to follow when making art.

One of them is the Manifesto of Futurism, created by an Italian poet called Filippo Tommaso Marinetti in 1909. It lists 11 declarations of what Futurism means and then goes on to explain in further detail. He discussed the progress of automobiles, steamers, and aeroplanes and how it created new beauty—speed. He believed literature would be absorbed, not overshadowed, by such progress. Literature and poetry would become an aggressive force against the world.[10].

This manifesto partially inspired people to choose fascism in Italy. "From the 1920s to the 1940s he [Filippo Tommaso Marinetti] allied himself with the Fascist leader Benito Mussolini. Sharing a vision of a new Italy empowered by national and cultural supremacy, they relied on each other for inspiration and collaboration. Marinetti hoped that by supporting Fascism, Futurism would win the backing of the regime, become the official art of the state..."[11]

9. We will glorify war — the only true hygiene of the world — militarism, patriotism, the destructive gesture of anarchist, the beautiful Ideas which kill, and the scorn of woman. 10. We will destroy museums, libraries and fight against moralism, feminism and all utilitarian cowardice.

— Filippo Tommaso Marinetti, DECLARATION OF FUTURISM, Poesia, Volume 5, Number 6, April 1909

Education and Employment

[edit]

India

[edit]

17th Century (1600-1700)

[edit]
India, Mughal, 17th century - The dream of Zulaykha, from the Amber Album at the Cleveland Museum of Art

In 1556 a new leader was given control of Delhi who would create a major shift in the design, construction, and aesthetics of Indian art—12 year old Akbar. He formed a royal manuscript atelier (modern-day term: artist collective) consisting of 30 painters and 70 assistants from Central Asia, India, and Persia. Their earliest works had them work in teams to create large pieces for public instead of private viewing. "Each illumination focuses on a single dramatic episode, which retains its primacy even if it is set among a host of subsidiary vignettes."[12]

United States of America

[edit]

Modern Day

[edit]
Foley art is the process of creating sound effects with everyday objects and adding them to movies and television productions.

The US Bureau of Labor Statistics classifies many visual artists as either craft artists or fine artists.[13] A craft artist makes handmade functional works of art, such as pottery or clothing. A fine artist makes paintings, illustrations (such as book illustrations or medical illustrations), sculptures, or similar artistic works primarily for their aesthetic value.

The main source of skill for both craft artists and fine artists is long-term repetition and practice.[13] Many fine artists have studied their art form at university, and some have a master's degree in fine arts. Artists may also study on their own or receive on-the-job training from an experienced artist.

The number of available jobs as an artist is increasing more slowly than in other fields.[13] About half of US artists are self-employed. Others work in a variety of industries. For example, a pottery manufacturer will employ craft artists, and book publishers will hire illustrators.

In the US, craft and fine artists have a median income of approximately US$56,260 per year.[13] This compares to US$61,000 for all art-related fields, including related jobs such as graphic designers, multimedia artists, animators, and fashion designers.[13] Many artists work part-time as artists and hold a second job.[13]

See also

[edit]

References

[edit]
[edit]
Revisions and contributorsEdit on WikipediaRead on Wikipedia
from Grokipedia
An artist is a person who creates original works of art through the application of technical skill, imaginative vision, and intentional expression, spanning mediums such as visual arts, music, literature, and performance. The term originates from the Latin ars, denoting skill or craft, and entered English usage around the 1580s to describe cultivators of fine arts distinct from mere craftsmen. Key characteristics include high openness to experience, emotional sensitivity, independence, and nonconformity, traits empirically linked to creative productivity in psychological research, though not universally predictive of success or mental health outcomes. Artists have historically driven cultural evolution by innovating forms and challenging norms, from ancient sculptors preserving mythological narratives to modern creators employing digital tools for social commentary, yet the profession faces ongoing debates over definitional boundaries, often skewed by institutional preferences for subjective or ideologically aligned interpretations rather than objective skill or impact.

Definitions

Lexical Definitions

The lexical definition of "artist" in contemporary English dictionaries centers on a person skilled in creating works of aesthetic or expressive value, particularly within the fine arts. The Cambridge English Dictionary defines it as "a person who paints, draws, or makes sculptures," with an extension to performers such as actors, musicians, or dancers who produce artistic expressions through performance. Similarly, the Oxford Learner's Dictionary specifies "a person who creates works of art, especially paintings or drawings," encompassing visual media like while emphasizing imaginative creation. Extended senses include proficiency in any domain requiring exceptional skill, though dictionaries distinguish this from mere craftsmanship. The American Heritage Dictionary describes an artist as "one, such as a painter, sculptor, or writer, who is able by virtue of imagination and talent or skill to create works of aesthetic value, especially in the fine arts," contrasting with an artisan focused on utilitarian crafts. The Collins English Dictionary adds that an artist may be "a person who does anything very well, with imagination and skill," reflecting a colloquial broadening beyond traditional arts, as in phrases like "con artist" for a skilled deceiver. The Oxford English Dictionary lists 15 historical meanings, many obsolete, but retains the core as "one who professes and practices one of the fine arts, esp. painting, drawing, or sculpture," underscoring a tradition of cultivated expertise rather than amateur endeavor. These definitions converge on creativity and skill as prerequisites, rooted in the Latin ars (skill or craft), but prioritize fine arts over applied trades; for example, Dictionary.com notes an artist engages in "fine art" distinguished from an artisan's practical output. Dictionaries like Merriam-Webster align with this by synonymizing "artist" with terms implying mastery (e.g., virtuoso), though they caution against equating it with novices or general laborers. Such lexical precision avoids conflating artistic creation with routine production, reflecting empirical distinctions in output value and intent observed across cultural lexicons.

Philosophical and Cultural Definitions

In ancient Greek philosophy, Plato conceptualized the artist as an imitator engaged in mimesis, producing representations that copy the sensible world, which itself imitates eternal Forms, rendering artistic creations inferior and potentially deceptive shadows of truth. This view positioned artists as lacking true knowledge, relying instead on inspiration or divine madness, as detailed in The Republic, where poets and painters are banished from the ideal state for corrupting youth with illusions over rational insight. Aristotle refined this by defining the artist as a maker who imitates not mere appearances but universal probabilities and necessities, using particulars to evoke catharsis—emotional purging—through tragedy and other forms, as outlined in Poetics, emphasizing art's role in revealing human action's causal structure rather than mere replication. Immanuel Kant, in his Critique of Judgment (1790), elevated the artist to a figure of , defined as an innate productive capacity producing aesthetic ideas—inexpressible representations of rational concepts through sensible form—without fixed rules, yielding "purposiveness without purpose" that cultivates disinterested pleasure and communal sensibility. Here, the artist transcends craft, embodying original talent that cannot be fully taught or imitated, distinguishing from mechanical production and grounding it in subjective yet universal judgments of and the sublime. This framework influenced subsequent idealist views, such as Hegel's portrayal of the artist as a historical agent manifesting the Absolute Spirit in sensory form, though Hegel critiqued art's limitation to finite representation compared to philosophy's conceptual grasp. Culturally, definitions of the artist diverge sharply across societies, often reflecting whether creation is individualized or embedded in communal function. In many non-Western traditions, such as pre-colonial African or Indigenous Australian contexts, the "artist" lacks a distinct identity, merging with roles like shaman, , or specialist who produces objects for spiritual efficacy or social cohesion rather than personal expression, with anonymity prioritizing collective utility over individual genius. Western cultural evolution, particularly from the onward, reconceived the artist as an autonomous visionary—evident in Vasari's Lives (1550) celebrating figures like for disegno interno (inner design)—shifting from guild-bound craftsman to celebrated innovator, a status reinforced by Romanticism's emphasis on subjective authenticity amid industrialization. reveal persistent variances: urban Western respondents often define artists via lifestyle or bohemian aesthetics (13% in one survey), while others stress skill in cultural transmission, underscoring how societal values—individualism versus holism—shape the term's scope without a universal essence.

Etymology and Terminology

Linguistic Origins

The English term "artist" entered the language as a borrowing from French artiste and artista, with the earliest attested use in 1563 referring to a proficient practitioner in the faculty of arts, such as a or in the liberal arts. By the 1580s, it specifically denoted one who cultivates the fine arts, distinguishing such individuals from mere craftsmen. This adoption occurred amid the revival of classical learning, where the word's Romance-language forms—derived from Italian artista and artiste—emphasized systematic skill over manual labor alone. At its core, artista stems from Latin ars (genitive artis), meaning "," "," "method," or "technique," a term that encompassed both practical abilities and intellectual pursuits in Roman usage. Latin ars traces to the Proto-Indo- *h₂er- or *ar-, connoting "to fit together," "to join," or "to arrange," which linguists link to concepts of ordered assembly evident in cognates like Avestan * ("truth, order") and Old Irish aran (). This root underscores an ancient association of artistry with purposeful construction, predating fine arts distinctions and aligning with broader Indo-European notions of technical proficiency rather than innate . In earlier linguistic contexts, equivalents existed without the modern term; for instance, ancient Greek used technitēs ("craftsman" or "artisan," from technē, "skill" or "art") to describe skilled makers, while Old English relied on compounds like cræftiga ("crafty" or "skilled") derived from Germanic roots for manual expertise. The Latin-derived "artist" thus represents a post-medieval synthesis, bridging classical ars with emerging humanistic ideals of creative agency, without direct continuity from prehistoric or non-Indo-European artistic lexicons.

Semantic Shifts Over Time

The English term "artist" first appeared in the early , borrowed from French artiste and Italian artista, ultimately tracing to Latin ars ( or ), initially denoting a master of the liberal arts or a skilled practitioner in a learned rather than a mere craftsman. Prior to this adoption, medieval European usage equated artists with guild-based artisans—painters, sculptors, and goldsmiths treated as manual laborers producing functional or decorative objects anonymously, often under workshop attributions like "the shop of ," with social standing akin to other tradespeople below merchants. During the (14th–16th centuries), semantic elevation occurred as reframed as intellectual endeavors comparable to or mathematics, distancing them from mechanical trades; Leonardo da Vinci's notebooks (c. 1490s) defended painting as a requiring disegno ( and intellect), while Giorgio Vasari's Lives of the Most Excellent Painters, Sculptors, and Architects (1550) canonized figures like as divinely inspired geniuses whose individuality warranted signatures and autonomy, as seen in Michelangelo's 1506 assertion of creative control to over the . This shift marked "artist" as denoting exceptional talent and theoretical insight, reflected in patronage from elites like and knighthoods, such as Titian's by Charles V in 1533. By the late Romantic era, amid industrialization, the term connoted a rebellious, solitary visionary—exemplified by or —prioritizing original inspiration over commissioned craft, with "fine arts" formalized by 1767 to signify elevated, non-utilitarian creation detached from market utility. In the 20th century, particularly post-World War II, "artist" professionalized via institutional credentials like M.F.A. degrees and grants (e.g., Saul Bellow's 1948 Guggenheim), broadening to encompass performers and designers while retaining genius connotations; by the 2000s, digital tools and platforms like shifted it toward entrepreneurial versatility, where creators directly commodify multifaceted output over isolated mastery.

Historical Evolution

Ancient and Prehistoric Contexts

Prehistoric artistic expression emerged during the Upper Paleolithic period, with the earliest known figurative cave painting—a depiction of a warty pig—dated to approximately 45,500 years ago in Leang Tedongnge cave on Sulawesi, Indonesia, created using red ochre pigment. This artwork demonstrates advanced technical skill, including pigment application and outline precision, predating similar European examples by thousands of years. Earlier non-figurative markings, such as abstract engravings and ochre use for body decoration, trace back over 100,000 years in Africa, suggesting symbolic behavior among early Homo sapiens, though their classification as "art" remains debated due to lack of clear representational intent. In , extensive cave art flourished from around 40,000 to 10,000 years ago during the and subsequent cultures, with sites like in yielding animal figures and hand stencils dated to at least 36,000 years ago via radiocarbon analysis of associated charcoal. These works, executed in deep caves inaccessible for habitation, feature multispecies representations (e.g., lions, mammoths, horses) rendered with shading, perspective, and movement suggestions, indicating specialized knowledge of and environment. Creators remain anonymous, with no inscriptions or signatures; archaeological evidence points to small groups or possibly dedicated individuals using , blowpipes for pigments, and tools, but communal production is inferred from overlapping motifs and torch soot residues. Portable art, such as the figurine from (circa 25,000–30,000 years ago), carved from with exaggerated fertility features, further evidences sculptural skill, likely for symbolic or amuletic purposes, though functional interpretations vary without textual corroboration. Transitioning to ancient civilizations around 3000 BCE, the role of the artist crystallized in structured societies like and , where production shifted toward institutionalized craftsmanship serving religious and royal needs. In Sumerian , artisans crafted cylinder seals, votive statues, and reliefs using imported materials like , operating within temple workshops; evidence from Uruk-period artifacts (circa 3500–3000 BCE) shows standardized motifs but no individual attributions, implying collective guild-like systems focused on divine replication rather than personal expression. Egyptian artists, termed sesh (denoting scribes and draftsmen), worked in state-controlled ateliers, such as those at from the New Kingdom (circa 1550–1070 BCE), producing tomb paintings and statues adhering to rigid canonical proportions to ensure eternal efficacy for the . These practitioners, often hereditary and housed in royal villages with payment records on ostraca, prioritized functional symbolism over innovation, with rare signatures (e.g., on some Middle Kingdom statues) challenging the notion of total anonymity but confirming subordinate status to pharaonic authority. In , artistic individuality emerged more prominently by the Archaic period (circa 800–480 BCE), with vase painters signing works as early as the 6th century BCE, such as the Andokides Painter, whose bilingual amphorae blend black- and red-figure techniques. Monumental sculpture and painting saw named masters like (active 5th century BCE), credited with the statue via ancient literary accounts, though surviving evidence is fragmentary and mediated through Roman copies like the (circa 2nd century CE). This shift reflects growing by city-states and tyrants, enabling recognition of technical prowess in naturalistic rendering, yet most production remained workshop-based, with apprentices emulating masters under societal valuation of techne (craft skill). Across these contexts, prehistoric anonymity yielded to ancient specialization, driven by surplus economies and ideological demands, though underscores continuity in utilitarian motivations over modern notions of autonomous .

Classical Antiquity to Middle Ages

In ancient Greece, from the Archaic period (c. 800–480 BCE) through the Classical era (c. 480–323 BCE), practitioners of visual arts such as sculpture and painting were classified as banausoi, manual laborers whose work involved physical toil and thus ranked below contemplative pursuits like philosophy. This perception stemmed from a cultural valuation of intellectual over manual labor, though skilled craftsmen like the sculptor Phidias (active c. 465–425 BCE), who directed the Parthenon friezes completed around 432 BCE, achieved fame through state commissions and associations with figures like Pericles. Philosophical discourse reinforced this subordination: Plato, in The Republic (c. 375 BCE), condemned artistic mimesis as an imitation thrice removed from ideal Forms, arguing it corrupts the soul by prioritizing sensory illusion over truth. Aristotle, in Poetics (c. 335 BCE), countered by viewing mimesis as innate to human learning, enabling catharsis and recognition of universal patterns in particulars, yet still framed artists as technicians rather than originators of knowledge. Ancient Roman attitudes toward artists mirrored Greek precedents, with visual producers treated as dependent craftsmen serving elite patrons rather than autonomous creators. From the (509–27 BCE) to the (27 BCE–476 CE), sculptors and painters—often Greek slaves or freedmen—executed commissions for temples, villas, and public monuments, such as the Augustae dedicated in 9 BCE, but individual names rarely survive beyond inscriptions. Social hierarchy marginalized such roles; while architects like (c. 80–15 BCE) gained literary status through treatises, most artisans lacked elite standing, their output valued for utility in propagating imperial ideology over personal expression. The transition to the , following the Western Roman Empire's fall in 476 CE, subordinated artistic production to , emphasizing symbolic representation over classical naturalism. Artisans—masons, illuminators, and metalworkers—labored anonymously on ecclesiastical works, such as the mosaics of Ravenna's San Vitale basilica (consecrated 547 CE), where served divine rather than individual acclaim. By the (c. 1000–1300 CE), s emerged as regulatory bodies for trades, standardizing apprenticeships and quality in cities like and ; for instance, the masons' at , constructed 1194–1220 CE, coordinated collective efforts without crediting singular authors. This system, rooted in Carolingian revivals (c. 800 CE), prioritized communal skill transmission and economic protection over personal , reflecting a causal shift from pagan to monastic and feudal oversight where art's purpose was instructional and devotional, not innovative or self-referential.

Renaissance to Industrial Revolution

The , originating in 14th-century , elevated the status of artists from anonymous craftsmen within guilds to recognized intellectuals whose work intersected with liberal arts and sciences. Patrons, including wealthy families like the Medici, rulers, and the , commissioned most artworks to display power, piety, and cultural prestige, providing financial stability but often dictating subject matter and style. Training occurred primarily through apprenticeships in masters' workshops, where young artists learned techniques, prepared materials, and contributed to large-scale projects, functioning as both production hubs and informal schools. This system emphasized emulation of established styles while allowing emerging individualism, as seen in biographies compiled by in his 1550 Lives of the Most Excellent Painters, Sculptors, and Architects, which portrayed artists like and as divinely inspired geniuses rather than mere laborers. By the 16th and 17th centuries, the establishment of art academies marked a shift toward formalized , challenging guild monopolies on and elevating and through theoretical discourse and life study. The , founded in in 1563 under , was the first such institution, promoting artists' social standing by linking art to intellectual pursuits. In , the Royal of and , established in 1648 by and , centralized royal patronage, enforced a favoring , and introduced systematic instruction in , perspective, and drawing from the nude, drawing students from workshops into a more academic framework. Similar bodies proliferated across , including the Royal in chartered in 1768, fostering competition via salons and exhibitions while standardizing curricula to produce artists aligned with state and elite tastes. These academies professionalized the field, enabling greater mobility and recognition, though they imposed conformity that sometimes stifled innovation. During the Enlightenment in the , rationalist ideals influenced artists to prioritize clarity, moral instruction, and emulation of , as in neoclassical works by , while salons provided public venues for critique and commerce, broadening patronage beyond courts to the . The artist's role evolved toward that of an enlightened innovator, balancing patronage dependencies with emerging personal expression, yet training remained rooted in models emphasizing empirical observation over medieval mysticism. Leading into the around 1760, the profession retained its pre-mechanical character: artists operated as independent creators or workshop heads, reliant on commissions and markets rather than factories, with —championed since Vasari—contrasting guild-era collectivism and presaging Romantic emphases on amid mechanization's rise. This era solidified the artist as a cultural , though economic persisted without widespread salaried positions.

Modern and Postmodern Eras

The modern era, spanning roughly from the 1860s to the mid-20th century, marked a profound shift in the artist's role from custodian of tradition to autonomous innovator responding to rapid industrialization, , and . Artists rejected the rigid structures of academic salons, which had dominated since the , in favor of independent exhibitions and manifestos that prioritized subjective experience over classical ideals. This transition was catalyzed by the French Impressionists, who in 1874 organized the first independent group show in , featuring works by , , and that captured fleeting effects of light and atmosphere through loose brushwork and vibrant color, diverging from the detailed realism favored by the Salon jury. The movement reflected broader societal upheavals, including the (1870–1871) and the growth of , which challenged painting's mimetic function and pushed artists toward and personal vision. In the early 20th century, intensified this autonomy, positioning the artist as a prophetic figure confronting the alienations of machine-age society. groups like the Fauves (1905) and Cubists, led by and from 1907 onward, fragmented form and perspective to depict multiple viewpoints simultaneously, as seen in Picasso's (1907), which incorporated African mask influences and signaled a break from perspective. Movements such as (1909 manifesto by ) celebrated speed and dynamism, while Dadaism (1916, Zurich) and (1924 manifesto by ) responded to World War I's devastation by embracing absurdity and the unconscious, underscoring the artist's role in critiquing rationalism and bourgeois norms. By the 1940s, in the United States, exemplified by Jackson Pollock's drip paintings from 1947, elevated spontaneous gesture as a means of existential authenticity, aligning with post-World War II America's cultural ascendancy and the shift of artistic centers from to New York. Economically, artists navigated precarious independence, often relying on from collectors or state support, though the "starving artist" persisted amid the rise of commercial galleries and auctions. The postmodern era, emerging in the and extending into the late , deconstructed modernism's faith in progress and originality, reframing the artist as a facilitator of irony, appropriation, and viewer participation rather than an authoritative genius. Influenced by toward grand narratives—as articulated by in (1979)—postmodern artists rejected purity of medium and medium-specificity, instead blending high and low culture through and quotation. , pioneered by Sol LeWitt's "Paragraphs on Conceptual Art" (1967), prioritized ideas over objects, with works like Joseph Kosuth's (1965) questioning representation itself by juxtaposing a , its , and definition. , via Andy Warhol's factory-produced silkscreens from 1962 (e.g., ), commodified everyday icons to highlight consumer culture's simulacra, blurring lines between art and advertising. Performance and installation artists like (e.g., , 1974) emphasized bodily endurance and audience interaction, shifting agency from the solitary creator to relational dynamics. This era saw the artist's status evolve toward cultural critique, often engaging and , though participation in booming art markets—such as and auctions surging in the 1980s—revealed tensions between anti-capitalist and commercial success. Key distinctions in artist status underscore causal shifts: modernism's emphasis on heroic , driven by Enlightenment legacies and industrial disruption, gave way to postmodern pluralism, where decentered authorship reflected media saturation and identity fragmentation post-1960s . Empirical data from art sales indicate this transition; for instance, modern masterworks like Picasso's fetched record prices (e.g., $179 million for Les Femmes d'Alger in 2015), while postmodern multiples and editions democratized access but diluted scarcity value. Yet, source analyses reveal institutional biases, with academia often amplifying postmodern deconstructions while underemphasizing modernism's empirical innovations in form, potentially skewing narratives toward over verifiable technique. By the , digital tools further eroded traditional , enabling hybrid practices but intensifying competition in a globalized market where only 1-2% of artists achieve , per surveys of professional practitioners.

Classifications and Types

Visual and Fine Artists


Visual artists produce works that are primarily apprehended through sight, encompassing mediums such as painting, drawing, sculpture, and photography. Fine artists, a subset, create these for intrinsic aesthetic value and intellectual stimulation, without primary intent for utilitarian function, distinguishing them from applied artists who integrate design with practical objects like furniture or textiles. This demarcation emerged in the 18th century amid Enlightenment classifications, elevating painting and sculpture as liberal arts over crafts.
Key types within visual and fine arts include , which involves applying pigments to surfaces to depict subjects or abstractions; , the three-dimensional carving or modeling of materials like stone or metal; and , reproducing images via techniques such as or . and also qualify, with the latter emphasizing artistic composition over documentary utility. These forms prioritize the artist's conceptual intent and perceptual impact, often exhibited in galleries or museums for contemplative viewing. Historically, the fine arts canon solidified during the Renaissance, with figures like Leonardo da Vinci exemplifying mastery in painting and sculpture, though modern expansions incorporate conceptual and installation works challenging traditional materiality. Empirical assessments of artistic value in these fields rely on market data, such as auction records: in 2023, fine art sales totaled $65 billion globally, dominated by paintings from postwar and modern periods. Credible valuation stems from provenance and expert authentication rather than subjective acclaim alone, mitigating biases in institutional endorsements.

Performing and Applied Artists

Performing artists are practitioners who create and present works through live or recorded actions intended for an , drawing on disciplines such as theater, , and . This category emphasizes temporal expression via physical movement, voice, instrumentation, or scripted narrative, distinguishing it from static visual forms by its reliance on real-time execution and interaction. Core skills include emotional conveyance, technical precision in performance techniques, and adaptability to collaborative environments like rehearsals and stages. Examples of performing artists span actors who embody characters in dramatic productions, as seen in the works of figures like , whose interpretations of Shakespearean roles influenced 20th-century theater standards; dancers executing choreographed sequences in forms from to contemporary ; and musicians rendering compositions live, such as violinists performing Bach's sonatas or vocalists delivering operatic arias. These artists often perform in venues ranging from concert halls accommodating thousands to intimate theaters, with professional pathways involving auditions, ensemble work, and touring circuits. Economic viability frequently hinges on ticket sales, royalties, and grants, though many supplement income through teaching or media appearances. Applied artists produce designs that fuse aesthetic appeal with utilitarian purpose, applying artistic principles to everyday objects, environments, or communications to enhance functionality without sacrificing form. Unlike fine artists focused on pure expression, applied artists prioritize problem-solving in areas like product usability, visual hierarchy, and material durability, often employing tools from sketching to digital modeling software. This field emerged prominently during the Industrial Revolution, when mass production necessitated aesthetically integrated goods, and continues in modern practices balancing creativity with manufacturability constraints. Key examples include graphic designers crafting logos and layouts for commercial branding, as in the development of the script which has endured since 1886 for recognizability; industrial designers shaping consumer products like ' Braun appliances, embodying the "less but better" ethos; fashion designers creating wearable garments with structural integrity and stylistic innovation; and interior designers configuring spaces for ergonomic and visual harmony. Applied works are evaluated not only on beauty but on criteria like cost-effectiveness, scalability, and user feedback, with professionals often certified through bodies like the Industrial Designers Society of America. Boundaries with fine arts blur in , yet the emphasis remains on practical outcomes over gallery contemplation.

Literary, Musical, and Digital Artists

Literary artists create original works of , and using as the medium to construct narratives, explore ideas, and evoke aesthetic responses. These artists employ techniques such as , , and to reveal human and societal conditions. Modern literary works are distinguished by inventiveness in form, awareness of linguistic limits, and reader engagement through textual pleasure. Unlike visual artists, literary creators rely on sequential reading and imagination rather than immediate sensory perception, with historical examples spanning ancient epics like Homer's (circa 8th century BCE) to 19th-century novels such as Goethe's (1774), which influenced by depicting individual emotion. Musical artists, particularly composers, originate structured sound sequences using notation to express emotions, rhythms, and , often without visual elements. Composers craft pieces that range from symphonies to songs, requiring knowledge of , , and cultural context to anticipate auditory flow and event significance. This differs from performers who interpret existing scores, as composition involves inventing melodies and forms, as seen in Ludwig van Beethoven's Symphony No. 5 (premiered 1808), which innovated motif development and dynamic contrast. Musical artistry emphasizes temporal progression and listener immersion, with empirical studies showing brain responses to harmony akin to linguistic processing. Digital artists produce works via computational tools, integrating software for generation, manipulation, or presentation of images, sounds, or . This category includes vector illustrations, , and algorithmic creations, where technology enables infinite revisions and non-physical outputs. Emerging since the with early , digital art democratized creation through accessible tools like (first released 1990), allowing pixel-based painting that mimics traditional media but adds layers and effects. Unlike literary or musical forms bound by linear text or sound, digital works often incorporate and , as in produced by code algorithms that evolve outputs dynamically. Market data indicates growth, with digital art sales reaching $2.9 billion in NFTs alone by 2021, though value derives from verifiable scarcity via rather than material substrate.

Personal Characteristics

Psychological Traits and Motivations

Artists exhibit distinct personality profiles relative to non-artists, as identified in meta-analytic reviews of empirical studies. A comprehensive of 29 studies found artistic creators to score higher on (effect size d = 0.47), reflecting greater aesthetic sensitivity, imagination, and curiosity, while scoring lower on (d = -0.49), indicating reduced orderliness, caution, and adherence to conventions. These traits align with the demands of creative production, where novelty and flexibility often supersede structured routines. Additionally, artists display elevated levels of , , and , suggesting a profile marked by internal drive and norm-rejecting tendencies. Within the Big Five framework, emerges as the strongest predictor of creative achievement in , independently forecasting success across multiple samples totaling over 1,000 participants, whereas intellect aspects more strongly predict scientific creativity. Extraversion also contributes to artistic output, potentially facilitating social engagement in performance-oriented domains. further characterizes artists as emotionally sensitive, independent, and nonconforming, traits that foster but may complicate interpersonal dynamics. Compared to scientists, artists show higher and lower , pointing to greater emotional reactivity and independence from group consensus. Regarding , eminent artists demonstrate higher lifetime prevalence of disorders such as depression and substance use, per analyses of biographical data, though such correlations do not imply causation and may stem from selection biases favoring resilient outliers or environmental stressors in creative professions. Motivations for pursuing are predominantly intrinsic, with self-expression, personal fulfillment, and aptitude far outweighing extrinsic factors like financial gain or prestige; among artistic career applicants, intrinsic motives exceed extrinsic ones by factors of 10.81 to 28.38, contrasting with milder disparities in the general population. Qualitative models delineate artist drives into visionary (channeling inner turmoil for ), self-actualized (enhancing through creation), and commodity-oriented (seeking commercial viability), underscoring a spectrum from therapeutic necessity to pragmatic enterprise. This intrinsic orientation persists across decades, reflecting deep-seated psychological imperatives rather than transient incentives.

Skills, Training, and Development Paths

Artists require a combination of technical proficiency, perceptual acuity, and abilities, with indicating that expertise in domains like emerges from extensive deliberate practice rather than innate talent alone. Neuropsychological studies of brain-damaged artists reveal that artistic skills and rely on distributed neural networks involving visuospatial processing, , and , underscoring the need for integrated sensory-motor training. For fine artists pursuing entrepreneurial success, key competencies include , such as marketing and , alongside domain-specific techniques like composition and medium mastery, as identified in analyses of trajectories. Historically, artist training centered on apprenticeships, where novices entered multi-year contracts with master workshops to learn through , , and supervised production; in , terms ranged from two years in to three in , emphasizing hands-on replication of techniques in , , and . This model fostered discipline and trade secrets transmission but limited innovation until journeyman status allowed independence. In modern contexts, formal predominates among successful practitioners, with data from auction records showing only about 12% of the top 500 American artists as self-taught, while most hold bachelor's or master's degrees from institutions providing structured curricula in theory, critique, and studio practice. Self-taught paths, reliant on personal experimentation, books, and online resources, enable flexibility but often lack the peer feedback and networking that formal programs offer, correlating with lower representation in elite markets. Development paths vary by discipline: visual artists commonly pursue (BFA) degrees followed by (MFA) for advanced specialization, with programs emphasizing portfolio-building and interdisciplinary exposure; performing artists train via conservatories or apprenticeships in theater troupes, focusing on physical endurance and . Literary and musical artists develop through workshops, residencies, and self-directed reading/composition, supplemented by or certifications. Empirical evaluations of arts education highlight gains in and from structured training, though success ultimately hinges on sustained output and market adaptation rather than credentials alone. Contemporary alternatives include online apprenticeships replicating historical models, such as year-long drawing courses, and AI-assisted tools for technique refinement, though their long-term efficacy remains understudied.

Professional and Economic Dimensions

Education and Career Entry

Entry into the profession of artistry has historically relied on systems, particularly prominent during the , where youths as young as 12 to 14 years old were bound to master artists in workshops for periods of two to three years or more, learning techniques through hands-on labor such as preparing materials and copying works. This model emphasized practical skill acquisition under direct supervision, with progression to status contingent on demonstrated competence, as seen in Italian cities like and . In contemporary contexts, formal education through art schools, conservatories, or university programs is prevalent but not universally required, with approximately 39% of workers in , , , sports, and media occupations holding a or higher, according to U.S. data. For visual artists, entry often involves building a portfolio through self-directed practice or degree programs in fine arts, which entails creating high-quality documentation of works such as photos and videos, developing a website using platforms like Squarespace or Cargo, crafting an artist statement explaining the purpose of the works, using inventory management tools like Artwork Archive, applying to open calls and group exhibitions, and promoting via social media such as Instagram. This is followed by freelancing, gallery submissions, or commercial roles like ; however, only about 20% of arts graduates persist in their primary occupation after a decade, with formal correlating to higher retention rates across disciplines like and . Performing artists typically pursue specialized via institutions such as Juilliard or regional conservatories, emphasizing auditions, rehearsals, and credits as gateways to professional stages or ensembles. Self-taught paths remain viable, particularly for visual and digital artists, where success hinges on disciplined practice, exposure, and networking rather than credentials, though empirical studies indicate lower long-term without structured due to gaps in technical proficiency and market . Economic realities often necessitate supplementary employment, with many entrants juggling day jobs in related fields like or while pursuing artistic output. Barriers include competitive markets and limited apprenticeships, shifting reliance toward personal initiative and digital platforms for visibility.

Income, Employment, and Market Realities

In the , artists face high rates of and precarious labor conditions, with approximately 34% operating as self-employed compared to 9% across all occupations. This structure reflects the freelance nature of much istic work, where income derives from commissions, sales, and gigs rather than steady salaries; over 60% of artists holding secondary jobs are self-employed in those roles. Consequently, a majority supplement artistic pursuits with non-arts employment, as only 17% derive 75% or more of their income from art, while nearly half attribute less than 10% to it. Earnings remain low and uneven for most, with median annual wages for arts and design occupations at $53,180 in May 2024, exceeding the all-occupations median of $49,500 but still indicating modest compensation relative to education levels and living costs. Fine artists, including painters, sculptors, and illustrators, reported mean annual wages of $71,420 in 2023, though medians skew lower due to bimodal distributions favoring outliers. analysis of 2021 data reveals full-time artists' median earnings varying widely by discipline, from $24,910 for dancers to $87,870 in higher-paying fields like certain design roles. Only 19% of artists exceed $50,000 annually, far below the U.S. household median, with 85% earning under $25,000 from art alone. The global art market amplifies these disparities through a power-law distribution of , where a small captures disproportionate shares amid overall contraction. Sales totaled $57.5 billion in , down 12% from prior years, with high-value transactions ($10–100 million) declining 45.5% while lower-end sales fell 12.5%. This concentration stems from oversupply—millions of practitioners vying for subjective, network-dependent —rather than broad-based , leaving most artists reliant on diversified streams and exposing the sector to economic volatility.

Societal Role and Impact

Cultural Contributions and Innovations

devised linear perspective around 1420 through experiments mirroring the , enabling precise depiction of depth and recession on two-dimensional surfaces, which transformed visual representation from medieval symbolism to naturalistic illusionism. This breakthrough, building on empirical observation of vanishing points and orthogonals, facilitated architectural accuracy and influenced subsequent painters like in The Holy Trinity (c. 1427). In the early 20th century, and initiated with Picasso's in 1907, deconstructing objects into geometric facets to convey simultaneity of views, rejecting single-point perspective in favor of fragmented spatial analysis. This innovation expanded artistic vocabulary, spawning derivatives like and , while Picasso's (1937) distilled the Basque town's aerial bombing into distorted figures symbolizing horror, touring internationally to fund Spanish Republican refugees and embedding anti-fascist critique in public consciousness. advanced from the 1870s by painting to capture fleeting atmospheric effects, employing broken color and loose brushwork over blended finishes, prioritizing perceptual immediacy that democratized subject matter to everyday urban and rural scenes. Literary artists innovated narrative depth and language; , active from the 1590s, coined approximately 1,700 words—including "generous," "obscene," and "swagger"—and refined for rhythmic naturalism, enabling soliloquies that probed psychological complexity in plays like Hamlet (c. 1600). In music, elongated symphonic forms and integrated motifs as structural drivers; his Symphony No. 5 (premiered 1808) deploys a four-note "fate" to unify movements, while No. 9 (1824) incorporated chorus for choral finale, scaling orchestra size and emotional scope to prefigure Romantic expressivity. Performing arts evolved through integrated staging; Shakespeare's adaptations at the (c. 1599) utilized platforms for proximity to audiences, fostering immersive ensemble dynamics and subplots blending tragedy with comedy, innovations that heightened dramatic tension via and . Collectively, these advances preserved cultural narratives—evident in 17th-century Mughal album leaves fusing Persian miniaturism with Indian motifs to document imperial dreams—and spurred societal reflection, as empirical studies link artistic exposure to enhanced and critique of without institutional .

Patronage Systems and Economic Influence

Patronage systems have historically provided artists with essential financial support, enabling the production of works that might otherwise lack funding, particularly before the development of markets. In the period, wealthy families such as the Medici in commissioned artists like and , often integrating personal, religious, or political symbolism into the art to enhance the patron's status and influence. These arrangements typically involved direct payments for specific commissions, with artists residing in patrons' households or workshops, fostering dependency but also artistic tied to the patron's vision. The economic influence of patrons extends to shaping artistic output through selective funding, where commissions dictate themes, styles, and scale; for instance, the Catholic Church's during the emphasized religious , reinforcing doctrinal narratives while elevating artists' social standing from craftsmen to intellectuals. This dynamic persisted into later eras, as seen in absolutist monarchies where state-sponsored art glorified rulers, but it also risked stifling originality when patrons imposed ideological constraints, a pattern evident in Soviet-era commissions prioritizing over individual expression. In contemporary contexts, state and corporate can introduce similar biases, with public grants often aligning works with prevailing institutional priorities, such as themes in Western funding bodies, potentially marginalizing dissenting artistic voices due to the ideological leanings of funding committees. Transitioning to modern economies, has evolved into diversified models including private collectors, foundations, and government programs, which collectively underpin a global valued at approximately $57.5 billion in for 2024, down 12% from the prior year amid economic pressures. High-net-worth individuals and institutions like the , which disbursed over $140 million in music post-World War II, continue to drive trends by acquiring works that signal , influencing market prices and artist viability through and gallery ecosystems. Corporate sponsorships, such as those from tech firms, provide fiscal stability but may steer content toward brand-aligned narratives, exemplifying how economic leverage persists in directing artistic priorities despite the rise of platforms. Empirical data from houses indicate that top-tier , often patron-driven, account for disproportionate market value, with works exceeding $10 million comprising a significant share despite volume declines of 45.5% in 2024.

Controversies and Debates

Authenticity, Originality, and Forgery

Authenticity in visual arts refers to the verifiable attribution of an artwork to a specific artist, period, or cultural origin, encompassing nominal aspects such as and authorship alongside expressive fidelity to the creator's intent. Establishing authenticity involves multiple methods, including connoisseurial examination by experts, documentary investigation of ownership history, and scientific analysis like spectroscopy or , though challenges persist due to incomplete records and evolving materials. For instance, modern forgers exploit historical s replicated with contemporary chemistry, complicating detection without advanced techniques such as to identify anachronistic elements. Originality denotes independent creation independent of direct copying, a cornerstone of legal protections under copyright , which safeguards the expression of ideas rather than ideas themselves, requiring minimal beyond mere replication. Philosophically, originality emerges from the artist's novel arrangement of formal elements, yet assessments are subjective, as historical precedents show artists drawing from predecessors without forfeiting attribution—e.g., masters emulating classical models. In practice, courts evaluate originality via the "idea-expression ," rejecting claims where works slavishly imitate prior expressions, though thresholds vary, with U.S. law demanding only a "modicum of " as affirmed in Feist Publications, Inc. v. Rural Telephone Service Co. (1991). Forgery constitutes the deliberate creation or alteration of an artwork with intent to deceive regarding its authorship or origin for financial gain, distinct from copies or homages lacking fraudulent motive. Detection historically relied on stylistic inconsistencies, but scientific advancements, including for material sourcing, have exposed cases like Han van Meegeren's Vermeer forgeries in 1945, revealed through resin analysis confirming post-1930s creation. Other notorious examples include Eric Hebborn's 20th-century drawings mimicking Old Masters, authenticated via paper fiber anomalies, and the statue (acquired 1985), whose debated authenticity hinges on surface and tool marks unresolved by . The prevalence of forgeries remains opaque due to the art market's reliance on private transactions and undetected fakes, with estimates suggesting up to 20-40% of attributed works in certain segments may be spurious, though empirical verification is limited by non-disclosure. Economically, discoveries depress authentic works' values by 10-30% via market saturation fears, prompting sellers to favor transparent auction houses like post-exposure, while buyers face risks absent robust warranties. undermines by distorting historical narratives, yet some argue it incentivizes innovations, though systemic opacity—exacerbated by auction house incentives—perpetuates vulnerabilities.

AI-Generated Art and the Artist's Identity

The emergence of tools, such as , , and , since 2022 has prompted debates over whether outputs qualify as art attributable to a human artist, challenging traditional conceptions of authorship rooted in personal and intentional expression. These systems produce images from textual prompts by training on vast datasets of existing artworks, often without explicit artist consent, raising questions about the artist's identity as the originator of unique visions rather than a prompter or curator of machine results. Legally, U.S. courts and the Copyright Office have consistently required authorship for protection, denying registration to purely AI-generated works on the grounds that demands creative input from individuals capable of . In v. Perlmutter (affirmed March 2025), the D.C. upheld denial of for an AI-created image, emphasizing that machines lack the element essential to authorship. Similarly, artists' lawsuits against AI firms, such as Andersen v. Stability AI (where infringement claims advanced in August 2024), allege unauthorized use of copyrighted training data, underscoring how AI erodes artists' control over their stylistic identity and economic rights. These rulings affirm that while works may receive protection for the human contributions, unadulterated AI outputs do not, preserving the artist's identity as tied to irreplaceable agency. Empirical studies reveal public and peer preferences for human-involved art, with AI-labeled works rated lower in aesthetic value and moral acceptability, even when visually indistinguishable. A 2025 survey found U.S. respondents favored artworks with greater human input, associating AI dominance with diminished perceived ingenuity. Eye-tracking research indicates implicit biases against , where viewers exhibit reduced engagement and esteem compared to human creations. Among artists, qualitative interviews highlight fears of devaluation, with many viewing as mimicking rather than creating, thus threatening professional identity built on skill-honed originality. However, some data show AI boosting productivity by 25% in hybrid scenarios, suggesting it augments rather than supplants the artist's core role when subordinated to human direction. This tension manifests in artists' responses: opposition through boycotts and advocacy for ethical training data, contrasted by adopters using AI as a tool to extend ideation without claiming machine outputs as sole authorship. Philosophically, the artist's identity hinges on causal agency—human intent driving expression—absent in AI's statistical recombination, which lacks subjective experience or moral stakes. As AI evolves, unresolved issues like training data may further delineate human artists as stewards of authentic cultural narratives, distinct from algorithmic replication.

Romantic Myths versus Practical Realities

Romantic portrayals of artists often depict them as tortured geniuses whose suffering fuels unparalleled creativity, a notion popularized through figures like Vincent van Gogh and reinforced in cultural narratives. However, empirical studies contradict this causal link, showing that positive emotional states and wellbeing correlate with heightened creativity rather than distress. For instance, research from Goldsmiths, University of London, found that artists in states of wellbeing reported increased creative output, challenging the idea that mental turmoil is necessary for innovation. Another pervasive myth holds that artistic success stems from innate talent alone, with inspiration arriving spontaneously to the "born artist," obviating the need for rigorous . In , artistic proficiency develops through deliberate practice and acquisition, akin to other crafts, where emerges from honed techniques rather than mystical endowment. Data on professional trajectories reveal that most artists supplement their practice with unrelated employment, as full-time sustainability remains elusive for the majority. Practical demands further diverge from bohemian ideals of unfettered expression leading to acclaim. Success in requires , including , self-promotion, and , skills often absent from traditional . Economic data underscores this: in the UK, median annual income for visual artists stood at £12,500 in 2023, a 40% real-term decline since 2010, with many earning below equivalents when hourly rates are calculated. In the , approximately 85% of artists earn less than $25,000 annually, with only 1 in 10 exceeding $100,000, highlighting the rarity of financial viability without diversified income streams. These realities reflect market dynamics where supply outpaces demand, necessitating persistence, networking, and adaptability over romantic isolation. While artists report higher than non-artists on average, this coexists with precarious and the need for multiple roles to sustain . Thus, aspiring artists confront a demanding entrepreneurial rigor alongside technical mastery, far removed from myths of effortless .

References

  1. https://.org/the-status-of-the-artist-in-renaissance-italy/
Add your contribution
Related Hubs
User Avatar
No comments yet.