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Programming language
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The source code for a computer program in C. The gray lines are comments that explain the program to humans. When compiled and run, it will give the output "Hello, world!".

A programming language is an artificial language for expressing computer programs.[1]

Programming languages typically allow software to be written in a human readable manner.

Execution of a program requires an implementation. There are two main approaches for implementing a programming language – compilation, where programs are compiled ahead-of-time to machine code, and interpretation, where programs are directly executed. In addition to these two extremes, some implementations use hybrid approaches such as just-in-time compilation and bytecode interpreters.[2]

The design of programming languages has been strongly influenced by computer architecture, with most imperative languages designed around the ubiquitous von Neumann architecture.[3] While early programming languages were closely tied to the hardware, modern languages often hide hardware details via abstraction in an effort to enable better software with less effort.[citation needed]

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Programming languages have some similarity to natural languages in that they can allow communication of ideas between people. That is, programs are generally human-readable and can express complex ideas. However, the kinds of ideas that programming languages can express are ultimately limited to the domain of computation.[4]

The term computer language is sometimes used interchangeably with programming language[5] but some contend they are different concepts. Some contend that programming languages are a subset of computer languages.[6] Some use computer language to classify a language used in computing that is not considered a programming language.[citation needed] Some regard a programming language as a theoretical construct for programming an abstract machine, and a computer language as the subset thereof that runs on a physical computer, which has finite hardware resources.[7]

John C. Reynolds emphasizes that a formal specification language is as much a programming language as is a language intended for execution. He argues that textual and even graphical input formats that affect the behavior of a computer are programming languages, despite the fact they are commonly not Turing-complete, and remarks that ignorance of programming language concepts is the reason for many flaws in input formats.[8]

History

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Early developments

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The first programmable computers were invented during the 1940s, and with them, the first programming languages.[9] The earliest computers were programmed in first-generation programming languages (1GLs), machine language (simple instructions that could be directly executed by the processor). This code was very difficult to debug and was not portable between different computer systems.[10] In order to improve the ease of programming, assembly languages (or second-generation programming languages—2GLs) were invented, diverging from the machine language to make programs easier to understand for humans, although they did not increase portability.[11]

Initially, hardware resources were scarce and expensive, while human resources were cheaper. Therefore, cumbersome languages that were time-consuming to use, but were closer to the hardware for higher efficiency were favored.[12] The introduction of high-level programming languages (third-generation programming languages—3GLs)—revolutionized programming. These languages abstracted away the details of the hardware, instead being designed to express algorithms that could be understood more easily by humans. For example, arithmetic expressions could now be written in symbolic notation and later translated into machine code that the hardware could execute.[11] In 1957, Fortran (FORmula TRANslation) was invented. Often considered the first compiled high-level programming language,[11][13] Fortran has remained in use into the twenty-first century.[14]

1960s and 1970s

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Two people using an IBM 704 mainframe—the first hardware to support floating-point arithmetic—in 1957. Fortran was designed for this machine.[15][14]

Around 1960, the first mainframes—general purpose computers—were developed, although they could only be operated by professionals and the cost was extreme. The data and instructions were input by punch cards, meaning that no input could be added while the program was running. The languages developed at this time therefore are designed for minimal interaction.[16] After the invention of the microprocessor, computers in the 1970s became dramatically cheaper.[17] New computers also allowed more user interaction, which was supported by newer programming languages.[18]

Lisp, implemented in 1958, was the first functional programming language.[19] Unlike Fortran, it supported recursion and conditional expressions,[20] and it also introduced dynamic memory management on a heap and automatic garbage collection.[21] For the next decades, Lisp dominated artificial intelligence applications.[22] In 1978, another functional language, ML, introduced inferred types and polymorphic parameters.[18][23]

After ALGOL (ALGOrithmic Language) was released in 1958 and 1960,[24] it became the standard in computing literature for describing algorithms. Although its commercial success was limited, most popular imperative languages—including C, Pascal, Ada, C++, Java, and C#—are directly or indirectly descended from ALGOL 60.[25][14] Among its innovations adopted by later programming languages included greater portability and the first use of context-free, BNF grammar.[26] Simula, the first language to support object-oriented programming (including subtypes, dynamic dispatch, and inheritance), also descends from ALGOL and achieved commercial success.[27] C, another ALGOL descendant, has sustained popularity into the twenty-first century. C allows access to lower-level machine operations more than other contemporary languages. Its power and efficiency, generated in part with flexible pointer operations, comes at the cost of making it more difficult to write correct code.[18]

Prolog, designed in 1972, was the first logic programming language, communicating with a computer using formal logic notation.[28][29] With logic programming, the programmer specifies a desired result and allows the interpreter to decide how to achieve it.[30][29]

1980s to 2000s

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A small selection of programming language textbooks

During the 1980s, the invention of the personal computer transformed the roles for which programming languages were used.[31] New languages introduced in the 1980s included C++, a superset of C that can compile C programs but also supports classes and inheritance.[32] Ada and other new languages introduced support for concurrency.[33] The Japanese government invested heavily into the so-called fifth-generation languages that added support for concurrency to logic programming constructs, but these languages were outperformed by other concurrency-supporting languages.[34][35]

Due to the rapid growth of the Internet and the World Wide Web in the 1990s, new programming languages were introduced to support Web pages and networking.[36] Java, based on C++ and designed for increased portability across systems and security, enjoyed large-scale success because these features are essential for many Internet applications.[37][38] Another development was that of dynamically typed scripting languagesPython, JavaScript, PHP, and Ruby—designed to quickly produce small programs that coordinate existing applications. Due to their integration with HTML, they have also been used for building web pages hosted on servers.[39][40]

2000s to present

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During the 2000s, there was a slowdown in the development of new programming languages that achieved widespread popularity.[41] One innovation was service-oriented programming, designed to exploit distributed systems whose components are connected by a network. Services are similar to objects in object-oriented programming, but run on a separate process.[42] C# and F# cross-pollinated ideas between imperative and functional programming.[43] After 2010, several new languages—Rust, Go, Swift, Zig and Carbon —competed for the performance-critical software for which C had historically been used.[44] Most of the new programming languages use static typing while a few numbers of new languages use dynamic typing like Ring and Julia.[45][46]

Some of the new programming languages are classified as visual programming languages like Scratch, LabVIEW and PWCT. Also, some of these languages mix between textual and visual programming usage like Ballerina.[47][48][49][50] Also, this trend lead to developing projects that help in developing new VPLs like Blockly by Google.[51] Many game engines like Unreal and Unity added support for visual scripting too.[52][53]

Definition

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A language can be defined in terms of syntax (form) and semantics (meaning), and often is defined via a formal language specification.

Syntax

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Parse tree of Python code with inset tokenization
Syntax highlighting is often used to aid programmers in recognizing elements of source code. The language above is Python.

A programming language's surface form is known as its syntax. Most programming languages are purely textual; they use sequences of text including words, numbers, and punctuation, much like written natural languages. On the other hand, some programming languages are graphical, using visual relationships between symbols to specify a program.

The syntax of a language describes the possible combinations of symbols that form a syntactically correct program. The meaning given to a combination of symbols is handled by semantics (either formal or hard-coded in a reference implementation). Since most languages are textual, this article discusses textual syntax.

The programming language syntax is usually defined using a combination of regular expressions (for lexical structure) and Backus–Naur form (for grammatical structure). Below is a simple grammar, based on Lisp:

expression ::= atom | list
atom       ::= number | symbol
number     ::= [+-]?['0'-'9']+
symbol     ::= ['A'-'Z''a'-'z'].*
list       ::= '(' expression* ')'

This grammar specifies the following:

  • an expression is either an atom or a list;
  • an atom is either a number or a symbol;
  • a number is an unbroken sequence of one or more decimal digits, optionally preceded by a plus or minus sign;
  • a symbol is a letter followed by zero or more of any alphabetical characters (excluding whitespace); and
  • a list is a matched pair of parentheses, with zero or more expressions inside it.

The following are examples of well-formed token sequences in this grammar: 12345, () and (a b c232 (1)).

Not all syntactically correct programs are semantically correct. Many syntactically correct programs are nonetheless ill-formed, per the language's rules; and may (depending on the language specification and the soundness of the implementation) result in an error on translation or execution. In some cases, such programs may exhibit undefined behavior. Even when a program is well-defined within a language, it may still have a meaning that is not intended by the person who wrote it.

Using natural language as an example, it may not be possible to assign a meaning to a grammatically correct sentence or the sentence may be false:

The following C language fragment is syntactically correct, but performs operations that are not semantically defined (the operation *p >> 4 has no meaning for a value having a complex type and p->im is not defined because the value of p is the null pointer):

complex *p = NULL;
complex abs_p = sqrt(*p >> 4 + p->im);

If the type declaration on the first line were omitted, the program would trigger an error on the undefined variable p during compilation. However, the program would still be syntactically correct since type declarations provide only semantic information.

The grammar needed to specify a programming language can be classified by its position in the Chomsky hierarchy. The syntax of most programming languages can be specified using a Type-2 grammar, i.e., they are context-free grammars.[54] Some languages, including Perl and Lisp, contain constructs that allow execution during the parsing phase. Languages that have constructs that allow the programmer to alter the behavior of the parser make syntax analysis an undecidable problem, and generally blur the distinction between parsing and execution.[55] In contrast to Lisp's macro system and Perl's BEGIN blocks, which may contain general computations, C macros are merely string replacements and do not require code execution.[56]

Semantics

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Semantics refers to the meaning of content that conforms to a language's syntax.

Static semantics

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Static semantics defines restrictions on the structure of valid texts that are hard or impossible to express in standard syntactic formalisms.[57][failed verification] For compiled languages, static semantics essentially include those semantic rules that can be checked at compile time. Examples include checking that every identifier is declared before it is used (in languages that require such declarations) or that the labels on the arms of a case statement are distinct.[58] Many important restrictions of this type, like checking that identifiers are used in the appropriate context (e.g. not adding an integer to a function name), or that subroutine calls have the appropriate number and type of arguments, can be enforced by defining them as rules in a logic called a type system. Other forms of static analyses like data flow analysis may also be part of static semantics. Programming languages such as Java and C# have definite assignment analysis, a form of data flow analysis, as part of their respective static semantics.[59]

Dynamic semantics

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Once data has been specified, the machine must be instructed to perform operations on the data. For example, the semantics may define the strategy by which expressions are evaluated to values, or the manner in which control structures conditionally execute statements. The dynamic semantics (also known as execution semantics) of a language defines how and when the various constructs of a language should produce a program behavior. There are many ways of defining execution semantics. Natural language is often used to specify the execution semantics of languages commonly used in practice. A significant amount of academic research goes into formal semantics of programming languages, which allows execution semantics to be specified in a formal manner. Results from this field of research have seen limited application to programming language design and implementation outside academia.[59]

Features

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A language provides features for the programmer for develop software. Some notable features are described below.

Type system

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A data type is a set of allowable values and operations that can be performed on these values.[60] Each programming language's type system defines which data types exist, the type of an expression, and how type equivalence and type compatibility function in the language.[61]

According to type theory, a language is fully typed if the specification of every operation defines types of data to which the operation is applicable.[62] In contrast, an untyped language, such as most assembly languages, allows any operation to be performed on any data, generally sequences of bits of various lengths.[62] In practice, while few languages are fully typed, most offer a degree of typing.[62]

Because different types (such as integers and floats) represent values differently, unexpected results will occur if one type is used when another is expected. Type checking will flag this error, usually at compile time (runtime type checking is more costly).[63] With strong typing, type errors can always be detected unless variables are explicitly cast to a different type. Weak typing occurs when languages allow implicit casting—for example, to enable operations between variables of different types without the programmer making an explicit type conversion. The more cases in which this type coercion is allowed, the fewer type errors can be detected.[64]

Commonly supported types

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Early programming languages often supported only built-in, numeric types such as the integer (signed and unsigned) and floating point (to support operations on real numbers that are not integers). Most programming languages support multiple sizes of floats (often called float and double) and integers depending on the size and precision required by the programmer. Storing an integer in a type that is too small to represent it leads to integer overflow. The most common way of representing negative numbers with signed types is twos complement, although ones complement is also used.[65] Other common types include Boolean—which is either true or false—and character—traditionally one byte, sufficient to represent all ASCII characters.[66]

Arrays are a data type whose elements, in many languages, must consist of a single type of fixed length. Other languages define arrays as references to data stored elsewhere and support elements of varying types.[67] Depending on the programming language, sequences of multiple characters, called strings, may be supported as arrays of characters or their own primitive type.[68] Strings may be of fixed or variable length, which enables greater flexibility at the cost of increased storage space and more complexity.[69] Other data types that may be supported include lists,[70] associative (unordered) arrays accessed via keys,[71] records in which data is mapped to names in an ordered structure,[72] and tuples—similar to records but without names for data fields.[73] Pointers store memory addresses, typically referencing locations on the heap where other data is stored.[74]

The simplest user-defined type is an ordinal type, often called an enumeration, whose values can be mapped onto the set of positive integers.[75] Since the mid-1980s, most programming languages also support abstract data types, in which the representation of the data and operations are hidden from the user, who can only access an interface.[76] The benefits of data abstraction can include increased reliability, reduced complexity, less potential for name collision, and allowing the underlying data structure to be changed without the client needing to alter its code.[77]

Static and dynamic typing

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In static typing, all expressions have their types determined before a program executes, typically at compile-time.[62] Most widely used, statically typed programming languages require the types of variables to be specified explicitly. In some languages, types are implicit; one form of this is when the compiler can infer types based on context. The downside of implicit typing is the potential for errors to go undetected.[78] Complete type inference has traditionally been associated with functional languages such as Haskell and ML.[79]

With dynamic typing, the type is not attached to the variable but only the value encoded in it. A single variable can be reused for a value of a different type. Although this provides more flexibility to the programmer, it is at the cost of lower reliability and less ability for the programming language to check for errors.[80] Some languages allow variables of a union type to which any type of value can be assigned, in an exception to their usual static typing rules.[81]

Concurrency

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In computing, multiple instructions can be executed simultaneously. Many programming languages support instruction-level and subprogram-level concurrency.[82] By the twenty-first century, additional processing power on computers was increasingly coming from the use of additional processors, which requires programmers to design software that makes use of multiple processors simultaneously to achieve improved performance.[83] Interpreted languages such as Python and Ruby do not support the concurrent use of multiple processors.[84] Other programming languages do support managing data shared between different threads by controlling the order of execution of key instructions via the use of semaphores, controlling access to shared data via monitor, or enabling message passing between threads.[85]

Exception handling

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Many programming languages include exception handlers, a section of code triggered by runtime errors that can deal with them in two main ways:[86]

  • Termination: shutting down and handing over control to the operating system. This option is considered the simplest.
  • Resumption: resuming the program near where the exception occurred. This can trigger a repeat of the exception, unless the exception handler is able to modify values to prevent the exception from reoccurring.

Some programming languages support dedicating a block of code to run regardless of whether an exception occurs before the code is reached; this is called finalization.[87]

There is a tradeoff between increased ability to handle exceptions and reduced performance.[88] For example, even though array index errors are common[89] C does not check them for performance reasons.[88] Although programmers can write code to catch user-defined exceptions, this can clutter a program. Standard libraries in some languages, such as C, use their return values to indicate an exception.[90] Some languages and their compilers have the option of turning on and off error handling capability, either temporarily or permanently.[91]

Design and implementation

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One of the most important influences on programming language design has been computer architecture. Imperative languages, the most commonly used type, were designed to perform well on von Neumann architecture, the most common computer architecture.[92] In von Neumann architecture, the memory stores both data and instructions, while the CPU that performs instructions on data is separate, and data must be piped back and forth to the CPU. The central elements in these languages are variables, assignment, and iteration, which is more efficient than recursion on these machines.[93]

Many programming languages have been designed from scratch, altered to meet new needs, and combined with other languages. Many have eventually fallen into disuse.[citation needed] The birth of programming languages in the 1950s was stimulated by the desire to make a universal programming language suitable for all machines and uses, avoiding the need to write code for different computers.[94] By the early 1960s, the idea of a universal language was rejected due to the differing requirements of the variety of purposes for which code was written.[95]

Tradeoffs

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Desirable qualities of programming languages include readability, writability, and reliability.[96] These features can reduce the cost of training programmers in a language, the amount of time needed to write and maintain programs in the language, the cost of compiling the code, and increase runtime performance.[97]

  • Although early programming languages often prioritized efficiency over readability, the latter has grown in importance since the 1970s. Having multiple operations to achieve the same result can be detrimental to readability, as is overloading operators, so that the same operator can have multiple meanings.[98] Another feature important to readability is orthogonality, limiting the number of constructs that a programmer has to learn.[99] A syntax structure that is easily understood and special words that are immediately obvious also supports readability.[100]
  • Writability is the ease of use for writing code to solve the desired problem. Along with the same features essential for readability,[101] abstraction—interfaces that enable hiding details from the client—and expressivity—enabling more concise programs—additionally help the programmer write code.[102] The earliest programming languages were tied very closely to the underlying hardware of the computer, but over time support for abstraction has increased, allowing programmers to express ideas that are more remote from simple translation into underlying hardware instructions. Because programmers are less tied to the complexity of the computer, their programs can do more computing with less effort from the programmer.[103] Most programming languages come with a standard library of commonly used functions.[104]
  • Reliability means that a program performs as specified in a wide range of circumstances.[105] Type checking, exception handling, and restricted aliasing (multiple variable names accessing the same region of memory) all can improve a program's reliability.[106]

Programming language design often involves tradeoffs.[107] For example, features to improve reliability typically come at the cost of performance.[108] Increased expressivity due to a large number of operators makes writing code easier but comes at the cost of readability.[108]

Natural-language programming has been proposed as a way to eliminate the need for a specialized language for programming. However, this goal remains distant and its benefits are open to debate. Edsger W. Dijkstra took the position that the use of a formal language is essential to prevent the introduction of meaningless constructs.[109] Alan Perlis was similarly dismissive of the idea.[110]

Specification

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The specification of a programming language is an artifact that the language users and the implementors can use to agree upon whether a piece of source code is a valid program in that language, and if so what its behavior shall be.

A programming language specification can take several forms, including the following:

Implementation

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An implementation of a programming language is the conversion of a program into machine code that can be executed by the hardware. The machine code then can be executed with the help of the operating system.[114] The most common form of interpretation in production code is by a compiler, which translates the source code via an intermediate-level language into machine code, known as an executable. Once the program is compiled, it will run more quickly than with other implementation methods.[115] Some compilers are able to provide further optimization to reduce memory or computation usage when the executable runs, but increasing compilation time.[116]

Another implementation method is to run the program with an interpreter, which translates each line of software into machine code just before it executes. Although it can make debugging easier, the downside of interpretation is that it runs 10 to 100 times slower than a compiled executable.[117] Hybrid interpretation methods provide some of the benefits of compilation and some of the benefits of interpretation via partial compilation. One form this takes is just-in-time compilation, in which the software is compiled ahead of time into an intermediate language, and then into machine code immediately before execution.[118]

Proprietary languages

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Although most of the most commonly used programming languages have fully open specifications and implementations, many programming languages exist only as proprietary programming languages with the implementation available only from a single vendor, which may claim that such a proprietary language is their intellectual property. Proprietary programming languages are commonly domain-specific languages or internal scripting languages for a single product; some proprietary languages are used only internally within a vendor, while others are available to external users.[citation needed]

Some programming languages exist on the border between proprietary and open; for example, Oracle Corporation asserts proprietary rights to some aspects of the Java programming language,[119] and Microsoft's C# programming language, which has open implementations of most parts of the system, also has Common Language Runtime (CLR) as a closed environment.[120]

Many proprietary languages are widely used, in spite of their proprietary nature; examples include MATLAB, VBScript, and Wolfram Language. Some languages may make the transition from closed to open; for example, Erlang was originally Ericsson's internal programming language.[121]

Open source programming languages are particularly helpful for open science applications, enhancing the capacity for replication and code sharing.[122]

Use

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Thousands of different programming languages have been created, mainly in the computing field.[123] Individual software projects commonly use five programming languages or more.[124]

Programming languages differ from most other forms of human expression in that they require a greater degree of precision and completeness. When using a natural language to communicate with other people, human authors and speakers can be ambiguous and make small errors, and still expect their intent to be understood. However, figuratively speaking, computers "do exactly what they are told to do", and cannot "understand" what code the programmer intended to write. The combination of the language definition, a program, and the program's inputs must fully specify the external behavior that occurs when the program is executed, within the domain of control of that program. On the other hand, ideas about an algorithm can be communicated to humans without the precision required for execution by using pseudocode, which interleaves natural language with code written in a programming language.

A programming language provides a structured mechanism for defining pieces of data, and the operations or transformations that may be carried out automatically on that data. A programmer uses the abstractions present in the language to represent the concepts involved in a computation. These concepts are represented as a collection of the simplest elements available (called primitives).[125] Programming is the process by which programmers combine these primitives to compose new programs, or adapt existing ones to new uses or a changing environment.

Programs for a computer might be executed in a batch process without any human interaction, or a user might type commands in an interactive session of an interpreter. In this case the "commands" are simply programs, whose execution is chained together. When a language can run its commands through an interpreter (such as a Unix shell or other command-line interface), without compiling, it is called a scripting language.[126]

Measuring language usage

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Determining which is the most widely used programming language is difficult since the definition of usage varies by context. One language may occupy the greater number of programmer hours, a different one has more lines of code, and a third may consume the most CPU time. Some languages are very popular for particular kinds of applications. For example, COBOL is still strong in the corporate data center, often on large mainframes;[127][128] Fortran in scientific and engineering applications; Ada in aerospace, transportation, military, real-time, and embedded applications; and C in embedded applications and operating systems. Other languages are regularly used to write many different kinds of applications.

Various methods of measuring language popularity, each subject to a different bias over what is measured, have been proposed:

  • counting the number of job advertisements that mention the language[129]
  • the number of books sold that teach or describe the language[130]
  • estimates of the number of existing lines of code written in the language – which may underestimate languages not often found in public searches[131]
  • counts of language references (i.e., to the name of the language) found using a web search engine.

Combining and averaging information from various internet sites, stackify.com reported the ten most popular programming languages (in descending order by overall popularity): Java, C, C++, Python, C#, JavaScript, VB .NET, R, PHP, and MATLAB.[132]

As of June 2024, the top five programming languages as measured by TIOBE index are Python, C++, C, Java and C#. TIOBE provides a list of top 100 programming languages according to popularity and update this list every month.[133]

According to IEEE Spectrum staff, today's most popular programming languages may remain dominant because of how AI works. As a result, new languages will have a harder time gaining popularity since coders will not write many programs in them.[134]

Dialects, flavors and implementations

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A dialect of a programming language or a data exchange language is a (relatively small) variation or extension of the language that does not change its intrinsic nature. With languages such as Scheme and Forth, standards may be considered insufficient, inadequate, or illegitimate by implementors, so often they will deviate from the standard, making a new dialect. In other cases, a dialect is created for use in a domain-specific language, often a subset. In the Lisp world, most languages that use basic S-expression syntax and Lisp-like semantics are considered Lisp dialects, although they vary wildly as do, say, Racket and Clojure. As it is common for one language to have several dialects, it can become quite difficult for an inexperienced programmer to find the right documentation. The BASIC language has many dialects.

Classifications

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Programming languages can be described per the following high-level yet sometimes overlapping classifications:[135]

Imperative

An imperative programming language supports implementing logic encoded as a sequence of ordered operations. Most popularly used languages are classified as imperative.[136]

Functional

A functional programming language supports successively applying functions to the given parameters. Although appreciated by many researchers for their simplicity and elegance, problems with efficiency have prevented them from being widely adopted.[137]

Logic

A logic programming language is designed so that the software, rather than the programmer, decides what order in which the instructions are executed.[138]

Object-oriented

Object-oriented programming (OOP) is characterized by features such as data abstraction, inheritance, and dynamic dispatch. OOP is supported by most popular imperative languages and some functional languages.[136]

Markup

Although a markup language is not a programming language per se, it might support integration with a programming language.

Special

There are special-purpose languages that are not easily compared to other programming languages.[139]

See also

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References

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Further reading

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Revisions and contributorsEdit on WikipediaRead on Wikipedia
from Grokipedia
A programming language is a formal language comprising a set of instructions, typically consisting of characters, syntax rules for combining them into valid expressions and statements, and semantic rules defining their effects on a computer's behavior. These languages serve as the primary medium for programmers to precisely describe computational concepts, formulate algorithms, and specify solutions to problems, bridging human intent with machine execution. Unlike low-level , programming languages abstract hardware details to enhance and portability across systems. The history of programming languages dates back to the early 1940s, when Konrad Zuse developed Plankalkül, considered the first high-level programming language, designed for engineering calculations on his Z3 computer. Subsequent milestones include Fortran in 1957, the first widely used language for scientific computing developed by IBM, and COBOL in 1959, aimed at business applications. The field evolved rapidly through the 1960s and 1970s with languages like ALGOL, which influenced modern syntax, and C, created in 1972 at Bell Labs for system programming in Unix. By the 1980s and beyond, object-oriented paradigms emerged with languages such as Smalltalk and C++, reflecting a shift toward modular and reusable code structures. Programming languages are categorized into major paradigms that dictate how computations are expressed and executed. Imperative languages, like C and Java, focus on explicit control flow and state changes through sequential commands. Functional paradigms, exemplified by Haskell and Lisp, treat computation as the evaluation of mathematical functions, emphasizing immutability and higher-order functions to avoid side effects. Logic-based languages such as Prolog support declarative programming by defining rules and facts for automated inference. Object-oriented languages, including Python and C++, organize code around objects that encapsulate data and behavior, promoting inheritance and polymorphism. Many modern languages, like Scala and Rust, integrate multiple paradigms to leverage their strengths for diverse applications. In , programming languages are foundational, serving as the core tools for , enabling the design, implementation, and maintenance of complex systems from operating systems to . They facilitate , , and verification, which are essential for scalable and reliable . As hardware evolves toward parallelism and , languages continue to adapt, incorporating features for concurrency and safety to meet emerging demands in fields like and cybersecurity.

Fundamentals

Definition

A programming language is a consisting of a set of instructions designed to produce various kinds of output, typically executed by a computer to perform computations. Unlike natural languages, which are inherently ambiguous and evolve organically through human use, programming languages are precisely defined with unambiguous rules to ensure deterministic interpretation by machines. Key attributes of a programming language include a of keywords, operators, and symbols, combined according to strict rules that dictate valid structures. These elements serve the purpose of providing a human-readable means to control and direct machine behavior, allowing programmers to specify algorithms and data manipulations in a structured way. Programming languages are distinct from markup languages, such as , which structure and present content statically without processing or computational capabilities. They also differ from query languages like SQL, which focus on and manipulation within specific domains and are often not Turing complete in their core form, whereas programming languages are generally designed to be Turing complete, enabling the expression of any given sufficient resources. The formalization of concepts underlying programming languages traces back to theoretical foundations in , particularly Alan Turing's 1936 paper "On Computable Numbers, with an Application to the ," which introduced the idea of mechanical processes for computing functions and served as a conceptual precursor.

Syntax

In programming languages, refers to the set of rules that define the valid combinations of symbols and characters forming well-formed expressions, statements, and programs. These rules ensure that adheres to the language's structural conventions, distinguishing legal constructs from invalid ones without regard to their meaning or execution behavior. Syntax is typically divided into lexical and phrase-level components. Lexical syntax governs the formation of basic tokens from the raw character stream, including identifiers (e.g., variable names like x or count), literals (e.g., numbers like 42 or strings like "hello"), operators (e.g., +, =), and keywords (e.g., if, while). This phase, known as lexical analysis, is performed by a lexer or scanner, which groups characters into these tokens while ignoring whitespace and comments. Phrase-level syntax, or syntactic grammar, then specifies how tokens combine into higher-level structures like expressions or blocks, using formal notations such as Backus-Naur Form (BNF). BNF employs nonterminal symbols (enclosed in angle brackets) and production rules to describe recursive hierarchies, enabling precise specification of language structure. To validate syntax, compilers or interpreters use a two-stage parsing process. The lexer first converts the source code into a sequence of tokens, filtering out irrelevant elements like whitespace. The parser then analyzes this token stream against the syntactic , typically building a or to confirm adherence to the rules; if the structure is invalid, a is reported. This separation allows modular implementation, with lexical rules often modeled as regular expressions for finite automata and syntactic rules as more expressive formal . A representative example of syntactic grammar is the BNF for simple arithmetic expressions, which enforces operator precedence ( over ) and left-associativity through recursive nonterminals:

<expr> ::= <expr> + <term> | <term> <term> ::= <term> * <factor> | <factor> <factor> ::= <number> | (<expr>)

<expr> ::= <expr> + <term> | <term> <term> ::= <term> * <factor> | <factor> <factor> ::= <number> | (<expr>)

Here, <number> is a terminal literal, and the hierarchy ensures expressions like 2 + 3 * 4 parse as 2 + (3 * 4) rather than (2 + 3) * 4. This notation derives from the original report and remains foundational for defining expression grammars in many languages. Programming languages predominantly use context-free grammars (CFGs) for syntax specification, where production rules apply independently of surrounding context, facilitating unambiguous definitions and efficient parsing. CFGs support linear-time parsing via algorithms like LR or LL, making them ideal for compiler design and enabling tools like Yacc or ANTLR to generate parsers automatically; their main drawback is inability to directly capture context-dependent features, such as ensuring identifiers are declared before use, which are deferred to semantic analysis. Context-sensitive grammars (CSGs), which allow rules dependent on adjacent symbols, provide greater expressiveness for such constraints but complicate parsing—often requiring exponential time or undecidable general solutions—thus rarely used for core syntax to avoid impractical compiler complexity.

Semantics

Semantics in programming languages concerns the study of meaning, providing a precise specification of what programs compute or the effects they produce. This involves defining how syntactically valid programs—those that conform to the rules outlined in —are interpreted to yield outputs or alter system states. Semantics operates on abstract representations of programs, ensuring that the meaning is independent of particular implementations. Static semantics encompasses the compile-time constraints that ensure programs are well-formed beyond mere syntactic validity, including type checking, scoping rules, and other checks performed before execution. For instance, scoping rules enforce that variable declarations precede their use, preventing references to undeclared identifiers, while type checking verifies that operations are applied to compatible types, such as ensuring arithmetic is performed only on numeric expressions. These rules contribute to error detection early in the development process and are typically expressed through judgments like Γe:τ\Gamma \vdash e : \tau, where Γ\Gamma is a environment, ee is an expression, and τ\tau is a type. Dynamic semantics describes the runtime behavior of programs, detailing how they evolve during execution to produce results. It includes , which models execution as a series of step-by-step transitions between program configurations, such as S,sS,s\langle S, s \rangle \Rightarrow \langle S', s' \rangle to represent state changes in an imperative . For example, in structural operational semantics, an assignment like x:=ax := a transitions the store ss to s[xA[]s]s[x \mapsto A[]s], where A[[]]A[[ \cdot ]] evaluates the arithmetic expression aa. , in contrast, assigns mathematical functions to programs, mapping syntactic constructs compositionally to elements in semantic domains; for instance, the meaning of a command sequence S1;S2S_1; S_2 is the S[[S2]]S[[S1]]S[[S_2]] \circ S[[S_1]], transforming input states to output states. Formal methods for semantics often rely on abstract syntax trees (ASTs) to represent programs as hierarchical structures stripped of concrete syntactic details like parentheses or keywords. rules are then defined inductively over these trees; for example, in , a rule might specify that a let-binding let x=e1 in e2\mathsf{let}\ x = e_1\ \mathsf{in}\ e_2 evaluates to the result of substituting the value of e1e_1 for xx in e2e_2. This approach facilitates proofs of properties like equivalence, such as showing S;skipSS; \mathsf{skip} \equiv S. Semantics distinguishes between approaches suited to imperative and declarative paradigms: imperative semantics emphasize the "how" of computation through explicit state transformations and execution sequences, as in operational models for languages like C, while declarative semantics focus on the "what" by denoting logical relations or functions independent of order, as in denotational models for functional languages like Haskell.

Historical Development

Precursors and Early Concepts

The origins of programming languages trace back to mechanical devices and mathematical theories predating electronic computers, laying foundational concepts for automated computation and instruction sequences. In 1801, invented a controlled by punched cards, which automated the of complex patterns by selecting warp threads through a series of interchangeable cards linked into a chain. This mechanism represented an early form of programmability, where instructions encoded on directed mechanical operations, influencing later input methods in . Building on such mechanical precedents, proposed the in 1837, a general-purpose designed to perform arithmetic operations and execute stored instructions via punched cards. , collaborating with Babbage, recognized the device's potential beyond calculation; in her extensive notes on Luigi Menabrea's 1842 article describing the Engine, she outlined algorithms, including the first published algorithm intended for machine implementation to compute Bernoulli numbers. Lovelace's work highlighted the Analytical Engine's capacity for symbolic manipulation, foreshadowing programming as a creative process of composing instructions for non-numerical tasks. Theoretical advancements in the early provided rigorous mathematical frameworks for computation. developed in the 1930s as a for expressing functions and their applications, serving as a equivalent to Turing machines. , introduced in papers like "An Unsolvable Problem of Elementary Number Theory" (1936), formalized effective calculability through abstraction and substitution rules, influencing paradigms. Complementing this, Kurt Gödel's , published in 1931, demonstrated that in any sufficiently powerful , there exist true statements that cannot be proved within the system, profoundly shaping understandings of computability limits and the undecidability inherent in formal languages. Early formal systems further refined these ideas. In the 1920s, Emil Post introduced production systems—rule-based mechanisms for generating strings from axioms through substitutions—which modeled derivation processes in logic and anticipated string rewriting in programming. Post's canonical systems, detailed in his 1921 dissertation and later works, emphasized finite production rules for theorem generation, providing a combinatorial basis for algorithmic specification. Alan Turing's 1936 paper "On Computable Numbers, with an Application to the " defined via an abstract machine model now known as the , consisting of a tape, read/write head, and state table to simulate any algorithmic process. This model proved the existence of uncomputable functions, establishing a universal standard for what constitutes a programmable . Bridging theory to practical design, Konrad Zuse conceived Plankalkül in the early 1940s as the first high-level programming language, featuring variables, loops, conditionals, and array operations for algorithmic expression. Intended for his Z3 computer but not implemented until the 1970s due to World War II disruptions, Plankalkül's notation allowed specification of complex programs like chess algorithms, marking a conceptual shift toward human-readable code over machine code.

1940s to 1970s

In the late , the transition from manual wiring and to more abstract programming began with early efforts on pioneering computers. The , completed in 1945, initially relied on physical reconfiguration via switches and cables for programming, but by 1948, assembly languages emerged to represent instructions symbolically, facilitating easier coding for its operations. In 1949, proposed , also known as Brief Code, as the first , implemented as an interpreter for mathematical problems on the computer; it used numeric opcodes to abstract arithmetic and , marking a shift toward symbolic expression over binary machine instructions. The 1950s saw the development of domain-specific high-level languages that prioritized readability and efficiency for emerging computational needs. , introduced in 1957 by and his team at , was designed for scientific and engineering computations, featuring algebraic notation, subroutines, and automatic memory allocation to simplify complex numerical tasks on the IBM 704. , specified in 1959 by a U.S. Department of Defense committee under , targeted business data processing with English-like syntax for records, files, and reports, aiming to bridge non-technical users and computers. Meanwhile, , created in 1958 by John McCarthy at MIT, pioneered symbolic computation for , using list structures and recursive functions to model and enable early AI research. By the 1960s, languages emphasized and accessibility, influencing future designs. , formalized in 1960 through international collaboration, introduced block structure for lexical scoping, nested procedures, and a rigorous syntax via Backus-Naur Form, becoming a foundational model for procedural languages despite limited initial adoption. , developed in 1964 by John Kemeny and Thomas Kurtz at , democratized computing for education through simple, interactive syntax on systems, allowing beginners to write and run programs in minutes. Simula 67, released in 1967 by and at the Norwegian Computing Center, extended with classes and objects for , laying groundwork for object-oriented paradigms by encapsulating data and behavior. The 1970s advanced systems-level and declarative approaches, solidifying high-level abstractions. , developed from 1972 by at , provided low-level control akin to assembly while offering portability and efficiency for Unix implementation, featuring pointers, structured types, and a compact syntax that influenced countless successors. , formalized in 1972 by Alain Colmerauer, , and Philippe Roussel, enabled through declarative rules and unification, supporting and in AI applications. Throughout this era, programming evolved from machine-specific codes to portable, high-level abstractions, reducing development time and errors while expanding accessibility across domains. Standardization efforts, such as ANSI's FORTRAN approval and 1968 COBOL ratification, promoted interoperability and vendor neutrality, fostering wider adoption and compiler improvements.

1980s to 2000s

The 1980s marked a period of significant diversification in programming languages, driven by the proliferation of personal computers and the need for more structured and safe code in complex systems. C++, developed by at , extended the C language by incorporating (OOP) features such as classes, , and polymorphism, with its first implementation released in 1985. This allowed programmers to build more modular and reusable code while maintaining C's performance efficiency, influencing and practices. Concurrently, Ada, designed under a U.S. Department of Defense contract and standardized in 1983, emphasized reliability for safety-critical applications like and defense systems through strong typing, , and concurrency support. Towards the decade's end, Perl, created by in 1987 as a Unix scripting tool, gained traction for text processing and report generation, leveraging regular expressions and pragmatic syntax to automate administrative tasks efficiently. Entering the 1990s, the rise of the internet and cross-platform needs spurred languages focused on portability and simplicity. Python, initiated by at the Centrum Wiskunde & Informatica in 1989 and first released in 1991, prioritized readability and ease of use with its indentation-based syntax and dynamic typing, making it ideal for rapid prototyping and scripting. , developed by and his team at , debuted in 1995 with the goal of platform independence via the (JVM), enabling "" for applets and enterprise applications through automatic and OOP principles. That same year, , invented by at in just ten days, introduced client-side scripting to web browsers, allowing dynamic HTML manipulation and interactivity without server round-trips. The 2000s saw further maturation with languages integrating multiple paradigms and supporting emerging web ecosystems. C#, introduced by in 2000 as part of the .NET Framework, combined C++'s power with Visual Basic's simplicity and Java-like features, including garbage collection and , to streamline Windows development and later cross-platform applications. , designed by in 1995 but popularized in the 2000s through frameworks like (2004), emphasized developer happiness with elegant syntax blending OOP and functional elements, facilitating web application development. Scala, created by at EPFL and publicly released in 2004, ran on the JVM while fusing (e.g., higher-order functions) with OOP, appealing to data-intensive and concurrent systems. Key trends during this era included the widespread adoption of garbage collection for automatic , reducing errors in languages like , Python, and C#, which improved productivity over manual allocation in earlier systems. Web scripting languages such as and enabled dynamic content on the burgeoning internet, transforming static pages into interactive experiences. Cross-platform portability advanced through virtual machines and compilation, as seen in and later Scala, supporting deployment across diverse hardware without recompilation. The open-source movement, exemplified by Python and Ruby's permissive licenses, fostered global collaboration and rapid innovation in community-driven ecosystems.

2010s to Present

The 2010s marked a period of innovation in programming languages, driven by the demands of scalable cloud infrastructure, mobile ecosystems, and systems-level reliability. Google's Go, initially developed in 2007 and publicly released in 2009, gained prominence throughout the decade for its built-in support for concurrency through lightweight goroutines and channels, enabling efficient handling of networked and multicore applications without the complexities of traditional threading models. Apple's Swift, introduced in 2014 at the , was designed specifically for iOS and macOS development, offering a modern syntax that builds on while incorporating features like optionals and protocol-oriented programming to enhance safety and expressiveness in app ecosystems. Meanwhile, achieved its first stable release in 2015, introducing a novel ownership model enforced by a compile-time borrow checker that guarantees and prevents data races without relying on garbage collection, making it ideal for performance-critical systems where traditional languages like C++ risked vulnerabilities. Entering the 2020s, languages continued to evolve in response to specialized computing needs up to 2025. Julia, first released in 2012, rose in adoption for numerical and scientific computing due to its , which delivers C-like performance for mathematical operations while maintaining the interactivity of dynamic languages like Python or . , announced by in 2011 and designated as Android's preferred language by in 2017, streamlined mobile development with null safety, coroutines for asynchronous programming, and seamless interoperability with , reducing boilerplate code in large-scale applications. , with its shipped in 2017, extended the web platform by allowing compilation of languages such as C++, , and others into a portable binary format that executes at near-native speeds in browsers, bypassing JavaScript's limitations for compute-intensive tasks. Emerging trends in this era highlighted domain-specific adaptations and accessibility. TensorFlow's extensions within Python functioned as embedded domain-specific languages for , providing high-level abstractions for building and training models through APIs like , which simplified tensor operations and design without sacrificing underlying flexibility. Microsoft's Q#, released in 2017 as part of the Quantum Development Kit, emerged as a standalone language for development, integrating classical and quantum control flows to simulate and execute on quantum hardware while abstracting manipulations. Low-code and no-code platforms, proliferating since the mid-2010s, blurred traditional programming boundaries by offering visual interfaces and drag-and-drop components that generate underlying code, enabling non-experts to build applications and thus democratizing software creation. Notable recent developments include Mojo, a superset of Python released in 2023 by Modular, aimed at high-performance AI and with near-C speeds while preserving Python's usability, and Carbon, announced by in 2022 as an experimental successor to C++ focusing on interoperability and safety. These developments were shaped by broader influences emphasizing performance, security, sustainability, and inclusivity. Languages like Go and prioritized high performance in distributed systems, with Rust's borrow checker exemplifying zero-cost abstractions for secure concurrency. Sustainability gained focus through energy-efficient designs in languages like Rust, which avoids garbage collection, and ongoing research into optimizing consumption across implementations to minimize computational carbon footprints in data centers. Inclusivity advanced through accessible tools and platforms that lower barriers for diverse developers, fostering broader participation in .

Core Features

Abstraction and Modularity

in programming languages refers to the process of simplifying complex systems by hiding implementation details and focusing on essential features, allowing programmers to work at higher levels of conceptualization. This enables the creation of reusable components that manage complexity without exposing underlying intricacies. For instance, facilitates the definition of procedures or functions that encapsulate specific operations, permitting users to invoke them without understanding their internal mechanics. Modularity complements abstraction by organizing code into independent, self-contained units such as modules or packages, which promote and hierarchical structuring. These units define clear interfaces that specify what functionality is available while concealing how it is achieved, thereby supporting scalable . Key mechanisms include functions and procedures for grouping actions; classes and interfaces in object-oriented paradigms for encapsulating data and behavior; and namespaces for managing scoping and avoiding naming conflicts. The benefits of and are substantial, including enhanced across projects, improved through localized changes, and reduced time by isolating issues to specific components. For example, can decrease debug time proportionally to the number of modules, as errors are confined rather than propagating globally. In practice, ALGOL's block structure exemplifies early by enabling nested scopes for local variables, allowing independent code segments with controlled visibility. Similarly, Python's system supports by searching for and binding modules to the local scope, enabling hierarchical package organization and efficient code sharing without redundant loading. Abstraction operates at distinct levels, including data abstraction, which involves abstract data types that bundle with operations while restricting direct access to internals, and control abstraction, which hides procedural details such as in loops or . Data abstraction, for example, allows representation of structures like sets through operations without specifying underlying lists or arrays. Control abstraction, meanwhile, permits defining custom flow constructs, evolving beyond built-in features. These levels integrate with broader program organization to foster reusable, maintainable designs.

Control Flow and Structures

Control flow in programming languages determines the order of execution of statements or instructions, enabling programs to make decisions, repeat actions, and handle varying computational paths. The fundamental constructs include sequential execution, where statements are processed in the linear order specified by the source , providing the default flow without interruptions. Conditionals, typically implemented as statements, allow branching based on the evaluation of expressions, directing execution to different paths depending on whether a condition is true or false. Loops, such as while (testing a condition before each ), for (combining initialization, condition, and increment), and do-while (testing after each ), facilitate repetition of blocks until a specified condition no longer holds. These structures form the basis of , enabling efficient handling of repetitive tasks and decision points. The structured programming paradigm emphasizes these core constructs to promote clarity and verifiability, as formalized by the Böhm–Jacopini theorem. This 1966 result proves that any can be implemented using only three control structures: (composition of statements), selection (conditionals), and (loops), without relying on unstructured jumps. The theorem demonstrates that arbitrary flow diagrams can be normalized into equivalent forms using just composition and over basic predicates and functions, establishing a theoretical foundation for eliminating complex branching in favor of hierarchical, readable code. Unstructured control, exemplified by the statement, permits unconditional transfers to labeled points in the code, often leading to tangled execution paths known as "." In his influential 1968 letter, critiqued goto for obscuring program logic, complicating , and hindering , arguing that it undermines the development of reliable software systems. Dijkstra's position catalyzed the widespread adoption of structured alternatives, reinforcing the preference for conditionals and loops over arbitrary jumps. Advanced control mechanisms extend these primitives for more expressive flows. allows a procedure or function to invoke itself, solving problems by breaking them into smaller subproblems of the same form, with a base case to terminate the calls; this was first systematically supported in through recursive procedure definitions, influencing subsequent languages despite initial implementation challenges. Coroutines enable by allowing routines to suspend execution at arbitrary points and yield control to another, resuming later without full subroutine returns; Melvin Conway introduced this concept in 1963 for modular design, where multiple coroutines handle phases like and collaboratively. In functional programming languages, control flow often eschews explicit loops and jumps in favor of higher-order functions like (applying a function to each element of a collection), filter (selecting elements based on a predicate), and reduce (accumulating a value by folding over a collection). These declarative constructs abstract and selection, promoting and immutability while achieving equivalent outcomes to imperative loops, as seen in languages like and .

Data Types and Operations

Programming languages provide primitive data types as the fundamental building blocks for representing basic values, including integers for whole numbers, floating-point numbers for approximate real numbers, booleans for logical true/false states, and characters for individual symbols. Integers are typically fixed-width, such as 8-bit, 16-bit, 32-bit, or 64-bit, and support signed representations using arithmetic to handle negative values efficiently. Floating-point types adhere to the standard, which defines binary and decimal formats for precise arithmetic interchange across systems, including single-precision (32-bit) and double-precision (64-bit) variants to balance range and accuracy. Booleans represent binary logic states, while characters encode single glyphs, often as 16-bit or 32-bit values to support international scripts. Operations on primitive types enable and manipulation. Arithmetic operations on integers and floats include (+), (-), (*), and division (/), performed bit-wise in hardware for . Logical operations on booleans, such as &), OR (|| or |), and NOT (! or ~), evaluate conditions for control decisions. Bitwise operations on integers, including AND (&), OR (|), XOR (^), left shift (<<), and right shift (>>), allow direct for tasks like masking or packing . Composite data types build upon primitives to structure collections and aggregates. Arrays are contiguous sequences of elements of the same type, accessed via zero-based indexing (e.g., array[0] for the first element), supporting operations like length queries and element assignment. Strings represent sequences of characters, often implemented as immutable arrays, with operations such as concatenation (e.g., joining via + in many languages) to form new strings end-to-end. Records or structs aggregate heterogeneous fields (e.g., a point struct with x and y integer fields), enabling access via dot notation (e.g., point.x) and supporting initialization or copying as whole units. Type conversions manage between types, distinguishing implicit —automatic by the language, such as widening an to float in mixed arithmetic—and explicit , where programmers specify the target type (e.g., (int)3.14 to truncate a float). Implicit promotes safety in compatible conversions but risks precision loss, while explicit provides control at the cost of potential runtime errors. A key hazard in conversions is overflow, where exceeding the representable range (e.g., adding two 32-bit maximum s) wraps around, producing incorrect results and enabling vulnerabilities like buffer overflows. Common standards ensure portability: governs floating-point representation and operations to minimize discrepancies across implementations, while the standard defines for strings, supporting over 159,000 characters via , , or encodings for global text handling.

Advanced Capabilities

Type Systems

A in a programming language defines the rules for declaring, inferring, and checking the types of variables, expressions, and functions to prevent errors and ensure semantic correctness. These systems associate types with program constructs, enabling the or runtime to verify compatibility and operations. Broadly, type systems are classified into static and dynamic categories based on when type checking occurs. Static typing performs type checks at , catching most errors before execution and often enabling optimizations. In strong static typing, as exemplified by , implicit conversions between incompatible types are prohibited to maintain , reducing runtime surprises. Conversely, weak static typing, seen , permits more lenient conversions, such as treating integers as pointers, which can lead to subtle bugs but offers greater flexibility in low-level programming. Type inference enhances static systems by automatically deducing types without explicit annotations; the Hindley-Milner algorithm, developed by J. Roger Hindley and refined by , provides complete and principal for polymorphic functions in languages like ML, balancing expressiveness and decidability. Dynamic typing defers type checks to runtime, allowing variables to hold values of any type and change types during execution, which promotes and . Languages like Python and leverage this for concise, flexible scripting, where —accepting objects based on behavior rather than declared type—facilitates interchangeable components without rigid hierarchies. hybrids, such as , introduce optional static checks on top of dynamic , using annotations for partial while preserving runtime flexibility through mechanisms like the any type for unchecked code. Advanced type system features include generics and templates for , as in C++'s (STL), which allows reusable container classes like std::vector<T> without type-specific code duplication. Union types enable a value to belong to one of several types, supporting expressive , while allows a type to be treated as its supertype, facilitating and polymorphism in object-oriented languages. These features involve tradeoffs: static typing enhances performance through compile-time optimizations and reduces debugging time, but it can hinder developer productivity with verbose annotations; dynamic typing boosts initial development speed yet incurs runtime overhead and potential errors. Empirical studies indicate static typing improves software in large codebases in terms of defect detection, though dynamic approaches excel in exploratory programming. Modern type systems address limitations with dependent types, where types can depend on values, enabling proofs of program properties; Idris uses this for totality checking, ensuring functions terminate. Effect systems extend typing to track computational effects like I/O, classifying operations to prevent unsafe interactions, as in gradual effect systems that blend static guarantees with dynamic flexibility for safer concurrency.

Concurrency and Parallelism

In programming languages, concurrency refers to the ability to manage multiple al tasks within the same time period, often through logical interleaving such as coroutines that allow non-blocking execution without requiring multiple physical processors. Parallelism, in contrast, involves executing multiple tasks simultaneously on separate processing units, enabling true physical overlap to accelerate . These concepts are essential for modern applications, particularly in multicore processors and distributed systems, where languages provide built-in support to handle simultaneous execution efficiently. Programming languages implement concurrency through various mechanisms tailored to different needs. Threads, as lightweight processes managed by the operating system or runtime, enable parallelism; for instance, 's Thread class allows creating and managing threads for concurrent task execution, integrated since Java 1.0 with enhancements in the java.util.concurrent package for higher-level abstractions like executors. Asynchronous programming models, such as Python's async/await syntax introduced in version 3.5 via the asyncio library, facilitate concurrency for I/O-bound operations by suspending and resuming coroutines without blocking the main thread, making it suitable for network-intensive tasks. The , exemplified by Erlang's lightweight processes in the Open Telecom Platform (OTP), treats each actor as an isolated entity that communicates via asynchronous , supporting massive concurrency with low overhead—processes are created via spawn and use receive for selective message handling. Synchronization mechanisms are critical to prevent conflicts in concurrent access to shared resources. Mutexes (mutual exclusion locks) ensure only one thread accesses a resource at a time, as implemented in C++ via std::mutex which provides lock() and unlock() operations to protect critical sections. Semaphores generalize mutexes by allowing a limited number of threads (e.g., counting semaphores for resource pools), using wait and signal operations to control access, a concept standardized in and adopted in languages like Java's Semaphore class. Atomic operations, such as (CAS) instructions, enable lock-free updates to variables without interruption, reducing contention in high-throughput scenarios; for example, C++'s std::atomic template guarantees thread-safe increments or assignments. Race conditions arise when multiple threads access shared data inconsistently, leading to unpredictable results, while deadlocks occur when threads cyclically wait for each other's resources; prevention strategies include lock ordering to avoid circular dependencies and timeouts on acquisitions, as analyzed in static detection tools like RacerX which identify potential issues through flow-sensitive analysis. Concurrency models in languages typically fall into or paradigms. models, common in thread-based systems like or C++, allow direct access to common data structures but require to avoid races, relying on primitives like mutexes for coherence. models, conversely, enforce isolation by exchanging data via channels or queues, eliminating shared state; Go's goroutines—lightweight threads launched with the go keyword—pair with channels (e.g., ch := make(chan int)) to implement this, following the philosophy "do not communicate by sharing memory; instead, share memory by communicating" to inherently prevent data races. Challenges in concurrency include achieving in environments and maintaining energy efficiency on mobile devices. For , reactive extensions like RxJS enable asynchronous data streams using observables and schedulers, promoting non-blocking I/O and backpressure handling to high-volume events efficiently without thread explosion, as seen in distributed systems where traditional threading models falter under load. In mobile programming, concurrent tasks can increase due to context switching and I/O overhead, but optimizations like concurrent network-intensive applications have demonstrated up to 2.2x energy efficiency gains by resources on multicore SoCs, balancing parallelism with power constraints through runtime scheduling.

Exception and Error Handling

In programming languages, exceptions serve as signals for unusual or exceptional conditions that disrupt normal program flow, such as invalid input, resource unavailability, or failed operations, allowing the program to respond rather than terminate abruptly. These differ from bugs, which are defects in the code logic or structure, potentially manifesting as compile-time errors (e.g., syntax violations detected by the ) or runtime errors (e.g., during execution). While compile-time bugs prevent execution, runtime errors and exceptions occur during program operation and require handling mechanisms to maintain robustness. A primary mechanism for exception handling involves structured constructs like try-catch-finally blocks, as implemented in languages such as , where code in the try block is monitored, catch blocks handle specific exception types, and finally ensures cleanup regardless of outcome. distinguishes between checked exceptions, which must be declared or caught at to enforce handling of recoverable issues like file not found, and unchecked exceptions, which are runtime errors (subclasses of RuntimeException) for unrecoverable programming faults like null pointer dereferences. This design promotes explicit error management but has sparked debate, as unchecked exceptions allow propagation without compulsion, potentially leading to overlooked issues. Alternatives to exceptions include return codes, as , where functions return values indicating success or failure, often setting a global errno variable to specify the error type (e.g., ENOENT for "no such file or directory"). This approach requires immediate checking after each call, avoiding control flow disruption but increasing . In functional languages like , error handling uses the Result<T, E> enum type, which encapsulates either a successful value ((T)) or an error (Err(E)), with the ? operator enabling concise propagation similar to exceptions but integrated into the for compile-time safety. These methods emphasize explicit error paths over implicit unwinding. Exception propagation typically involves stack unwinding, where upon throwing an exception, the runtime searches up the call stack for a matching handler, destroying automatic objects along the way to prevent leaks. In C++, Resource Acquisition Is Initialization (RAII) complements this by tying resource management to object lifetimes, ensuring destructors release resources (e.g., file handles) during unwinding, providing strong exception safety guarantees. Best practices for propagation include logging exceptions with context (e.g., stack traces and timestamps) for debugging without exposing sensitive data, and implementing recovery strategies like retrying operations or falling back to defaults when feasible, while rethrowing unrecoverable cases to higher levels. Recent trends integrate with to isolate errors, as in Kotlin's coroutines, where child coroutines inherit parent contexts, and exceptions propagate upward through scopes unless supervised (e.g., via supervisorScope), preventing cascade failures in concurrent tasks. This approach, building on early models like CLU's exception mechanisms, enhances predictability in asynchronous code by enforcing hierarchical error boundaries.

Design Principles

Specification Methods

Programming language specifications define the syntax, semantics, and behavior of a language in a precise manner to ensure unambiguous interpretation by implementers and users. employ mathematical notations to rigorously describe these aspects, while informal or semi-formal approaches rely on descriptive prose augmented by diagrams. These methods aim to eliminate ambiguities that could lead to divergent implementations, facilitating portability and correctness in language design. Formal specifications often utilize notations such as schema and (VDM) to model language constructs mathematically. , based on and predicate calculus, structures specifications into schemas that encapsulate state, operations, and preconditions, enabling proofs of properties like . , similarly model-oriented, employs abstract data types and pre/postconditions to specify semantics, as seen in its application to languages like Ada for verifying dynamic behaviors. For syntax, railroad diagrams provide a graphical alternative to Backus-Naur Form (BNF), visually depicting production rules as tracks with branches and loops to clarify paths without textual ambiguity. Standards bodies like ISO and ANSI oversee the formalization and ratification of language specifications through collaborative processes involving technical committees. For instance, develops the standard (ECMA-262), which defines JavaScript's core, with ISO adopting it as ISO/IEC 16262 to ensure global consistency. Python employs the Python Enhancement Proposal (PEP) system, where community-submitted documents propose and detail language changes, such as versioning schemes in PEP 440, maintaining through structured evolution. These processes involve iterative reviews, public feedback, and ballot voting to refine specifications. Tools for , such as the Coq theorem prover, enable mechanized checking of language semantics by encoding operational rules in the calculus of inductive constructions and proving properties like . However, challenges persist in resolving ambiguities, particularly in evolving languages where must be preserved; the Revised Report, for example, introduced complex metasyntax that led to interpretive difficulties and implementation variances due to its elaborate precision. In practice, dynamic languages like faced gaps in early specifications prior to ES6 ( 2015), where ECMA-262 editions left behaviors like strict mode interactions underspecified, resulting in browser inconsistencies until rigorous formalization efforts clarified them.

Implementation Approaches

Programming languages are implemented through various approaches that transform source code into executable form, primarily categorized as interpreted, compiled, or hybrid methods. These approaches determine how code is processed and executed, balancing factors like portability, performance, and development ease. Interpreted implementations execute code directly without prior translation to machine code, while compiled ones produce machine-readable binaries ahead of time. Hybrid systems combine elements of both for optimized results across diverse environments. In interpreted approaches, a program called an interpreter reads and executes source code line-by-line or statement-by-statement at runtime. Pure interpreters, such as those used in early versions of BASIC like the Tiny BASIC interpreter published in Dr. Dobb's Journal in 1976, directly evaluate code without intermediate representation, offering simplicity for interactive environments but often at the cost of slower execution due to repeated parsing. In contrast, bytecode virtual machines (VMs) compile source code to an intermediate bytecode format executed by a VM, improving efficiency. The Java Virtual Machine (JVM), specified in the Java Virtual Machine Specification, compiles Java source to platform-independent bytecode, which the VM then interprets or further optimizes. Just-in-time (JIT) compilation enhances this by dynamically translating frequently executed bytecode to native machine code during runtime, as implemented in the JVM's HotSpot engine and Google's V8 engine for JavaScript. This adaptive optimization boosts performance in dynamic languages by profiling execution paths. Compiled approaches translate the entire source code to machine code or another target language before execution, enabling faster runtime performance. Ahead-of-time (AOT) compilers, like the GNU Compiler Collection (GCC) for C and C++, generate native machine code directly from source, producing standalone executables optimized for specific hardware architectures. Transcompilers, or source-to-source compilers, convert code from one high-level language to another, such as Babel, which transpiles modern ECMAScript (ES6+) JavaScript to older, browser-compatible versions to ensure cross-environment support without altering semantics. These methods prioritize execution speed and low-level control but require recompilation for different platforms, reducing portability compared to interpreted systems. Hybrid implementations leverage intermediate representations (IRs) to facilitate optimizations across multiple frontends and backends, allowing languages to share compilation infrastructure. The Low-Level Virtual Machine (LLVM) project provides a typed, assembly-like IR that supports optimizations independent of the source language, enabling tools like for C/C++ and Rust's rustc to generate efficient via a common backend. This enhances and performance tuning, as LLVM's IR undergoes passes for and instruction selection. Regardless of the overall approach, language implementations typically proceed through structured phases to process . These include (lexing), which scans input to produce tokens; , which builds a syntax tree from tokens; semantic analysis for type checking; intermediate code generation; optimization to improve efficiency; and final code generation for the target platform. Garbage collection, an automatic technique, is often integrated in phases involving runtime execution, particularly for languages with dynamic allocation. The seminal mark-and-sweep , introduced by John McCarthy in 1960, identifies reachable objects (marking phase) and reclaims unreachable memory (sweeping phase), preventing leaks in systems like and . Variations, such as generational or concurrent collectors, refine this to minimize pause times. Performance of these implementations is evaluated using standardized benchmarks like the SPEC CPU suite, which measures compute-intensive workloads across languages and systems. For instance, SPEC CPU 2017 includes integer and floating-point tests to compare compiled programs against JIT-optimized Java or JavaScript executions, revealing tradeoffs where AOT compilation often yields higher peak speeds, while approaches excel in adaptive scenarios with startup overhead. Results from SPEC highlight how implementation choices impact real-world throughput, with hybrid IR-based systems like frequently achieving competitive scores across benchmarks.

Tradeoffs in Design

Programming language design requires balancing competing priorities, including against writability, against portability, and against flexibility, as these choices directly impact , , and reliability. These tradeoffs arise because no single design can optimize all criteria simultaneously; for instance, enhancing one attribute often compromises another, such as sacrificing execution speed for greater error prevention. Seminal analyses emphasize that effective evaluates these tensions in the of intended applications, drawing from historical evolutions and empirical metrics to guide decisions. A prominent tradeoff exists between readability and brevity (often termed writability), where languages must decide between verbose structures that aid comprehension and concise notations that accelerate coding. Python exemplifies readability through its emphasis on clear syntax, such as requiring explicit indentation for blocks, which makes programs easier to read and maintain but results in longer code. In contrast, APL prioritizes brevity with powerful array operations that can express complex computations in a single line, enhancing writability for mathematical tasks but severely reducing readability; a four-line APL program might solve a problem efficiently yet take hours to interpret due to its dense, symbolic notation. leans toward verbosity for explicitness, like declaring variable types, which improves long-term at the expense of initial coding speed compared to Python's dynamic typing. Performance and portability present another fundamental tension, as optimizing for speed on specific hardware often limits cross-platform compatibility. C achieves high performance through and minimal runtime overhead, allowing fine-grained control that aligns closely with hardware, but this flexibility demands recompilation and adaptations for different architectures, hindering portability. Java addresses portability via its and , enabling "" across platforms without source changes, yet this abstraction layer introduces execution costs from or interpretation, potentially slowing programs by factors of 2-10 compared to native C code. Hybrid approaches, like in modern JavaScript engines, mitigate some overhead but illustrate the ongoing challenge of maintaining both attributes without specialized implementations. Safety versus flexibility is a core tradeoff in features like type systems and , where stricter rules prevent errors but constrain developer freedom. Static typing in enforces type checks at , reducing runtime failures like invalid casts and improving reliability, but it demands explicit annotations that can prolong development and limit expressiveness for exploratory coding. Dynamic typing in Python offers flexibility for quick iterations and polymorphism without declarations, accelerating prototyping, yet it shifts error detection to runtime, increasing the likelihood of subtle bugs in large systems. Similarly, automatic garbage collection in ensures by reclaiming unused objects, eliminating common C-style vulnerabilities like dangling pointers that account for 70% of exploits, but it introduces unpredictable pauses and higher overhead compared to C's manual allocation, which provides precise control at the risk of leaks or overflows. Language evolution highlights the tradeoff between —independent features that combine predictably without interactions—and , which favors practical utility over theoretical purity. Lisp demonstrates through its minimal core of list-processing primitives, allowing extensible macros that foster innovative abstractions with low , but this purity can lead to domain-specific dialects that diverge from . C++, conversely, embraces by integrating multiple paradigms (procedural, object-oriented, generic) into a single language, enabling efficient solutions for diverse needs like , yet this accumulation creates non-orthogonal interactions, such as operator overloading ambiguities, that complicate reasoning and increase learning curves. Design quality can be assessed using metrics like , which quantifies the number of linearly independent paths in a as M=EN+2PM = E - N + 2P, where EE is edges, NN is nodes, and PP is connected components; languages encouraging simple control structures, like those with limited nesting, yield lower values and fewer defects. This metric underscores how design choices, such as the number of control primitives, influence overall code , with empirical studies showing complexity above 10 correlating with higher error rates. Computational models exert lasting influence on these tradeoffs, with the von Neumann architecture—emphasizing sequential state mutation—shaping imperative languages like C for hardware efficiency, while functional models, as proposed by Backus, advocate immutability and higher-order functions to escape von Neumann bottlenecks, offering mathematical elegance but requiring optimizations to match imperative performance on conventional machines. Contemporary designs increasingly address sustainability and inclusivity. For energy efficiency, compiled languages like C minimize consumption through direct execution, outperforming interpreted ones like Python by up to 75 times in energy use for algorithmic benchmarks, prompting shifts toward greener implementations in data-intensive applications. Inclusivity considerations involve selecting gender-neutral keywords and avoiding biased terminology; for example, community-driven revisions in languages like Rust replace terms like "master" with "main" in documentation and APIs to foster equitable participation, aligning design with broader accessibility goals.

Classifications

By Programming Paradigm

Programming languages are classified by their underlying paradigms, which represent fundamental styles of computation and problem-solving. These paradigms influence how programmers express algorithms, manage state, and structure code, with imperative and declarative being the two primary categories. Imperative paradigms focus on describing how to achieve a result through explicit steps, while declarative paradigms emphasize what the result should be, leaving the how to the language implementation. This classification helps in understanding the evolution and suitability of languages for different computational models. Imperative programming centers on changing program state through a sequence of commands that explicitly control the flow of execution. Languages in this paradigm treat computation as a series of state modifications, often using variables, assignments, and control structures like loops and conditionals. For instance, C exemplifies imperative programming by allowing direct memory manipulation and step-by-step instructions to update variables. Within imperative programming, procedural and object-oriented approaches represent key variants. Procedural programming organizes code into reusable procedures or functions that encapsulate sequences of imperative statements, promoting without altering the core state-changing model; Pascal illustrates this by structuring programs around subroutines. Object-oriented programming (OOP), also imperative, models computation using objects that encapsulate data and behavior, supporting features like and polymorphism to manage complexity in large systems. Java demonstrates OOP by defining classes with methods that modify object states, enabling hierarchical code organization. Declarative programming, in contrast, specifies the desired outcome without detailing the or state changes, relying on the language's evaluator to infer the execution path. This paradigm reduces errors from side effects and enhances readability for certain problems. It subdivides into and logic sub-paradigms. treats as the evaluation of mathematical functions, emphasizing immutability, pure functions without side effects, and over loops. exemplifies this by enforcing , where expressions yield the same result given the same inputs, facilitating easier reasoning and optimization. , a declarative variant, expresses as facts and rules, with occurring through logical and search mechanisms like unification and . represents this paradigm by allowing queries against a , where the system derives solutions nondeterministically. Many modern languages adopt a multi-paradigm approach, intentionally supporting elements from imperative, functional, and other styles to leverage their strengths for diverse applications. Scala, for example, combines object-oriented features with functional constructs like higher-order functions and immutability, enabling both class-based inheritance and pure expressions. , often integrated in multi-paradigm languages, responds to external events such as user inputs in graphical user interfaces, as seen in JavaScript's handling of asynchronous callbacks. This hybrid nature allows pragmatic tradeoffs, contrasting with purity where a language adheres strictly to one style. Smalltalk achieves pure OOP by treating everything—even primitives like numbers and booleans—as objects that communicate via messages, eliminating non-object primitives for conceptual uniformity. Historically, imperative paradigms dominated due to their alignment with von Neumann architectures, but there has been a resurgence of functional and declarative approaches, particularly for exploiting parallelism in multicore systems. Functional languages' avoidance of mutable state and side effects enables inherent parallelism, as independent function evaluations can execute concurrently without issues, addressing the challenges of scalable parallel programming in imperative models.

By Typing and Execution Model

Programming languages can be classified by their typing disciplines, which determine when and how type information is checked. Static typing involves verifying types at , where variables and expressions are assigned types that must conform throughout the program, as seen in languages like , which enforces ownership and borrowing rules to prevent data races. In contrast, dynamic typing defers type checks to runtime, allowing more flexibility but potentially leading to errors during execution, exemplified by , where types are resolved as code runs. Empirical studies indicate that dynamic typing can accelerate initial development for smaller tasks, though static typing aids in detecting errors earlier and scales better for larger codebases. Type systems further differ in soundness, which guarantees that well-typed programs do not exhibit certain runtime errors, such as type mismatches. A sound type system, like Rust's, ensures no type errors occur at runtime if the code passes static checks, providing memory safety without garbage collection. Unsound systems, such as TypeScript's, may allow type errors to manifest at runtime despite passing checks, trading completeness for usability in gradually adopting types. Execution models classify languages by how source code translates to machine instructions. Compiled languages, like C++, translate the entire program ahead-of-time (AOT) into native machine code before execution, enabling optimizations for performance-critical applications. Interpreted languages, such as Python, execute code line-by-line via an interpreter or virtual machine (VM), prioritizing ease of development over raw speed. Just-in-time (JIT) compilation bridges these, as in Java's JVM or V8 for JavaScript, where bytecode is compiled to native code at runtime based on observed behavior, often yielding peak performance after a warm-up phase but with initial overhead. Comparisons show JIT can outperform AOT in long-running workloads due to profile-guided optimizations, though AOT reduces startup latency. Hybrid approaches combine elements for versatility. allows mixing static and dynamic checks, as in Hack, an extension of developed by Meta, where annotations enable optional static verification without rewriting entire codebases, facilitating incremental adoption in legacy systems. Sandboxed execution, like (Wasm), runs compiled modules in an isolated environment with strict bounds checking and no direct host access, ensuring safety across languages by validating linear memory and at load time. These models carry implications for development and deployment. Static typing enhances optimization by enabling compiler inferences, but may complicate due to rigid checks. Dynamic typing eases prototyping and debugging through runtime flexibility, though it risks harder-to-trace errors. JIT execution balances this by adapting to real usage, improving debuggability via VM tools. Recent trends emphasize safe to mitigate vulnerabilities in low-level code. Languages like and Zig promote without sacrificing control: via its sound borrow checker, adopted in projects like modules to eliminate classes of bugs, and Zig by avoiding hidden allocations and providing explicit error handling as a C alternative. This shift reflects growing adoption in embedded and OS development, with 's commercial usage showing a ~69% increase in the proportion of developers using it from 2021-2024 per surveys.

By Application Domain

Programming languages can be categorized by their primary application domains, where they are tailored or commonly adopted to address specific computational needs in industries or fields. This classification highlights how languages evolve to meet domain-specific requirements, such as performance constraints in low-level systems or expressiveness in data manipulation. General-purpose languages are designed for versatility across multiple domains without optimization for a single , enabling developers to build diverse software from scripts to large applications. Python exemplifies this category, supporting web development via frameworks like Django, data analysis with libraries such as , and automation tasks due to its readable syntax and extensive ecosystem. also fits this profile, powering , Android mobile applications, and server-side systems with its platform independence and object-oriented features. Systems and low-level languages focus on direct hardware interaction, operating system development, and performance-critical tasks where control over memory and resources is essential. C is a staple in this domain, used for kernel programming in operating systems like Linux and embedded device firmware due to its efficiency and portability. Assembly language provides even finer control, employed in microcontroller programming and optimization of performance bottlenecks in systems software, as it translates directly to machine instructions. Scientific and numerical computing languages prioritize high-performance mathematical operations, simulations, and for research and engineering. Fortran is widely used for numerical computations in fields like physics and climate modeling, offering optimized array handling and parallelization support. serves as a proprietary environment for matrix manipulations and prototyping in scientific workflows, integrating visualization tools for rapid iteration. Web and mobile development languages target client-server interactions, user interfaces, and cross-platform apps, emphasizing ease of integration with web standards or device APIs. JavaScript is the core language for web client-side scripting, enabling dynamic content via the and frameworks like React for interactive applications. PHP powers server-side web scripting for content management systems like , while , often with the Rails framework, facilitates rapid web application development through convention-over-configuration principles. For mobile, Swift is Apple's preferred language for apps, providing safe and expressive syntax for UI and system integration. Kotlin, interoperable with , is the recommended choice for Android development, streamlining code with null safety and coroutines. Emerging domains like /, embedded systems/IoT, and have spurred specialized or adapted languages to handle unique challenges such as model training, resource constraints, or decentralized execution. In AI/ML, Python dominates with libraries like for neural networks, while excels in statistical modeling and data visualization for research. For embedded/IoT, adapts Python for microcontrollers, enabling quick prototyping on devices like with minimal resource overhead. C continues to underpin low-power IoT firmware for its compact binaries. applications, particularly on , rely on , a contract-oriented language for writing secure smart contracts that execute on distributed ledgers. Domain-specific languages are narrowly tailored to particular problem spaces, often as adjuncts to general-purpose ones, to enhance productivity in specialized tasks. SQL (Structured Query Language) is the standard for database querying and management, allowing declarative data retrieval and manipulation across relational systems. and CSS function as markup and styling languages for web content structure and presentation, defining document semantics without computational logic.

Usage and Impact

Measuring Adoption and Popularity

Measuring the adoption and popularity of programming languages involves aggregating diverse metrics from online activity, , job markets, and historical usage patterns to provide a multifaceted view of their prevalence. These measurements help developers, educators, and organizations gauge trends without direct access to codebases. Common approaches include queries, repository activity, developer surveys, and employment data, each capturing different aspects of usage such as learning interest, code production, and professional demand. One prominent metric is search volume, as tracked by indices like TIOBE and PYPL. The TIOBE Programming Community Index ranks languages monthly based on the number of search engine results (from sources including , Bing, and ) for queries like "language + programming," weighted to reflect the number of skilled engineers, courses, and vendors associated with each language. Similarly, the PYPL index assesses popularity by analyzing relative data for searches like "language tutorial," normalized against Java and smoothed over six months to highlight learning demand. These search-based tools serve as proxies for global interest but can fluctuate due to marketing or news events. Community-driven metrics from platforms like and offer insights into active development and problem-solving. tracks popularity through stars (user bookmarks of repositories) and forks (copies for modification), indicating project interest and collaboration, though these primarily reflect open-source ecosystems. measures engagement via the volume of questions tagged with each language, providing a snapshot of developer challenges and support needs; for instance, recent analyses show millions of tags for languages like and Python. Analyst reports and combined indices, such as those from RedMonk and IEEE Spectrum, integrate multiple data sources for robustness. RedMonk's biannual rankings blend pull requests (excluding forks) with question volumes to balance code usage and discussion trends. IEEE Spectrum's annual ranking aggregates 12 metrics from 10 sources—including searches, tags, IEEE publications, job postings on IEEE and sites, activity, and book mentions—weighted differently for overall popularity, job demand, and trending signals, with Python consistently topping the 2025 list. Job market data from platforms like and further quantifies adoption by counting postings requiring specific languages, revealing professional demand; for example, Python and appear in over 40% of developer roles in recent U.S. analyses. These metrics correlate with economic value but vary by region and industry. Historically, such measurements illustrate shifts in dominance: held about 45% of language usage in the , driven by scientific computing needs. By the 2020s, achieved ubiquity in , powering over 90% of client-side applications according to repository and job . Despite their utility, these metrics have limitations, including bias toward open-source projects that underrepresents in enterprise settings. Indices like TIOBE also exhibit lag, often trailing real-time adoption; Rust's rise, fueled by interest since its 2015 stable release, saw it top Stack Overflow's "most admired" list from 2016 onward but only reached TIOBE's top 20 by 2023. Combining multiple tools mitigates these issues, providing a more reliable picture of trends.

Dialects and Implementations

Programming languages often evolve through , which are non-standard variants that introduce differences in syntax, semantics, or features while remaining rooted in the core language. These dialects can emerge from major version updates or specialized adaptations, leading to compatibility challenges for developers. For instance, Python's transition from version 2 to 3 represents a prominent example of dialect divergence, where Python 3 introduced breaking changes to address design flaws in Python 2, such as treating print as a function requiring parentheses rather than a statement, and defaulting to strings instead of ASCII. This shift, formalized in Python 3.0 released in 2008, aimed to improve consistency and future-proofing but required significant code migrations, with Python 2 reaching end-of-life in 2020. Visual Basic illustrates dialects through its historical variants tailored to different environments and eras. Classic Visual Basic 6 (VB6), released in 1998, featured event-driven programming with a focus on rapid application development for Windows, using syntax like implicit variable declarations via Variant types. In contrast, Visual Basic .NET (VB.NET), introduced in 2002 as part of the .NET Framework, adopted a more object-oriented structure aligned with Common Language Runtime (CLR), enforcing explicit typing and supporting generics, which altered compatibility with legacy VB6 code. Additionally, Visual Basic for Applications (VBA), embedded in Microsoft Office since 1993, adapts VB syntax for scripting automation tasks, such as manipulating Excel spreadsheets, but lacks full .NET integration, creating a dialect optimized for productivity tools rather than standalone applications. These variants highlight how dialects can arise from platform-specific needs, often complicating cross-version development. Implementations of a programming language refer to the compilers, interpreters, or virtual machines that execute the code, with multiple options often available to meet diverse performance or ecosystem requirements while striving for conformance to official specifications. For C++, the ISO/IEC 14882 standard defines the language, and implementations like GCC () and (part of ) both aim to comply, though they differ in optimization strategies and diagnostic output. GCC, originating in 1987, supports full features with extensions for GNU-specific behaviors, while , developed since 2007, offers faster compilation and superior error messages, achieving near-complete conformance to C++ standards as tracked in implementation reports. Similarly, ECMAScript, the specification for , evolves through annual editions ratified by Ecma International's TC39 committee, with the 16th edition (ECMAScript 2025) mandating conformance and defining core syntax. Implementations such as Google's V8 and Mozilla's must pass the Test262 conformance suite to verify adherence, ensuring portability across browsers despite edition-specific updates like arrow functions in ES6 (2015). Language flavors extend base languages with additional paradigms or syntax, often as supersets or via transpilation, to enhance expressiveness without abandoning the original runtime. , developed in the early 1980s by and later adopted by Apple in 1986 for , serves as a strict superset of , incorporating Smalltalk-inspired object-oriented messaging while preserving all C code compatibility. This allows seamless integration of C libraries with dynamic features like method dispatch at runtime, as seen in and macOS development. Transpilation, or source-to-source compilation, exemplifies another flavor approach; , launched in 2009, transpiles a concise, indentation-based syntax inspired by and Python into equivalent , eliminating semicolons and enabling features like class definitions that later influenced ES6. The official CoffeeScript compiler produces one-to-one JavaScript output, facilitating adoption in environments without altering the JavaScript execution model. Versioning in programming languages introduces compatibility hurdles, as updates can deprecate features or alter behaviors, necessitating tools like polyfills to bridge gaps in older environments. Python's versioning exemplifies this, with the irreversible split between Python 2 and 3 forcing projects to use tools like the 2to3 converter for syntax migration, amid challenges like library incompatibilities that delayed widespread adoption until Python 2's sunset. In , polyfills address runtime discrepancies by implementing missing features in legacy browsers; for example, a polyfill for objects (introduced in ES6) uses fallback code to mimic asynchronous behavior in environments lacking native support, ensuring consistent execution across versions. These mechanisms, while essential, can increase bundle sizes and maintenance overhead, underscoring the tension between innovation and . A notable example of interoperable implementations is the (JVM) ecosystem, where languages share a common format for execution. , the foundational JVM language since 1995, compiles to platform-independent verified and run by the JVM. Scala, introduced in , and Kotlin, released in , both target the same , enabling seamless interoperation—such as calling Java methods from Scala classes or mixing Kotlin code in Android projects with Java libraries—while leveraging the JVM's garbage collection and optimization. This shared runtime fosters a polyglot environment, with Kotlin achieving 100% JVM compatibility to access the full Java ecosystem, though dialects must align on versions (e.g., Java 8+ for modern features).

Societal and Economic Influence

Programming languages have profoundly shaped economic landscapes by enhancing productivity in key industries. For instance, continues to underpin much of the global banking infrastructure, processing 95% of ATM transactions and supporting over 40% of operations, which ensures reliable handling of massive transaction volumes and contributes to the stability of financial systems. Similarly, Java's dominance in development drives job market opportunities, with an estimated 18.7 million Java-related positions projected globally between 2024 and 2026, and average developer salaries ranging from $95,000 to $140,000, reflecting its role in scalable, secure backend systems for businesses. On the societal front, languages like Scratch promote in by providing a visual, block-based interface that lowers barriers for young learners and those without prior coding experience, fostering and engagement in K-12 settings worldwide. In contrast, the complexity of traditional languages such as or assembly can exacerbate the , as they demand advanced technical skills and resources often unavailable in underserved communities, limiting participation in tech innovation and perpetuating socioeconomic gaps. Ethically, programming languages influence the fairness of AI systems; Python's prevalence in machine learning has amplified concerns over algorithmic bias, where models trained on skewed datasets can perpetuate discrimination in applications like hiring or lending, necessitating tools for bias detection and mitigation within Python ecosystems. Additionally, low-level languages like C introduce security risks through vulnerabilities such as buffer overflows, which have enabled widespread exploits leading to data breaches and system compromises, affecting millions and underscoring the need for safer design paradigms. Culturally, platforms like GitHub have cultivated vibrant open-source communities around languages such as Python and , enabling collaborative development that powers nonprofit initiatives and reduces software costs for social sector organizations, while fostering global knowledge sharing. Diversity efforts within these communities include adopting inclusive syntax and terminology—such as replacing gendered or ableist terms in codebases—to create welcoming environments, addressing underrepresentation of women and minorities in programming. Looking ahead, advancements in AI-driven code generation, exemplified by , are automating routine programming tasks and boosting developer productivity by up to 55%, potentially adding over $1.5 trillion to global GDP through enhanced efficiency. This shift toward influences global standards by accelerating the adoption of interoperable, AI-augmented languages, though it raises questions about skill evolution and equitable access in the workforce.

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